Search Results

Search found 9296 results on 372 pages for 'special touch'.

Page 20/372 | < Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >

  • Is there a more efficient way to do this?

    - by garethdn
    I'm hoping there is a better way to the following. I'm creating a jigsaw-type application and this is the current code i'm using: -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == img1) { [self animateFirstTouch:img1 withLocation:location]; } else if ([touch view] == img2) { [self animateFirstTouch:img2 withLocation:location]; } else if ([touch view] == img3) { [self animateFirstTouch:img3 withLocation:location]; } else if ([touch view] == img4) { [self animateFirstTouch:img4 withLocation:location]; } else if { ...... ...... } else if ([touch view] == img40) { [self animateFirstTouch:img40 withLocation:location]; return; } } I'm hoping that there is a better, more efficieny way to do this, rather than naming every image. I'm thinking something like, if touch view is equal to a UIImageView, then perform some task. The same for touchesEnded: -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == image1) { [self animateReleaseTouch:image1 withLocation:location]; } else if ([touch view] == image2) { [self animateReleaseTouch:image2 withLocation:location]; } else if ([touch view] == image3) { [self animateReleaseTouch:image3 withLocation:location]; } else if ([touch view] == image4) { [self animateReleaseTouch:image4 withLocation:location]; } else if{ ...... ...... } else if ([touch view] == image40) { [self animateReleaseTouch:image40 withLocation:location]; } return; } Any help please?

    Read the article

  • Emailing HTML from within an iPhone app is stopping at special characters

    - by user141146
    Hi, I have an iPhone app that will let users email some pre-determined text as HTML. I'm having a problem in that if the text contains special characters within the text (e.g., ampersand &, , <), the NSString variable that I use for sending the body of the email gets truncated at the special character. I'm not sure how to fix this (I tried using the method stringByAddingPercentEscapesUsingEncoding…but this hasn't fixed the problems). Thoughts on what I'm doing wrong / how to fix it? Here is sample code showing what I'm trying to do Thanks!!! - (void)send_an_email:(id)sender { NSString *subject_string = [NSString stringWithFormat:@"Summary of %@", commercial_name]; NSString *body_string = [NSString stringWithFormat:@"%@<br /><br />", [self.dl email_message]]; // email_message returns the body of text that should be shipped as html. If email_message contains special characters, the text truncates at the special character NSString *full_string = [NSString stringWithFormat:@"mailto:?to=&subject=%@&body=%@", [subject_string stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding], [body_string stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; [[UIApplication sharedApplication] openURL:[[NSURL alloc] initWithString:full_string]]; }

    Read the article

  • Replacing special characters by null

    - by madheena
    Hi, Is there any function to replace the special characters by null in informatica if we used replacestr function, i think we should specify all special characters as follows replacestr(input,'!','~','@','#','$','%','^','&','*',null) But we dont know what are teh special characters will be coming as input. can u please let me know that which function will be suitable.

    Read the article

  • SSD -- Special settings for SSD as secondary drive?

    - by Borg17of20
    Hello all, I recently purchased an Intel SSD (X25-V 40GB) and I want to add it to my PC as a secondary drive (not the boot/system drive) so I can install specific software to it. Now, do I need to do anything special to ensure long life and peak performance with this as a secondary drive? I have Windows 7 Pro. by the way. All the literature I can find covers the use of a SSD as a boot/system drive under Windows 7, but I don't want to run it like that (I have my reasons). I'm wondering if things like TRIM still work if you don't use the SSD as the boot/system drive. If TRIM and the like still works, do I have to do anything special in order to enable it for my particular setup? Thanks.

    Read the article

  • Confirm that two filesystems are identical, ignoring special files

    - by endolith
    /media/A and /media/B should be identical, but I want to confirm before deleting one. Duplicate file finders don't work, because they'll find two copies of the same file within B, for instance. I only want to confirm that every file in one is identical to the other. diff -qr /media/A/ /media/B/ seems to work, but the output is cluttered with garbage like diff: /media/A//etc/alternatives/ControlPanel: No such file or directory and File /media/A//dev/tty8 is a character special file while file /media/B//dev/tty8 is a character special file I can suppress the former with 2> /dev/null, but I don't know about the latter. rsync -avn /media/A/ /media/B/ also produces a bunch of clutter, like "skipping non-regular file". How can I compare the two trees and just make sure that all the real files exist in both and are identical?

    Read the article

  • Remapping special keys on the keyboard

    - by thedude
    Hey there. I just bought a new keyboard today, and to my suprise it doesn't include "Next/Previus track" keys, although it has other media keys. It also has useless keys like "Home" which brings up the webbrowser. Or well, it's not actually the "Home" key, it's a special key on the keyboard with a house on it - no idea what it's called. Anyway, so i'd like to remap the "House" key to "Next track". I've tried three different remapping programs now and none of them seem to be working. I think the real problem is that it's a special key, so it's not included in any keyboard remapping applications. The keyboard is a Logitech, can't seem to find the exact model though. Any tips?

    Read the article

  • Do I really need to remove special characters in a URL?

    - by anarchoi
    I have an FTP account shared with friends where we upload underground music albums and then we use the links to share the downloads in a music forum. The problem is that the album names are in french so there is a lot of special characters in the name. So the URL looks like http://www.mydomain.com/downloads/Some Band - En français avec des caractères spéciaux (2013) [7'' EP].zip For me it works perfectly and I can download the file by using this URL, but I have read everywhere that special chars are bad in URL. Is there any reason why I must remove the special characters or encode the URL? Is everyone able to access a URL with special characters or will some older browsers not be able to download the files? I really don't care about SEO or anything else. I just want the download links to work for everyone. Since the files are uploaded through FTP, I can't use PHP to remove the special characters with a regex, so I really don't know what to do.

    Read the article

  • Are there more Cocoa and Cocoa Touch videos which are worth looking at?

    - by dontWatchMyProfile
    To gain a better understanding, I think it would be a good idea to watch every cocoa video available on the net. I tend to find session videos from conferences or good podcast videos only by accident, so maybe someone has a handy list of links to great ressources. I already know all the WWDC stuff and the stuff from stanford, but a lot of universities around the world publish session videos as well in local languages. Also, there are like thousands of conferences around the world with great session videos. This list should compensate for all those who can't afford beeing at WWDC. Therefore, guys, let's create a handy list to fill the gaps for everyone! This is community wiki, so just list them all! I'll start with: English 360 Conferences (360iDev) Videos Oredev with some good iPhone dev session videos German Macoun 2009 with some interesting session videos, if you can speak German Please don't hesitate to post links to videos in other languages than English. Many of us speak more languages, so go ahead! We'll be excited!

    Read the article

  • how to create a rounded transparent rectangle by using cocoa touch ?

    - by srikanth rongali
    Hi, I need to create a rounded rectangular box in which there will be 6 buttons in iPhone application. And the rectangular box is transparent. Each button have an image and text. And they are also transparent. ( Here transparent means we can see the background image of the box. Sorry for my vocabulary.) I could not get how to start it. I thought of the following one but, By using core graphics draw the outside rounded rectangle and then draw inside rectangles like 2x3 grid. Can I make with this ? Are there any good and easy methods than this. Please give me some idea how to start over with ? Thank you.

    Read the article

  • How do I convert RGB into HSV in Cocoa Touch?

    - by Evelyn
    I want to set the background color of a label using HSV instead of RGB. How do I implement this into code? Code: //.m file #import "IBAppDelegate.h" @implementation IBAppDelegate @synthesize label; { self.label.backgroundColor = [UIColor colorWithRed:1.0f green:0.8f blue:0.0f alpha:1.0f]; }

    Read the article

  • Cocoa & Cocoa Touch. How do I create an NSData object from a plain ole pointer?

    - by dugla
    I have malloc'd a whole mess of data in an NSOperation instance. I have a pointer: data = malloc(humungous_amounts_of_god_knows_what); uint8_t* data; How do I package this up as an NSData instance and return it to the main thread? I am assuming that after conversion to an NSData instance I can simply call: free(data); Yes? Also, back on the main thread how do I retrieve the pointer? Thanks, Doug

    Read the article

  • How to enable camera feature in a sencha touch application using phonegap?

    - by Fabre
    I have developed one application in sencha touch2. I want to design a page in such a way that The page has a default image and one button below that. By clicking that button device camera should open(device mainly iPad and iPhone) and after capturing the image lets see it stored in a folder named as "capture" in your device. Then that captured image should replace that default image. I want to use Phonegap compulsorily. I have seen phone gap APIs for camera but I don't get it how to use it exactly. I am using MAC and Xcode for development.

    Read the article

  • How do I add a fullscreen view in Cocoa touch?

    - by David
    Hello :) Inside the titleView of a UINavigationBar, there is a button. Clicking it should slide in a view from the top of the screen. Where do I have to place the view so it's displayed fullscreen and not only inside the current UIViewController's contentView? Is there a function for adding fullscreen views?

    Read the article

  • When we should use NSThreads in a cocoa Touch ?

    - by srikanth rongali
    I am writing a small game by using cocos2d. It is a shooting game. Player on one side and enemy on other side. To run the both actions of player shooting and enemy shooting do we should use threads ? Or can we do without using them. At present I am not using threads. But I can manage to do both actions of player and enemy at same time. Should I use threads compulsory good performance ? Or am I doing wrong without using threads ? Please help me from this confusion. Thank you.

    Read the article

  • Proper method to detect device model (iPhone/iPod Touch)?

    - by Mark
    Is this the proper way to detect which device a user is running? NSString *currentModel = [[UIDevice currentDevice] model]; if ([currentModel isEqualToString:@"iPhone"]) { // The user is running on iPhone so allow Call, Camera, etc. } else { // The user is running on a different device (iPod / iPad / iPhone Simulator) disallow Call. }

    Read the article

  • C++ Deck and Card Class Error with bad alloc

    - by user3702164
    Just started learn to code in school. Our assignment requires us to create a card game with card,deck and hand class. I am having troubles with it now and i keep getting exception: std::bad_alloc at memory location. Here are my codes right now CardType h: #ifndef cardType_h #define cardType_h #include <string> using namespace std; class cardType{ public: void print(); int getValue() const; string getSymbol() const; string getSpecial() const; string getSuit() const; int checkSpecial(int gscore) const; cardType(); cardType(string suit,int value); private: int value; string special; string symbol; string suit; }; #endif CardType cpp: #include "cardType.h" #include <iostream> #include <string> using namespace std; void cardType::print() { cout << getSymbol() << " of " << getSuit() << ", having the value of " << getValue() << "."<< endl <<"This card's special is " << getSpecial() << endl; } int cardType::getValue() const { return value; } string cardType::getSymbol() const { return symbol; } string cardType::getSpecial() const { return special; } string cardType::getSuit() const { return suit; } cardType::cardType(){ value=0; symbol="?"; special='?'; suit='?'; } cardType::cardType(string s, int v){ suit = s; value = v; switch(v){ case 1: // Ace cards have a value of 1 and have no special type symbol="Ace"; special="None"; break; case 2: // 2 cards have a value of 2 and have no special type symbol="2"; special="None"; break; case 3: symbol="3"; // 3 cards have a value of 3 and have no special type special="None"; break; case 4: symbol="4"; // 4 cards have a value of 0 and have a special type "Reverse" which reverses the flow of the game special="Reverse"; value=0; break; case 5: symbol="5"; // 5 cards have a value of 5 and have no special type special="None"; break; case 6: symbol="6"; // 6 cards have a value of 6 and have no special type special="None"; break; case 7: symbol="7"; // 7 cards have a value of 7 and have no special type special="None"; break; case 8: symbol="8"; // 8 cards have a value of 8 and have no special type special="None"; break; case 9: symbol="9"; // 9 cards have a value of 0 and have a special type "Pass" which does not add any value to the game and lets the player skip his turn. special="Pass"; value=0; break; case 10: symbol="10"; // 10 cards have a value of 10 and have a special type "subtract" which instead of adding the 10 value to the total game it is subtracted instead. special="Subtract"; value=10; break; case 11: // Jack cards have a value of 10 and have no special type symbol="Jack"; special="None"; value=10; break; case 12: // Queens cards have a value of 10 and have no special type symbol="Queen"; special="None"; value=10; break; case 13: symbol="King"; // King cards have a value of 0 and have a special type "NinetyNine" which changes the total game score to 99 reguardless what number it was previously special="NinetyNine"; value=0; break; } } int cardType::checkSpecial(int gscore) const{ if(special=="Pass"){ return gscore; } if(special=="Reverse"){ return gscore; } if(special=="Subtract"){ return gscore - value; } if(special=="NinetyNine"){ return 99; } else{ return gscore + value; } } DeckType h: #ifndef deckType_h #define deckType_h #include "cardType.h" #include <string> using namespace std; class deckType { public: void shuffle(); cardType dealCard(); deckType(); private: cardType *deck; int current; }; #endif DeckType cpp: #include <iostream> #include "deckType.h" using namespace std; deckType::deckType() { int index = 0; int current=0; deck = new cardType[52]; string suit[] = {"Hearts","Diamonds","Clubs","Spades"}; int value[] = {1,2,3,4,5,6,7,8,9,10,11,12,13}; for ( int i = 0; i <= 3; i++ ) { for ( int j = 1; j <= 13; j++ ) { deck[index] = cardType(suit[i],value[j]); index++; } } } cardType deckType::dealCard() { return deck[current]; current++; } Main cpp : #include "deckType.h" #include <iostream> using namespace std; int main() { deckType gamedeck; cout << "1" <<endl; cardType currentCard; cout << "2" <<endl; currentCard = gamedeck.dealCard(); cout << "3" <<endl; return 0; } I keep getting bad_alloc at the currentCard = gamedeck.dealCard(); I really do not know what i have done wrong.

    Read the article

  • Enabling multitouch on an acer 5742?

    - by Ben
    I am trying to get multitouch to work on my touchpad. I am currently trying to run a script to get it to work. It is set to start on boot, saved as .run and has been made executable. here is the code: #!/bin/bash #enable multitouch sleep 10 xinput set-int-prop "SynPS/2 Synaptics TouchPad" "Two-Finger Scrolling" 8 1 xinput set-int-prop "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Scrolling" 8 1 1 xinput set-int-prop "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Pressure" 32 10 xinput set-int-prop "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Width" 32 8 xinput set-int-prop "SynPS/2 Synaptics TouchPad" "Synaptics Edge Scrolling" 8 0 0 0 xinput set-int-prop "SynPS/2 Synaptics TouchPad" "Synaptics Jumpy Cursor Threshold" 32 110 synclient TapButton2=2 exit the commands make multi touch work if I enter them in the terminal, but the script itself does not work. any suggestions?

    Read the article

  • Drag Gestures - fractional delta values

    - by Den
    I have an issue with objects moving roughly twice as far as expected when dragging them. I am comparing my application to the standard TouchGestureSample sample from MSDN. For some reason in my application gesture samples have fractional positions and deltas. Both are using same Microsoft.Xna.Framework.Input.Touch.dll, v4.0.30319. I am running both apps using standard Windows Phone Emulator. I am setting my break point immediately after this line of code in a simple Update method: GestureSample gesture = TouchPanel.ReadGesture(); Typical values in my app: Delta = {X:-13.56522 Y:4.166667} Position = {X:184.6956 Y:417.7083} Typical values in sample app: Delta = {X:7 Y:16} Position = {X:497 Y:244} Have anyone seen this issue? Does anyone have any suggestions? Thank you.

    Read the article

  • XNA Drag Gestures - fractional delta values

    - by Den
    I have an issue with objects moving roughly twice as far as expected when dragging them. I am comparing my application to the standard TouchGestureSample sample from MSDN. For some reason in my application gesture samples have fractional positions and deltas. Both are using same Microsoft.Xna.Framework.Input.Touch.dll, v4.0.30319. I am running both apps using standard Windows Phone Emulator. I am setting my break point immediately after this line of code in a simple Update method: GestureSample gesture = TouchPanel.ReadGesture(); Typical values in my app: Delta = {X:-13.56522 Y:4.166667} Position = {X:184.6956 Y:417.7083} Typical values in sample app: Delta = {X:7 Y:16} Position = {X:497 Y:244} Have anyone seen this issue? Does anyone have any suggestions? Thank you.

    Read the article

< Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >