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  • How to specify or add directory to Python.h search path during setup.py build/install

    - by ca2longoria
    I'm running Linux, and have downloaded a python module I must install without access to any but my particular /home/user directory (I have no root privileges nor the option to pursue them). This of course requires the Python source. This I've downloaded and have laying around in said user directory. While asking the admin to copy the proper files into /usr/include/python2.7 is the easiest way to go about this, I am hoping for a more general and portable solution to this kind of problem. Changing only data in the module source (MANIFEST.in, README.txt, setup.py, etc.), how might I add an arbitrary directory to the search path for Python.h and friends? (Without a solution, "python setup.py build" will continue returning with the "Python.h: No such file or directory" error) Thank you very much. (Additionally, is it acceptable to post this both here and on StackOverflow?)

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  • Desktop file for my Python script

    - by Jason94
    I would like to make a .desktop file for my Python script, but so far the only thing i have is a clickable icon on my desktop! It does nothing when I click it, so im guessing there is something wrong with the execution :) The desktop file: [Desktop Entry] Version=1.0 Type=Python Exec=/home/user/MyDocs/Python/EasySteer/Main.py Name=EasySteer Icon=steering_wheel X-Icon-Path=/usr/share/icons and I also tried: [Desktop Entry] Version=1.0 Type=Application Exec=/usr/bin/xterm "python /home/user/MyDocs/Python/EasySteer/Main.py" Name=EasySteer Icon=steering_wheel X-Icon-Path=/usr/share/icons But nothing works :D if it matters this is for my Nokia N900 mobile phone that runs Maemo linux, but I think the basics are the same.

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  • What are the packages/libraries I should install before compiling Python from source?

    - by Lennart Regebro
    Once in a while I need to install a new Ubuntu (I used it both for desktop and servers) and I always forget a couple of libraries I should have installed before compiling, meaning I have to recompile, and it's getting annoying. So now I want to make a complete list of all library packages to install before compiling Python (and preferably how optional they are). This is the list I compiled with below help and by digging in setup.py. It is complete for Ubuntu 10.04 and 11.04 at least: build-essential (obviously) libz-dev (also pretty common and essential) libreadline-dev (or the Python prompt is crap) libncursesw5-dev libssl-dev libgdbm-dev libsqlite3-dev libbz2-dev More optional: tk-dev libdb-dev Ubuntu has no packages for v1.8.5 of the Berkeley database, nor (for obvious reasons) the Sun audio hardware, so the bsddb185 and sunaudiodev modules will still not be built on Ubuntu, but all other modules are built with the above packages installed. Python 2.5 and Python 2.6 also needs to have LDFLAGS set on Ubuntu 11.04 and later, to handle the new multi-arch layout: export LDFLAGS="-L/usr/lib/$(dpkg-architecture -qDEB_HOST_MULTIARCH)" For Python 2.6 and 2.7 you also need to explicitly enable SSL after running the ./configure script and before running make. In Modules/Setup there are lines like this: #SSL=/usr/local/ssl #_ssl _ssl.c \ # -DUSE_SSL -I$(SSL)/include -I$(SSL)/include/openssl \ # -L$(SSL)/lib -lssl -lcrypto Uncomment these lines and change the SSL variable to /usr: SSL=/usr _ssl _ssl.c \ -DUSE_SSL -I$(SSL)/include -I$(SSL)/include/openssl \ -L$(SSL)/lib -lssl -lcrypto Python 2.6 also needs Modules/_ssl.c modified to be used with OpenSSL 1.0, which is used in Ubuntu 11.10. At around line 300 you'll find this: else if (proto_version == PY_SSL_VERSION_SSL3) self->ctx = SSL_CTX_new(SSLv3_method()); /* Set up context */ else if (proto_version == PY_SSL_VERSION_SSL2) self->ctx = SSL_CTX_new(SSLv2_method()); /* Set up context */ else if (proto_version == PY_SSL_VERSION_SSL23) self->ctx = SSL_CTX_new(SSLv23_method()); /* Set up context */ Change that into: else if (proto_version == PY_SSL_VERSION_SSL3) self->ctx = SSL_CTX_new(SSLv3_method()); /* Set up context */ #ifndef OPENSSL_NO_SSL2 else if (proto_version == PY_SSL_VERSION_SSL2) self->ctx = SSL_CTX_new(SSLv2_method()); /* Set up context */ #endif else if (proto_version == PY_SSL_VERSION_SSL23) self->ctx = SSL_CTX_new(SSLv23_method()); /* Set up context */ This disables SSL_v2 support, which apparently is gone in OpenSSL1.0.

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  • How do I unescape HTML entities in a string in Python 3.1?

    - by Sho Minamimoto
    I have looked all around and only found solutions for python 2.6 and earlier, NOTHING on how to do this in python 3.X. (I only have access to Win7 box.) I HAVE to be able to do this in 3.1 and preferably without external libraries. Currently, I have httplib2 installed and access to command-prompt curl (that's how I'm getting the source code for pages). Unfortunately, curl does not decode html entities, as far as I know, I couldn't find a command to decode it in the documentation. YES, I've tried to get Beautiful Soup to work, MANY TIMES without success in 3.X. If you could provide EXPLICIT instructions on how to get it to work in python 3 in MS Windows environment, I would be very grateful. So, to be clear, I need to turn strings like this: Suzy &amp; John into a string like this: "Suzy & John".

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  • When and why are you planning to upgrade to Python 3.0?

    - by Tomislav Mutak
    Python 3.0 (aka Python 3000, Py3k, etc) is now available. When and why are you planning on porting your project or code to the new Python? edit: I'm particularly interested in any features that don't exist in 2.6 that make porting worth it. Right now seems like a lot of negatives (x hasn't been ported yet), but I don't know what people see as the positives. Regarding "when", I'm interested in people's thoughts that the first step to porting is to have "excellent test coverage" which seems a bit optimistic for some projects.

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  • Are there any Python reference counting/garbage collection gotchas when dealing with C code?

    - by Jason Baker
    Just for the sheer heck of it, I've decided to create a Scheme binding to libpython so you can embed Python in Scheme programs. I'm already able to call into Python's C API, but I haven't really thought about memory management. The way mzscheme's FFI works is that I can call a function, and if that function returns a pointer to a PyObject, then I can have it automatically increment the reference count. Then, I can register a finalizer that will decrement the reference count when the Scheme object gets garbage collected. I've looked at the documentation for reference counting, and don't see any problems with this at first glance (although it may be sub-optimal in some cases). Are there any gotchas I'm missing? Also, I'm having trouble making heads or tails of the cyclic garbage collector documentation. What things will I need to bear in mind here? In particular, how do I make Python aware that I have a reference to something so it doesn't collect it while I'm still using it?

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  • How do I set sys.excepthook to invoke pdb globally in python?

    - by saffsd
    From Python docs: sys.excepthook(type, value, traceback)¶ This function prints out a given traceback and exception to sys.stderr. When an exception is raised and uncaught, the interpreter calls sys.excepthook with three arguments, the exception class, exception instance, and a traceback object. In an interactive session this happens just before control is returned to the prompt; in a Python program this happens just before the program exits. The handling of such top-level exceptions can be customized by assigning another three-argument function to sys.excepthook. http://docs.python.org/library/sys.html How do I modify this globally so the default action is to always invoke pdb? Is there a configuration file I can change? I don't want to wrap my code to do this.

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  • 2D animation example in pyglet (python) looping through 2 images/sprites every x seconds

    - by Bentley4
    Suppose you have two images: step1.png and step2.png . Can anyone show me a very simple example in pyglet how to loop through those 2 images say every 0.5 seconds? The character doesn't have to move, just a simple black screen with a fixed region wherein the two images continually change every 0.5 secs. I know how to make a character move, shoot projectiles etc. but I just can't figure out how to control the looping speed of the images.

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  • How to make an arc'd, but not mario-like jump in python, pygame [duplicate]

    - by PythonInProgress
    This question already has an answer here: Arc'd jumping method? 2 answers Analysis of Mario game Physics [closed] 6 answers I have looked at many, many questions similar to this, and cannot find a simple answer that includes the needed code. What i am trying to do is raise the y value of a square for a certain amount of time, then raise it a bit more, then a bit more, then lower it twice. I cant figure out how to use acceleration/friction, and might want to do that too. P.S. - can someone tell me if i should post this on stackoverflow or not? Thanks all! Edit: What i am looking for is not mario-like physics, but a simple equation that can be used to increase then decrease height over the time over a few seconds.

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  • Linear Search in Python? [closed]

    - by POTUS
    def find_interval(mesh,x): '''This function finds the interval containing x according to the following rules, mesh is an ordered list with n numbers return 0 if x < mesh[0] return n if mesh[n-1] < x return k if mesh[k-1] <= x < mesh[k] return n-1 if mesh[n-2] <= x <= mesh[n-1] This function does a Linear search. 08/29/2012 ''' for n in range(len(mesh)): for k in range(len(mesh)): if x == mesh[n]: print "Found x at index:" return n elif x<mesh[n]: return 0 elif mesh[n-1]<x: return n elif mesh[n-2]<=x<=mesh[n-1]: return n-1 elif mesh[k-1]<=x<mesh[k]: return k mesh = [0, 0.1, 0.25, 0.5, 0.6, 0.75, 0.9, 1] print mesh print find_interval(mesh, -1) print find_interval(mesh, 0) print find_interval(mesh, 0.1) print find_interval(mesh, 0.8) print find_interval(mesh, 0.9) print find_interval(mesh, 1) print find_interval(mesh, 1.01) Output: [0, 0.100000000000000, 0.250000000000000, 0.500000000000000, 0.600000000000000, 0.750000000000000, 0.900000000000000, 1] 0 Found x at index: 0 2 6 -1 -1 0 I don't think the output is correct. Can anyone help me fix it? Thanks.

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  • SQLite with two python processes accessing it: one reading, one writing

    - by BBnyc
    I'm developing a small system with two components: one polls data from an internet resource and translates it into sql data to persist it locally; the second one reads that sql data from the local instance and serves it via json and a restful api. I was originally planning to persist the data with postgresql, but because the application will have a very low-volume of data to store and traffic to serve, I thought that was overkill. Is SQLite up to the job? I love the idea of the small footprint and no need to maintain yet another sql server for this one task, but am concerned about concurrency. It seems that with write ahead logging enabled, concurrently reading and writing a SQLite database can happen without locking either process out of the database. Can a single SQLite instance sustain two concurrent processes accessing it, if only one reads and the other writes? I started writing the code but was wondering if this is a misapplication of SQLite.

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  • Python response parse [migrated]

    - by Pavel Shevelyov
    When I'm sending some data on host: r = urllib2.Request(url, data = data, headers = headers) page = urllib2.urlopen(r) print page.read() I have something like this: [{"command":"settings","settings":{"basePath":"\/","ajaxPageState":{"theme":"spsr","theme_token":"kRHUhchUVpxAMYL8Y8IoyYIcX0cPrUstziAi8gSmMYk","css":[]},"ajax":{"edit-submit":{"callback":"spsr_calculator_form_ajax","wrapper":"calculator_form","method":"replaceWith","event":"mousedown","keypress":true,"url":"\/ru\/system\/ajax","submit":{"_triggering_element_name":"submit"}}}},"merge":true},{"command":"insert","method":null,"selector":null,"data":"\u003cdiv id=\"calculator_form\"\u003e\u003cform action=\"\/ru\/service\/calculator\" method=\"post\" id=\"spsr-calculator-form\" accept-charset=\"UTF-8\"\u003e\u003cdiv\u003e\u003cinput id=\"edit-from-ship-region-id\" type=\"hidden\" name=\"from_ship_region_id\" value=\"\" \/\u003e\n\u003cinput type=\"hidden\" name=\"form_build_id\" value=\"form-0RK_WFli4b2kUDTxpoqsGPp14B_0yf6Fz9x7UK-T3w8\" \/\u003e\n\u003cinput type=\"hidden\" name=\"form_id\" value=\"spsr_calculator_form\" \/\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"bg_p\"\u003e \n\u0421\u0435\u0439\u0447\u0430\u0441 \u0412\u044b... bla bla bla but I want have something, like this: <html><h1>bla bla bla</h1></html> How can I do it?

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  • Multiple sites with the same codebase in Python

    - by Jimmy
    I am trying to run a large amount of sites which share about 90% of their code. They are simply designed to query an API and return the results. They will have a common userbase / database but will be configured slightly different and will have different CSS (perhaps even different templating). My initial idea was to run them as separate applications with a common library but I have read about the sites framework which would allow them to run from a single instance of Django which may help to reduce memory usage. https://docs.djangoproject.com/en/dev/ref/contrib/sites/ Is the site framework the right approach to a problem like this, and does it have real benefits over running separate applications? Initially I thought it was, but now I think otherwise. I have heard the following: Your SITE_ID is set in settings.py, so in order to have multiple sites, you need multiple settings.py configurations, which means multiple distinct processes/instances. You can of course share the code base between them, but each site will need a dedicated worker / WSGIDaemon to serve the site. This effectively removes any benefit of running multiple sites under one hood, if each site needs a UWSGI instance running. Alternative ideas of systems: https://github.com/iivvoo/django_layers https://github.com/shestera/django-multisite I don't know what route to be taking with this.

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  • What does the python Codecs module do?

    - by Aerovistae
    I just read through the documentation on the Codecs module, but I guess my knowledge/experience of comp sci doesn't run deep enough yet for me to comprehend it. It's for dealing with encoding/decoding, especially Unicode, and while to many of you that's a complete and perfect explanation, to me that's really vague. I don't really understand what it means at all. Text is text is text in a .txt file? Or so this amateur thought. Can anyone explain?

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  • Multithreading for a mixed-genre game in Python?

    - by arrogantc
    So here's the situation. I'm making a game that mixes two genres; arcade shooter and puzzler. They don't intertwine TOO much; all the interaction that really goes on is that every time an enemy is destroyed, a block is created. The blocks aren't even a part of the main collision detection system; they have their own more suited to their needs. What I want to ask is this; might it be a good idea to have the arcade shooter portion run on one thread, and the puzzle game portion run on another?

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  • Are python's cryptographic modules good enough?

    - by Aerovistae
    I mean, say you were writing professional grade software that would involve sensitive client information. (Take this in the context of me being an amateur programmer.) Would you use hlib and hmac? Are they good enough to secure data? Or would you write something fancier by hand? Edit: In context of those libraries containing more or less the best hashing algorithms in the world, I guess it's silly to ask if you'd "write something fancier." What I'm really asking here is whether it's enough on its own.

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  • Using Python to traverse a parent-child data set

    - by user132748
    I have a dataset of two columns in a csv file. Th purpose of this dataset is to provide a linking between two different id's if they belong to the same person. e.g (2,3,5 belong to 1) e.g COLA COLB 1 2 ; 1 3 ; 1 5 ; 2 6 ; 3 7 ; 9 10 In the above example 1 is linked to 2,3,5 and 2 is the linked to 6 and 3 is linked to 7. What I am trying to achieve is to identify all records which are linked to 1 directly (2,3,5) or indirectly(6,7) and be able to say that these id's in column B belong to same person in column A and then either dedupe or add a new column to the output file which will have 1 populated for all rows that link to 1 e.g of expected output colA colB GroupField 1 2 1; 1 3 1; 1 5 1 ; 2 6 1 ;3 7 1; 9 10 9; 10 11 9 I am a newbie and so am not sure on how to approach this problem.Appreciate any inputs you'll can provide.

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  • Converting large files in python

    - by Cenoc
    I have a few files that are ~64GB in size that I think I would like to convert to hdf5 format. I was wondering what the best approach for doing so would be? Reading line-by-line seems to take more than 4 hours, so I was thinking of using multiprocessing in sequence, but was hoping for some direction on what would be the most efficient way without resorting to hadoop. Any help would be very much appreciated. (and thank you in advance) EDIT: Right now I'm just doing a for line in fd: approach. After that right now I just check to make sure I'm picking out the right sort of data, which is very short; I'm not writing anywhere, and it's taking around 4 hours to complete with that. I can't read blocks of data because the blocks in this weird file format I'm reading are not standard, it switches between three different sizes... and you can only tell which by reading the first few characters of the block.

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  • How to control gnome-terminal from Python scrypt?

    - by user936401
    I am developing an application in PyGtk, and would like to launch a gnome-terminal and output commands to it. My user should then be able to modify the command, or maybe ignore using the up arrow ... etc. I have been able to launch a terminal, but can't work out how to send commands. This is how my application starts: class App(Gtk.Window): def __init__(self): Gtk.Window.__init__(self) process=subprocess.Popen(["gnome-terminal", "--class=App", "--name=app"], shell=False, stdout=subprocess.PIPE, stderr=subprocess.PIPE) response,error=process.communicate()

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  • python factory function best practices

    - by Jason S
    Suppose I have a file foo.py containing a class Foo: class Foo(object): def __init__(self, data): ... Now I want to add a function that creates a Foo object in a certain way from raw source data. Should I put it as a static method in Foo or as another separate function? class Foo(object): def __init__(self, data): ... # option 1: @staticmethod def fromSourceData(sourceData): return Foo(processData(sourceData)) # option 2: def makeFoo(sourceData): return Foo(processData(sourceData)) I don't know whether it's more important to be convenient for users: foo1 = foo.makeFoo(sourceData) or whether it's more important to maintain clear coupling between the method and the class: foo1 = foo.Foo.fromSourceData(sourceData)

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  • How to play a fixed frequency sound using Python

    - by user98415
    I have tried a number of ways of playing a fixed frequency sound (e.g. 1000Hz) and nothing works. I have downloaded "beep" and that makes no noise. I tried interfacing to pyao, and that had no effect. I tried interfacing to audiere, and get a runtime error indicating the library could not be found, despite installing it from the software centre. Any guidance for installation of appropriate libraries and relevant code would be most appreciated. I cannot generate .mp3/ .wav files for this, but need to generate the tones at run time. Many thanks for you

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  • Recursive function with for loop python

    - by user134743
    I have a question that should not be too hard but it has been bugging me for a long time. I am trying to write a function that searches in a directory that has different folders for all files that have the extension jpg and which size is bigger than 0. It then should print the sum of the size of the files that are in these categories. What I am doing right now is def myFuntion(myPath, fileSize): for myfile in glob.glob(myPath): if os.path.isdir(myFile): myFunction(myFile, fileSize) if (fnmatch.fnmatch(myFile, '*.jpg')): if (os.path.getsize(myFile) > 1): fileSize = fileSize + os.path.getsize(myFile) print "totalSize: " + str(fileSize) THis is not giving me the right result. It sums the sizes of the files of one directory but it does not keep suming the rest. For example if I have these paths C:/trial/trial1/trial11/pic.jpg C:/trial/trial1/trial11/pic1.jpg C:/trial/trial1/trial11/pic2.jpg and C:/trial/trial2/trial11/pic.jpg C:/trial/trial2/trial11/pic1.jpg C:/trial/trial2/trial11/pic2.jpg I will get the sum of the first three and the the size of the last 3 but I won´t get the size of the 6 together, if that makes sense. Thank you so much for your help!

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  • Python not Working in Vim

    - by jdg
    I have a new install of VIM from the automatic windows installer: gvim73_46.exe I have Python 2.7 (32 bit) installed. If I open gvim, and type: :set python? I get E518: Unknown option. If I try typing: :python 'hello' Vim crashes. What could be wrong? Here are the contents of :version in case they are helpful, although python is installed, and it is using Python 2.7. I also checked, and C:\Windows\System32\python27.dll is where it should be... I am really lost here. Does anyone have any ideas as to what is going wrong? VIM - Vi IMproved 7.3 (2010 Aug 15, compiled Oct 27 2010 17:59:02) MS-Windows 32-bit GUI version with OLE support Included patches: 1-46 Compiled by Bram@KIBAALE Big version with GUI. Features included (+) or not (-): +arabic +autocmd +balloon_eval +browse ++builtin_terms +byte_offset +cindent +clientserver +clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments +conceal +cryptv +cscope +cursorbind +cursorshape +dialog_con_gui +diff +digraphs -dnd -ebcdic +emacs_tags +eval +ex_extra +extra_search +farsi +file_in_path +find_in_path +float +folding -footer +gettext/dyn -hangul_input +iconv/dyn +insert_expand +jumplist +keymap +langmap +libcall +linebreak +lispindent +listcmds +localmap -lua +menu +mksession +modify_fname +mouse +mouseshape +multi_byte_ime/dyn +multi_lang -mzscheme +netbeans_intg +ole -osfiletype +path_extra +perl/dyn +persistent_undo -postscript +printer -profile +python/dyn +python3/dyn +quickfix +reltime +rightleft +ruby/dyn +scrollbind +signs +smartindent -sniff +startuptime +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white +tcl/dyn -tgetent -termresponse +textobjects +title +toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -xfontset -xim -xterm_save +xpm_w32 system vimrc file: "$VIM\vimrc" user vimrc file: "$HOME_vimrc" 2nd user vimrc file: "$VIM_vimrc" user exrc file: "$HOME_exrc" 2nd user exrc file: "$VIM_exrc" system gvimrc file: "$VIM\gvimrc" user gvimrc file: "$HOME_gvimrc" 2nd user gvimrc file: "$VIM_gvimrc" system menu file: "$VIMRUNTIME\menu.vim" Compilation: cl -c /W3 /nologo -I. -Iproto -DHAVE_PATHDEF -DWIN32 -DFEAT_CSCOPE -DFEAT_NETBEANS_INTG -DFEAT_XPM_W32 -DWINVER=0x0400 -D_WIN32_WINNT=0x0400 /Fo.\ObjGOLYHTR/ /Ox /GL -DNDEBUG /Zl /MT -DFEAT_OLE -DFEAT_MBYTE_IME -DDYNAMIC_IME -DFEAT_GUI_W32 -DDYNAMIC_ICONV -DDYNAMIC_GETTEXT -DFEAT_TCL -DDYNAMIC_TCL -DDYNAMIC_TCL_DLL=\"tcl83.dll\" -DDYNAMIC_TCL_VER=\"8.3\" -DFEAT_PYTHON -DDYNAMIC_PYTHON -DDYNAMIC_PYTHON_DLL=\"python27.dll\" -DFEAT_PYTHON3 -DDYNAMIC_PYTHON3 -DDYNAMIC_PYTHON3_DLL=\"python31.dll\" -DFEAT_PERL -DDYNAMIC_PERL -DDYNAMIC_PERL_DLL=\"perl512.dll\" -DFEAT_RUBY -DDYNAMIC_RUBY -DDYNAMIC_RUBY_VER=191 -DDYNAMIC_RUBY_DLL=\"msvcrt-ruby191.dll\" -DFEAT_BIG /Fd.\ObjGOLYHTR/ /Zi Linking: link /RELEASE /nologo /subsystem:windows /LTCG:STATUS oldnames.lib kernel32.lib advapi32.lib shell32.lib gdi32.lib comdlg32.lib ole32.lib uuid.lib /machine:i386 /nodefaultlib gdi32.lib version.lib winspool.lib comctl32.lib advapi32.lib shell32.lib /machine:i386 /nodefaultlib libcmt.lib oleaut32.lib user32.lib /nodefaultlib:python27.lib /nodefaultlib:python31.lib e:\tcl\lib\tclstub83.lib WSock32.lib e:\xpm\lib\libXpm.lib /PDB:gvim.pdb -debug

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  • Using QTDesigner with PyQT and Python 2.6

    - by PyNewbie27
    Hi. I'm fairly new to Python and trying to work with the latest versions of QTDesigner, PyQT 4.7 and QT4.7 (I downloaded the whole package from PyQT4.7 website). I can't figure out how to make QTDesigner integrate closely with Python: ie. If I select "Form" View Code in QTDesigners menu, it errors saying "Unable to launch C:/Python26/Lib/site-packages/PyQT4/bin\uic." If I look in that directory there is a pyuic.py but not "uic". From searching online it seems this doesn't exist because it's expecting a C++ install instead of the python version. Is there anyway to make QTDesigner use/call pyuic.py to generate the code, then open an IDE or text editor of my choice to show me the PYTHON code generated by the QTDesigner-PyUIC chain? I'd like Designer to integrate closely with python, so I can make custom slots/signals in Designer while designing, then tweak the python code directly in my IDE later. If it is not possible to code directly inside QTDesigner using python, does that mean I have to hand code my programs entire UI directly in my PythonIDE? Using Designer directly would seemingly be nearly very very nice for a newbie such as myself, since I can see what properties each widget has and visually edit them while still learning the QT syntax without constantly having to use web resources to see what properties each widget should have and helps with boilerplate code generation, and what their defaults are, etc. I've googled and nobody seems to be using QTDesigner and Python in this manner together. It seems most are either handcoding all the QT code in their Python IDE of choice, or have found an obvious/easy method of doing what I want, therefore not really producing up to date tutorials on making this work together. Please enlighten me if you can. Thanks in advance for your time. Please include any suggestions you might have to a newbie trying to use Python with QT and QTDesigner. Thank you.

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  • Python read multiline JSON

    - by Paul W
    I have been trying to use JSON to store settings for a program. I can't seem to get Python 2.6 's JSON Decoder to decode multi-line JSON strings... Here is example input: .settings file: """ {\ 'user':'username',\ 'password':'passwd',\ }\ """ I have tried a couple other syntaxes for this file, which I will specify below (with the traceback they cause). My python code for reading the file in is import json settings_text = open(".settings", "r").read() settings = json.loads(settings_text) The Traceback for this is: Traceback (most recent call last): File "json_test.py", line 4, in <module> print json.loads(text) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/__init__.py", line 307, in loads return _default_decoder.decode(s) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/decoder.py", line 322, in decode raise ValueError(errmsg("Extra data", s, end, len(s))) ValueError: Extra data: line 1 column 2 - line 7 column 1 (char 2 - 41) I assume the "Extra data" is the triple-quote. Here are the other syntaxes I have tried for the .settings file, with their respective Tracebacks: "{\ 'user':'username',\ 'pass':'passwd'\ }" Traceback (most recent call last): File "json_test.py", line 4, in <module> print json.loads(text) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/__init__.py", line 307, in loads return _default_decoder.decode(s) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/decoder.py", line 319, in decode obj, end = self.raw_decode(s, idx=_w(s, 0).end()) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/decoder.py", line 336, in raw_decode obj, end = self._scanner.iterscan(s, **kw).next() File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/scanner.py", line 55, in iterscan rval, next_pos = action(m, context) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/decoder.py", line 155, in JSONString return scanstring(match.string, match.end(), encoding, strict) ValueError: Invalid \escape: line 1 column 2 (char 2) '{\ "user":"username",\ "pass":"passwd",\ }' Traceback (most recent call last): File "json_test.py", line 4, in <module> print json.loads(text) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/__init__.py", line 307, in loads return _default_decoder.decode(s) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/decoder.py", line 319, in decode obj, end = self.raw_decode(s, idx=_w(s, 0).end()) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/json/decoder.py", line 338, in raw_decode raise ValueError("No JSON object could be decoded") ValueError: No JSON object could be decoded If I put the settings all on one line, it decodes fine.

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