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  • React to change on a static property

    - by Stiggler
    I'm re-writing an MXML item renderer in pure AS. A problem I can't seem to get past is how to have each item renderer react to a change on a static property on the item renderer class. In the MXML version, I have the following binding set up on the item renderer: instanceProperty={callInstanceFunction(ItemRenderer.staticProperty)} What would be the equivalent way of setting this up in AS (using BindingUtils, I assume)? UPDATE: So I thought the following wasn't working, but it appears as if Flex is suppressing errors thrown in the instanceFunction, making it appear as if the binding itself is bad. BindingUtils.bindSetter(instanceFunction, ItemRenderer, "staticProperty"); However, when instanceFunction is called, already initialized variables on the given instance are all null, which was the cause of the errors referenced above. Any ideas why this is?

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  • Using static variable in function vs passing variable from caller

    - by Patrick
    I have a function which spawns various types of threads, one of the thread types needs to be spawned every x seconds. I currently have it like this: bool isTime( Time t ) { return t >= now(); } void spawner() { while( 1 ) { Time t = now(); if( isTime( t ) )//is time is called in more than one place in the real function { launchthread() t = now() + offset; } } } but I'm thinking of changing it to: bool isTime() { static Time t = now(); if( t >= now() ) { t = now() + offset; return true; } return false; } void spawner() { if( isTime() ) launchthread(); } I think the second way is neater but I generally avoid statics in much the same way I avoid global data; anyone have any thoughts on the different styles?

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  • STL Static-Const Member Definitions

    - by javery
    How does the following work? #include <limits> int main() { const int* const foo = &std::numeric_limits<int> ::digits; } I was under the impression that in order to take an address of a static const-ant member we had to physically define it in some translation unit in order to please the linker. That said, after looking at the preprocessed code for this TU, I couldn't find an external definition for the digits member (or any other relevant members). I tested this on two compilers (VC++ 10 and g++ 4.2.4) and got identical results (i.e., it works). Does the linker auto-magically link against an object file where this stuff is defined, or am I missing something obvious here?

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  • Static DB Provider in ASP.NET MVC Causing Memory Leak

    - by user364685
    Hi, I have got an app I'm going to write in ASP.NET MVC and I want to create a DatabaseFactory object something like this:- public class DatabaseFactory { private string dbConn get { return <gets from config file>; } public IDatabaseTableObject GetDatabaseTable() { IDatabaseTableObject databaseTableObject = new SQLDatabaseObject(dbConn); return databaseTableObject; } } and this works fine, but I obviously have to instantiate the DatabaseFactory in every controller that needs it. If I made this static, so I could, in theory just call DatabaseFactory.GetDatabaseTable() it would cause a memory leak, wouldn't it?

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  • Separation of static and dynamic content in Java EE applications

    - by Dan
    We work with IBM products and we typically use IBM Http Servers (read Apache) as a reverse proxy for our application servers. For performance reasons we serve static content (.gif, .jpg, .css, .html etc.) from our http servers, to ease the burden a bit from the application server. So far, we have to distribute files to http server and configure it manually (writing custom scripts at best.) The problem is the effort needed to keep everything in synch, especially when you need to update the app. Does any Java EE product support this “out of the box”? Is there a way to have application server do this automatically, like in cluster configuration for example, where master node is in charge of distributing the application to other nodes and for keeping everything in synch.

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  • link with static library vs individual object files

    - by dododo
    For a reason i want to unpack a static lib (libx.a) into individual object files (a.o b.o c.o), and specify these object files (a.o b.o c.o) in the linker input list instead of libx.a, with other linker options remaining the same. However, i have noticed the above change has resulted in quite some difference in the output executable. Basically, (a.o b.o c.o) method will result in larger output size. So what's the difference between the two methods (libx.a and individual object files)? And is there a way to work around? The GNU binutil (for and ar ld) version i'm using is 2.16.1 Thanks.

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  • Static source code analysis with LLVM

    - by Phong
    I recently discover the LLVM (low level virtual machine) project, and from what I have heard It can be used to performed static analysis on a source code. I would like to know if it is possible to extract the different function call through function pointer (find the caller function and the callee function) in a program. I could find the kind of information in the website so it would be really helpful if you could tell me if such an library already exist in LLVM or can you point me to the good direction on how to build it myself (existing source code, reference, tutorial, example...). EDIT: With my analysis I actually want to extract caller/callee function call. In the case of a function pointer, I would like to return a set of possible callee. both caller and callee must be define in the source code (this does not include third party function in a library).

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  • Was delegates static by default?

    - by Sri Kumar
    Hello All, I was just trying to understand delegates using the following code. public class delegatesEx { public delegate int Mydelegate(int first, int second); public int add(int first, int second) { return first + second; } public int sub(int first, int second) { return first - second; } } Here is my main method Console.WriteLine("******** Delegates ************"); delegatesEx.Mydelegate myAddDelegates = new delegatesEx.Mydelegate(new delegatesEx().add); int addRes = myAddDelegates(3, 2); Console.WriteLine("Add :" + addRes); delegatesEx.Mydelegate mySubDelegates = new delegatesEx.Mydelegate(new delegatesEx().sub); int subRes = mySubDelegates(3, 2); Console.WriteLine("Sub :" + subRes); I didn't declare delegate to be static but i was able to access it using the Class name. How is it possible?

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  • c++ undefined references with static library

    - by stupid_idiot
    hi guys i'm trying to make a static library from a class but when trying to use it i always get errors with undefined references on anything. the way i proceeded was creating the object file like g++ -c myClass.cpp -o myClass.o and then packing it with ar rcs myClass.lib myClass.o there is something i'm obviously missing generaly with this.. i bet it's something with symbols.. thx for any advices, i know it's most probably something i could find out if reading some tutorial so sorry if bothering with stupid stuff again :) edit: myClass.h: class myClass{ public: myClass(); void function(); }; myClass.cpp: #include "myClass.h" myClass::myClass(){} void myClass::function(){} program using the class: #include "myClass.h" int main(){ myClass mc; mc.function(); return 0; } finally i compile it like this: g++ -o main.exe -L. -l myClass main.cpp

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  • Public static variables and Android activity life cycle management

    - by jsstp24n5
    According to the documentation the Android OS can kill the activity at the rear of the backstack. So, say for example I have an app and open the Main Activity (let's call it Activity A). In this public activity class I declare and initialize a public static variable (let's call it "foo"). In Activity A's onCreate() method I then change the value of "foo." From Activity A the user starts another activity within my app called Activity B. Variable "foo" is used in Activity B. Activity B is then paused after the user navigates to some other activities in other apps. Eventually, after a memory shortage occurs, Activity A then Activity B can be killed. After the user navigates back to my app it restarts (actually "recreates") activity B. What happens: 1) Will variable "foo" at this point have the value that was set to it when Activity A's onCreate() method ran? 2) Variable "foo" does not exist? 3) Variable "foo" exists and but is now the initialized value and not the value set in Activity A's onCreate() method?

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  • Serve static symbolic links with nginx

    - by mirceapasoi
    I'm using nginx to serve some static files that are actually symbolic links. When I do this the Last-Modified headers sent by nginx use the timestamp of the target file, not of the link itself. So, if I now have link C pointing to A, and I change it to point it to B (A and B have the same timestamp) I still see the content of A in the browser. I don't know if it's from the browser cache (because it has the same Last-Modified header) or from nginx. Any idea on how to fix this?

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  • static images aren't caching with php-generated page

    - by scootklein
    Our website was just converted to being generated by mod_rewrite and php scripts. Images aren't caching in browsers when they seemingly should be. All images follow format: <img src="/images/header.png" /> I must avoid the script completely caching because the PHP parser needs to handle each page dynamically on each request; however, the download overhead of the large images is cumbersome on every single page load. I would ideally provide headers for "Cache-Control: no-cache, must-revalidate" and "Expires: some_date_in_the_past" to force revalidation of the PHP script. Why isn't the browser caching static images with consistent href values across all pages?

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  • Xcode debugger showing assembler for nested classes in a static library

    - by Massif
    I have a project A which creates a static library. I have a project B which uses this library. When I am debugging project B, certain functions within project A will display assembler when stepped into or when a breakpoint set inside them is hit. In the debug navigator, the line containing the function is grey instead of black. The strange part is that other functions in the same source file have no problems displaying. The thing that all these functions seem to have in common is that they belong to nested classes. However, I'm not totally convinced that this is the issue since functions from other nested classes display correctly. Does anyone know the cause of this?

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  • Static constructor can run after the non-static constructor. Is this a compiler bug?

    - by Joe H
    The output from the following program is: Non-Static Static Non-Static Is this a compiler bug? I expected: Static Non-Static Non-Static because I thought the static constructor was ALWAYS called before the non-static constructor. I tested this with Visual Studio 2010 using both .net 3.5 and .net 4.0. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace StaticConstructorBug { class Program { static void Main(string[] args) { var mc = new MyClass(); Console.ReadKey(); } } public class MyClass { public MyClass() { Console.WriteLine("Non-static"); } static MyClass() { Console.WriteLine("Static"); } public static MyClass aVar = new MyClass(); } }

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  • Static methods requiring var

    - by Charlie Pigarelli
    Ok, i'm stuck on this, why don't i get what i need? class config { private $config; # Load configurations public function __construct() { loadConfig('site'); // load a file with $cf in it loadConfig('database'); // load another file with $cf in it $this->config = $cf; // $cf is an array unset($cf); } # Get a configuration public static function get($tag, $name) { return $this->config[$tag][$name]; } } I'm getting this: Fatal error: Using $this when not in object context in [this file] on line 22 [return $this->config[$tag][$name];] And i need to call the method in this way: config::get()...

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  • iPhone SDK linking errors with static library

    - by Nico
    Hello all! I've built my own static library with components to be reused in my project, and recently had the need to update a bunch of classes. Specifically, some methods' signatures were changed due to the fact that some classes changed names. What happens now is that the library compiles fine on its own, but, when added to an app project, the project fails to link: Ld build/Sucursales.build/Debug-iphoneos/Sucursales.build/Objects-normal/armv6/Sucursales normal armv6 cd /Users/nameghino/src/Sucursales setenv IPHONEOS_DEPLOYMENT_TARGET 3.1 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.2.sdk -L/Users/nameghino/src/Sucursales/build/Debug-iphoneos -L/Users/nameghino/src/Sucursales/../../Library/MyLibraries/MSSharedLibrary-1.0.0 -F/Users/nameghino/src/Sucursales/build/Debug-iphoneos -filelist /Users/nameghino/src/Sucursales/build/Sucursales.build/Debug-iphoneos/Sucursales.build/Objects-normal/armv6/Sucursales.LinkFileList -dead_strip -lxml2 -ObjC -all_load -miphoneos-version-min=3.1 -framework Foundation -framework UIKit -framework CoreGraphics -lsqlite3.0 -framework CoreLocation -framework MapKit -lxml2 /Users/nameghino/src/MSSharedComponents/Frameworks/MSSharedLibrary/build/Debug-iphoneos/libMSSharedLibrary.a -o /Users/nameghino/src/Sucursales/build/Sucursales.build/Debug-iphoneos/Sucursales.build/Objects-normal/armv6/Sucursales Undefined symbols: "_OBJC_CLASS_$_DataCatalogService_GetSingleRow", referenced from: objc-class-ref-to-DataCatalogService_GetSingleRow in libMSSharedLibrary.a(MSDataCatalogSpecification.o) **"_OBJC_CLASS_$_DataCatalogService_ArrayOfString", referenced from: objc-class-ref-to-DataCatalogService_ArrayOfString in libMSSharedLibrary.a(MSDataCatalogSpecification.o) "_OBJC_CLASS_$_DataCatalogService_GetSingleRowResponse", referenced from: objc-class-ref-to-DataCatalogService_GetSingleRowResponse in libMSSharedLibrary.a(MSSingleRowResultsParser.o) "_OBJC_CLASS_$_DataCatalogService_GetMultiRowResponse", referenced from: objc-class-ref-to-DataCatalogService_GetMultiRowResponse in libMSSharedLibrary.a(MSMultiRowResultsParser.o) "_OBJC_CLASS_$_DataCatalogService_GetMultiRow", referenced from: objc-class-ref-to-DataCatalogService_GetMultiRow in libMSSharedLibrary.a(MSDataCatalogSpecification.o) "_OBJC_CLASS_$_DataCatalogService_HelloWorldResponse", referenced from: objc-class-ref-to-DataCatalogService_HelloWorldResponse in libMSSharedLibrary.a(DataCatalogService.o) ld: symbol(s) not found collect2: ld returned 1 exit status** The curious thing is that after a lot of project cleanups (both in the app and the lib projects), I still get the same issue. Even after starting a new project, the problem is still there. I've also taken care to restart Xcode between a clean and a build a couple of times, but no good. Any ideas on where to look? Thanks in advance Nico

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  • Static libpng link with visual studio 2010

    - by Sanctus2099
    Hey guys. I'm trying to add PNG support to my application and thus I want to include libpng. I know it needs zlib and thus I downloaded that as well. I went into the png folder/projects/vstudio and I opened the solution. I compiled it and it went just fine. I added some headers from it into my application and I copied the lib files. My program is a dll written in c++ which is later used from C#. When I run it in C# it complains about not finding my dll (tough if I remove the png part it works fine). I've had this problem before and it usually means a dll dependency is wrong. Now... libpng compiled both some .lib files and some .dll files. The dll files are bigger. My only guess is that it needs the dll files as well but I've seen that people can link to libpng without a dll. So my questions is: How can I compile libpng(and zlib for that instance) into just static libraries and how can I include those in my projects? I've searched around the internet and I couldn't find anything useful.

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  • Simulating aspects of static-typing in a duck-typed language

    - by Mike
    In my current job I'm building a suite of Perl scripts that depend heavily on objects. (using Perl's bless() on a Hash to get as close to OO as possible) Now, for lack of a better way of putting this, most programmers at my company aren't very smart. Worse, they don't like reading documentation and seem to have a problem understanding other people's code. Cowboy coding is the game here. Whenever they encounter a problem and try to fix it, they come up with a horrendous solution that actually solves nothing and usually makes it worse. This results in me, frankly, not trusting them with code written in duck typed language. As an example, I see too many problems with them not getting an explicit error for misusing objects. For instance, if type A has member foo, and they do something like, instance->goo, they aren't going to see the problem immediately. It will return a null/undefined value, and they will probably waste an hour finding the cause. Then end up changing something else because they didn't properly identify the original problem. So I'm brainstorming for a way to keep my scripting language (its rapid development is an advantage) but give an explicit error message when an an object isn't used properly. I realize that since there isn't a compile stage or static typing, the error will have to be at run time. I'm fine with this, so long as the user gets a very explicit notice saying "this object doesn't have X" As part of my solution, I don't want it to be required that they check if a method/variable exists before trying to use it. Even though my work is in Perl, I think this can be language agnostic.

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  • Assigning static final int in a JUnit (4.8.1) test suite

    - by Dr. Monkey
    I have a JUnit test class in which I have several static final ints that can be redefined at the top of the tester code to allow some variation in the test values. I have logic in my @BeforeClass method to ensure that the developer has entered values that won't break my tests. I would like to improve variation further by allowing these ints to be set to (sensible) random values in the @BeforeClass method if the developer sets a boolean useRandomValues = true;. I could simply remove the final keyword to allow the random values to overwrite the initialisation values, but I have final there to ensure that these values are not inadvertently changed, as some tests rely on the consistency of these values. Can I use a constructor in a JUnit test class? Eclipse starts putting red underlines everywhere if I try to make my @BeforeClass into a constructor for the test class, and making a separate constructor doesn't seem to allow assignment to these variables (even if I leave them unassigned at their declaration); Is there another way to ensure that any attempt to change these variables after the @BeforeClass method will result in a compile-time error? Can I make something final after it has been initialised?

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  • iPhone static library Clang/LLVM error: non_lazy_symbol_pointers

    - by Bekenn
    After several hours of experimentation, I've managed to reduce the problem to the following example (C++): extern "C" void foo(); struct test { ~test() { } }; void doTest() { test t; // 1 foo(); // 2 } This is being compiled for iOS devices in XCode 4.2, using the provided Clang compiler (Apple LLVM compiler 3.0) and the iOS 5.0 SDK. The project is configured as a Cocoa Touch Static Library, and "Enable Linking With Shared Libraries" is set to No because I'm building an AIR native extension. The function foo is defined in another external library. (In my actual project, this would be any of the C API functions defined by Adobe for use in AIR native extensions.) When attempting to compile this code, I get back the error: FATAL:incompatible feature used: section type non_lazy_symbol_pointers (must specify "-dynamic" to be used) clang: error: assembler command failed with exit code 1 (use -v to see invocation) The error goes away if I comment out either of the lines marked 1 or 2 above, or if I change the build setting "Enable Linking With Shared Libraries" to Yes. (However, if I change the build setting, then I get multiple ld warning: unexpected srelocation type 9 warnings when linking the library into the final project, and the application crashes when running on the device.) The build error also goes away if I remove the destructor from test. So: Is this a bug in Clang? Am I missing some all-important and undocumented build setting? The interaction between an externally-provided function and a struct with a destructor is very peculiar, to say the least.

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  • Managing Instances in Python

    - by BeensTheGreat
    Hello, I am new to Python and this is my first time asking a stackOverflow question, but a long time reader. I am working on a simple card based game but am having trouble managing instances of my Hand class. If you look below you can see that the hand class is a simple container for cards(which are just int values) and each Player class contains a hand class. However, whenever I create multiple instances of my Player class they all seem to manipulate a single instance of the Hand class. From my experience in C and Java it seems that I am somehow making my Hand class static. If anyone could help with this problem I would appreciate it greatly. Thank you, Thad To clarify: An example of this situation would be p = player.Player() p1 = player.Player() p.recieveCard(15) p1.recieveCard(21) p.viewHand() which would result in: [15,21] even though only one card was added to p Hand class: class Hand: index = 0 cards = [] #Collections of cards #Constructor def __init__(self): self.index self.cards def addCard(self, card): """Adds a card to current hand""" self.cards.append(card) return card def discardCard(self, card): """Discards a card from current hand""" self.cards.remove(card) return card def viewCards(self): """Returns a collection of cards""" return self.cards def fold(self): """Folds the current hand""" temp = self.cards self.cards = [] return temp Player Class import hand class Player: name = "" position = 0 chips = 0 dealer = 0 pHand = [] def __init__ (self, nm, pos, buyIn, deal): self.name = nm self.position = pos self.chips = buyIn self.dealer = deal self.pHand = hand.Hand() return def recieveCard(self, card): """Recieve card from the dealer""" self.pHand.addCard(card) return card def discardCard(self, card): """Throw away a card""" self.pHand.discardCard(card) return card def viewHand(self): """View the players hand""" return self.pHand.viewCards() def getChips(self): """Get the number of chips the player currently holds""" return self.chips def setChips(self, chip): """Sets the number of chips the player holds""" self.chips = chip return def makeDealer(self): """Makes this player the dealer""" self.dealer = 1 return def notDealer(self): """Makes this player not the dealer""" self.dealer = 0 return def isDealer(self): """Returns flag wether this player is the dealer""" return self.dealer def getPosition(self): """Returns position of the player""" return self.position def getName(self): """Returns name of the player""" return self.name

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  • Getting the name of a child class in the parent class (static context)

    - by Benoit Myard
    Hi everybody, I'm building an ORM library with reuse and simplicity in mind; everything goes fine except that I got stuck by a stupid inheritance limitation. Please consider the code below: class BaseModel { /* * Return an instance of a Model from the database. */ static public function get (/* varargs */) { // 1. Notice we want an instance of User $class = get_class(parent); // value: bool(false) $class = get_class(self); // value: bool(false) $class = get_class(); // value: string(9) "BaseModel" $class = __CLASS__; // value: string(9) "BaseModel" // 2. Query the database with id $row = get_row_from_db_as_array(func_get_args()); // 3. Return the filled instance $obj = new $class(); $obj->data = $row; return $obj; } } class User extends BaseModel { protected $table = 'users'; protected $fields = array('id', 'name'); protected $primary_keys = array('id'); } class Section extends BaseModel { // [...] } $my_user = User::get(3); $my_user->name = 'Jean'; $other_user = User::get(24); $other_user->name = 'Paul'; $my_user->save(); $other_user->save(); $my_section = Section::get('apropos'); $my_section->delete(); Obviously, this is not the behavior I was expecting (although the actual behavior also makes sense).. So my question is if you guys know of a mean to get, in the parent class, the name of child class.

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  • How can I get a static URL to a map image using the Google Static Maps API?

    - by Argote
    === BACKGROUND === Hello, so I've published a Web-App (still in "Beta") which uses the Flickr API to get information for the photos of a particular Flickr user and generates IPB code to post any of his/her images. While Flickr now gives you the IPB code to show the image and link back to the photo site directly on its site, my App also has the option of embeding the title, description, select EXIF data, location information, etc. into the post for the IPB forum. === PROBLEM === I've most recently added the option to integrate a Google Maps image of the photo's geolocation data into the post by using the Google Static Maps API. The problem is that the image URL I have is in the following form (including IPB [IMG] tags): [IMG]http://maps.google.com/maps/api/staticmap?zoom=16&size=600x600&maptype=hybrid&markers=19.387687,-99.251732&sensor=false[/IMG] Which shows this example image (In practice the image size is user selectable): However, some IPB forums seem to not support dyamic image URLs which gives me a broken image, I'd like to replace the [IMG]http://maps.google.com/maps/api/staticmap?zoom=16&size=600x600&maptype=hybrid&markers=19.387687,-99.251732&sensor=false[/IMG] with something like [IMG]http://maps.google.com/maps/api/staticmap/map0000001.png[/IMG] which should be supported by all IPB forums. Thanks in advance for your help. In case you're interested, the most recent "released" version of my Web-App can be found here: http://flickr.argote.mx/ (The changes I mention here are still on local development server).

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  • NPE annotation scenarios and static-analysis tools for Java

    - by alex2k8
    Here is a number of code snippets that can throw NullPointerException. 01: public void m1(@Nullable String text) { System.out.print(text.toLowerCase()); // <-- expect to be reported. } 02: private boolean _closed = false; public void m1(@Nullable String text) { if(_closed) return; System.out.print(text.toLowerCase()); // <-- expect to be reported. } 03: public void m1(@NotNull String text) { System.out.print(text.toLowerCase()); } public @Nullable String getText() { return "Some text"; } public void m2() { m1(getText()); // <-- expect to be reported. } Different people have access to different static-analysis tools. It would be nice to collect information, what tools are able to detect and report the issues, and what are failing. Also, if you have your own scenarious, please, publish them. Here my results FindBugs (1.3.9): 01: Parameter must be nonnull but is marked as nullable 02: NOT reported 03: NOT reported IntelliJ IDE 9.0.2 (Community edition): 01: Method invocation text.toLowerCase() may produce java.lang.NullPointerException 02: Method invocation text.toLowerCase() may produce java.lang.NullPointerException 03: Argument getText() might be null

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  • Django choking oddly on some static media

    - by Edan Maor
    My situation: I'm serving static media via Django on my dev machine. On some files that I try and load, I get back this error: Traceback: File "c:\Program Files\Python26\Lib\site-packages\django\core\handlers\base.py" in get_response 92. response = callback(request, *callback_args, **callback_kwargs) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\views.py" in userpage 71. so_user = site.user(userid) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in user 476. u, = self.users((nid,), **kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in users 481. return self._get(User, ids, 'users', kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _get 471. return self.build(root, typ, coll, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in build 448. json = self._request(url, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _request 422. dump = json.load(data) File "c:\Program Files\Python26\lib\json\__init__.py" in load 264. return loads(fp.read(), Exception Type: AttributeError at /userpage/362498 Exception Value: 'str' object has no attribute 'read' I've traced it to specific files which don't work (by going to their specific urls). Here's the odd part: changing the filename of the files makes them suddenly work. For example, I had a file called 'post.jpg', which gave this error. I renamed it to 'pos.jpg' and it worked. Back to 'post.jpg' and it gives the same error.

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