Search Results

Search found 6135 results on 246 pages for 'init d'.

Page 205/246 | < Previous Page | 201 202 203 204 205 206 207 208 209 210 211 212  | Next Page >

  • Basic question on retain/release semantics from Apple's reference library

    - by davetron5000
    I have done Objective-C way back when, and have recently (i.e. just now) read the documentation on Apple's site regarding the use of retain and release. However, there is a bit of code in their Creating an iPhone Application page that has me a bit confused: - (void)setUpPlacardView { // Create the placard view -- it calculates its own frame based on its image. PlacardView *aPlacardView = [[PlacardView alloc] init]; self.placardView = aPlacardView; [aPlacardView release]; // What effect does this have on self.placardView?! placardView.center = self.center; [self addSubview:placardView]; } Not seeing the entire class, it seems that self.placardView is also a PlacardView * and the assignment of it to aPlacardView doesn't seem to indicate it will retain a reference to it. So, it appears to me that the line I've commented ([aPlacardView release];) could result in aPlacardView having a retain count of 0 and thus being deallocated. Since self.placardView points to it, wouldn't that now point at deallocated memory and cause a problem?

    Read the article

  • How can I simply change a class variable from another class in ObjectiveC?

    - by Daniel
    I simply want to change a variable of an object from another class. I can compile without a problem, but my variable always is set to 'null'. I used the following code: Object.h: @interface Object : NSObject { //... NSString *color; //... } @property(nonatomic, retain) NSString* color; + (id)Object; - (void)setColor:(NSString*)col; - (NSString*)getColor; @end Object.m: +(id)Object{ return [[[Object alloc] init] autorelease]; } - (void)setColor:(NSString*)col { self.color = col; } - (NSString*)getColor { return self.color; } MyViewController.h #import "Object.h" @interface ClassesTestViewController : UIViewController { Object *myObject; UILabel *label1; } @property UILabel *label1; @property (assign) Object *myObject; @end MyViewController.m: #import "Object.h" @implementation MyViewController @synthesize myObject; - (void)viewDidLoad { [myObject setColor:@"red"]; NSLog(@"Color = %@", [myObject getColor]); [super viewDidLoad]; } The NSLog message is always Color = (null) I tried many different ways to solve this problem, but no success. Any help would be appreciated.

    Read the article

  • Is it possible to create a python iterator over pre-defined mutable data?

    - by Wilduck
    I might be doing this wrong, if I am, let me know, but I'm curious if the following is possible: I have a class that holds a number of dictionaries, each of which pairs names to a different set of objects of a given class. For example: items = {"ball" : ItemInstance1, "sword" : ItemInstance2} people = {"Jerry" : PersonInstance1, "Bob" : PersonInstance2, "Jill" : PersonInstance3} My class would then hold the current items and people that are availible, and these would be subject to change as the state changes: Class State: def __init__(self, items, people): self.items = items self.people = people I would like to define a iter() and next() method such that it iterates through all of the values in its attributes. My first question is whether or not this is possible. If it is, will it be able to support a situation as follows: I define items and people as above then: state = State(items, people) for names, thing in state: print name + " is " + thing.color items[cheese] = ItemInstance3 for names, thing in state: print name + " weighs " + thing.weight While I feel like this would be usefull in the code I have, I don't know if it's either possible or the right approach. Everything I've read about user defined iterators has suggested that each instance of them is one use only.

    Read the article

  • Multiple jQuery.noConflict() instances...

    - by user353816
    I am working with several jQuery scripts that include a MenuFader (http://css-tricks.com/examples/MenuFader/), twitter feed, and timestamp. Additionally I have a couple Mootools scripts that include the Barackslideshow (http://devthought.com/wp-content/moogets/BarackSlideshow/demo.html). And finally I have a scrolling ticker with tooltips taken from the twitter homepage. I originally had a conflict with the Jquery MenuFader and Mootools BarackSlideshow, but easily fixed this issue with the jQuery.noconflict(); and replaced all corresponding $ with jQuery. Unfortunately, after I added the scrolling ticker from Twitter, the Mootools BarackSlideshow and the Jquery MenuFader no longer work. I tried to implement jQuery.noconflict(); then $.noconflict(); then var j = jQuery.noconflict(); and replacing the $ as I did previously, but I cannot get the scripts to play nicely. Any help is greatly appreciated...I have been working on this all day. I am pretty new with javascript, but have managed to get through most problems with a little persistence. Please take a look at the script below: <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.0/jquery.min.js" type="text/javascript"></script> <script src="http://a2.twimg.com/a/1274914417/javascripts/fronts.js" type="text/javascript"></script> <script type="text/javascript"> //<![CDATA[ $( function () { setTimeout(function() { $(".twtr-widget").append($("<div></div>").attr("class", "twtr-fade")); }, 0); (function() { var tabIndex = $("[tabindex]:last").attr("tabIndex"); var setTabIndex = function() { $(this).attr("tabindex", ++tabIndex); } $(".footer-nav a").each(setTabIndex); $(".language-select a").each(setTabIndex); })(); $("#signup_submit").scribe({ event_name: "signup_submit_click", experiment: "ab_signup_button", bucket: "sign_up" }, "www_ab_tests"); $('#signin_menu').isSigninMenu(); new FrontPage().init(); }); //]]>

    Read the article

  • How to set interface method between two viewController to pass paramter in Navigation Controller

    - by TechFusion
    Hello, I have created Window based application, root controller as Tab Bar controller. One Tab bar has Navigation controller. Navigation controller's ViewControlller implementation, I am pushing Viewcontroller. I am looking to pass parameter from Navigation Controller's View controller to pushed View Controller. I have tried to pass as per below method. //ViewController.h @interface ViewController:UIViewController{ NSString *String; } @property(copy, nonatomic)NSString *String; @end //ViewController.m #import "ViewController1.h" ViewController1 *level1view = [[ViewController alloc]init]; level1view.hideBottomBarWhenPushed = YES; level1view.theString = String; [self.navigationController pushViewController:level1view animated:YES]; [level1view release]; //ViewController1.h NSString *theString; @property(copy, nonatomic)NSString *theString; This is working fine. but I want to pass more than one parameter like Integer and UITextFiled Values so how to do that? Is there any Apple Doc that I can get idea about this? Thanks,

    Read the article

  • Add "Become-a-Fan" button to my website

    - by vamsivanka
    I am trying to add "Become-a-Fan" button to my 2008 asp.net website (vb) Here is an example i have followed http://www.docstoc.com/docs/9646635/Add-a-Facebook-Fan-Button-to-your-Website/ posted this following script to my website: <script type="text/javascript" src="http://static.ak.connect.facebook.com/connect.php/en_US"></script><div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({ appId: "myapiid", xfbml: true }); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); </script> <fb:fan profile_id="253787057811" stream="0" connections="0" logobar="1" width="300"></fb:fan> <div style="font-size:8px; padding-left:10px"> <a href="http://www.facebook.com/pages/FanPageName/myapiid">FanPageName</a> on Facebook </div> But Not able to see the Image button "Become-a-Fan" Please Let me know.

    Read the article

  • Chinese records of sqlite databse are in not accessable in iphone app

    - by Mas
    Hi! I'm creating an iphone app. In which I'm reading data from the sqlite db and presenting it in the tableview control. Problem is that the data is in chinese language. Due to unknown reason, when I read/fetch record from the sqlite table, some records are presented and other are missed by objc. Even objc reads some columns of the missing values, But returns the nil results of the some columns. In reality these columns are not empty. I tried many solutions but didn't find any suitable. Same database is working perfectly in the android version of the app. Any one can help here is the code of reading the chinese records from table Quote *q = [[Quote alloc] init]; q.catId = sqlite3_column_int(statement, 0); q.subCatId = sqlite3_column_int(statement, 1); q.quote = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; and here is the some records which iphone misses ??????·??? ??????,????????! ??????,??????? Thanks

    Read the article

  • UITableView: NSMutableArray not appearing in table

    - by Michael Orcutt
    I'm new to objective c and iPhone programming. I can't seem to figure out why no cells will fill when I run this code. The xml content displays in the console log and xcode displays no errors. Can any help? - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { if(![elementName compare:@"Goal"] ) { tempElement = [[xmlGoal alloc] init]; } else if(![elementName compare:@"Title"]) { currentAttribute = [NSMutableString string]; } else if(![elementName compare:@"Progress"]) { currentAttribute = [NSMutableString string]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if(![elementName compare:@"Goal"]) { [xmlElementObjects addObject:tempElement]; } else if(![elementName compare:@"Title"]) { NSLog(@"The Title of this event is %@", currentAttribute); [tempElement setTitled:currentAttribute]; } else if(![elementName compare:@"Progress"]) { NSLog(@"The Progress of this event is %@", currentAttribute); [tempElement setProgressed:currentAttribute]; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(self.currentAttribute) { [self.currentAttribute appendString:string]; } } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [xmlElementObjects count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [mtableview dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... cell.textLabel.text = [xmlElementObjects objectAtIndex:indexPath.row]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { }

    Read the article

  • No Debug information of an iPhone app

    - by Markus Pilman
    Hi all, I wrote an iPhone app which uses a third party library. I crosscompiled this library successfully and everything works smoothly. But when I want to debug the application, it would make sense to also be able to debug the library. So I compiled also the external library with debuging information (usign the gcc option -ggdb). But when I want to debug it, I get the correct symbol names, but the positions are always wrong/extremly wierd (locale_facets.tcc:2505 or iostream:76). For example a stack trace could look like this: #0 0x000045e8 in zorba::serialization::SerializeBaseClass::SerializeBaseClass () at iostream:76 #1 0x0001d990 in zorba::RCObject::RCObject () at iostream:76 #2 0x00025187 in zorba::xqpStringStore::xqpStringStore () at iostream:76 #3 0x000719e4 in zorba::String::String () at locale_facets.tcc:2505 #4 0x00030513 in iphone::iLabelModule::getURI (this=0x533f710) at /Users/sausalito/eth/izorba/sandbox/ilabel.cpp:19 #5 0x00356766 in zorba::static_context::bind_external_module () at locale_facets.tcc:2505 #6 0x0006139d in zorba::StaticContextImpl::registerModule () at locale_facets.tcc:2505 #7 0x000333e5 in -[ZorbaCaller init] (self=0x53405c0, _cmd=0x95583398) at /Users/sausalito/eth/izorba/sandbox/ZorbaCaller.mm:61 #8 0x00033180 in +[ZorbaCaller instance] (self=0x11dc2bc, _cmd=0x93679591) at /Users/sausalito/eth/izorba/sandbox/ZorbaCaller.mm:37 #9 0x0003d998 in -[testOne execute:] (self=0x530d560, _cmd=0x9366b126, sender=0x5121da0) at /Users/sausalito/eth/izorba/sandbox/generator/testOne.mm:13 #10 0x01a21405 in -[UIApplication sendAction:to:from:forEvent:] () #11 0x01a84b4e in -[UIControl sendAction:to:forEvent:] () #12 0x01a86d6f in -[UIControl(Internal) _sendActionsForEvents:withEvent:] () #13 0x01a85abb in -[UIControl touchesEnded:withEvent:] () #14 0x01a3addf in -[UIWindow _sendTouchesForEvent:] () #15 0x01a247c8 in -[UIApplication sendEvent:] () #16 0x01a2b061 in _UIApplicationHandleEvent () #17 0x03b6fd59 in PurpleEventCallback () #18 0x034a8b80 in CFRunLoopRunSpecific () #19 0x034a7c48 in CFRunLoopRunInMode () #20 0x03b6e615 in GSEventRunModal () #21 0x03b6e6da in GSEventRun () #22 0x01a2bfaf in UIApplicationMain () #23 0x0002dd7e in main (argc=1, argv=0xbffff044) at /Users/sausalito/eth/izorba/sandbox/main.m:16 Does anybody have an idea, where these wrong locations come from?

    Read the article

  • How do I initialize the controls in an InsertItemTemplate?

    - by Slauma
    I have - for instance - an asp:FormView which supports Read, Insert, Update, Delete and is bound to a DataSource: <asp:FormView ID="FormView1" runat="server" DataSourceID="ObjectDataSource1" > <ItemTemplate> <asp:Label ID="Label1" runat="server" Text='<%# Bind("MyText") %>' /> </ItemTemplate> <EditItemTemplate> <asp:TextBox ID="TextBox1" runat="server" Text='<%# Bind("MyText") %>' /> </EditItemTemplate> <InsertItemTemplate> <asp:TextBox ID="TextBox1" runat="server" Text='<%# Bind("MyText") %>' /> </InsertItemTemplate> </asp:FormView> If I am in Read-Mode or Edit-Mode the control is initialized with the property MyText of the current object which is bound to the FormView. But when I go to Insert-Mode I do not have a "current object" (FormView1.DataItem is indeed null) and the controls are empty. If I want to have my TextBox control initialized with a specific value how can I do that? In which event can I hook in to set default values to the controls in the InsertItemTemplate? Especially I have in mind using an ObjectDataSource. I was expecting that the InsertItemTemplate is initialized with a business object which underlies my ObjectDataSource and which is created by the ASP.NET framework simply by using its default constructor when the InsertItemTemplate gets activated. In the default constructor I would init the class members to the default values I'd like to have in my controls of the InsertItemTemplate. But unfortunately that's not the case: No "default" object is created and bound to the FormView. So it seems I have to initialize all controls separately or to create the default object manually and bind it to the InsertItemTemplate of the FormView. But how and where can I do that? Thanks in advance!

    Read the article

  • Controls in UIActionSheet are positioning wrong

    - by Dave
    I need to display a pop with a UISwitch and a Done button when user taps on a button and save the state of the switch when the done button in the pop up is tapped. So I use UIActionSheet to do this - sheet = [[UIActionSheet alloc] initWithTitle:@"Switch Setting" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Done", nil]; theSwitch = [[UISwitch alloc] init]; [sheet addSubview:theSwitch]; [sheet showInView:self.view]; - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex == actionSheet.firstOtherButtonIndex) { theSwitch .on? NSLog(@"Switch is on") : NSLog(@"Switch if off"); } } All this works great. I have problem with positioning. Unfortunately, I don't have a screen shot at the moment to post here. But the switch appears at the very top on the same line with the Action Sheet title and then below that is the Done button. Please someone help me how to position the switch below the Title and increase the Action Sheet size so it looks neat. I need this asap. Thanks.

    Read the article

  • python tkinter gui

    - by Lewis Townsend
    I'm wanting to make a small python program for yearly temperatures. I can get nearly everything working in the standard console but I'm wanting to implement it into a GUI. The program opens a csv file reads it into lists, works out the average, and min & max temps. Then on closing the application will save a summary to a new text file. I am wanting the default start up screen to show All Years. When a button is clicked it just shows that year's data. Here is a what I want it to look like. Pretty simple layout with just the 5 buttons and the out puts for each. I can make up the buttons for the top fine with: Code: class App: def __init__(self, master): frame = Frame(master) frame.pack() self.hi_there = Button(frame, text="All Years", command=self.All) self.hi_there.pack(side=LEFT) self.hi_there = Button(frame, text="2011", command=self.Y1) self.hi_there.pack(side=LEFT) self.hi_there = Button(frame, text="2012", command=self.Y2) self.hi_there.pack(side=LEFT) self.hi_there = Button(frame, text="2013", command=self.Y3) self.hi_there.pack(side=LEFT) self.hi_there = Button(frame, text="Save & Exit", command=self.Exit) self.hi_there.pack(side=LEFT) I'm not sure as to how to make the other elements, such as the title & table. I was going to post the code of the small program but decided not to. Once I have the structure/framework I think I can populate the fields & I might learn better this way. Using Python 2.7.3

    Read the article

  • Micro Second resolution timestamps on windows.

    - by Nikhil
    How to get micro second resolution timestamps on windows? I am loking for something better than QueryPerformanceCounter, QueryPerformanceFrequency (these can only give you an elapsed time since boot, and are not necessarily accurate if they are called on different threads - ie QueryPerformanceCounter may return different results on different CPUs. There are also some processors that adjust their frequency for power saving, which apparently isn't always reflected in their QueryPerformanceFrequency result.) There is this, http://msdn.microsoft.com/en-us/magazine/cc163996.aspx but it does not seem to be solid. This looks great but its not available for download any more. http://www.ibm.com/developerworks/library/i-seconds/ This is another resource. http://www.lochan.org/2005/keith-cl/useful/win32time.html But requires a number of steps, running a helper program plus some init stuff also, I am not sure if it works on multiple CPUs Also looked at the Wikipedia link on the subject which is interesting but not that useful. http://en.wikipedia.org/wiki/Time_Stamp_Counter If the answer is just do this with BSD or Linux, its a lot easier thats fine, but I would like to confirm this and get some explanation as to why this is so hard in windows and so easy in linux and bsd. Its the same damm hardware...

    Read the article

  • Set Renderbuffer Width and Height (Open GL ES)

    - by Josh Elsasser
    I'm currently experiencing an issue with an Open GL ES renderbuffer where the backing and width are are both set to 15. Is there any way to set them to the width of 320 and 480? My project is built up on Apple's EAGLView class and ES1Renderer, but I've moved it from the app delegate to a controller. I also moved the CADisplayLink outside of it (I update my game logic with the timestamp from this) Any help would be greatly appreciated. I add the glview to the window as follows: CGRect applicationFrame = [[UIScreen mainScreen] applicationFrame]; [window addSubview:gameController.glview]; [window makeKeyAndVisible]; I synthesize the controller and the glview within it. The EAGLView and Renderer are otherwise unmodified. Renderer Initialization: // Get the layer CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; eaglLayer.opaque = TRUE; eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; renderer = [[ES1Renderer alloc] init]; Render "resize from layer" Method - (BOOL)resizeFromLayer:(CAEAGLLayer *)layer { // Allocate color buffer backing based on the current layer size glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer); [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:layer]; glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); NSLog(@"Backing Width:%i and Height: %i", backingWidth, backingHeight); if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); return NO; } return YES; }

    Read the article

  • Bookmarklet, js injection and popup issue

    - by Neewok
    I'm currently writing a bookmarklet that loads and executes a remote js file by appending a new <script> tag in the current window, like so : javascript:(function() { if(typeof __bml_main != "undefined") return __bml_main.init(); var s= document.createElement('script'); s.type= 'text/javascript'; s.src= 'http://127.0.0.1:8000/media/bookmarklet.js'; void(document.body.appendChild(s)); })(); My bookmarklet needs to perform some dom manipulations in order to extract data from the page being viewed, and then to open a new popup to list them. The thing is : if I want to bypass pop-up blockers, I can't open my new window from the injected script. I need to open it right from the beginning in the bookmarklet code, and to access it later when needed. I've tried to do somehting like this : javascript:var my_popup = window.open('http://127.0.0.1:8000/resources/manage/new/', 'newResourcePopup',config='height=200,width=400,toolbar=no,menubar=no,scrollbars=no,resizable=no,location=no,directories=no,status=no'); (function() { // script injection (...) })(); but if I then try to access my_popup from my remotely loaded script, most browsers will throw a security warning and won't let me access the Window object. This is understandable since the script is not from the same domain than the displayed page, but I'm kind of stuck... A solution would be to use a div overlay, but I'd really prefer to open a window in this case. Any hints ?

    Read the article

  • How to display recently view items in iphone

    - by Pugal Devan
    Hi friends, I have created tab bar and have three views. Tab-1 --> table view and it navigates to detail table view. Tab-2 --> map view. Tab-3 --> table view.(Recent view for Tab-1 items). Now i have displayed the names in the table view in tab-1. The names are changed dynamically and displayed using XML parsing. In tab-3 is the recent view. Now i want to display the details in recent view those who visit recently in tab-1 view. I want to display only 10 items in the recent view. So i have used NSMutableArray and i have set deleagtes due to get the items in recent view from tab-1 view. How to avoid the duplicate recent items and how to remove the older items and inserts the new recent items in recent view. Here my sample code, In Recent view class, stories = [[NSMutableArray alloc] initWithCapacity:10]; items = [[NSMutableDictionary alloc] init]; NSString *preferName = [devDelegate getCurrentAuthor]; //(get name dynamically) [items setObject:preferName forKey:@"preferName"]; [stories addObject:[items copy]]; cell.textLabel.text = [[stories objectAtIndex:storyIndex] objectForKey:@"preferName"]; So please guide me to how to achieve this. Thanks.

    Read the article

  • Why do I get a Illegal Access Error when running my Android tests?

    - by Janusz
    I get the following stack trace when running my Android tests on the Emulator: java.lang.NoClassDefFoundError: client.HttpHelper at client.Helper.<init>(Helper.java:14) at test.Tests.setUp(Tests.java:15) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:164) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:151) at android.test.InstrumentationTestRunner.onStart(InstrumentationTestRunner.java:425) at android.app.Instrumentation$InstrumentationThread.run(Instrumentation.java:1520) Caused by: java.lang.IllegalAccessError: cross-loader access from pre-verified class at dalvik.system.DexFile.defineClass(Native Method) at dalvik.system.DexFile.loadClass(DexFile.java:193) at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:203) at java.lang.ClassLoader.loadClass(ClassLoader.java:573) at java.lang.ClassLoader.loadClass(ClassLoader.java:532) ... 11 more I run my tests from an extra project. And it seems there are some problems with loading the classes from the other project. I have run the tests before but now they are failing. The project under tests runs without problems. Line 14 of the Helper Class is: this.httpHelper = new HttpHelper(userProfile); I start a HttpHelper class that is responsible for executing httpqueries. I think somehow this helper class is not available anymore, but I have no clue why.

    Read the article

  • Details View and integration with TinyMCE <%@ Page validateRequest="false" %>

    - by GibboK
    I use TinyMCE in a DetailView in in EDIT MODE. I would like to know if there is a solution which can prevent Request Validation to trigger an error WITHOUT USING <%@ Page validateRequest="false" %> for my page. The only way I found out at the moment is to encode TextBox used by TinyMCE using option: "xml" tinyMCE.init({ encoding: "xml", In this way Request Validation does not trigger error but at the time to read the data in the TextBox the result it is Encoded. I also tried to Decode on PageLoad the content of the TextBox using this code myTextBox.Text = HttpUtility.HtmlDecode(myTextBox.Text) But the result is not as expected, so I can visualize it just Encoded text. Any Ideas? Thanks UPDATE I found a solution to my problem. I added in _DataBound event for the DetailsView this code TextBox myContentAuthor = (TextBox)uxAuthorListDetailsView.FindControl("uxContentAuthorInput"); myContentAuthor.Text = HttpUtility.HtmlDecode(myContentAuthor.Text); So on DataBound event, (should work even on post back) the content will be decodene for textbox tinymce. Here how should work: 01 - TinyMCE ESCAPE data inserted in textbox using function encoding: "xml", 02 - Data has been stored as ESCAPED 03 - To read the data and add its content to a TextBox where apply TinyMCE use in DATABOUND EVENT for DetailView and HttpUtility.HtmlDecode (so it will look decoded) 04 - You can modify content in the textbox in edit mode. On post back TinyMCE will encoded again using encoding: "xml" an so on Hope guys can help some one else. But please give me your comment on this solution thanks! Mybe you come up with more elegant solution! :-)

    Read the article

  • Xcode: Display Login View in applicationDidBecomeActive

    - by Patrick
    In my app I would like to show a login screen - which will be displayed when the app starts and when the app becomes active. For reference, I am using storyboards, ARC and it is a tabbed bar application. First off, I have this method which returns the topViewController. - (UIViewController *)topViewController:(UIViewController *)rootViewController { if (rootViewController.presentedViewController == nil) { return rootViewController; } if ([rootViewController.presentedViewController isMemberOfClass:[UINavigationController class]]) { UINavigationController *navigationController = (UINavigationController *)rootViewController.presentedViewController; UIViewController *lastViewController = [[navigationController viewControllers] lastObject]; return [self topViewController:lastViewController]; } UIViewController *presentedViewController = (UIViewController *)rootViewController.presentedViewController; return [self topViewController:presentedViewController]; } And I call this method here: - (void)applicationDidBecomeActive:(UIApplication *)application { if ( ... ) { // if the user needs to login PasswordViewController *passwordView = [[PasswordViewController alloc] init]; UIViewController *myView = [self topViewController:self.window.rootViewController]; [myView presentModalViewController:passwordView animated:NO]; } } To an extent this does work - I can call a method in viewDidAppear which shows an alert view to allow the user to log in. However, this is undesirable and I would like to have a login text box and other ui elements. If I do not call my login method, nothing happens and the screen stays black, even though I have put a label and other elements on the view. Does anyone know a way to resolve this? My passcode view is embedded in a Navigation Controller, but is detached from the main storyboard.

    Read the article

  • Python calling class methods with the wrong number of parameters

    - by Hussain
    I'm just beginning to learn python. I wrote an example script to test OOP in python, but something very odd has happened. When I call a class method, Python is calling the function with one more parameter than given. Here is the code: 1. class Bar: 2. num1,num2 = 0,0 3. def __init__(num1,num2): 4. num1,num2 = num1,num2 5. def foo(): 6. if num1 num2: 7. print num1,'is greater than ',num2,'!' 8. elif num1 is num2: 9. print num1,' is equal to ',num2,'!' 10. else: 11. print num1,' is less than ',num2,'!' 12. a,b,t = 42,84,bar(a,b) 13. t.foo 14. 15. t.num1 = t.num1^t.num2 16. t.num2 = t.num2^t.num1 17. t.num1 = t.num1^t.num2 18. 19. t.foo 20. And the error message I get: python test.py Traceback (most recent call last): File "test.py", line 12, in a,b,t = 42,84,bar(a,b) NameError: name 'bar' is not defined Can anyone help? Thanks in advance

    Read the article

  • Django IntegrityError: foreign key violation upon delete

    - by Lukasz Korzybski
    I have Order and Shipment model. Shipment has a foreign key to Order. class Order(...): ... class Shipment() order = m.ForeignKey('Order') ... Now in one of my views I want do delete order object along with all related objects. So I invoke order.delete(). I have Django 1.0.4, PostgreSQL 8.4 and I use transaction middleware, so whole request is enclosed in single transaction. The problem is that upon order.delete() I get: ... File "/usr/local/lib/python2.6/dist-packages/django/db/backends/__init__.py", line 28, in _commit return self.connection.commit() IntegrityError: update or delete on table "main_order" violates foreign key constraint "main_shipment_order_id_fkey" on table "main_shipment" DETAIL: Key (id)=(45) is still referenced from table "main_shipment". I checked in connection.queries that proper queries are executed in proper order. First shipment is deleted, after that django executes delete on order row: {'time': '0.000', 'sql': 'DELETE FROM "main_shipment" WHERE "id" IN (17)'}, {'time': '0.000', 'sql': 'DELETE FROM "main_order" WHERE "id" IN (45)'} Foreign key have ON DELETE NO ACTION (default) and is initially deferred. I don't know why I get foreign key constraint violation. I also tried to register pre_delete signal and manually delete shipment objects before delete on order is called, but it resulted in the same error. I can change ON DELETE behaviour for this key in Postgres but it would be just a hack, I wonder if anyone has a better idea what's going on here. There is also a small detail, my Order model inherits from Cart model, so it actually doesn't have id field but cart_ptr_id and after DELETE on order is executed there is also DELETE on cart, but it seems unrelated? to the shipment-order problem so I simplified it in the example.

    Read the article

  • Flash SWF not initializing until visible - can I force them to initialize?

    - by Jason
    I have an application that needs to render about 100 flash graphs (as well as other DOM stuff) in a series of rows that vertically extend many times beyond the current visible window - in other words, the users have to scroll down see see all the different graphs. This application is also dynamic and when a user changes a value in the DOM (anywhere on the page) it will need to propagate that change to all the Flash graphs at the same time. So I setup all the externalInterface callbacks and was careful to not let any JS start going until the ever-so-important "flashIsReady" call and...it worked great until I tried to update() the existing swf's with new data. Here was the behavior: - All the swfs load (initially) in both IE/Fox = good. - Updating swfs with new content works in IE but not in Fox = not good - Updating swfs with new content works in Fox --ONLY IF-- I scrolled down to the bottom of the page, then back to the top -- BEFORE -- I triggered an update(). So then I started tracing out each time a swf called the JS to say "flash is ready" and I realized, Firfox only renders swfs as they become visible. And To be honest - that's fine and actually, I am pretty sure that IE does this too. But the problem is that not only does Firefox not initialize the swf, Firefox doesn't even acknowledge the swf exists (expect for after onload) if it has not yet been visible. And the proof is that you get JS errors saying: "[FlashDOMID].FlashMethod is not a function". However, scroll down a little, wait until its visible and suddenly the trace starts lighting up "Flash Ready", "Flash Ready", "Flash Ready" and once they are all ready, everything works fine. Someone told me that FF does not init swf's until visible - can I force it? I can post code if you need...but its pretty heavy (hard to strip out the relevant from the rest) and I would like to avoid it (for your sakes) if possible. The question is simple - have you had this happen and if so, did you find a solution? Does anyone now how to force a not-yet-visible swf to initialize? Thanks guys.

    Read the article

  • How do actually castings work at the CLR level?

    - by devoured elysium
    When doing an upcast or downcast, what does really happen behind the scenes? I had the idea that when doing something as: string myString = "abc"; object myObject = myString; string myStringBack = (string)myObject; the cast in the last line would have as only purpose tell the compiler we are safe we are not doing anything wrong. So, I had the idea that actually no casting code would be embedded in the code itself. It seems I was wrong: .maxstack 1 .locals init ( [0] string myString, [1] object myObject, [2] string myStringBack) L_0000: nop L_0001: ldstr "abc" L_0006: stloc.0 L_0007: ldloc.0 L_0008: stloc.1 L_0009: ldloc.1 L_000a: castclass string L_000f: stloc.2 L_0010: ret Why does the CLR need something like castclass string? There are two possible implementations for a downcast: You require a castclass something. When you get to the line of code that does an castclass, the CLR tries to make the cast. But then, what would happen had I ommited the castclass string line and tried to run the code? You don't require a castclass. As all reference types have a similar internal structure, if you try to use a string on an Form instance, it will throw an exception of wrong usage (because it detects a Form is not a string or any of its subtypes). Also, is the following statamente from C# 4.0 in a Nutshell correct? Upcasting and downcasting between compatible reference types performs reference conversions: a new reference is created that points to the same object. Does it really create a new reference? I thought it'd be the same reference, only stored in a different type of variable. Thanks

    Read the article

  • Spring bean initialization in a web app

    - by EugeneP
    We work with a web application and autowire beans using WebApplicationContextUtils in the init method. Could you clarify some details about bean initialization? The question rises from the static factory method. Suppose there's a bean that is created in a static factory method. As we can see, when the web app is deployed, the ContextLoaderListener initializes all the beans present in Spring xml config file. Now happens such a thing. In the static factory method we run a timer that starts ticking. But in reality we wouldn't want it to start ticking unless the bean is injected into a property of the object ! That is question number one - all the beans are automatically initialized on deploy - correct? And after that when we need an injection, it simply feels the link with the address of the object created during initialization, though OBJECT WAS CREATED ON WEB APP DEPLOY, immediately ! (I assume the default singleton-creation Spring behavior) Second question: are all copies of a web app use the same beans, so all beans are WEB-APP wide, every Spring bean is shared between all the copies of this web app running?

    Read the article

  • iPhone code forUIImageViewControllerPickerSourceTypeCamera

    - by aman-gupta
    - (IBAction)pickAndDecode:(id) sender { UIImagePickerControllerSourceType sourceType; int i = [sender tag]; switch (i) { case 0: sourceType = UIImagePickerControllerSourceTypeCamera; break; case 1: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; break; case 2: sourceType = UIImagePickerControllerSourceTypePhotoLibrary; break; default: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; } [self pickAndDecodeFromSource:sourceType]; } - (void) updateToolbar { self.cameraBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]; self.savedPhotosBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeSavedPhotosAlbum]; self.libraryBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]; self.archiveBarItem.enabled = true; self.actionBarItem.enabled = (self.result != nil) && ([self.result actions] != nil) && ([self.result actions].count > 0); } - (void)pickAndDecodeFromSource:(UIImagePickerControllerSourceType) sourceType { [self reset]; // Create the Image Picker if ([UIImagePickerController isSourceTypeAvailable:sourceType]) { UIImagePickerController* picker = [[UIImagePickerController alloc] init]; picker.sourceType = sourceType; picker.delegate = self; picker.allowsImageEditing = YES; // [[NSUserDefaults standardUserDefaults] boolForKey:@"allowEditing"]; // Picker is displayed asynchronously. [self presentModalViewController:picker animated:YES]; } else { NSLog(@"Attempted to pick an image with illegal source type '%d'", sourceType); } } Where I Put this line in my above codes; [picker setShowsCameraControls:FALSE]; please help me so that i can change the real view of iPhone camera according to my view which i have designed

    Read the article

< Previous Page | 201 202 203 204 205 206 207 208 209 210 211 212  | Next Page >