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  • Android FTP seek Bar issue

    - by Androi Developer
    I am trying to Upload & Download file to server using FTP and Download File using HTTP i am able to do this, my problem is when i am trying to show seek bar with Upload status of file using ftp then it's not showing. In this attached image Using HTTP it's showing seekbar with Network spped like this i need to display seek bar & Network sppeed in FTP. Below code i wrote for FTP to upload file into server. Code:-- // Upload System.out.println("upload test is called"); //Toast.makeText(con, "upload FTP test is called", Toast.LENGTH_SHORT).show(); //ContextWrapper context = null; //assetManager= context.getAssets(); assetManager = getResources().getAssets(); input1 = assetManager.open("hello.txt"); final long started = System.currentTimeMillis(); int size = input1.available(); //byte[] buffer = new byte[size]; byte dataByte[] = new byte[1024]; //input1.read(buffer); //String data = "ZK DATA TESTER TEST DATA1sdfsdf"; String data = input1.toString(); System.out.println("dat value is........"+data); final int lenghtOfFile = data.getBytes().length; //final int lenghtOfFile = input1.getBytes().length; System.out.println("length of file....."+lenghtOfFile); ByteArrayInputStream in = new ByteArrayInputStream( data.getBytes()); //toast("Uploading /test.txt"); //Toast.makeText(con,"File Size : " +data.getBytes().length + " bytes",Toast.LENGTH_SHORT).show(); //byte b[] = new byte[1024]; long total = 0; long sleepingTime= 0; System.out.println("started time --"+started); updateUI(status, "Uploading"); while ((count = in.read(dataByte)) != -1) { System.out.println("read value is...."+in.read(dataByte)); while (sleep1) { Thread.sleep(1000); System.out.println("ftp upload is in sleeping mode"); sleepingTime +=1000; } System.out.println("Total count --"+count); total += count; System.out.println("Only Total --"+total); final int progress = (int) ((total * 100) / lenghtOfFile); final long speed = total; //duration = ((System.currentTimeMillis() - started)-sleepingTime) / 1000; boolean result = ObjFtpCon.storeFile("/test.txt", input1); //boolean result = ObjFtpCon.storeFile(map.get("file_address").toString()+"/test.txt", input1); duration = ((System.currentTimeMillis() - started)-sleepingTime) / 1000; /* runOnUiThread(new Runnable() { public void run() { bar.setProgress(progress); // trans.setText("" + progress); //duration = ((System.currentTimeMillis() - started)-sleepingTime) / 1000; //duration = ((System.currentTimeMillis() - started)-sleepingTime) / 1000; //real_time.setText(duration + " secs"); if (duration != 0) { test_avg.setText((((speed / duration)*1000)*0.0078125) + " kbps"); if (pk <= (speed / duration) / 1024) { pk = (speed / duration) / 1024; } if (pk <= ((speed / duration)*1000)*0.0078125) { pk = (long)(((speed / duration)*1000)*0.0078125); } //peak.setText(pk + " kbps"); } } });*/ //in.close(); if (result) { updateUI(status, "Uploaded"); // toast("Uploading succeeded"); // toast("Uploaded at /test.txt"); //duration = ((System.currentTimeMillis() - started)-sleepingTime) / 1000; System.out.println("curreent time..... "+System.currentTimeMillis()); System.out.println("started time --"+started); System.out.println("sleep tome...."+sleepingTime); System.out.println("duration is....."+duration); runOnUiThread(new Runnable() { public void run() { bar.setProgress(progress); // trans.setText("" + progress); //duration = ((System.currentTimeMillis() - started)-sleepingTime) / 1000; real_time.setText(duration + " secs"); if (duration != 0) { test_avg.setText((speed / duration) / 1024 + " kbps"); if (pk <= (speed / duration) / 1024) { pk = (speed / duration) / 1024; } peak.setText(pk + " kbps"); } } }); } /*while(!result){Thread.sleep(1000);}*/ } in.close();

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  • Speed of interpolation algorithms, C# and C++ working together.

    - by Kaminari
    Hello. I need fast implementation of popular interpolation algorithms. I figured it out that C# in such simple algorithms will be much slower than C++ so i think of writing some native code and using it in my C# GUI. First of all i run some tests and few operations on 1024x1024x3 matrix took 32ms in C# and 4ms in C++ and that's what i basicly need. Interpolation however is not a good word because i need them only for downscaling. But the question is: Will it be faster than C# methods in Drawing2D Image outputImage = new Bitmap(destWidth, destHeight, PixelFormat.Format24bppRgb); Graphics grPhoto = Graphics.FromImage(outputImage); grPhoto.InterpolationMode = InterpolationMode.*; //all of them grPhoto.DrawImage(bmp, new Rectangle(0, 0, destWidth, destHeight), Rectangle(0, 0, sourceWidth, sourceHeight), GraphicsUnit.Pixel); grPhoto.Dispose(); Some of these method run in 20ms and some in 80. Is there a way to do it faster?

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  • Regular Expression Program

    - by david robers
    Hi I have the following text: SMWABCCA ABCCAEZZRHM NABCCAYJG XABCCA ABCCADK ABCCASKIYRH ABCCAKY PQABCCAK ABCCAKQ This method takes a regex in out by the user and SHOULD print out the Strings it applies to but seems to print out something completely different: private void matchIt(String regex) { Pattern p = Pattern.compile(regex); Matcher m = null; boolean found = false; for(int i = 0; i < data.length; i++){ m = p.matcher(data[i]); if(m.find()){ out.println(data[i]); found = true; } } if(!found){ out.println("Pattern Not Found"); } } When inputting "[C]" It outputs: SMWABCCA ABCCAEZZRHM NABCCAYJG XABCCA ABCCADK ABCCASKIYRH ABCCAKY PQABCCAK ABCCAKQ Any ideas why? I think I'm using m.find() improperly...

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  • What does this method's return statement return?

    - by Kevin
    I saw a method written in C# that returns a boolean value. The method's return statement looks like this: return count > 0; If I'm reading this correctly, it returns a value if count is greater than zero. What happens if the value of 'count' is not greater than 0? What gets returned? Zero? If that's the case, couldn't the return statement just say: return count;

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  • When is a program limited by the memory bandwidth?

    - by hanno
    I want to know if a program that I am using and which requires a lot of memory is limited by the memory bandwidth. When do you expect this to happen? Did it ever happen to you in a real life scenario? I found several articles discussing this issue, including http://www.cs.virginia.edu/~mccalpin/papers/bandwidth/node12.html http://www.cs.virginia.edu/~mccalpin/papers/bandwidth/node13.html http://ispass.org/ucas5/session2_3_ibm.pdf The first link is a bit old, but suggests that you need to perform less than about 1-40 floating point operations per floating point variable in order to see this effect (correct me if I'm wrong). How can I measure the memory bandwidth that a given program is using and how do I measure the (peak) bandwidth that my system can offer? I don't want to discuss any complicated cache issues here. I'm only interested in the communication between the CPU and the memory.

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  • Which NoSQL db to use with C?

    - by systemsfault
    Hello all, I'm working on an application that I'm going to write with C and i am considering to use a nosql db for storing timeseries data with at most 8 or 9 fields. But in every 5 minutes there will huge write operations such as 2-10 million rows and then there will be reads(but performance is not as crucial in read as in the write operation). I'm considering to use a NoSQL db here in order to store the data but couldn't decide on which one to use. Couchdb seems to have a stable driver called pillowtalk for C; but Mongo's driver doesn't look as promising as pillowtalk. I'm also open to other suggestions. What is your recommendation?

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  • [VB.NET] Same name methods in different modules cause ambiguity.

    - by smwikipedia
    I have 2 modules. Each contains a Sub with the same name. See below: Module moduleA Public Sub f(ByVal arg1 As myType) Console.WriteLine("module A") End Sub End Module Module moduleB Public Sub f(ByVal arg1 As myType, ByVal arg2 As Boolean) Console.WriteLine("module B") End Sub End Module But the compiler complains that there's ambiguity between moduleA and moduleB. How could this be? I have totally different signatures. However, if I put the 2 methods into the same module, there's no ambiguity at all. Could someone tell me why? Many thanks.

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  • What types of conditions can be used for conditional compilation in C++?

    - by user1002288
    This is an exam question for C++: Which of the following statements accurately describe the condition that can be used for conditional compilation in C++? A. The condition can depend on the value of environment variables. B. The condition can depend on the value of any const variables. C. The condition can depend on the value of program variables. D. The condition can use the sizeof() operator to make decision about compiler-dependent operations based on the size of standard data type. E. The condition must evaluate to either a 0 or 1 during preprocessing. I think the answer is E. Is this correct?

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  • Java: Best approach to have a long list of variables needed all the time without consuming memory?

    - by evilReiko
    I wrote an abstract class to contain all rules of the application because I need them almost everywhere in my application. So most of what it contains is static final variables, something like this: public abstract class appRules { public static final boolean IS_DEV = true; public static final String CLOCK_SHORT_TIME_FORMAT = "something"; public static final String CLOCK_SHORT_DATE_FORMAT = "something else"; public static final String CLOCK_FULL_FORMAT = "other thing"; public static final int USERNAME_MIN = 5; public static final int USERNAME_MAX = 16; // etc. } The class is big and contains LOTS of such variables. My Question: Isn't setting static variables means these variables are floating in memory all the time? Do you suggest insteading of having an abstract class, I have a instantiable class with non-static variables (just public final), so I instantiate the class and use the variables only when I need them. Or is what am I doing is completely wrong approach and you suggest something else?

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  • How to group rows into two groups in sql?

    - by user1055638
    Lets say I have such a table: id|time|operation 1 2 read 2 5 write 3 3 read 4 7 read 5 2 save 6 1 open and now I would like to do two things: Divide all these records into two groups: 1) all rows where operation equals to "read" 2) all other rows. Sum the time in each group. So that my query would result only into two rows. What I got so far is: select sum(time) as total_time, operation group by operation ; Although that gives me many groups, depending on the number of distinct operations. How I could group them only into two categories? Cheers!

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  • Event(s) for opening the workbook AND worksheets

    - by KeyMs92
    I'm looking for an elegant solution to trigger an event for opening the workbook as well as opening different worksheets. I don't need seperate operations for each worksheet: they all trigger the same method. I know I can use the events Workbook_Activate / Workbook_Open and Workbook_SheetActivate at the same time but I don't know if this is 'the official way' to do it. Perhaps there's a way to do this with one event. I was also wondering if it is relevant in this matter where I put the code. I now have all the code inside "ThisWorkbook" and not in a "Module"...

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  • what is the accepted naming convention for int, string, array, list, object, etc...

    - by RJ
    The company I work for now uses a set naming convention for their C# variables such as iSomeName for int, sSomeName for string, aSomeName for arrays, bSomeName for boolean, dSomeName for datetime and so on. My previous employer did not use the i, s, a, b and d prefixes and just named the variables a good understandable name. My impression is that these prefixes lost favor a while ago and from what I read it is not the current trend. It seems fine to me either way as long as the variable is descriptive enough to understand what it is doing but I was wondering what the now-a-day accepted practice is for naming variables?

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  • Why is Hibernate not loading a column?

    - by B.R.
    I've got an entity with a few properties that gets used a lot in my Hibernate/GWT app. For the most part, everything works fine, but Hibernate refuses to load one of the properties. It doesn't appear in the query, despite being annotated correctly in the entity. The relevant portion of the entity: @Column(name="HasSubSlots") @Type(type="yes_no") public boolean hasSubSlotSupport() { return hasSubSlotSupport; } And the generated SQL query: Hibernate: /* load entities.DeviceModel */ select devicemode0_.DevModel as DevModel1_0_, devicemode0_.InvModelName as InvModel2_1_0_ from DeviceModels devicemode0_ where devicemode0_.DevModel=? Despite the fact that I refer to that property, it's never loaded, lazily or not, and the getter always returns false. Any ideas on how I can dig deeper into this, or what might be wrong?

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  • finding character in string C language

    - by iSight
    Hi, I am searching a character at first occurence in string using the following code. But, it is taking some time when the character is too long or the character that i am searching is at far extend, which makes delay in other operations. How could i tackle with this problem. The code is below here. Note: attrPtr is a char* which holds a reference to a string containing '"' character at far extend. int position = 0; char qolon = '"';//character to search while (*(attrPtr + position++) != qolon); char* attrValue = NULL; attrValue = (char*)malloc(position * sizeof(char)); strncpy(attrValue, attrPtr, position-1);

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  • How online-game clients are able to exchange data through internet so fast?

    - by Kirzilla
    Hello, Let's imagine really simple game... We have a labirinth and two players trying to find out exit in real time through internet. On every move game client should send player's coordinates to server and accept current coordinates of another client. How is it possible to make this exchange so fast (as all modern games do). Ok, we can use memcache or similar technology to reduce data mining operations on server side. We can also use fastest webserver etc., but we still will have problems with timings. So, the questions are... What protocol game clients are usually using for exchanging information with server? What server technologies are coming to solve this problem? What algorithms are applied for fighting with delays during game etc. PS: Sorry for my English and I hope that my question is clear. Thank you.

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  • Special simple random number generator

    - by psihodelia
    How to create a function, which on every call generates a random integer number? This number must be most random as possible (according to uniform distribution). It is only allowed to use one static variable and at most 3 elementary steps, where each step consists of only one basic arithmetic operation of arity 1 or 2. Example: int myrandom(void){ static int x; x = some_step1; x = some_step2; x = some_step3; return x; } Basic arithmetic operations are +,-,%,and, not, xor, or, left shift, right shift, multiplication and division. Of course, no rand(), random() or similar staff is allowed.

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  • Where I get wrong?

    - by Ole Jak
    I have PHP code like this require_once( "includes" . DIRECTORY_SEPARATOR . "constants.php"); $userID = validKey( $key ); $query = "select a.username, b.streamID from user a, streams b where a.id = b.userID;)"; $connection = mysql_connect(DB_SERVER,DB_USER,DB_PASS); if (!$connection) { die("Database connection failed: " . mysql_error()); } $db_select = mysql_select_db(DB_NAME,$connection); if (!$db_select) {die( "Database selection failed: " . mysql_error()); } $generated_table = mysql_fetch_array(mysql_query($query, $connection)); // line (*) print_r($generated_table); But PHP gives me error/worning and does not print anything out Warning: mysql_fetch_array() expects parameter 1 to be resource, boolean given on line (*) 1) Why It does not printed me anything out 2) Where am I wrong?

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  • How to pass multiple params to function in python?

    - by user1322731
    I am implementing 8bit adder in python. Here is the adder function definition: def add8(a0,a1,a2,a3,a4,a5,a6,a7,b0,b1,b2,b3,b4,b5,b6,b7,c0): All function parameters are boolean. I have implemented function that converts int into binary: def intTObin8(num): bits = [False]*8 i = 7 while num >= 1: if num % 2 == 1: bits[i] = True else: bits[i] = False i = i - 1 num /= 2 print bits return [bits[x] for x in range(0,8)] I want this function to return 8 bits. And to use this two functions as follows: add8(intTObin8(1),intTObin8(1),0) So the question is: How to pass 8 parameters using one function?

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  • Asp.net static object behaviour

    - by Circadian
    I have the following class as part of an asp.net application. public sealed class SomeClass { private static string appId = Guid.NewGuid().ToString(); public static ReadSomethingFromDb(){} public static WriteSomethingToDb(){} } There are more than one application instances in the same application pool, and they all access the same database. I want the operations performed by the above class to be uniquely tied to the instance that performed it, hence the use of the appId. So adding a record to the database would for example contain a name, address and appId. This has been simplified for discussion purposes. Assuming that I have two instances running at mysite.a and mysite.b the above class would generate two different guids. My problem is that mysite.a sometimes produces more than one guid, which is unexpected. Thank you in advance

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  • How do you pass an enum by reference?

    - by Darkenor
    I have an enum with four keys I'm taking as input for an interface program and I'd like to pass the enum by value to the interface function, which has become quite long. The enum is like this: enum MYKEYS { W, S, O, L }; There's also a boolean array that I have to pass by reference, which is also a little tricky. bool key[4] = { false, false, false, false }; Does anyone know the proper syntax to pass both of these as reference in a function, similar to: function(int & anintreference);

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  • Common strategies to deal with rounding errors in currency-intensive soft?

    - by Max
    What is your advice on: compensation of accumulated error in bulk math operations on collections of Money objects. How is this implemented in your production code? (things like variable rounding, etc...) theory behind rounding in accountancy. any literature on topic. I currently read Fowler. He mentions Money type, but says nothing on strategies. Older posts on money-rounding (here, and here) do not provide a details and formality I need. Thanks for help.

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  • What is the point of Convert.ToDateTime(bool)?

    - by Paul Alan Taylor
    I was doing some type conversion routines last night for a system I am working on. One of the conversions involves turning string values into their DateTime equivalents. While doing this, I noticed that the Convert.ToDateTime() method had an overload which accepted a boolean parameter. First question? Under what circumstances could this ever be useful? I went a little further and tried to execute the method in QuickWatch. Either way ( true or false ), the routine returns an InvalidCastException. Second question? Why is this method even here?

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  • How to validate phone number(US format) in Java?

    - by Maxood
    I just want to know where am i wrong here: import java.io.*; class Tokens{ public static void main(String[] args) { //String[] result = "this is a test".split(""); String[] result = "4543 6546 6556".split(""); boolean flag= true; String num[] = {"0","1","2","3","4","5","6","7","8","9"}; String specialChars[] = {"-","@","#","*"," "}; for (int x=1; x<result.length; x++) { for (int y=0; y<num.length; y++) { if ((result[x].equals(num[y]))) { flag = false; continue; } else { flag = true; } if (flag == true) break; } if (flag == false) break; } System.out.println(flag); } }

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  • Add 64 bit offset to a pointer

    - by Novox
    In F#, there's the NativePtr module, but it seems to only support 32 bit offsets for its’ add/get/set functions, just like System.IntPtr does. Is there a way to add a 64 bit offset to a native pointer (nativeptr<'a) in F#? Of course I could convert all addresses to 64 bit integers, do normal integer operations and then convert the result again to nativeptr<'a, but this would cost additional add and imul instructions. I really want the AGUs to perform the address calculations. For instance, using unsafe in C# you could do something like void* ptr = Marshal.AllocHGlobal(...).ToPointer(); int64 offset = ...; T* newAddr = (T*)ptr + offset; // T has to be an unmanaged type Well actually you can't, because there is no "unmanaged" constraint for type parameters, but at least you can do general pointer arithmetic in a non-generic way. In F# we finally got the unmanaged constraint; but how do I do the pointer arithmetic?

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  • Best neural network for certain type of pattern analysis?

    - by fred basset
    Hi All, I'm working on a system that will send telemetry data on machine operation back to a central server for analysis. One of the machine parameters we're measuring is motor current drawn vs time. After an operation is finished we plan to send back an array of currents vs time to the server. A successful operation would have a pattern like a trapezoid, problematic operations would have a pattern completely different, more like a large spike in values. Can anyone recommend a type of neural network that would be good at classifying these 1D vectors of current values into a pass/fail type output? Thanks, Fred

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