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  • asp.net mvc Upload File ajax

    - by Bill White
    Hi ive got an mvc form with a fileupload functionality. Ive got an action that accepts an file and extracts thumbnails from it, after which the user can select the images and then proceed to submit the form. How can post the initial file via ajax, bearing in mind, this is not the final submission on the form and I want to retain user input. ie no postback Thanks

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  • Network IO using Credentials

    - by John
    Is it possible to move files from a network location that requires credentials to another network location that also requires credentials without mapping any drive. (ie: Without any use of P/Invoke) Example: FileInfo fi = new FileInfo(@"\\SomeComputer\SomeDrive\SomeFolder\someFile.txt"); fi.MoveTo(@"\\AnotherComputer\AnotherDrive\AnotherFolder\AnotherFile.txt"); This works fine if the source and destination network drives are already mapped but if they are not It doesn't.

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  • how to handle redirect from http response in c# code ?

    - by dotnetcoder
    I have a http request call that return a url . If I run this url in IE it returns a page that redirects to a another page and downloads the excel file. How can I abstract this whole process in a c# Api tha will deal with http request + response + redirect + file_downlaod in a method and evetually return the file or the file stream. thanks for the help.

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  • How do I serve a large file using Pylons?

    - by Chris R
    I am writing a Pylons-based download gateway. The gateway's client will address files by ID: /file_gw/download/1 Internally, the file itself is accessed via HTTP from an internal file server: http://internal-srv/path/to/file_1.content The files may be quite large, so I want to stream the content. I store metadata about the file in a StoredFile model object: class StoredFile(Base): id = Column(Integer, primary_key=True) name = Column(String) size = Column(Integer) content_type = Column(String) url = Column(String) Given this, what's the best (ie: most architecturally-sound, performant, et al) way to write my file_gw controller?

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  • Anchor tag issue in FF; targeting hidden div...

    - by Biff
    Hello! I'm having an issue with Firefox and anchor links from an external page to a tab div on the landing page; while IE render these correctly (I know, that means little), FF and Chrome both send the user to a place somewhat above or below the actual anchor tag. I didn't write the original code, but I'm not able to find much about a FF bug that would cause this, or a solution? Starting link: http://www.washington.edu/students/gencat/academic/sis.html#INTSTUDUG

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  • How to detect some Activex in Javascript ?

    - by Rebol Tutorial
    I have an activex plugin here: http://reboltutorial.com/plugins/logo-badge/ I tried by adapting the script http://forums.devarticles.com/javascript-development-22/detecting-activex-objects-installed-in-ie-11041.html to <script> //if RPluginIE is not installed if( !document.RPluginIE){ document.loction.href = "Notfound.html" } </script> but it doesn't work. How to detect for any activex ?

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  • System.Windows.Forms.WebBrowser : Force X86?

    - by heap
    This object always uses the default on the system, so on an x64 machine, it will use an x64 Internet Explorer object. Is there any way I can force it to use the x86 IE? The web page element the browser accesses does not work on x64 and is out of my control.

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  • Does [Serializable] work for inherited classes?

    - by MattiasK
    I haven't worked much with remoting so excuse this rather rudimentary question, If I derive a class from an abstract class marked as [Serializable] (for passing the data across an appdomain), does the other side get the actual overriden implementation? ie does polymorphism work over remoting/Serializable? I need to create a clone on the other side rather than operating on the original so MarshalByRef is not an option...

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  • Sample code for POST + cookie?

    - by OverTheRainbow
    Hello, I've been googling for some VB.Net code to authenticate to a web server with the POST method, receive a session ID in a cookie, and then send this cookie along with all GET queries... but all I found is half-working code or C# code, ie. difficult to use for a VB.Net newbie. Would someone have some code handy or some pointer that I could use to get started? Thank you.

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  • how to place windows control to html

    - by cerebrus
    Hi. I need to create a class Toolbar : Windows.Worm.UserControl (Framework 2.0) and to place it into HTML page. This page must work in IE6+. I found some examples and created my toolbar, but IE doesn't want to display it. Site with examples: http://feishunji.blog.51cto.com/237830/45990 Please, help to solve this problem.

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  • multiple updation using single mysql query

    - by Ajith
    I need to update multiple rows with different values.Is it possible to do in mysql? ie,some thing like this UPDATE landing_page SET (rotation_slot_begin='0',rotation_slot_end='0.333333333333' where landing_pageid=265),(rotation_slot_begin='0.333333333333',rotation_slot_end='0.666666666667' where landing_pageid=267),(rotation_slot_begin='0.666666666667',rotation_slot_end='1' where landing_pageid=268) but this query is not working.I think something like this.Anybody can help me please

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  • New to PHP, need book recommendations

    - by bran
    Hey guys, I need few good book recommendations for PHP. I am trying to learn to develop webapps. I know there are other (arguably) better language out there that I should start with (ie, python). But I want to start with PHP and go from there. My programming knowledge is limited to html/css (I know they are not actually programming languages), and I have gone through half of a python book. Thanks! :)

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  • table sorting, paginating script problem

    - by Syom
    i'm trying to find table sorting and paginating script, and i've found a good one, but there is some problem i can't understand anyway. look at demo please the pagination must be in the center, but in IE it on the left side. i've download the script and try to correct it, but i can't. maybe you can understand what is the problem, or maybe can give the link on another such script, which works on all browsers. thanks

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  • I am getting error as "operation aboarded, Internet explorer can't open the page"

    - by OM The Eternity
    I have created a shopping cart site, and i have got two complains for the same issue, but i am not able to track the main problem... They whenever they complete the process and reach at the last page they get the error message as "operation aboarded, Internet explorer can't open the page" Could someone helo me out? what could be the reason behind this.. i tried to get the error in IE-6,7,8 but I didnt get any error... ?

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  • A regular expression question

    - by Hellnar
    Hello, I am in dire need of a such regular expression where my alphabet is made up of 0s and 1s. Now I need a language that accepts all words as long as it has three 0s. IE: 000 10001 0001 1000 10000101

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  • Update existing pdf with C#

    - by Prashant
    I have an existing pdf file which needs to be updated with information which varies with each client. There are around 50 clients. I have to update the pdf with these. How can I acheive the same in C#. The pdf has to be shown in the browser (only IE) Is there a third party dll which could be used, which would parse the pdf. Then write to the pdf.

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  • Win2k8R2 is not showing file/product version info of .so files

    - by pulkitg
    Hi All I am not able to see the product/file version information, copyright information of ".so" files in Win2k8-R2. I am logged in as administrator. If i rename the same file to have it extension to some other ie. ".dll" or ".txt", then i am able to see all the information (file/version info, copyright info). Is it expected for Win2k8-R2. Is it documented somewhere?? Any help will be appreciated

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  • Retrieving Data in A NSTableView

    - by Heisennberg
    I have a three column Table View populated by two NSMutableDictionaries which share the same keys (ie key | value1 | value2 ) with dict1(key,value1) and dict2(key,value2). I want to manually enter data in the third column and create the key/value objects in dict2. But when I do that, my code picks the wrong key :S Here's the code for the delegate : - (void)tableView:(NSTableView *)aTableView setObjectValue:(id)anObject forTableColumn:(NSTableColumn *)aTableColumn row:(NSInteger)rowIndex { if ([[aTableColumn identifier] isEqualToString:@"value2"]) { [dict2 setValue:anObject forKey:[[[aTableView tableColumnWithIdentifier:@"key"] dataCellForRow:rowIndex] stringValue ]]; } } Any idea ?

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  • Reading doc file using streamreader

    - by Bishal
    I am trying to read .doc/.docx file with stream reader, but it give me output as unspecified character ie. ??[ ?L?f???C???. I'm writing the file using a text editor. Here's a snippet of my code: string filePath = baseUrl+ "Sample.docx"; using (StreamReader reader = new StreamReader(filePath, Encoding.UTF8)) { txtBody.Text = reader.ReadToEnd(); } I'm using VS 2010. Thank you.

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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