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  • Any way to simulate MouseOver in WPF

    - by jpierson
    I'm working on a link control in WPF which fits the text with icon links case in the Windows UX Guide. What I want is to have some text within a hyperlink that appears to the right of some image. In my case I started off by using a TextBlock that contained a Hyperlink which then contained my image and some text. <TextBlock> <Hyperlink> <Rectangle Height="16" Width="16" Fill="{StaticResource MyIconBrush}" Stretch="UniformToFill" VerticalAlignment="Center" HorizontalAlignment="Left" /> <Run>My link text</Run> </Hyperlink> </TextBlock> The problem with this however was that the image being taller than my text produced an effect where the text was aligned to the bottom. Unfortunately I haven't found any way to control the vertical alignment within the TextBlock or within the Hyperlink so I've resorted to attempting an alternative layout where the Hyperlink and the Rectangle that represent my vector icon are separated in order to get them to align properly like shown below. <TextBlock> <Hyperlink> <StackPanel Orientation="Horizontal"> <Rectangle Height="16" Width="16" Fill="{StaticResource MyIconBrush}" Stretch="UniformToFill" VerticalAlignment="Center" HorizontalAlignment="Left" /> <TextBlock VerticalAlignment="Center"><Hyperlink>My link text<Hyperlink></TextBlock> </StackPanel> </Hyperlink> </TextBlock> The problem with this however is that now that my Icon and my Hyperlink are separated I don't get my MouseOver appearance of my link when I the mouse is over my icon and vise-versa. So this got me to thinking, how do I simulate MouseOver for a given control such with a checkbox where you get the MouseOver effect on the box when you actually mouse over it's associated text. I know in the HTML world the label element has a for attribute that can be used to specify which control it is labeling which will basically do what I'm looking for. Also I can imagine that in other scenarios it may be nice to have a label that when you mouse over shows a corresponding text box as if the mouse is over it and possibly when clicked focus is given to the corresponding text box as well. For now though I'm interested mainly in how to to get a label or label like element in WPF to act as a proxy for a given control in terms of it's MouseOver state. Also I would like to do this purely in XAML if possible.

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  • Ellipse Drawing WPF Animation

    - by widmayer
    I am developing a control that is a rectangle area and will draw an ellipse in the rectangle area when a trigger occurs. This control will be able to host other controls like, textbox's, buttons, etc. so the circle will be drawn around them when triggered. I want the circle being drawn as an animation like you were circling the inner controls with a pen. My question is whats the best way to accomplish this. I've been doing some research and I could use WPF animation or I could use GDI+ to accomplish the tasks. I am new to WPF animation so that is why I am asking the question.

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  • Progressbar with control template and its MouseDown event wpf

    - by Geetha
    Hi All, I am using a progress bar for the media element. i want to trigger Mousedown event for progress bar. Thai event is getting triggered only if i click on the border not in the middle(rectangle area to fill color) Code: <ControlTemplate x:Key="ratingBarTemplate" TargetType="{x:Type ProgressBar}"> <Border Name="PART_Track" Width="{TemplateBinding Width}" BorderBrush="Red" BorderThickness="2" > <Rectangle Name="PART_Indicator" Fill="Green" Height="{TemplateBinding Height}" FlowDirection="LeftToRight" HorizontalAlignment="Left"/> </Border> </ControlTemplate> <ProgressBar Name="probar" Minimum="0" Height="10" MouseDown="probar_MouseDown" BorderThickness="1" Template="{StaticResource ratingBarTemplate}" FlowDirection="LeftToRight"></ProgressBar> Geetha.

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  • how to keep dragged TitleWindow within Flex app boundary

    - by Tim
    I am using PopupManager in FB4 to display a custom dialog. popwin = new TitleWindow(); popwin.addElement(myCustomDialog); PopUpManager.addPopUp(popwin,this,false); PopUpManager.centerPopUp(popwin); It's possible to drag the popped up TitleWindow and let go of it when its gray title bar lies outside the bounds of the Flex app rectangle, and then the popup cannot be grabbed again. It's also possible to drag the TitleWindow downwards so it becomes completely invisible below the bottom edge of the Flex app rectangle. When the Flex app bounds are less than the full browser window, and the user is working quickly, this chances of this happening increase. Is there a simple setting that will keep this from happening, or must the programmer intercept the behavior during the drag operation? Thanks Tim

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  • rdlc - phantom page break, what to check?

    - by Antonio Nakic Alfirevic
    I have a RDLC report which has some controls on the first page, which are inside a rectangle and which display ok. Beneath the rectangle, i have a matrix, which spans more than one page both in width and in height. I want the matrix to start rendering on the second page. If I enable "insert break before" on the matrix, there is an extra blank page before the matrix(in print layout), which is my problem. If I reduce the amount of data, so the matrix does not span more than one page in width, there is no blank page, and all is well. I checked the Page and Body sizes, they are ok. Any tips? This has been driving me crazy all day, what can I check? Thx

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  • Using a Loader for a string of QML

    - by Robbert
    In Qt 5.3 I've been using the Loader QML element for loading screens. Now I'm trying to load a string of QML dynamically. Qt.createQmlObject enables me to do so, but I can't seem to get the Loader element to play along. Seems like Loader only takes a URL (QUrl) or component (QQmlComponent), but Qt.createQmlObject creates an object (QObject). I'm new to QML, but from my understanding components are reusable elements, similar to classes, and objects are the instances of those classes. I thus can't seem to wrap my head around why Loader wouldn't work with objects. How can I show a loading screen while (asynchronously) parsing and initializing a string of QML? Example QML code: Item { Rectangle {id: content} Loader {id: loader} Component.onCompleted: { var obj = Qt.createQmlObject('import QtQuick 2.3; Rectangle {}', content); loader.source = obj; // Throws error. } }

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  • How to set probability for a targetSprite shooting accuracy in shooting game ?

    - by srikanth rongali
    Hi, My code is ion cocos2D. I have written code for generating the bullets from the enemy gun for every 0.3seconds. The enemySprite is in right side of the screen in (land scape mode) at winSize.height/2. the bullet starts from the same point and reach the player's end. I used rand() to generate y-coordinate for the bullet to hit on player side. Now, if the bullet bounded rectangle meets the player bounded rectangle the enemy won. If it misses enemy shoots again after 0.3 seconds. Every thing is fine up to here for me. But I have 10 enemies and each have accuracy of hitting player of probabilities ranging from 0.80 to 1.0. First enemy probability is .80 and 10 enemy's is 1.0. How can I adjust the probability for enemy such that it runs according to its probability. Player also hits the enemy.

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  • Actionscript 3 Sprite AddChild

    - by Amy
    Im new to actionscript 3 and am a little confused about how the addchild function works. I want to draw 5 houses. each house has a roof and wall. Each wall has a door and a window. I have the following classes and this is how I grouped them class Main class House class Roof //a triangle class Wall //a rectangle class Door //a rectangle class Window //a square Im having trouble with inheritance of the classes. I cant made the wall class show up with a window and a door. Can someone point me to the right direction?

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  • Screen Capture with Open GL using glReadPixels

    - by Raja
    Hi, I created a CGRegisterScreenRefreshCallback(refreshCallback, NULL) and in the refreshCallback method get the list of rectangles which have changed. I am getting the rectangle data from frameBuffer using OpenGL glReadPixels. Is there a better way of screen capture either with/without opengl and also using OpenGL can I skip reading pixel by pixel ? I have looked at glGetTexImage and glCopyTexSubImage2D. Any simple code block which can explain how to use these functions to get the changed rectangle data would be very helpful ? Thanks, Raja.

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  • Help repaiting a Component

    - by serhio
    I am working with Microsoft.VisualBasic.PowerPacks.RectangleShape, but the question is common for components or controls in general. I added to a TextRectangleShape : RectangleShape a Text property: Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs) MyBase.OnPaint(e) Dim f As Font = Me.Font Dim g As Graphics = e.Graphics Dim textRect As Rectangle = New Rectangle(Me.Location, Me.Size) Using br As New SolidBrush(Me._TextColor) g.DrawString(_Text, f, br, textRect) End Using End Sub Now when I move this control the text does not disappear from the former location. Maybe I could invalidate each time the Parent in the OnPaint, but if this is not a good solution if the parent has a time consuming repaint logic or I have a lot of my custom component moving at the same time. How do I properly repaint the component?

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  • Getting problem in Java OpenCV code.

    - by Chetan
    I had successfully compile my java code in Eclipse with name FaceDetection.java... I am getting an Exception in thread "main" java.lang.NoSuchMethodError: main.... Please help me to remove this Exception.. Here is the code import java.awt.; import java.awt.event.; import java.awt.image.MemoryImageSource; import hypermedia.video.OpenCV; @SuppressWarnings("serial") public class FaceDetection extends Frame implements Runnable { /** * Main method. * @param String[] a list of user's arguments passed from the console to this program */ public static void main( String[] args ) { System.out.println( "\nOpenCV face detection sample\n" ); new FaceDetection(); } // program execution frame rate (millisecond) final int FRAME_RATE = 1000/30; OpenCV cv = null; // OpenCV Object Thread t = null; // the sample thread // the input video stream image Image frame = null; // list of all face detected area Rectangle[] squares = new Rectangle[0]; /** * Setup Frame and Object(s). */ FaceDetection() { super( "Face Detection Sample" ); // OpenCV setup cv = new OpenCV(); cv.capture( 320, 240 ); cv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT ); // frame setup this.setBounds( 100, 100, cv.width, cv.height ); this.setBackground( Color.BLACK ); this.setVisible( true ); this.addKeyListener( new KeyAdapter() { public void keyReleased( KeyEvent e ) { if ( e.getKeyCode()==KeyEvent.VK_ESCAPE ) { // ESC : release OpenCV resources cv.dispose(); System.exit(0); } } } ); // start running program t = new Thread( this ); t.start(); } /** * Draw video frame and each detected faces area. */ public void paint( Graphics g ) { // draw image g.drawImage( frame, 0, 0, null ); // draw squares g.setColor( Color.RED ); for( Rectangle rect : squares ) g.drawRect( rect.x, rect.y, rect.width, rect.height ); } /** * Execute this sample. */ @SuppressWarnings("static-access") public void run() { while( t!=null && cv!=null ) { try { t.sleep( FRAME_RATE ); // grab image from video stream cv.read(); // create a new image from cv pixels data MemoryImageSource mis = new MemoryImageSource( cv.width, cv.height, cv.pixels(), 0, cv.width ); frame = createImage( mis ); // detect faces squares = cv.detect( 1.2f, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 20, 20 ); // of course, repaint repaint(); } catch( InterruptedException e ) {;} } } }

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  • Unable to get my webpage height in javascript?

    - by Rajesh Vaddepally
    I have a different problem , when user clicks on page and dragging to some location, then with that co-ordinates i should draw a rectangle div... But it working fine, when user doesn't scroll the window.. If he scroll the window. then he trying to creating a rectangle means ,then it is coming to upper positions.. how can i solve this problem.. i don't have much knowledge on javascript.. If i could not explain you in detail. feel free to ask me.. thanks Rajesh

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  • Start PyGTK cellrenderer edit from code

    - by mkotechno
    I have a treeview with an editable CellRendererText: self.renderer = gtk.CellRendererText() self.renderer.set_property('editable', True) But now I need to launch the edition from code instead from user, this is to focus the user attention in the fact he just created a new row and needs to be named. I tried this but does not work: self.renderer.start_editing( gtk.gdk.Event(gtk.gdk.NOTHING), self.treeview, str(index), gtk.gdk.Rectangle(), gtk.gdk.Rectangle(), 0) Neither does not throw errors, but the documentation about for what is each argument is not clear, in fact I really don't know if start_editing method is for this. All suggestions are welcome, thanks.

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  • How can I overlay one image onto another?

    - by Edward Tanguay
    I would like to display an image composed of two images. I want image rectangle.png to show with image sticker.png on top of it with its left-hand corner at pixel 10, 10. Here is as far as I got, but how do I combine the images? Image image = new Image(); image.Source = new BitmapImage(new Uri(@"c:\test\rectangle.png")); image.Stretch = Stretch.None; image.HorizontalAlignment = HorizontalAlignment.Left; Image imageSticker = new Image(); imageSticker.Source = new BitmapImage(new Uri(@"c:\test\sticker.png")); image.OverlayImage(imageSticker, 10, 10); //how to do this? TheContent.Content = image;

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  • Why cant i draw an elipse in with code?

    - by bvivek88
    package test; import java.awt.*; import java.awt.event.*; import java.awt.geom.Ellipse2D; import java.awt.image.BufferedImage; import javax.swing.*; public class test_bmp extends JPanel implements MouseListener,MouseMotionListener,ActionListener { static BufferedImage image; Color color; Point start=new Point(); Point end =new Point(); JButton elipse=new JButton("Elipse"); JButton rectangle=new JButton("Rectangle"); JButton line=new JButton("Line"); String selected; public test_bmp() { color = Color.black; setBorder(BorderFactory.createLineBorder(Color.black)); addMouseListener(this); addMouseMotionListener(this); } public void paintComponent(Graphics g) { //super.paintComponent(g); g.drawImage(image, 0, 0, this); Graphics2D g2 = (Graphics2D)g; g2.setPaint(Color.black); if(selected=="elipse") { g2.drawOval(start.x, start.y, (end.x-start.x),(end.y-start.y)); System.out.println("Start : "+start.x+","+start.y); System.out.println("End : "+end.x+","+end.y); } if(selected=="line") g2.drawLine(start.x,start.y,end.x,end.y); } //Draw on Buffered image public void draw() { Graphics2D g2 = image.createGraphics(); g2.setPaint(color); System.out.println("draw"); if(selected=="line") g2.drawLine(start.x, start.y, end.x, end.y); if(selected=="elipse") { g2.drawOval(start.x, start.y, (end.x-start.x),(end.y-start.y)); System.out.println("Start : "+start.x+","+start.y); System.out.println("End : "+end.x+","+end.y); } repaint(); g2.dispose(); } public JPanel addButtons() { JPanel buttonpanel=new JPanel(); buttonpanel.setBackground(color.lightGray); buttonpanel.setLayout(new BoxLayout(buttonpanel,BoxLayout.Y_AXIS)); elipse.addActionListener(this); rectangle.addActionListener(this); line.addActionListener(this); buttonpanel.add(elipse); buttonpanel.add(Box.createRigidArea(new Dimension(15,15))); buttonpanel.add(rectangle); buttonpanel.add(Box.createRigidArea(new Dimension(15,15))); buttonpanel.add(line); return buttonpanel; } public static void main(String args[]) { test_bmp application=new test_bmp(); //Main window JFrame frame=new JFrame("Whiteboard"); frame.setLayout(new BorderLayout()); frame.add(application.addButtons(),BorderLayout.WEST); frame.add(application); //size of the window frame.setSize(600,400); frame.setLocation(0,0); frame.setVisible(true); int w = frame.getWidth(); int h = frame.getHeight(); image = new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB); Graphics2D g2 = image.createGraphics(); g2.setPaint(Color.white); g2.fillRect(0,0,w,h); g2.dispose(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } @Override public void mouseClicked(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void mousePressed(MouseEvent event) { start = event.getPoint(); } @Override public void mouseReleased(MouseEvent event) { end = event.getPoint(); draw(); } @Override public void mouseDragged(MouseEvent e) { end=e.getPoint(); repaint(); } @Override public void mouseMoved(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void actionPerformed(ActionEvent e) { if(e.getSource()==elipse) selected="elipse"; if(e.getSource()==line) selected="line"; draw(); } } I need to create a paint application, when i draw elipse by dragging mouse from left to right it displays nothing, why?? should i use any other function here?

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  • In Android Browser link does not always execute onClick causing focus instead

    - by Artem
    I am trying to program a very standard JS behavior for a link using an HREF onClick handler, and I am facing a strange problem caused by what I believe to be focus/touch mode behavior on Android. Sometimes when I click on the link, instead of executing the action, it simply becomes selected/focused, with either just a focus rectangle or even also with a filled focus rectangle (selected as opposed to just focused?). The pseudo-code right now is <a href="#" onClick="toggleDivBelowToShowHide(); return false;">go</a> I have tried doing something like: <a href="#" onTouchStart="toggleDivBelowToShowHide(); return false;">go</a> But I still get the same pesky problem some of the time.

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  • Resizing an Binarized image in C#

    - by mouthpiec
    Hi, I have the following code to resize a Binarized image (hence pixel value is 0[black] or 255[white]) with the following code Bitmap ResizedCharImage = new Bitmap(newwidth, newheight); using (Graphics g = Graphics.FromImage((Image)ResizedCharImage)) { g.CompositingQuality = CompositingQuality.HighQuality; g.InterpolationMode = InterpolationMode.HighQualityBilinear; g.SmoothingMode = SmoothingMode.HighQuality; g.PixelOffsetMode = PixelOffsetMode.HighQuality; g.DrawImage(CharBitmap, new Rectangle(0, 0, newwidth, newheight), new Rectangle(0, 0, CharBitmap.Width, CharBitmap.Height), GraphicsUnit.Pixel); } The problem that I am having is that when resizing (i am enlarging the image) some of the pixel values become 254, 253, 1, 2 etc. I need that this do not occur. Is this possible, maybe by changing one of the Graphins properties?

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  • .NET pie chart: how to add text to slices and rotate chart

    - by Sajee
    The code below creates a 24 slice pie chart. How do I: Add text labels to each slice a la "Wheel of Fortune". Rotate the pie chart? I want it to spin like "Wheel of Fortune". private void DrawPieChart() { Graphics g = this.CreateGraphics(); g.Clear(this.BackColor); Rectangle rect = new Rectangle(0, 0, 300, 300); float angle = 0; Random random = new Random(); int sectors = 24; int sweep = 360 / sectors; for(int i=0; i&lt;24;i++) { Color clr = Color.FromArgb(random.Next(0, 255),random.Next(0, 255), random.Next(0, 255)); g.FillPie(new SolidBrush(clr), rect, angle, sweep); angle += sweep; } g.Dispose(); }

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  • Can I get a bitmap of an arbitrary window in another application process?

    - by Chris Farmer
    I am trying to automate a third-party Win32 application where I want to capture the graphics content of a particular window at defined time intervals. I am in the early phases of this, and I'm currently trying to use the Microsoft UI Automation API via C# to do most of the interaction between my client app and the external app. I can now get the external app to do what I want it to do, but now I want to capture the graphics from a specific window that seems to be some third-party owner-drawn control. How can I do this? The window I want to capture is the one marked by the red rectangle in this image: I have an implementation that sort of works, but it's dependent on the external app's UI being on top, and that's not guaranteed for me, so I'd prefer to find something more general. var p = Process.Start("c:\myapp.exe"); var mainForm = AutomationElement.FromHandle(p.MainWindowHandle); // "workspace" below is the window whose content I want to capture. var workspace = mainForm.FindFirst(TreeScope.Descendents, new PropertyCondition(AutomationElement.ClassNameProperty, "AfxFrameOrView70u")); var rect = (Rect) workspace.GetCurrentPropertyValue(AutomationElement.BoundingRectangleProperty); using (var bmp = new Bitmap((int)rect.Width, (int)rect.Height)) { using (var g = Graphics.FromImage(bmp)) { g.CopyFromScreen((int)rect.Left, (int)rect.Top, 0, 0, new Size((int)rect.Width, (int)rect.Height)); bmp.Save(@"c:\screenshot.png", ImageFormat.Png); } } The above works well enough when the automated app is on top, but it just blindly copies the screen in the rectangle, so my code is at the mercy of whatever happens to be running on the machine and might cover my app's window. I have read some suggestions to send the WM_PRINT message to the window. This question/answer from a few months back seemed promising, but when I use this code, I just get a white rectangle with none of my control's actual contents. var prop = (int)workspace.GetCurrentPropertyValue(AutomationElement.NativeWindowHandleProperty); var hwnd = new IntPtr(prop); using ( var bmp2 = new Bitmap((int)rect.Width, (int)rect.Height)) { using (Graphics g = Graphics.FromImage(bmp2)) { g.FillRectangle(SystemBrushes.Control, 0, 0, (int)rect.Width, (int)rect.Height); try { SendMessage(hwnd, WM_PRINT, g.GetHdc().ToInt32(), (int)(DrawingOptions.PRF_CHILDREN | DrawingOptions.PRF_CLIENT | DrawingOptions.PRF_OWNED)); } finally { g.ReleaseHdc(); } bmp2.Save(@"c:\screenshot.bmp"); } } So, first, is it even possible for me to reliably save a bitmap of a window's contents? If so, what is the best way, and what is wrong with my WM_PRINT with SendMessage attempt?

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  • how to get the camera data

    - by beof
    Hello ,guys, My app needs to get the camera data from Iphone. In my ImagePickerController, there is overlayView drawing realtime indications. I use UIGetScreenImage() to get the screenshot, and I also dump overlayview to image, then I can restore the original Image based on these two images. if the overlayView is still, it works quite well, but if the overlayView keeps changing, UIGetScreenImage() can not keep up with it. For example,if the overlayView changes from a rectangle to a circle, then calling UIGetScreenImage() returns with a rectangle on top of it. Is there a way to get the realtime camera data? I really appreciate if someone could help.

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  • Calculating 2D angles for 3D objects in perspective

    - by Will
    Imagine a photo, with the face of a building marked out. Its given that the face of the building is a rectangle, with 90 degree corners. However, because its a photo, perspective will be involved and the parallel edges of the face will converge on the horizon. With such a rectangle, is it possible to calculate the angle in 2D of the edges of a face that is 90 degrees to it? In the image below, the blue is the face marked on the photo, and I'm wondering how to calculate the 2D vector of the red lines of the other face:

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  • Problem getting the background image of a form

    - by Deumber
    I'm creating a datagridview transparent //I got the parent background image Bitmap parentBackGround = new Bitmap(this.Parent.BackgroundImage); //Set the area i want to create equal to the size of my grid Rectangle rect = new Rectangle(this.Location.X, this.Location.Y, this.Width, this.Height); //And draw in the entire grid the area of the background image that is cover with my grid, making a "transparent" effect. graphics.DrawImage(parentBackGround.Clone(rect, PixelFormat.Format32bppRgb), gridBounds); When the backgroundimage of the grid's parent is show in an normal layout all work ok, but if the layout is stretch, center or any other, the transparency effent gone, have you any idea to fix it?

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  • How can I eliminate an element in a vector if a condition is met

    - by michael
    Hi, I have a vector of Rect: vector<Rect> myRecVec; I would like to remove the ones which are overlapping in the vector: So I have 2 nested loop like this: vector<Rect>::iterator iter1 = myRecVec.begin(); vector<Rect>::iterator iter2 = myRecVec.begin(); while( iter1 != myRecVec.end() ) { Rectangle r1 = *iter1; while( iter2 != myRecVec.end() ) { Rectangle r2 = *iter1; if (r1 != r2) { if (r1.intersects(r2)) { // remove r2 from myRectVec } } } } My question is how can I remove r2 from the myRectVect without screwing up both my iterators? Since I am iterating a vector and modifying the vector at the same time? I have thought about putting r2 in a temp rectVect and then remove them from the rectVect later (after the iteration). But how can I skip the ones in this temp rectVect during iteration?

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  • What is the best algorithm to locate a point in an image file?

    - by suugaku
    Hi all, I want to create a mark sheet recognizer. Here is the description: My system uses black and white color scheme. The mark sheet paper has a small black rectangle on each corner and an additional small black rectangle, to determine orientation, near one of the previous rectangles. The paper is scanned to yield an image (in bmp format for example). The first step is to locate these five references in image as eficient as possible. My rough idea is to trace row by row and from left to right for each row. It sounds very slow I think. Is there any better way to do that? Thank you in advance. regards, Suugaku

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