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  • How do web-developers do web-design when freelancing?

    - by Gerald Blizz
    So I got my first job recently as junior web-developer. My company creates small/medium sites for wide variety of customers: autobusiness companies, weddign agencies, some sauna websites, etcetc, hope you get my point. They don't do big serious stuff like bank systems or really big systems, it's mostly small/medium-sized websites for startups/medium sized business. My main skills are PHP/MySQL, I also know HTML and a bit of CSS/JS/AJAX. I know that good web-developer must know some backend language (like PHP/Ruby/Python) AND HTML+CSS+JS+AJAX+JQuery combo. However, I was always wondering. In my company we have web-designer. In other serious organisations I often see the same stuff: web-developers who create business-logic and web-designers, who create design. As far as I know, after designers paint design of website they give it to developers either in PSD or sliced way, and developers put it together with logic, but design is NOT created by developers. Such separation seems very good for full-time job, but I am concerned with question how do freelance web-developers do websites? Do most of them just pay freelance designers to create design for them? Or do some people do both? Reason why I ask - I plan to start some freelancing in my free time after I get good at web-development. But I don't want to create websites with great business-logic but poor design. Neither I want to let someone else create a design for me. I like web-development very much and I am doing quite good, I like design aswell, even though I am a bit lost how to study it and get better at it. But I am scared that going in both directions won't let me become expert, it seems like two totally different jobs and getting really good in both seems very hard. But I really want to do both. What should I do? Thank you!

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  • tdd is about design not verification what does it concretely mean?

    - by sigo
    I've been wondering about this. What do we exactly mean by design and verification. Should I just apply tdd to make sure my code is SOLID and not check is correct external behaviour ? Should I use Bdd for the correct behaviour part ? Where I get confused also is regarding TDD code katas, to me they looked like more about verification than design... shouldn't they be called bdd katas instead of tdd katas? I reckon that for example uncle bob bowling kata leads in the end to a simple and nice internal design but I felt that most of the process was more around vérification than design. Design seemed to be a side effect of testing incrementally the external behaviour. I didnt feel so much that we were focusing most of our efforts on design but more on vérification. While normally we are told the contrary, that in TDD, verification is a side effect, design is the main purpose. So my question is what should i focus exactly on when i do tdd: SOLID, external Api usability, what else...? And how can I do that without being focused on verification ? What do you guys focus your energy on when you are practicing TDD ?

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  • "TDD is about design, not verification"; concretely, what does that mean?

    - by sigo
    I've been wondering about this. What do we exactly mean by design and verification. Should I just apply TDD to make sure my code is SOLID and not check if it's external behaviour is correct? Should I use BDD for verifying the behaviour is correct? Where I get confused also is regarding TDD code Katas, to me they looked like more about verification than design; shouldn't they be called BDD Katas instead of TDD Katas? I reckon that for example the Uncle Bob bowling Kata leads in the end to a simple and nice internal design but I felt that most of the process was centred more around verification than design. Design seemed to be a side effect of testing the external behaviour incrementally. I didn't feel so much that we were focusing most of our efforts on design but more on verification. While normally we are told the contrary, that in TDD, verification is a side effect, design is the main purpose. So my question is what should I focus on exactly, when I do TDD: SOLID, external API usability, or something else? And how can I do that without being focused on verification? What do you guys focus your energy on when you are practising TDD?

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  • Associating an Object with other Objects and Properties of those Objects

    - by alzoid
    I am looking for some help with designing some functionality in my application. I already have something similar designed but this problem is a little different. Background: In my application we have different Modules. Data in each module can be associated to other modules. Each Module is represented by an Object in our application. Module 1 can be associated with Module 2 and Module 3. Currently I use a factory to provide the proper DAO for getting and saving this data. It looks something like this: class Module1Factory { public static Module1BridgeDAO createModule1BridgeDAO(int moduleid) { switch (moduleId) { case Module.Module2Id: return new Module1_Module2DAO(); case Module.Module3Id: return new Module1_Module3DAO(); default: return null; } } } Module1_Module2 and Module1_Module3 implement the same BridgeModule interface. In the database I have a Table for every module (Module1, Module2, Module3). I also have a bridge table for each module (they are many to many) Module1_Module2, Module1_Module3 etc. The DAO basically handles all code needed to manage the association and retrieve its own instance data for the calling module. Now when we add new modules that associate with Module1 we simply implement the ModuleBridge interface and provide the common functionality. New Development We are adding a new module that will have the ability to be associated with other Modules as well as specific properties of that module. The module is basically providing the user the ability to add their custom forms to our other modules. That way they can collect additional information along with what we provide. I want to start associating my Form module with other modules and their properties. Ie if Module1 has a property Category, I want to associate an instance From data with that property. There are many Forms. If a users creates an instance of Module2, they may always want to also have certain form(s) attached to that Module2 instance. If they create an instance of Module2 and select Category 1, then I may want additional Form(s) created. I prototyped something like this: Form FormLayout (contains the labels and gui controls) FormModule (associates a form with all instances of a module) Form Instance (create an instance of a form to be filled out) As I thought about it I was thinking about making a new FormModule table/class/dao for each Module and Property that I add. So I might have: FormModule1 FormModule1Property1 FormModule1Property2 FormModule1Property3 FormModule1Property4 FormModule2 FormModule3 FormModule3Property1 Then as I did previously, I would use a factory to get the proper DAO for dealing with all of these. I would hand it an array of ids representing different modules and properties and it would return all of the DAOs that I need to call getForms(). Which in turn would return all of the forms for that particular bridge. Some points This will be for a new module so I dont need to expand on the factory code I provided. I just wanted to show an example of what I have done in the past. The new module can be associated with: Other Modules (ie globally for any instance of that module data), Other module properties (ie only if the Module instance has a certian value in one of its properties) I want to make it easy for developers to add associations with other modules and properties easily Can any one suggest any design patterns or strategy's for achieving this? If anything is unclear please let me know. Thank you, Al

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  • Generate MERGE statements from a table

    - by Bill Graziano
    We have a requirement to build a test environment where certain tables get reset from production every night.  These are mainly lookup tables.  I played around with all kinds of fancy solutions and finally settled on a series of MERGE statements.  And being lazy I didn’t want to write them myself.  The stored procedure below will generate a MERGE statement for the table you pass it.  If you have identity values it populates those properly.  You need to have primary keys on the table for the joins to be generated properly.  The only thing hard coded is the source database.  You’ll need to update that for your environment.  We actually used a linked server in our situation. CREATE PROC dba_GenerateMergeStatement (@table NVARCHAR(128) )ASset nocount on; declare @return int;PRINT '-- ' + @table + ' -------------------------------------------------------------'--PRINT 'SET NOCOUNT ON;--'-- Set the identity insert on for tables with identitiesselect @return = objectproperty(object_id(@table), 'TableHasIdentity')if @return = 1 PRINT 'SET IDENTITY_INSERT [dbo].[' + @table + '] ON; 'declare @sql varchar(max) = ''declare @list varchar(max) = '';SELECT @list = @list + [name] +', 'from sys.columnswhere object_id = object_id(@table)SELECT @list = @list + [name] +', 'from sys.columnswhere object_id = object_id(@table)SELECT @list = @list + 's.' + [name] +', 'from sys.columnswhere object_id = object_id(@table)-- --------------------------------------------------------------------------------PRINT 'MERGE [dbo].[' + @table + '] AS t'PRINT 'USING (SELECT * FROM [source_database].[dbo].[' + @table + ']) as s'-- Get the join columns ----------------------------------------------------------SET @list = ''select @list = @list + 't.[' + c.COLUMN_NAME + '] = s.[' + c.COLUMN_NAME + '] AND 'from INFORMATION_SCHEMA.TABLE_CONSTRAINTS pk , INFORMATION_SCHEMA.KEY_COLUMN_USAGE cwhere pk.TABLE_NAME = @tableand CONSTRAINT_TYPE = 'PRIMARY KEY'and c.TABLE_NAME = pk.TABLE_NAMEand c.CONSTRAINT_NAME = pk.CONSTRAINT_NAMESELECT @list = LEFT(@list, LEN(@list) -3)PRINT 'ON ( ' + @list + ')'-- WHEN MATCHED ------------------------------------------------------------------PRINT 'WHEN MATCHED THEN UPDATE SET'SELECT @list = '';SELECT @list = @list + ' [' + [name] + '] = s.[' + [name] +'],'from sys.columnswhere object_id = object_id(@table)-- don't update primary keysand [name] NOT IN (SELECT [column_name] from INFORMATION_SCHEMA.TABLE_CONSTRAINTS pk , INFORMATION_SCHEMA.KEY_COLUMN_USAGE c where pk.TABLE_NAME = @table and CONSTRAINT_TYPE = 'PRIMARY KEY' and c.TABLE_NAME = pk.TABLE_NAME and c.CONSTRAINT_NAME = pk.CONSTRAINT_NAME)-- and don't update identity columnsand columnproperty(object_id(@table), [name], 'IsIdentity ') = 0 --print @list PRINT left(@list, len(@list) -3 )-- WHEN NOT MATCHED BY TARGET ------------------------------------------------PRINT ' WHEN NOT MATCHED BY TARGET THEN';-- Get the insert listSET @list = ''SELECT @list = @list + '[' + [name] +'], 'from sys.columnswhere object_id = object_id(@table)SELECT @list = LEFT(@list, LEN(@list) - 1)PRINT ' INSERT(' + @list + ')'-- get the values listSET @list = ''SELECT @list = @list + 's.[' +[name] +'], 'from sys.columnswhere object_id = object_id(@table)SELECT @list = LEFT(@list, LEN(@list) - 1)PRINT ' VALUES(' + @list + ')'-- WHEN NOT MATCHED BY SOURCEprint 'WHEN NOT MATCHED BY SOURCE THEN DELETE; 'PRINT ''PRINT 'PRINT ''' + @table + ': '' + CAST(@@ROWCOUNT AS VARCHAR(100));';PRINT ''-- Set the identity insert OFF for tables with identitiesselect @return = objectproperty(object_id(@table), 'TableHasIdentity')if @return = 1 PRINT 'SET IDENTITY_INSERT [dbo].[' + @table + '] OFF; 'PRINT ''PRINT 'GO'PRINT '';

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  • SQL Table stored as a Heap - the dangers within

    - by MikeD
    Nearly all of the time I create a table, I include a primary key, and often that PK is implemented as a clustered index. Those two don't always have to go together, but in my world they almost always do. On a recent project, I was working on a data warehouse and a set of SSIS packages to import data from an OLTP database into my data warehouse. The data I was importing from the business database into the warehouse was mostly new rows, sometimes updates to existing rows, and sometimes deletes. I decided to use the MERGE statement to implement the insert, update or delete in the data warehouse, I found it quite performant to have a stored procedure that extracted all the new, updated, and deleted rows from the source database and dump it into a working table in my data warehouse, then run a stored proc in the warehouse that was the MERGE statement that took the rows from the working table and updated the real fact table. Use Warehouse CREATE TABLE Integration.MergePolicy (PolicyId int, PolicyTypeKey int, Premium money, Deductible money, EffectiveDate date, Operation varchar(5)) CREATE TABLE fact.Policy (PolicyKey int identity primary key, PolicyId int, PolicyTypeKey int, Premium money, Deductible money, EffectiveDate date) CREATE PROC Integration.MergePolicy as begin begin tran Merge fact.Policy as tgtUsing Integration.MergePolicy as SrcOn (tgt.PolicyId = Src.PolicyId) When not matched by Target then Insert (PolicyId, PolicyTypeKey, Premium, Deductible, EffectiveDate)values (src.PolicyId, src.PolicyTypeKey, src.Premium, src.Deductible, src.EffectiveDate) When matched and src.Operation = 'U' then Update set PolicyTypeKey = src.PolicyTypeKey,Premium = src.Premium,Deductible = src.Deductible,EffectiveDate = src.EffectiveDate When matched and src.Operation = 'D' then Delete ;delete from Integration.WorkPolicy commit end Notice that my worktable (Integration.MergePolicy) doesn't have any primary key or clustered index. I didn't think this would be a problem, since it was relatively small table and was empty after each time I ran the stored proc. For one of the work tables, during the initial loads of the warehouse, it was getting about 1.5 million rows inserted, processed, then deleted. Also, because of a bug in the extraction process, the same 1.5 million rows (plus a few hundred more each time) was getting inserted, processed, and deleted. This was being sone on a fairly hefty server that was otherwise unused, and no one was paying any attention to the time it was taking. This week I received a backup of this database and loaded it on my laptop to troubleshoot the problem, and of course it took a good ten minutes or more to run the process. However, what seemed strange to me was that after I fixed the problem and happened to run the merge sproc when the work table was completely empty, it still took almost ten minutes to complete. I immediately looked back at the MERGE statement to see if I had some sort of outer join that meant it would be scanning the target table (which had about 2 million rows in it), then turned on the execution plan output to see what was happening under the hood. Running the stored procedure again took a long time, and the plan output didn't show me much - 55% on the MERGE statement, and 45% on the DELETE statement, and table scans on the work table in both places. I was surprised at the relative cost of the DELETE statement, because there were really 0 rows to delete, but I was expecting to see the table scans. (I was beginning now to suspect that my problem was because the work table was being stored as a heap.) Then I turned on STATS_IO and ran the sproc again. The output was quite interesting.Table 'Worktable'. Scan count 0, logical reads 0, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0.Table 'Policy'. Scan count 0, logical reads 0, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0.Table 'MergePolicy'. Scan count 1, logical reads 433276, physical reads 60, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. I've reproduced the above from memory, the details aren't exact, but the essential bit was the very high number of logical reads on the table stored as a heap. Even just doing a SELECT Count(*) from Integration.MergePolicy incurred that sort of output, even though the result was always 0. I suppose I should research more on the allocation and deallocation of pages to tables stored as a heap, but I haven't, and my original assumption that a table stored as a heap with no rows would only need to read one page to answer any query was definitely proven wrong. It's likely that some sort of physical defragmentation of the table may have cleaned that up, but it seemed that the easiest answer was to put a clustered index on the table. After doing so, the execution plan showed a cluster index scan, and the IO stats showed only a single page read. (I aborted my first attempt at adding a clustered index on the table because it was taking too long - instead I ran TRUNCATE TABLE Integration.MergePolicy first and added the clustered index, both of which took very little time). I suspect I may not have noticed this if I had used TRUNCATE TABLE Integration.MergePolicy instead of DELETE FROM Integration.MergePolicy, since I'm guessing that the truncate operation does some rather quick releasing of pages allocated to the heap table. In the future, I will likely be much more careful to have a clustered index on every table I use, even the working tables. Mike  

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  • Photoshop Retro Vintage Design Tutorials

    - by Aditi
    Gone are the days when designers only wanted to create high glossy web2.0 gradient rich website designs. Now a days designers are coming up with rugged, retro & vintage themes for their website designs. Colorful or subtle with that worn out look the website seems like a masterpiece. It is not hard to pick up on such Photoshop techniques to master the art of making themes that are retro & vibrant. We have complied a list of tutorials you would like to learn from..rest is in your hands & creativity. Photochrom Vintage Postcard effect Turn your high definition photos into vintage postcards and use them in your website concepts. Learn More Add Retro Look to your Images Give that 1970’s retro look to your images and web concepts. It’s a very easy process using either patterns, brushes, colors or gradients, layer modes and variable opacity. Learn More Brushed metal effect, Just like World War Airplanes texture This is one of a kind photoshop tutorial that teaches how to use  noise and blur filters to create a brushed metal effect unlike other gradient based effects, Also it covers a few layer styles to create airplane graphic. Learn More Transform a New Image into Illustration, Retro Poster Style With the help of this tutorial you can create brilliant poster style or illustrative images and concepts for your new website. This tutorial is superb example of image enhancement & creative use of blending options in photoshop. Learn More Retro Neon Style Text Tutorial Just like the old days, the rainbow neon curvy text format that can be seen on many posters etc, can now be made for your use on website. This tutorial gives you a easy step by step procedure. Learn More Retro Dotted Photo Tutorial Find how to make a dotted poster of your image, pure retro feel. Learn More

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  • Design For Asynchronous User Interface

    - by Sohnee
    I have been working on a integration that has posed an interesting user interface conundrum that I would like suggestions for. The user interface is displayed within a third party product. The state of the interface is supplied by calls to a service I have written. There can be small delays between the actual state changing the the user interface changing due to the polling for state by the third party. When a user interacts with the user interface, requests are sent back to my application. This then affects the state and the next state poll request will update the user interface. The problem is that the delay between pressing a button and seeing the user interface update is perhaps 1 or 2 seconds and in usability testing I can see that people are clicking again before the user interface updates, thinking that they haven't properly clicked the first time. Given the constraints (we can only update the user interface via the polling mechanism - if we updated it when they clicked, the polling might return and overwrite the change causing unpredictable / undesirable results)... what can we do to make the user experience better. My current idea is to show a message for a couple of seconds so people know their click was accepted, the message would not be affected by the state polling, so wouldn't be prematurely removed / overwritten etc. I'm sure there are other ideas out there and I'm also confident someone has a better idea that I have!

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  • Object model design: collections on classes

    - by Luke Puplett
    Hi all, Consider Train.Passengers, what type would you use for Passengers where passengers are not supposed to be added or removed by the consuming code? I'm using .NET Framework, so this discussion would suit .NET, but it could apply to a number of modern languages/frameworks. In the .NET Framework, the List is not supposed to be publicly exposed. There's Collection and ICollection and guidance, which I tend to agree with, is to return the closest concrete type down the inheritance tree, so that'd be Collection since it is already an ICollection. But Collection has read/write semantics and so possibly it should be a ReadOnlyCollection, but its arguably common sense not to alter the contents of a collection that you don't have intimate knowledge about so is it necessary? And it requires extra work internally and can be a pain with (de)serialization. At the extreme ends I could just return Person[] (since LINQ now provides much of the benefits that previously would have been afforded by a more specified collection) or even build a strongly-typed PersonCollection or ReadOnlyPersonCollection! What do you do? Thanks for your time. Luke

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  • Question on refactoring and code design

    - by Software Engeneering Learner
    Suppose, I have a class with a constant static final field. Then I want in certain situations that field to be different. It still can be final, because it should be initialized in constructor. My question is, what strategy I should use: add this field value into the constructor create 2 subclasses, replace original field usage with some protected method and override it in subclasses Or create some composite class that will held instance of my class inside and somehow change that value? Which approach should I use and why?

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  • Spreadsheets in Game Design?

    - by Joey Green
    There have been two instances from the past two weeks that I've heard from well known successful game developers that they use spreadsheets when designing games. The first being David Whatley in this GDCVault video: http://gdcvault.com/play/1012372/From-Zero-to-Time-Magazine The second being the guys that do Walled Garden Weekly: http://walledgardenweekly.com/ David said he models everything out and uses excel models to see how everything plays out. What on earth is he talking about? Is it seeing how the game mechanics react to each other? Is there somewhere where I can learn more about how to do this? Thanks

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  • Looking for enterprise web application design inspiration [closed]

    - by Farshid
    I've checked many websites to be inspired about what the look and feel of a serious enterprise web-application should look like. But the whole I saw were designed for being used by single users and not serious corporate users. The designs I saw were mostly happy-colored, and looked like being developed by a small team of eager young passionate developers. But what I'm looking for, are showcases of serious web apps' designs (e.g. web apps developed by large corporations) that are developed for being used by a large number of corporate uses. Can you suggest me sources for this kind of inspiration?

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  • class hierarchy design for small java project

    - by user523956
    I have written a java code which does following:- Main goal is to fetch emails from (inbox, spam) folders and store them in database. It fetches emails from gmail,gmx,web.de,yahoo and Hotmail. Following attributes are stored in mysql database. Slno, messagedigest, messageid, foldername, dateandtime, receiver, sender, subject, cc, size and emlfile. For gmail,gmy and web.de, I have used javamail API, because email form it can be fetched with IMAP. For yahoo and hotmail, I have used html parser and httpclient to fetch emails form spam folder and for inbox folder, I have used pop3 javamail API. I want to have proper class hierarchy which makes my code efficient and easily reusable. As of now I have designed class hierarchy as below: I am sure it can still be improved. So I would like to have different opinions on it. I have following classes and methods as of now. MainController:- Here I pass emailid, password and foldername from which emails have to be fetched. Abstract Class :-EmailProtocol Abstract Methods of it (All methods except executeParser contains method definition):- connectImap() // used by gmx,gmail and web.de email ids connectPop3() // used by hotmail and yahoo to fetch emails of inbox folder createMessageDigest // used by every email provider(gmx, gmail,web.de,yahoo,hotmail) establishDBConnection // used by every email emailAlreadyExists // used by every email which checks whether email already exists in db or not, if not then store it. storeemailproperties // used by every email to store emails properties to mysql database executeParser // nothing written in it. Overwridden and used by just hotmail and yahoo to fetch emails form spam folder. Imap extends EmailProtocol (nothing in it. But I have to have it to access methods of EmailProtocol. This is used to fetch emails from gmail,gmx and web.de) I know this is really a bad way but don't know how to do it other way. Hotmsil extends EmailProtocol Methods:- executeParser() :- This is used by just hotmail email id. fetchjunkemails() :- This is also very specific for only hotmail email id. Yahoo extends EmailProtocol Methods:- executeParser() storeEmailtotemptable() MoveEmailtoInbox() getFoldername() nullorEquals() All above methods are specific for yahoo email id. public DateTimeFormat(class) format() //this formats datetime of gmax,gmail and web.de emails. formatYahoodate //this formats datetime of yahoo email. formatHotmaildate // this formats datetime of hotmail email. public StringFormat ConvertStreamToString() // Accessed by every class except DateTimeFormat class. formatFromTo() // Accessed by every class except DateTimeFormat class. public Class CheckDatabaseExistance public static void checkForDatabaseTablesAvailability() (This method checks at the beginnning whether database and required tables exist in mysql or not. if not it creates them) Please see code of my MainController class so that You can have an idea about how I use different classes. public class MainController { public static void main(String[] args) throws Exception { ArrayList<String> web_de_folders = new ArrayList<String>(); web_de_folders.add("INBOX"); web_de_folders.add("Unbekannt"); web_de_folders.add("Spam"); web_de_folders.add("OUTBOX"); web_de_folders.add("SENT"); web_de_folders.add("DRAFTS"); web_de_folders.add("TRASH"); web_de_folders.add("Trash"); ArrayList<String> gmx_folders = new ArrayList<String>(); gmx_folders.add("INBOX"); gmx_folders.add("Archiv"); gmx_folders.add("Entwürfe"); gmx_folders.add("Gelöscht"); gmx_folders.add("Gesendet"); gmx_folders.add("Spamverdacht"); gmx_folders.add("Trash"); ArrayList<String> gmail_folders = new ArrayList<String>(); gmail_folders.add("Inbox"); gmail_folders.add("[Google Mail]/Spam"); gmail_folders.add("[Google Mail]/Trash"); gmail_folders.add("[Google Mail]/Sent Mail"); ArrayList<String> pop3_folders = new ArrayList<String>(); pop3_folders.add("INBOX"); CheckDatabaseExistance.checkForDatabaseTablesAvailability(); EmailProtocol imap = new Imap(); System.out.println("CHECKING FOR NEW EMAILS IN WEB.DE...(IMAP)"); System.out.println("*********************************************************************************"); imap.connectImap("[email protected]", "pwd", web_de_folders); System.out.println("\nCHECKING FOR NEW EMAILS IN GMX.DE...(IMAP)"); System.out.println("*********************************************************************************"); imap.connectImap("[email protected]", "pwd", gmx_folders); System.out.println("\nCHECKING FOR NEW EMAILS IN GMAIL...(IMAP)"); System.out.println("*********************************************************************************"); imap.connectImap("[email protected]", "pwd", gmail_folders); EmailProtocol yahoo = new Yahoo(); Yahoo y=new Yahoo(); System.out.println("\nEXECUTING YAHOO PARSER"); System.out.println("*********************************************************************************"); y.executeParser("http://de.mc1321.mail.yahoo.com/mc/welcome?ymv=0","[email protected]","pwd"); System.out.println("\nCHECKING FOR NEW EMAILS IN INBOX OF YAHOO (POP3)"); System.out.println("*********************************************************************************"); yahoo.connectPop3("[email protected]","pwd",pop3_folders); System.out.println("\nCHECKING FOR NEW EMAILS IN INBOX OF HOTMAIL (POP3)"); System.out.println("*********************************************************************************"); yahoo.connectPop3("[email protected]","pwd",pop3_folders); EmailProtocol hotmail = new Hotmail(); Hotmail h=new Hotmail(); System.out.println("\nEXECUTING HOTMAIL PARSER"); System.out.println("*********************************************************************************"); h.executeParser("https://login.live.com/ppsecure/post.srf","[email protected]","pwd"); } } I have kept DatetimeFormat and StringFormat class public so that I can access its public methods by just (DatetimeFormat.formatYahoodate for e.g. from different methods). This is the first time I have developed something in java. It serves its purpose but of course code is still not so efficient I think. I need your suggestions on this project.

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  • Interfaces, Adapters, exposing business objects via WCF design

    - by Onam
    I know there have been countless discussions about this but I think this question is slightly different and may perhaps prompt a heated discussion (lets keep it friendly). The scene: I am developing a system as a means for me to learn various concepts and I came across a predicament which my brain is conflicting with. That is whether to keep my interfaces in a separate class library or should they live side by side my business objects. I want to expose certain objects via WCF, however refuse to expose them in its entirety. I am sure most will agree exposing properties such as IDs and other properties is not good practice but also I don't want to have my business objects decorated with attributes. The question: Essentially, I'll be having a separate interface for each of my objects that will essentially be exposed to the outside world (could end up being quite a few) so does it make sense to create a separate class library for interfaces? This also brings up the question of whether adapters should live in a separate class library too as ideally I want a mechanism from transferring from one object to the other and vice versa?

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  • Can and should a game design be patented?

    - by Christian
    I have an idea for a game that I want to develop and I feel is unique, and I'm wondering if I should patent it. I read on the web that games can be patented, but just because it can be done doesn't mean that it makes sense to do it. I actually don't really want patent it (it's expensive, a hassle and I don't believe in patenting of ideas... unless it's something truly revolutionary). However, I'm concerned a bigger company could come along, with more experienced game designers and developers and steal the idea.

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  • Make a controller a superclass in MVC design pattern

    - by Nikola
    I am really confused how to handle this. I have: model.Outsider model.SubContractor (which extends Outsider) Basically, Outsider would mean Supplier, but SubContractor is not a Supplier itself so I had to divide it somehow. I used to have model.Outsider (super class of the two bellow) model.Supplier model.SubContractor But Supplier didn't have any unique fields so I have removed it (Was this correct?) So, continuing, I have db layer which has: db.DBOutsider db.DBSubContractor (which again extends the top one) And I have no place to put my Supplier methods. I can do that in DBOutsider, but then DBSubContractor (which extends DBOutsider) would get unnecessary methods. Do I create a DBSupplier even though there is no such class in the model layer? Then again, going to controller layer. It is the same situation as db layer. I have OutsiderController and SubContractorController (which extends the first one) (is this correct in first place? to have an extended controller?). But I have no place to put the methods which are concerned with Supplier and if I put them in the OutsiderController the SubContractorController would recieve unneccessary methods. At the moment I am going for the extra DBSupplier and SupplierController classes, but I have no idea if this is the correct way. Basically what perplexes me is the "empty" Supplier. Since it is supposed to be an Outsider but has no extra methods or fields, should there be an empty class?

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  • The best tile based level design [on hold]

    - by ReallyGoodPie
    My current method for tile based levels is to put everything in an array like the following: grass = g sky = s house = h ... """ ["SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS"], ["SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS"], ["HHHHHHHHHHHHHHSSSSSSSSSSSSSSSS"], ["GGGGGGGGGGGGGGGGGGGGGGGGGGGGGG"], """ I would then run a for loop to pass these on to a sprite class, bliting the images to the screen. This is what I'd generally do in pygame when I am creating levels for a tile based RPG's. However, as I've gone on, I have added allot more sprites and image and it is seriously becoming more and more confusing to work with this and allot of mistakes are being made. What is the best alternative or other methods for doing this?

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  • Website design reviews and advice [closed]

    - by dotman14
    I have developed a website for a non-profit organisation, and after a while I constantly get bad reviews on how my CSS is. Most of them don't really say what the problem is or how I can manage to redo or make amends to it. Please what do you advice that I do in this case to make it look better. Please feel free to migrate the question to the appropriate SO site, if this question does not belong here. Thank you.

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  • Is there a design pattern for chained observers?

    - by sharakan
    Several times, I've found myself in a situation where I want to add functionality to an existing Observer-Observable relationship. For example, let's say I have an Observable class called PriceFeed, instances of which are created by a variety of PriceSources. Observers on this are notified whenever the underlying PriceSource updates the PriceFeed with a new price. Now I want to add a feature that allows a (temporary) override to be set on the PriceFeed. The PriceSource should still update prices on the PriceFeed, but for as long as the override is set, whenever a consumer asks PriceFeed for it's current value, it should get the override. The way I did this was to introduce a new OverrideablePriceFeed that is itself both an Observer and an Observable, and that decorates the actual PriceFeed. It's implementation of .getPrice() is straight from Chain of Responsibility, but how about the handling of Observable events? When an override is set or cleared, it should issue it's own event to Observers, as well as forwarding events from the underlying PriceFeed. I think of this as some kind of a chained observer, and was curious if there's a more definitive description of a similar pattern.

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  • Class design, One class in two sources

    - by Pavla
    Is it possible define methods from the same class in different "CPP" files? I have header file "myClass.h" with: class myClass { public: // methods for counting ... // methods for other ... }; I would like to define "methods for counting" in one CPP and "methods for other" in other CPP. For clarity. Both groups of methods sometime use the same attributes. Is it possible? Thanks :).

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  • Game World Design [on hold]

    - by GameDev
    I have one doubt about world game developing. I want to do a kind of platform game mixed with RPG (Side Scroll). What's the best to draw the world, - Draw everything than use the camera to move around the world - Draw just what you see as the player moves draw the new stuff. I'm new at this and didn't had any course for it. So if anyone can help me thanks :) PS: Any recommendation to learning game concept, like drawing world theory, play etc.. (not code and i want to 2D and i only see books for 3D stuff)

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  • Design of input files reading when it comes to defaults/transformations

    - by Stefano Borini
    Suppose you have an application that reads an input file, on a language that does not support the concept of None. The input is read, parsed, and the contents are stored on a structure for later use. Now, in general you want to keep into account transformation of the data from the input, such as adding default values when not specified, or adding full path information to relative path specified in the input. There are two different strategies to achieve this. The first strategy is to perform these transformations at input file reading time. In practice, you put all the intelligence into the input parser, and your application has no logic to deal with unexpected circumstances, such as an unspecified value. You lose the information of what was specified and what wasn't, but you gain in black-boxing the details. Your "running code" needs that information in any case and in a proper form, and is not concerned if it's the default or a user-specified information. The second strategy is to have the file reader a real one-to-one mapper from the file to a memory-stored object, with no intelligent behavior. unspecified values are not filled (which may however be a problem in languages not supporting None) and data is stored verbatim from the file. The intelligence for recovery must now go into the "running code", which must check what was specified in the file, eventually fall back to a default, or modify the input properly before using it. I would like to know your opinion on these two approaches, and in particular which one you found the most frequently implemented.

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  • Domain Models (PHP)

    - by Calum Bulmer
    I have been programming in PHP for several years and have, in the past, adopted methods of my own to handle data within my applications. I have built my own MVC, in the past, and have a reasonable understanding of OOP within php but I know my implementation needs some serious work. In the past I have used an is-a relationship between a model and a database table. I now know after doing some research that this is not really the best way forward. As far as I understand it I should create models that don't really care about the underlying database (or whatever storage mechanism is to be used) but only care about their actions and their data. From this I have established that I can create models of lets say for example a Person an this person object could have some Children (human children) that are also Person objects held in an array (with addPerson and removePerson methods, accepting a Person object). I could then create a PersonMapper that I could use to get a Person with a specific 'id', or to save a Person. This could then lookup the relationship data in a lookup table and create the associated child objects for the Person that has been requested (if there are any) and likewise save the data in the lookup table on the save command. This is now pushing the limits to my knowledge..... What if I wanted to model a building with different levels and different rooms within those levels? What if I wanted to place some items in those rooms? Would I create a class for building, level, room and item with the following structure. building can have 1 or many level objects held in an array level can have 1 or many room objects held in an array room can have 1 or many item objects held in an array and mappers for each class with higher level mappers using the child mappers to populate the arrays (either on request of the top level object or lazy load on request) This seems to tightly couple the different objects albeit in one direction (ie. a floor does not need to be in a building but a building can have levels) Is this the correct way to go about things? Within the view I am wanting to show a building with an option to select a level and then show the level with an option to select a room etc.. but I may also want to show a tree like structure of items in the building and what level and room they are in. I hope this makes sense. I am just struggling with the concept of nesting objects within each other when the general concept of oop seems to be to separate things. If someone can help it would be really useful. Many thanks

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  • API Design Techniques

    - by Dehumanizer
    Is it right or more beautiful to name the functions with an prefix, like in Qt? Or using "many" namespaces, but 'normal' names for functions? For example, slOpenFile(); //"sl" means "some lib" vs some_lib::file_functions::openFile(); UPD: I've read somewhere that the first variant(using some prefix) is better, because the API users can perform 'fast' search among the documentation and in the Internet. E.g. by typing the magic prefix search engine starts to advice the exact functions. Is it enough to use the first variant?

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