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  • Problems with testing in app purchases

    - by sashaeve
    I am trying to test my application with in app purchases. I created features, test user, logged out from iTunes on the iPhone and used developer certificate. Load app from XCode in debug mode. When I click "Buy" button I pass all checks for internet availability, canMakePayments and call SKPayment *payment = [SKPayment paymentWithProductIdentifier:featureId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; But all what I see is a pending view and after some minutes it failed in - (void) failedTransaction: (SKPaymentTransaction *)transaction { if (transaction.error.code != SKErrorPaymentCancelled) { NSLog(@"failedTransaction"); } [[MKStoreManager sharedManager] paymentCanceled]; [[SKPaymentQueue defaultQueue] finishTransaction: transaction]; } Please advice in what direction I should go to figure out the problem and what else I should check. P.S. All related questions on SO were checked with no luck.

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  • Mixing static and dynamic endpoints in app.yaml file

    - by Greg
    I'm trying to describe endpoints in my App Engine app and am having difficulty for directory structures that mix static and dynamic content. But my yaml rules are conflicting with one another. Before I change my directory structure, does anyone have a recommendation? The goal is to create a directory that contains both documentation (static html files) and implementations. /api - /v1 - getitdone.py - doc.html - index.html What I think I should be doing with my application yaml... - url: /api/v1/getitdone script: api/v1/getitdone.py - url: /api/ static_files: api/index.html upload: api/index.html - url: /api static_dir: api But this causes the dynamic endpoints to fail. I'm assuming the static_dir reference is breaking it. How can I do this without describing every script and static file reference (I have many more than are listed here)?

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  • Google App Engine Python: get image upload size server-side

    - by goggin13
    I am building a Google App Engine App that lets users upload images; I have everything working fine, but I am struggling to find a way to ensure that the user does not upload an image too large (because I am resizing the images, so this crashes my python script). When a user uploads a large image, I get this error RequestTooLargeError: The request to API call images.Transform() was too large. I know that there is a size limitation on what GAE allows for it's image API, I am just trying to find a way to deal with this server side; something along the lines of if (image is too large): inform user else: proceed I haven't had any luck finding the right python code to do this; can anyone help me out?

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  • Java based Atom/RSS Library that works in Google App Engine

    - by Littlejon
    I am trying to publish an Atom/RSS feed in my Java based Google App Engine code. I have tried using Rome and keep getting the following error (tried googling without success), also the code I am running that generates the error is the demo code (so I get the feeling Rome won't work with GAE) java.lang.NoClassDefFoundError: org/jdom/JDOMException at com.sun.syndication.io.SyndFeedOutput.<init>(SyndFeedOutput.java:44) What I am looking for is recommendations for a simple Java library to create and publish an Atom feed from within Google App Engine. Thanks.

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  • I want to create an Android App that checks a website like Woot

    - by tim
    Im new to android and thought it would be fun to develop an app that goes out and checks woot.com. The idea I came up with is for the app to be a widget that refresh woot.com once a day and displays a picture of the item and price. If the widget is clicked on it would open the browser to woot.com. In theory this seems like it would be easy but Im having trouble figuring out where to begin. Any help would be appreciated. Thanks Tim

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  • Artificial Intelligence in online game using Google App Engine

    - by Hortinstein
    I am currently in the planning stages of a game for google app engine, but cannot wrap my head around how I am going to handle AI. I intend to have persistant NPCs that will move about the map, but short of writing a program that generates the same XML requests I use to control player actions, than run it on another server I am stuck on how to do it. I have looked at the Task Queue feature, but due to long running processes not being an option on the App engine, I am a little stuck. I intend to run multiple server instances with 200+ persistant NPC entities that I will need to update. Most action is slowly roaming around based on player movements/concentrations, and attacking close range players...(you can probably guess the type of game im developing)

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  • Bind any version of MySql.Data using the app.config

    - by Martin Kirsche
    How do I bind any version or a range of versions of an assembly by using the app.config? I'm currently binding the MySql.Data assembly like this: <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1" applies-to="v2.0.50727"> <qualifyAssembly partialName="MySql.Data" fullName="MySql.Data, Version=6.2.2.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL"/> </assemblyBinding> </runtime> Any version of MySql.Data other than 6.2.2.0 is not working this way. The versions of this assembly are changing fast so I either want to bind any or all versions beginning with 6.2 to my application without changing the app.config each time.

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  • Getting strange response on calling verifyReceipt to verify an in-app

    - by lostInTransit
    Hi I am making a call to verifyReceipt to validate an in-app purchase but am getting a very strange response (the response is b) The same code worked till some time back. But I stopped the app debugging while the trans was being verified at one point. From there on, the only response I get is b. I checked the code and it has nothing wrong. As I said, the same code worked till I stopped this trans mid-way. Any idea what could be wrong? Thanks.

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  • In app purchases in Android.

    - by Samuh
    I have an application that comes bundled with some content(say image, songs etc.). We want to have an in-app store, so that the user can buy contents and extend the experience. What are the different ways in which the above mentioned can be achieved? iPhone has Storekit framework that enables in-app purchases. So, our requirements wants us to follow the suit. Also, according to Android Markets(AM) distribution agreement, an Android application published via AM, is not allowed to accept payments from any Payment collectors other than the one Market provides and/or Google checkout. We have decided to integrate Paypal, now that they have published Mobile Payments Library to Android developers. If we do so, can we publish our application on Android Market?

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  • setting url in yaml file for google app engin (page not found) problem

    - by mswallace
    I am new to python and I am super excited to learn. I am building my first app on app engin and I am not totally understanding why my yaml file is not resolving to the url that I set up. here is the code handlers: - url: .* script: main.py - url: /letmein/.* script: letmein.py so if I go to http://localhost:8080/letmein/ I get a link is brooken or page not found error. here is the python code that I have in letmein.py from google.appengine.ext import webapp from google.appengine.ext.webapp import util class LetMeInHandler(webapp.RequestHandler): def get(self): self.response.out.write('letmein!') def main(): application = webapp.WSGIApplication([('/letmein/', LetMeInHandler)], debug=True) util.run_wsgi_app(application) if __name__ == '__main__': main() thanks in advance for the help!

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  • SelfReferenceProperty vs. ListProperty Google App Engine

    - by John
    Hi All, I am experimenting with the Google App Engine and have a question. For the sake of simplicity, let's say my app is modeling a computer network (a fairly large corporate network with 10,000 nodes). I am trying to model my Node class as follows: class Node(db.Model): name = db.StringProperty() neighbors = db.SelfReferenceProperty() Let's suppose, for a minute, that I cannot use a ListProperty(). Based on my experiments to date, I can assign only a single entity to 'neighbors' - and I cannot use the "virtual" collection (node_set) to access the list of Node neighbors. So... my questions are: Does SelfReferenceProperty limit you to a single entity that you can reference? If I instead use a ListProperty, I believe I am limited to 5,000 keys, which I need to exceed. Thoughts? Thanks, John

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  • Google App Engine with local Django 1.1 gets Intermittent Failures

    - by Jon Watte
    I'm using the Windows Launcher development environment for Google App Engine. I have downloaded Django 1.1.2 source, and un-tarrred the "django" subdirectory to live within my application directory (a peer of app.yaml) At the top of each .py source file, I do this: import settings import os os.environ["DJANGO_SETTINGS_MODULE"] = 'settings' In my file settings.py (which lives at the root of the app directory, as well), I do this: DEBUG = True TEMPLATE_DIRS = ('html') INSTALLED_APPS = ('filters') import os os.environ["DJANGO_SETTINGS_MODULE"] = 'settings' from google.appengine.dist import use_library use_library('django', '1.1') from django.template import loader Yes, this looks a bit like overkill, doesn't it? I only use django.template. I don't explicitly use any other part of django. However, intermittently I get one of two errors: 1) Django complains that DJANGO_SETTINGS_MODULE is not defined. 2) Django complains that common.html (a template I'm extending in other templates) doesn't exist. 95% of the time, these errors are not encountered, and they randomly just start happening. Once in that state, the local server seems "wedged" and re-booting it generally fixes it. What's causing this to happen, and what can I do about it? How can I even debug it? Here is the traceback from the error: Traceback (most recent call last): File "C:\code\kwbudget\edit_budget.py", line 34, in get self.response.out.write(t.render(template.Context(values))) File "C:\code\kwbudget\django\template\__init__.py", line 165, in render return self.nodelist.render(context) File "C:\code\kwbudget\django\template\__init__.py", line 784, in render bits.append(self.render_node(node, context)) File "C:\code\kwbudget\django\template\__init__.py", line 797, in render_node return node.render(context) File "C:\code\kwbudget\django\template\loader_tags.py", line 71, in render compiled_parent = self.get_parent(context) File "C:\code\kwbudget\django\template\loader_tags.py", line 66, in get_parent raise TemplateSyntaxError, "Template %r cannot be extended, because it doesn't exist" % parent TemplateSyntaxError: Template u'common.html' cannot be extended, because it doesn't exist And edit_budget.py starts with exactly the lines that I included up top. All templates live in a directory named "html" in my root directory, and "html/common.html" exists. I know the template engine finds them, because I start out with "html/edit_budget.html" which extends common.html. It looks as if the settings module somehow isn't applied (because that's what adds html to the search path for templates).

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  • App-Engine (Java) File Upload

    - by Manjoor
    I managged to upload files on app-engine by using the following example http://stackoverflow.com/questions/1513603/how-to-upload-and-store-an-image-with-google-app-engine-java and http://www.mail-archive.com/[email protected]/msg08090.html The problem is, I am sumitting other fields along with file field as listed below <form action="index.jsp" method="post" enctype="multipart/form-data"> <input name="name" type="text" value=""> <br/> <input name="imageField" type="file" size="30"> <br/> <input name="Submit" type="submit" value="Sumbit"> </form> In my servlet I am getting null when querying name = request.getParameter("name"); Why it is so? Is there a way to retrieve text field value?

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  • Best practice for Google app engine and Git.

    - by systempuntoout
    I'm developing a small pet project on Google App Engine and i would like to keep code under source control using github; this will allow a friend of mine to checkout and modify the sources. I just have a directory with all sources (call it PetProject) and Google App Engine development server points to that directory. Is it correct to create a Repo directly from PetProject directory or is it preferable to create a second directory (mirror of the develop PetProject directory); in this case, anytime my friend will release something new, i need to pull from Git and then copy the modified files to the develop PetProject directory. If i decide to keep the Repo inside the develop directory, skippin .git on yaml is enough? What's the best practice here?

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  • In App Purchase An unknown error has occured

    - by rp90
    I have created a test app that has in app purchasing. I am able to connect to the store and verify my product ID's. I then use my test user account to purchase a product. And guess what... it works... the first time. If I try to use the test user account to buy another product (the same product or a different one) then I get a pop up that says "An unknown error has occurred" with a "Cancel" and "Retry" option. If I retry then I get the same error. After hitting cancel I get the error: Error Domain=SKErrorDomain Code=0 UserInfo=0x161180 "Cannot connect to iTunes Store" Any ideas?

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  • Django + Pydev/Eclipse + Google App Engine - possible?

    - by Lee Tang
    Has anyone been able to get Google App Engine/Django working in Pydev/Eclipse? I tried this but had difficulty getting Pydev to recognize all of the externally linked folders (django plugins) that I was referencing. I ended up copying all of those folders into the project en masse, rather than referencing them, resulting in a massively bloated project folder - it was really an unworkable solution that eventually made me give up the whole project. So, I'm wondering if anyone has tried this or has any idea what I might have been doing wrong. (Keep in mind this was my first attempt at using Pydev, Django, App Engine and Python!!)

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  • iPhone + upgrade existing paid application on app store to free application with In App purchase + w

    - by pratik
    Hello, I have implemented In App purchase in my existing application. This application is currently available on app store as paid application, I want to update this paid application to free application with this In App purchase feature, where users can download it freely and have to pay for few features to unlock them. But the problem is that, if I update the existing paid application as free application (with few features locked and user has to buy it to unlock it), what about the users who have already purchased this application. Because when they will update to new free application, few features will be locked and they have to pay again to unlock them (why should they pay, if they have already purchased whole application previously). Regards, Pratik

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  • Cannot read app.config, why???

    - by user46503
    Hello, I'm trying to get data from app.config and I always get zero. The App.config is here: <?xml version="1.0" encoding="utf-8"?> <configuration> <connectionStrings> <add name="ExplorerContext" connectionString="metadata=res://*/ExplorerData.csdl|res://*/ExplorerData.ssdl|res://*/ExplorerData.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=MYT\SQLEXPRESS;Initial Catalog=Explorer;Integrated Security=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /> </connectionStrings> </configuration> Could someone explain what is wrong, why I cannot get the values, System.Configuration.ConfigurationManager.AppSettings.Count is always 0 Thanks

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  • JQuery cookie access has stopped working for GAE app

    - by Greg
    I have a google app engine app that has been running for some time, and some javascript code that checks for a login cookie has suddenly stopped working. As far as I can tell, NO code has changed. The relevant code uses the jquery cookies plugin (jquery.cookies.2.2.0.min.js)... // control the default screen depending // if someone is logged in if( $.cookies.get('dev_appserver_login') != null || $.cookies.get('ACSID') != null ) { alert("valid cookie!") $("#inventory-container").show(); } else { alert("INvalid cookie!") $("#welcome-container").show(); } The reason for the two checks is that in the GAE SDK, the cookies are named differently. The production system uses 'ACSID'. This if statement works in the SDK and now fails 100% of the time in production. I have verified that the cookie is, in fact, present when I inspect the page. Thoughts?

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  • Google App Engine - Is this just a fluke, or could changing the version of an app improve cold-start

    - by Spines
    Here is the situation: I had an app with a cold start time of about 4 seconds. I was trying to improve the cold start time by removing a bunch of libraries and code I didn't really need. After doing that the cold start time was about 3 seconds latency, and 3 seconds CPU time used. I changed the version number in appengine-web.xml, and nothing else. And now I have two versions of my app that have the exact same code, up and running. For cold starts, the newer version uses 1800ms to 1900ms in CPU time, and has 1800ms to 2300ms in latency. For cold starts, the older version uses 2800ms to 3000ms in CPU time, and has 2300ms to 3600ms in latency. So far I have sampled 4 cold starts for each version.

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  • Predicting performance for an iPhone/iPod Touch App

    - by Avizz
    I don't have an iPhone Developer Program Account yet and will be getting one in the next couple of days. Can instruments be used with the simulator to give a rough estimate on how well my app may perform? Using instruments I checked and fixed all the leaks it was detecting, and it appears that my memory usage maxes out at about 5.77mb. Is there any other tests I could perform with instruments to judge how well my app would perform? I realize there is no way other then the actual device to get a definite answer, it would be nice to get an estimate.

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