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  • Finance: Friends, not foes!

    - by red@work
    After reading Phil's blog post about his experiences of working on reception, I thought I would let everyone in on one of the other customer facing roles at Red Gate... When you think of a Credit Control team, most might imagine money-hungry (and often impolite) people, who will do nothing short of hunting people down until they pay up. Well, as with so many things, not at Red Gate! Here we do things a little bit differently.   Since joining the Licensing, Invoicing and Credit Control team at Red Gate (affectionately nicknamed LICC!), I have found it fantastic to work with people who know that often the best way to get what you want is by being friendly, reasonable and as helpful as possible. The best bit about this is that, because everyone is in a good mood, we have a great working atmosphere! We are definitely a very happy team. We laugh a lot, even when dealing with the serious matter of playing table football after lunch. The most obvious part of my job is bringing in money. There are few things quite as satisfying as receiving a big payment or one that you've been chasing for a long time. That being said, it's just as nice to encounter the companies that surprise you with a payment bang on time after little or no chasing. It's always a pleasure to find these people who are generous and easy to work with, and so they always make me smile, too. As I'm in one of the few customer facing roles here, I get to experience firsthand just how much Red Gate customers love our software and are equally impressed with our customer service. We regularly get replies from people thanking us for our help in resolving a problem or just to simply say that they think we're great. Or, as is often the case, that we 'rock and are awesome'! When those are the kinds of emails you have to deal with for most of the day, I would challenge anyone to be unhappy! The best thing about my work is that, much like Phil and his counterparts on reception, I get to talk to people from all over the world, and experience their unique (and occasionally unusual) personality traits. I deal predominantly with customers in the US, so I'll be speaking to someone from a high flying multi-national in New York one minute, and then the next phone call will be to a small office on the outskirts of Alabama. This level of customer involvement has led to a lot of interesting anecdotes and plenty of in-jokes to keep us amused! Obviously there are customers who are infuriating, like those who simply tell us that they will pay "one day", and that we should stop chasing them. Then there are the people who say that they ordered the tools because they really like them, but they just can't afford to actually pay for them at the moment. Thankfully these situations are relatively few and far between, and for every one customer that makes you want to scream, there are far, far more that make you smile!

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  • Dynamically loading Assemblies to reduce Runtime Depencies

    - by Rick Strahl
    I've been working on a request to the West Wind Application Configuration library to add JSON support. The config library is a very easy to use code-first approach to configuration: You create a class that holds the configuration data that inherits from a base configuration class, and then assign a persistence provider at runtime that determines where and how the configuration data is store. Currently the library supports .NET Configuration stores (web.config/app.config), XML files, SQL records and string storage.About once a week somebody asks me about JSON support and I've deflected this question for the longest time because frankly I think that JSON as a configuration store doesn't really buy a heck of a lot over XML. Both formats require the user to perform some fixup of the plain configuration data - in XML into XML tags, with JSON using JSON delimiters for properties and property formatting rules. Sure JSON is a little less verbose and maybe a little easier to read if you have hierarchical data, but overall the differences are pretty minor in my opinion. And yet - the requests keep rolling in.Hard Link Issues in a Component LibraryAnother reason I've been hesitant is that I really didn't want to pull in a dependency on an external JSON library - in this case JSON.NET - into the core library. If you're not using JSON.NET elsewhere I don't want a user to have to require a hard dependency on JSON.NET unless they want to use the JSON feature. JSON.NET is also sensitive to versions and doesn't play nice with multiple versions when hard linked. For example, when you have a reference to V4.4 in your project but the host application has a reference to version 4.5 you can run into assembly load problems. NuGet's Update-Package can solve some of this *if* you can recompile, but that's not ideal for a component that's supposed to be just plug and play. This is no criticism of JSON.NET - this really applies to any dependency that might change.  So hard linking the DLL can be problematic for a number reasons, but the primary reason is to not force loading of JSON.NET unless you actually need it when you use the JSON configuration features of the library.Enter Dynamic LoadingSo rather than adding an assembly reference to the project, I decided that it would be better to dynamically load the DLL at runtime and then use dynamic typing to access various classes. This allows me to run without a hard assembly reference and allows more flexibility with version number differences now and in the future.But there are also a couple of downsides:No assembly reference means only dynamic access - no compiler type checking or IntellisenseRequirement for the host application to have reference to JSON.NET or else get runtime errorsThe former is minor, but the latter can be problematic. Runtime errors are always painful, but in this case I'm willing to live with this. If you want to use JSON configuration settings JSON.NET needs to be loaded in the project. If this is a Web project, it'll likely be there already.So there are a few things that are needed to make this work:Dynamically create an instance and optionally attempt to load an Assembly (if not loaded)Load types into dynamic variablesUse Reflection for a few tasks like statics/enumsThe dynamic keyword in C# makes the formerly most difficult Reflection part - method calls and property assignments - fairly painless. But as cool as dynamic is it doesn't handle all aspects of Reflection. Specifically it doesn't deal with object activation, truly dynamic (string based) member activation or accessing of non instance members, so there's still a little bit of work left to do with Reflection.Dynamic Object InstantiationThe first step in getting the process rolling is to instantiate the type you need to work with. This might be a two step process - loading the instance from a string value, since we don't have a hard type reference and potentially having to load the assembly. Although the host project might have a reference to JSON.NET, that instance might have not been loaded yet since it hasn't been accessed yet. In ASP.NET this won't be a problem, since ASP.NET preloads all referenced assemblies on AppDomain startup, but in other executable project, assemblies are just in time loaded only when they are accessed.Instantiating a type is a two step process: Finding the type reference and then activating it. Here's the generic code out of my ReflectionUtils library I use for this:/// <summary> /// Creates an instance of a type based on a string. Assumes that the type's /// </summary> /// <param name="typeName">Common name of the type</param> /// <param name="args">Any constructor parameters</param> /// <returns></returns> public static object CreateInstanceFromString(string typeName, params object[] args) { object instance = null; Type type = null; try { type = GetTypeFromName(typeName); if (type == null) return null; instance = Activator.CreateInstance(type, args); } catch { return null; } return instance; } /// <summary> /// Helper routine that looks up a type name and tries to retrieve the /// full type reference in the actively executing assemblies. /// </summary> /// <param name="typeName"></param> /// <returns></returns> public static Type GetTypeFromName(string typeName) { Type type = null; // Let default name binding find it type = Type.GetType(typeName, false); if (type != null) return type; // look through assembly list var assemblies = AppDomain.CurrentDomain.GetAssemblies(); // try to find manually foreach (Assembly asm in assemblies) { type = asm.GetType(typeName, false); if (type != null) break; } return type; } To use this for loading JSON.NET I have a small factory function that instantiates JSON.NET and sets a bunch of configuration settings on the generated object. The startup code also looks for failure and tries loading up the assembly when it fails since that's the main reason the load would fail. Finally it also caches the loaded instance for reuse (according to James the JSON.NET instance is thread safe and quite a bit faster when cached). Here's what the factory function looks like in JsonSerializationUtils:/// <summary> /// Dynamically creates an instance of JSON.NET /// </summary> /// <param name="throwExceptions">If true throws exceptions otherwise returns null</param> /// <returns>Dynamic JsonSerializer instance</returns> public static dynamic CreateJsonNet(bool throwExceptions = true) { if (JsonNet != null) return JsonNet; lock (SyncLock) { if (JsonNet != null) return JsonNet; // Try to create instance dynamic json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); if (json == null) { try { var ass = AppDomain.CurrentDomain.Load("Newtonsoft.Json"); json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); } catch (Exception ex) { if (throwExceptions) throw; return null; } } if (json == null) return null; json.ReferenceLoopHandling = (dynamic) ReflectionUtils.GetStaticProperty("Newtonsoft.Json.ReferenceLoopHandling", "Ignore"); // Enums as strings in JSON dynamic enumConverter = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.Converters.StringEnumConverter"); json.Converters.Add(enumConverter); JsonNet = json; } return JsonNet; }This code's purpose is to return a fully configured JsonSerializer instance. As you can see the code tries to create an instance and when it fails tries to load the assembly, and then re-tries loading.Once the instance is loaded some configuration occurs on it. Specifically I set the ReferenceLoopHandling option to not blow up immediately when circular references are encountered. There are a host of other small config setting that might be useful to set, but the default seem to be good enough in recent versions. Note that I'm setting ReferenceLoopHandling which requires an Enum value to be set. There's no real easy way (short of using the cardinal numeric value) to set a property or pass parameters from static values or enums. This means I still need to use Reflection to make this work. I'm using the same ReflectionUtils class I previously used to handle this for me. The function looks up the type and then uses Type.InvokeMember() to read the static property.Another feature I need is have Enum values serialized as strings rather than numeric values which is the default. To do this I can use the StringEnumConverter to convert enums to strings by adding it to the Converters collection.As you can see there's still a bit of Reflection to be done even in C# 4+ with dynamic, but with a few helpers this process is relatively painless.Doing the actual JSON ConversionFinally I need to actually do my JSON conversions. For the Utility class I need serialization that works for both strings and files so I created four methods that handle these tasks two each for serialization and deserialization for string and file.Here's what the File Serialization looks like:/// <summary> /// Serializes an object instance to a JSON file. /// </summary> /// <param name="value">the value to serialize</param> /// <param name="fileName">Full path to the file to write out with JSON.</param> /// <param name="throwExceptions">Determines whether exceptions are thrown or false is returned</param> /// <param name="formatJsonOutput">if true pretty-formats the JSON with line breaks</param> /// <returns>true or false</returns> public static bool SerializeToFile(object value, string fileName, bool throwExceptions = false, bool formatJsonOutput = false) { dynamic writer = null; FileStream fs = null; try { Type type = value.GetType(); var json = CreateJsonNet(throwExceptions); if (json == null) return false; fs = new FileStream(fileName, FileMode.Create); var sw = new StreamWriter(fs, Encoding.UTF8); writer = Activator.CreateInstance(JsonTextWriterType, sw); if (formatJsonOutput) writer.Formatting = (dynamic)Enum.Parse(FormattingType, "Indented"); writer.QuoteChar = '"'; json.Serialize(writer, value); } catch (Exception ex) { Debug.WriteLine("JsonSerializer Serialize error: " + ex.Message); if (throwExceptions) throw; return false; } finally { if (writer != null) writer.Close(); if (fs != null) fs.Close(); } return true; }You can see more of the dynamic invocation in this code. First I grab the dynamic JsonSerializer instance using the CreateJsonNet() method shown earlier which returns a dynamic. I then create a JsonTextWriter and configure a couple of enum settings on it, and then call Serialize() on the serializer instance with the JsonTextWriter that writes the output to disk. Although this code is dynamic it's still fairly short and readable.For full circle operation here's the DeserializeFromFile() version:/// <summary> /// Deserializes an object from file and returns a reference. /// </summary> /// <param name="fileName">name of the file to serialize to</param> /// <param name="objectType">The Type of the object. Use typeof(yourobject class)</param> /// <param name="binarySerialization">determines whether we use Xml or Binary serialization</param> /// <param name="throwExceptions">determines whether failure will throw rather than return null on failure</param> /// <returns>Instance of the deserialized object or null. Must be cast to your object type</returns> public static object DeserializeFromFile(string fileName, Type objectType, bool throwExceptions = false) { dynamic json = CreateJsonNet(throwExceptions); if (json == null) return null; object result = null; dynamic reader = null; FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); var sr = new StreamReader(fs, Encoding.UTF8); reader = Activator.CreateInstance(JsonTextReaderType, sr); result = json.Deserialize(reader, objectType); reader.Close(); } catch (Exception ex) { Debug.WriteLine("JsonNetSerialization Deserialization Error: " + ex.Message); if (throwExceptions) throw; return null; } finally { if (reader != null) reader.Close(); if (fs != null) fs.Close(); } return result; }This code is a little more compact since there are no prettifying options to set. Here JsonTextReader is created dynamically and it receives the output from the Deserialize() operation on the serializer.You can take a look at the full JsonSerializationUtils.cs file on GitHub to see the rest of the operations, but the string operations are very similar - the code is fairly repetitive.These generic serialization utilities isolate the dynamic serialization logic that has to deal with the dynamic nature of JSON.NET, and any code that uses these functions is none the wiser that JSON.NET is dynamically loaded.Using the JsonSerializationUtils WrapperThe final consumer of the SerializationUtils wrapper is an actual ConfigurationProvider, that is responsible for handling reading and writing JSON values to and from files. The provider is simple a small wrapper around the SerializationUtils component and there's very little code to make this work now:The whole provider looks like this:/// <summary> /// Reads and Writes configuration settings in .NET config files and /// sections. Allows reading and writing to default or external files /// and specification of the configuration section that settings are /// applied to. /// </summary> public class JsonFileConfigurationProvider<TAppConfiguration> : ConfigurationProviderBase<TAppConfiguration> where TAppConfiguration: AppConfiguration, new() { /// <summary> /// Optional - the Configuration file where configuration settings are /// stored in. If not specified uses the default Configuration Manager /// and its default store. /// </summary> public string JsonConfigurationFile { get { return _JsonConfigurationFile; } set { _JsonConfigurationFile = value; } } private string _JsonConfigurationFile = string.Empty; public override bool Read(AppConfiguration config) { var newConfig = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfiguration)) as TAppConfiguration; if (newConfig == null) { if(Write(config)) return true; return false; } DecryptFields(newConfig); DataUtils.CopyObjectData(newConfig, config, "Provider,ErrorMessage"); return true; } /// <summary> /// Return /// </summary> /// <typeparam name="TAppConfig"></typeparam> /// <returns></returns> public override TAppConfig Read<TAppConfig>() { var result = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfig)) as TAppConfig; if (result != null) DecryptFields(result); return result; } /// <summary> /// Write configuration to XmlConfigurationFile location /// </summary> /// <param name="config"></param> /// <returns></returns> public override bool Write(AppConfiguration config) { EncryptFields(config); bool result = JsonSerializationUtils.SerializeToFile(config, JsonConfigurationFile,false,true); // Have to decrypt again to make sure the properties are readable afterwards DecryptFields(config); return result; } }This incidentally demonstrates how easy it is to create a new provider for the West Wind Application Configuration component. Simply implementing 3 methods will do in most cases.Note this code doesn't have any dynamic dependencies - all that's abstracted away in the JsonSerializationUtils(). From here on, serializing JSON is just a matter of calling the static methods on the SerializationUtils class.Already, there are several other places in some other tools where I use JSON serialization this is coming in very handy. With a couple of lines of code I was able to add JSON.NET support to an older AJAX library that I use replacing quite a bit of code that was previously in use. And for any other manual JSON operations (in a couple of apps I use JSON Serialization for 'blob' like document storage) this is also going to be handy.Performance?Some of you might be thinking that using dynamic and Reflection can't be good for performance. And you'd be right… In performing some informal testing it looks like the performance of the native code is nearly twice as fast as the dynamic code. Most of the slowness is attributable to type lookups. To test I created a native class that uses an actual reference to JSON.NET and performance was consistently around 85-90% faster with the referenced code. That being said though - I serialized 10,000 objects in 80ms vs. 45ms so this isn't hardly slouchy. For the configuration component speed is not that important because both read and write operations typically happen once on first access and then every once in a while. But for other operations - say a serializer trying to handle AJAX requests on a Web Server one would be well served to create a hard dependency.Dynamic Loading - Worth it?On occasion dynamic loading makes sense. But there's a price to be paid in added code complexity and a performance hit. But for some operations that are not pivotal to a component or application and only used under certain circumstances dynamic loading can be beneficial to avoid having to ship extra files and loading down distributions. These days when you create new projects in Visual Studio with 30 assemblies before you even add your own code, trying to keep file counts under control seems a good idea. It's not the kind of thing you do on a regular basis, but when needed it can be a useful tool. Hopefully some of you find this information useful…© Rick Strahl, West Wind Technologies, 2005-2013Posted in .NET  C#   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • The Oracle Cash Management Secret Very Few Customers Know About

    - by Theresa Hickman
    Did you know that Oracle Cash Management has a robust positioning feature? I had no idea. I was under the mistaken impression that Oracle Cash Management only did bank statement reconciliations. It seems I am not alone. In fact, many Oracle Financials customers are also not aware of this even though it is delivered for free with the Oracle Financials license. Even better, last week, Oracle released an enhancement to Oracle Cash Management for Release 12 that will greatly help customers with their cash positioning needs. As we all know, credit is tight these days. Companies need better visibility of their cash and other liquidity positions to make better use of their cash resources. Today, many customers are managing their cash positions manually using spreadsheets. We also hear how many of them are maintaining larger than normal balances in numerous bank accounts because they just do not have the visibility, and therefore the comfort they need. Although spreadsheets may work in the short-term, they are not the best way to manage your cash positions for the long-term especially if you have dozens, or even hundreds of bank and brokerage accounts. Also, spreadsheets are a lot more risky because they can be overwritten, deleted, difficult to audit, etc. With the newly enhanced positioning feature in Oracle Cash Management, customers can manage their daily cash positions using an excel-like interface that is very flexible and user-configurable. You can link the worksheet to an unlimited number of bank accounts to automatically retrieve your opening balances, the current/intra-day cash inflows and outflows, as well as your expected cash flows from your Fx, Investment and Debt positions if you have Oracle's Treasury module . Oracle Cash Management also has direct integration with Oracle Receivables, Oracle Payables, and Payroll, which adds to the comprehensive picture of what's happening with your organizations' cash in real-time. Here's a screen shot of what the cash positioning page looks like: View image As you can see, your Treasurers can obtain a holistic view of all cash positions across any number of bank accounts as well as other sources of cash flow movements. Depending on how they manage their accounts, they can also use this feature to initiate or monitor bank account sweeps or transfers between their zero balance accounts (ZBA) or cash pools. The cash position worksheet provide drill down for more detail and the ability to manually enter items directly into the worksheet for even greater flexibility and control. The enhancements to this feature were released last week. The following list the patches for Release 12.0.6 and 12.1.1: For more information, visit the following website. http://launch.oracle.com. PIN: yes2try

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  • Error compiling GLib in Ubuntu 14.04 (trying to install GimpShop)

    - by Nicolás Salvarrey
    I'm kinda new in Linux, so please take it easy on the most complicated stuff. I'm trying to install GimpShop. Installation guide asks me to install GLib first, and when I try to compile it using the make command I get errors. When I run the ./configure --prefix=/usr command, I get this: checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking build system type... x86_64-unknown-linux-gnu checking host system type... x86_64-unknown-linux-gnu checking for the BeOS... no checking for Win32... no checking whether to enable garbage collector friendliness... no checking whether to disable memory pools... no checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ANSI C... none needed checking for style of include used by make... GNU checking dependency style of gcc... gcc3 checking for c++... no checking for g++... no checking for gcc... gcc checking whether we are using the GNU C++ compiler... no checking whether gcc accepts -g... no checking dependency style of gcc... gcc3 checking for gcc option to accept ANSI C... none needed checking for a BSD-compatible install... /usr/bin/install -c checking for special C compiler options needed for large files... no checking for _FILE_OFFSET_BITS value needed for large files... no checking for _LARGE_FILES value needed for large files... no checking for pkg-config... /usr/bin/pkg-config checking for gawk... (cached) mawk checking for perl5... no checking for perl... perl checking for indent... no checking for perl... /usr/bin/perl checking for iconv_open... yes checking how to run the C preprocessor... gcc -E checking for egrep... grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking locale.h usability... yes checking locale.h presence... yes checking for locale.h... yes checking for LC_MESSAGES... yes checking libintl.h usability... yes checking libintl.h presence... yes checking for libintl.h... yes checking for ngettext in libc... yes checking for dgettext in libc... yes checking for bind_textdomain_codeset... yes checking for msgfmt... /usr/bin/msgfmt checking for dcgettext... yes checking for gmsgfmt... /usr/bin/msgfmt checking for xgettext... /usr/bin/xgettext checking for catalogs to be installed... am ar az be bg bn bs ca cs cy da de el en_CA en_GB eo es et eu fa fi fr ga gl gu he hi hr id is it ja ko lt lv mk mn ms nb ne nl nn no or pa pl pt pt_BR ro ru sk sl sq sr sr@ije sr@Latn sv ta tl tr uk vi wa xh yi zh_CN zh_TW checking for a sed that does not truncate output... /bin/sed checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for /usr/bin/ld option to reload object files... -r checking for BSD-compatible nm... /usr/bin/nm -B checking whether ln -s works... yes checking how to recognise dependent libraries... pass_all checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking for g77... no checking for f77... no checking for xlf... no checking for frt... no checking for pgf77... no checking for fort77... no checking for fl32... no checking for af77... no checking for f90... no checking for xlf90... no checking for pgf90... no checking for epcf90... no checking for f95... no checking for fort... no checking for xlf95... no checking for ifc... no checking for efc... no checking for pgf95... no checking for lf95... no checking for gfortran... no checking whether we are using the GNU Fortran 77 compiler... no checking whether accepts -g... no checking the maximum length of command line arguments... 32768 checking command to parse /usr/bin/nm -B output from gcc object... ok checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip checking if gcc static flag works... yes checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC checking if gcc PIC flag -fPIC works... yes checking if gcc supports -c -o file.o... yes checking whether the gcc linker (/usr/bin/ld -m elf_x86_64) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no configure: creating libtool appending configuration tag "CXX" to libtool appending configuration tag "F77" to libtool checking for extra flags to get ANSI library prototypes... none needed checking for extra flags for POSIX compliance... none needed checking for ANSI C header files... (cached) yes checking for vprintf... yes checking for _doprnt... no checking for working alloca.h... yes checking for alloca... yes checking for atexit... yes checking for on_exit... yes checking for char... yes checking size of char... 1 checking for short... yes checking size of short... 2 checking for long... yes checking size of long... 8 checking for int... yes checking size of int... 4 checking for void *... yes checking size of void *... 8 checking for long long... yes checking size of long long... 8 checking for __int64... no checking size of __int64... 0 checking for format to printf and scanf a guint64... %llu checking for an ANSI C-conforming const... yes checking if malloc() and friends prototypes are gmem.h compatible... no checking for growing stack pointer... yes checking for __inline... yes checking for __inline__... yes checking for inline... yes checking if inline functions in headers work... yes checking for ISO C99 varargs macros in C... yes checking for ISO C99 varargs macros in C++... no checking for GNUC varargs macros... yes checking for GNUC visibility attribute... yes checking whether byte ordering is bigendian... no checking dirent.h usability... yes checking dirent.h presence... yes checking for dirent.h... yes checking float.h usability... yes checking float.h presence... yes checking for float.h... yes checking limits.h usability... yes checking limits.h presence... yes checking for limits.h... yes checking pwd.h usability... yes checking pwd.h presence... yes checking for pwd.h... yes checking sys/param.h usability... yes checking sys/param.h presence... yes checking for sys/param.h... yes checking sys/poll.h usability... yes checking sys/poll.h presence... yes checking for sys/poll.h... yes checking sys/select.h usability... yes checking sys/select.h presence... yes checking for sys/select.h... yes checking for sys/types.h... (cached) yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking sys/times.h usability... yes checking sys/times.h presence... yes checking for sys/times.h... yes checking for unistd.h... (cached) yes checking values.h usability... yes checking values.h presence... yes checking for values.h... yes checking for stdint.h... (cached) yes checking sched.h usability... yes checking sched.h presence... yes checking for sched.h... yes checking langinfo.h usability... yes checking langinfo.h presence... yes checking for langinfo.h... yes checking for nl_langinfo... yes checking for nl_langinfo and CODESET... yes checking whether we are using the GNU C Library 2.1 or newer... yes checking stddef.h usability... yes checking stddef.h presence... yes checking for stddef.h... yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for setlocale... yes checking for size_t... yes checking size of size_t... 8 checking for the appropriate definition for size_t... unsigned long checking for lstat... yes checking for strerror... yes checking for strsignal... yes checking for memmove... yes checking for mkstemp... yes checking for vsnprintf... yes checking for stpcpy... yes checking for strcasecmp... yes checking for strncasecmp... yes checking for poll... yes checking for getcwd... yes checking for nanosleep... yes checking for vasprintf... yes checking for setenv... yes checking for unsetenv... yes checking for getc_unlocked... yes checking for readlink... yes checking for symlink... yes checking for C99 vsnprintf... yes checking whether printf supports positional parameters... yes checking for signed... yes checking for long long... (cached) yes checking for long double... yes checking for wchar_t... yes checking for wint_t... yes checking for size_t... (cached) yes checking for ptrdiff_t... yes checking for inttypes.h... yes checking for stdint.h... yes checking for snprintf... yes checking for C99 snprintf... yes checking for sys_errlist... yes checking for sys_siglist... yes checking for sys_siglist declaration... yes checking for fd_set... yes, found in sys/types.h checking whether realloc (NULL,) will work... yes checking for nl_langinfo (CODESET)... yes checking for OpenBSD strlcpy/strlcat... no checking for an implementation of va_copy()... yes checking for an implementation of __va_copy()... yes checking whether va_lists can be copied by value... no checking for dlopen... no checking for NSLinkModule... no checking for dlopen in -ldl... yes checking for dlsym in -ldl... yes checking for RTLD_GLOBAL brokenness... no checking for preceeding underscore in symbols... no checking for dlerror... yes checking for the suffix of shared libraries... .so checking for gspawn implementation... gspawn.lo checking for GIOChannel implementation... giounix.lo checking for platform-dependent source... checking whether to compile timeloop... yes checking if building for some Win32 platform... no checking for thread implementation... posix checking thread related cflags... -pthread checking for sched_get_priority_min... yes checking thread related libraries... -pthread checking for localtime_r... yes checking for posix getpwuid_r... yes checking size of pthread_t... 8 checking for pthread_attr_setstacksize... yes checking for minimal/maximal thread priority... sched_get_priority_min(SCHED_OTHER)/sched_get_priority_max(SCHED_OTHER) checking for pthread_setschedparam... yes checking for posix yield function... sched_yield checking size of pthread_mutex_t... 40 checking byte contents of PTHREAD_MUTEX_INITIALIZER... 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 checking whether to use assembler code for atomic operations... x86_64 checking value of POLLIN... 1 checking value of POLLOUT... 4 checking value of POLLPRI... 2 checking value of POLLERR... 8 checking value of POLLHUP... 16 checking value of POLLNVAL... 32 checking for EILSEQ... yes configure: creating ./config.status config.status: creating glib-2.0.pc config.status: creating glib-2.0-uninstalled.pc config.status: creating gmodule-2.0.pc config.status: creating gmodule-no-export-2.0.pc config.status: creating gmodule-2.0-uninstalled.pc config.status: creating gthread-2.0.pc config.status: creating gthread-2.0-uninstalled.pc config.status: creating gobject-2.0.pc config.status: creating gobject-2.0-uninstalled.pc config.status: creating glib-zip config.status: creating glib-gettextize config.status: creating Makefile config.status: creating build/Makefile config.status: creating build/win32/Makefile config.status: creating build/win32/dirent/Makefile config.status: creating glib/Makefile config.status: creating glib/libcharset/Makefile config.status: creating glib/gnulib/Makefile config.status: creating gmodule/Makefile config.status: creating gmodule/gmoduleconf.h config.status: creating gobject/Makefile config.status: creating gobject/glib-mkenums config.status: creating gthread/Makefile config.status: creating po/Makefile.in config.status: creating docs/Makefile config.status: creating docs/reference/Makefile config.status: creating docs/reference/glib/Makefile config.status: creating docs/reference/glib/version.xml config.status: creating docs/reference/gobject/Makefile config.status: creating docs/reference/gobject/version.xml config.status: creating tests/Makefile config.status: creating tests/gobject/Makefile config.status: creating m4macros/Makefile config.status: creating config.h config.status: config.h is unchanged config.status: executing depfiles commands config.status: executing default-1 commands config.status: executing glibconfig.h commands config.status: glibconfig.h is unchanged config.status: executing chmod-scripts commands nsalvarrey@Delleuze:~/glib-2.6.3$ ^C nsalvarrey@Delleuze:~/glib-2.6.3$ And then, with the make command, I get this: galias.h:83:39: error: 'g_ascii_digit_value' aliased to undefined symbol 'IA__g_ascii_digit_value' extern __typeof (g_ascii_digit_value) g_ascii_digit_value __attribute((alias("IA__g_ascii_digit_value"), visibility("default"))); ^ In file included from garray.c:35:0: galias.h:31:35: error: 'g_allocator_new' aliased to undefined symbol 'IA__g_allocator_new' extern __typeof (g_allocator_new) g_allocator_new __attribute((alias("IA__g_allocator_new"), visibility("default"))); ^ make[4]: *** [garray.lo] Error 1 make[4]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[3]: *** [all-recursive] Error 1 make[3]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[2]: *** [all] Error 2 make[2]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[1]: *** [all-recursive] Error 1 make[1]: se sale del directorio «/home/nsalvarrey/glib-2.6.3» make: *** [all] Error 2 nsalvarrey@Delleuze:~/glib-2.6.3$ (it's actually a lot longer) Can somebody help me?

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  • Game timings and formats

    - by topright
    There are more or less standardized TV-show/movie formats and recommended timings: 1. By the early 1960s, television companies commonly presented half-hour long "comedy" series, or one hour long "dramas." Half-hour series were mostly restricted to situation comedy or family comedy, and were usually aired with either a live or artificial laugh track. One hour dramas included genre series such as police and detective series, westerns, science fiction, and, later, serialized prime time soap operas. Programs today still overwhelmingly conform to these half-hour and one hour guidelines. Source 2. In the United States, most medical dramas are one hour long. Source 3. Traditionally serials were broadcast as fifteen minute installments each weekday in daytime slots. In 1956 As the World Turns debuted as the first half-hour soap opera. All soap operas broadcast half-hour episodes by the end of the 1960s. With increased popularity in the 1970s most soap operas expanded to an hour (Another World even expanded to ninety minutes for a short time). More than half of the serials had expanded to one hour episodes by 1980. As of 2010, six of the seven US serials air one hour episodes each weekday. Source Interesting. Are there any standards of timing in game development? Well, 5-20 minutes casual games, of course. There is even a "5-minutes-game" site. And 1-hour-gamer site. Are there 1-week, 1-year, 1-eternity game formats? Chess and Go - deep games that you can study all your life; but they are played in hour or several days (pro games). Addictive long-term online role-playing games (without win-condition) are played in monthes and, possibly, years. Replayability is an important factor to consider. It's good when game design document contains a line: "A game is designed for solving in X hours". How can it be measured before there is any prototype or demo? When you know your game format, you know your audience (and vice versa). It is practical question. Are there psychological researches about dynamic of gaming interest and involvement? And is there a correlation between game format and game genre?

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  • JWT Token Security with Fusion Sales Cloud

    - by asantaga
    When integrating SalesCloud with a 3rd party application you often need to pass the users identity to the 3rd party application so that  The 3rd party application knows who the user is The 3rd party application needs to be able to do WebService callbacks to Sales Cloud as that user.  Until recently without using SAML, this wasn't easily possible and one workaround was to pass the username, potentially even the password, from Sales Cloud to the 3rd party application using URL parameters.. With Oracle Fusion R8 we now have a proper solution and that is called "JWT Token support". This is based on the industry JSON Web Token standard , for more information see here JWT Works by allowing the user the ability to generate a token (lasts a short period of time) for a specific application. This token is then passed to the 3rd party application as a GET parameter.  The 3rd party application can then call into SalesCloud and use this token for all webservice calls, the calls will be executed as the user who generated the token in the first place, or they can call a special HR WebService (UserService-findSelfUserDetails() ) with the token and Fusion will respond with the users details. Some more details  The following will go through the scenario that you want to embed a 3rd party application within a WebContent frame (iFrame) within the opportunity screen.  1. Define your application using the topology manager in setup and maintenance  See this documentation link on topology manager 2. From within your groovy script which defines the iFrame you wish to embed, write some code which looks like this : def thirdpartyapplicationurl = oracle.topologyManager.client.deployedInfo.DeployedInfoProvider.getEndPoint("My3rdPartyApplication" )def crmkey= (new oracle.apps.fnd.applcore.common.SecuredTokenBean().getTrustToken())def url = thirdpartyapplicationurl +"param1="+OptyId+"&jwt ="+crmkeyreturn (url)  This snippet generates a URL which contains The Hostname/endpoint of the 3rd party application Two Parameters The opportunityId stored in parameter "param1" The JWT Token store in  parameter "jwt" 3. From your 3rd Party Application you now have two options Execute a webservice call by first setting the header parameter "Authentication" to the JWT token. The webservice call will be executed against Fusion Applications "As" the user who execute the process To find out "Who you are" , set the header parameter to "Authentication" and execute the special webservice call findSelfUserDetails(), in the UserDetailsService For more information  Oracle Sales Cloud Documentation , specific chapter on JWT Token OTN samples, specifically the Rich UI With JWT Token Sample Oracle Fusion Applications General Documentation

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  • Unable to add users to Microsoft Dynamics CRM 4.0 after database restore

    - by Wes Weeks
    Working with a client in our Multi-tenant CRM environment who was doing a database migration into CRM and as part of the process, a backup of their Organization_MSCRM database was taken just prior to starting the migration in case it needed to be restored and run a second time. In this case it did, so I restored the database and let the client know he should be good to go.  A few hours later I received a call that they were unable to add some new users, they would appear as available when using the add multiple user wizard, but anyone added would not be added to CRM.  It was also disucussed that these users had been added to CRM initally AFTER the database backup had been taken. I turned on tracing and tried to add the users through both the single user form and multiple user interface and was unable to do so.  The error message in the logs wasn't much help: Unexpected error adding user [email protected]: Microsoft.Crm.CrmException: INVALID_WRPC_TOKEN: Validate WRPC Token: WRPCTokenState=Invalid, TOKEN_EXPIRY=4320, IGNORE_TOKEN=False Searching on Google or bing didn't offer any assitance.  Apparently not a very common problem, or no one has been able to resolve. I did some searching in the MSCRM_CONFIG database and found that their are several user tables there and after getting my head around the structure found that there were enties here for users that were not part of the restored DB.  It seems that new users are added to both the Orgnaization_MSCRM and MSCRM_CONFIG and after the restore these were out of sync. I needed to remove the extra entries in order to address.  Restoring the MSCRM_CONFIG database was not an option as other clients could have been adding users at this point and to restore would risk breaking their instances of CRM.  Long story short, I was finally able to generate a script to remove the bad entries and when I tried to add users again, I was succesful.  In case someone else out there finds themselves in a similar situation, here is the script I used to delete the bad entries. DECLARE @UsersToDelete TABLE (   UserId uniqueidentifier )   Insert Into @UsersToDelete(UserId) Select UserId from [MSCRM_CONFIG].[dbo].[SystemUserOrganizations] Where CrmuserId Not in (select systemuserid from Organization_MSCRM.dbo.SystemUserBase) And OrganizationId = '00000000-643F-E011-0000-0050568572A1' --Id From the Organization table for this instance   Delete From [MSCRM_CONFIG].[dbo].[SystemUserAuthentication]   Where UserId in (Select UserId From @UsersToDelete)   Delete From [MSCRM_CONFIG].[dbo].[SystemUserOrganizations] Where UserId in (Select UserId From @UsersToDelete)   Delete From [MSCRM_CONFIG].[dbo].[SystemUser] Where Id in (Select UserId From @UsersToDelete)

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  • Free training at Northwest Cadence

    - by Martin Hinshelwood
    Even though I have only been at Northwest Cadence for a short time I have already done so much. What I really wanted to do was let you guys know about a bunch of FREE training that NWC offers. These sessions are at a fantastic time for the UK as 9am PST (Seattle time) is around 5pm GMT. Its a fantastic way to finish off your Fridays and with the lack of love for developers in the UK set to continue I would love some of you guys to get some from the US instead. There are really two offerings. The first is something called Coffee talks that take you through an hours worth of detail in a specific category. Coffee Talks These coffee talks have some superb topics and you can get excellent interaction with the presenter as they are kind of informal. Date Day Time Topic Register Here 01/04/11 Tuesday 8:30AM – 9:30AM PST Real World Business and Technical Benefits of ALM with TFS 2010 150656 01/28/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152810 02/11/11 Friday 9:00AM - 10:00AM PST Visual Source Safe to Team Foundation Server 152844 02/25/11 Friday 2:00PM - 3:00PM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152816 03/11/11 Friday 9:00AM - 10:00AM PST Lab Manager The Ultimate “No More No Repro” Tool 152809 03/25/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152838 04/08/11 Friday 9:00AM - 10:00AM PST Visual Source Safe to Team Foundation Server 152846 04/22/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152839 05/06/11 Friday 2:00PM - 3:00PM PST Real World Business and Technical Benefits of ALM with TFS 2010 150657 05/20/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152842 06/03/11 Friday 9:00AM - 10:00AM PST Visual Source Safe to Team Foundation Server 152847 06/17/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152843   ALM Training Engagement Program Microsoft has released a new program to bring free Visual Studio 2010 Training Sessions to select customers on Microsoft Visual Studio products and how Application Lifecycle Management (ALM) solutions can help drive greater business impact. For more details on this program, please see the process chart below.  To get started send an email to us; This training is paid for by Microsoft and you would need to commit to 4 sessions in order to get accepted into the program. So these have more hoops to jump through to get them, but the content is much more formal and centres around adoption.

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  • Dynamically loading Assemblies to reduce Runtime Dependencies

    - by Rick Strahl
    I've been working on a request to the West Wind Application Configuration library to add JSON support. The config library is a very easy to use code-first approach to configuration: You create a class that holds the configuration data that inherits from a base configuration class, and then assign a persistence provider at runtime that determines where and how the configuration data is store. Currently the library supports .NET Configuration stores (web.config/app.config), XML files, SQL records and string storage.About once a week somebody asks me about JSON support and I've deflected this question for the longest time because frankly I think that JSON as a configuration store doesn't really buy a heck of a lot over XML. Both formats require the user to perform some fixup of the plain configuration data - in XML into XML tags, with JSON using JSON delimiters for properties and property formatting rules. Sure JSON is a little less verbose and maybe a little easier to read if you have hierarchical data, but overall the differences are pretty minor in my opinion. And yet - the requests keep rolling in.Hard Link Issues in a Component LibraryAnother reason I've been hesitant is that I really didn't want to pull in a dependency on an external JSON library - in this case JSON.NET - into the core library. If you're not using JSON.NET elsewhere I don't want a user to have to require a hard dependency on JSON.NET unless they want to use the JSON feature. JSON.NET is also sensitive to versions and doesn't play nice with multiple versions when hard linked. For example, when you have a reference to V4.4 in your project but the host application has a reference to version 4.5 you can run into assembly load problems. NuGet's Update-Package can solve some of this *if* you can recompile, but that's not ideal for a component that's supposed to be just plug and play. This is no criticism of JSON.NET - this really applies to any dependency that might change.  So hard linking the DLL can be problematic for a number reasons, but the primary reason is to not force loading of JSON.NET unless you actually need it when you use the JSON configuration features of the library.Enter Dynamic LoadingSo rather than adding an assembly reference to the project, I decided that it would be better to dynamically load the DLL at runtime and then use dynamic typing to access various classes. This allows me to run without a hard assembly reference and allows more flexibility with version number differences now and in the future.But there are also a couple of downsides:No assembly reference means only dynamic access - no compiler type checking or IntellisenseRequirement for the host application to have reference to JSON.NET or else get runtime errorsThe former is minor, but the latter can be problematic. Runtime errors are always painful, but in this case I'm willing to live with this. If you want to use JSON configuration settings JSON.NET needs to be loaded in the project. If this is a Web project, it'll likely be there already.So there are a few things that are needed to make this work:Dynamically create an instance and optionally attempt to load an Assembly (if not loaded)Load types into dynamic variablesUse Reflection for a few tasks like statics/enumsThe dynamic keyword in C# makes the formerly most difficult Reflection part - method calls and property assignments - fairly painless. But as cool as dynamic is it doesn't handle all aspects of Reflection. Specifically it doesn't deal with object activation, truly dynamic (string based) member activation or accessing of non instance members, so there's still a little bit of work left to do with Reflection.Dynamic Object InstantiationThe first step in getting the process rolling is to instantiate the type you need to work with. This might be a two step process - loading the instance from a string value, since we don't have a hard type reference and potentially having to load the assembly. Although the host project might have a reference to JSON.NET, that instance might have not been loaded yet since it hasn't been accessed yet. In ASP.NET this won't be a problem, since ASP.NET preloads all referenced assemblies on AppDomain startup, but in other executable project, assemblies are just in time loaded only when they are accessed.Instantiating a type is a two step process: Finding the type reference and then activating it. Here's the generic code out of my ReflectionUtils library I use for this:/// <summary> /// Creates an instance of a type based on a string. Assumes that the type's /// </summary> /// <param name="typeName">Common name of the type</param> /// <param name="args">Any constructor parameters</param> /// <returns></returns> public static object CreateInstanceFromString(string typeName, params object[] args) { object instance = null; Type type = null; try { type = GetTypeFromName(typeName); if (type == null) return null; instance = Activator.CreateInstance(type, args); } catch { return null; } return instance; } /// <summary> /// Helper routine that looks up a type name and tries to retrieve the /// full type reference in the actively executing assemblies. /// </summary> /// <param name="typeName"></param> /// <returns></returns> public static Type GetTypeFromName(string typeName) { Type type = null; // Let default name binding find it type = Type.GetType(typeName, false); if (type != null) return type; // look through assembly list var assemblies = AppDomain.CurrentDomain.GetAssemblies(); // try to find manually foreach (Assembly asm in assemblies) { type = asm.GetType(typeName, false); if (type != null) break; } return type; } To use this for loading JSON.NET I have a small factory function that instantiates JSON.NET and sets a bunch of configuration settings on the generated object. The startup code also looks for failure and tries loading up the assembly when it fails since that's the main reason the load would fail. Finally it also caches the loaded instance for reuse (according to James the JSON.NET instance is thread safe and quite a bit faster when cached). Here's what the factory function looks like in JsonSerializationUtils:/// <summary> /// Dynamically creates an instance of JSON.NET /// </summary> /// <param name="throwExceptions">If true throws exceptions otherwise returns null</param> /// <returns>Dynamic JsonSerializer instance</returns> public static dynamic CreateJsonNet(bool throwExceptions = true) { if (JsonNet != null) return JsonNet; lock (SyncLock) { if (JsonNet != null) return JsonNet; // Try to create instance dynamic json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); if (json == null) { try { var ass = AppDomain.CurrentDomain.Load("Newtonsoft.Json"); json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); } catch (Exception ex) { if (throwExceptions) throw; return null; } } if (json == null) return null; json.ReferenceLoopHandling = (dynamic) ReflectionUtils.GetStaticProperty("Newtonsoft.Json.ReferenceLoopHandling", "Ignore"); // Enums as strings in JSON dynamic enumConverter = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.Converters.StringEnumConverter"); json.Converters.Add(enumConverter); JsonNet = json; } return JsonNet; }This code's purpose is to return a fully configured JsonSerializer instance. As you can see the code tries to create an instance and when it fails tries to load the assembly, and then re-tries loading.Once the instance is loaded some configuration occurs on it. Specifically I set the ReferenceLoopHandling option to not blow up immediately when circular references are encountered. There are a host of other small config setting that might be useful to set, but the default seem to be good enough in recent versions. Note that I'm setting ReferenceLoopHandling which requires an Enum value to be set. There's no real easy way (short of using the cardinal numeric value) to set a property or pass parameters from static values or enums. This means I still need to use Reflection to make this work. I'm using the same ReflectionUtils class I previously used to handle this for me. The function looks up the type and then uses Type.InvokeMember() to read the static property.Another feature I need is have Enum values serialized as strings rather than numeric values which is the default. To do this I can use the StringEnumConverter to convert enums to strings by adding it to the Converters collection.As you can see there's still a bit of Reflection to be done even in C# 4+ with dynamic, but with a few helpers this process is relatively painless.Doing the actual JSON ConversionFinally I need to actually do my JSON conversions. For the Utility class I need serialization that works for both strings and files so I created four methods that handle these tasks two each for serialization and deserialization for string and file.Here's what the File Serialization looks like:/// <summary> /// Serializes an object instance to a JSON file. /// </summary> /// <param name="value">the value to serialize</param> /// <param name="fileName">Full path to the file to write out with JSON.</param> /// <param name="throwExceptions">Determines whether exceptions are thrown or false is returned</param> /// <param name="formatJsonOutput">if true pretty-formats the JSON with line breaks</param> /// <returns>true or false</returns> public static bool SerializeToFile(object value, string fileName, bool throwExceptions = false, bool formatJsonOutput = false) { dynamic writer = null; FileStream fs = null; try { Type type = value.GetType(); var json = CreateJsonNet(throwExceptions); if (json == null) return false; fs = new FileStream(fileName, FileMode.Create); var sw = new StreamWriter(fs, Encoding.UTF8); writer = Activator.CreateInstance(JsonTextWriterType, sw); if (formatJsonOutput) writer.Formatting = (dynamic)Enum.Parse(FormattingType, "Indented"); writer.QuoteChar = '"'; json.Serialize(writer, value); } catch (Exception ex) { Debug.WriteLine("JsonSerializer Serialize error: " + ex.Message); if (throwExceptions) throw; return false; } finally { if (writer != null) writer.Close(); if (fs != null) fs.Close(); } return true; }You can see more of the dynamic invocation in this code. First I grab the dynamic JsonSerializer instance using the CreateJsonNet() method shown earlier which returns a dynamic. I then create a JsonTextWriter and configure a couple of enum settings on it, and then call Serialize() on the serializer instance with the JsonTextWriter that writes the output to disk. Although this code is dynamic it's still fairly short and readable.For full circle operation here's the DeserializeFromFile() version:/// <summary> /// Deserializes an object from file and returns a reference. /// </summary> /// <param name="fileName">name of the file to serialize to</param> /// <param name="objectType">The Type of the object. Use typeof(yourobject class)</param> /// <param name="binarySerialization">determines whether we use Xml or Binary serialization</param> /// <param name="throwExceptions">determines whether failure will throw rather than return null on failure</param> /// <returns>Instance of the deserialized object or null. Must be cast to your object type</returns> public static object DeserializeFromFile(string fileName, Type objectType, bool throwExceptions = false) { dynamic json = CreateJsonNet(throwExceptions); if (json == null) return null; object result = null; dynamic reader = null; FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); var sr = new StreamReader(fs, Encoding.UTF8); reader = Activator.CreateInstance(JsonTextReaderType, sr); result = json.Deserialize(reader, objectType); reader.Close(); } catch (Exception ex) { Debug.WriteLine("JsonNetSerialization Deserialization Error: " + ex.Message); if (throwExceptions) throw; return null; } finally { if (reader != null) reader.Close(); if (fs != null) fs.Close(); } return result; }This code is a little more compact since there are no prettifying options to set. Here JsonTextReader is created dynamically and it receives the output from the Deserialize() operation on the serializer.You can take a look at the full JsonSerializationUtils.cs file on GitHub to see the rest of the operations, but the string operations are very similar - the code is fairly repetitive.These generic serialization utilities isolate the dynamic serialization logic that has to deal with the dynamic nature of JSON.NET, and any code that uses these functions is none the wiser that JSON.NET is dynamically loaded.Using the JsonSerializationUtils WrapperThe final consumer of the SerializationUtils wrapper is an actual ConfigurationProvider, that is responsible for handling reading and writing JSON values to and from files. The provider is simple a small wrapper around the SerializationUtils component and there's very little code to make this work now:The whole provider looks like this:/// <summary> /// Reads and Writes configuration settings in .NET config files and /// sections. Allows reading and writing to default or external files /// and specification of the configuration section that settings are /// applied to. /// </summary> public class JsonFileConfigurationProvider<TAppConfiguration> : ConfigurationProviderBase<TAppConfiguration> where TAppConfiguration: AppConfiguration, new() { /// <summary> /// Optional - the Configuration file where configuration settings are /// stored in. If not specified uses the default Configuration Manager /// and its default store. /// </summary> public string JsonConfigurationFile { get { return _JsonConfigurationFile; } set { _JsonConfigurationFile = value; } } private string _JsonConfigurationFile = string.Empty; public override bool Read(AppConfiguration config) { var newConfig = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfiguration)) as TAppConfiguration; if (newConfig == null) { if(Write(config)) return true; return false; } DecryptFields(newConfig); DataUtils.CopyObjectData(newConfig, config, "Provider,ErrorMessage"); return true; } /// <summary> /// Return /// </summary> /// <typeparam name="TAppConfig"></typeparam> /// <returns></returns> public override TAppConfig Read<TAppConfig>() { var result = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfig)) as TAppConfig; if (result != null) DecryptFields(result); return result; } /// <summary> /// Write configuration to XmlConfigurationFile location /// </summary> /// <param name="config"></param> /// <returns></returns> public override bool Write(AppConfiguration config) { EncryptFields(config); bool result = JsonSerializationUtils.SerializeToFile(config, JsonConfigurationFile,false,true); // Have to decrypt again to make sure the properties are readable afterwards DecryptFields(config); return result; } }This incidentally demonstrates how easy it is to create a new provider for the West Wind Application Configuration component. Simply implementing 3 methods will do in most cases.Note this code doesn't have any dynamic dependencies - all that's abstracted away in the JsonSerializationUtils(). From here on, serializing JSON is just a matter of calling the static methods on the SerializationUtils class.Already, there are several other places in some other tools where I use JSON serialization this is coming in very handy. With a couple of lines of code I was able to add JSON.NET support to an older AJAX library that I use replacing quite a bit of code that was previously in use. And for any other manual JSON operations (in a couple of apps I use JSON Serialization for 'blob' like document storage) this is also going to be handy.Performance?Some of you might be thinking that using dynamic and Reflection can't be good for performance. And you'd be right… In performing some informal testing it looks like the performance of the native code is nearly twice as fast as the dynamic code. Most of the slowness is attributable to type lookups. To test I created a native class that uses an actual reference to JSON.NET and performance was consistently around 85-90% faster with the referenced code. This will change though depending on the size of objects serialized - the larger the object the more processing time is spent inside the actual dynamically activated components and the less difference there will be. Dynamic code is always slower, but how much it really affects your application primarily depends on how frequently the dynamic code is called in relation to the non-dynamic code executing. In most situations where dynamic code is used 'to get the process rolling' as I do here the overhead is small enough to not matter.All that being said though - I serialized 10,000 objects in 80ms vs. 45ms so this is hardly slouchy performance. For the configuration component speed is not that important because both read and write operations typically happen once on first access and then every once in a while. But for other operations - say a serializer trying to handle AJAX requests on a Web Server one would be well served to create a hard dependency.Dynamic Loading - Worth it?Dynamic loading is not something you need to worry about but on occasion dynamic loading makes sense. But there's a price to be paid in added code  and a performance hit which depends on how frequently the dynamic code is accessed. But for some operations that are not pivotal to a component or application and are only used under certain circumstances dynamic loading can be beneficial to avoid having to ship extra files adding dependencies and loading down distributions. These days when you create new projects in Visual Studio with 30 assemblies before you even add your own code, trying to keep file counts under control seems like a good idea. It's not the kind of thing you do on a regular basis, but when needed it can be a useful option in your toolset… © Rick Strahl, West Wind Technologies, 2005-2013Posted in .NET  C#   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Can one draw a cube using different method/drawing mode?

    - by den-javamaniac
    Hi. I've just started learning gamedev (in particular android EGL based) and have ran over a code from Pro Android Games 2 that looks as follows: /* * Copyright (C) 2007 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package opengl.scenes.cubes; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.IntBuffer; import javax.microedition.khronos.opengles.GL10; public class Cube { public Cube(){ int one = 0x10000; int vertices[] = { -one, -one, -one, one, -one, -one, one, one, -one, -one, one, -one, -one, -one, one, one, -one, one, one, one, one, -one, one, one, }; int colors[] = { 0, 0, 0, one, one, 0, 0, one, one, one, 0, one, 0, one, 0, one, 0, 0, one, one, one, 0, one, one, one, one, one, one, 0, one, one, one, }; byte indices[] = { 0, 4, 5, 0, 5, 1, 1, 5, 6, 1, 6, 2, 2, 6, 7, 2, 7, 3, 3, 7, 4, 3, 4, 0, 4, 7, 6, 4, 6, 5, 3, 0, 1, 3, 1, 2 }; // Buffers to be passed to gl*Pointer() functions // must be direct, i.e., they must be placed on the // native heap where the garbage collector cannot vbb.asIntBuffer() // move them. // // Buffers with multi-byte datatypes (e.g., short, int, float) // must have their byte order set to native order ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length*4); vbb.order(ByteOrder.nativeOrder()); mVertexBuffer = vbb.asIntBuffer(); mVertexBuffer.put(vertices); mVertexBuffer.position(0); ByteBuffer cbb = ByteBuffer.allocateDirect(colors.length*4); cbb.order(ByteOrder.nativeOrder()); mColorBuffer = cbb.asIntBuffer(); mColorBuffer.put(colors); mColorBuffer.position(0); mIndexBuffer = ByteBuffer.allocateDirect(indices.length); mIndexBuffer.put(indices); mIndexBuffer.position(0); } public void draw(GL10 gl) { gl.glFrontFace(GL10.GL_CW); gl.glVertexPointer(3, GL10.GL_FIXED, 0, mVertexBuffer); gl.glColorPointer(4, GL10.GL_FIXED, 0, mColorBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer); } private IntBuffer mVertexBuffer; private IntBuffer mColorBuffer; private ByteBuffer mIndexBuffer;} So it suggests to draw a cube using triangles. My question is: can I draw the same cube using GL_TPOLYGON? If so, isn't that an easier/more understandable way to do things?

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  • Returning null vs Throwing exceptions

    - by Svish
    Is in a bit of disagreement with a more experienced developer on this issue, and was wondering what you guys here think about this. Environment is Java, EJB 3, services, etc. The code I wrote calls a service to get things and to create things. Problem was that I got null pointer exceptions in places that didn't make sense. For example when I asked the service to create an object, I got null back. And when I tried to look up an object with an id I knew existed, I still got null back. Was like it was ignoring me. Spent some time trying to figure out what was wrong in my code (since I'm less experienced I usually assume I have messed up). Turns out the reason was security. If the user principal using my service didn't have the right permissions to use the service I called from my service, then that service simply returned null. The services that are here already are usually not documented either, so this is just something you have to know... somehow... So here is the thing: I mean that this is rather confusing as a developer interacting with this service. To me it would make much more sense if that service thew an exception which would tell me that hey, you don't have the proper permissions to get info about this thing or to create this new thing. I would then immediately know why my service wasn't working as expected. However, he argued that asking is not wrong. Exceptions should only be thrown when there is an error and asking for a thing is not an error. Even if you don't have permission to "see" that the thing you asked for. The things are often looked up in a GUI by users and for those users not having the right permissions, these things simply "do not exist". So, in short: Asking is not wrong, hence no exception. Get methods return null because to those users those things "doesn't exist". Create methods return null because nothing was created, since the user wasn't allowed to create anything. So, what do you guys think? Is this normal and/or good practice? I prefer exceptions as I prefer throwing and catching exceptions because I find it much easier to know what's going on. So I would for example also prefer to throw a NotFoundException if you asked for an id which didn't exist, rather than returning null. Anyways, just curious to what others think about this as I'm not the most experienced developer yet.

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  • What&rsquo;s new in RadChart for 2010 Q1 (Silverlight / WPF)

    Greetings, RadChart fans! It is with great pleasure that I present this short highlight of our accomplishments for the Q1 release :). Weve worked very hard to make the best silverlight and WPF charting product even better. Here is some of what we did during the past few months.   1) Zooming&Scrolling and the new sampling engine: Without a doubt one of the most important things we did. This new feature allows you to bind your chart to a very large set of data with blazing performance. Dont take my word for it give it a try!   2) New Smart Label Positioning and Spider-like labels feature: This new feature really helps with very busy graphs. You can play with the different settings we offer in this example.   3) Sorting and Filtering. Much like our RadGridview control the chart now allows you to sort and filter your data out of the box with a single line of code!   4) Legend improvements Weve also been paying attention to those of you who wanted a much improved legend. It is now possible to customize the look and feel of legend items and legend position with a single click.   5) Custom palette brushes. You have told us that you want to easily customize all palette colors using a single clean API from both XAML and code behind. The new custom palette brushes API does exactly that.   There are numerous other improvements as well, as much improved themes, performance optimizations and other features that we did. If you want to dig in further check the release notes and changes and backwards compatibility topics.   Feel free to share the pains and gains of working with RadChart. Our team is always open to receiving constructive feedback and beer :-)Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Repository/Updating/Upgrading Issue

    - by Jakob
    The other day I was asked to upgrade from 13.04 to 13.10, at the time I was busy and hit no. I can not upgrade/update at this point, I get (error -11) or a 404 in terminal. In the software updater I get 'failed to download repository information.' I have tried changing my "Download From" setting to "Best" to "Main" and even a few other countries. And in "Other Software" I have tried disabling packages, but doesn't seem to help what so ever. I have tried several of the other commands to try and fix it, such as -fix missing or sudo apt-get update clean. P.S. This has also affected my thunderbird client, I cannot send/receive emails. Here is my error log when trying to upgrade: jakob@Skeletor:~$ sudo update-manager -d gpg: /tmp/tmpvejqvl/trustdb.gpg: trustdb created gpg: /tmp/tmpnayby6/trustdb.gpg: trustdb created Traceback (most recent call last): File "/usr/lib/python3/dist-packages/defer/__init__.py", line 483, in _inline_callbacks result = gen.throw(excep) File "/usr/lib/python3/dist-packages/UpdateManager/backend/InstallBackendAptdaemon.py", line 86, in commit True, close_on_done) File "/usr/lib/python3/dist-packages/defer/__init__.py", line 483, in _inline_callbacks result = gen.throw(excep) File "/usr/lib/python3/dist-packages/UpdateManager/backend/InstallBackendAptdaemon.py", line 158, in _run_in_dialog yield trans.run() aptdaemon.errors.TransactionFailed: Transaction failed: Package does not exist Package linux-headers-3.8.0-33 isn't available gpg: /tmp/tmp3kw_hl/trustdb.gpg: trustdb created. And let me throw in my sudo apt-get update too. Which this has been working variably too, but I don't know what to change my repositories to, and disabling does not effect: E: Some index files failed to download. They have been ignored, or old ones used instead. This is the short version, but looks exactly like this fairly consistently. Sometimes it downloads, sometimes it doesn't. Sometimes it tells me I have an update, and doesn't do anything. If it helps, I have recently had issues trying to install Samba as well, and connecting to the office's NAS Drive. Which works now, but I had to edit /etc/fstab/ and a few other things trying to get that to work as well. I understand it could also be a DNS problem, but this has been going on for a few days, as well as I've already tried changing my DNS server via my computer, however I am not allowed to alter the DNS on our company's router.

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  • Beat detection and FFT

    - by Quincy
    So I am working on a platformer game which includes music with beat detection. I am currently using a simple if the energy that is stored in the history buffer is smaller then the current energy there is a beat. The problem with this is that ofcourse if you use songs like rock songs where you have a pretty steady amplitude this isn't going to work. So I looked further and found algorithms splitting the sound into multiple bands using FFT. I then found this : http://en.literateprograms.org/Cooley-Tukey_FFT_algorithm_(C) The only problem I'm having is that I am quite new to audio and I have no idea how to use that to split the signal up into multiple signals. So my question is : How do you use a FFT to split a signal into multiple bands ? Also for the guys interested, this is my algorithm in c# : // C = threshold, N = size of history buffer / 1024 public void PlaceBeatMarkers(float C, int N) { List<float> instantEnergyList = new List<float>(); short[] samples = soundData.Samples; float timePerSample = 1 / (float)soundData.SampleRate; int sampleIndex = 0; int nextSamples = 1024; // Calculate instant energy for every 1024 samples. while (sampleIndex + nextSamples < samples.Length) { float instantEnergy = 0; for (int i = 0; i < nextSamples; i++) { instantEnergy += Math.Abs((float)samples[sampleIndex + i]); } instantEnergy /= nextSamples; instantEnergyList.Add(instantEnergy); if(sampleIndex + nextSamples >= samples.Length) nextSamples = samples.Length - sampleIndex - 1; sampleIndex += nextSamples; } int index = N; int numInBuffer = index; float historyBuffer = 0; //Fill the history buffer with n * instant energy for (int i = 0; i < index; i++) { historyBuffer += instantEnergyList[i]; } // If instantEnergy / samples in buffer < instantEnergy for the next sample then add beatmarker. while (index + 1 < instantEnergyList.Count) { if(instantEnergyList[index + 1] > (historyBuffer / numInBuffer) * C) beatMarkers.Add((index + 1) * 1024 * timePerSample); historyBuffer -= instantEnergyList[index - numInBuffer]; historyBuffer += instantEnergyList[index + 1]; index++; } }

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  • Informed TDD &ndash; Kata &ldquo;To Roman Numerals&rdquo;

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/05/28/informed-tdd-ndash-kata-ldquoto-roman-numeralsrdquo.aspxIn a comment on my article on what I call Informed TDD (ITDD) reader gustav asked how this approach would apply to the kata “To Roman Numerals”. And whether ITDD wasn´t a violation of TDD´s principle of leaving out “advanced topics like mocks”. I like to respond with this article to his questions. There´s more to say than fits into a commentary. Mocks and TDD I don´t see in how far TDD is avoiding or opposed to mocks. TDD and mocks are orthogonal. TDD is about pocess, mocks are about structure and costs. Maybe by moving forward in tiny red+green+refactor steps less need arises for mocks. But then… if the functionality you need to implement requires “expensive” resource access you can´t avoid using mocks. Because you don´t want to constantly run all your tests against the real resource. True, in ITDD mocks seem to be in almost inflationary use. That´s not what you usually see in TDD demonstrations. However, there´s a reason for that as I tried to explain. I don´t use mocks as proxies for “expensive” resource. Rather they are stand-ins for functionality not yet implemented. They allow me to get a test green on a high level of abstraction. That way I can move forward in a top-down fashion. But if you think of mocks as “advanced” or if you don´t want to use a tool like JustMock, then you don´t need to use mocks. You just need to stand the sight of red tests for a little longer ;-) Let me show you what I mean by that by doing a kata. ITDD for “To Roman Numerals” gustav asked for the kata “To Roman Numerals”. I won´t explain the requirements again. You can find descriptions and TDD demonstrations all over the internet, like this one from Corey Haines. Now here is, how I would do this kata differently. 1. Analyse A demonstration of TDD should never skip the analysis phase. It should be made explicit. The requirements should be formalized and acceptance test cases should be compiled. “Formalization” in this case to me means describing the API of the required functionality. “[D]esign a program to work with Roman numerals” like written in this “requirement document” is not enough to start software development. Coding should only begin, if the interface between the “system under development” and its context is clear. If this interface is not readily recognizable from the requirements, it has to be developed first. Exploration of interface alternatives might be in order. It might be necessary to show several interface mock-ups to the customer – even if that´s you fellow developer. Designing the interface is a task of it´s own. It should not be mixed with implementing the required functionality behind the interface. Unfortunately, though, this happens quite often in TDD demonstrations. TDD is used to explore the API and implement it at the same time. To me that´s a violation of the Single Responsibility Principle (SRP) which not only should hold for software functional units but also for tasks or activities. In the case of this kata the API fortunately is obvious. Just one function is needed: string ToRoman(int arabic). And it lives in a class ArabicRomanConversions. Now what about acceptance test cases? There are hardly any stated in the kata descriptions. Roman numerals are explained, but no specific test cases from the point of view of a customer. So I just “invent” some acceptance test cases by picking roman numerals from a wikipedia article. They are supposed to be just “typical examples” without special meaning. Given the acceptance test cases I then try to develop an understanding of the problem domain. I´ll spare you that. The domain is trivial and is explain in almost all kata descriptions. How roman numerals are built is not difficult to understand. What´s more difficult, though, might be to find an efficient solution to convert into them automatically. 2. Solve The usual TDD demonstration skips a solution finding phase. Like the interface exploration it´s mixed in with the implementation. But I don´t think this is how it should be done. I even think this is not how it really works for the people demonstrating TDD. They´re simplifying their true software development process because they want to show a streamlined TDD process. I doubt this is helping anybody. Before you code you better have a plan what to code. This does not mean you have to do “Big Design Up-Front”. It just means: Have a clear picture of the logical solution in your head before you start to build a physical solution (code). Evidently such a solution can only be as good as your understanding of the problem. If that´s limited your solution will be limited, too. Fortunately, in the case of this kata your understanding does not need to be limited. Thus the logical solution does not need to be limited or preliminary or tentative. That does not mean you need to know every line of code in advance. It just means you know the rough structure of your implementation beforehand. Because it should mirror the process described by the logical or conceptual solution. Here´s my solution approach: The arabic “encoding” of numbers represents them as an ordered set of powers of 10. Each digit is a factor to multiply a power of ten with. The “encoding” 123 is the short form for a set like this: {1*10^2, 2*10^1, 3*10^0}. And the number is the sum of the set members. The roman “encoding” is different. There is no base (like 10 for arabic numbers), there are just digits of different value, and they have to be written in descending order. The “encoding” XVI is short for [10, 5, 1]. And the number is still the sum of the members of this list. The roman “encoding” thus is simpler than the arabic. Each “digit” can be taken at face value. No multiplication with a base required. But what about IV which looks like a contradiction to the above rule? It is not – if you accept roman “digits” not to be limited to be single characters only. Usually I, V, X, L, C, D, M are viewed as “digits”, and IV, IX etc. are viewed as nuisances preventing a simple solution. All looks different, though, once IV, IX etc. are taken as “digits”. Then MCMLIV is just a sum: M+CM+L+IV which is 1000+900+50+4. Whereas before it would have been understood as M-C+M+L-I+V – which is more difficult because here some “digits” get subtracted. Here´s the list of roman “digits” with their values: {1, I}, {4, IV}, {5, V}, {9, IX}, {10, X}, {40, XL}, {50, L}, {90, XC}, {100, C}, {400, CD}, {500, D}, {900, CM}, {1000, M} Since I take IV, IX etc. as “digits” translating an arabic number becomes trivial. I just need to find the values of the roman “digits” making up the number, e.g. 1954 is made up of 1000, 900, 50, and 4. I call those “digits” factors. If I move from the highest factor (M=1000) to the lowest (I=1) then translation is a two phase process: Find all the factors Translate the factors found Compile the roman representation Translation is just a look-up. Finding, though, needs some calculation: Find the highest remaining factor fitting in the value Remember and subtract it from the value Repeat with remaining value and remaining factors Please note: This is just an algorithm. It´s not code, even though it might be close. Being so close to code in my solution approach is due to the triviality of the problem. In more realistic examples the conceptual solution would be on a higher level of abstraction. With this solution in hand I finally can do what TDD advocates: find and prioritize test cases. As I can see from the small process description above, there are two aspects to test: Test the translation Test the compilation Test finding the factors Testing the translation primarily means to check if the map of factors and digits is comprehensive. That´s simple, even though it might be tedious. Testing the compilation is trivial. Testing factor finding, though, is a tad more complicated. I can think of several steps: First check, if an arabic number equal to a factor is processed correctly (e.g. 1000=M). Then check if an arabic number consisting of two consecutive factors (e.g. 1900=[M,CM]) is processed correctly. Then check, if a number consisting of the same factor twice is processed correctly (e.g. 2000=[M,M]). Finally check, if an arabic number consisting of non-consecutive factors (e.g. 1400=[M,CD]) is processed correctly. I feel I can start an implementation now. If something becomes more complicated than expected I can slow down and repeat this process. 3. Implement First I write a test for the acceptance test cases. It´s red because there´s no implementation even of the API. That´s in conformance with “TDD lore”, I´d say: Next I implement the API: The acceptance test now is formally correct, but still red of course. This will not change even now that I zoom in. Because my goal is not to most quickly satisfy these tests, but to implement my solution in a stepwise manner. That I do by “faking” it: I just “assume” three functions to represent the transformation process of my solution: My hypothesis is that those three functions in conjunction produce correct results on the API-level. I just have to implement them correctly. That´s what I´m trying now – one by one. I start with a simple “detail function”: Translate(). And I start with all the test cases in the obvious equivalence partition: As you can see I dare to test a private method. Yes. That´s a white box test. But as you´ll see it won´t make my tests brittle. It serves a purpose right here and now: it lets me focus on getting one aspect of my solution right. Here´s the implementation to satisfy the test: It´s as simple as possible. Right how TDD wants me to do it: KISS. Now for the second equivalence partition: translating multiple factors. (It´a pattern: if you need to do something repeatedly separate the tests for doing it once and doing it multiple times.) In this partition I just need a single test case, I guess. Stepping up from a single translation to multiple translations is no rocket science: Usually I would have implemented the final code right away. Splitting it in two steps is just for “educational purposes” here. How small your implementation steps are is a matter of your programming competency. Some “see” the final code right away before their mental eye – others need to work their way towards it. Having two tests I find more important. Now for the next low hanging fruit: compilation. It´s even simpler than translation. A single test is enough, I guess. And normally I would not even have bothered to write that one, because the implementation is so simple. I don´t need to test .NET framework functionality. But again: if it serves the educational purpose… Finally the most complicated part of the solution: finding the factors. There are several equivalence partitions. But still I decide to write just a single test, since the structure of the test data is the same for all partitions: Again, I´m faking the implementation first: I focus on just the first test case. No looping yet. Faking lets me stay on a high level of abstraction. I can write down the implementation of the solution without bothering myself with details of how to actually accomplish the feat. That´s left for a drill down with a test of the fake function: There are two main equivalence partitions, I guess: either the first factor is appropriate or some next. The implementation seems easy. Both test cases are green. (Of course this only works on the premise that there´s always a matching factor. Which is the case since the smallest factor is 1.) And the first of the equivalence partitions on the higher level also is satisfied: Great, I can move on. Now for more than a single factor: Interestingly not just one test becomes green now, but all of them. Great! You might say, then I must have done not the simplest thing possible. And I would reply: I don´t care. I did the most obvious thing. But I also find this loop very simple. Even simpler than a recursion of which I had thought briefly during the problem solving phase. And by the way: Also the acceptance tests went green: Mission accomplished. At least functionality wise. Now I´ve to tidy up things a bit. TDD calls for refactoring. Not uch refactoring is needed, because I wrote the code in top-down fashion. I faked it until I made it. I endured red tests on higher levels while lower levels weren´t perfected yet. But this way I saved myself from refactoring tediousness. At the end, though, some refactoring is required. But maybe in a different way than you would expect. That´s why I rather call it “cleanup”. First I remove duplication. There are two places where factors are defined: in Translate() and in Find_factors(). So I factor the map out into a class constant. Which leads to a small conversion in Find_factors(): And now for the big cleanup: I remove all tests of private methods. They are scaffolding tests to me. They only have temporary value. They are brittle. Only acceptance tests need to remain. However, I carry over the single “digit” tests from Translate() to the acceptance test. I find them valuable to keep, since the other acceptance tests only exercise a subset of all roman “digits”. This then is my final test class: And this is the final production code: Test coverage as reported by NCrunch is 100%: Reflexion Is this the smallest possible code base for this kata? Sure not. You´ll find more concise solutions on the internet. But LOC are of relatively little concern – as long as I can understand the code quickly. So called “elegant” code, however, often is not easy to understand. The same goes for KISS code – especially if left unrefactored, as it is often the case. That´s why I progressed from requirements to final code the way I did. I first understood and solved the problem on a conceptual level. Then I implemented it top down according to my design. I also could have implemented it bottom-up, since I knew some bottom of the solution. That´s the leaves of the functional decomposition tree. Where things became fuzzy, since the design did not cover any more details as with Find_factors(), I repeated the process in the small, so to speak: fake some top level, endure red high level tests, while first solving a simpler problem. Using scaffolding tests (to be thrown away at the end) brought two advantages: Encapsulation of the implementation details was not compromised. Naturally private methods could stay private. I did not need to make them internal or public just to be able to test them. I was able to write focused tests for small aspects of the solution. No need to test everything through the solution root, the API. The bottom line thus for me is: Informed TDD produces cleaner code in a systematic way. It conforms to core principles of programming: Single Responsibility Principle and/or Separation of Concerns. Distinct roles in development – being a researcher, being an engineer, being a craftsman – are represented as different phases. First find what, what there is. Then devise a solution. Then code the solution, manifest the solution in code. Writing tests first is a good practice. But it should not be taken dogmatic. And above all it should not be overloaded with purposes. And finally: moving from top to bottom through a design produces refactored code right away. Clean code thus almost is inevitable – and not left to a refactoring step at the end which is skipped often for different reasons.   PS: Yes, I have done this kata several times. But that has only an impact on the time needed for phases 1 and 2. I won´t skip them because of that. And there are no shortcuts during implementation because of that.

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  • Play Your Position Until the Play Breaks Down&hellip;then Do Whatever it Takes.

    - by AjarnMark
    If I didn’t know better, I would think that K. Brian Kelley (blog | twitter) has been listening in on conversations with my boss. In his recent blog post Successful Teams: Knowing When to Step Out of Your Role, Brian describes quite clearly a philosophy that my boss has been trying to get across to everyone in the department.  We have been using sports analogies, like how important it is to play your position, until the play breaks down (such as a fumble) and then do whatever it takes it to cover each other / recover the ball / win.  While we like having very skilled people who could do a lot of different tasks, it is important that you first do your assigned tasks, and only once those are complete, or failure of the larger mission is probable, do you consider walking away from them to help someone else with their responsibilities. The thing that you cannot afford, especially on a lean team, is the really nice guy who is always trying to help out other people, but in doing so, is never quite getting his own responsibilities taken care of.  Yes, if the Running Back drops the football, you want any member of the team in the vicinity to jump on it, whether that is the leading blocker or the Quarterback.  But until the fumble happens, you want the leading blocker to focus on doing his job, and block for the Running Back.  If the blocker is doing any other job than his primary responsibility, you’re probably going to lose. This sounds logical enough, but it is really easy to go astray with the best of intentions.  This is especially true on a small, tight-knit team, where it is really easy to get sucked into someone else’s task or problem, doubly so if you think you can do it better or faster than them.  Now you are really setting yourself up for failure.  The right thing is to let the other person do the job, even if it seems less efficient in the short-run, so that you can focus on the tasks which require your expertise.  Don’t break formation…don’t abandon your assignment, until it is clear that mission failure is imminent, and even then, as Brian writes, it should be with the agreement of the mission leader. Thanks, Brian, for putting it so well.  This has been distributed throughout our department.

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  • Review: Backbone.js Testing

    - by george_v_reilly
    Title: Backbone.js Testing Author: Ryan Roemer Rating: $stars(4.5) Publisher: Packt Copyright: 2013 ISBN: 178216524X Pages: 168 Keywords: programming, testing, javascript, backbone, mocha, chai, sinon Reading period: October 2013 Backbone.js Testing is a short, dense introduction to testing JavaScript applications with three testing libraries, Mocha, Chai, and Sinon.JS. Although the author uses a sample application of a personal note manager written with Backbone.js throughout the book, much of the material would apply to any JavaScript client or server framework. Mocha is a test framework that can be executed in the browser or by Node.js, which runs your tests. Chai is a framework-agnostic TDD/BDD assertion library. Sinon.JS provides standalone test spies, stubs and mocks for JavaScript. They complement each other and the author does a good job of explaining when and how to use each. I've written a lot of tests in Python (unittest and mock, primarily) and C# (NUnit), but my experience with JavaScript unit testing was both limited and years out of date. The JavaScript ecosystem continues to evolve rapidly, with new browser frameworks and Node packages springing up everywhere. JavaScript has some particular challenges in testing—notably, asynchrony and callbacks. Mocha, Chai, and Sinon meet those challenges, though they can't take away all the pain. The author describes how to test Backbone models, views, and collections; dealing with asynchrony; provides useful testing heuristics, including isolating components to reduce dependencies; when to use stubs and mocks and fake servers; and test automation with PhantomJS. He does not, however, teach you Backbone.js itself; for that, you'll need another book. There are a few areas which I thought were dealt with too lightly. There's no real discussion of Test-driven_development or Behavior-driven_development, which provide the intellectual foundations of much of the book. Nor does he have much to say about testability and how to make legacy code more testable. The sample Notes app has plenty of testing seams (much of this falls naturally out of the architecture of Backbone); other apps are not so lucky. The chapter on automation is extremely terse—it could be expanded into a very large book!—but it does provide useful indicators to many areas for exploration. I learned a lot from this book and I have no hesitation in recommending it. Disclosure: Thanks to Ryan Roemer and Packt for a review copy of this book.

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  • Is Java viable for serious game development?

    - by tehtros
    Ever since I was a little kid, my dream has been to develop games. Well, now that I am older, more mature, and have some programming experience, I would like to start. However, I would like to turn this into a career. The problem, is that my language of choice is Java. Now, I am not intending this to be a Java vs. C++ question, but rather, is Java an acceptable language for serious game development, instead of lower level languages like C++. By serious, I mean high quality graphics, and being able to play a game with said high quality graphics, without much lag on decent computers. Also, eventually, possible making it to consoles. I have scoured the internet, but there are not very many resources for Java game development, not nearly as many as C++. In fact, most engines are written in C++. Once, I tried to play a made with jMonkeyEngine. The game was terribly slow, to the point where my computer froze. I had no other Java applications running and nothing too resource intensive. Keep in mind, that my computer can play most modern 3D games with ease. So, I am really serious about game development, is Java still a viable choice? I have tried multiple times to learn C++, but I don't really like the language. I don't really know why, but usually, whenever I try to learn, I can never grasp the topics. Also, my most of my friends know Java, and one is even anti-C++, saying that no one knows how to use it right. Then, he goes to say that "there is no right way to use C++, that it can not be used correctly. The nature of the language prevents good code." Also, if I continue to learn and improve Java now, and it turns out that later I am required to learn C++, will making the switch be difficult? So, in short, can Java be taken serious, for serious game development. This includes heavy graphics, fast game play without lag, and possibly, and easy switch to consoles?

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  • SQLAuthority News – Featuring in Call Me Maybe The Developer Way – Pluralsight Video

    - by pinaldave
    Is SQL boring? Not at all. SQL is fun – one has to know how to maximize the fun while working with SQL Server. Earlier I was invited to participate in the video Pluralsight. I am sure all of you know that I have authored 3 SQL Server Learning courses with Pluralsight – 1) SQL Server Q and A 2) SQL Server Performance Tuning and 3) SQL Server Indexing. Before I say anything I suggest all of you watch the following video. Make sure that you pay special attention after 0 minute and 36 seconds. What I can say about this. I am just fortunate to be part of the history in the making. There are more than 53 super cool celebrities in this video. In this just over 3 minute video there are so many story lines. I must congratulate director Megan and creative assistant Mari for excellent work. There are so many fun moments in this small video. Let me list my top five moments. @John_Papa ‘s dance at second 14 @julielerman playing with cute doggy The RACE between @josepheames and @bruthafish – the end is hilarious The black belt moment by @boedie @stwool relaxing on something strange! Well, this is indeed a great short film. This video demonstrates how cool is the culture of Pluralsight and how fun loving they are. A good organization provides an environment to its employees and partners to have maximum fun while they all become part of the success story. Hats off to Aaron Skonnard for producing this fun loving video. Well, after listening to this song for multiple times, I decided to give a call to Pluralsight. If you want, you can call them at +1 (801) 784-9032 or send an email to james-cole at pluralsight.com . What are your top five favorite moments? List it in comments and you may win Pluralsight subscription. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: About Me, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • ADF Code Guidelines

    - by Chris Muir
    During Oracle Open World 2012 the ADF Product Management team announced a new OTN website, the ADF Architecture Square.  While OOW represents a great opportunity to let customers know about new and exciting developments, the problem with making announcements during OOW however is customers are bombarded with so many messages that it's easy to miss something important. So in this blog post I'd like to highlight as part of the ADF Architecture Square website, one of the initial core offerings is a new document entitled ADF Code Guidelines. Now the title of this document should hopefully make it obvious what the document contains, but what's the purpose of the document, why did Oracle create it? Personally having worked as an ADF consultant before joining Oracle, one thing I noted amongst ADF customers who had successfully deployed production systems, that they all approached software development in a professional and engineered way, and all of these customers had their own guideline documents on ADF best practices, conventions and recommendations.  These documents designed to be consumed by their own staff to ensure ADF applications were "built right", typically sourced their guidelines from their team's own expert learnings, and the huge amount of ADF technical collateral that is publicly available.  Maybe from manuals and whitepapers, presentations and blog posts, some written by Oracle and some written by independent sources. Now this is all good and well for the teams that have gone through this effort, gathering all the information and putting it into structured documents, kudos to them.  But for new customers who want to break into the ADF space, who have project pressures to deliver ADF solutions without necessarily working on assembling best practices, creating such a document is understandably (regrettably?) a low priority.  So in recognising this hurdle, at Oracle we've devised the ADF Code Guidelines.  This document sets out ADF code guidelines, practices and conventions for applications built using ADF Business Components and ADF Faces Rich Client (release 11g and greater).  The guidelines are summarized from a number of Oracle documents and other 3rd party collateral, with the goal of giving developers and development teams a short circuit on producing their own best practices collateral. The document is not a final production, but a living document that will be extended to cover new information as discovered or as the ADF framework changes. Readers are encouraged to discuss the guidelines on the ADF EMG and provide constructive feedback to me (Chris Muir) via the ADF EMG Issue Tracker. We hope you'll find the ADF Code Guidelines useful and look forward to providing updates in the near future. Image courtesy of paytai / FreeDigitalPhotos.net

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  • SQL SERVER – Fix: Error: 10920 Cannot drop user-defined function. It is being used as a resource governor classifier

    - by pinaldave
    If you have not read my SQL SERVER – Simple Example to Configure Resource Governor – Introduction to Resource Governor yesterday’s detailed primer on Resource Governor, I suggest you go ahead and read it before continuing this article. After reading the article the very first email I received was as follows: “Pinal, I configured resource governor on my development server and it worked fine with tests I ran. After doing some tests, I decided to remove the resource governor and as a first step I disabled it however, I was not able to drop the classification function during the process of the clean up. It was continuously giving me following error. Msg 10920, Level 16, State 1, Line 1 Cannot drop user-defined function myudfname. It is being used as a resource governor classifier. Would you please give me solution?” The original email was really this short and there is no other information. I am glad he has done experiments on development server and not on the production server. Production server must not be the playground of the experiments. I think I have covered the answer of this error in an earlier blog post. If the user disables the Resource Governor it is still not possible to drop the function because it can be enabled again and when enabled it can still use the same function. Here is the simple resolution of the how one can drop the classifier function (do this only if you are not going to use the function). The reason the classifier function can’t be dropped because it is associated with resource governor. Create a new classified function for your resource governor or just assign NULL as described in the following T-SQL Script and you will be able to drop the function without error. ALTER RESOURCE GOVERNOR WITH (CLASSIFIER_FUNCTION = NULL) GO ALTER RESOURCE GOVERNOR DISABLE GO DROP FUNCTION dbo.UDFClassifier GO I am glad that user asked me question instead of doing something radically different, which can leave the server in the unusable state. I am aware of this only method to avoid this error. Is there any better way to achieve the same? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Error Messages, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Producing a smooth mesh from density cloud and marching cubes

    - by Wardy
    Based on my results from this question I decided to build myself a 3D noise map containing float values in place of my existing boolean point values. The effect I'm trying to produce is something like this, rather than typical rolling hills; which should explain the "missing cubes" in the image below. If I render my density map in normal "minecraft mode" (1 block per point in the density map) varying the size of the cube based on the value in my density map (floats in the range 0 to 1) I get something like this: I'm now happy that I can produce a density map for the marching cubes algorithm (which will need a little tweaking) but for some reason when I run it through my implementation it's not producing what I expect. My problem is that I'm getting something like the first image in this answer to my previous question, when I want to achieve the effect in the second image. Upon further investigation I can't see how marching cubes does the "move vertex along the edge" type logic (i.e. the difference between the two images on my previous link). I see that it does do some interpolation, but I'm not convinced I have the correct understanding of what I think it should do, because the code in question appears to give the same result regardless of whether I use boolean or float values. I took the code from here which is a C# implementation of marching cubes, but instead of using the MarchingCubesPrimitive I modified it to accept an object of type IDrawable, containing lists for the various collections (vertices, normals, UVs, indices), the logic was otherwise untouched. My understanding is that given a very low isovalue the accuracy level of the surface being rendered should increase, so in short "less 45 degree slows more rolling hills" type mesh output. However this isn't what I'm seeing. Have I missed something or is the implementation flawed and need to be fixed? EDIT: A little more detail on what I am seeing when I "marching cube" the data. Ok so firstly, ignore the fact that the meshes created by the chunks don't "connect" (i'll probably raise another question about this later). Then look at the shaping of the island, it's too ... square, from the voxels rendered as boxes you get the impression there's a clean soft gradual hill and yet from the image there are sharp falling edges even in the most central areas where the gradient in the first image looks the most smooth. The data is "regenerated" each time I run this so no 2 islands come out the same, and it's purely random so not based on noise, but still, how can it look so smooth in 1 image and so not smooth in the other?

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  • Segmentation fault 11 in MacOS X- C++ [migrated]

    - by Marcos Cesar Vargas Magana
    all. I have a "segmentation fault 11" error when I run the following code. The code actually compiles but I get the error at run time. //** Terror.h ** #include <iostream> #include <string> #include <map> using std::map; using std::pair; using std::string; template<typename Tsize> class Terror { public: //Inserts a message in the map. static Tsize insertMessage(const string& message) { mErrorMessages.insert( pair<Tsize, string>(mErrorMessages.size()+1, message) ); return mErrorMessages.size(); } private: static map<Tsize, string> mErrorMessages; } template<typename Tsize> map<Tsize,string> Terror<Tsize>::mErrorMessages; //** error.h ** #include <iostream> #include "Terror.h" typedef unsigned short errorType; typedef Terror<errorType> error; errorType memoryAllocationError=error::insertMessage("ERROR: out of memory."); //** main.cpp ** #include <iostream> #include "error.h" using namespace std; int main() { try { throw error(memoryAllocationError); } catch(error& err) { } } I have kind of debugging the code and the error happens when the message is being inserted in the static map member. An observation is that if I put the line: errorType memoryAllocationError=error::insertMessage("ERROR: out of memory."); inside the "main()" function instead of at global scope, then everything works fine. But I would like to extend the error messages at global scope, not at local scope. The map is defined static so that all instances of "error" share the same error codes and messages. Do you know how can I get this or something similar. Thank you very much.

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  • Essbase 11.1.2 - AgtSvrConnections Essbase Configuration Setting

    - by Ann Donahue
    AgtSvrConnections is a documented Essbase configuration setting used in conjunction with the AgentThreads and ServerThreads settings. Basically, when a user logs into Essbase, the AgentThreads connects to the ESSBASE process then the AgtSvrConnections will connect the ESSBASE process to the ESSSVR application process which then the ServerThreads are used for end user activities. In Essbase 11.1.2, the default value of the AgtSvrConnections setting was changed to 5. In previous Essbase releases, the AgtSvrConnections setting default value is 1. It is recommended that tuning the AgtSvrConnections settings be done incrementally by 1 or 2 maximum and based on the number of concurrent Set Active/Clear Active calls. In the Essbase DBA Guide and Technical Reference, the maximum setting recommended is to not exceed what is set for AgentThreads, however, we have found that most customers do not need to exceed a setting of 10. In general, it is ok to set AgtSvrConnections close to the AgentThreads setting, however, there have been customers that needed an AgentThread setting greater than 10 and we have found that the AgtSvrConnections setting higher than 5-10 could have a negative impact on Essbase due to too many TCP ports used unnecessarily. As with all Essbase.cfg settings, it is best to set values to what is needed based on process load and not arbitrarily set to high values. In order to monitor and tune the AgtSvrConnections setting, monitor the application log for logins and Set Active/Clear Active messages. If there are a lot of logins and Set Active/Clear Active messages happening in a short period of time making it appear that the login is taking longer, incrementally increase the AgtSvrConnections setting by 1 or 2, which can then help with login speed. The login performance tolerance is different from one customer environment to another since there are other factors that can impact this performance i.e. network latency. What is happening in Essbase when a user logs in: ESSBASE issues a Set Active to the ESSSVR process. Each application has its own ESSSVR process. Set Active then calls MultipleAsyncLogout and waits on the pipe connection. MultipleAsyncLogout goes back to ESSBASE. ESSBASE then needs to send the logout back to the ESSSVR process. When the AgtSvrConnections setting needs to be increased from the default of 5, it is because Essbase cannot find a connection since the previous connections are used by ESSBASE-ESSSVR. In this example, we may want to increase AgtSvrConnections from 5 to 7 to improve the login performance. Again, it is best to set Essbase settings to what is needed based on process load and not arbitrarily set to high values. In general, stress or performance testing environments using automated tools may need higher than normal settings. This is because automated processes run at high speeds for logging in and logging out. Typically, in a real life production environment, the settings are much closer to default values.

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  • ArchBeat Link-o-Rama for November 8, 2012

    - by Bob Rhubart
    Webcast: Meeting Customer Expectations in the New Age of Retail Keep your eye on this live webcast as Sanjeev Sharma (Principal Product Director, Oracle Exalogic), Kelly Goetsch (Senior Principal Product Manager, Oracle Commerce), and Dan Conway (Senior Product Manager, Oracle Retail) offer real-world examples of business value derived by running customer-facing applications on Oracle Engineered Systems. Live, Thursday Nov 8, 10am PT/ 1pm ET. Solving Big Problems in Our 21st Century Information Society | Irving Wladawsky-Berger "I believe that the kind of extensive collaboration between the private sector, academia and government represented by the Internet revolution will be the way we will generally tackle big problems in the 21st century. Just as with the Internet, governments have a major role to play as the catalyst for many of the big projects that the private sector will then take forward and exploit. The need for high bandwidth, robust national broadband infrastructures is but one such example." — Irving Wladawsky-Berger SOA Still Not Dead: Ratification of Governance Standard Highlights SOA’s Continued Relevance So just about the time I dig into Google Trends to learn that the conversation about governance peaked in 2004, along comes all this InfoQ article by Richard Seroter. And of course you've already listened to the OTN Archbeat Podcast about governance, right? Right? Implications of Java 6 End of Public Updates for Oracle E-Business Suite Users | Steven Chan The short version is: "Nothing will change for EBS users after February 2013." According to Steven Chan, "EBS users will continue to receive critical bug fixes and security fixes as well as general maintenance for Java SE 6." You'll find additional information on Steven's blog. ADF Mobile Custom Javascript – iFrame Injection | John Brunswick The ADF Mobile Framework provides a range of out of the box components to add within your AMX pages, according to John Brunswick. But what happens when "an out of the box component does not directly fulfill your development need? What options are available to extend your application interface?" John has an answer. How Data and BPM are married to get the right information to the right people at the right time | Leon Smiers "Business Process Management…supports a large group of stakeholders within an organization, all with different needs," says Oracle ACE Leon Smiers. "End-to-end processes typically run across departments, stakeholders and applications, and can often have a long life-span. So how do organizations provide all stakeholders with the information they need?" Leon provides answers in this post. Thought for the Day "(When) asking skilled architects…what they do when confronted with highly complex problems…(they) would most likely answer, 'Just use Common Sense.' (A) better expression than 'common sense' is 'contextual sense' — a knowledge of what is reasonable within a given content. Practicing architects through eduction, experience and examples accumulate a considerable body of contextual sense by the time they're entrusted with solving a system-level problem…" — Eberhardt Rechtin (January 16, 1926 – April 14, 2006) Source: SoftwareQuotes.com

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