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  • [jQuery] Descriptions on Hover

    - by Nimbuz
    <form action=""> <input type="text" value="" class="card-num" /> <input type="text" value="" class="card-cvv2"/> </form> <div class="description"> <p class="card-num">Enter your 16 digit card number</p> <p class="card-cvv2">Enter the 3 digit number at the back of your card</p> </div> All descriptions are hidden initially. But when hovered on an element that has a matching tag, display description? I'd really appreciate any help. Many thanks!

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  • How to solve "java.io.IOException: error=12, Cannot allocate memory" calling Runtime#exec()?

    - by Andrea Francia
    On my system I can't run a simple Java application that start a process. I don't know how to solve. Could you give me some hints how to solve? The program is: [root@newton sisma-acquirer]# cat prova.java import java.io.IOException; public class prova { public static void main(String[] args) throws IOException { Runtime.getRuntime().exec("ls"); } } The result is: [root@newton sisma-acquirer]# javac prova.java && java -cp . prova Exception in thread "main" java.io.IOException: Cannot run program "ls": java.io.IOException: error=12, Cannot allocate memory at java.lang.ProcessBuilder.start(ProcessBuilder.java:474) at java.lang.Runtime.exec(Runtime.java:610) at java.lang.Runtime.exec(Runtime.java:448) at java.lang.Runtime.exec(Runtime.java:345) at prova.main(prova.java:6) Caused by: java.io.IOException: java.io.IOException: error=12, Cannot allocate memory at java.lang.UNIXProcess.<init>(UNIXProcess.java:164) at java.lang.ProcessImpl.start(ProcessImpl.java:81) at java.lang.ProcessBuilder.start(ProcessBuilder.java:467) ... 4 more Configuration of the system: [root@newton sisma-acquirer]# java -version java version "1.6.0_0" OpenJDK Runtime Environment (IcedTea6 1.5) (fedora-18.b16.fc10-i386) OpenJDK Client VM (build 14.0-b15, mixed mode) [root@newton sisma-acquirer]# cat /etc/fedora-release Fedora release 10 (Cambridge) EDIT: Solution This solves my problem, I don't know exactly why: echo 0 /proc/sys/vm/overcommit_memory Up-votes for who is able to explain :) Additional informations, top output: top - 13:35:38 up 40 min, 2 users, load average: 0.43, 0.19, 0.12 Tasks: 129 total, 1 running, 128 sleeping, 0 stopped, 0 zombie Cpu(s): 1.5%us, 0.5%sy, 0.0%ni, 94.8%id, 3.2%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 1033456k total, 587672k used, 445784k free, 51672k buffers Swap: 2031608k total, 0k used, 2031608k free, 188108k cached Additional informations, free output: [root@newton sisma-acquirer]# free total used free shared buffers cached Mem: 1033456 588548 444908 0 51704 188292 -/+ buffers/cache: 348552 684904 Swap: 2031608 0 2031608

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  • Why my UTableView with style UITableViewStyleGrouped is consuming memory?

    - by prathumca
    Hello everyone, Currently in my app, I'm using an UITableView with style UITableViewStyleGrouped as shown below. CGRect imgFrame = CGRectMake(0, 0, 320, 650); UITableView *myTable = [[UITableView alloc] initWithFrame:imgFrame style:UITableViewStyleGrouped]; myTable.dataSource = self; myTable.delegate = self; //make the current object the event handler for view [self.view addSubview:myTable]; [myTable release]; And the data has stored in an array "dataArray". dataArray has collection of arrays, where each array represent a section. Currently I have only one section with 100 records. When I installed my app onto my IPhone, I observed that this UITableView is consuming 20 MB of IPhone memory. If I changed the table view style to "UITableViewStylePlain", then it is consuming only 4MB of memory. I'm trying to figure it out, where is the exact problem, but not. What was wrong with "UITableViewStyleGrouped"? Regards, prathumca.

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  • what webserver / mod / technique should I use to serve everything from memory?

    - by reinier
    I've lots of lookuptables from which I'll generate my webresponse. I think IIS with Asp.net enables me to keep static lookuptables in memory which I can use to serve up my responses very fast. Are there however also non .net solutions which can do the same? I've looked at fastcgi, but I think this starts X processes, of which anyone can handle Y requests. But the processes are by definition shielded from eachother. I could configure fastcgi to use just 1 process, but does this have scalability implications? anything using PHP or any other interpreted language won't fly because it is also cgi or fastcgi bound right? I understand memcache could be an option, though this would require another (local) socket connection which I'd rather avoid since everything in memory would be much faster. The solution can work under WIndows or Unix... it doesn't matter too much. The only thing which matters is that there will be a lot of requests (100/sec now and growing to 500/sec in a year), and I want to reduce the amount of webservers needed to process it. The current solution is done using PHP and memcache (and the occasional hit to the SQL server backend). Although it is fast (for php anyway), Apache has real problems when the 50/sec is passed. I've put a bounty on this question since I've not seen enough responses to make a wise choice. At the moment I'm considering either Asp.net or fastcgi with C(++).

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  • _dl_runtime_resolve -- When do the shared objects get loaded in to memory?

    - by windfinder
    We have a message processing system with high performance demands. Recently we have noticed that the first message takes many times longer then subsequent messages. A bunch of transformation and message augmentation happens as this goes through our system, much of it done by way of external lib. I just profiled this issue (using callgrind), comparing a "run" of just one message with a "run" of many messages (providing a baseline of comparison). The main difference I see is the function "do_lookup_x" taking up a huge amount of time. Looking at the various calls to this function, they all seem to be called by the common function: _dl_runtime_resolve. Not sure what this function does, but to me this looks like the first time the various shared libraries are being used, and are then being loaded in to memory by the ld. Is this a correct assumption? That the binary will not load the shared libraries in to memory until they are being prepped for use, therefore we will see a massive slowdown on the first message, but on none of the subsequent? How do we go about avoiding this? Note: We operate on the microsecond scale.

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  • Is there a way to programmatically tell if particular block of memory was not freed by FastMM?

    - by Wodzu
    I am trying to detect if a block of memory was not freed. Of course, the manager tells me that by dialog box or log file, but what if I would like to store results in a database? For example I would like to have in a database table a names of routines which allocated given blocks. After reading a documentation of FastMM I know that since version 4.98 we have a possibility to be notified by manager about memory allocations, frees and reallocations as they occur. For example OnDebugFreeMemFinish event is passing to us a PFullDebugBlockHeader which contains useful informations. There is one thing that PFullDebugBlockHeader is missing - the information if the given block was freed by the application. Unless OnDebugFreeMemFinish is called only for not freed blocks? This is which I do not know and would like to find out. The problem is that even hooking into OnDebugFreeMemFinish event I was unable to find out if the block was freed or not. Here is an example: program MemLeakTest; {$APPTYPE CONSOLE} uses FastMM4, ExceptionLog, SysUtils; procedure MemFreeEvent(APHeaderFreedBlock: PFullDebugBlockHeader; AResult: Integer); begin //This is executed at the end, but how should I know that this block should be freed //by application? Unless this is executed ONLY for not freed blocks. end; procedure Leak; var MyObject: TObject; begin MyObject := TObject.Create; end; begin OnDebugFreeMemFinish := MemFreeEvent; Leak; end. What I am missing is the callback like: procedure OnMemoryLeak(APointer: PFullDebugBlockHeader); After browsing the source of FastMM I saw that there is a procedure: procedure LogMemoryLeakOrAllocatedBlock(APointer: PFullDebugBlockHeader; IsALeak: Boolean); which could be overriden, but maybe there is an easier way?

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  • Is there a limit for the number of files in a directory on an SD card?

    - by jamesh
    I have a project written for Android devices. It generates a large number of files, each day. These are all text files and images. The app uses a database to reference these files. The app is supposed to clear up these files after a little use (perhaps after a few days), but this process may or may not be working. This is not the subject of this question. Due to a historic accident, the organization of the files are somewhat naive: everything is in the same directory; a .hidden directory which contains a zero byte .nomedia file to prevent the MediaScanner indexing it. Today, I am seeing an error reported: java.io.IOException: Cannot create: /sdcard/.hidden/file-4200.html at java.io.File.createNewFile(File.java:1263) Regarding the sdcard, I see it has plenty of storage left, but counting $ cd /Volumes/NO_NAME/.hidden $ ls | wc -w 9058 Deleting a number of files seems to have allowed the file creation for today to proceed. Regrettably, I did not try touching a new file to try and reproduce the error on a commandline; I also deleted several hundred files rather than a handful. However, my question is: are there hard limits on filesize or number of files in a directory? am I even on the right track here? Nota Bene: The SD card is as-is - i.e. I haven't formatted it, so I would guess it would be a FAT-* format. The FAT-32 format has hard limits of filesize of 2GB (well above the filesizes I am dealing with) and a limit of number of files in the root directory. I am definitely not writing files in the root directory.

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  • Question about memory allocation when initializing char arrays in C/C++.

    - by Carlos Nunez
    Before anything, I apologize if this question has been asked before. I am programming a simple packet sniffer for a class project. For a little while, I ran into the issue where the source and destination of a packet appeared to be the same. For example, the source and destination of an Ethernet frame would be the same MAC address all of the time. I custom-made ether_ntoa(char *) because Windows does not seem to have ethernet.h like Linux does. Code snippet is below: char *ether_ntoa(u_char etheraddr[ETHER_ADDR_LEN]) { int i, j; char eout[32]; for(i = 0, j = 0; i < 5; i++) { eout[j++] = etheraddr[i] >> 4; eout[j++] = etheraddr[i] & 0xF; eout[j++] = ':'; } eout[j++] = etheraddr[i] >> 4; eout[j++] = etheraddr[i] & 0xF; eout[j++] = '\0'; for(i = 0; i < 17; i++) { if(eout[i] < 10) eout[i] += 0x30; else if(eout[i] < 16) eout[i] += 0x57; } return(eout); } I solved the problem by using malloc() to have the compiler assign memory (i.e. instead of char eout[32], I used char * eout; eout = (char *) malloc (32);). However, I thought that the compiler assigned different memory locations when one sized a char-array at compile time. Is this incorrect? Thanks! Carlos Nunez

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  • How to store an interger value of 4 bytes in a memory of chunk which is malloced as type char

    - by Adi
    Dear all, Hello Guys!! This is my first post in the forum . I am really looking forward to having good fun in this site. My question is : int mem_size = 10; char *start_ptr; if((start_ptr= malloc(mem_size*1024*1024*sizeof(char)))==NULL) {return -1;} I have allocated a chunk of memory of type char and size is say 10 MB (i.e mem_size = 10 ); Now I want to store the size information in the header of the memory chunk, To make myself more clear Lets Say : start_ptr = 0xaf868004 (This is the value I got from my execution, it changes every time) Now I want to put the size information in the start of this pointer.. i.e *start_ptr = mem_size*1024*1024; But I am not able to put this information in the start_ptr. I think the reason is because my ptr is of type char which only takes one byte but I am trying to store int which takes 4 bytes, is the problem . I am not sure how to fix this problem.. I would greatly appreciate your suggestions. Cheers!! Aditya

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  • How much is too much memory allocation in NDK?

    - by Maximus
    The NDK download page notes that, "Typical good candidates for the NDK are self-contained, CPU-intensive operations that don't allocate much memory, such as signal processing, physics simulation, and so on." I came from a C background and was excited to try to use the NDK to operate most of my OpenGL ES functions and any native functions related to physics, animation of vertices, etc... I'm finding that I'm relying quite a bit on Native code and wondering if I may be making some mistakes. I've had no trouble with testing at this point, but I'm curious if I may run into problems in the future. For example, I have game struct defined (somewhat like is seen in the San-Angeles example). I'm loading vertex information for objects dynamically (just what is needed for an active game area) so there's quite a bit of memory allocation happening for vertices, normals, texture coordinates, indices and texture graphic data... just to name the essentials. I'm quite careful about freeing what is allocated between game areas. Would I be safer setting some caps on array sizes or should I charge bravely forward as I'm going now?

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  • CArray doesn't call copy constructors on memory reallocations, now what?

    - by MMx
    Suppose I have a class that requires copy constructor to be called to make a correct copy of: struct CWeird { CWeird() { number = 47; target = &number; } CWeird(const CWeird &other) : number(other.number), target(&number) { } void output() { printf("%d %d\n", *target, number); } int *target, number; }; Now the trouble is that CArray doesn't call copy constructors on its elements when reallocating memory (only memcpy from the old memory to the new), e.g. this code CArray<CWeird> a; a.SetSize(1); a[0].output(); a.SetSize(2); a[0].output(); results in 47 47 -572662307 47 I don't get this. Why is it that std::vector can copy the same objects properly and CArray can't? What's the lesson here? Should I use only classes that don't require explicit copy constructors? Or is it a bad idea to use CArray for anything serious?

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  • java.awt -- when java outputs an image to my monitor (screen), where is the file that is output to the monitor card?

    - by user1405870
    Suppose that I am drawing a set of images using java graphics objects. Suppose that I java is outputting these images to my monitor. Where is the file or files that are sent to the monitor card (the graphical representation files). How can I take this file and save it to disk, or how can I take this file and write it to an array, or how can I take these files and combine the results of their output (to the monitor) into a single file for saving? I don't want to use a screen shot feature, I want to be able to redirect (xor capture also) the output to the monitor to some sort of byte-stream. I note that monitors are much better than semaphores, when you are talking about display capabilities; I don't need a counter example. I might not be asking the correct question. It might be that I want to capture the file while it is still in User Space, before it is put into 'Device Space'. I would like to try and capture the byte stream so that I can convert it to MPEG-4 format. I either need a streaming output from the MPEG-4 converter, coming from the streaming input, or else, I need to take static images at discrete times and convert the images. What format will the output from User Space be in? What format will the Device Space output be in? Try to keep speculation to a minimum. http://docs.oracle.com/javame/config/cdc/opt-pkgs/api/jsr927/index.html I guess that Java has made a means of displaying AWT objects on a television screen. Thank you. Ryan Zoerner

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  • Can I use a mini PCI-E card in a standard motherboard with PCI/PCI Express slots?

    - by White Phoenix
    I'm helping someone build a computer and they absolutely insist on having an internal Bluetooth adapter. I've been searching around for a PCI-E/PCI based Bluetooth adapter but I've had no luck finding one - I've found some discontinued ones but they have giant antennas coming out the back - the person I'm building the computer for doesn't want that. I've been repeatedly insisting on him simply getting a USB Bluetooth dongle, but he doesn't want one taking up his external USB slots. This is the motherboard I'm using for his build: http://www.newegg.com/Product/Product.aspx?Item=N82E16813157303 My question is if it's possible to use one of those laptop PCI-E cards in a motherboard like this that has PCI-E and PCI slots, or if the form factor is completely different and won't fit?

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  • how to use winpcap to send EAPOL packets on windows 7 with wireless card?

    - by caimengru0807
    I want to implement a 802.1X wireless client on Windows 7 using PEAP/MSCHAPv2. The 802.1X protocol is a data link layer protocol, it uses the EAPOL protocol to encapsulate the packets. I use the WinPcap to send and receive the EAPOL packets, however I fail to do it with the wireless NIC. It can work fine to send the EAPOL packets use wired NIC. It can also work fine to send the EAPOL packets on Windows XP using wireless NIC. So what's wrong with it on Windows 7?

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  • Can I get 4 screens running on an ATI Radeon HD 5700 series video card?

    - by Wayne
    I have successfully run 3 displays using the 5700, but i want to run a 4th screen off the HDMI Port. Mainly I would like it to Mirror the primary monitor onto the TV connected to the HDMI Port. Any help at all would be greatly appreciated. I can get a signal to it, i just have to disable one of my original 3 monitors. Im not willing to do that. So other than disabling one of my monitors, does anyone have any suggestions?

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  • Is it possible to provide a wired ethernet connection to external devices with an extra LAN card?

    - by Ben McCormack
    I'm trying to provide a wired ethernet connection (wireless is not an option for this device) to a device (Samsung blu-ray player) without running Cat5 cable all over the home. I have a PC sitting next to this device and the PC is connected to the network via a wireless USB adapter. Is it possible to provide a wired connection from the PC to the wired device using the (currently unused) ethernet port in the back of the computer? Here's how I envision the device getting connected to the internet via my network: Linksys WRT54G v8 Wireless Router | ``--> Windows 7 PC connected via wireless | ``--> Blu-ray player connected via wired connection to the ethernet port on the PC. If so, how is this done? Will I need a crossover cable? What settings will I need to change in Windows 7 so that the device can connect? NOTE: I'm trying to avoid having to buy a wireless bridge and/or hacking a router with an open-source firmware to get this to work. See my previous question for more details.

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  • VMWare Server :: VM set to 2gb RAM but vmware process shows 100mb physical, 1900mb virtual

    - by brad
    I've set up a VMWare instance to run CastIron Integration Appliance. I allocated 2gb of memory to the instance, assuming it would take this as physical memory (my server has 8gb total). When I view top however on the server, the vmware-vmx process has about 100m Resident memory and 1900m Virtual. Running CastIron it reports that the appliance often hits 50% memory usage. Does this mean I'm using 900mb of harddrive space as memory? I wanted VMWare to use 2gb of physical memory, no swap. Can anyone tell me how to achieve this? Setup Debian Lenny 5.0.3 VMWare Server 2.0.2

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  • Is the Zune HD's audio card better or worse than the iPod touch's?

    - by MatthewThepc
    Firstly, if this is the wrong site to ask this question I apologize, but I didn't see one for "music players" on the stack exchange website :) After reading a few people online say that music playing from a Zune HD sounds better to them than that on an iPod touch, I was wondering whether there's any truth to that? From what I can tell, the Zune HD uses a Wolfson Microelectronics WM8352, while the first-generation iPod Touch (which the Zune HD was competing with) used a Wolfson Microelectronics WM8758BG, and newer models use the Cirrus Logic CS4398 and CS42L61. Which ones are better (to make the question less subjective, let's say in terms of quality, range, & accuracy of output)? Admittedly, I have almost no idea how everything compares and works together, but it would seem to me that, just by looking at the version numbers, the iPod has been better since it's launch. Is there anything else that effects sound quality? Thanks!

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  • How would you diagnose an integrated network card that doesn't show up on the device list?

    - by Tomer Gabel
    I've been setting up a server based around a Gigabyte GA-G33M-DS2R motherboard (G33, PCH9R with integrated Realtek 811B network device. I've enabled it in the BIOS, but it doesn't show up in the pre-boot PCI device list, isn't recognized by Windows (even after installing the chipset and networking drivers) and doesn't even show up via lspci. I've tried cycling power, disabling, cycling again, enabling, cycling again etc. to no avail. I'm sort of at a loss at this point; the board isn't under warranty anymore, but I'd rather not have to replace it. Any advice would be greatly appreciated...

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  • Rosewill RSV-S5 and it's transferespeeds

    - by DoomStone
    I have just bought a Rosewill RSV-S5, I have installed 5x1,5Tb Western Digital Green disks in it. After that have I created a Raid5 on them all with the software that followed with the hardware. Not the raid it self works fine, but it is SLOW, I can only obtain a maximum of 25 MB/s, and if SABnzbd+ is downloading with 5 MB/s is it having a hard time streaming a normal DIVX (700 mb) movie. Is this normal or is there something wrong? Edit: should be able to handle 3 Gbps = 384 megabytes / second Edit 2: As you can see am I only downloading with 3,76 MB/s and I'm trying to watch V s02e08 (720p), but it is completely unwatchable, as I can see 30 sec, and the it buffers for 20 sec. Edit: Other information there might be required I'm running Windows Server 2008 R2, optimized for program performance. Windows is installed on a 60GB SSD. I have a 50 Mb/s internet connection and a 1 Gb/s LAN, all connected with Cat6 Ethernet cables. The MCE is using a Gigabyte EP35C-DS3R motherboard with 2 GB DDR2 ram. Edit 3: I have used chunk sizes for 128 KB Edit 4: I found this on newegg Pros: Enclosure for 5x2TB hard drive is fine. This is basically a rebranded San Digital TR5M-B product. For support Rosewill tells you to contact San Digital. No direct support from Silicon Image for the computer raid card. Cons: Includes computer Silicon Image 3132 raid card, extremely slow raid 5 write (our tests ~10MB/s). Compare to regular internal local drive write 30-60MB/s. We basically dumped the Sil3132 card and replaced with High Point RocketRaid 622 card for extra $69.99. Note for RR622, turn off ECRC (end to end CRC check) for card to work on IBM xserver. What took 12hrs to copy now took 2-3hrs. San Digital realized the problem and has the newer model TR5M-BP TowerRaid Plus that comes with High Point RocketRaid 622 card. Rosewill should discontinue this product and go with TR5M-BP. Could not get Silicon Image raid management software to work with complicated 2008R2 server with 10 NICs, application doesn't know how to talk to localhost port with all those NICs. No updates from Silicon Image and support from San Digital ignored. Gave up on Sil3132 card. Save yourself from a lot of headaches, get the RR622 card too if you are going to buy this product. Other Thoughts: The newer model is TR5M-BP TowerRaid Plus, comes with High Point RocketRaid 622 raid card for the PC instead of Silicon Image Sil3132. According to San Digital, raid 5 performance for Sil3132 read 80MB/s write 19MB/s, and RR622 read 154MB/s write 149MB/s. Our RR622 tests gave (8TB raid 5) write ~80-110MB/s copying 40GB file took 8mins. So I have now ordered a HighPoint RocketRAID 622 2P ext SATA III and hopes that it will solve my problems.

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