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  • .NET Framework generates strange DCOM error

    - by Anders Oestergaard Jensen
    Hello, I am creating a simple application that enables merging of key-value pairs fields in a Word and/or Excel document. Until this day, the application has worked out just fine. I am using the latest version of .NET Framework 4.0 (since it provides a nice wrapper API for Interop). My sample merging method looks like this: public byte[] ProcessWordDocument(string path, List<KeyValuePair<string, string>> kvs) { logger.InfoFormat("ProcessWordDocument: path = {0}", path); var localWordapp = new Word.Application(); localWordapp.Visible = false; Word.Document doc = null; try { doc = localWordapp.Documents.Open(path, ReadOnly: false); logger.Debug("Executing Find->Replace..."); foreach (Word.Range r in doc.StoryRanges) { foreach (KeyValuePair<string, string> kv in kvs) { r.Find.Execute(Replace: Word.WdReplace.wdReplaceAll, FindText: kv.Key, ReplaceWith: kv.Value, Wrap: Word.WdFindWrap.wdFindContinue); } } logger.Debug("Done! Saving document and cleaning up"); doc.Save(); doc.Close(); System.Runtime.InteropServices.Marshal.ReleaseComObject(doc); localWordapp.Quit(); System.Runtime.InteropServices.Marshal.ReleaseComObject(localWordapp); logger.Debug("Done."); return System.IO.File.ReadAllBytes(path); } catch (Exception ex) { // Logging... // doc.Close(); if (doc != null) { doc.Close(); System.Runtime.InteropServices.Marshal.ReleaseComObject(doc); } localWordapp.Quit(); System.Runtime.InteropServices.Marshal.ReleaseComObject(localWordapp); throw; } } The above C# snippet has worked all fine (compiled and deployed unto a Windows Server 2008 x64) with latest updates installed. But now, suddenly, I get the following strange error: System.Runtime.InteropServices.COMException (0x80080005): Retrieving the COM class factory for component with CLSID {000209FF-0000-0000-C000-000000000046} failed due to the following error: 80080005 Server execution failed (Exception from HRESULT: 0x80080005 (CO_E_SERVER_EXEC_FAILURE)). at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache) at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean skipCheckThis, Boolean fillCache) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at Meeho.Integration.OfficeHelper.ProcessWordDocument(String path, List`1 kvs) in C:\meeho\src\webservices\Meeho.Integration\OfficeHelper.cs:line 30 at Meeho.IntegrationService.ConvertDocument(Byte[] template, String ext, String[] fields, String[] values) in C:\meeho\src\webservices\MeehoService\IntegrationService.asmx.cs:line 49 -- I googled the COM error, but it returns nothing of particular value. I even gave the right permissions for the COM dll's using mmc -32, where I allocated the Word and Excel documents respectively and set the execution rights to the Administrator. I could not, however, locate the dll's by the exact COM CLSID given above. Very frustrating. Please, please, please help me as the application is currently pulled out of production. Anders EDIT: output from the Windows event log: Faulting application name: WINWORD.EXE, version: 12.0.6514.5000, time stamp: 0x4a89d533 Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Fault offset: 0x00000000 Faulting process id: 0x720 Faulting application start time: 0x01cac571c4f82a7b Faulting application path: C:\Program Files (x86)\Microsoft Office\Office12\WINWORD.EXE Faulting module path: unknown Report Id: 041dd5f9-3165-11df-b96a-0025643cefe6 - 1000 2 100 0x80000000000000 2963 Application meeho3 - WINWORD.EXE 12.0.6514.5000 4a89d533 unknown 0.0.0.0 00000000 c0000005 00000000 720 01cac571c4f82a7b C:\Program Files (x86)\Microsoft Office\Office12\WINWORD.EXE unknown 041dd5f9-3165-11df-b96a-0025643cefe6

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  • using Unity Android In a sub view and add style and actionbar

    - by aeroxr1
    I exported a simple animation from Unity3D (version 4.5) in android project. With eclipse I modified the manifest and added another activity. In this activity I put a button that it makes start the animation,and this is the result. The action bar appear in the main activity but it doesn't in the unity's activity :( This is the unity's activity's code : package com.rabidgremlin.tut.redcube; import android.app.NativeActivity; import android.content.res.Configuration; import android.graphics.PixelFormat; import android.os.Bundle; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.ViewGroup; import android.view.Window; import android.view.WindowManager; import com.unity3d.player.UnityPlayer; public class UnityPlayerNativeActivity extends NativeActivity { protected UnityPlayer mUnityPlayer; // don't change the name of this variable; referenced from native code // Setup activity layout @Override protected void onCreate (Bundle savedInstanceState) { //requestWindowFeature(Window.FEATURE_NO_TITLE); super.onCreate(savedInstanceState); getWindow().takeSurface(null); //setTheme(android.R.style.Theme_NoTitleBar_Fullscreen); getWindow().setFormat(PixelFormat.RGB_565); mUnityPlayer = new UnityPlayer(this); /*if (mUnityPlayer.getSettings ().getBoolean ("hide_status_bar", true)) getWindow ().setFlags (WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); */ setContentView(mUnityPlayer); mUnityPlayer.requestFocus(); } // Quit Unity @Override protected void onDestroy () { mUnityPlayer.quit(); super.onDestroy(); } // Pause Unity @Override protected void onPause() { super.onPause(); mUnityPlayer.pause(); } // eliminiamo questa onResume() e proviamo a modificare la onResume() // Resume Unity @Override protected void onResume() { super.onResume(); mUnityPlayer.resume(); } // inseriamo qualche modifica qui // This ensures the layout will be correct. @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); mUnityPlayer.configurationChanged(newConfig); } // Notify Unity of the focus change. @Override public void onWindowFocusChanged(boolean hasFocus) { super.onWindowFocusChanged(hasFocus); mUnityPlayer.windowFocusChanged(hasFocus); } // For some reason the multiple keyevent type is not supported by the ndk. // Force event injection by overriding dispatchKeyEvent(). @Override public boolean dispatchKeyEvent(KeyEvent event) { if (event.getAction() == KeyEvent.ACTION_MULTIPLE) return mUnityPlayer.injectEvent(event); return super.dispatchKeyEvent(event); } // Pass any events not handled by (unfocused) views straight to UnityPlayer @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onTouchEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } /*API12*/ public boolean onGenericMotionEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } } How can I add the action bar and the style of the first activity to unity's animation activity ?

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  • Phone-book Database Help - Python

    - by IDOntWantThat
    I'm new to programming and have an assignment I've been working at for awhile. I understand defining functions and a lot of the basics but I'm kind of running into a brick wall at this point. I'm trying to figure this one out and don't really understand how the 'class' feature works yet. I'd appreciate any help with this one; also any help with some python resources that have can dummy down how/why classes are used. You've been going to work on a database project at work for sometime now. Your boss encourages you to program the database in Python. You disagree, arguing that Python is not a database language but your boss persists by providing the source code below for a sample telephone database. He asks you to do two things: Evaluate the existing source code and extend it to make it useful for managers in the firm. (You do not need a GUI interface, just work on the database aspects: data entry and retrieval - of course you must get the program to run or properly work He wants you to critically evaluate Python as a database tool. Import the sample code below into the Python IDLE and enhance it, run it and debug it. Add features to make this a more realistic database tool by providing for easy data entry and retrieval. import shelve import string UNKNOWN = 0 HOME = 1 WORK = 2 FAX = 3 CELL = 4 class phoneentry: def __init__(self, name = 'Unknown', number = 'Unknown', type = UNKNOWN): self.name = name self.number = number self.type = type # create string representation def __repr__(self): return('%s:%d' % ( self.name, self.type )) # fuzzy compare or two items def __cmp__(self, that): this = string.lower(str(self)) that = string.lower(that) if string.find(this, that) >= 0: return(0) return(cmp(this, that)) def showtype(self): if self.type == UNKNOWN: return('Unknown') if self.type == HOME: return('Home') if self.type == WORK: return('Work') if self.type == FAX: return('Fax') if self.type == CELL: return('Cellular') class phonedb: def __init__(self, dbname = 'phonedata'): self.dbname = dbname; self.shelve = shelve.open(self.dbname); def __del__(self): self.shelve.close() self.shelve = None def add(self, name, number, type = HOME): e = phoneentry(name, number, type) self.shelve[str(e)] = e def lookup(self, string): list = [] for key in self.shelve.keys(): e = self.shelve[key] if cmp(e, string) == 0: list.append(e) return(list) # if not being loaded as a module, run a small test if __name__ == '__main__': foo = phonedb() foo.add('Sean Reifschneider', '970-555-1111', HOME) foo.add('Sean Reifschneider', '970-555-2222', CELL) foo.add('Evelyn Mitchell', '970-555-1111', HOME) print 'First lookup:' for entry in foo.lookup('reifsch'): print '%-40s %s (%s)' % ( entry.name, entry.number, entry.showtype() ) print print 'Second lookup:' for entry in foo.lookup('e'): print '%-40s %s (%s)' % ( entry.name, entry.number, entry.showtype() ) I'm not sure if I'm on the right track but here is what I have so far: def openPB(): foo = phonedb() print 'Please select an option:' print '1 - Lookup' print '2 - Add' print '3 - Delete' print '4 - Quit' entry=int(raw_input('>> ')) if entry==1: namelookup=raw_input('Please enter a name: ') for entry in foo.lookup(namelookup): print '%-40s %s (%s)' % (entry.name, entry.number, entry.showtype() ) elif entry==2: name=raw_input('Name: ') number=raw_input('Number: ') showtype=input('Type (UNKNOWN, HOME, WORK, FAX, CELL): \n>> ') for entry in foo.add(name, number, showtype): #Trying to figure out this part print '%-40s %s (%s)'% (entry.name, entry.number, entry.showtype() ) elif entry==3: delname=raw_input('Please enter a name to delete: ') # #Trying to figure out this part print "Contact '%s' has been deleted" (delname) elif entry==4: print "Phone book is now closed" quit else: print "Your entry was not recognized." openPB() openPB()

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  • Unicorn_init.sh cannot find app root on capistrano cold deploy

    - by oFca
    I am deploying Rails app and upon running cap deploy:cold I get the error saying * 2012-11-02 23:53:26 executing `deploy:migrate' * executing "cd /home/mr_deployer/apps/prjct_mngr/releases/20121102225224 && bundle exec rake RAILS_ENV=production db:migrate" servers: ["xxxxxxxxxx"] [xxxxxxxxxx] executing command command finished in 7464ms * 2012-11-02 23:53:34 executing `deploy:start' * executing "/etc/init.d/unicorn_prjct_mngr start" servers: ["xxxxxxxxxx"] [xxxxxxxxxx] executing command ** [out :: xxxxxxxxxx] /etc/init.d/unicorn_prjct_mngr: 33: cd: can't cd to /home/mr_deployer/apps/prjct_mngr/current; command finished in 694ms failed: "rvm_path=$HOME/.rvm/ $HOME/.rvm/bin/rvm-shell '1.9.3-p125@prjct_mngr' -c '/etc/init.d/unicorn_prjct_mngr start'" on xxxxxxxxxx but my app root is there! Why can't it find it? Here's part of my unicorn_init.sh file : 1 #!/bin/sh 2 set -e 3 # Example init script, this can be used with nginx, too, 4 # since nginx and unicorn accept the same signals 5 6 # Feel free to change any of the following variables for your app: 7 TIMEOUT=${TIMEOUT-60} 8 APP_ROOT=/home/mr_deployer/apps/prjct_mngr/current 9 PID=$APP_ROOT/tmp/pids/unicorn.pid 10 CMD="cd $APP_ROOT; bundle exec unicorn -D -c $APP_ROOT/config/unicorn.rb - E production" 11 # INIT_CONF=$APP_ROOT/config/init.conf 12 AS_USER=mr_deployer 13 action="$1" 14 set -u 15 16 # test -f "$INIT_CONF" && . $INIT_CONF 17 18 old_pid="$PID.oldbin" 19 20 cd $APP_ROOT || exit 1 21 22 sig () { 23 test -s "$PID" && kill -$1 `cat $PID` 24 } 25 26 oldsig () { 27 test -s $old_pid && kill -$1 `cat $old_pid` 28 } 29 case $action in 30 31 start) 32 sig 0 && echo >&2 "Already running" && exit 0 33 $CMD 34 ;; 35 36 stop) 37 sig QUIT && exit 0 38 echo >&2 "Not running" 39 ;; 40 41 force-stop) 42 sig TERM && exit 0 43 echo >&2 "Not running" 44 ;; 45 46 restart|reload) 47 sig HUP && echo reloaded OK && exit 0 48 echo >&2 "Couldn't reload, starting '$CMD' instead" 49 $CMD 50 ;; 51 52 upgrade) 53 if sig USR2 && sleep 2 && sig 0 && oldsig QUIT 54 then 55 n=$TIMEOUT 56 while test -s $old_pid && test $n -ge 0 57 do 58 printf '.' && sleep 1 && n=$(( $n - 1 )) 59 done 60 echo 61 62 if test $n -lt 0 && test -s $old_pid 63 then 64 echo >&2 "$old_pid still exists after $TIMEOUT seconds" 65 exit 1 66 fi 67 exit 0 68 fi 69 echo >&2 "Couldn't upgrade, starting '$CMD' instead" 70 $CMD 71 ;; 72 73 reopen-logs) 74 sig USR1 75 ;; 76 77 *) 78 echo >&2 "Usage: $0 <start|stop|restart|upgrade|force-stop|reopen-logs>" 79 exit 1 80 ;; 81 esac

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  • Bash Shell Scripting Errors: ./myDemo: 56: Syntax error: Unterminated quoted string [EDITED]

    - by ???
    Could someone take a look at this code and find out what's wrong with it? #!/bin/sh while : do echo " Select one of the following options:" echo " d or D) Display today's date and time" echo " l or L) List the contents of the present working directory" echo " w or W) See who is logged in" echo " p or P) Print the present working directory" echo " a or A) List the contents of a specified directory" echo " b or B) Create a backup copy of an ordinary file" echo " q or Q) Quit this program" echo " Enter your option and hit <Enter>: \c" read option case "$option" in d|D) date ;; l|L) ls $PWD ;; w|w) who ;; p|P) pwd ;; a|A) echo "Please specify the directory and hit <Enter>: \c" read directory if [ "$directory = "q" -o "Q" ] then exit 0 fi while [ ! -d "$directory" ] do echo "Usage: "$directory" must be a directory." echo "Re-enter the directory and hit <Enter>: \c" read directory if [ "$directory" = "q" -o "Q" ] then exit 0 fi done printf ls "$directory" ;; b|B) echo "Please specify the ordinary file for backup and hit <Enter>: \c" read file if [ "$file" = "q" -o "Q" ] then exit 0 fi while [ ! -f "$file" ] do echo "Usage: \"$file\" must be an ordinary file." echo "Re-enter the ordinary file for backup and hit <Enter>: \c" read file if [ "$file" = "q" -o "Q" ] then exit 0 fi done cp "$file" "$file.bkup" ;; q|Q) exit 0 ;; esac echo done exit 0 There are some syntax errors that I can't figure out. However I should note that on this unix system echo -e doesn't work (don't ask me why I don't know and I don't have any sort of permissions to change it and even if I wouldn't be allowed to) Bash Shell Scripting Error: "./myDemo ./myDemo: line 62: syntax error near unexpected token done' ./myDemo: line 62: " [Edited] EDIT: I fixed the while statement error, however now when I run the script some things still aren't working correctly. It seems that in the b|B) switch statement cp $file $file.bkup doesn't actually copy the file to file.bkup ? In the a|A) switch statement ls "$directory" doesn't print the directory listing for the user to see ? #!/bin/bash while $TRUE do echo " Select one of the following options:" echo " d or D) Display today's date and time" echo " l or L) List the contents of the present working directory" echo " w or W) See who is logged in" echo " p or P) Print the present working directory" echo " a or A) List the contents of a specified directory" echo " b or B) Create a backup copy of an ordinary file" echo " q or Q) Quit this program" echo " Enter your option and hit <Enter>: \c" read option case "$option" in d|D) date ;; l|L) ls pwd ;; w|w) who ;; p|P) pwd ;; a|A) echo "Please specify the directory and hit <Enter>: \c" read directory if [ ! -d "$directory" ] then while [ ! -d "$directory" ] do echo "Usage: "$directory" must be a directory." echo "Specify the directory and hit <Enter>: \c" read directory if [ "$directory" = "q" -o "Q" ] then exit 0 elif [ -d "$directory" ] then ls "$directory" else continue fi done fi ;; b|B) echo "Specify the ordinary file for backup and hit <Enter>: \c" read file if [ ! -f "$file" ] then while [ ! -f "$file" ] do echo "Usage: "$file" must be an ordinary file." echo "Specify the ordinary file for backup and hit <Enter>: \c" read file if [ "$file" = "q" -o "Q" ] then exit 0 elif [ -f "$file" ] then cp $file $file.bkup fi done fi ;; q|Q) exit 0 ;; esac echo done exit 0 Another thing... is there an editor that I can use to auto-parse code? I.e something similar to NetBeans?

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  • stress testing opencl/Ati GPU on 12.04

    - by lurscher
    What does people normally use to stress test their GPU on ubuntu 12.04? I tried installing Phoronix Benchmark suite ubuntu .deb but it tries to install freeglu3-dev and at the same time complains about $ phoronix-test-suite benchmark pts/opencl The following dependencies are needed and will be installed: freeglut3-dev This process may take several minutes. Reading package lists... Building dependency tree... Reading state information... freeglut3-dev is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 90 not upgraded. There are dependencies still missing from the system: - OpenGL Utility Kit / GLUT 1: Ignore missing dependencies and proceed with installation. 2: Skip installing the tests with missing dependencies. 3: Re-attempt to install the missing dependencies. 4: Quit the current Phoronix Test Suite process. Missing dependencies action: 4 so even if it is installing freeglu3, it still complains about missing GLUT. You can't win against GLUT it seems So, what does people use for this? i mean, really, because i have tried googling for an hour and it is not paying up Thanks!

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  • Aging vs. Coding Skills

    - by Renan Malke Stigliani
    A little background, since it can be part of my point fo view. I'm a C#/Java programmer with age of 23, coding since my 18's. I started studying C and working with Cobol, and after 1 year I quickly moved to C#/Java Web Development, and have worked with it in about 3/4 companies. (I've just moved again) In my (brief) professional career I encountered some older programmers, all the times it was very hard to work with them, since I was way better programmer than they. And it is not about just the language skills, some of them had seriously problems understanding basic logic. Now I wonder how theese programmer get jobs on the market since (I imagine) they have more expenses, and thus have to make more money, and are really counter-productives. In theese examples, others project member have to constantly keep stoping for helping them out. All the times, they eventually quit... So I wonder... May the aging process slow down the learning rate and logic thinking? Does the programmer has to, or at least should, move to a management area before getting old? Please, my intention is not to be disrespectful with older persons. I am fully aware that this is NOT the case of all older programmers, I often see around very good old programmers on the net, I just never met them for close.

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  • Solaris X86 64-bit Assembly Programming

    - by danx
    Solaris X86 64-bit Assembly Programming This is a simple example on writing, compiling, and debugging Solaris 64-bit x86 assembly language with a C program. This is also referred to as "AMD64" assembly. The term "AMD64" is used in an inclusive sense to refer to all X86 64-bit processors, whether AMD Opteron family or Intel 64 processor family. Both run Solaris x86. I'm keeping this example simple mainly to illustrate how everything comes together—compiler, assembler, linker, and debugger when using assembly language. The example I'm using here is a C program that calls an assembly language program passing a C string. The assembly language program takes the C string and calls printf() with it to print the string. AMD64 Register Usage But first let's review the use of AMD64 registers. AMD64 has several 64-bit registers, some special purpose (such as the stack pointer) and others general purpose. By convention, Solaris follows the AMD64 ABI in register usage, which is the same used by Linux, but different from Microsoft Windows in usage (such as which registers are used to pass parameters). This blog will only discuss conventions for Linux and Solaris. The following chart shows how AMD64 registers are used. The first six parameters to a function are passed through registers. If there's more than six parameters, parameter 7 and above are pushed on the stack before calling the function. The stack is also used to save temporary "stack" variables for use by a function. 64-bit Register Usage %rip Instruction Pointer points to the current instruction %rsp Stack Pointer %rbp Frame Pointer (saved stack pointer pointing to parameters on stack) %rdi Function Parameter 1 %rsi Function Parameter 2 %rdx Function Parameter 3 %rcx Function Parameter 4 %r8 Function Parameter 5 %r9 Function Parameter 6 %rax Function return value %r10, %r11 Temporary registers (need not be saved before used) %rbx, %r12, %r13, %r14, %r15 Temporary registers, but must be saved before use and restored before returning from the current function (usually with the push and pop instructions). 32-, 16-, and 8-bit registers To access the lower 32-, 16-, or 8-bits of a 64-bit register use the following: 64-bit register Least significant 32-bits Least significant 16-bits Least significant 8-bits %rax%eax%ax%al %rbx%ebx%bx%bl %rcx%ecx%cx%cl %rdx%edx%dx%dl %rsi%esi%si%sil %rdi%edi%di%axl %rbp%ebp%bp%bp %rsp%esp%sp%spl %r9%r9d%r9w%r9b %r10%r10d%r10w%r10b %r11%r11d%r11w%r11b %r12%r12d%r12w%r12b %r13%r13d%r13w%r13b %r14%r14d%r14w%r14b %r15%r15d%r15w%r15b %r16%r16d%r16w%r16b There's other registers present, such as the 64-bit %mm registers, 128-bit %xmm registers, 256-bit %ymm registers, and 512-bit %zmm registers. Except for %mm registers, these registers may not present on older AMD64 processors. Assembly Source The following is the source for a C program, helloas1.c, that calls an assembly function, hello_asm(). $ cat helloas1.c extern void hello_asm(char *s); int main(void) { hello_asm("Hello, World!"); } The assembly function called above, hello_asm(), is defined below. $ cat helloas2.s /* * helloas2.s * To build: * cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s * cc -m64 -c -o helloas2.o helloas2-cpp.s */ #if defined(lint) || defined(__lint) /* ARGSUSED */ void hello_asm(char *s) { } #else /* lint */ #include <sys/asm_linkage.h> .extern printf ENTRY_NP(hello_asm) // Setup printf parameters on stack mov %rdi, %rsi // P2 (%rsi) is string variable lea .printf_string, %rdi // P1 (%rdi) is printf format string call printf ret SET_SIZE(hello_asm) // Read-only data .text .align 16 .type .printf_string, @object .printf_string: .ascii "The string is: %s.\n\0" #endif /* lint || __lint */ In the assembly source above, the C skeleton code under "#if defined(lint)" is optionally used for lint to check the interfaces with your C program--very useful to catch nasty interface bugs. The "asm_linkage.h" file includes some handy macros useful for assembly, such as ENTRY_NP(), used to define a program entry point, and SET_SIZE(), used to set the function size in the symbol table. The function hello_asm calls C function printf() by passing two parameters, Parameter 1 (P1) is a printf format string, and P2 is a string variable. The function begins by moving %rdi, which contains Parameter 1 (P1) passed hello_asm, to printf()'s P2, %rsi. Then it sets printf's P1, the format string, by loading the address the address of the format string in %rdi, P1. Finally it calls printf. After returning from printf, the hello_asm function returns itself. Larger, more complex assembly functions usually do more setup than the example above. If a function is returning a value, it would set %rax to the return value. Also, it's typical for a function to save the %rbp and %rsp registers of the calling function and to restore these registers before returning. %rsp contains the stack pointer and %rbp contains the frame pointer. Here is the typical function setup and return sequence for a function: ENTRY_NP(sample_assembly_function) push %rbp // save frame pointer on stack mov %rsp, %rbp // save stack pointer in frame pointer xor %rax, %r4ax // set function return value to 0. mov %rbp, %rsp // restore stack pointer pop %rbp // restore frame pointer ret // return to calling function SET_SIZE(sample_assembly_function) Compiling and Running Assembly Use the Solaris cc command to compile both C and assembly source, and to pre-process assembly source. You can also use GNU gcc instead of cc to compile, if you prefer. The "-m64" option tells the compiler to compile in 64-bit address mode (instead of 32-bit). $ cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s $ cc -m64 -c -o helloas2.o helloas2-cpp.s $ cc -m64 -c helloas1.c $ cc -m64 -o hello-asm helloas1.o helloas2.o $ file hello-asm helloas1.o helloas2.o hello-asm: ELF 64-bit LSB executable AMD64 Version 1 [SSE FXSR FPU], dynamically linked, not stripped helloas1.o: ELF 64-bit LSB relocatable AMD64 Version 1 helloas2.o: ELF 64-bit LSB relocatable AMD64 Version 1 $ hello-asm The string is: Hello, World!. Debugging Assembly with MDB MDB is the Solaris system debugger. It can also be used to debug user programs, including assembly and C. The following example runs the above program, hello-asm, under control of the debugger. In the example below I load the program, set a breakpoint at the assembly function hello_asm, display the registers and the first parameter, step through the assembly function, and continue execution. $ mdb hello-asm # Start the debugger > hello_asm:b # Set a breakpoint > ::run # Run the program under the debugger mdb: stop at hello_asm mdb: target stopped at: hello_asm: movq %rdi,%rsi > $C # display function stack ffff80ffbffff6e0 hello_asm() ffff80ffbffff6f0 0x400adc() > $r # display registers %rax = 0x0000000000000000 %r8 = 0x0000000000000000 %rbx = 0xffff80ffbf7f8e70 %r9 = 0x0000000000000000 %rcx = 0x0000000000000000 %r10 = 0x0000000000000000 %rdx = 0xffff80ffbffff718 %r11 = 0xffff80ffbf537db8 %rsi = 0xffff80ffbffff708 %r12 = 0x0000000000000000 %rdi = 0x0000000000400cf8 %r13 = 0x0000000000000000 %r14 = 0x0000000000000000 %r15 = 0x0000000000000000 %cs = 0x0053 %fs = 0x0000 %gs = 0x0000 %ds = 0x0000 %es = 0x0000 %ss = 0x004b %rip = 0x0000000000400c70 hello_asm %rbp = 0xffff80ffbffff6e0 %rsp = 0xffff80ffbffff6c8 %rflags = 0x00000282 id=0 vip=0 vif=0 ac=0 vm=0 rf=0 nt=0 iopl=0x0 status=<of,df,IF,tf,SF,zf,af,pf,cf> %gsbase = 0x0000000000000000 %fsbase = 0xffff80ffbf782a40 %trapno = 0x3 %err = 0x0 > ::dis # disassemble the current instructions hello_asm: movq %rdi,%rsi hello_asm+3: leaq 0x400c90,%rdi hello_asm+0xb: call -0x220 <PLT:printf> hello_asm+0x10: ret 0x400c81: nop 0x400c85: nop 0x400c88: nop 0x400c8c: nop 0x400c90: pushq %rsp 0x400c91: pushq $0x74732065 0x400c96: jb +0x69 <0x400d01> > 0x0000000000400cf8/S # %rdi contains Parameter 1 0x400cf8: Hello, World! > [ # Step and execute 1 instruction mdb: target stopped at: hello_asm+3: leaq 0x400c90,%rdi > [ mdb: target stopped at: hello_asm+0xb: call -0x220 <PLT:printf> > [ The string is: Hello, World!. mdb: target stopped at: hello_asm+0x10: ret > [ mdb: target stopped at: main+0x19: movl $0x0,-0x4(%rbp) > :c # continue program execution mdb: target has terminated > $q # quit the MDB debugger $ In the example above, at the start of function hello_asm(), I display the stack contents with "$C", display the registers contents with "$r", then disassemble the current function with "::dis". The first function parameter, which is a C string, is passed by reference with the string address in %rdi (see the register usage chart above). The address is 0x400cf8, so I print the value of the string with the "/S" MDB command: "0x0000000000400cf8/S". I can also print the contents at an address in several other formats. Here's a few popular formats. For more, see the mdb(1) man page for details. address/S C string address/C ASCII character (1 byte) address/E unsigned decimal (8 bytes) address/U unsigned decimal (4 bytes) address/D signed decimal (4 bytes) address/J hexadecimal (8 bytes) address/X hexadecimal (4 bytes) address/B hexadecimal (1 bytes) address/K pointer in hexadecimal (4 or 8 bytes) address/I disassembled instruction Finally, I step through each machine instruction with the "[" command, which steps over functions. If I wanted to enter a function, I would use the "]" command. Then I continue program execution with ":c", which continues until the program terminates. MDB Basic Cheat Sheet Here's a brief cheat sheet of some of the more common MDB commands useful for assembly debugging. There's an entire set of macros and more powerful commands, especially some for debugging the Solaris kernel, but that's beyond the scope of this example. $C Display function stack with pointers $c Display function stack $e Display external function names $v Display non-zero variables and registers $r Display registers ::fpregs Display floating point (or "media" registers). Includes %st, %xmm, and %ymm registers. ::status Display program status ::run Run the program (followed by optional command line parameters) $q Quit the debugger address:b Set a breakpoint address:d Delete a breakpoint $b Display breakpoints :c Continue program execution after a breakpoint [ Step 1 instruction, but step over function calls ] Step 1 instruction address::dis Disassemble instructions at an address ::events Display events Further Information "Assembly Language Techniques for Oracle Solaris on x86 Platforms" by Paul Lowik (2004). Good tutorial on Solaris x86 optimization with assembly. The Solaris Operating System on x86 Platforms An excellent, detailed tutorial on X86 architecture, with Solaris specifics. By an ex-Sun employee, Frank Hofmann (2005). "AMD64 ABI Features", Solaris 64-bit Developer's Guide contains rules on data types and register usage for Intel 64/AMD64-class processors. (available at docs.oracle.com) Solaris X86 Assembly Language Reference Manual (available at docs.oracle.com) SPARC Assembly Language Reference Manual (available at docs.oracle.com) System V Application Binary Interface (2003) defines the AMD64 ABI for UNIX-class operating systems, including Solaris, Linux, and BSD. Google for it—the original website is gone. cc(1), gcc(1), and mdb(1) man pages.

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  • Rhythmbox 2.99.1 crashes when playing any song on Ubuntu 13.10

    - by John H
    Yesterday rhythmbox was running smoothly but today it crashes only a few seconds after I hit the play button, regardless of track. I've tried disabling plugins, re-installing rhythmbox via synaptics, clearing the library and the rhythmdb.xml-file and just adding one album. Still, it crashes. If I run the rhythmbox from the command line i get the following before I have to force quit: :~$ rhythmbox Failed to create secure directory (/run/user/1000/pulse): Permission denied Killed :~$ However, if i run rhythmbox via the command line as superuser it does work. But i get the following errors: sudo rhythmbox (rhythmbox:8335): Gtk-WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files (rhythmbox:8335): IBUS-WARNING **: The owner of /home/john/.config/ibus/bus is not root! (rhythmbox:8335): Rhythmbox-WARNING **: Unable to grab media player keys: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SettingsDaemon was not provided by any .service files Traceback (most recent call last): File "/usr/lib/rhythmbox/plugins/rb/Loader.py", line 47, in _contents_cb (ok, contents, etag) = file.load_contents_finish(result) gi._glib.GError: Operation not supported Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/gi/overrides/GLib.py", line 634, in return (lambda data: callback(*data), user_data) […] I'm running rhythmbox on a Lenovo e335 thikpad edge. I hope I've supplied enough information. Cheers -John

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  • A Simple Approach For Presenting With Code Samples

    - by Jesse Taber
    Originally posted on: http://geekswithblogs.net/GruffCode/archive/2013/07/31/a-simple-approach-for-presenting-with-code-samples.aspxI’ve been getting ready for a presentation and have been struggling a bit with the best way to show and execute code samples. I don’t present often (hardly ever), but when I do I like the presentation to have a lot of succinct and executable code snippets to help illustrate the points that I’m making. Depending on what the presentation is about, I might just want to build an entire sample application that I would run during the presentation. In other cases, however, building a full-blown application might not really be the best way to present the code. The presentation I’m working on now is for an open source utility library for dealing with dates and times. I could have probably cooked up a sample app for accepting date and time input and then contrived ways in which it could put the library through its paces, but I had trouble coming up with one app that would illustrate all of the various features of the library that I wanted to highlight. I finally decided that what I really needed was an approach that met the following criteria: Simple: I didn’t want the user interface or overall architecture of a sample application to serve as a distraction from the demonstration of the syntax of the library that the presentation is about. I want to be able to present small bits of code that are focused on accomplishing a single task. Several of these examples will look similar, and that’s OK. I want each sample to “stand on its own” and not rely much on external classes or methods (other than the library that is being presented, of course). “Debuggable” (not really a word, I know): I want to be able to easily run the sample with the debugger attached in Visual Studio should I want to step through any bits of code and show what certain values might be at run time. As far as I know this rules out something like LinqPad, though using LinqPad to present code samples like this is actually a very interesting idea that I might explore another time. Flexible and Selectable: I’m going to have lots of code samples to show, and I want to be able to just package them all up into a single project or module and have an easy way to just run the sample that I want on-demand. Since I’m presenting on a .NET framework library, one of the simplest ways in which I could execute some code samples would be to just create a Console application and use Console.WriteLine to output the pertinent info at run time. This gives me a “no frills” harness from which to run my code samples, and I just hit ‘F5’ to run it with the debugger. This satisfies numbers 1 and 2 from my list of criteria above, but item 3 is a little harder. By default, just running a console application is going to execute the ‘main’ method, and then terminate the program after all code is executed. If I want to have several different code samples and run them one at a time, it would be cumbersome to keep swapping the code I want in and out of the ‘main’ method of the console application. What I really want is an easy way to keep the console app running throughout the whole presentation and just have it run the samples I want when I want. I could setup a simple Windows Forms or WPF desktop application with buttons for the different samples, but then I’m getting away from my first criteria of keeping things as simple as possible. Infinite Loops To The Rescue I found a way to have a simple console application satisfy all three of my requirements above, and it involves using an infinite loop and some Console.ReadLine calls that will give the user an opportunity to break out and exit the program. (All programs that need to run until they are closed explicitly (or crash!) likely use similar constructs behind the scenes. Create a new Windows Forms project, look in the ‘Program.cs’ that gets generated, and then check out the docs for the Application.Run method that it calls.). Here’s how the main method might look: 1: static void Main(string[] args) 2: { 3: do 4: { 5: Console.Write("Enter command or 'exit' to quit: > "); 6: var command = Console.ReadLine(); 7: if ((command ?? string.Empty).Equals("exit", StringComparison.OrdinalIgnoreCase)) 8: { 9: Console.WriteLine("Quitting."); 10: break; 11: } 12: 13: } while (true); 14: } The idea here is the app prompts me for the command I want to run, or I can type in ‘exit’ to break out of the loop and let the application close. The only trick now is to create a set of commands that map to each of the code samples that I’m going to want to run. Each sample is already encapsulated in a single public method in a separate class, so I could just write a big switch statement or create a hashtable/dictionary that maps command text to an Action that will invoke the proper method, but why re-invent the wheel? CLAP For Your Own Presentation I’ve blogged about the CLAP library before, and it turns out that it’s a great fit for satisfying criteria #3 from my list above. CLAP lets you decorate methods in a class with an attribute and then easily invoke those methods from within a console application. CLAP was designed to take the arguments passed into the console app from the command line and parse them to determine which method to run and what arguments to pass to that method, but there’s no reason you can’t re-purpose it to accept command input from within the infinite loop defined above and invoke the corresponding method. Here’s how you might define a couple of different methods to contain two different code samples that you want to run during your presentation: 1: public static class CodeSamples 2: { 3: [Verb(Aliases="one")] 4: public static void SampleOne() 5: { 6: Console.WriteLine("This is sample 1"); 7: } 8:   9: [Verb(Aliases="two")] 10: public static void SampleTwo() 11: { 12: Console.WriteLine("This is sample 2"); 13: } 14: } A couple of things to note about the sample above: I’m using static methods. You don’t actually need to use static methods with CLAP, but the syntax ends up being a bit simpler and static methods happen to lend themselves well to the “one self-contained method per code sample” approach that I want to use. The methods are decorated with a ‘Verb’ attribute. This tells CLAP that they are eligible targets for commands. The “Aliases” argument lets me give them short and easy-to-remember aliases that can be used to invoke them. By default, CLAP just uses the full method name as the command name, but with aliases you can simply the usage a bit. I’m not using any parameters. CLAP’s main feature is its ability to parse out arguments from a command line invocation of a console application and automatically pass them in as parameters to the target methods. My code samples don’t need parameters ,and honestly having them would complicate giving the presentation, so this is a good thing. You could use this same approach to invoke methods with parameters, but you’d have a couple of things to figure out. When you invoke a .NET application from the command line, Windows will parse the arguments and pass them in as a string array (called ‘args’ in the boilerplate console project Program.cs). The parsing that gets done here is smart enough to deal with things like treating strings in double quotes as one argument, and you’d have to re-create that within your infinite loop if you wanted to use parameters. I plan on either submitting a pull request to CLAP to add this capability or maybe just making a small utility class/extension method to do it and posting that here in the future. So I now have a simple class with static methods to contain my code samples, and an infinite loop in my ‘main’ method that can accept text commands. Wiring this all up together is pretty easy: 1: static void Main(string[] args) 2: { 3: do 4: { 5: try 6: { 7: Console.Write("Enter command or 'exit' to quit: > "); 8: var command = Console.ReadLine(); 9: if ((command ?? string.Empty).Equals("exit", StringComparison.OrdinalIgnoreCase)) 10: { 11: Console.WriteLine("Quitting."); 12: break; 13: } 14:   15: Parser.Run<CodeSamples>(new[] { command }); 16: Console.WriteLine("---------------------------------------------------------"); 17: } 18: catch (Exception ex) 19: { 20: Console.Error.WriteLine("Error: " + ex.Message); 21: } 22:   23: } while (true); 24: } Note that I’m now passing the ‘CodeSamples’ class into the CLAP ‘Parser.Run’ as a type argument. This tells CLAP to inspect that class for methods that might be able to handle the commands passed in. I’m also throwing in a little “----“ style line separator and some basic error handling (because I happen to know that some of the samples are going to throw exceptions for demonstration purposes) and I’m good to go. Now during my presentation I can just have the console application running the whole time with the debugger attached and just type in the alias of the code sample method that I want to run when I want to run it.

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  • How can I transition from being a "9-5er" to being self-employed?

    - by Stephen Furlani
    Hey, I posted this question last fall about moonlighting, and I feel like I've got a strong case to make to start transitioning from being a Full-Time Employee to being self-employed. So much so, that I find it hard to concentrate at work on the things I'm supposed to be doing. However, self-employment comes with things like no health benefits or guaranteed income... so I don't feel like I can just quit. (At least not in this economy with a house and family). I'm already working 40hrs/wk on my main job, going to school to get my MS, and trying to freelance on weekends and evenings, but I want to give it more time. If I can't take LWOP or just work less than 40hrs/wk I feel like I have to give up self-employment because I just can't give my day job all my best. Would it be reasonable to ask my employer if they can cut my hours (and pay)? Is there something else I can/should do? Has anyone done this transition and had it turn out well? or bad? I am in the USA and I understand answers are not legal advice. Thanks!

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  • Loading Obj Files in Soya3d engine

    - by John Riselvato
    I recently just found soya3d and from what i have seen through the tutorials i will be able to make exactly what i wanted with python skills. Now i have built this map generator. The only issue is that i can not manage to understand from any documents how to load obj files. At first i figured that i had to convert it to a .data file, but i dont understand how to do this. I just want to load a simple model of a house. I tried using the soya_editor, but i can not figure out at all how to do anything with that. Heres my script so far: import sys, os, os.path, soya, soya.sdlconst width, height = 760, 375 soya.init("Generator 0.1", width, height) soya.path.append(os.path.join(os.path.dirname(sys.argv[0]), "data")) scene = soya.World() model = soya.model.get("house") light = soya.Light(scene) light.set_xyz(0.5, 0.0, 2.0) camera = soya.Camera(scene) camera.z = 2.0 soya.set_root_widget(camera) soya.MainLoop(scene).main_loop() house is in .obj form at folder data/models The error i get is: Traceback (most recent call last): File "introduction.py", line 7, in <module> model = soya.Model.get("house") File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 259, in get return klass._alls.get(filename) or klass._alls.setdefault(filename, klass.load(filename)) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 268, in load dirname = klass._get_directory_for_loading_and_check_export(filename) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 194, in _get_directory_for_loading_and_check_export dirname = klass._get_directory_for_loading(filename, ext) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 171, in _get_directory_for_loading raise ValueError("Cannot find a %s named %s!" % (klass, filename)) ValueError: Cannot find a <class 'soya.Model'> named house! * Soya3D * Quit... So i am figuring that because i dont understand how to turn my files into .data files, i will need to learn that. So my question is, how do i use my own models?

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  • Can mediatomb VLC profile transcode audio as MP3 rather than mpga ?

    - by djangofan
    In the /etc/mediatomb/config.xml, can mediatomb VLC profile transcode audo as MP3 rather than mpga ? My Sony GoogleTV wont render streamed .avi files files with a mpga audio in them. The original files are Divx encoded with 128kbs MP3 audio but mediatomb is transcoding them. How can I change this? Any ideas? Can I turn off the audio and video transcoding somehow? I need some ideas to try. <profile name="vlcprof" enabled="yes" type="external"> <mimetype>video/mpeg</mimetype> <agent command="vlc" arguments="-I dummy %in --sout #transcode{venc=ffmpeg,vcodec=mp2v,vb=4096,fps=25,aenc=ffmpeg,acodec=mpga,ab=192,samplerate=44100,channels=2}:standard{access=file,mux=ps,dst=%out} vlc:quit"/> <buffer size="10485760" chunk-size="131072" fill-size="2621440"/> <accept-url>yes</accept-url> <first-resource>yes</first-resource> </profile> I know that that MP3 encoding support is external to FFmpeg and must be configured appropriately, but I have no idea how to handle that. I would guess I can work around that by somehow telling ffmpeg to not transcode the audio stream? Also, should I create a separate vlcprof entry for video/avi ? Can you create more than one profile for VLC in the config.xml for mediatomb?

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  • Ambiguous in the namespace problem

    - by Agha Usman Ahmed
    From the last few days, I was ignoring an error that keep coming at the compile time. I spent some two hours on it before but didn’t get it work. The error is quit confusing and of course difficult to manage. 'ApplicationSettingsBase' is ambiguous in the namespace 'System.Configuration' 'MailMessage' is ambiguous in the namespace 'System.Net.Mail' And there are couple of other similar errors that is pointing to some ambiguous references in my project.  The confusing part is that the MailMessage object throws similar error when you are importing the old and new email namespace. For example, Imports System.Web.Mail Imports System.Net.Mail So if you are only encountering ambiguous problem in MailMessage object. It is more possible that you have define both the namespaces in your code behind which is actually confusing the compiler about your referencing object. The quick solve for this problem is that remove Imports System.Web.Mail and it should work smooth. But with me, I never used the old asp.net mail namespace in my project. Then I start looking at my references and luckily I found the problem there. Follow the steps below to investigate the issue 1. Go to your project 2. Then references 3. Right click on “System” and see properties. it should point to the following path x:\Windows\Microsoft.NET\Framework\v2.0.50727\System.dll Where x is name of your operating system directory. This was the problem with my project. I had my operating system install on “D” drive and some how it is pointing to “C” drive which is the root cause of this problem. After that I verify all my references and found 5 –6 assemblies that are pointing to wrong path and get it worked. Also note, the problem can occur in any type of project either it is website , web application etc.

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  • Integrating Social, Marketing, and Loyalty to Deliver Great Customer Experiences

    - by Charles Knapp
    Eighty nine percent of consumers quit a brand after one bad experience. With the high cost of acquiring new customers, what can brand leaders do? At the Loyalty World Conference this week in London, global business leaders such as the co-founder of Ben & Jerry’s shared the latest in how to retain customers and boost advocacy. Melissa Boxer and Sundar Swaminathan of Oracle shared that by taking an outside-in approach, you can deliver a differentiated, loyalty-building experience throughout the customer lifecycle, from researching and selecting through to using and recommending. To transform customer experiences, you need to integrate your brand’s social, marketing, and loyalty functions from the commonplace silos. Three key strategies: Know more and understand, unifying and capturing insights across touch points to better understand who to serve, how to serve, and when to serve.  Connect and engage across social and traditional channels, empowering a relationship ecosystem between social communities, customers, and employees. Make the personalized experience easy and rewarding. Visit us on twitter.com/oraclecrm to learn more useful highlights from the #lwconf conference.

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  • Keyboard input system handling

    - by The Communist Duck
    Note: I have to poll, rather than do callbacks because of API limitations (SFML). I also apologize for the lack of a 'decent' title. I think I have two questions here; how to register the input I'm receiving, and what to do with it. Handling Input I'm talking about after the fact you've registered that the 'A' key has been pressed, for example, and how to do it from there. I've seen an array of the whole keyboard, something like: bool keyboard[256]; //And each input loop check the state of every key on the keyboard But this seems inefficient. Not only are you coupling the key 'A' to 'player moving left', for example, but it checks every key, 30-60 times a second. I then tried another system which just looked for keys it wanted. std::map< unsigned char, Key keyMap; //Key stores the keycode, and whether it's been pressed. Then, I declare a load of const unsigned char called 'Quit' or 'PlayerLeft'. input-BindKey(Keys::PlayerLeft, KeyCode::A); //so now you can check if PlayerLeft, rather than if A. However, the problem with this is I cannot now type a name, for example, without having to bind every single key. Then, I have the second problem, which I cannot really think of a good solution for: Sending Input I now know that the A key has been pressed or that playerLeft is true. But how do I go from here? I thought about just checking if(input-IsKeyDown(Key::PlayerLeft) { player.MoveLeft(); } This couples the input greatly to the entities, and I find it rather messy. I'd prefer the player to handle its own movement when it gets updated. I thought some kind of event system could work, but I do not know how to go with it. (I heard signals and slots was good for this kind of work, but it's apparently very slow and I cannot see how it'd fit). Thanks.

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  • Why are some seasoned ASP.NET developers defecting to Ruby on Rails?

    - by Tony_Henrich
    Once a while I hear some known ASP.NET developer declaring that they quit developing in .NET and moving to Ruby using Ruby in Rails. The problem is they don't mention exactly the reasons. They use words like RoR is 'easier', 'better' & 'faster'. That really doesn't say much to me. Anyone care to do faithful comparison using code samples, case studies ..etc or from personal experience in using both? Try to convince me to throw away all my years of learning C#, the .NET Framework using a powerful IDE (Visual Studio). Does RoR save you hours a week in development time? What are the major pain points in .NET that compels one to move away from it? This question is NOT about a pure RoR vs ASP.NET (MVC) comparison. It's about the compelling technical reasons (getting bored does not count!) to switch over after using a platform for several years and start with a new language and platform. (prefer this to be a wiki)

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  • Compiz not drawing window controls in ubuntu 11.10

    - by Siva Prasad Varma
    I have recently installed driver for my ATI graphic card in my Dell Studio laptop. I have also read this somewhere on the web that Ubuntu enables compiz window manager by default if your hardware can run it. Is it true ? In my case before Installing graphic card driver the window manager was Metacity, but now I have compiz as my Window manager. I found this out uisng Displex Indicator applet also confirmed by wmctrl -m. From the time I have installed graphic card drivers, the window manager(Compiz) is not drawing window control buttons for some of the windows. For example if I open a terminal I have to close it using key board shortcuts or use the File - Quit option in app-menu. Also I am not able to move the window because of this. From then when-ever I find a window without window control buttons I am restarting the window manager using Displex Indicator applet. But this is very annoying and also consumes a lot of time(when I am doing my work). Can any one suggest any solution for this. What are up's and down's of using Compiz Vs Metacity.

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  • Microsoft Silverlight Analytics Framework - Day 2 Part 2 of MIX 2010

    - by GeekAgilistMercenary
    I went to the session on Microsoft Silverlight Analytics Framework (MSAF) today while here at MIX 2010.  It was a great walk through the features, ideas, and what the end goal is.  Michael Scherotter did a great job of lining up the ideas, intentions, and the functional ideas behind the framework. The framework is built around the Silverlight Behaviors.  If you aren't sure what behaviors are, check out these entries from Nikhilk.net Silverlight Behaviors, Silverlight 3 Drag Behavior, An Introduction to Behaviors, Triggers, and Actions, and of course the MSDN Documentation on the matter. Some of the key features of the framework is to support out-of-browser scenarios, which works perfectly with out Webtrends DX Web Services.  Offline scenarios, which again, we have worked toward supporting at Webtrends DC Web Services via caching and other criteria as needed.  Another feature that I was really stoked about is the Microsoft Expression Blend integration that removes the need for coding, thus simplifying the addition of analytics components based on events or other actions within a Silverlight Application.  This framework also easily supports A/B Testing (again, something we do quit a bit of at Webtrends with Webtrends Optimize. The last thing I really wanted to point out was the control support that this framework has support in already from Telerik RadControls, Smooth Streaming Media Element, and Microsoft Silverlight Media Framework Player 1.0.  These are implemented with behaviors and handlers exposed via MEF (Managed Extensibility Framework). All in all, great second day, great analytics framework for Silverlight, and great presentation.  Until tomorrow, adieu. For this original entry and all sorts of other technical gibberish I write, check out my other blog Agilist Mercenary.

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  • Pygame surfaces and their Rects

    - by Jaka Novak
    I am trying to understand how pygame surfaces work. I am confused about Rect position of Surface object. If I try blit surface on screen at some position then Surface is drawn at right position, but Rect of the surface is still at position (0, 0)... I tried write my own surface class with new rect, but i am not sure if is that right solution. My goal is that i could move surface like image with rect.move() or something like that. If there is any solution to do that i would be happy to read it. Thanks for answer and time for reading this awful English If helps i write some code for better understanding my problem. (run it first, and then uncomment two lines of code and run again to see the diference): import pygame from pygame.locals import * class SurfaceR(pygame.Surface): def __init__(self, size, position): pygame.Surface.__init__(self, size) self.rect = pygame.Rect(position, size) self.position = position self.size = size def get_rect(self): return self.rect def main(): pygame.init() screen = pygame.display.set_mode((640, 480)) pygame.display.set_caption("Screen!?") clock = pygame.time.Clock() fps = 30 white = (255, 255, 255) red = (255, 0, 0) green = (0, 255, 0) blue = (0, 0, 255) surface = pygame.Surface((70,200)) surface.fill(red) surface_re = SurfaceR((300, 50), (100, 300)) surface_re.fill(blue) while True: for event in pygame.event.get(): if event.type == QUIT: return 0 screen.blit(surface, (100,50)) screen.blit(surface_re, surface_re.position) #pygame.draw.rect(screen, white, surface.get_rect()) #pygame.draw.rect(screen, white, surface_re.get_rect()) pygame.display.update() clock.tick(fps) if __name__ == "__main__": main()

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  • Semi Fixed-timestep ported to javascript

    - by abernier
    In Gaffer's "Fix Your Timestep!" article, the author explains how to free your physics' loop from the paint one. Here is the final code, written in C: double t = 0.0; const double dt = 0.01; double currentTime = hires_time_in_seconds(); double accumulator = 0.0; State previous; State current; while ( !quit ) { double newTime = time(); double frameTime = newTime - currentTime; if ( frameTime > 0.25 ) frameTime = 0.25; // note: max frame time to avoid spiral of death currentTime = newTime; accumulator += frameTime; while ( accumulator >= dt ) { previousState = currentState; integrate( currentState, t, dt ); t += dt; accumulator -= dt; } const double alpha = accumulator / dt; State state = currentState*alpha + previousState * ( 1.0 - alpha ); render( state ); } I'm trying to implement this in JavaScript but I'm quite confused about the second while loop... Here is what I have for now (simplified): ... (function animLoop(){ ... while (accumulator >= dt) { // While? In a requestAnimation loop? Maybe if? ... } ... // render requestAnimationFrame(animLoop); // stand for the 1st while loop [OK] }()) As you can see, I'm not sure about the while loop inside the requestAnimation one... I thought replacing it with a if but I'm not sure it will be equivalent... Maybe some can help me.

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  • Access Officejet Pro L7590 memory card reader

    - by luri
    I can't manage to access my printer's memory card reader in Nautilus. I can just access it with hp-unload. Here's a sample output from this command: lubuntu@L-X6:~$ hp-unload hp:/net/Officejet_Pro_L7500?zc=HP065193 HP Linux Imaging and Printing System (ver. 3.10.6) Photo Card Access Utility ver. 3.3 Copyright (c) 2001-9 Hewlett-Packard Development Company, LP This software comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to distribute it under certain conditions. See COPYING file for more details. Using device: hp:/net/Officejet_Pro_L7500?zc=HP065193 |error: Photo card write failed (Card may be write protected) / Photocard on device hp:/net/Officejet_Pro_L7500?zc=HP065193 mounted DO NOT REMOVE PHOTO CARD UNTIL YOU EXIT THIS PROGRAM warning: Photo card is write protected. Type 'help' for a list of commands. Type 'exit' to quit. pcard: / > ls \ Name Size Type dcim/ directory eos_digi.tal 0 B unknown/unknown 1 files, 0 B pcard: / > cd dcim |pcard: /dcim > ls | Name Size Type . directory .. directory 100eos5d/ directory 267canon/ directory 270canon/ directory 271canon/ directory 272canon/ directory 0 files, 0 B pcard: /dcim > cd 272canon -pcard: /dcim/272canon > ls \ Name Size Type . directory .. directory _mg_7201.jpg 3.1 MB image/jpeg ...........(some more files)................. _mg_7281.jpg 2.5 MB image/jpeg _mg_7282.jpg 2.5 MB image/jpeg 82 files, 241.6 MB (253377883) How can I acess it from nautilus or mount it as a filesystem? Note that this is similar to this other question: Can't get HP Officejet 6500 card reader to work. but actually there seemed to be no supported device here, while in my case I manage to access the memory card from hp-unload.

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  • Picasa installs but is missing in the menu

    - by Swapnil Narendra
    Acer Aspire One Netbook Running Ubuntu Netbook Remix 10.10 (freshly installed) 1 GB Ram 150 GM HDD Space I am trying to install Picasa and when I do, it runs its course telling me that it has been installed. But when I try to look for Picasa to run it, it didnt show in the menu anywhere. I am unable to find Picasa on my system and it says that it has been installed already when I try to reinstall it. I have tried a few things; looked for the key: wget -q -O - https://dl-ssl.google.com/linux/linux_signing_key.pub | apt-key add - .. and then added it. tried the following commands after adding Picasa to my source list: sudo apt-get upgrade sudo apt-get install picasa and here is what I got: swapnil@iva-swapo-netbook:~$ sudo apt-get install picasa Reading package lists... Done Building dependency tree Reading state information... Done picasa is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 1 not upgraded. and when I tried to look for Picasa again.. I couldnt find it. So I am unable to install Picasa on my system. Please help. (I am also running this thread on ubuntu forums and havent got the solution yet so I am now here) tried Jorge's solution and it brought Picasa immediately, however I am unable to keep it in the launcher. There is no such option. All I can see is only 2 options: 1. Wine 2. Quit Still need help to keep it in the menu/launcher !

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  • how do I make my Dualshock 3 gamepad work in Ubuntu 14.04?

    - by user290527
    When my desktop computer was running Ubuntu 12.04, my PS3 controllers would work with USB. I didn't need to do any special setup. I could just plug it in before I start SuperTuxKart and it would recognize it. I can also do this on my laptop (still running 12.04). Since I gave my desktop a fresh install of Ubuntu 14.04, the controller would never work. I have played with some installed software that I found when looking for information. Here is what I get with xboxdrv: liam@Liam-CustomDesktop:~$ sudo xboxdrv --detach-kernel-driver xboxdrv 0.8.5 - http://pingus.seul.org/~grumbel/xboxdrv/ Copyright © 2008-2011 Ingo Ruhnke <[email protected]> Licensed under GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This program comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions; see the file COPYING for details. Controller: PLAYSTATION(R)3 Controller Vendor/Product: 054c:0268 USB Path: 003:012 Controller Type: Playstation 3 USB Your Xbox/Xbox360 controller should now be available as: /dev/input/js0 /dev/input/event16 Press Ctrl-c to quit, use '--silent' to suppress the event output So the existence of this controller is acknowledged at on my computer. But it never works for input. In my old installation, I didn't even need to get software like xboxdrv for it to work. I have never tried bluetooth on either computer, but I don't think I even have that on my desktop. So now, how do I make my gamepad work in Ubuntu 14.04?

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  • Game Trees Conceptual Question

    - by Chris Corbin
    I am struggling to conceptually understand a question in a programming assignment for an algorithms class. The problem is dealing with a fictitious 2 player game, named Easy. The rules of the game are simple; each player may chose one of 4 integers {0-3} after which that integer is not available for the other player. The catch is, a player picks {0} it means they quit. The objective is for Player 1 to get {1} and Player 2 to get {2}, in which case they may win, however if both or neither succeed, then the game ends in a draw. I have been asked to draw the game tree for Easy, showing all nodes, which they explained as 4! = 24. Labeling the edges, which represent moves (selecting a number) and the leaves with who won (1 means Player 1 won, -1 means Player 2 won, and 0 means a tie). I have drawn out a game tree, which I believe is correct, however I am not 100% certain hence I am asking the question. My game tree only has 16 leaves. I am thinking that when a player picks {0}, and then quits, the game tree stops there? I don't see how it is possible to get to 24 leaves? Any help would be greatly appreciate, and if you need more information I would be happy to provide it. Thanks

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