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  • Complete Guide/Tutorials on LWJGL?

    - by user43353
    Dont get me wrong, I finished these tutorials on http://lwjgl.org/wiki/index.php?title=Main_Page. I finished The Basics section, OpenGL 3.2 and newer section, and I looked at the Example Code section. They were great tutorials, and I have looked at the external tutorials as well. I don't know where to go from here, and OpenGL is not my strong point. Some one suggested Learning Modern 3D Graphics Programming, and I didnt learn much. I looked at the port to LWJGL, but the book was on C and I couldn't really understand what the OpenGL meant. I am trying to learn 2D gaming, not 3D. Maybe later. Is there any tutorials that aren't C/C++ heavy and teach you 2D OpenGL?

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  • Guide to particulars in customizing Ubuntu Installer

    - by Oxwivi
    I've tried reading through guides for preseeding and customization, but I did not understand how and where to modify which options. I can only comfortably learn through practical examples, for which I ask this question. I am looking into preseeding and customizing solution to just do a few specific tasks: Completely rewrite the packages installed by default, much like minimal installs and with the --no-install-recommends flag of apt-get. Add a few proprietary applications to the default install list Automatically install and mount proprietary drivers on install and live session Edit the default configuration files for applications installed by default Specify partitions along with permission Modify the package pool in the installer media (CD/DVD/USB), preferably using command line tools similar to apt-get and aptitude. Can anyone please tell me how to configure preseed option to only do the above? NB I do not understand the GPG part after adding/removing packages in the pool. PS The third point is of particular importance.

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  • Fanboys: A Field Guide

    <b>PC World:</b> "We&#8217;ve identified eight species of &#8220;fanboys&#8221;--people who revere one tech platform above all others. Here&#8217;s what makes them tick."

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  • The Smart Buyer';s Guide to Printer Inks

    For quality printing, you need quality printer inks but how do you get them without breaking the bank? The good news is that there are ways to buy quality printer ink cartridges at affordable prices.... [Author: Kathryn Dawson - Computers and Internet - May 21, 2010]

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  • The Ultimate Nexus 7 Troubleshooting Guide: 6 Potential Problems and How to Fix Them

    - by Chris Hoffman
    Have you had any issues with your Nexus 7? We’ve run into quite a few problems and fixed them all – from bad performance and touch-screen responsiveness issues to tablets that won’t power on and separating screens. Some of these problems may not be common – or may be fixed with newer hardware or software updates — but they’re all problems we’ve run into. We’ve collected the solutions here so you don’t have to dig through forum posts. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Virtual PC Guide

    <b>Datamation:</b> "A virtual PC, or a PC with desktop virtualization software, is an end-user implementation of virtual computing where a desktop application (rather than a server) is used to emulate a PC."

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  • Online architecture guide

    - by hunterman
    I am a newbie in gamedev, and I don't know about programmer's problems that can appear during development. So can you advice me some best practice for starting build new online multi-player game backend? I just saw reddraft server, and I think Spring library can also do some of its features. What is big difference? Do I need learn more spring or I have to use servers like reddraft or write these tools myself? I know that I need to learn hard and many - and the question is - what I should to learn now at the beginning? Thanks.

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  • Everyone's Guide to Building a Website the Proper Way

    What do I mean when I talk about building a website "the proper way"? I'm not going to talk about any one technology in any depth, but what I am going to talk about is how to understand what you require from a website in order to help you make website creation decisions. Understanding what your requirements will be as time goes by is really important now because the decisions you make will stick around in the form of consequences.

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  • Beginners Guide to Getting Your Website or Blog Higher in the Search Engine Rankings

    As I have said before in some of my previous articles it can be a little daunting a task to get your blog/website noticed in the large ocean of the internet but one way to get it noticed is to make people see it when they search for it in a search engine. While this is not the only way for people to see your website it is one of the most common ways in which people look for information online.

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  • Guide to installing a fully encrypted file system?

    - by Michael Stum
    I have a little Netbook on which I want to install Ubuntu 10.10 (32-Bit) on. However, since it is a portable PC I want to completely encrypt the file system (in case of theft). Currently it runs Windows 7 Starter and I use TrueCrypt which installs a custom boot loader that asks for the password. I remember from the past that Linux can do that as well by putting /boot on it's own, unencrypted partition. Since it's been ages since I last worked with file system encryption (I remember setting up LVM and a custom patched grub to ask for the password) I wonder how that would work nowadays and if there is a step-by-step how-to for it?

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  • Step by step guide to partition an external HDD in two file formats

    - by Mysterio
    I just purchased an external HDD (1TB) which I want to partition with two different file formats - NTFS and FAT32 (this partition is for my PS3 backups). At the moment it's a giant 943mb NTFS partition and at the end of the operation I want it to be like: 643 MB NTFS partition (as my main partition) 300 MB FAT32 partition (to house my PS3 backups) Please can someone help me out? Thanks in advance.

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  • Non-x86 Blade Server Buyer's Guide

    When it comes to blade servers, x86 is the most frequent architecture of choice. Bladed or not, however, x86 servers are not the perfect tool for every task. Non-x86 blade server options, while limited, fill many of the gaps that their x86 siblings leave.

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  • Non-x86 Blade Server Buyer's Guide

    When it comes to blade servers, x86 is the most frequent architecture of choice. Bladed or not, however, x86 servers are not the perfect tool for every task. Non-x86 blade server options, while limited, fill many of the gaps that their x86 siblings leave.

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  • RTS style fog of war woes

    - by Fricken Hamster
    So I'm trying to make a rts style line of sight fog of war style engine for my grid based game. Currently I am getting a set of vertices by raycasting in 360 degree. Then I use that list of vertices to do a graphics style polygon scanline fill to get a list of all points within the polygon. The I compare the new list of seen tiles and compare that with the old one and increment or decrement the world vision array as needed. The polygon scanline function is giving me trouble. I'm mostly following this http://www.cs.uic.edu/~jbell/CourseNotes/ComputerGraphics/PolygonFilling.html So far this is my code without cleaning anything up var edgeMinX:Vector.<int> = new Vector.<int>; var edgeMinY:Vector.<int> = new Vector.<int>; var edgeMaxY:Vector.<int> = new Vector.<int>; var edgeInvSlope:Vector.<Number> = new Vector.<Number>; var ilen:int = outvert.length; var miny:int = -1; var maxy:int = -1; for (i = 0; i < ilen; i++) { var curpoint:Point = outvert[i]; if (i == ilen -1) { var nextpoint:Point = outvert[0]; } else { nextpoint = outvert[i + 1]; } if (nextpoint.y == curpoint.y) { continue; } if (curpoint.y < nextpoint.y) { var curslope:Number = ((nextpoint.y - curpoint.y) / (nextpoint.x - curpoint.x)); edgeMinY.push(curpoint.y); edgeMinX.push(curpoint.x); edgeMaxY.push(nextpoint.y); edgeInvSlope.push(1 / curslope); if (curpoint.y < miny || miny == -1) { miny = curpoint.y; } if (nextpoint.y > maxy) { maxy = nextpoint.y; } } else { curslope = ((curpoint.y - nextpoint.y) / (curpoint.x - nextpoint.x)); edgeMinY.push(nextpoint.y); edgeMinX.push(nextpoint.x); edgeMaxY.push(curpoint.y); edgeInvSlope.push(1 / curslope); if (nextpoint.y < miny || miny == -1) { miny = curpoint.y; } if (curpoint.y > maxy) { maxy = nextpoint.y; } } } var activeMaxY:Vector.<int> = new Vector.<int>; var activeCurX:Vector.<Number> = new Vector.<Number>; var activeInvSlope:Vector.<Number> = new Vector.<Number>; for (var scanline:int = miny; scanline < maxy + 1; scanline++) { ilen = edgeMinY.length; for (i = 0; i < ilen; i++) { if (edgeMinY[i] == scanline) { activeMaxY.push(edgeMaxY[i]); activeCurX.push(edgeMinX[i]); activeInvSlope.push(edgeInvSlope[i]); //trace("added(" + edgeMinX[i]); edgeMaxY.splice(i, 1); edgeMinX.splice(i, 1); edgeMinY.splice(i, 1); edgeInvSlope.splice(i, 1); i--; ilen--; } } ilen = activeCurX.length; for (i = 0; i < ilen - 1; i++) { for (var j:int = i; j < ilen - 1; j++) { if (activeCurX[j] > activeCurX[j + 1]) { var tempint:int = activeMaxY[j]; activeMaxY[j] = activeMaxY[j + 1]; activeMaxY[j + 1] = tempint; var tempnum:Number = activeCurX[j]; activeCurX[j] = activeCurX[j + 1]; activeCurX[j + 1] = tempnum; tempnum = activeInvSlope[j]; activeInvSlope[j] = activeInvSlope[j + 1]; activeInvSlope[j + 1] = tempnum; } } } var prevx:int = -1; var jlen:int = activeCurX.length; for (j = 0; j < jlen; j++) { if (prevx == -1) { prevx = activeCurX[j]; } else { for (var k:int = prevx; k < activeCurX[j]; k++) { graphics.lineStyle(2, 0x124132); graphics.drawCircle(k * 20 + 10, scanline * 20 + 10, 5); if (k == prevx || k > activeCurX[j] - 1) { graphics.lineStyle(3, 0x004132); graphics.drawCircle(k * 20 + 10, scanline * 20 + 10, 2); } prevx = -1; //tileLightList.push(k, scanline); } } } ilen = activeCurX.length; for (i = 0; i < ilen; i++) { if (activeMaxY[i] == scanline + 1) { activeCurX.splice(i, 1); activeMaxY.splice(i, 1); activeInvSlope.splice(i, 1); i--; ilen--; } else { activeCurX[i] += activeInvSlope[i]; } } } It works in some cases but some of the x intersections are skipped, primarily when there are more than 2 x intersections in one scanline I think. Is there a way to fix this, or a better way to do what I described? Thanks

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  • Google Maps Developers Live: Mapping with Style

    Google Maps Developers Live: Mapping with Style Compelling and informative map visualizations require simple, yet useful, maps... and some beautiful data. For this episode of Google Maps Developers Live, Paul Saxman discusses how he designed a few of his favorite map styles, and shares a few of his tools and techniques for designing maps for visualizations. From: GoogleDevelopers Views: 0 0 ratings Time: 30:00 More in Education

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  • Epidemic 3.1 installation guide

    <b>LinuxBSDOS:</b> "Epidemic is a desktop-oriented, KDE, Debian-based (GNU/Linux) distribution developed in Brazil. Epidemic 3.1, the latest edition, features a number of custom tools and improvements."

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  • A Beginner's Quick Guide to How SEO Works

    SEO is among the best ways that you can have traffic directed and redirected to your website. The number of SEO tips and tricks out there are staggering and can take you a very long time if you as a novice begin to perform SEO based on what you read over manuals and blogs online.

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