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  • Attribute Address getting displayed instead of Attribute Value

    - by Manish
    I am try to create the following. I want to have one drop down menu. Depending on the option selected in the first drop down menu, options in second drop down menu will be displayed. The options in 2nd drop down menu is supposed by dynamic, i.e., options change with the change of values in first menu. Here, instead of getting the drop down menus, I am getting the following Choose your Option1: Choose your Option2: Note: I strictly don't want to use javascript. home_form.py class HomeForm(forms.Form): def __init__(self, *args, **kwargs): var_filter_con = kwargs.pop('filter_con', None) super(HomeForm, self).__init__(*args, **kwargs) if var_filter_con == '***': var_empty_label = None else: var_empty_label = ' ' self.option2 = forms.ModelChoiceField(queryset = db_option2.objects.filter(option1_id = var_filter_con).order_by("name"), empty_label = var_empty_label, widget = forms.Select(attrs={"onChange":'this.form.submit();'}) ) self.option1 = forms.ModelChoiceField(queryset = db_option1.objects.all().order_by("name"), empty_label=None, widget=forms.Select(attrs={"onChange":'this.form.submit();'}) ) view.py def option_view(request): if request.method == 'POST': form = HomeForm(request.POST) if form.is_valid(): cd = form.cleaned_data if cd.has_key('option1'): f = HomeForm(filter_con = cd.get('option1')) return render_to_response('homepage.html', {'home_form':f,}, context_instance=RequestContext(request)) return render_to_response('invalid_data.html', {'form':form,}, context_instance=RequestContext(request)) else: f = HomeForm(filter_con = '***') return render_to_response('homepage.html', {'home_form':f,}, context_instance=RequestContext(request)) homepage.html <!DOCTYPE HTML> <head> <title>Nivaaran</title> </head> <body> <form method="post" name = 'choose_opt' action=""> {% csrf_token %} Choose your Option1: {{ home_form.option1 }} <br/> Choose your Option2: {{ home_form.option2 }} </form> </body>

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  • Memory usage does not drop -- no leaks though

    - by climbon
    I have UINavigationController controlling several views. One of the views is composed of 20 scrollable pages. Each page is a constructed on the fly from UIViews by adding buttons, labels, UIImageViews etc. When this UIView is popped off the stack, the memory usage remains the same. Hence it keeps rising if I keep pushing/popping that view. In my dealloc, I am traversing through all 20 pages and finding each type of object which got added via addSubview and then do a release on it but instruments says my memory usage never goes down! I am trying to use 'retainCount' to see what is up with objects I am releasing but I am perhaps not getting true picture via retainCount. For some elements retainCount shows 2 so I try to release that object twice but then app crashes. If I release it once it works but memory usage never go down :( Q1: Do I need to traverse find each element and then do a release on that element ? Why can't I release a parent object and all objects contained by it would get released automatically ? Q2: Is retainCount a reliable indicator ?

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  • How to manage feeds with subclassed object in Django 1.2?

    - by Matteo
    Hi, I'm trying to generate a feed rss from a model like this one, selecting all the Entry objects: from django.db import models from django.contrib.sites.models import Site from django.contrib.auth.models import User from imagekit.models import ImageModel import datetime class Entry(ImageModel): date_pub = models.DateTimeField(default=datetime.datetime.now) author = models.ForeignKey(User) via = models.URLField(blank=True) comments_allowed = models.BooleanField(default=True) icon = models.ImageField(upload_to='icon/',blank=True) class IKOptions: spec_module = 'journal.icon_specs' cache_dir = 'icon/resized' image_field = 'icon' class Post(Entry): title = models.CharField(max_length=200) description = models.TextField() slug = models.SlugField(unique=True) def __unicode__(self): return self.title class Photo(Entry): alt = models.CharField(max_length=200) description = models.TextField(blank=True) original = models.ImageField(upload_to='photo/') class IKOptions: spec_module = 'journal.photo_specs' cache_dir = 'photo/resized' image_field = 'original' def __unicode__(self): return self.alt class Quote(Entry): blockquote = models.TextField() cite = models.TextField(blank=True) def __unicode__(self): return self.blockquote When I use the render_to_response in my views I simply call: def get_journal_entries(request): entries = Entry.objects.all().order_by('-date_pub') return render_to_response('journal/entries.html', {'entries':entries}) And then I use a conditional template to render the right snippets of html: {% extends "base.html" %} {% block main %} <hr> {% for entry in entries %} {% if entry.post %}[...]{% endif %}[...] But I cannot do the same with the Feed Framework in django 1.2... Any suggestion, please?

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  • Stable/repeatable random sort (MySQL, Rails)

    - by Matt Rogish
    I'd like to paginate through a randomly sorted list of ActiveRecord models (rows from MySQL database). However, this randomization needs to persist on a per-session basis, so that other people that visit the website also receive a random, paginate-able list of records. Let's say there are enough entities (tens of thousands) that storing the randomly sorted ID values in either the session or a cookie is too large, so I must temporarily persist it in some other way (MySQL, file, etc.). Initially I thought I could create a function based on the session ID and the page ID (returning the object IDs for that page) however since the object ID values in MySQL are not sequential (there are gaps), that seemed to fall apart as I was poking at it. The nice thing is that it would require no/minimal storage but the downsides are that it is likely pretty complex to implement and probably CPU intensive. My feeling is I should create an intersection table, something like: random_sorts( sort_id, created_at, user_id NULL if guest) random_sort_items( sort_id, item_id, position ) And then simply store the 'sort_id' in the session. Then, I can paginate the random_sorts WHERE sort_id = n ORDER BY position LIMIT... as usual. Of course, I'd have to put some sort of a reaper in there to remove them after some period of inactivity (based on random_sorts.created_at). Unfortunately, I'd have to invalidate the sort as new objects were created (and/or old objects being removed, although deletion is very rare). And, as load increases the size/performance of this table (even properly indexed) drops. It seems like this ought to be a solved problem but I can't find any rails plugins that do this... Any ideas? Thanks!!

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  • Looping through covariates in regression using R

    - by Kyle Peyton
    I'm trying to run 96 regressions and save the results as 96 different objects. To complicate things, I want the subscript on one of the covariates in the model to also change 96 times. I've almost solved the problem but I've unfortunately hit a wall. The code so far is, for(i in 1:96){ assign(paste("z.out", i,sep=""), lm(rMonExp_EGM~ TE_i+ Month2+Month3+Month4+Month5+Month6+Month7+Month8+Month9+ Month10+Month11+Month12+Yrs_minus_2004 + as.factor(LGA),data=Pokies)) } This works on the object creation side (e.g. I have z.out1 - z.out96) but I can't seem to get the subscript on the covariate to change as well. I have 96 variables called TE_1, TE_2 ... TE_96 in the dataset. As such, the subscript on TE_, the "i" needs to change to correspond to each of the objects I create. That is, z.out1 should hold the results from this model: z.out1 <- lm(rMonExp_EGM~ TE_1 + Month2+Month3+Month4+Month5+Month6+Month7+Month8+Month9+ Month10+Month11+Month12+Yrs_minus_2004 + as.factor(LGA),data=Pokies) And z.out96 should be: z.out96 <- lm(rMonExp_EGM~ TE_96+ Month2+Month3+Month4+Month5+Month6+Month7+Month8+Month9+ Month10+Month11+Month12+Yrs_minus_2004 + as.factor(LGA),data=Pokies) Hopefully this makes sense. I'm grateful for any tips/advice. cheers, kyle

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  • How would I include open source library in my iPhone application?

    - by greypoint
    I have found an existing open source library that I would like to include in my iPhone project (the unrar source code found here: http://www.rarlab.com/rar_add.htm ). I have compiled this source as a linked library on my Mac with "make lib" which creates the libunrar.so file just fine. These are the makefile settings for that target: lib: WHAT=RARDLL lib: $(OBJECTS) $(LIB_OBJ) @rm -f libunrar.so $(LINK) -shared -o libunrar.so $(LDFLAGS) $(OBJECTS) $(LIB_OBJ) Obviously I can't use this on iPhone but I imagine I should be able to compile with different options to make a static library that I can use. Do I: Compile it on the Mac with different make options then drag the resulting library (some kind of .a ?) into my xcode project? or Drag all of the source code into my xcode project and create special targets of some kind to create it? or Something else entirely different? I've been working on solving my unrar problem for a couple of weeks now and I believe using this library will give me the best results but I just don't know the final steps to make use of it. Thanks for all advice.

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  • Qt: QStackedWidget solution

    - by Martin
    I'm building a Qt application that have about 30 different views (QWidgets). My idea is to use a QStackedWidget to make it easy to switch between the different views in the application. I have two different solutions of how to implement this and use as little memory as possible when the user navigates through the application. Solution 1: Everytime I need to show a view I check if it is already in the stack. (The user might open the same view many times, maybe a view showing an item from a database). If the view is in the stack already it doesn't need to be created again and I can just show the view. The good thing with this solution is that I reuse the views (widgets) so they only need to be created once. This is good as the UI and other stuff should look the same everytime the user show a view, so why not reuse it? The problem with this solution is that every view has childrens. Maybe an object, a QList with objects or other things. A good thing with Qt is that you can use the parent-children mechanism so that the children will be deleted when the parent is deleted. As I never delete the parent (view) I need to handle this myself as the children might need to be deleted from different times when the view is shown. (Maybe the view show a list with objects and the list should be updated from a database each time the view is shown.) Solution 2: Everytime I need to show a QWidget I create a new one and show it. When it is not shown anymore, I delete it from memory. This is a quite easy solution. And as I delete the views when they are not shown both the view and it's children should be deleted from memory so it shouldn't increase memory, am I right? Which one of the solutions do you recommend?

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  • Caching queries in Django

    - by dolma33
    In a django project I only need to cache a few queries, using, because of server limitations, a cache table instead of memcached. One of those queries looks like this: Let's say I have a Parent object, which has a lot of Child objects. I need to store the result of the simple query parent.childs.all(). I have no problem with that, and everything works as expected with some code like key = "%s_children" %(parent.name) value = cache.get(key) if value is None: cache.set(key, parent.children.all(), CACHE_TIMEOUT) value = cache.get(key) But sometimes, just sometimes, the cache.set does nothing, and, after executing cache.set, cache.get(key) keeps returning None. After some test, I've noticed that cache.set is not working when parent.children.all().count() has higher values. That means that if I'm storing inside of key (for example) 600 children objects, it works fine, but it wont work with 1200 children. So my question is: is there a limit to the data that a key could store? How can I override it? Second question: which way is "better", the above code, or the following one? key = "%s_children" %(parent.name) value = cache.get(key) if value is None: value = parent.children.all() cache.set(key, value, CACHE_TIMEOUT) The second version won't cause errors if cache.set doesn't work, so it could be a workaround to my issue, but obviously not a solution. In general, let's forget about my issue, which version would you consider "better"?

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  • Trouble accessing fields of a serialized object in Java

    - by typoknig
    I have instantized a class that implements Serializable and I am trying to stream that object like this: try{ Socket socket = new Socket("localhost", 8000); ObjectOutputStream toServer = new ObjectOutputStream(socket.getOutputStream()); toServer.writeObject(myObject); } catch (IOException ex) { System.err.println(ex); } All good so far right? Then I am trying to read the fields of that object like this: //This is an inner class class HandleClient implements Runnable{ private ObjectInputStream fromClient; private Socket socket; // This socket was established earlier try { fromClient = new ObjectInputStream(socket.getInputStream()); GetField inputObjectFields = fromClient.readFields(); double myFristVariable = inputObjectFields.get("myFirstVariable", 0); int mySecondVariable = inputObjectFields.get("mySecondVariable", 0); //do stuff } catch (IOException ex) { System.err.println(ex); } catch (ClassNotFoundException ex) { System.err.println(ex); } finally { try { fromClient.close(); } catch (Exception ex) { ex.printStackTrace(); } } } But I always get the error: java.io.NotActiveException: not in call to readObject This is my first time streaming objects instead of primitive data types, what am I doing wrong? BONUS When I do get this working correctly, is the ENTIRE CLASS passed with the serialized object (i.e. will I have access to the methods of the object's class)? My reading suggests that the entire class is passed with the object, but I have been unable to use the objects methods thus far. How exactly do I call on the object's methods? In addition to my code above I also experimented with the readObject method, but I was probably using it wrong too because I couldn't get it to work. Please enlighten me.

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  • How to pick a specific object from a Linq Query using Distinct?

    - by Holli
    I have a list with two or more objects of class Agent. Name = "A" Priority = 0 ResultCount = 100 ; Name = "B" Priority = 1 ResultCount = 100 ; Both objects have the same ResultCount. In that case I only need one object and not two or more. I did this with a Linq Query with Distinct and an custom made Comparer. IEnumerable<Agent> distinctResultsAgents = (from agt in distinctUrlsAgents select agt).Distinct(comparerResultsCount); With this query I get only one object from the list but I never know which one. But I don't want just any object, I want object "B" because the Priority is higher then object "A". How can I do that? My custom Comparer is very simple and has a method like this: public bool Equals(Agent x, Agent y) { if (x == null || y == null) return false; if (x.ResultCount == y.ResultCount) return true; return false; }

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  • How to convert X/Y position to Canvas Left/Top properties when using ItemsControl

    - by kshahar
    I am trying to use a Canvas to display objects that have "world" location (rather than "screen" location). The canvas is defined like this: <Canvas Background="AliceBlue"> <ItemsControl Name="myItemsControl" ItemsSource="{Binding MyItems}"> <ItemsControl.ItemTemplate> <DataTemplate> <Canvas> <TextBlock Canvas.Left="{Binding WorldX}" Canvas.Top="{Binding WorldY}" Text="{Binding Text}" Width="Auto" Height="Auto" Foreground="Red" /> </Canvas> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Canvas> MyItem is defined like this: public class MyItem { public MyItem(double worldX, double worldY, string text) { WorldX = worldX; WorldY = worldY; Text = text; } public double WorldX { get; set; } public double WorldY { get; set; } public string Text { get; set; } } In addition, I have a method to convert between world and screen coordinates: Point worldToScreen(double worldX, double worldY) { // return screen coordinates using the canvas properties and an internal MapData object } With the current implementation, the items are positioned in the wrong location, because their location is not converted to screen coordinates. How can I apply the worldToScreen method on the MyItem objects before they are added to the canvas?

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  • Periodically iterating over a collection that's constantly changing

    - by rwmnau
    I have a collection of objects that's constantly changing, and I want to display some information about objects (my application is multi-threaded, and differently threads are constantly submitting requests to modify an object in the collection, so it's unpredictable), and I want to display some information about what's currently in the collection. If I lock the collection, I can iterate over it and get my information without any problems - however, this causes problems with the other threads, since they could have submitted multiple requests to modify the collection in the meantime, and will be stalled. I've thought of a couple ways around this, and I'm looking for any advice. Make a copy of the collection and iterate over it, allowing the original to continue updating in the background. The collection can get large, so this isn't ideal, but it's safe. Iterate over it using a For...Next loop, and catch an IndexOutOfBounds exception if an item is removed from the collection while we're iterating. This may occasionally cause duplicates to appear in my snapshot, so it's not ideal either. Any other ideas? I'm only concerned about a moment-in-time snapshot, so I'm not concerned about reflecting changes in my application - my main concern is that the collection be able to be updated with minimal latency, and that updates never be lost.

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  • Android - save/restore state of custom class

    - by user1209216
    I have some class for ssh support - it uses jsch internally. I use this class on main activity, this way: public class MainActivity extends Activity { SshSupport ssh = new SshSupport(); ..... @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Handle events for ssh ssh.eventHandler = new ISshEvents() { @Override public void SshCommandExecuted(SshCommandsEnum commandType, String result) { } //other overrides here } //Ssh operations on gui item click @Override public void onItemClick(AdapterView<?> arg0, View v, int position, long arg3) { if (ssh.IsConnected() == false) { try { ssh.ConnectAsync(/*parameters*/); } catch (Exception e) { e.printStackTrace(); } } try { ssh.ExecuteCommandAsync(SshCommandsEnum.values()[position]); } catch (Exception e) { e.printStackTrace(); } } }); } It works very well. My application connects to ssh, performs all needed operation in background thread and results are reported to gui, via events as shown above. But nothing works after user change device orientation. It's clear for me - activity is re-created and all state is lost. Unfortunately, my SshSupport class object is lost as well. It's pretty easy to store gui state for dynamically changed/added objects (using put/get serializable etc methods). But I have no idea how to prevent my ssh object, ssh connected session being lost. Since my class is not serializable, I can't save it to bundle. Also, even if I make my SshSupport class serializable, jsch objects it uses still are not serializable. So what is the best way to solve this?

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  • Is there a Visual Studio (or freeware) equivalent for Expression Blend's "Edit Template" feature?

    - by DanM
    In Expression Blend, you can view and edit the control template of objects in the "Objects and Timeline" panel. I'm wondering if there's an equivalent feature in Visual Studio or if there's something free (or very inexpensive) I can download that will allow me to do this. Here's a screen cap from Expression Blend that shows what I'm talking about: Doing this for DataGrid results in the following: <Style x:Key="DataGridStyle1" TargetType="{x:Type Custom:DataGrid}"> ... <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Custom:DataGrid}"> ... </ControlTemplate> </Setter.Value> </Setter> <Style.Triggers> <Trigger Property="IsGrouping" Value="True"> <Setter Property="ScrollViewer.CanContentScroll" Value="False"/> </Trigger> </Style.Triggers> </Style> (The ... is of course replaced with setters and the contents of the control template.) This is a very useful starting point if you want to create a custom style and template for a control. It seems like you can do pretty much anything you can do in Blend in Studio, but this one is eluding me. Any ideas? Edit I'm also curious if this feature will be in Visual Studio 2010. Anyone know?

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  • Draggable cards (touch enumeration) issue

    - by glitch
    I'm trying to let a player tap, drag and release a card from a fanned stack on the screen to a 4x4 field on the board. My cards are instantiated from a custom class that inherits from the UIImageView class. I started with the Touches sample app, and I modified the event handlers for touches to iterate over my player's card hand instead of the 3 squares the sample app allows you to move on screen. Everything works, until that is, I move the card I'm dragging near another card. I'm really drawing a blank here for the logic to get the cards to behave properly. Here's my code: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger numTaps = [[touches anyObject] tapCount]; if(numTaps = 1) { for (UITouch *touch in touches) { [self dispatchFirstTouchAtPoint:[touch locationInView: self.boardCardView] forEvent:nil]; } } } -(void) dispatchFirstTouchAtPoint:(CGPoint)touchPoint forEvent:(UIEvent *)event { for (int i = 0; i<5; i++) { UIImageView *touchedCard = boardBuffer[i]; if (CGRectContainsPoint([touchedCard frame], touchPoint)) { [self animateFirstTouchAtPoint:touchPoint forView:touchedCard]; } } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger touchCount = 0; for (UITouch *touch in touches){ [self dispatchTouchEvent:[touch view] toPosition:[touch locationInView:self.boardCardView]]; touchCount++; } } My questions are: How do I get the touch logic to disallow other cards from being picked up by a dragging finger? Is there anyway I can only enumerate the objects that are directly below a player's finger and explicitly disable other objects from responding? Thanks!

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  • How to retrive user input data entered tab bar View Controller when application start in iphone app

    - by TechFusion
    Hello, I have created window based application. Tab bar controller as root controller and it has three tabs. One Tab has Labels and TextFiled inputs like Name, Username and Password. I am looking to store this text filed inputs when user enters and able retrieve in other tabs. Previously I have set key for different text fields and setobject:withkey task and able to retrive text filed values in same view Controller [[NSUserDefaults standardUserDefaults] stringForKey:key] task. Now I am looking to create database which has different objects and each objects has data values of different Text Field inputs that I can access in whole application. like DatabaseName - Object1 - Name, Username & Password - Object2 - Name, Username & Password Something like structure in Normal C so it would be easy to retrieve data. I am looking NSUserDefaults Class and User Defaults Programming Topics in Cocoa(http://developer.apple.com/iPhone/library/documentation/Cocoa/Conceptual/UserDefaults/UserDefaults.html#//apple_ref/doc/uid/10000059-BCIDJFHD). Also Referring Archives and Serialization Programming guide(http://developer.apple.com/iphone/library/documentation/Cocoa/Conceptual/Archiving/Archiving.html#//apple_ref/doc/uid/10000047i). Which method i need to use to create such type of database ? Thanks,

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  • Entity Framework Decorator Pattern

    - by Anthony Compton
    In my line of business we have Products. These products can be modified by a user by adding Modifications to them. Modifications can do things such as alter the price and alter properties of the Product. This, to me, seems to fit the Decorator pattern perfectly. Now, envision a database in which Products exist in one table and Modifications exist in another table and the database is hooked up to my app through the Entity Framework. How would I go about getting the Product objects and the Modification objects to implement the same interface so that I could use them interchangeably? For instance, the kind of things I would like to be able to do: Given a Modification object, call .GetNumThings(), which would then return the number of things in the original object, plus or minus the number of things added by the modification. This question may be stemming from a pretty serious lack of exposure to the nitty-gritty of EF (all of my experience so far has been pretty straight-forward LOB Silverlight apps), and if that's the case, please feel free to tell me to RTFM. Thanks in advance!

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  • Django: Storing ordered, arbitrary references

    - by Sarah
    I'm new to Django, and I'm not sure what I want is possible: I have a number of items that I want each AppUser (extended User model) to be able to reference. That is, given an AppUser, I want to be able to extract its list of items in the way that AppUser has chosen to order them. In general, these items would actually be references to something else in the database, and this led me to one possible solution: Store the keys for the given objects in a CommaSeparatedIntegerField in AppUser. This way, a user could have stored {7, 3, 232, 42, 1} in their items field and both the references and their preferred order would be stored. However, this feels hacky. Since most db backends store CommaSeparatedIntegerField as a VARCHAR internally, the user is not only limited by a number of objects, but also the number of digits in their chosen items. Eg. "you may store 10 items if you choose items with itemID < 10, but only 5 items if 10 < itemID < 100". Is there a better way to do this?

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  • Event Dispatching, void pointer and alternatives

    - by PeeS
    i have my event dispatching / handling functionality working fine, but there is one issue that i need to resolve. Long story short, here are the details. // The event structure struct tEventMessage { // Type of the event int Type; // (void*) Allows those to be casted into per-Type objects void *pArgument1; void *pArgument2; }; I am sending events from different modules in my engine by using the above structure, which requires a pointer to an argument. All messages are queued, and then dispatched on the next ::Tick(). It works fine, untill i try to send something that doesn't exist in next ::Tick, for example: When a mouse click is being handled, it calculates the click coordinates in world space. This is being sent with a pointer to a vector representing that position, but after my program quits that method, this pointer gets invalid obviously, cause local CVector3 is destructed: CVector2 vScreenSpacePosition = vAt; CVector3 v3DPositionA = CVector3(0,0,0); CVector3 v3DPositionB = CVector3(0,0,0); // Screen space to World space calculation for depth zNear v3DPositionA = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), -1.0 ); // Screen space to World space calculation for depth zFar v3DPositionB = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), 1.0); // Send zFar position and ScreenSpace position to the handlers // Obviously both vectors won't be valid after this method quits.. CEventDispatcher::Get()->SendEvent(CIEventHandler::EVENT_SYSTEM_FINGER_DOWN, static_cast<void*>(&v3DPositionB), static_cast<void*>(&vScreenSpacePosition)); What i want to ask is, if there is any chance i could make my tEventMessage more 'template', so i can handle sending objects like in the above situation + use what is already implemented? Can't figure it out at the moment.. What else can be done here to allow me to pass some locally available data ? Please can somebody shed a bit of light on this please?

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  • Error with threads during automatic testing on TeamCity 5

    - by yeyeyerman
    Hello, I'm having some problems executing the tests of the application I'm developing. All the tests execute normally with ReSharper and in NCover. However, the execution of one of these tests in TeamCity is generating an error. This test initializes two objects, the object under test and a simulator of a real object. Both objects will communicate throug a serial link in a representation of the real scenario. ObjectSimulator r_simulator = new ObjectSimulator(...); ObjectDriver r_driver = new ObjectDriver(...); Assert.IsTrue(r_driver.Connect() == ErrorCode.Success); The simulator just do the following in the constructor public class ObjectSimulator { ... public ObjectSimulator() { // serial port configuration m_port = new SerialPort(); m_port.DataReceived += DataReceivedEvent; } ... } The main object has two threads. The main thread of the application and a timer to refresh a watchdog timer in the real object. public ErrorCode Connect() { ... StartSynchroTimer(); Thread.Sleep(4); // to check if the timer is working properly ... } The problem is comming from the Thread.Sleep() call, as when I remove it everything works. It seems like the ObjectSimulator also sleeps and doesn't receive the DataReceived event. How can I resolve this issue?

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  • How can I [simply] consume JSON Data in a Line of Business Web Application

    - by Atomiton
    I usually use JSON with jQuery to just return a string with html. However, I want to start to use Javascript objects in my code. What's the simplest way to get started using json objects on my page? Here's a sample Ajax call ( after $(document).ready( { ... }) of course: $('#btn').click(function(event) { event.preventDefault(); var out = $('#result'); $.ajax({ url: "CustomerServices.asmx/GetCustomersByInvoiceCount", success: function(msg) { // // Iterate through the json results and spit them out to a page? // }, data: "{ 'invoiceCount' : 100 }" }); }); My WebMethod: [WebMethod(Description="Gets customers with more than n invoices")] public List<Customer> GetCustomersByInvoiceCount(int? invoiceCount) { using (dbDataContext db = new dbDataContext()) { return db.Customers.Where(c => c.InvoiceCount >= invoiceCount); } } What gets returned: {"d":[{"__type":"Customer","Account":"1116317","Name":"SOME COMPANY","Address":"UNit 1 , 392 JOHN ST. ","LastTransaction":"\/Date(1268294400000)\/","HighestBalance":13922.34},{"__type":"Customer","Account":"1116318","Name":"ANOTHER COMPANY","Address":"UNIT #345 , 392 JOHN ST. ","LastTransaction":"\/Date(1265097600000)\/","HighestBalance":549.42}]} What I'd LIKE to know, is what are people generally doing with this returned json? Do you iterate through the properties and create an html table on the fly? Is there way to "bind" JSON data using a javascript version of reflection ( something like the .Net GridView Control ) Do you throw this returned data into a Javascript Object and then do something with it? An example of what I want to achieve is to have an plain ol' html page ( on a mobile device )with a list of a Salesperson's Customers. When one of those customers are clicked, the customer id gets sent to a webservice which retrieves the customer details that are relevant to a sales person. I know the SO talent pool is quite deep so I figured you all here would be able to guide in the right direction and give me a few ideas on the best way to approach this.

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  • Please suggest other ways of communicating between server & client.

    - by Geo
    I'm writing a TCP chat server ( programming language does not mather ). It's a school project for my nephew, so it won't be released, and all questions I'm asking are just for my knowledge :). . Some of the things it will support: chatting between users ( doh ), it will be multithreaded sending each other files I know I could easily get away with all the stuff above if I go with serialization, and just send objects from client to server and back. But, if I do that, it will be limited to a specific programming language ( meaning clients written in other programming languages may not be able to deserialize the objects ). What would be the way to go so that other clients written in other languages could be supported? One way to go, off the top of my head, would be to go in this direction: the server & the client communicate by sending messages & chunks ( in lieu of other names ). Here's what I mean by this: every time the client/server wants to send something ( text message or file ) it will first send a simple text message ( newline terminated ) with the number of the chunks it will send. Example: command 4,20,30,40,50 Where command would be something like instant-message or file,4 would be the number of chunks to be sent, 20 would be the size in bytes of the first chunk, 30 of the 2nd, and so forth. after the message was sent, the client/server will start sending chunks ( of sizes mentioned in the sent message ). What do you think about implementing the client/server communication this way? What better options are there?

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  • C++ privately contructed class

    - by Nona Urbiz
    How can I call a function and keep my constructor private? If I make the class static, I need to declare an object name which the compiler uses to call the constructor, which it cannot if the constructor is private (also the object would be extraneous). Here is the code I am attempting to use (it is not compilable): I want to keep the constructor private because I will later be doing a lot of checks before adding an object, modifying previous objects when all submitted variables are not unique rather than creating new objects. #include <iostream> #include <fstream> #include <regex> #include <string> #include <list> #include <map> using namespace std; using namespace tr1; class Referral { public: string url; map<string, int> keywords; static bool submit(string url, string keyword, int occurrences) { //if(Referrals.all.size == 0){ // Referral(url, keyword, occurrences); //} } private: list<string> urls; Referral(string url, string keyword, int occurrences) { url = url; keywords[keyword] = occurrences; Referrals.all.push_back(this); } }; struct All { list<Referral> all; }Referrals; int main() { Referral.submit("url", "keyword", 1); }

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  • REST design: what verb and resource name to use for a filtering service

    - by kabaros
    I am developing a cleanup/filtering service that has a method that receives a list of objects serialized in xml, and apply some filtering rules to return a subset of those objects. In a REST-ful service, what verb shall I use for such a method? I thought that GET is a natural choice, but I have to put the serialized XML in the body of the request which works but feels incorrect. The other verbs don't seem to fit semantically. What is a good way to define that Service interface? Naming the resource /Cleanup or /Filter seems weird mainly because in the examples I see online, it is always a name rather than a verb being used for resource name. Am I right to feel that REST services are better suited for CRUD operations and you start bending the rules in situations like this service? If yes, am I then making a wrong architectural choice. I've pushed to develop this service in REST-ful style (as opposed to SOAP) for simplicity, but such awkward cases happen a lot and make me feel like I am missing something. Either choosing REST where it shouldn't be used or may be over-thinking some stuff that doesn't really matter? In that case, what really matters?

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  • Elements of a Java Object Array are created but without correct names

    - by Greenhouse Gases
    Hi all Im having rather an annoying problem. I have a class called Person and a class called Event which serve to create objects to be used for competitors that compete in a certain event. When I add a competitor thats fine and the GUI list updates accordingly, however when I add an event the element in the array does not take on the value of the instance variable name in the class Event and so the GUI does not show the event name, though it is being added in the array correctly. How can I make it so that the event object in each element of the listOfEvents array (which is an array of event objects) has the name of the event. I should add this is for university though this isnt the part for which we will be assessed, it is somethign i have come across and due to not being able to see the code for the GUI, I've hit the proverbial brick wall. I wont include the whole load of code Ive been writing but hopefully my description and snippets below will suffice. Any advice I would appreciate greatly. No doubt I have overlooked something simple! Many thanks. listOfEvents is declared as: Event[] listOfEvents = new Event[20]; A snippet from the Event class: public class Event { String name; Person[] participants = new Person[10]; // array of competitors for the event public Event(String name) { this.name = name; } } and its use in the addEvent method (p is a global variable): public void addEvent(String eventName) { listOfEvents[p] = new Event(eventName); p++; }

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