Search Results

Search found 10632 results on 426 pages for 'self education'.

Page 20/426 | < Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >

  • How can unrealscript halt event handler execution after an arbitrary number of lines with no return or error?

    - by Dan Cowell
    I have created a class that extends TcpLink and is instantiated in a custom Kismet Sequence Action. It is being instantiated correctly and is making the GET HTTP request that I need it to (I have checked my access log in apache) and Apache is responding to the request with the appropriate content. The problem I have is that I'm using the event receive mode and it appears that somehow the handler for the Opened event is halted after a specific number of lines of code have executed. Here is my code for the Opened event: event Opened() { // A connection was established WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } As you can see, a number of the Broadcast calls have been commented out. Initially, only the lines up to the Broadcast containing "[DNomad_TcpLinkClient] Sent request: " were being executed and none of the Broadcasts were commented out. After commenting out that line, the next Broadcast was successful and so on and so forth. As a test, I commented out the very first Broadcast to see if the connection closing had any effect: // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); Upon doing that, an additional Broadcast at the end of the function executed. Thus the inference that there is an upper limit to the number of lines executed. Additionally, my ReceivedText handler is never called, despite Apache returning the correct HTTP 200 response with a body. My working hypothesis is that somehow after the Sequence Action finishes executing the garbage collector cleans up the TcpLinkClient instance. My biggest source of confusion with that is how on earth it does it during the execution of an event handler. Has anyone ever seen anything like this before? My full TcpLinkClient class is below: /* * TcpLinkClient based on an example usage of the TcpLink class by Michiel 'elmuerte' Hendriks for Epic Games, Inc. * */ class DNomad_TcpLinkClient extends TcpLink; var PlayerController PC; var string TargetHost; var int TargetPort; var string path; var string requesttext; var string userId; var string apartmentId; var string statusCode; var string responseData; event PostBeginPlay() { super.PostBeginPlay(); } function DoTcpLinkRequest(string uid, string id) //removes having to send a host { userId = uid; apartmentId = id; Resolve(targethost); } function string GetStatus() { return statusCode; } event Resolved( IpAddr Addr ) { // The hostname was resolved succefully WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] "$TargetHost$" resolved to "$ IpAddrToString(Addr)); // Make sure the correct remote port is set, resolving doesn't set // the port value of the IpAddr structure Addr.Port = TargetPort; //dont comment out this log because it rungs the function bindport WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Bound to port: "$ BindPort() ); if (!Open(Addr)) { WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Open failed"); } } event ResolveFailed() { WorldInfo.Game.Broadcast(self, "[TcpLinkClient] Unable to resolve "$TargetHost); // You could retry resolving here if you have an alternative // remote host. //send failed message to scaleform UI //JunHud(JunPlayerController(PC).myHUD).JunMovie.CallSetHTML("Failed"); } event Opened() { // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } event Closed() { // In this case the remote client should have automatically closed // the connection, because we requested it in the HTTP request. WorldInfo.Game.Broadcast(self, "Connection closed."); // After the connection was closed we could establish a new // connection using the same TcpLink instance. } event ReceivedText( string Text ) { WorldInfo.Game.Broadcast(self, "Received Text: "$Text); //we dont want the header info, so we split the string after two new lines Text = Split(Text, chr(13)$chr(10)$chr(13)$chr(10), true); WorldInfo.Game.Broadcast(self, "Split Text: "$Text); statusCode = Text; } event ReceivedLine( string Line ) { WorldInfo.Game.Broadcast(self, "Received Line: "$Line); } event ReceivedBinary( int Count, byte B[255] ) { WorldInfo.Game.Broadcast(self, "Received Binary of length: "$Count); } defaultproperties { TargetHost="127.0.0.1" TargetPort=80 //default for HTTP LinkMode=MODE_Text ReceiveMode=RMODE_Event path = "dnomad/datafeed.php" userId = "0"; apartmentId = "0"; statusCode = ""; send = false; }

    Read the article

  • Feeling a bit... under-challenged in my university course

    - by Corey
    I'm currently a sophomore at my university, majoring in Computer Science. Obviously, there are some programming courses as part of my curriculum. However, I'm feeling very underwhelmed by its progress. I've self-taught myself a lot and like to code in my spare time as a hobby. I'm currently in Computer Science II. I never took CS 1 because it seemed rather basic -- I asked someone in the department if they would override my CS 1 requirement if I passed their final (which I did with flying colors). Anyway, the class is going by quite slowly. It seems like the rest of the class has a hard time understanding some basic concepts, which the professor needs to keep going over to help them understand. Is this normal? Looking at the class schedule, I seem to know everything except for one or two things near the very end of the semester. Is there a different perspective I can look at this through so it doesn't seem so boring?

    Read the article

  • Best practice with pyGTK and Builder XML files

    - by Phoenix87
    I usually design GUI with Glade, thus producing a series of Builder XML files (one such file for each application window). Now my idea is to define a class, e.g. MainWindow, that inherits from gtk.Window and that implements all the signal handlers for the application main window. The problem is that when I retrieve the main window from the containing XML file, it is returned as a gtk.Window instance. The solution I have adopted so far is the following: I have defined a class "Window" in the following way class Window(): def __init__(self, win_name): builder = gtk.Builder() self.builder = builder builder.add_from_file("%s.glade" % win_name) self.window = builder.get_object(win_name) builder.connect_signals(self) def run(self): return self.window.run() def show_all(self): return self.window.show_all() def destroy(self): return self.window.destroy() def child(self, name): return self.builder.get_object(name) In the actual application code I have then defined a new class, say MainWindow, that inherits frow Window, and that looks like class Main(Window): def __init__(self): Window.__init__(self, "main") ### Signal handlers ##################################################### def on_mnu_file_quit_activated(self, widget, data = None): ... The string "main" refers to the main window, called "main", which resides into the XML Builder file "main.glade" (this is a sort of convention I decided to adopt). So the question is: how can I inherit from gtk.Window directly, by defining, say, the class Foo(gtk.Window), and recast the return value of builder.get_object(win_name) to Foo?

    Read the article

  • Job and degree problem [closed]

    - by Sepala
    I am 22. Software Development - Final year. I am seeking for a 8 hour per day, saturday half day, sunday off job (Sunday is the degree day). I don't know whether I can move a job with responsibilities while doing my degree. Sometmes these people say the working hours might get extended in some days. Have you done a high responsible job, while in ur final year? If yes, how? Did u get very bet results? Please answer. PS. Why I am asking this is mainly I am a person who do lot of self studies. These days I am on VLCJ and Java face recognition technology.

    Read the article

  • Programming curricula

    - by davidk01
    There are a lot of schools that teach Java and C++ but whenever I see the syllabus for one of these classes it's almost always some cut and dry OO stuff with possibly some boring end of class project. With all the little gadgets and emulators for those gadgets why aren't more schools re-purposing those classes so that the students work their way up to building android or meego applications? That way students get to experience first hand what it takes to engineer/build a piece of software instead of doing finger exercises with syntax. Practically every self-taught programmer that I know started programming because they wanted to make their gadgets do things for them. They didn't learn a programming language with an abstract conception of using it on some far distant project so I don't understand why schools don't emulate this style of teaching.

    Read the article

  • Is there a 'design pattern' type listing of common algorithms?

    - by KevinM1
    Is there a 'design pattern' styled listing of common/popular algorithms anywhere? Specifically, something that has a similar format along the lines of: Algorithm Name: e.g., Quick Sort, Bubble Sort, etc. Problem: A description of the stereotypical problem the algorithm is supposed to address Description: Description of the solution Implementation: Code examples of the solution Big O Rating: Self-explanatory Similar Algorithms: Algorithms that address the same problem in different ways, or similar problems I really like the GoF design pattern listing style, and I think it would help me learn various algorithms better/easier if I could find a resource that was similar in terms of organization.

    Read the article

  • Is it necessary to understand what's happening at the hardware level to be a good programmer?

    - by bev
    I'm a self-taught programmer, just in case this question is answered in CS 101. I've learned and used lots of languages, mostly for my own personal use, but occasionally for professional stuff. It seems that I'm always running into the same wall when I run into trouble programming. For example, I just asked a question on another forum about how to handle a pointer-to-array that was returned by a function. Initially I'm thinking that I simply don't know the proper technique that the designers of C++ set up to handle the situation. But from the answers and discussions that follow I see that I don't really get what happens when something is 'returned'. How deep a level of understanding of the programming process must a good programmer achieve?

    Read the article

  • programming can be taken as specialization - but what will I do still unclear [closed]

    - by C4CodeE4Exe
    I am bit confusing about my goals although whole motivation thing is $$$ but still there is something pushing me to pursue higher studies(being frustrated from boot-licking attitudes of peers and lottery system here in India for promotions,pay hikes and onshore opportunities). I am afraid I do not have any goals.I am software developer mainly in JAVA, but an ECE graduate.I want to work in programming languages. My problem is that I am not even Jack of all trades.I have experience in programming and thats where I am good(self-pro-claimed or atleast people say this treating them as a critics). I have decided to go with the wind and applying for programming languages as my specialization.But I know how to code,write test cases,how Perosnal and commercial IT insurances solution works.What I do not know is how to show that what I will do during my masters.I have no idea about what to showcase, how would my work ex will help me. totally oblivious thoughts... thanks waiting for replies....

    Read the article

  • Is it smart to take a year off from school to get experience?

    - by user134147
    firstly I apologize if this question is not appropriate for the site, but I've seen other similar (though slightly deviant) questions on this sight before and I know the people here are the most qualified to answer my question. Anyways, I'm currently between my sophomore and junior years at a 4 year university, and after a bit of deliberation I've decided on computer science as a major (BA, by the way, as a BS would require me to stay at least an extra year the way our program is set up). I've been interested now in programming for a few months and I've developed a passion for it in a very short time. I began learning C++, migrating to Java recently when I learned my school focuses on this language. Now, I should mention that the concept of higher education has never sat well with me, so part of my motivation for wanting to take time off is to truly challenge myself and see what I can accomplish when I actually try at something. The autodidact in me finds it difficult to focus on my passions while trying to keep a high GPA in unrelated classes. However, I understand the times we live in and therefore would plan to complete my degree after this year. So my question is whether or not the skills I learn in a year off from college could justify the time off from school. Unfortunately, I don't believe I know enough yet to gain any professional experience (internship, etc.) so I would mostly focus my time on learning Java and another language, possibly Wordpress (to gain an understanding of web programming concepts as I have not yet decided what field I want to get into, and to make some money to fund my off-year), and to delve into security concepts, which also interest me. I'm hoping I could work on projects, such as simple applications or contributions to open source software during this time to enhance my resume once I do finish school, so I can find a job out of college easier. I do not want to be the new hire who knows nothing beyond the concepts of his Java textbooks. Does anyone have any input about these thoughts of mine, or any ideas for where I should focus my studies or how high I might set the bar for my work? Thanks a lot everyone!

    Read the article

  • Road to advanced Programming [closed]

    - by Srivalli Chitrapu
    I am currently working as an SDET(Software devlopment Engineer in Test). I have been doing some programming in C# as my job needs. I want to expand my knowledge and experience by creating some simple tools and applications of my own. Consider this like academic projects that are created by students at the end of their course . The idea is to have a practical knowledge on the subjects that I have a theoritical knowledge about. For Eg - I have read about multithreading and have worked on the examples but I do not have a grip over the concepts. In order to get a good grip over the concepts I want to work over some projects involving multithreading, starting with a simple one. Similarly other concepts like REST/SOAP web services using WCF. How should I design a curriculum for my self to go about learning these concepts/ technologies and creating some projects of my own. Thanks, Srivalli

    Read the article

  • GAE formpreview

    - by Niklas R
    I'm trying to enable form preview with Google App Engine. Getting the following error message I suspect being mistaken somewhere: ... handler = handler_class() TypeError: __call__() takes at least 2 arguments (1 given) Can you tell what's wrong with my attempt? Here is some of the code. from django.contrib.formtools.preview import FormPreview class AFormPreview(FormPreview): def done(self, request, cleaned_data): # Do something with the cleaned_data, then redirect # to a "success" page. self.response.out.write('Done!') class AForm(djangoforms.ModelForm): text = forms.CharField(widget=forms.Textarea(attrs={'rows':'11','cols':'70','class':'foo'}),label=_("content").capitalize()) def clean(self): cleaned_data = self.clean_data name = cleaned_data.get("name") if not name: raise forms.ValidationError("No name.") # Always return the full collection of cleaned data. return cleaned_data class Meta: model = A fields = ['category','currency','price','title','phonenumber','postaladress','name','text','email'] #change the order ... ('/aformpreview/([^/]*)', AFormPreview(AForm)), UPDATE: Here's a complete app where the preview is not working. Any ideas are most welcome: import cgi from google.appengine.api import users from google.appengine.ext import db from google.appengine.ext import webapp from google.appengine.ext.webapp import template from google.appengine.ext.webapp.util import run_wsgi_app from google.appengine.ext.db import djangoforms class Item(db.Model): name = db.StringProperty() quantity = db.IntegerProperty(default=1) target_price = db.FloatProperty() priority = db.StringProperty(default='Medium',choices=[ 'High', 'Medium', 'Low']) entry_time = db.DateTimeProperty(auto_now_add=True) added_by = db.UserProperty() class ItemForm(djangoforms.ModelForm): class Meta: model = Item exclude = ['added_by'] from django.contrib.formtools.preview import FormPreview class ItemFormPreview(FormPreview): def done(self, request, cleaned_data): # Do something with the cleaned_data, then redirect # to a "success" page. return HttpResponseRedirect('/') class MainPage(webapp.RequestHandler): def get(self): self.response.out.write('<html><body>' '<form method="POST" ' 'action="/">' '<table>') # This generates our shopping list form and writes it in the response self.response.out.write(ItemForm()) self.response.out.write('</table>' '<input type="submit">' '</form></body></html>') def post(self): data = ItemForm(data=self.request.POST) if data.is_valid(): # Save the data, and redirect to the view page entity = data.save(commit=False) entity.added_by = users.get_current_user() entity.put() self.redirect('/items.html') else: # Reprint the form self.response.out.write('<html><body>' '<form method="POST" ' 'action="/">' '<table>') self.response.out.write(data) self.response.out.write('</table>' '<input type="submit">' '</form></body></html>') class ItemPage(webapp.RequestHandler): def get(self): query = db.GqlQuery("SELECT * FROM Item ORDER BY name") for item in query: self.response.out.write('<a href="/edit?id=%d">Edit</a> - ' % item.key().id()) self.response.out.write("%s - Need to buy %d, cost $%0.2f each<br>" % (item.name, item.quantity, item.target_price)) class EditPage(webapp.RequestHandler): def get(self): id = int(self.request.get('id')) item = Item.get(db.Key.from_path('Item', id)) self.response.out.write('<html><body>' '<form method="POST" ' 'action="/edit">' '<table>') self.response.out.write(ItemForm(instance=item)) self.response.out.write('</table>' '<input type="hidden" name="_id" value="%s">' '<input type="submit">' '</form></body></html>' % id) def post(self): id = int(self.request.get('_id')) item = Item.get(db.Key.from_path('Item', id)) data = ItemForm(data=self.request.POST, instance=item) if data.is_valid(): # Save the data, and redirect to the view page entity = data.save(commit=False) entity.added_by = users.get_current_user() entity.put() self.redirect('/items.html') else: # Reprint the form self.response.out.write('<html><body>' '<form method="POST" ' 'action="/edit">' '<table>') self.response.out.write(data) self.response.out.write('</table>' '<input type="hidden" name="_id" value="%s">' '<input type="submit">' '</form></body></html>' % id) def main(): application = webapp.WSGIApplication( [('/', MainPage), ('/edit', EditPage), ('/items.html', ItemPage), ('/itemformpreview', ItemFormPreview(ItemForm)), ], debug=True) run_wsgi_app(application)

    Read the article

  • Google App Engine - Secure Cookies

    - by tponthieux
    I'd been searching for a way to do cookie based authentication/sessions in Google App Engine because I don't like the idea of memcache based sessions, and I also don't like the idea of forcing users to create google accounts just to use a website. I stumbled across someone's posting that mentioned some signed cookie functions from the Tornado framework and it looks like what I need. What I have in mind is storing a user's id in a tamper proof cookie, and maybe using a decorator for the request handlers to test the authentication status of the user, and as a side benefit the user id will be available to the request handler for datastore work and such. The concept would be similar to forms authentication in ASP.NET. This code comes from the web.py module of the Tornado framework. According to the docstrings, it "Signs and timestamps a cookie so it cannot be forged" and "Returns the given signed cookie if it validates, or None." I've tried to use it in an App Engine Project, but I don't understand the nuances of trying to get these methods to work in the context of the request handler. Can someone show me the right way to do this without losing the functionality that the FriendFeed developers put into it? The set_secure_cookie, and get_secure_cookie portions are the most important, but it would be nice to be able to use the other methods as well. #!/usr/bin/env python import Cookie import base64 import time import hashlib import hmac import datetime import re import calendar import email.utils import logging def _utf8(s): if isinstance(s, unicode): return s.encode("utf-8") assert isinstance(s, str) return s def _unicode(s): if isinstance(s, str): try: return s.decode("utf-8") except UnicodeDecodeError: raise HTTPError(400, "Non-utf8 argument") assert isinstance(s, unicode) return s def _time_independent_equals(a, b): if len(a) != len(b): return False result = 0 for x, y in zip(a, b): result |= ord(x) ^ ord(y) return result == 0 def cookies(self): """A dictionary of Cookie.Morsel objects.""" if not hasattr(self,"_cookies"): self._cookies = Cookie.BaseCookie() if "Cookie" in self.request.headers: try: self._cookies.load(self.request.headers["Cookie"]) except: self.clear_all_cookies() return self._cookies def _cookie_signature(self,*parts): self.require_setting("cookie_secret","secure cookies") hash = hmac.new(self.application.settings["cookie_secret"], digestmod=hashlib.sha1) for part in parts:hash.update(part) return hash.hexdigest() def get_cookie(self,name,default=None): """Gets the value of the cookie with the given name,else default.""" if name in self.cookies: return self.cookies[name].value return default def set_cookie(self,name,value,domain=None,expires=None,path="/", expires_days=None): """Sets the given cookie name/value with the given options.""" name = _utf8(name) value = _utf8(value) if re.search(r"[\x00-\x20]",name + value): # Don't let us accidentally inject bad stuff raise ValueError("Invalid cookie %r:%r" % (name,value)) if not hasattr(self,"_new_cookies"): self._new_cookies = [] new_cookie = Cookie.BaseCookie() self._new_cookies.append(new_cookie) new_cookie[name] = value if domain: new_cookie[name]["domain"] = domain if expires_days is not None and not expires: expires = datetime.datetime.utcnow() + datetime.timedelta( days=expires_days) if expires: timestamp = calendar.timegm(expires.utctimetuple()) new_cookie[name]["expires"] = email.utils.formatdate( timestamp,localtime=False,usegmt=True) if path: new_cookie[name]["path"] = path def clear_cookie(self,name,path="/",domain=None): """Deletes the cookie with the given name.""" expires = datetime.datetime.utcnow() - datetime.timedelta(days=365) self.set_cookie(name,value="",path=path,expires=expires, domain=domain) def clear_all_cookies(self): """Deletes all the cookies the user sent with this request.""" for name in self.cookies.iterkeys(): self.clear_cookie(name) def set_secure_cookie(self,name,value,expires_days=30,**kwargs): """Signs and timestamps a cookie so it cannot be forged""" timestamp = str(int(time.time())) value = base64.b64encode(value) signature = self._cookie_signature(name,value,timestamp) value = "|".join([value,timestamp,signature]) self.set_cookie(name,value,expires_days=expires_days,**kwargs) def get_secure_cookie(self,name,include_name=True,value=None): """Returns the given signed cookie if it validates,or None""" if value is None:value = self.get_cookie(name) if not value:return None parts = value.split("|") if len(parts) != 3:return None if include_name: signature = self._cookie_signature(name,parts[0],parts[1]) else: signature = self._cookie_signature(parts[0],parts[1]) if not _time_independent_equals(parts[2],signature): logging.warning("Invalid cookie signature %r",value) return None timestamp = int(parts[1]) if timestamp < time.time() - 31 * 86400: logging.warning("Expired cookie %r",value) return None try: return base64.b64decode(parts[0]) except: return None uid=1234|1234567890|d32b9e9c67274fa062e2599fd659cc14 Parts: 1. uid is the name of the key 2. 1234 is your value in clear 3. 1234567890 is the timestamp 4. d32b9e9c67274fa062e2599fd659cc14 is the signature made from the value and the timestamp

    Read the article

  • apache Client Certificate Authentication errors: Certificate Verification: Error (18): self signed certificate

    - by decoy
    So I have been following instructions on setting up Client Certificate Authentication in Apache2 w/ mod_ssl. This is solely for the purpose of testing an application against CAA, not for any sort of production use. So far I've followed http://www.impetus.us/~rjmooney/projects/misc/clientcertauth.html for advice on generating my CA, server, and client encryption information. I've put all three of them into /etc/ssl/ca/private. I've setup the following additional directives in my default_ssl site file: <IfModule mod_ssl.c> <VirtualHost _default_:443> ... SSLEngine on SSLCertificateFile /etc/ssl/ca/private/server.crt SSLCertificateKeyFile /etc/ssl/ca/private/server.key SSLVerifyClient require SSLVerifyDepth 2 SSLCACertificatePath /etc/ssl/ca/private SSLCACertificateFile /etc/ssl/ca/private/ca.crt <Location /> SSLRequireSSL SSLVerifyClient require SSLVerifyDepth 2 </Location> <FilesMatch "\.(cgi|shtml|phtml|php)$"> SSLOptions +StdEnvVars </FilesMatch> <Directory /usr/lib/cgi-bin> SSLOptions +StdEnvVars </Directory> ... </VirtualHost> </IfModule> I've install the p12 file into Chrome, but when I go to visit https://localhost, I get the following errors Chrome: Error 107 (net::ERR_SSL_PROTOCOL_ERROR): SSL protocol error. Apache: Certificate Verification: Error (18): self signed certificate If I had to guess, one of my directives is not setup right to load and verify the p12 w/ my self created CA. But I can't for the life of me figure out what it is. Would anyone have more experience here who could point me in the right direction?

    Read the article

  • Tips on setting up a virtual lab for self-learning networking topics

    - by Harry
    I'm trying to self-learn the following topics on Linux (preferably Fedora): Network programming (using sockets API), especially across proxies and firewalls Proxies (of various kinds like transparent, http, socks...), Firewalls (iptables) and 'basic' Linux security SNAT, DNAT Network admininstration power tools: nc, socat (with all its options), ssh, openssl, etc etc. Now, I know that, ideally, it would be best if I had 'enough' number of physical nodes and physical network equipment (routers, switches, etc) for this self-learning exercise. But, obviously, don't have the budget or the physical space, nor want to be wasteful -- especially, when things could perhaps be simulated/emulated in a Linux environment. I have got one personal workstation, which is a single-homed Fedora desktop with 4GB memory, 200+ GB disk, and a 4-core CPU. I may be able to get 3 to 4 additional low-end Fedora workstations. But all of these -- including mine -- will always remain strictly behind our corporate firewall :-( Now, I know I could use VirtualBox-based virtual nodes, but don't know if there are any better alternatives disk- and memory- footprint-wise. Would you be able to give me some tips or suggestions on how to get started setting up this little budget- and space-constrained 'virtual lab' of mine? For example, how would I create virtual routers? Has someone attempted this sort of thing before: namely, creating a virtual network lab behind a corporate firewall for learning/development/testing purposes? I hope my question is not vague or too open-ended. Basically, right now, I don't know how to best leverage the Linux environment and the various 'goodies' it comes with, and buying physical devices only when it is absolutely necessary.

    Read the article

  • Removing expired self-signed certificate in IE9 (created with IIS7.5)

    - by Itison
    Over 1 year ago, I created a self-signed certificate in IIS 7.5 and exported it. I then installed it for IE9 (it may have been IE8 at the time), which worked fine until a year later when the certificate expired. I have put this off, but today I created a new self-signed certificate in IIS, exported it, and attempted to install it in IE9. The problem is that for whatever reason, IE cannot seem to forget about the old, expired certificate. Here's what I tried initially: Accessed my ASP.NET application and see the Certificate error. Clicked "View certificates". Clicked "Install Certificate" and then Next/Next/Finish. At this point, it says the import is successful, but it still only shows the expired certificate. I've tried simply double-clicking on the exported certificate on my desktop. Initially I chose to automatically select the certificate store, but then I tried it again and manually selected "Trusted Root Certification Authorities". I've also tried dragging/dropping the certificate over an IE window and clicking "Open". The process is then exactly the same as it is if I had double-clicked on the certificate, but I had hoped that this would somehow specifically tell IE to use this certificate. I tried opening MMC and with the Certificate snap-in, confirmed that the new certificate was added under "Trusted Root Certification Authorities". It was also under my "Personal" certificates (I guess this is where it goes by default). Nothing worked, so I went through every folder in MMC and deleted the expired certificate. I also deleted the expired certificate in IIS. Nothing has worked. Any ideas? I see no clear resolution and I can't seem to find any posts related to this issue.

    Read the article

  • pyglet and animated gif

    - by wtzolt
    Hello, I have a message box pop up when a certain operation is being executed sort of "wait..." window and I want to have a "loading" *.gif animation there to lighten up the mood :) Anyways I can't seem to figure out how to make this work. It's a complete mess. I tried calling through class but i get loads of errors to do with pyglet itself. class messageBox: def __init__(self, lbl_msg = 'Message here', dlg_title = ''): self.wTree = gtk.glade.XML('msgbox.glade') self.wTree.get_widget('label1').set_text(lbl_msg) self.wTree.get_widget('dialog1').set_title(dlg_title) ????sprite = pyglet.sprite.Sprite(pyglet.resource.animation("wait.gif")) ????self.wTree.get_widget('waitt').set_from_file(sprite) [email protected] ????def on_draw(): ???? win.clear() ???? sprite.draw() handlers = { 'on_okbutton1_clicked':self.gg } self.wTree.signal_autoconnect( handlers ) self.wTree.get_widget("dialog1").set_keep_above(True) def done(self): self.wTree.get_widget('dialog1').destroy() def gg(self,w): self.wTree.get_widget('dialog1').destroy() --------- @yieldsleep def popup(self, widget, data=None): self.msg = messageBox('Wait...','') ?what to call here? yield 500 print '1' yield 500 print '2' yield 500 print '3' self.msg.done() self.msg = messageBox('Done! ','') yield 700 self.msg.done()

    Read the article

  • How can I connect to a mail server using SMTP over SSL using Python?

    - by jakecar
    Hello, So I have been having a hard time sending email from my school's email address. It is SSL and I could only find this code online by Matt Butcher that works with SSL: import smtplib, socket version = "1.00" all = ['SMTPSSLException', 'SMTP_SSL'] SSMTP_PORT = 465 class SMTPSSLException(smtplib.SMTPException): """Base class for exceptions resulting from SSL negotiation.""" class SMTP_SSL (smtplib.SMTP): """This class provides SSL access to an SMTP server. SMTP over SSL typical listens on port 465. Unlike StartTLS, SMTP over SSL makes an SSL connection before doing a helo/ehlo. All transactions, then, are done over an encrypted channel. This class is a simple subclass of the smtplib.SMTP class that comes with Python. It overrides the connect() method to use an SSL socket, and it overrides the starttles() function to throw an error (you can't do starttls within an SSL session). """ certfile = None keyfile = None def __init__(self, host='', port=0, local_hostname=None, keyfile=None, certfile=None): """Initialize a new SSL SMTP object. If specified, `host' is the name of the remote host to which this object will connect. If specified, `port' specifies the port (on `host') to which this object will connect. `local_hostname' is the name of the localhost. By default, the value of socket.getfqdn() is used. An SMTPConnectError is raised if the SMTP host does not respond correctly. An SMTPSSLError is raised if SSL negotiation fails. Warning: This object uses socket.ssl(), which does not do client-side verification of the server's cert. """ self.certfile = certfile self.keyfile = keyfile smtplib.SMTP.__init__(self, host, port, local_hostname) def connect(self, host='localhost', port=0): """Connect to an SMTP server using SSL. `host' is localhost by default. Port will be set to 465 (the default SSL SMTP port) if no port is specified. If the host name ends with a colon (`:') followed by a number, that suffix will be stripped off and the number interpreted as the port number to use. This will override the `port' parameter. Note: This method is automatically invoked by __init__, if a host is specified during instantiation. """ # MB: Most of this (Except for the socket connection code) is from # the SMTP.connect() method. I changed only the bare minimum for the # sake of compatibility. if not port and (host.find(':') == host.rfind(':')): i = host.rfind(':') if i >= 0: host, port = host[:i], host[i+1:] try: port = int(port) except ValueError: raise socket.error, "nonnumeric port" if not port: port = SSMTP_PORT if self.debuglevel > 0: print>>stderr, 'connect:', (host, port) msg = "getaddrinfo returns an empty list" self.sock = None for res in socket.getaddrinfo(host, port, 0, socket.SOCK_STREAM): af, socktype, proto, canonname, sa = res try: self.sock = socket.socket(af, socktype, proto) if self.debuglevel > 0: print>>stderr, 'connect:', (host, port) self.sock.connect(sa) # MB: Make the SSL connection. sslobj = socket.ssl(self.sock, self.keyfile, self.certfile) except socket.error, msg: if self.debuglevel > 0: print>>stderr, 'connect fail:', (host, port) if self.sock: self.sock.close() self.sock = None continue break if not self.sock: raise socket.error, msg # MB: Now set up fake socket and fake file classes. # Thanks to the design of smtplib, this is all we need to do # to get SSL working with all other methods. self.sock = smtplib.SSLFakeSocket(self.sock, sslobj) self.file = smtplib.SSLFakeFile(sslobj); (code, msg) = self.getreply() if self.debuglevel > 0: print>>stderr, "connect:", msg return (code, msg) def setkeyfile(self, keyfile): """Set the absolute path to a file containing a private key. This method will only be effective if it is called before connect(). This key will be used to make the SSL connection.""" self.keyfile = keyfile def setcertfile(self, certfile): """Set the absolute path to a file containing a x.509 certificate. This method will only be effective if it is called before connect(). This certificate will be used to make the SSL connection.""" self.certfile = certfile def starttls(): """Raises an exception. You cannot do StartTLS inside of an ssl session. Calling starttls() will return an SMTPSSLException""" raise SMTPSSLException, "Cannot perform StartTLS within SSL session." And then my code: import ssmtplib conn = ssmtplib.SMTP_SSL('HOST') conn.login('USERNAME','PW') conn.ehlo() conn.sendmail('FROM_EMAIL', 'TO_EMAIL', "MESSAGE") conn.close() And got this error: /Users/Jake/Desktop/Beth's Program/ssmtplib.py:116: DeprecationWarning: socket.ssl() is deprecated. Use ssl.wrap_socket() instead. sslobj = socket.ssl(self.sock, self.keyfile, self.certfile) Traceback (most recent call last): File "emailer.py", line 5, in conn = ssmtplib.SMTP_SSL('HOST') File "/Users/Jake/Desktop/Beth's Program/ssmtplib.py", line 79, in init smtplib.SMTP.init(self, host, port, local_hostname) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/smtplib.py", line 239, in init (code, msg) = self.connect(host, port) File "/Users/Jake/Desktop/Beth's Program/ssmtplib.py", line 131, in connect self.sock = smtplib.SSLFakeSocket(self.sock, sslobj) AttributeError: 'module' object has no attribute 'SSLFakeSocket' Thank you!

    Read the article

  • Tkinter button bind

    - by rejinacm
    Hello, Help urgently.. This is my code: import Tkinter from Tkconstants import * tk = Tkinter.Tk() class MyApp: def __init__(self,parent): self.frame = Tkinter.Frame(tk,relief=RIDGE,borderwidth=2) self.frame.pack() self.message = Tkinter.Message(tk,text="Symbol Disolay") label=Tkinter.Label(self.frame,text="Is Symbol Displayed") label.pack() self.button1=Tkinter.Button(self.frame,text="YES") self.button1.pack(side=BOTTOM) self.button1.bind("<Button-1>", self.button1Click) self.button2=Tkinter.Button(self.frame,text="NO") self.button2.pack() self.button2.bind("<Button-1>", self.button2Click) def button1Click(self, event): "pressed yes" def button2Click(self, event): "pressed no" myapp = MyApp(tk) tk.mainloop() What shall i do in button1Click() and button2Click() so that they return "YES" or "NO" to my program in string format ???

    Read the article

  • Python Threading

    - by anteater7171
    I'm trying to make a simple program that continually displays and updates a label that displays the CPU usage, while having other unrelated things going on. I've done enough research to know that threading is likely going to be involved. However, I'm having trouble applying what I've seen in simple examples of threading to what I'm trying to do. What I currently have going: import Tkinter import psutil,time from PIL import Image, ImageTk class simpleapp_tk(Tkinter.Tk): def __init__(self,parent): Tkinter.Tk.__init__(self,parent) self.parent = parent self.initialize() def initialize(self): self.labelVariable = Tkinter.StringVar() self.label = Tkinter.Label(self,textvariable=self.labelVariable) self.label.pack() self.button = Tkinter.Button(self,text='button',command=self.A) self.button.pack() def A (self): G = str(round(psutil.cpu_percent(), 1)) + '%' print G self.labelVariable.set(G) def B (self): print "hello" if __name__ == "__main__": app = simpleapp_tk(None) app.mainloop() In the above code I'm basically trying to get command A continually running, while allowing command B to be done when the users presses the button.

    Read the article

  • Tkinter Gui to read in csv file and generate buttons based on the entries in the first row

    - by Thomas Jensen
    I need to write a gui in Tkinter that can choose a csv file, read it in and generate a sequence of buttons based on the names in the first row of the csv file (later the data in the csv file should be used to run a number of simulations). So far I have managed to write a Tkinter gui that will read the csv file, but I am stomped as to how I should proceed: from Tkinter import * import tkFileDialog import csv class Application(Frame): def __init__(self, master = None): Frame.__init__(self,master) self.grid() self.createWidgets() def createWidgets(self): top = self.winfo_toplevel() self.menuBar = Menu(top) top["menu"] = self.menuBar self.subMenu = Menu(self.menuBar) self.menuBar.add_cascade(label = "File", menu = self.subMenu) self.subMenu.add_command( label = "Read Data",command = self.readCSV) def readCSV(self): self.filename = tkFileDialog.askopenfilename() f = open(self.filename,"rb") read = csv.reader(f, delimiter = ",") app = Application() app.master.title("test") app.mainloop() Any help is greatly appreciated!

    Read the article

  • Using the AND and NOT Operator in Python

    - by NoahClark
    Here is my custom class that I have that represents a triangle. I'm trying to write code that checks to see if self.a, self.b, and self.c are greater than 0, which would mean that I have Angle, Angle, Angle. Below you will see the code that checks for A and B, however when I use just self.a != 0 then it works fine. I believe I'm not using & correctly. Any ideas? Here is how I am calling it: print myTri.detType() class Triangle: # Angle A To Angle C Connects Side F # Angle C to Angle B Connects Side D # Angle B to Angle A Connects Side E def __init__(self, a, b, c, d, e, f): self.a = a self.b = b self.c = c self.d = d self.e = e self.f = f def detType(self): #Triangle Type AAA if self.a != 0 & self.b != 0: return self.a #If self.a > 10: #return AAA #Triangle Type AAS #elif self.a = 0: #return AAS #Triangle Type ASA #Triangle Type SAS #Triangle Type SSS #else: #return unknown

    Read the article

  • Python: Give a class its own `self` at instantiation time

    - by SuperDisk
    I've got a button class that you can instantiate like so: engine.createElement((0, 0), Button(code=print, args=("Stuff!",))) And when it is clicked it will print "Stuff!". However, I need the button to destroy itself whenever it is clicked. Something like this: engine.createElement((0, 0), Button(code=engine.killElement, args=(self,))) However, that would just kill the caller, because self refers to the caller at that moment. What I need to do is give the class its own 'self' in advance... I thought of just making the string 'self' refer to the self variable upon click, but what if I wanted to use the string 'self' in the arguments? What is the way to do this? Is my architecture all wrong or something? Thanks.

    Read the article

  • How can a developer realize the full value of his work [closed]

    - by Jubbat
    I, honestly, don't want to work as a developer in a company anymore after all I have seen. I want to continue developing software, yes, but not in the way I see it all around me. And I'm in London, a city that congregates lots of great developers from the whole world, so it shouldn't be a problem of location. So, what are my concerns? First of all, best case scenario: you are paying managers salary out of yours. You are consistently underpaid by making up for the average manager negative net return plus his whole salary. Typical scenario. I am a reasonably good developer with common sense who cares for readable code with attention to basic principles. I have found way too often, overconfident and arrogant developers with a severe lack of common sense. Personally, I don't want to follow TDD or Agile practices like all the cool kids nowadays. I would read about them, form my own opinion and take what I feel is useful, but don't follow it sheepishly. I want to work with people who understand that you have to design good interfaces, you absolutely have to document your code, that readability is at the top of your priorities. Also people who don't have a cargo cult mentality too. For instance, the same person who asked me about design patterns in a job interview, later told me that something like a List of Map of Vector of Map of Set (in Java) is very readable. Why would someone ask me about design patterns if they can't even grasp encapsulation? These kind of things are the norm. I've seen many examples. I've seen worse than that too, from very well paid senior devs, by the way. Every second that you spend working with people with such lack of common sense and clear thinking, you are effectively losing money by being terribly inefficient with your time. Yet, with all these inefficiencies, the average developer earns a high salary. So I tried working on my own then, although I don't like the idea. I prefer healthy exchange of opinions and ideas and task division. I then did a bit of online freelancing for a while but I think working in a sweatshop might be more enjoyable. Also, I studied computer engineering and you are in an environment in which your client will presume you don't have any formal education because there is no way to prove it. Again, you are undervalued. You could try building a product, yes. But, of course, luck is a big factor. I wonder if there is a way to work in something you can do well, software development, and be valued for the quality of your work and be paid accordingly, and where you and only you get fairly paid for the value you generate. I know that what I have written seems somehow unlikely but I strongly feel this way. Hopefully someone will understand me and has already figured this out. I don't think I'm alone in this kind of feeling.

    Read the article

  • Switching to a career in Machine Learning

    - by Naive Machine Learner
    My day job is plain old software development. I am also doing my Masters in CS (part time, course based). I took a course on AI and found machine learning quite fascinating but like most courses it only offered a basic intro. I intend to learn more about Machine Learning and if possible get a job in that field. When I look at job postings in this field it is clear that a Phd in Machine learning (or prior experience in the field with considerable expertise) is required for most of them. I'm looking for advice on self learning to gain experience that'll useful in industry. At least, enough experience to get my foot in. I will do the obvious ones like reading text books, papers etc. Perhaps any open source efforts that I can participate in or something I could do on my own? Apologies if I'm being vague here but I hope there are at least a few of you who done a similar switch and can advise. Thanks !

    Read the article

  • First time application where to start?

    - by Nazariy
    After many years of searches and copy pasting, I'm still looking for simple solution that can transliterate text input on the fly from one key set to another. There are quite few online services that provide this feature but it still quite annoying to go online all the time. Unfortunately there is not that many applications left which are capable of doing so, and none of them supported by this day. I decided to make my own and at same time to learn something new for my self. The idea is quite simple: application should sit in system tray and wait until input language get changed, for example to Russian. If Russian language is activated, application should start to listen for user key strokes combination and replace them based on custom dictionary for example R = ?, SH = ? etc. I should be able to bind application to any installed language (Russian, Ukrainian, Bulgarian, Belarusian etc.) and customise dictionary for any of them. So my question is: Which language should I chose for this task C++, C# or might be something hardcore like Assembler, as application should work natively with Windows XP/Vista/7 or possibly Mac. (cross platform support is good but my main target is Windows) Due to nature of application behaviour how can I tell anti-virus software that it is not a "Key Logger" and basically not a virus? Where should I start and what should I be aware of? P.S. My current programming knowledge is quite basic, PHP and JavaScript with Object Oriented approach.

    Read the article

< Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >