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  • Implementing Tagging using Core Data on the iPhone

    - by Jonathan Penn
    I have an application that uses CoreData and I'm trying to figure out the best way to implement tagging and filtering by tag. For my purposes, if I was doing this in raw SQLite I would only need three tables, tags, item_tags and of course my items table. Then filtering would be as simple as joining between the three tables where only items are related to the given tags. Quite straightforward. But, is there a way to do this in CoreData and utilizing NSFetchedResultsController? It doesn't seem that NSPredicate give you the ability to filter through joins. NSPredicate's aren't full SQL anyway so I'm probably barking up the wrong tree there. I'm trying to avoid reimplementing my app using SQLite without CoreData since I'm enjoying the performance CoreData gives me in other areas. Yes, I did consider (and built a test implementation) diving into the raw SQLite that CoreData generates, but that's not future proof and I want to avoid that, too. Has anyone else tried to tackle tagging/filtering with CoreData in a UITableView with NSFetchedResultsController

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  • iphone In app purchase

    - by edie
    Hi... I'm adding in-app purchase on my application. I have a view that displays information about the product and one button for purchasing the product. My question was how can I stop the user to tap again the buy button so that the StoreManager will only call my Buy method once? Because sometimes I had tapped it twice that's why two alertView shows up asking about the purchase. Should I set the button "enabled property" to no after I tap. Any suggestions that would be good about this... thanks in advance.

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  • How to use TabBar in a iPhone Navigation template

    - by iPhoneDev
    My app contain 20 to 25 views. Only one view required TabBar. User need to navigate 7 to 8 views, then only TabBar view will appear. So considering this I have started with Navigation Based template. But when I am creating TabBar view with Tabbar Controller, navigation is not working properly (it might be because its NavigationBased tamplate). Please help me, I am highly confused :(

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  • Explain please download file iphone

    - by Floo
    hi all ! i want to download plist from my server usibg http:// i have searched the web and everybody says use that class or that one ... but no example on how to do this. may be it is really simple but i'm a noob so if someone can explain or give a link he'll be my heroe thanks to all !!!

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  • iphone screen - type of view to use

    - by Fiona
    Hi There everyone... looking for some advice on what type of view can be used to build a screen with the following elements: 2 labels followed by 2 buttons. Then a small table view with 3 rows. Should a UIView be used or a UITableView? I've attempted using a UITableView - however I couldn't add the labels or buttons. So I've now built the view using a UIView. I added the labels and buttons and then a UITableView from the library. However I have no idea how to populate the rows in the table? Any ideas? Regards, Fiona

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  • UIButton not being clicked in iPhone programming.

    - by suse
    Hello, I've created a UIButton on a view and on action of the UIButton[UIButton* button1_obj] one more button[UIButton* button2_obj] is created on same view. i'm facing these 2 issues...please guide me how to proceed. button1_obj is appearing when i run my project, but its not being clicked or highlighted, nor any exception is thrown. On action of button1_obj , button2-obj has to appear on the same view, how to clear the view before placing button2_obj on it.

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  • reloading a table view with an Iphone app

    - by ajaywillis
    I am using a table view controller that makes a call to a web service and then parses the XML and display it in the table view. The problem is that the first time that I load it the XML apparently is not finished parsing before the view is shown. How can I reload the view after the XML is done parsing?

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  • Xcode iphone sdk - Searching in UITableView, different pattern matching

    - by Lorenzo
    Hi everyone, I'm coding a UITableView with a UISearchBar to search between a list of cities (loaded in the uitableview) Here is my code for searhing: - (void) searchTableView { NSString *searchText = searchBar.text; NSMutableArray *searchArray = [[NSMutableArray alloc] init]; for (NSDictionary *dictionary in listOfItems) { NSArray *array = [dictionary objectForKey:@"Cities"]; [searchArray addObjectsFromArray:array]; } for (NSString *sTemp in searchArray) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; if (titleResultsRange.length > 0) [copyListOfItems addObject:sTemp]; } [searchArray release]; searchArray = nil;} And with this everything works fine, but i need to do something a bit different. I need to search only between items that match pattern Word* and not * Word *. For example if I search "roma", this need to match just with "Roma" or "Romania" and not with "Castelli di Roma". Is that possible with this searchbar? How can i modify this? Thanks

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  • Cant display button on specific rows of UITableView properly for iPhone

    - by varunwg
    Hi, I am trying to have a button for selected rows of my table. Here is the example code I am using: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *ControlRowIdentifier = @"ControlRowIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:ControlRowIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:ControlRowIdentifier] autorelease]; } if ([indexPath row] > 5) { UIImage *buttonUpImage = [UIImage imageNamed:@"button_up.png"]; UIImage *buttonDownImage = [UIImage imageNamed:@"button_down.png"]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0.0, 0.0, buttonUpImage.size.width, buttonUpImage.size.height); [button setBackgroundImage:buttonUpImage forState:UIControlStateNormal]; [button setBackgroundImage:buttonDownImage forState:UIControlStateHighlighted]; [button setTitle:@"Tap" forState:UIControlStateNormal]; [button addTarget:self action:@selector(buttonTapped:) forControlEvents:UIControlEventTouchUpInside]; cell.accessoryView = button; } NSUInteger row = [indexPath row]; NSString *rowTitle = [list objectAtIndex:row]; cell.textLabel.text = rowTitle; return cell; } This code works absolutely fine when loaded for 1st time. So, as per the logic it shows 'Tap' button for all rows greater than 5. Problem occurs when I scroll up and down. Once I do that it just starts putting that button at any random row. I dont understand why it does that and it'll be really helpful if someone can give some tips on this. Thanks.

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  • Is it possible to have more than P2P on iPhone with Bluetooth

    - by Ricardo Ferreira
    Hi all, This seems like a straightforward google search answer, but after a while, I still can't be 100% sure of this. I've found Z2Live (http://www.z2live.com/), which is basically a layer above GameKit and they too use only P2P with Bluetooth. So I just want to be sure if I can only have P2P with Bluetooth or if I can have like 4 iPhones all connected to a server (who will also be a client) using Bluetooth. Thanks in advance.

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  • Ads in whole app iPhone problem

    - by lars
    I am using mobclix together with admob. The code is to big to add it in all classes. So i created a new class: Ads Everytime i want an ad in a view, i have to send the view to the ad class: - (void)initAd:(UIView *) pView { NSLog(@"ads init"); self.loadedView = pView; ..... To create an ad in a class: Ad* ad = [Ads new]; [ad initAd:self.view]; I dont know if thats the right way. I have to create a new Ads object everytime i change a view (or class). Is there a way to always have an Ads instance running, or is there another better way? Thanks alot!!

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  • comparing indexPaths in a loop iphone

    - by Brodie4598
    I am trying to compare an index path in my didSelectRowAtIndexPath delegate method with an array of index paths. for (n=0; n < [tempMutArrray count]; n= n+1){ NSComparisonResult *result = [indexPath compare:[tempMutArray objectAtIndex:n]; //What I want to do is is write an if statement that executes a certain block of code //if the two index paths are equal, but I cant figure out how to work with an //NSComparisonResult. }

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  • highlight scrolling text on iphone(about lyrics show )

    - by ????
    hi all, i'm in troubled show lyrics .i use uitextview show lyrics code snips IBOutlet UILabel *lrcshow; IBOutlet UITextView *showlrc; self.lrcshow.text = [lrcDictss objectForKey:[NSString stringWithFormat:@"%d",(int)self.player.currentTime]]; if (self.lrcshow.text!=nil) { NSRange selection = [self.showlrc.text rangeOfString:self.lrcshow.text]; if( selection.location != NSNotFound ) { showlrc.selectedRange = selection; } } lyrics line by line scrolling show,the problem is now playing(selectedRange) lyric is not highlight, i want this line highlight how can i code ? any suggestion?or use calayer ?cgcontext quartz core instead it? how can i code ? ps.use uitextview show is rigidly ,not smooth! lr style show pic url this is my app style: http://www.flickr.com/photos/53054715@N05/5359722887/ this is good style: flickr.com/photos/53054715@N05/5360345226/

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  • Google search from within an iPhone app

    - by Chonch
    Hey, I want to have the user enter a keyword in my app and then search google for this keyword, perform some logic on the results and display a final conclusion to the user. Is this possible? How do I perform the search on google from my app? What is the format of the reply? If anybody has some code samples for this, they would be greatly appreciated. Thanks,

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  • iPhone: custom cell is overlaping with each other

    - by Nandakishore
    hi i am working on Table view, my Table view first custom cell is over ride other cell when Scrolling this is my code import UIKit/UIKit.h @interface MyTweetViewController : UIViewController { IBOutlet UITableView *tweetsTableView; NSMutableArray *tweetArray; } @property (nonatomic, retain) IBOutlet UITableView *tweetsTableView; @end import "MyTweetViewController.h" @implementation MyTweetViewController @synthesize tweetsTableView; (void)viewDidLoad { tweetArray = [[NSMutableArray alloc] init]; [tweetsTableView setBackgroundColor:[UIColor clearColor]]; [super viewDidLoad]; } pragma mark - pragma mark Table view data source (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [tweetArray count]; } (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 80; } - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { [cell setBackgroundColor:[UIColor clearColor]]; } //Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *identifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier]; if(!cell) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewStyleGrouped reuseIdentifier:identifier]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } cell.accessoryType = UITableViewCellAccessoryNone; UILabel * name = [[UILabel alloc]initWithFrame:CGRectMake(72,3,242,15)]; name.text = (NSString*)[(Tweet*)[tweetArray objectAtIndex:indexPath.row] userName]; [name setFont:[UIFont fontWithName:@"Helvetica" size:14]]; name.textColor=[UIColor colorWithRed:250 green:250 blue:210 alpha:0.5]; [name setBackgroundColor:[UIColor clearColor]]; UILabel * tweetLabel = [[UILabel alloc]initWithFrame:CGRectMake(72,20,242,60)]; tweetLabel.text = (NSString*)[(Tweet*)[tweetArray objectAtIndex:indexPath.row] tweet]; tweetLabel.numberOfLines = 3; tweetLabel.textColor=[UIColor colorWithRed:252 green:148 blue:31 alpha:1]; [tweetLabel setFont:[UIFont fontWithName:@"Helvetica" size:12]]; [tweetLabel setBackgroundColor:[UIColor clearColor]]; NSLog(@" lblUserTweet : %@ ",name.text); UIImageView *myImage = [[UIImageView alloc]initWithFrame:CGRectMake(6,3,58,49)]; NSURL url = [NSURL URLWithString:[(Tweet)[tweetArray objectAtIndex:indexPath.row] image_url]]; NSData *data = [NSData dataWithContentsOfURL:url]; [myImage setImage: [UIImage imageWithData:data]]; [cell.contentView addSubview:myImage]; [cell.contentView addSubview:tweetLabel]; [cell.contentView addSubview:name]; return cell; } (void)dealloc { [tweetsTableView release]; [tweetArray release]; [super dealloc]; }

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  • UIButton stops responding after going into landscape mode - iPhone

    - by casey
    I've been trying different things the last few days and I've run out of ideas so I'm looking for help. The situation is that I'm displaying my in-app purchasing store view after the user clicks a button. Button pressed, view is displayed. The store shows fine. Inside this view, I have a few labels with descriptions of the product, and then below them I have the price and a Buy button which triggers the in-app purchase. Problem is when I rotate the phone to landscape, that Buy button no longer responds, weird. Works fine in portrait. The behavior in landscape when the I touch the button is nothing. It doesn't appear to press down and be selected or anything, just not responding to my touches. But then when I rotate back to portrait or even upside down portrait, it works fine. Here is the rough structure of my view in IB, all the rotating and layout is setup in IB. I set the autoresizing in IB so that everything looks ok in landscape and the Buy button expands horizontally a little bit. The only layout manipulation I do in my code is after loading, I set the content size of the scroll view. File Owner with view set to the scrollView / scrollView ----/ view --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ uibutton (Buy) After orientation changes I printed out the userInteractionEnabled property of the scrollView and the button, and they were both TRUE at all orientations. Ideas? Or maybe some other way of displaying a buy button that won't be nonfunctional? I've already begun a branch that plays with a toolbar and placing the buy button there, but I can't seem to get the bar to stay in place while scrolling.

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  • iPhone SDK Zoom like UITextField

    - by Craig
    I have noticed in a number of apps they let you see a zoomed in view of where you are dragging just like the way it is on a UITextField (screenshot attached) but it works over images etc.. Does anyone know if there is an easy way to achieve this? Since a number of apps use it I figured that there might be something built in or an easy way to do it. Any tips are appreciated.

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  • UITextView cut problem ! (iPhone sdk)

    - by Mc.Lover
    Hi , i have problem with cut some text from UITextView , i idon't understand how can implement Cut , for example copy or paste it's like this : -(IBAction)copy { NSString *copyString = [[NSString alloc] initWithFormat:@"%@",[textPad text]]; UIPasteboard *pb = [UIPasteboard generalPasteboard]; [pb setString:copyString]; } -(IBAction)paste { UIPasteboard *pb = [UIPasteboard generalPasteboard]; textPad.text = [pb string]; } but about cut ! thank you ,

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  • Best way to display a background with a pattern in an iPhone/iPad app

    - by Dr Dork
    Here's an example of the type of background image I'm talking about... Clearly, there's a pattern in it. My question is, if this were an iPad app and the background image was twice the size, would there be any significant benefits to taking advantage of this pattern by tiling the image? Or would it really make no difference in terms of performance and just be easier to load the entire image into a UIImageView? Thanks in advance for all your wisdom!

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