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  • How can I force a ListView with a custom panel to re-measure when the ListView width goes below the

    - by Scott Whitlock
    Sorry for the long winded question (I'm including background here). If you just want the question, go to the end. I have a ListView with a custom Panel implementation that I'm using to implement something similar to a WrapPanel, but not quite. I'm overriding the MeasureOverride and ArrangeOverride methods in the custom panel. If I do the naive implementation of a WrapPanel in the MeasureOverride method it doesn't work when the ListView is resized. Let's say the custom panel does a measure and the constraint is a width of 100 and let's say I have 3 items that are 40 wide each. The naive approach is to return a size of 80,80 but when I resize the window that the ListView is in, down to say 75, it just turns on the horizontal scrollbar and never calls measure or arrange again (it does keep measuring and arranging if the width is greater than 80). To get around this, I hard coded the measurement to only have a width of the widest item. Then in the arrange, it gives me more space than I asked for and I use as much horizontal space as I can before wrapping. If I resize the window smaller than the smallest item in the ListView, then it turns on the scrollbar, which is great. Unfortunately this is causing a big problem when I have one of these ListViews with a custom panel nested inside of another one. The outside one works ok, but I can't get the inside one to "take as much as it needs". It always sizes to the smallest item, and the only way around it is to set the MinWidth to be something greater than zero. Anyway, stepping back for a second, I think the real way to fix this is to go back to the Naive implementation of the WrapPanel but force it to re-measure when the ListView width goes below the Size I previously returned as a measurement. That should solve my problem with the nested one. So, that's my question: I have a ListView with a custom panel If I return a measurement width on the panel and the ListView is resized to less than that width, it stops calling MeasureOverride How can I get it to continue calling MeasureOverride?

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  • Comboxbox Selected Value In XAML

    - by Sharath
    hi, How to set the selectedvalue for combobox. For example i have some values from 1-10 and i want to select the 5th value. I tried using SelectedValue and SelectedItem, But its not working for me. Please reply Thanks Sharath

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  • Programmatically Binding to a Property

    - by M312V
    I know it's a generic title, but my question is specific. I think it will boil down to a question of practice. So, I have the following code: public class Component : UIElement { public Component() { this.InputBindings.Add(new MouseBinding(SomeCommandProperty, new MouseGesture(MouseAction.LeftClick))); } } I could easily aggregate the ViewModel that owns SomeCommandProperty into the Component class, but I'm currently waiving that option assuming there is another way. Component is a child of ComponentCollection which is child of a Grid which DataContext is the ViewModel. ComponentCollection as the name suggests contains a collection of Components. <Grid Name="myGrid"> <someNamespace:ComponentCollection x:Name="componentCollection"/> </Grid> It's the same scenario as the XAML below, but with TextBlock. I guess I'm trying to replicate what's being done in the XAML below programatically. Again, Component's top most ancestor's DataContext is set to ViewModel. <Grid Name="myGrid"> <TextBlock Text="SomeText"> <TextBlock.InputBindings> <MouseBinding Command="{Binding SomeCommandProperty}" MouseAction="LeftClick" /> </TextBlock.InputBindings> </TextBlock> </Grid> Update 1 Sorry, I'm unable to comment because I lack the reputation points. Basically, I have a custom control which inherit from a Panel which children are a collection of Component. It's not a hack, like I've mentioned, I could directly have access to SomeCommandProperty If I aggregate the ViewModel into Component. Doing so, however, feels icky. That is, having direct access to ViewModel from a Model. I guess the question I'm asking is. Given the situation that Component's parent UIElement's DataContext is set to ViewModel, is it possible to access SomeCommandProperty without Component owning a reference to the ViewModel that owns SomeCommandProperty? Programatically, that is. Using ItemsControl doesn't change the fact that I still need to bind SomeCommandProperty to each Items.

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  • How do I turn off a custom IValueConverter at design time?

    - by Jonathan Allen
    How do I turn off a custom IValueConverter at design time? Basically I want to write this: Public Class MethodBinder Implements IValueConverter Public Function Convert(ByVal value As Object, ByVal targetType As System.Type, ByVal parameter As Object, ByVal culture As CultureInfo) As Object Implements IValueConverter.Convert If [DESIGN_TIME] Then Return Nothing If value IsNot Nothing Then Return CallByName(value, CStr(parameter), CallType.Method) Return Nothing End Function Public Function ConvertBack(ByVal value As Object, ByVal targetType As System.Type, ByVal parameter As Object, ByVal culture As CultureInfo) As Object Implements IValueConverter.ConvertBack Throw New NotSupportedException End Function End Class

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  • Tools\addin's for formating or cleaning up xaml?

    - by cody
    I'm guessing these don't exist since I searched around for these but I'm looking for a few tools: 1) A tool that cleans up my xaml so that the properties of elements are consistent through a file. I think enforcing that consistence would make the xaml easier to read. Maybe there could be a hierarchy of what comes first but if not alphabetical might work. Example before: TextBox Name="myTextBox1" Grid.Row="3" Grid.Column="1" Margin="4" TextBox Grid.Column="1" Margin="4" Name="t2" Grid.Row="3" Example after: TextBox Name="myTextBox1" Grid.Row="3" Grid.Column="1" Margin="4" TextBox Name="t2" Grid.Row="3" Grid.Column="1" Margin="4" (note < / has been remove from the above since control seem to have issues parsing whe the after section was added) 2) Along the same lines as above, to increase readability, a tool to align properties, so from the above code example similar props would start in the same place. <TextBox Name="myTextBox1" Grid.Row="3" Grid.Column="1" Margin="4"/> <TextBox Name="t2" Grid.Row="3" Grid.Column="1" Margin="4"/> I know VS has default settings for XAML documents so props can be on one line or separate lines so maybe if there was a tool as described in (1) this would not be needed...but it would still be nice if you like your props all on one line. 3) A tool that adds X to the any of the Grid.Row values and Y to any of the Grid.Column values in the selected text. Every time I add a new row\column I have to go manually fix these. From my understanding Expression Blend can help with this but seem excessive to open Blend just to increment some numbers (and just don't grok Blend). Maybe vs2010 with the designer will help but right now I'm on VS08 and Silverlight. Any one know of any tools to help with this? Anyone planning to write something like this...I'm looking at you JetBrains and\or DevExpress. Thanks.

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  • Store Image in DataTable

    - by Aizaz
    I want to store image into my datatable and while adding colum I want to set its default value, sending you code doing with checkboxes.. public void addCheckBoxesRuntime(){ for (int i = 0; i < InformationOne.Length; i++) { dt = new DataColumn(InformationOne[i][1] + " (" + InformationOne[i][0] + " )"); dt.DataType = typeof(Boolean); viewDataTable.Columns.Add(dt); dt.DefaultValue = false; } }

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  • Borderless ImageButtons in WrapPanel

    - by Bill
    I am attempting to create a WrapPanel with seamless ImageButtons containing Artwork. I put together the following ContentTemplate in the hopes that it would provide the seamless look required; however a thin white-line remained around each of the buttons. Can anyone steer me in the right direction? <Button.ContentTemplate> <DataTemplate DataType="{x:Type local:ArtInfo}"> <Border Name="border" BorderThickness="0" BorderBrush="blue" Height="280" Width="250" Background="#262c40"> <StackPanel> <Grid> <Grid.Resources> <local:MyConverter x:Key="MyConverter"></local:MyConverter> <ObjectDataProvider x:Key="Properties.Settings" ObjectType="{x:Type lcl:Properties.Settings}" /> </Grid.Resources> <Image Name="ArtImage" Margin="10,15,0,0" Height="195" Width="195" VerticalAlignment="Top" > <Image.Source> <Binding Path="ArtImage"/> </Image.Source> </Image> </Grid> <TextBlock Text="{Binding Path=ArtClass}" Margin="10,-17,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="{Binding Path=Student}" Margin="10,0,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="1998" Margin="10,0,0,0" FontSize="11" Foreground="white" /> </StackPanel> </Border> </DataTemplate> </Button.ContentTemplate>

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  • Binding to two values

    - by developer
    Hi All, Is it possible to bind a label content to two values. For eg, I want a single label whose content is displayed as below, UserName= Firstname, Lastname where Firstname and Lastname, both are values from database. If I would be using to labels I would bind as Content={Binding Firstname} for one and Content={Binding Lastname} for another. But I want a single label to display both. Is it possible?

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  • How to get characters read from the keyboard?

    - by Sandy
    Hi, I am trying to get the characters read from the keyboard. I have the following list of that I wish to recognize if entered by a user. List of keyboard entries: letters [ ] ~ ^ numbers Part of the code: void HookManager_KeyUp(object sender, KeyEventArgs e) { string test = e.KeyCode.ToString(); Here numbers, letters and square brackets work correctly but the ~ and ^ which require shift key is read incorrectly. For eg. it reads ^ which is on key 6 as a value of 6 and not ^ as it should be. Any help would be appreciated. Thanks AA

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  • Effective Method to Manage and Search Through 100,000+ Objects Instantly? (C#)

    - by Kirk
    I'm writing a media player for enthusiasts with large collections (over 100,000 tracks) and one of my main goals is speed in search. I would like to allow the user to perform a Google-esque search of their entire music collection based on these factors: Song Path and File Name Items in ID3 Tag (Title, Artist, Album, etc.) Lyrics What is the best way for me to store this data and search through it? Currently I am storing each track in an object and iterating over an array of these objects checking each of their variables for string matches based on given search text. I've run into problems though where my search is not effective because it is always a phrase search and I'm not sure how to make it more fuzzy. Would an internal DB like SQLlite be faster than this? Any ideas on how I should structure this system? I also need playlist persistence, so that when they close the app and open the app their same playlist loads immediately. How should I store the playlist information so it can load quickly when the application starts? Currently I am JSON encoding the entire playlist, storing it in a text file, and reading it into the ListView at runtime, but it is getting sluggish over 20,000 tracks. Thanks!

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  • State Animation on ListBox ItemTemplate

    - by Peanut
    I have a listbox which reads from Observable collection, and is ItemTemplate'ed: <DataTemplate x:Key="DataTemplate1"> <Grid x:Name="grid" Height="47.333" Width="577" Opacity="0.495"> <Image HorizontalAlignment="Left" Margin="10.668,8,0,8" Width="34" Source="{Binding ImageLocation}"/> <TextBlock Margin="56,8,172.334,8" TextWrapping="Wrap" Text="{Binding ApplicationName}" FontSize="21.333"/> <Grid x:Name="grid1" HorizontalAlignment="Right" Margin="0,10.003,-0.009,11.33" Width="26" Opacity="0" RenderTransformOrigin="0.5,0.5"> <Image HorizontalAlignment="Stretch" Margin="0" Source="image/downloads.png" Stretch="Fill" MouseDown="Image_MouseDown" /> </Grid> </Grid> </DataTemplate> <ListBox x:Name="searchlist" Margin="8" ItemTemplate="{DynamicResource DataTemplate1}" ItemsSource="{Binding SearchResults}" SelectionChanged="searchlist_SelectionChanged" ItemContainerStyle="{DynamicResource ListBoxItemStyle1}" /> In general, my question is "What is the easiest way to do Animation on Particular Items in this listbox As they are selected? Basically the image inside the "grid1" will be setting its opacity to 1, slowly. I would prefer to use states, but I do not know of any way to just tell blend and xaml to "When a selected item is changed, change the image opacity to 1 over a period of .3 seconds". Infact, I have been doing this in the .cs file using the VisualStateManager. Also, there is another issue. When the selected index is changed, we goto the CS file and look at SelectedItem. SelectedItem returns an instance of the Object in which it was bound to (The object inside the observable collection), and NOT an instance of the DataTemplate/ListItem etc. So how am I able to pull the correct image out of this list? State animation with VisualStateManager I can handle fine if its just normal things, but when it comes to generated listboxes' items, I'm lost. Thanks

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  • Adding events to ScatterViewItems when implicitly creating them

    - by James Hay
    Not sure there's too many surface developers on here but hey ho... If i have a scatterview which implicity creates the ScatterViewItem objects (see below), is it possible to retireve the contact events for each scatterViewItem? Also when i wrap tyhe image object in a ScatterViewItem explicitly the item no longer works. Could anyone advise as to why this is the case? <s:ScatterView ItemsSource="{StaticResource DummyData}" > <s:ScatterView.ItemTemplate> <DataTemplate> <Image Source="{Binding Path=ImagePath}" /> </DataTemplate> </s:ScatterView.ItemTemplate> </s:ScatterView>

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  • Should I use DTOs as my data models in MVVM?

    - by JonC
    I'm currently working on what will be my first real foray into using MVVM and have been reading various articles on how best to implement it. My current thoughts are to use my data models effectively as data transfer objects, make them serializable and have them exist on both the client and server sides. It seems like a logical step given that both object types are really just collections of property getters and setters and another layer in between seems like complete overkill. Obviously there would be issues with INotifyPropertyChanged not working correctly on the server side as there is no ViewModel to which to communicate, but as long as we are careful about constructing our proper domain model objects from data models in the service layer and not dealing the the data models on the server side I don't think it should be a big issue. I haven't found too much info about this approach in my reading, so I would like to know if this is a pretty standard thing, is this just assumed to be the de facto way of doing MVVM in a multi-tier environment? If I've got completely the wrong idea about things then thoughts on other approaches would be appreciated too.

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  • ValueConverter not being invoked in DataTemplate binding

    - by unforgiven3
    I have a ComboBox that uses a DataTemplate. The DataTemplate contains a binding which uses an IValueConverter to convert an enumerated value into a string. The problem is that the value converter is never invoked. This is my XAML: <ComboBox ItemsSource="{Binding Path=StatusChoices, Mode=OneWay}"> <ComboBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding Converter={StaticResource StatusToTextConverter}}"/> </DataTemplate> </ComboBox.ItemTemplate> </ComboBox> Is my binding not correct? I thought this is how one implicitly binds to the value a DataTemplate is presenting. Am I wrong?

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  • Problem adding Viewport2DVisual3D from Code

    - by Jeff
    I'm trying to add a Viewport2DVisual3D to a Viewport3D in code, but the visual isn't showing up. Any help understanding why not would be appreciated. The following is the code for the main window. Is it sufficient to just add the Viewport2DVisual3D to the children of the Viewport3D in order for it to be rendered? public partial class Window1 : System.Windows.Window { public Window1() { InitializeComponent(); this.Loaded += new RoutedEventHandler(temp); } public void temp(object sender, RoutedEventArgs e) { Viewport2DVisual3D test = new Viewport2DVisual3D(); MeshGeometry3D testGeometry = new MeshGeometry3D(); Vector3D CameraLookDirection = Main_Target_CameraOR20.LookDirection; // Calculate the Positions based on the Camera Point3DCollection myPoint3DCollection = new Point3DCollection(); myPoint3DCollection.Add(new Point3D(-1, 1, 0)); myPoint3DCollection.Add(new Point3D(-1, -1, 0)); myPoint3DCollection.Add(new Point3D(1, -1, 0)); myPoint3DCollection.Add(new Point3D(1, 1, 0)); testGeometry.Positions = myPoint3DCollection; PointCollection myPointCollection = new PointCollection(); myPointCollection.Add(new Point(0, 0)); myPointCollection.Add(new Point(0, 1)); myPointCollection.Add(new Point(1, 1)); myPointCollection.Add(new Point(1, 0)); testGeometry.TextureCoordinates = myPointCollection; Int32Collection triangleIndicesCollection = new Int32Collection(); triangleIndicesCollection.Add(0); triangleIndicesCollection.Add(1); triangleIndicesCollection.Add(2); triangleIndicesCollection.Add(2); triangleIndicesCollection.Add(3); triangleIndicesCollection.Add(0); testGeometry.TriangleIndices = triangleIndicesCollection; DiffuseMaterial myDiffuseMaterial = new DiffuseMaterial(Brushes.White); Viewport2DVisual3D.SetIsVisualHostMaterial(myDiffuseMaterial, true); Transform3DGroup myTransform3DGroup = new Transform3DGroup(); ScaleTransform3D myScaleTransform3D = new ScaleTransform3D(); myScaleTransform3D.ScaleX = 2; myScaleTransform3D.ScaleY = 2; myScaleTransform3D.ScaleZ = 2; TranslateTransform3D myTranslateTransform3D = new TranslateTransform3D(); myTranslateTransform3D.OffsetX = -27; myTranslateTransform3D.OffsetY = 13; myTranslateTransform3D.OffsetZ = 6; RotateTransform3D rotateTransform = new RotateTransform3D() { Rotation = new AxisAngleRotation3D { Angle = -50, Axis = new Vector3D(0, 1, 0) } }; myTransform3DGroup.Children.Add(myTranslateTransform3D); myTransform3DGroup.Children.Add(myScaleTransform3D); myTransform3DGroup.Children.Add(rotateTransform); test.Transform = myTransform3DGroup; Button myButton = new Button(); myButton.Content = "Test Button"; test.Material = myDiffuseMaterial; test.Geometry = testGeometry; test.Visual = myButton; ZAM3DViewport3D.Children.Add(test); } }

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  • How does XAML set readonly CLR properties

    - by Igor Zevaka
    I am trying to create an application bar in code for WinPhone7. The XAML that does it goes like this: <PhoneApplicationPage.ApplicationBar> <shellns:ApplicationBar Visible="True" IsMenuEnabled="True"> <shellns:ApplicationBar.Buttons> <shellns:ApplicationBarIconButton IconUri="/images/appbar.feature.search.rest.png" /> </shellns:ApplicationBar.Buttons> </shellns:ApplicationBar> </PhoneApplicationPage.ApplicationBar> So I thought I'd just rewrite it in C#: var appbar = new ApplicationBar(); var buttons = new List<ApplicationBarIconButton>(); buttons.Add(new ApplicationBarIconButton(new Uri("image.png", UrlKind.Relative)); appbar.Buttons = buttons; //error CS0200: Property or indexer 'Microsoft.Phone.Shell.ApplicationBar.Buttons' cannot be assigned to -- it is read only The only problem is that Buttons property does not have a set accessor and is defined like so: public sealed class ApplicationBar { //...Rest of the ApplicationBar class from metadata public IList Buttons { get; } } How come this can be done in XAML and not C#? Is there a special way that the objects are constructed using this syntax? More importantly, how can I recreate this in code?

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  • Path vs GeometryDrawing

    - by Carlo
    Just wondering what's lighter, I'm going to have a control that draws 280 * 4 my SegmentControl, which is a quarter of a circle, and I'm just wondering what's the way that takes least memory to draw said segment. GeometryDrawing: <Image> <Image.Source> <DrawingImage> <DrawingImage.Drawing> <GeometryDrawing Brush="LightBlue" Geometry="M24.612317,0.14044853 C24.612317,0.14044853 33.499971,-0.60608719 41,7.0179795 48.37642,14.516393 47.877537,23.404541 47.877537,23.404541 L24.60978,23.401991 z" /> </DrawingImage.Drawing> </DrawingImage> </Image.Source> </Image> Or Path: <Path Fill="LightBlue" Stretch="Fill" Stroke="#FF0DA17D" Data="M24.612317,0.14044853 C24.612317,0.14044853 33.499971,-0.60608719 41,7.0179795 48.37642,14.516393 47.877537,23.404541 47.877537,23.404541 L24.60978,23.401991 z" /> Or if you know of an even better way, it'll be much appreciated. Thanks!

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  • Get a button in itemscontrol and add eventhandler to its click event

    - by rockdale
    I have a custom control shows a customer info with an itemscontrol shows this customer's invoices. within the itemscontrol, I have button, in my code behind I want to wire the button's click event to my host window, but do now know how. //public event RoutedEventHandler ViewDetailClick; public static readonly RoutedEvent ButtonViewClickEvent = EventManager.RegisterRoutedEvent( "ButtonViewClick", RoutingStrategy.Bubble, typeof(RoutedEventHandler), typeof(custitem)); public event RoutedEventHandler ButtonViewClick { add { AddHandler(ButtonViewClickEvent, value); } remove {RemoveHandler(ButtonViewClickEvent, value);} } public override void OnApplyTemplate() { base.OnApplyTemplate(); this.lstInv = GetTemplateChild("lstInv") as ItemsControl; lstInv.ItemContainerGenerator.StatusChanged += new EventHandler(ItemContainerGenerator_StatusChanged); } private void ItemContainerGenerator_StatusChanged(object sender, EventArgs e) { if (lstInv.ItemContainerGenerator.Status == System.Windows.Controls.Primitives.GeneratorStatus.ContainersGenerated) { lstInv.ItemContainerGenerator.StatusChanged -= ItemContainerGenerator_StatusChanged; for (int i = 0; i < this.lstInv.Items.Count; i++) { ContentPresenter c = lstInv.ItemContainerGenerator.ContainerFromItem(lstInv.Items[i]) as ContentPresenter; DataTemplate dt = c.ContentTemplate; Grid grd = dt.LoadContent() as Grid; Button btnView = grd.FindName("btnView") as Button; if (btnView != null) { btnView.Click += new RoutedEventHandler(ButtonView_Click); //btnView.Click+= delegate(object senderObj, RoutedEventArgs eArg) //{ // if (this.ViewDetailClick != null) // { // this.ViewDetailClick(this, eArg); // } //}; } } private void ButtonView_Click(object sender, RoutedEventArgs e) { MessageBox.Show("clicked"); //e.RoutedEvent = ButtonViewClickEvent; //e.Source = sender; //RaiseEvent(e); } I succeed getting the btnView, then attach the click event, but the click event never get fired. Thanks in advance -rockdale

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  • MVVM Listbox DataTemplate SelectedItem

    - by StinkerPeter
    I am using a ListBox with a DataTemplate as shown below (xaml simplified and variable names changed). <ListBox ItemsSource="{Binding Path=ObservCollectionItems}" SelectedItem="{Binding Path=SelectedItemVar, Mode=TwoWay}"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding SomeVar}" /> <Border> <StackPanel> <Button Content="String1" Command="{Binding DataContext.Command1} RelativeSource={RelativeSource FindAncestor, ListBox, 1}}" /> <Button Content="String2" Command="{Binding DataContext.Command2} RelativeSource={RelativeSource FindAncestor, ListBox, 1}}" /> </StackPanel> </Border> </StackPanel> </DataTemplate> <ListBox.ItemTemplate> </ListBox> I need the SelectedItemVar (dependency property) to update when I click on one of the buttons. SelectedItemVar is then used for the respective button's command. SelectedItemVar does update when I click on the TextBlock or the Border, but not when I click either button. I found a non-MVVM solution to this problem here. I do not want to add code in the file-behind to solve this, as they did in the link. Is there a clean solution that can be done in XAML. Beyond the non-MVVM solutions, I have not found anyone with this problem. I would have thought this was fairly common. Finally, I found this Command="{Binding DataContext.CommandName} RelativeSource={RelativeSource FindAncestor, ListBox, 1} for the Command binding. I do not fully understand what it is doing, but I do know that the command wasn't firing when I was binding directly to CommandName.

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  • TabItems from View collection

    - by byte
    I am using MVVM. I have a tab control. I will have a collection of items. I want to display each of this item in the collection as a tab item. The view in each tab item is different and may have its own viewmodel. How do I achieve this? E.g. I have 3 items in the collection. The Tab item template contains an ItemControl. I would like to now have 3 Tabs created and the ItemControls inside each tabitem may be showing different views. One way I could do is have a single view and viewmodel for each item. Now based on some condition the View will display different UI elements and behave differently. But I am afraide this will make the view quite complex over a period of time.

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  • WindowStartupLocation.CenterScreen is opening my window on the wrong display

    - by chaiguy
    According to the documentation, CenterScreen should open the window in the center of the screen that contains the mouse cursor, however this is not happening. I have a dual monitor setup, with my secondary monitor appearing to the left of my primary monitor (the one with the task bar). When the user clicks a link in my interface on the primary (right-most) monitor, and I open a new window with WindowStartupLocation set to CenterScreen, the window appears in the center of the screen of the left monitor. This is not where the mouse is and I am lost as to why it is picking that display. Has anyone experienced this before or have any ideas for a workaround? If I can't get the proper behavior using WindowStartupLocation, I will just manually move the window to the proper display (I still have to figure that out though).

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  • Using a Control Template for all controls across the application

    - by samar
    Hi, I have a control template in one of my pages and i am assigning this template to my textbox's Validation.ErrorTemplate property. The following code would give you a better view. <ControlTemplate x:Key="ValidationErrorTemplate"> <StackPanel Orientation="Horizontal" HorizontalAlignment="Right"> <AdornedElementPlaceholder/> <Image Name="ValidizorImage" Stretch="None" Source="validizor.gif" ToolTip="{Binding [0].ErrorContent}" ToolTipService.InitialShowDelay="0" ToolTipService.ShowDuration="60000"/> </StackPanel> </ControlTemplate> The above template sets the image at the end of the textbox which is having the error. This template is used as below. <TextBox Grid.Column="5" Grid.Row="1" x:Name="txtemail" Grid.ColumnSpan="3" Margin="0,1,20,1" Validation.ErrorTemplate="{StaticResource ValidationErrorTemplate}" /> My question here is I want to move this control template outside of this page so that i can use it across the application. I tried putting the exact same code of the control template in a user control say "ErrorUC" and using it as below TextBox1.SetResourceReference (System.Windows.Controls.Validation.ErrorTemplateProperty, new ErrorUC()); On running the above code i learnt that "AdornedElementPlaceholder" can be used only in templates and not in user controls. If i comment the same i am not getting the desired result. Can anyone please help! Thanks in advance! Regards, Samar

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  • SortDescription with custom attached property

    - by Krimson
    Hi, In Xaml I can set a custom attached property using local:TestClass.TestProperty="1" An I can bind to a custom attached property using {Binding Path=(Namespace:[OwnerType].[PropertyName])} {Binding Path=(local:TestClass.TestProperty)} But how do I specify the namespace when I need to use a custom attached property in a SortDescription? I can bind to an attached property using new SortDescription("(Grid.Row)", ListSortDirection.Descending) but here I can't set a namespace anywhere... Best Regards, Jesper

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  • Reuse controls inside a usercontrol

    - by Lawrence A. Contreras
    I have a UserControl UserControl1 and a button inside the UserControl1. And I have a UserControl1ViewModel that has an ICommand property for the button. Using this command I need to call a method outside(from other VMs or VM of the MainWindow) the VM. What is the best practice for this?

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  • Most efficient algorithm for mesh-level, optimal occlusion culling?

    - by Fredriku73
    I am new to culling. On a first glance, it seems that most occlusion culling algorithms are object-level, not examining single meshes, which would be practical for game rendering. What I am looking for is an algorithm that culls all meshes within a single object that are occluded for a given viewpoint, with high accuracy. It needs to be at least O(n log n), a naive mesh-by-mesh comparison (O(n^2)) is too slow. I notice that the Blender GUI identifies the occluded meshes for you in real-time, even if you work with large objects of 10,000+ meshes. What algorithm is used there, pray tell?

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