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  • Null reference exception While Navigating to PlayListItem.

    - by Subhen
    Hi, I am trying to play the selected media from PlayList,if the selected index is not zero as below: if (playList.Items.Count == 0) { setPlayList(); if (selectedIndex!= 0) { if(custMediaElement.Playlist!=null) custMediaElement.GoToPlaylistItem(selectedIndex); } } The setPlayLIst method is as below: private void setPlayList() { IEnumerable eLevelData = pMainPage.GetDataFromDictonary(pMainPage.strChildFolderID); foreach (RMSMedia folderItems in eLevelData) { string strmediaURL = folderItems.strMediaFileName; string strmediaExtension = GetExtension(strmediaURL); if (strmediaExtension == "wmv" || strmediaExtension == "mp4" || strmediaExtension == "mp3" || strmediaExtension == "mpg") { PlaylistItem playListItem = new PlaylistItem(); string thumbSource = folderItems.strAlbumcoverImage; playListItem.MediaSource = new Uri(strmediaURL, UriKind.RelativeOrAbsolute); playListItem.Title = folderItems.strAlbumName; if (!string.IsNullOrEmpty(thumbSource)) playListItem.ThumbSource = new Uri(thumbSource, UriKind.RelativeOrAbsolute); playList.Items.Add(playListItem); } } custMediaElement.Playlist = playList; } But I am getting a Null reference Exception while trying to go to PlayList Item with the help of selected index , as explained in top. This works fine if I don't use custMediaElement.GoToPlaylistItem(selectedIndex); but in that case the Media Player Always plays the 1st Item , No matter , Which ever Song I select from the List Box. Below is few details from Stack Trace: ExpressionMediaPlayer.MediaPlayer.DoOpenPlaylistItem(PlaylistItem playlistItem) at ExpressionMediaPlayer.MediaPlayer.GoToPlaylistItem(Int32 playlistItemIndex) Thanks, Subhen

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  • SelectedItem in ListView binding

    - by Matt
    I'm new in wfp. In my sample application I'm using a ListView to display contents of property. I don't know how to bind SelectedItem in ListView to property and then bind to TextBlock. Window.xaml <Window x:Class="Exec.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Main window" Height="446" Width="475" > <Grid> <ListView Name="ListViewPersonDetails" Margin="15,12,29,196" ItemsSource="{Binding Persons}" SelectedItem="{Binding CurrentSelectedPerson}"> <ListView.View> <GridView> <GridViewColumn Header="FirstName" DisplayMemberBinding="{Binding FstNamePerson}"/> <GridViewColumn Header="LastName" DisplayMemberBinding="{Binding SndNamePerson}"/> <GridViewColumn Header="Address" DisplayMemberBinding="{Binding AdressPerson}"/> </GridView> </ListView.View> </ListView> <TextBlock Height="23" Name="textFirstNameBlock" FontSize="12" Margin="97,240,155,144"> <Run Text="Name: " /> <Run Text="{Binding CurrentSelectedPerson.FstNamePerson}" FontWeight="Bold" /> </TextBlock> <TextBlock Height="23" Name="textLastNameBlock" FontSize="12" Margin="97,263,155,121"> <Run Text="Branch: " /> <Run Text="{Binding CurrentSelectedPerson.SndNamePerson}" FontWeight="Bold" /> </TextBlock> <TextBlock Height="23" Name="textAddressBlock" FontSize="12" Margin="0,281,155,103" HorizontalAlignment="Right" Width="138"> <Run Text="City: " /> <Run Text="{Binding CurrentSelectedPerson.AdressPerson}" FontWeight="Bold" /> </TextBlock> </Grid> </Window> MainWindow.xaml.cs Tman manager = new Tman(); private List<Person> persons; public List<Person> Persons { get { return this.persons; } set { if (value != null) { this.persons = value; this.NotifyPropertyChanged("Data"); } } } private Person currentSelectedPerson; public Person CurrentSelectedPerson { get { return currentSelectedPerson; } set { this.currentSelectedPerson = value; this.NotifyPropertyChanged("CurrentSelectedItem"); } } public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { var handler = this.PropertyChanged; if (handler != null) { handler(this, new PropertyChangedEventArgs(propertyName)); } } private void Window_Loaded(object sender, RoutedEventArgs e){ ListViewPersonDetails.ItemsSource= manager.GetPersons(); } Person.cs class Person { public string FirstName { get; set; } public string LastName { get; set; } public string Address { get; set; } } Thanks for any help.

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  • Is it possible to vertical align listitem marker in a flowdocument?

    - by Oggy
    I want to to align listitem marker to the top, default is alignment to the bottom of the first block. My faulty code: <Grid> <FlowDocumentScrollViewer> <FlowDocument> <List MarkerStyle="Decimal"> <ListItem> <BlockUIContainer> <Grid> <Rectangle Height="100" Fill="HotPink" /> <TextBlock VerticalAlignment="Center" HorizontalAlignment="Center">Picture</TextBlock> </Grid> </BlockUIContainer> <Paragraph>TextTextTextTextTextTextText</Paragraph> </ListItem> </List> </FlowDocument> </FlowDocumentScrollViewer> </Grid>

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  • User defined top level control in XAML

    - by luke
    A normal UserControl looks like this in XAML: <UserControl x:Class="mynamespace.foo" ...namespaces...> <!-- content --> </UserControl> I'd like to be able to define my own top level object, along the lines of: <MyControl x:Class="mynamespace.mycontrol" ...namespaces...> <!-- content --> </UserControl> Where MyControl derives from a UserControl itself. Of course the compiler complains about "MyControl" not being found. Is there a way around this?

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  • MouseLeftButtonDown not recognized by a ListBox ??

    - by Flo
    Hello everybody, I'm encountering a huge problem, I have tried everything I could, but I didn't find any solution. I have a listBox, with a DataTemplate. I want to use the events MouseLeftButtonDown and MouseLeftButtonUp to check the item selected is the same the user clicked on. The problem is the event MouseLeftButtonUp is recognized but not the event MouseLeftButtonDown. Part of my XAML code : < ListBox Grid.Row="1" MouseLeftButtonDown="listBox_Faits_MouseLeftButtonDown" MouseLeftButtonUp="listBox_Faits_MouseLeftButtonUp" The code behind : private void listBox_Faits_MouseLeftButtonUp(object sender, MouseEventArgs e) { ... } private void listBox_Faits_MouseLeftButtonDown(object sender, MouseEventArgs e) { ... } Is anyone know why ? Thanks you, Regards, Flo

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  • How to set an Image fit to width of ScrollViewer

    - by Raj
    I've Image placed inside a ScrollViewer. <ScrollViewer x:Name="imageScroller" Grid.Column="2" Margin="5" HorizontalScrollBarVisibility="Visible" VerticalScrollBarVisibility="Visible"> <Image x:Name="imageViewer" Cursor="Hand" RenderTransformOrigin="0,0" Margin="0"> <Image.LayoutTransform> <ScaleTransform ScaleX="{Binding Path=Zoom, Converter={StaticResource debugConverter}}" ScaleY="{Binding Path=Zoom, Converter={StaticResource debugConverter}}"/> </Image.LayoutTransform> </Image> </ScrollViewer> How do I zoom image like "fit-to-width" in document viewers to the size and height of ScrollViewer?

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  • Using the same style in many listviews

    - by Erik
    I want to use the same style in many listviews. And in my style i have defined the gridview columns also. But when i try to run, it throws an exception: View can't be shared by more than one ListView. How can i solve this?

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  • Datatemplate binding

    - by Lasse O
    How can i achieve something like this: <ListView Name="OverviewTitlesListView" ItemsSource="{Binding OverviewTitlesCollection}"> <ListView.View> <GridView> <GridViewColumn Header="Index" Width="60" DisplayMemberBinding="{Binding TitleIndex}"/> <GridViewColumn Header="Start Time" Width="100" DisplayMemberBinding="{Binding StartTime}"/> <GridViewColumn Header="End Time" Width="100" DisplayMemberBinding="{Binding EndTime}"/> <GridViewColumn Header="Title Text" Width="550" DisplayMemberBinding="{Binding Text}"/> <GridViewColumn Header="Approved" Width="80"> <GridViewColumn.CellTemplate> <DataTemplate> <TextBlock Name="Test"/> <DataTemplate.Triggers> <Trigger Property="{Binding IsApproved}" Value="true"> <Setter TargetName="Test" Property="Text" Value="Approved"/> </Trigger> <Trigger Property="{Binding IsApproved}" Value="false"> <Setter TargetName="Test" Property="Text" Value="Not Approved"/> </Trigger> </DataTemplate.Triggers> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> </GridView> </ListView.View> </ListView> When IsApproved property changes on my object in OverviewTitlesCollection i want to control the text of the TextBlock. How can i control this by triggers in my datatemplate?

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  • Migrate style from TabItem to TabHeader

    - by OffApps Cory
    Good day! I have a TabControl with TabItems that have been customized via a control template. This control template specifies a trigger whereby on mouseover, the content of tab header grows slightly. <ControlTemplate> <Storyboard x:Key="TabHeaderGrow"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="TabName" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00.1000000" Value="1.1"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="TabName" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"> <SplineDoubleKeyFrame KeyTime="00:00:00.1000000" Value="1.1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> <ControlTemplate.Triggers> <EventTrigger RoutedEvent="Mouse.MouseEnter"> <BeginStoryboard Storyboard="{StaticResource TabHeaderGrow}"/> </EventTrigger> When I mouseover any of the tabs they work as expected, however the trigger also fires when I mouseover any of the elements in the tab body. I know that I need to migrate the control styling to a tabHeader controlTemplate, but I am unsure how to do that. I can't seem to do template binding for the content of the tabheader. Any help would be appreciated.

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  • IndexOutofRangeException while using WriteLine in nested Parallel.For loops

    - by Umar Asif
    I am trying to write kinect depth data to a text file using nested Parallel.For loops with the following code. However, it gives IndexOutofRangeException. The code works perfect if using simple for loops but it hangs the UI since the depth format is set to 640x480 causing the loops to write 307200 lines in the text file at 30fps. Therefore, I switched to Parallel. For scheme. If I omit the writeLine command from the nested loops, the code works fine, which indicates that the IndexOutofRangeException is arising at the writeline command. I do not know how to troubleshoot this. Please advise. Any better workarounds to avoid UI freezing? Thanks. using (DepthImageFrame depthImageframe = d.OpenDepthImageFrame()) { if (depthImageframe == null) return; depthImageframe.CopyPixelDataTo(depthPixelData); swDepth = new StreamWriter(@"E:\depthData.txt", false); int i = 0; Parallel.For(0, depthImageframe.Width, delegate(int x) { Parallel.For(0, depthImageframe.Height, delegate(int y) { p[i] = sensor.MapDepthToSkeletonPoint(depthImageframe.Format, x, y, depthPixelData[x + depthImageframe.Width * y]); swDepth.WriteLine(i + "," + p[k].X + "," + p[k].Y + "," + p[k].Z); i++; }); }); swDepth.Close(); } }

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  • Need guidelines for optimizing WebGL performance by minimizing shader changes

    - by brainjam
    I'm trying to get an idea of the practicality of WebGL for rendering large architectural interior scenes, consisting of 100K's of triangles. These triangles are distributed over many objects, and there are many materials in the scene. On the other hand, there are no moving parts. And the materials tend to be fairly simple, mostly based on texture maps. There is a lot of texture map sharing .. for example all the chairs in scene will share a common map. There is also some multitexturing - up to three textures overlaid in a material. I've been doing a little experimentation and reading, and gather that frequently switching materials during a rendering pass will slow things down. For example, a scene with 200K triangles will have significant performance differences, depending on whether there are 10 or 1000 objects, assuming that each time an object is displayed a new material is set up. So it seems that if performance is important the scene should be sorted by materials so as to minimize material switching. What I'm looking for is guidelines on how to think of the overhead of various state changes, and where do I get the biggest bang for the buck. For example, what are the relative performance costs of, say, gl.useProgram(), gl.uniformMatrix4fv(), gl.drawElements() should I try to write ubershaders to minimize shader switching? should I try to aggregate geometry to minimize the number of gl.drawElements() calls I realize that mileage may vary depending on browser, OS, and graphics hardware. And I'm also not looking for heroic measures. Just some guidelines from people who have already had some experience in making scenes fast. I'll add that while I've had some experience with fixed-pipeline OpenGL programming in the past, I'm rather new to the WebGL/OpenGL ES 2.0 way of doing things.

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  • Subscribe to the Button's events into a custom control

    - by ThitoO
    Do you know how can I subscribe to an event of the base of my customControl ? I've a custom control with some dependency properties : public class MyCustomControl : Button { static MyCustomControl () { DefaultStyleKeyProperty.OverrideMetadata( typeof( MyCustomControl ), new FrameworkPropertyMetadata( typeof( MyCustomControl ) ) ); } public ICommand KeyDownCommand { get { return (ICommand)GetValue( KeyDownCommandProperty ); } set { SetValue( KeyDownCommandProperty, value ); } } public static readonly DependencyProperty KeyDownCommandProperty = DependencyProperty.Register( "KeyDownCommand", typeof( ICommand ), typeof( MyCustomControl ) ); public ICommand KeyUpCommand { get { return (ICommand)GetValue( KeyUpCommandProperty ); } set { SetValue( KeyUpCommandProperty, value ); } } public static readonly DependencyProperty KeyUpCommandProperty = DependencyProperty.Register( "KeyUpCommand", typeof( ICommand ), typeof( MyCustomControl ) ); public ICommand KeyPressedCommand { get { return (ICommand)GetValue( KeyPressedCommandProperty ); } set { SetValue( KeyPressedCommandProperty, value ); } } public static readonly DependencyProperty KeyPressedCommandProperty = DependencyProperty.Register( "KeyPressedCommand", typeof( ICommand ), typeof( MyCustomControl ) ); } And I whant to subscribe to Button's events (like MouseLeftButtonDown) to run some code in my customControl. Do you know how can I do something like this in the constructor ? static MyCustomControl() { DefaultStyleKeyProperty.OverrideMetadata( typeof( MyCustomControl ), new FrameworkPropertyMetadata( typeof( MyCustomControl ) ) ); MouseLeftButtonDownEvent += (object sender, MouseButtonEventArgs e) => "something"; } Thanks for you help

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  • Problem with binding from style

    - by Maurizio Reginelli
    I have this block of xaml and I made a ViewModel which contains a property called MyBrush. I would like to set the grid background to that property but this block doesn't work. Could you tell me how can I do that? <Style x:Key="myKey" TargetType="myType"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="myType"> <Grid Background="{Binding RelativeSource={RelativeSource Self}, Path=MyBrush}"> ...

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  • How to use IsKeyboardFocusWithin and IsSelected together?

    - by jpsstavares
    I have a style defined for my ListBoxItems with a trigger to set a background color when IsSelected is True: <Style x:Key="StepItemStyle" TargetType="{x:Type ListBoxItem}"> <Setter Property="SnapsToDevicePixels" Value="true"/> <Setter Property="OverridesDefaultStyle" Value="true"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ListBoxItem"> <Border Name="Border" Padding="0" SnapsToDevicePixels="true"> <ContentPresenter /> </Border> <ControlTemplate.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter TargetName="Border" Property="Background" Value="#40a0f5ff"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> This style maintains the selected item even when the ListBox and ListBoxItem loses focus, which in my case is an absolute must. The problem is that I also want the ListBoxItem to be selected when one of its TextBox's child gets focused. To achieve this I add a trigger that sets IsSelected to true when IsKeyboardFocusWithin is true: <Trigger Property="IsKeyboardFocusWithin" Value="True"> <Setter Property="IsSelected" Value="True" /> </Trigger> When I add this trigger the Item is selected when the focus is on a child TextBox, but the first behaviour disappears. Now when I click outside the ListBox, the item is de-selected. How can I keep both behaviours?

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  • UI not redrawing after display powered off on Win 7

    - by oltman
    Some portions of my application's interface are not getting refreshed after Windows 7 powers down the display. More specifically, I'm swapping out images, User Controls, and a button's content while the display is powered off and after it has been restarted, and this isn't being reflected in the UI until I minimize and restore the window or move it to one of the screen's edges. I've tried calling the Window's InvalidateVisual() method when the app was in a state where it needed to redraw, and that didn't solve the problem. I have only been able to reproduce this issue on Windows 7. Any ideas?

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  • ListBox and Listview problem

    - by Anu
    Hi, I have listbox in my applcation and corresponding coding.. XAML: <DataTemplate x:Key="menuItemTemplate"> <WrapPanel> <TextBlock Text="{Binding Path = Menu}" /> </WrapPanel> </DataTemplate> <ListBox x:Name="menubox" ItemsSource="{Binding}" ItemTemplate="{StaticResource menuItemTemplate}" Margin="0,5,0,0"> .CS : public void Add(string[] menu) { ItemList items = ItemList.Load(menu); DataContext = items; } It works fine.Later i add Listview for another purpose and i coded like the same way of listbox XAML: <DataTemplate x:Key="ListItemTemplate"> <WrapPanel> <TextBlock Text="{Binding Path = Title}" /> </WrapPanel> </DataTemplate> <ListView ItemsSource="{Binding}" ItemTemplate="{StaticResource ListItemTemplate}" Name="listView1" /> .cs coding: public void SetTree(string Title,int BoxNo ) { TreeList items1 = TreeList.Load(Title,BoxNo); DataContext = items1; } After adding Listview,what happended this ListView show data,but Listbox didnot show anything.When i click the listbox it perfectly executing the clicking event of listbox.Only problem it doesnot display the text.What can i do for that. Here i added corresponding list class pls see tht. namespace Tabcontrol { public class TreeList : Collection<TreeItems> { public int size; public TreeList() { size = 0; } public int Count { get { return size; } } public static TreeList Load(string pmenu,int Box) { TreeList result = new TreeList(); TreeItems item = TreeItems.Load(pmenu,Box); result.Add(item); return result; } } } The ItemList class also the same thing, only variable names are getting differred.

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  • MVVM pattern: ViewModel updates after Model server roundtrip

    - by Pavel Savara
    I have stateless services and anemic domain objects on server side. Model between server and client is POCO DTO. The client should become MVVM. The model could be graph of about 100 instances of 20 different classes. The client editor contains diverse tab-pages all of them live-connected to model/viewmodel. My problem is how to propagate changes after server round-trip nice way. It's quite easy to propagate changes from ViewModel to DTO. For way back it would be possible to throw away old DTO and replace it whole with new one, but it will cause lot of redrawing for lists/DataTemplates. I could gather the server side changes and transmit them to client side. But the names of fields changed would be domain/DTO specific, not ViewModel specific. And the mapping seems nontrivial to me. If I should do it imperative way after round-trip, it would break SOC/modularity of viewModels. I'm thinking about some kind of mapping rule engine, something like automappper or emit mapper. But it solves just very plain use-cases. I don't see how it would map/propagate/convert adding items to list or removal. How to identify instances in collections so it could merge values to existing instances. As well it should propagate validation/error info. Maybe I should implement INotifyPropertyChanged on DTO and try to replay server side events on it ? And then bind ViewModel to it ? Would binding solve the problems with collection merges nice way ? Is EventAgregator from PRISM useful for that ? Is there any event record-replay component ? Is there better client side pattern for architecture with server side logic ?

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  • DataTrigger with Value Binding

    - by plotnick
    Why this doesn't work? <Style x:Key="ItemContStyle" TargetType="{x:Type ListViewItem}"> <Style.Triggers> <DataTrigger Binding="{Binding Path=Asset}" Value="{Binding RelativeSource={RelativeSource AncestorType={x:Type Window}}, Path=CurrentAsset}"> <Setter Property="Background" Value="Red" /> </DataTrigger> </Style.Triggers>

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  • Escape from DataContext

    - by grayscales
    I have a window that get its data from another class that is passed as DataContext. But I now also want to do data binding within the window. The window looks as follows: <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <StackPanel> <TextBlock Text="{Binding UserName}" /> <TextBlock x:Name="TestTextBlock">Hello World</TextBlock> <TextBlock x:Name="TestTextBlock2" Text="{Binding ElementName=TestTextBlock,Path=Text}" /> </StackPanel> </Window> The binding between the text blocks TestTextBlock and TestTextBlock2 works fine, but only until I change the DataContext-property of the window. How can I bind between those two textblocks so that changing the DataContext will not break the data binding? Thanks in advance, Stefan

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  • How to Read Device Data From serial port

    - by Aamir Khurshid
    I have one device which sends data on COM port say on COM13. Now i want to read that data and display it in the RichTextBox or in any text control. I have written the application with the help of IO and IO.Ports but comport.DataRecived event does not fire, even though device is sending data on that port. I have some software on which i define the port number and it successfully display data, which insure me that data is receiving on the Port but i am unable to receive. Is there any way i can read data? comm.Parity = cboParity.Text;//None comm.StopBits = cboStop.Text;//One comm.DataBits = cboData.Text;//8 comm.BaudRate = cboBaud.Text;//9600 comm.DisplayWindow = rtbDisplay;//Null comm.PortName = "COM13"; comm.OpenPort(); cmdOpen.Enabled = false; cmdClose.Enabled = true; cmdSend.Enabled = true; public bool OpenPort() { if (comPort.IsOpen) { comPort.Close(); } comPort.DataReceived += new SerialDataReceivedEventHandler(comPort_DataReceived); comPort.PortName = _portName; comPort.Open();return true; }

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  • Dynamcally resizing an open Accordion

    - by alavers
    I have an Accordion and the height of its content can be dynamically resized. I would like to see the Accordion dynamically respond to the child item's height, but I'm having trouble doing this. <lt:Accordion Name="MyAccordion" SelectionMode="ZeroOrOne" HorizontalAlignment="Stretch"> <lt:AccordionItem Name="MyAccordionItem" Header="MyAccordion" IsSelected="True" HorizontalContentAlignment="Stretch" VerticalAlignment="Stretch"> <StackPanel> <Button Content="Grow" Click="Grow"/> <Button Content="Shrink" Click="Shrink"/> <TextBox Name="GrowTextBox" Text="GrowTextBox" Height="400" Background="Green" SizeChanged="GrowTextBox_SizeChanged"/> </StackPanel> </lt:AccordionItem> </lt:Accordion> private void Grow(object sender, System.Windows.RoutedEventArgs e) { GrowTextBox.Height += 100; } private void Shrink(object sender, System.Windows.RoutedEventArgs e) { GrowTextBox.Height -= 100; } private void GrowTextBox_SizeChanged(object sender, System.Windows.SizeChangedEventArgs e) { MyAccordion.UpdateLayout(); MyAccordionItem.UpdateLayout(); } Mind you, if I collapse and then re-open the accordion, it takes shape just the way I want, but I'd like this resizing to occur immediately when the child resizes. I feebly attempted to fix this by adding a SizeChanged event handler that calls UpdateLayout() on the Accordion and AccordionItem, but this doesn't have any visual effect. I can't figure out where proper resizing takes place inside the Accordion control. Does anyone have an idea?

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