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  • Drag N Drop utilizing simple cursor

    - by Cameron
    I'm using CommonsGuy's drag n drop example and I am basically trying to integrate it with the Android notepad example. Drag N Drop Out of the 2 different drag n drop examples i've seen they have all used a static string array where as i'm getting a list from a database and using simple cursor adapter. So my question is how to get the results from simple cursor adapter into a string array, but still have it return the row id when the list item is clicked so I can pass it to the new activity that edits the note. Here is my code: Cursor notesCursor = mDbHelper.fetchAllNotes(); startManagingCursor(notesCursor); // Create an array to specify the fields we want to display in the list (only NAME) String[] from = new String[]{WeightsDatabase.KEY_NAME}; // and an array of the fields we want to bind those fields to (in this case just text1) int[] to = new int[]{R.id.weightrows}; // Now create a simple cursor adapter and set it to display SimpleCursorAdapter notes = new SimpleCursorAdapter(this, R.layout.weights_row, notesCursor, from, to); setListAdapter(notes); And here is the code i'm trying to work that into. public class TouchListViewDemo extends ListActivity { private static String[] items={"lorem", "ipsum", "dolor", "sit", "amet", "consectetuer", "adipiscing", "elit", "morbi", "vel", "ligula", "vitae", "arcu", "aliquet", "mollis", "etiam", "vel", "erat", "placerat", "ante", "porttitor", "sodales", "pellentesque", "augue", "purus"}; private IconicAdapter adapter=null; private ArrayList<String> array=new ArrayList<String>(Arrays.asList(items)); @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); adapter=new IconicAdapter(); setListAdapter(adapter); TouchListView tlv=(TouchListView)getListView(); tlv.setDropListener(onDrop); tlv.setRemoveListener(onRemove); } private TouchListView.DropListener onDrop=new TouchListView.DropListener() { @Override public void drop(int from, int to) { String item=adapter.getItem(from); adapter.remove(item); adapter.insert(item, to); } }; private TouchListView.RemoveListener onRemove=new TouchListView.RemoveListener() { @Override public void remove(int which) { adapter.remove(adapter.getItem(which)); } }; class IconicAdapter extends ArrayAdapter<String> { IconicAdapter() { super(TouchListViewDemo.this, R.layout.row2, array); } public View getView(int position, View convertView, ViewGroup parent) { View row=convertView; if (row==null) { LayoutInflater inflater=getLayoutInflater(); row=inflater.inflate(R.layout.row2, parent, false); } TextView label=(TextView)row.findViewById(R.id.label); label.setText(array.get(position)); return(row); } } } I know i'm asking for a lot, but a point in the right direction would help quite a bit! Thanks

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  • convert portion of code into a function php

    - by user765368
    This is probably very easy to do but for some reason I can't seem to figure this out. Let's say I have code like this: $elements = array('a', 'b', 'c', 'd'); $myValues = array( 'values' => array( 'a' => array( 'xx' => 3, 'yy' => '' ), 'b' => array( 'xx' => '', 'yy' => '' ), 'c' => array( 'xx' => 8.4, 'yy' => '' ), 'd' => array( 'xx' => 18.4, 'yy' => '' ) ) ); foreach($elements as $elem) { if($myValues['values'][$elem]['xx'] != '') { if($myValues['values'][$elem]['xx'] < 6) { $myValues['values'][$elem]['yy'] = 'less than 6'; } elseif($myValues['values'][$elem]['xx'] >= 6 && $myValues['values'][$elem]['xx'] < 15) { $myValues['values'][$elem]['yy'] = 'between 6 and 16'; } else { $myValues['values'][$elem]['yy'] = 'greater than 15'; } testFunc($myValues['values'][$elem]['xx']); // This is how I would call my function once I replace the code above } } As you can see here what I'm trying to do is to change the value of $myValues['values'][$elem]['yy'] based on some conditions. What I want to do is to replace the if elseif else section of codes by a function that performs the same action. I tried something like: function testFunc($xx) { if($xx < 6) { $yy = 'less than 6'; } elseif($xx >= 6 && $xx < 15) { $yy = 'between 6 and 16'; } else { $yy = 'greater than 15'; } return $yy; } But obviously this won't work because I'm not changing the value of $myValues['values'][$elem]['yy'] inside my function. NOTE I really want to pass ONLY the value of $myValues['values'][$elem]['xx'] inside my function and return the changed value of $myValues['values'][$elem]['yy']. Can anybody help me with this? Thanks in advance

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  • OpenGL ES Polygon with Normals rendering (Note the 'ES!')

    - by MarqueIV
    Ok... imagine I have a relatively simple solid that has six distinct normals but actually has close to 48 faces (8 faces per direction) and there are a LOT of shared vertices between faces. What's the most efficient way to render that in OpenGL? I know I can place the vertices in an array, then use an index array to render them, but I have to keep breaking my rendering steps down to change the normals (i.e. set normal 1... render 8 faces... set normal 2... render 8 faces, etc.) Because of that I have to maintain an array of index arrays... one for each normal! Not good! The other way I can do it is to use separate normal and vertex arrays (or even interleave them) but that means I need to have a one-to-one ratio for normals to vertices and that means the normals would be duplicated 8 times more than they need to be! On something with a spherical or even curved surface, every normal most likely is different, but for this, it really seems like a waste of memory. In a perfect world I'd like to have my vertex and normal arrays have different lengths, then when I go to draw my triangles or quads To specify the index to each array for that vertex. Now the OBJ file format lets you specify exactly that... a vertex array and a normal array of different lengths, then when you specify the face you are rendering, you specify a vertex and a normal index (as well as a UV coord if you are using textures too) which seems like the perfect solution! 48 vertices but only 8 normals, then pairs of indexes defining the shapes' faces. But I'm not sure how to render that in OpenGL ES (again, note the 'ES'.) Currently I have to 'denormalize' (sorry for the SQL pun there) the normals back to a 1-to-1 with the vertex array, then render. Just wastes memory to me. Anyone help? I hope I'm missing something very simple here. Mark

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  • How to find an specific key/value (property list)

    - by Bob Rivers
    Hi, I'm learning cocoa/objective-c. Right now I'm dealing with key/value coding. After reading Aaron's book and other sources, I thought that I was able to left the simple examples and try a complex one... I'm trying read iTunes property list (iTunes Music Library.xml). I would like to retrieve the tracks held by an specific playlist. Probably everybody knows it, but bellow I put a piece of the xml: <plist version="1.0"> <dict> <key>Major Version</key><integer>1</integer> ... <key>Playlists</key> <array> <dict> <key>Name</key><string>Library</string> ... <key>Playlist Items</key> <array> <dict> <key>Track ID</key><integer>10281</integer> </dict> ... </array> </dict> <dict> ... </dict> </array> </dict> </plist> As you can see, the playlists are stored as dictionaries inside an array, and the key that identifies it is inside it, not as a <key> preceding it. The problem is that I'm not able to figure out how to search for a key that is inside another one. With the following code I can find the the array in which the playlists are stored, but how to find an specific <dict>? NSDictionary *rootDict = [[NSDictionary alloc] initWithContentsOfFile:file]; NSArray *playlists = [rootDict objectForKey:@"Playlists"]; Here at Stackoverflow I found this post, but I'm not sure if iterate over the array and test it is a good idea. I'm quite sure that I could use valueForKeyPath, but I'm unable to figure out how to do it. Any help is welcome. TIA, Bob

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  • making a queue program

    - by seventhief
    Hi can someone help me making a queue program. i want to set the array[0] to be array[1] just in display but in real i am adding value at array[0]. i got how to run the add function to it. but i can't do the view and delete command that will view from ex. array[0] to array[4], when displayed array[1] to array[5] with the value inserted. #include <stdio.h> #include <stdlib.h> #define p printf #define s scanf int rear = 0; int front = 0; int *q_array = NULL; int size = 0; main() { int num, opt; char cont[] = { 'y' }; clrscr(); p("Queue Program\n\n"); p("Queue size: "); s("%d", &size); p("\n"); if(size > 0) { q_array = malloc(size * sizeof(int)); if(q_array == NULL) { p("ERROR: malloc() failed\n"); exit(2); } } else { p("ERROR: size should be positive integer\n"); exit(1); } while((cont[0] == 'y') || (cont[0] == 'Y')) { clrscr(); p("Queue Program"); p("\n\nQueue size: %d\n\n", size); p("MAIN MENU\n1. Add\n2. Delete\n3. View"); p("\n\nYour choice: "); s("%d", &opt); p("\n"); switch(opt) { case 1: if(rear==size) { p("You can't add more data"); } else { p("Enter data for Queue[%d]: ", rear+1); s("%d", &num); add(num); } break; case 2: delt(); break; case 3: view(); break; } p("\n\nDo you want to continue? (Y\/N)"); s("%s", &cont[0]); } } add(int a) { q_array[rear]=a; rear++; } delt() { if(front==rear) { p("Queue Empty"); } else { p("Queue[%d] = %d removed.", front, q_array[front]); front++; } } view() { int i; for(i=front;i<=rear;i++) p("\nQueue[%d] = %d", i, q_array[i]); }

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  • Getting specific data from database

    - by ifsession
    I have a table called Categorie with a few columns and I'm trying to get only a few out of my database. So I've tried this: $sql = 'SELECT uppercat AS id, COUNT(uppercat) AS uppercat FROM categorie GROUP BY uppercat;'; $d = Yii::app()->db->createCommand($sql)->query(); But I find the output strange. I was trying to do an array_shift but I get an error that this isn't an array. When I do a var_dump on $d: object(CDbDataReader)[38] private '_statement' => object(PDOStatement)[37] public 'queryString' => string 'SELECT uppercat AS id, COUNT(uppercat) AS uppercat FROM categorie GROUP BY uppercat;' (length=100) private '_closed' => boolean false private '_row' => null private '_index' => int -1 private '_e' (CComponent) => null private '_m' (CComponent) => null Ok.. then I did a foreach on $d: array 'id' => string '0' (length=1) 'uppercat' => string '6' (length=1) array 'id' => string '3' (length=1) 'uppercat' => string '2' (length=1) array 'id' => string '6' (length=1) 'uppercat' => string '1' (length=1) array 'id' => string '7' (length=1) 'uppercat' => string '2' (length=1) array 'id' => string '9' (length=1) 'uppercat' => string '2' (length=1) Then why do I get the message that $d isn't an array while it contains arrays? Is there any other way on how to get some specific data out of my database and that I can then do an array_shift on them? I've also tried doing this with findAllBySql but then I can't reach my attribute for COUNT(uppercat) which is not in my model. I guess I'd have to add it to my model but I wouldn't like that because I need it just once.

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  • Sublinear Extra Space MergeSort

    - by hulkmeister
    I am reviewing basic algorithms from a book called Algorithms by Robert Sedgewick, and I came across a problem in MergeSort that I am, sad to say, having difficulty solving. The problem is below: Sublinear Extra Space. Develop a merge implementation that reduces that extra space requirement to max(M, N/M), based on the following idea: Divide the array into N/M blocks of size M (for simplicity in this description, assume that N is a multiple of M). Then, (i) considering the blocks as items with their first key as the sort key, sort them using selection sort; and (ii) run through the array merging the first block with the second, then the second block with the third, and so forth. The problem I have with the problem is that based on the idea Sedgewick recommends, the following set of arrays will not be sorted: {0, 10, 12}, {3, 9, 11}, {5, 8, 13}. The algorithm I use is the following: Divide the full array into subarrays of size M. Run Selection Sort on each of the subarrays. Merge each of the subarrays using the method Sedgwick recommends in (ii). (This is where I encounter the problem of where to store the results after the merge.) This leads to wanting to increase the size of the auxiliary space needed to handle at least two subarrays at a time (for merging), but based on the specifications of the problem, that is not allowed. I have also considered using the original array as space for one subarray and using the auxiliary space for the second subarray. However, I can't envision a solution that does not end up overwriting the entries of the first subarray. Any ideas on other ways this can be done? NOTE: If this is suppose to be on StackOverflow.com, please let me know how I can move it. I posted here because the question was academic.

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  • JBOD with PERC H810

    - by primero
    I'm wondering if anybody has ever used Dell storage products like the MD3220 array in a JBOD configuration. From what I can tell only perc h810 will work for external JBOD but that is not terribly specific, and for some reason I couldn't find many examples on the web of people configuring dell storage products as JBOD. My question is: Is it possible to connect to am MD3220 array, or other Dell arrays using a PERC h810 controller and use it as JBOD, and if so do I have to configure every disk in the array as a RAID 0 volume?

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  • Getting Query Parameters in Javascript

    - by PhubarBaz
    I find myself needing to get query parameters that are passed into a web app on the URL quite often. At first I wrote a function that creates an associative array (aka object) with all of the parameters as keys and returns it. But then I was looking at the revealing module pattern, a nice javascript design pattern designed to hide private functions, and came up with a way to do this without even calling a function. What I came up with was this nice little object that automatically initializes itself into the same associative array that the function call did previously. // Creates associative array (object) of query params var QueryParameters = (function() {     var result = {};     if (window.location.search)     {         // split up the query string and store in an associative array         var params = window.location.search.slice(1).split("&");         for (var i = 0; i < params.length; i++)         {             var tmp = params[i].split("=");             result[tmp[0]] = unescape(tmp[1]);         }     }     return result; }()); Now all you have to do to get the query parameters is just reference them from the QueryParameters object. There is no need to create a new object or call any function to initialize it. var debug = (QueryParameters.debug === "true"); or if (QueryParameters["debug"]) doSomeDebugging(); or loop through all of the parameters. for (var param in QueryParameters) var value = QueryParameters[param]; Hope you find this object useful.

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  • mdadm superblock hiding/shadowing partition

    - by Kjell Andreassen
    Short version: Is it safe to do mdadm --zero-superblock /dev/sdd on a disk with a partition (dev/sdd1), filesystem and data? Will the partition be mountable and the data still there? Longer version: I used to have a raid6 array but decided to dismantle it. The disks from the array are now used as non-raid disks. The superblocks were cleared: sudo mdadm --zero-superblock /dev/sdd The disks were repartitioned with fdisk and filesystems created with mfks.ext4. All disks where mounted and everything worked fine. Today, a couple of weeks later, one of the disks is failing to be recognized when trying to mount it, or rather the single partition on it. sudo mount /dev/sdd1 /mnt/tmp mount: special device /dev/sdd1 does not exist fdisk claims there to be a partition on it: sudo fdisk -l /dev/sdd Disk /dev/sdd: 2000.4 GB, 2000398934016 bytes 255 heads, 63 sectors/track, 243201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xb06f6341 Device Boot Start End Blocks Id System /dev/sdd1 1 243201 1953512001 83 Linux Of course mount is right, the device /dev/sdd1 is not there, I'm guessing udev did not create it because of the mdadm data still on it: sudo mdadm --examine /dev/sdd /dev/sdd: Magic : a92b4efc Version : 1.2 Feature Map : 0x0 Array UUID : b164e513:c0584be1:3cc53326:48691084 Name : pringle:0 (local to host pringle) Creation Time : Sat Jun 16 21:37:14 2012 Raid Level : raid6 Raid Devices : 6 Avail Dev Size : 3907027120 (1863.02 GiB 2000.40 GB) Array Size : 15628107776 (7452.06 GiB 8001.59 GB) Used Dev Size : 3907026944 (1863.02 GiB 2000.40 GB) Data Offset : 2048 sectors Super Offset : 8 sectors State : clean Device UUID : 3ccaeb5b:843531e4:87bf1224:382c16e2 Update Time : Sun Aug 12 22:20:39 2012 Checksum : 4c329db0 - correct Events : 1238535 Layout : left-symmetric Chunk Size : 512K Device Role : Active device 3 Array State : AA.AAA ('A' == active, '.' == missing) My mdadm --zero-superblock apparently didn't work. Can I safely try it again without losing data? If not, are there any suggestion on what do to? Not starting mdadm at all on boot might be a (somewhat unsatisfactory) solution.

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  • Can someone explain RAID-0 in plain English?

    - by Edward Tanguay
    I've heard about and read about RAID throughout the years and understand it theoretically as a way to help e.g. server PCs reduce the chance of data loss, but now I am buying a new PC which I want to be as fast as possible and have learned that having two drives can considerably increase the perceived performance of your machine. In the question Recommendations for hard drive performance boost, the author says he is going to RAID-0 two 7200 RPM drives together. What does this mean in practical terms for me with Windows 7 installed, e.g. can I buy two drives, go into the device manager and "raid-0 them together"? I am not a network administrator or a hardware guy, I'm just a developer who is going to have a computer store build me a super fast machine next week. I can read the wikipedia page on RAID but it is just way too many trees and not enough forest to help me build a faster PC: RAID-0: "Striped set without parity" or "Striping". Provides improved performance and additional storage but no redundancy or fault tolerance. Because there is no redundancy, this level is not actually a Redundant Array of Inexpensive Disks, i.e. not true RAID. However, because of the similarities to RAID (especially the need for a controller to distribute data across multiple disks), simple strip sets are normally referred to as RAID 0. Any disk failure destroys the array, which has greater consequences with more disks in the array (at a minimum, catastrophic data loss is twice as severe compared to single drives without RAID). A single disk failure destroys the entire array because when data is written to a RAID 0 drive, the data is broken into fragments. The number of fragments is dictated by the number of disks in the array. The fragments are written to their respective disks simultaneously on the same sector. This allows smaller sections of the entire chunk of data to be read off the drive in parallel, increasing bandwidth. RAID 0 does not implement error checking so any error is unrecoverable. More disks in the array means higher bandwidth, but greater risk of data loss. So in plain English, how can "RAID-0" help me build a faster Windows-7 PC that I am going to order next week?

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  • What is the best practice for when to check if something needs to be done?

    - by changokun
    Let's say I have a function that does x. I pass it a variable, and if the variable is not null, it does some action. And I have an array of variables and I'm going to run this function on each one. Inside the function, it seems like a good practice is to check if the argument is null before proceeding. A null argument is not an error, it just causes an early return. I could loop through the array and pass each value to the function, and the function will work great. Is there any value to checking if the var is null and only calling the function if it is not null during the loop? This doubles up on the checking for null, but: Is there any gained value? Is there any gain on not calling a function? Any readability gain on the loop in the parent code? For the sake of my question, let's assume that checking for null will always be the case. I can see how checking for some object property might change over time, which makes the first check a bad idea. Pseudo code example: for(thing in array) { x(thing) } Versus: for(thing in array) { if(thing not null) x(thing) } If there are language-specific concerns, I'm a web developer working in PHP and JavaScript.

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  • Installing Windows on HP Proliant Servers without SmartStart

    - by Fitzroy
    I have a PXE server for deploying Windows XP and Windows 7 to workstations. The process is as follows: Boot the workstation from the NIC. Workstation sends a DHCP request. DHCP server responds with an IP address and the location of the PXE server. Workstation downloads WinPE image file from PXE server via TFTP Workstation stores WinPE image file in memory and executes it. Once booted into WinPE, I connect to a network share to gain access to either the Windows XP or Windows 7 installation files. A custom script is launched to guide you through the process of formatting and partitioning the hard drive(s) (using DISKPART and FORMAT). Another custom script asks for details such as the hostname to assign to the workstation. The answers provided are used to build an unattended answer file (SIF [Setup Information File] for WinXP and XML for Win7). The Windows setup EXE is launched, passing the unattended answer file to it as a parameter. The Windows XP and Windows 7 installation sources have been customised to include the drivers for our Dell workstations. They also run a number of scripts upon first booting up to install software packages. This process works very well for our workstations and I would now like to use it for building our servers too. The vast majority of our servers are HP Proliant DL360 G6, DL380 G5 and DL380 G6. They’re running Windows Server 2003 (various editions) or 2008 (various editions). To date, we have always built the HP Proliant servers using the SmartStart CD provided. SmartStart does three useful things for us: Setup RAID with HP Array Configuration Utility (ACU). Installs and configures SNMP Installs various HP Tools for Windows (HP Array Configuration Utility, HP Array Diagnostic Utility, HP Proliant Integrated Management Log Viewer, etc) Using SmartStart I have never had to manually download and install Windows drivers for network, sound, video, etc. I'm not sure if this is because SmartStart copies drivers from the CD during setup, or whether Windows just has the drivers natively in its driver CAB. If I abandon the SmartStart CD in favour of my PXE server I would have to do the following: As I wont have access to ACU, I'll configure the RAID (before booting to the PXE server) by pressing F8 (during the boot process) to access Option ROM Configuration for Arrays (ORCA). Installation of SNMP and the HP Tools will have to be installed once the Windows installation is complete using the Proliant Support Pack. Is this method OK? Is there anything that the SmartStart CD does that I'll be unable to do by other means? Are there any disadvantages to not using the SmartStart CD? Many thanks. UPDATE 05/01/12 I’ve been reading through the SmartStart Scripting Toolkit documentation. The scripting toolkit contains command line tools which work within WinPE and can such things as configure BIOS settings, configure an array and setup ILO. I’m personally not too bothered about configuring BIOS settings as I rarely deviate from the defaults (unless the server is to be a Hyper-V host). I’m not too fussed about being able to configure the array from within WinPE, as I’m happy to just press F8 and use Option ROM Configuration for Arrays (ORCA). Although, if it’s easy enough to do, I will explore this further, as it saves time if everything can be configured from within WinPE. One of the nice features all the tools possess is that you can pass input files to them. EG. Configure one server to your requirements, capture its configuration to a file (using the appropriate tool), you can then use the tool on other servers passing the input file with the captured configuration. Array controller drivers appear to be included with the toolkit along with example of how to incorporate them within a WinPE build. I suppose WinPE won’t be able to see logical volumes (I.E 2x physical disks in a RAID 1 configuration) without the array controller drivers? I mentioned in my post that SmartStart normally installs a bunch of Windows HP tools for you. I’ve had a look today, and if you run the SmartStart CD from within Windows all the tools can be installed. Therefore I can do this after the Windows installation is complete. The SmartStart CD appears to contain a lot Windows drivers. I can customise my Windows 2008 source to incorporate these drivers. However, I understand that incorporating an array controller driver is a little different to most drivers. I believe that you have to provide the driver during the very early stages of the Windows setup. I’m working through the Scripting Toolkit documentation to try and work this out...

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  • 12.04 grub unable to boot on /sde, upgrade-grub and boot-repair failed, please help

    - by VGR
    My problem is I've 4 disks in a raid array listed as sda, sdb... sdd and grub 2 refuses to boot on /sde (the 5th disk, standalone and containing a clean install of 12.04 64 bits). I tried all solutions but all fail. (live CD/USB with grub-setup, also tried repair-grub, and tried also in the "grub rescue" set prefix= etc). I also tried to deactivate the RAID array in the BIOS, but I'd rather not destroy it, and I didn't find a way to make the standalone disk as '/sda1' (this would satisfy grub). In the BIOS, the would-be /sda is the only bootable hard disk; it ends up as /sde and grubs complains. I've made repair-grub issue a pastebin. I always end up in grub-rescue and I'm stuck. I need Ubuntu to boot so that I can add the device array handler for my disks. I can't switch the disks and I can't disconnect the SATA RAID controller. I need: (a) a workaround so that grub starts on /sde; or (b) a way to change the order in which Ubuntu sees the disks, at boot time. I could then provide grub with a /sda1. Thanks a lot. up please thanks a lot it's not the same problem as booting ubuntu from raid. My RAID array serves only of data repository windows had no problem with this configuration

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  • Cannot create zpool, how to get rid of intel raid volume?

    - by nagylzs
    This is a FreeBSD 9.1 amd64 computer. It has 5 disks installed. The ada0 and ada1 disks are used with a hw raid to provide the root filesystem: root@gw:/home/gandalf # ls /dev | grep ada ada0 ada1 ada2 ada3 ada4 root@gw:/home/gandalf # zpool status pool: zroot state: ONLINE scan: none requested config: NAME STATE READ WRITE CKSUM zroot ONLINE 0 0 0 raid/r0s1a ONLINE 0 0 0 errors: No known data errors I want to create a raidz pool for the remaining disks: root@gw:/home/gandalf # zpool create -f data raidz1 ada2 ada3 ada4 cannot create 'data': one or more devices is currently unavailable root@gw:/home/gandalf # dmesg | grep ada2 ada2 at ata4 bus 0 scbus6 target 0 lun 0 ada2: <WDC WD20EARS-00MVWB0 51.0AB51> ATA-8 SATA 2.x device ada2: 300.000MB/s transfers (SATA 2.x, UDMA5, PIO 8192bytes) ada2: 1907729MB (3907029168 512 byte sectors: 16H 63S/T 16383C) ada2: Previously was known as ad16 root@gw:/home/gandalf # dmesg | grep ada3 ada3 at ata5 bus 0 scbus7 target 0 lun 0 ada3: <SAMSUNG HD103UJ 1AA01118> ATA-7 SATA 2.x device ada3: 300.000MB/s transfers (SATA 2.x, UDMA5, PIO 8192bytes) ada3: 953868MB (1953523055 512 byte sectors: 16H 63S/T 16383C) ada3: Previously was known as ad18 GEOM_RAID: Intel-fb8732fa: Disk ada3 state changed from NONE to ACTIVE. GEOM_RAID: Intel-fb8732fa: Subdisk Volume0:0-ada3 state changed from NONE to ACTIVE. root@gw:/home/gandalf # dmesg | grep ada4 ada4 at ata6 bus 0 scbus8 target 0 lun 0 ada4: <TOSHIBA DT01ACA100 MS2OA750> ATA-8 SATA 3.x device ada4: 300.000MB/s transfers (SATA 2.x, UDMA5, PIO 8192bytes) ada4: 953869MB (1953525168 512 byte sectors: 16H 63S/T 16383C) ada4: Previously was known as ad20 root@gw:/home/gandalf # dmesg | grep GEOM_RAID Aha, so ada3 is already part of another raid volume? Let's see: root@gw:/home/gandalf # dmesg | grep GEOM_RAID GEOM_RAID: SiI-130628113902: Array SiI-130628113902 created. GEOM_RAID: SiI-130628113902: Disk ada0 state changed from NONE to ACTIVE. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:1-ada0 state changed from NONE to STALE. GEOM_RAID: SiI-130628113902: Disk ada1 state changed from NONE to ACTIVE. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:0-ada1 state changed from NONE to STALE. GEOM_RAID: SiI-130628113902: Array started. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:0-ada1 state changed from STALE to ACTIVE. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:1-ada0 state changed from STALE to RESYNC. GEOM_RAID: SiI-130628113902: Subdisk SiI Raid1 Set:1-ada0 rebuild start at 0. GEOM_RAID: SiI-130628113902: Volume SiI Raid1 Set state changed from STARTING to SUBOPTIMAL. GEOM_RAID: SiI-130628113902: Provider raid/r0 for volume SiI Raid1 Set created. GEOM_RAID: Intel-fb8732fa: Array Intel-fb8732fa created. GEOM_RAID: Intel-fb8732fa: Force array start due to timeout. GEOM_RAID: Intel-fb8732fa: Disk ada3 state changed from NONE to ACTIVE. GEOM_RAID: Intel-fb8732fa: Subdisk Volume0:0-ada3 state changed from NONE to ACTIVE. GEOM_RAID: Intel-fb8732fa: Array started. GEOM_RAID: Intel-fb8732fa: Volume Volume0 state changed from STARTING to DEGRADED. GEOM_RAID: Intel-fb8732fa: Provider raid/r1 for volume Volume0 created. root@gw:/home/gandalf # Yes, indeed. I want to get rid of raid/r1 completely. However, the controller was already set to "IDE" mode in the BIOS. So why it is creating a raid volume??? I have also tried overwritting the first 16k data of ada3 and reboot the computer, but it did not help. How can I delete /dev/raid/r1 ? root@gw:/home/gandalf # graid status Name Status Components raid/r0 SUBOPTIMAL ada0 (ACTIVE (RESYNC 4%)) ada1 (ACTIVE (ACTIVE)) raid/r1 DEGRADED ada3 (ACTIVE (ACTIVE)) root@gw:/home/gandalf # graid delete raid/r1 graid: Array 'raid/r1' not found. root@gw:/home/gandalf # graid delete /dev/raid/r1 graid: Array '/dev/raid/r1' not found. root@gw:/home/gandalf # Thanks

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  • Discuss: PLs are characterised by which (iso)morphisms are implemented

    - by Yttrill
    I am interested to hear discussion of the proposition summarised in the title. As we know programming language constructions admit a vast number of isomorphisms. In some languages in some places in the translation process some of these isomorphisms are implemented, whilst others require code to be written to implement them. For example, in my language Felix, the isomorphism between a type T and a tuple of one element of type T is implemented, meaning the two types are indistinguishable (identical). Similarly, a tuple of N values of the same type is not merely isomorphic to an array, it is an array: the isomorphism is implemented by the compiler. Many other isomorphisms are not implemented for example there is an isomorphism expressed by the following client code: match v with | ((?x,?y),?z = x,(y,z) // Felix match v with | (x,y), - x,(y,z) (* Ocaml *) As another example, a type constructor C of int in Felix may be used directly as a function, whilst in Ocaml you must write a wrapper: let c x = C x Another isomorphism Felix implements is the elimination of unit values, including those in tuples: Felix can do this because (most) polymorphic values are monomorphised which can be done because it is a whole program analyser, Ocaml, for example, cannot do this easily because it supports separate compilation. For the same reason Felix performs type-class dispatch at compile time whilst Haskell passes around dictionaries. There are some quite surprising issues here. For example an array is just a tuple, and tuples can be indexed at run time using a match and returning a value of a corresponding sum type. Indeed, to be correct the index used is in fact a case of unit sum with N summands, rather than an integer. Yet, in a real implementation, if the tuple is an array the index is replaced by an integer with a range check, and the result type is replaced by the common argument type of all the constructors: two isomorphisms are involved here, but they're implemented partly in the compiler translation and partly at run time.

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  • Efficient Trie implementation for unicode strings

    - by U Mad
    I have been looking for an efficient String trie implementation. Mostly I have found code like this: Referential implementation in Java (per wikipedia) I dislike these implementations for mostly two reasons: They support only 256 ASCII characters. I need to cover things like cyrillic. They are extremely memory inefficient. Each node contains an array of 256 references, which is 4096 bytes on a 64 bit machine in Java. Each of these nodes can have up to 256 subnodes with 4096 bytes of references each. So a full Trie for every ASCII 2 character string would require a bit over 1MB. Three character strings? 256MB just for arrays in nodes. And so on. Of course I don't intend to have all of 16 million three character strings in my Trie, so a lot of space is just wasted. Most of these arrays are just null references as their capacity far exceeds the actual number of inserted keys. And if I add unicode, the arrays get even larger (char has 64k values instead of 256 in Java). Is there any hope of making an efficient trie for strings? I have considered a couple of improvements over these types of implementations: Instead of using array of references, I could use an array of primitive integer type, which indexes into an array of references to nodes whose size is close to the number of actual nodes. I could break strings into 4 bit parts which would allow for node arrays of size 16 at the cost of a deeper tree.

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  • MD RAID 1 with external bitmap doesn't fully resync

    - by user64744
    I have an interesting configuration: dual boot system with a RAID 1 that needs to be visible in both Windows and Linux. The Windows install is Win 7 Enterprise, and the Linux install is Kubuntu 10.04. To get the RAID to work, I set it up using Windows's "Dynamic Disks" RAID 1, and brought it up in Linux using MD with no persistent superblock, and a write-intent bitmap on another partition. (Without this bitmap, MD had no way of knowing that the array was in sync, and would do a complete resync every time the array started.) The array is assembled like so: mdadm --build /dev/md1 -l 1 -n 2 -b /var/local/md1.bitmap /dev/sdb2 /dev/sdc2 I expected that the first time I ran this command, it would resync the array, write out a bitmap with no dirty chunks, and all would be good. This wasn't the case: after completing the resync, the bitmap was mostly clean, but about 5% dirty blocks remained, as revealed by mdadm -X /var/local/md1.bitmap I didn't mount the filesystem on /dev/md1 or touch it in any other way. I then found that stopping and restarting the array: mdadm --stop /dev/md1 mdadm --build /dev/md1 -l 1 -n 2 -b /var/local/md1.bitmap /dev/sdb2 /dev/sdc2 did indeed read in the bitmap, with an ensuing resync that went quickly because most of the blocks were marked clean. The confusing part is that this resync further reduced the number of dirty blocks, but still did not remove all of them. By repeatedly stopping and restarting I could slowly bring the dirty block count down to around 0.6%, where it seemed to level out. Any ideas what could be causing this? It smells to me of a race condition somewhere that leads to blocks either being skipped over during synchronization or not properly cleared from the bitmap, but I really have no evidence to prove this. It doesn't look like hardware issues since both drives are new and have zero read errors and reallocated sectors reported by smartctl -a.

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  • Linux - real-world hardware RAID controller tuning (scsi and cciss)

    - by ewwhite
    Most of the Linux systems I manage feature hardware RAID controllers (mostly HP Smart Array). They're all running RHEL or CentOS. I'm looking for real-world tunables to help optimize performance for setups that incorporate hardware RAID controllers with SAS disks (Smart Array, Perc, LSI, etc.) and battery-backed or flash-backed cache. Assume RAID 1+0 and multiple spindles (4+ disks). I spend a considerable amount of time tuning Linux network settings for low-latency and financial trading applications. But many of those options are well-documented (changing send/receive buffers, modifying TCP window settings, etc.). What are engineers doing on the storage side? Historically, I've made changes to the I/O scheduling elevator, recently opting for the deadline and noop schedulers to improve performance within my applications. As RHEL versions have progressed, I've also noticed that the compiled-in defaults for SCSI and CCISS block devices have changed as well. This has had an impact on the recommended storage subsystem settings over time. However, it's been awhile since I've seen any clear recommendations. And I know that the OS defaults aren't optimal. For example, it seems that the default read-ahead buffer of 128kb is extremely small for a deployment on server-class hardware. The following articles explore the performance impact of changing read-ahead cache and nr_requests values on the block queues. http://zackreed.me/articles/54-hp-smart-array-p410-controller-tuning http://www.overclock.net/t/515068/tuning-a-hp-smart-array-p400-with-linux-why-tuning-really-matters http://yoshinorimatsunobu.blogspot.com/2009/04/linux-io-scheduler-queue-size-and.html For example, these are suggested changes for an HP Smart Array RAID controller: echo "noop" > /sys/block/cciss\!c0d0/queue/scheduler blockdev --setra 65536 /dev/cciss/c0d0 echo 512 > /sys/block/cciss\!c0d0/queue/nr_requests echo 2048 > /sys/block/cciss\!c0d0/queue/read_ahead_kb What else can be reliably tuned to improve storage performance? I'm specifically looking for sysctl and sysfs options in production scenarios.

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  • Exchange 2010 Deployment Notes - ISA 2004 Server Issue

    - by BWCA
    An interesting ISA 2004 tidbit … While we were setting up our Exchange 2010 ActiveSync environment, we encountered a problem where we could not successfully telnet over port 443 from one of our ISA 2004 Servers to our Exchange 2010 Client Access Server Array. When we tried to telnet over port 443 from the ISA Server to the Client Access Server Array name, we would get a “Could not open connection to the host on port 443: Connect failed” error message. Also, when we used portqry over port 443 from the ISA Server to the Client Access Server Array name, we would get a “Error opening socket: 10065” and “No route to host” error messages. It was odd because we did not have any problems with using ping or tracert from the ISA Server to the Client Access Server Array and our firewall firewall policy was allowing 443 traffic to pass through. After some troubleshooting, we were able to telnet and use portqry over port 443 successfully if we stopped the Microsoft Firewall service on the ISA 2004 Server.  So, it was strictly a problem with ISA.  Eventually, we were able to isolate the problem to a ISA 2004 Server System Policy setting as shown below (to modify the System Policy, right-click Firewall Policy and click Edit System Policy). Under the Diagnostics Services – HTTP Connectivity verifiers Configuration Group, you need to enable the configuration group under the General tab to resolve the problem.  After we enabled the setting, we no longer had a problem.

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  • RPi and Java Embedded GPIO: Java code to blink more LEDs

    - by hinkmond
    Now, it's time to blink the other GPIO ports with the other LEDs connected to them. This is easy using Java Embedded, since the Java programming language is powerful and flexible. Embedded developers are not used to this, since the C programming language is more popular but less easy to develop in. We just need to use a dynamic Java String array to map to the pinouts of the GPIO port names from the previous diagram posted. This way we can address each "channel" with an index into that String array. static String[] GpioChannels = { "0", "1", "4", "17", "21", "22", "10", "9" }; With this new dynamic array, we can streamline the main() of this Java program to activate all the ports. /** * @param args the command line arguments */ public static void main(String[] args) { FileWriter[] commandChannels; try { /*** Init GPIO port for output ***/ // Open file handles to GPIO port unexport and export controls FileWriter unexportFile = new FileWriter("/sys/class/gpio/unexport"); FileWriter exportFile = new FileWriter("/sys/class/gpio/export"); for (String gpioChannel : GpioChannels) { System.out.println(gpioChannel); // Reset the port unexportFile.write(gpioChannel); unexportFile.flush(); // Set the port for use exportFile.write(gpioChannel); exportFile.flush(); // Open file handle to port input/output control FileWriter directionFile = new FileWriter("/sys/class/gpio/gpio" + gpioChannel + "/direction"); // Set port for output directionFile.write(GPIO_OUT); directionFile.flush(); } And, then simply add array code to where we blink the LED to make it blink all the LEDS on and off at once. /*** Send commands to GPIO port ***/ commandChannels = new FileWriter[GpioChannels.length]; for (int channum=0; channum It's easier than falling off a log... or at least easier than C programming. Hinkmond

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  • SQL Server Transaction Log RAID

    - by Eric Maibach
    We have three SQL Server servers, and each server has a about five or six databases on it. We are in the process of moving these servers to a new SAN and I am working on the best RAID configuration. Currently all of the log files for all of the databases share a RAID array, there is nothing else on this RAID array except for the log files, but all of the databases use this same array for their log files. I have read that it is best to have log files on separate disks. But in our case I am not sure whether it would be best to have one big array with about 8 drives that all the log files are on. Or would it be better to create four two disk arrays and give some of the larger databases their own dedicated disks for their log files?

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  • Designing a flexible tile-based engine

    - by Vee
    I'm trying to create a flexible tile-based game engine to make all sorts of non-realtime puzzle games, just as Bejeweled, Civilization, Sokoban, and so on. The first approach I had was to have a 2D array of Tile objects, and then have classes inheriting from Tile that represented the game objects. Unfortunately that way I couldn't stack more game elements on the same Tile without having a 3D array. Then I did something different: I still had the 2D array of Tile objects, but every Tile object contained a List where I put and different entities. This worked fine until 20 minutes ago, when I realized that it's too expensive to do many things, look at this example: I have a Wall entity. Every update I have to check the 8 adjacent Tiles, then check all of the entities in the Tile's List, check if any of those entities is a Wall, then finally draw the correct sprite. (This is done to draw walls that are next to each other seamlessly) The only solution I see now is having a 3D array, with many layers, that could suit every situation. But that way I can't stack two entities that share the same layer on the same tile. Whenever I want to do that I have to create a new layer. Is there a better solution? What would you do?

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  • Can't re-mount existing RAID10 on Ubuntu

    - by Zoran
    I saw similar questions, but didn't find what solution to my problem. After power-cut, one of RAID10 (4 disks were) appears to be malfunctioning. I make tha array active one, but can not mount it. Always the same error: mount: you must specify the filesystem type So, here is what I have when type mdadm --detail /dev/md0 /dev/md0: Version : 00.90.03 Creation Time : Tue Sep 1 11:00:40 2009 Raid Level : raid10 Array Size : 1465148928 (1397.27 GiB 1500.31 GB) Used Dev Size : 732574464 (698.64 GiB 750.16 GB) Raid Devices : 4 Total Devices : 3 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Mon Jun 11 09:54:27 2012 State : clean, degraded Active Devices : 3 Working Devices : 3 Failed Devices : 0 Spare Devices : 0 Layout : near=2, far=1 Chunk Size : 64K UUID : 1a02e789:c34377a1:2e29483d:f114274d Events : 0.166 Number Major Minor RaidDevice State 0 8 16 0 active sync /dev/sdb 1 0 0 1 removed 2 8 48 2 active sync /dev/sdd 3 8 64 3 active sync /dev/sde At the /etc/mdadm/mdadm.conf I have by default, scan all partitions (/proc/partitions) for MD superblocks. alternatively, specify devices to scan, using wildcards if desired. DEVICE partitions auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes automatically tag new arrays as belonging to the local system HOMEHOST <system> instruct the monitoring daemon where to send mail alerts MAILADDR root definitions of existing MD arrays ARRAY /dev/md0 level=raid10 num-devices=4 UUID=1a02e789:c34377a1:2e29483d:f114274d ARRAY /dev/md1 level=raid1 num-devices=2 UUID=9b592be7:c6a2052f:2e29483d:f114274d This file was auto-generated... So, my question is, how can I mount md0 array (md1 has been mounted without problem) in order to preserve existing data? One more thing, fdisk -l command gives the following result: Disk /dev/sdb: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x660a6799 Device Boot Start End Blocks Id System /dev/sdb1 * 1 88217 708603021 83 Linux /dev/sdb2 88218 91201 23968980 5 Extended /dev/sdb5 88218 91201 23968948+ 82 Linux swap / Solaris Disk /dev/sdc: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x0008f8ae Device Boot Start End Blocks Id System /dev/sdc1 1 88217 708603021 83 Linux /dev/sdc2 88218 91201 23968980 5 Extended /dev/sdc5 88218 91201 23968948+ 82 Linux swap / Solaris Disk /dev/sdd: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x4be1abdb Device Boot Start End Blocks Id System Disk /dev/sde: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xa4d5632e Device Boot Start End Blocks Id System Disk /dev/sdf: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Disk /dev/sdg: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Disk /dev/md1: 750.1 GB, 750156251136 bytes 2 heads, 4 sectors/track, 183143616 cylinders Units = cylinders of 8 * 512 = 4096 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: invalid flag 0x7b6e of partition table 5 will be corrected by w(rite) Disk /dev/md0: 1500.3 GB, 1500312502272 bytes 255 heads, 63 sectors/track, 182402 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x660a6799 Device Boot Start End Blocks Id System /dev/md0p1 * 1 88217 708603021 83 Linux /dev/md0p2 88218 91201 23968980 5 Extended /dev/md0p5 ? 121767 155317 269488144 20 Unknown And one more thing. When using mdadm --examine command, here ise result: mdadm -v --examine --scan /dev/sdb /dev/sdc /dev/sdd /dev/sde /dev/sdf /dev/sd ARRAY /dev/md1 level=raid1 num-devices=2 UUID=9b592be7:c6a2052f:2e29483d:f114274d devices=/dev/sdf ARRAY /dev/md0 level=raid10 num-devices=4 UUID=1a02e789:c34377a1:2e29483d:f114274d devices=/dev/sdb,/dev/sdc,/dev/sdd,/dev/sde md0 has 3 devices which are active. Can someone instruct me how to solve this issue? If it is possible, I would like not to removing faulty HDD. Please advise

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  • How to erase a SSD to restore factory performance in Linux?

    - by Andy B
    Due to big performance issues with an mdraid-1 array I'd like to pull down from the array one of the devices (Samsung 840 Pro), erase it to restore factory performance and re-add it to the array. The reason I want to do this to one of the SSDs is because the poor performance seems to be related to one specific SSD out of the two (although they are the same brand, model and firmware ver). But how do I erase a SSD from Linux? I mention that hdparm indicates that both drives are frozen at this time. Maybe because they are part of an md array? Thanks in advance!

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