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  • Using jQuery UI with Rails

    - by Steve
    Hi, I am using jQuery in my Rails App. But when I try to turn my button to jQueryUI(Cupertino theme) button, it does not appear to be look like a jQuery UI Themed button. jQuery works because I am using it for Ajax and it works properly. I have pasted the code. Please tell me whether I am doing it wrongly <%=javascript_include_tag "jquery-1.4.2.min","jquery-ui-1.8.1.min","jquery.nivo.slider.pack","application"%> <input type = submit id = "add" name = "add" value = " Add " /> $("#add").button(); Thanks

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  • How can I pass data from an aspx page to an ascx modal popup?

    - by Erick B
    I'm fairly new to ASP.NET and trying to learn how things are done. I come from a C# background so the code-behind portion is easy, but thinking like a web developer is unfamiliar. I have an aspx page that contains a grid of checkboxes. I have a button that is coded via a Button_Click event to collect a list of which rows are checked and create a session variable out of that list. The same button is referenced (via TargetControlID) by my ascx page's ModalPopupExtender which controls the panel on the ascx page. When the button is clicked, the modal popup opens but the Button_Click event is never fired, so the modal doesn't get its session data. Since the two pages are separate, I can't call the ModalPopupExtender from the aspx.cs code, I can't reach the list of checkboxes from the ascx.cs code, and I don't see a way to populate my session variable and then programmatically activate some other hidden button or control which will then open my modal popup. Any thoughts?

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  • ETPS/" Elantech Touchpad fails detecting single finger

    - by Philipp
    I have a new laptop with an "ETPS/2 Elantech Touchpad". A single finger is only detected, if it is held in such a way that a big area touches the pad. If one touches the pad only with the fingertip, it wil not be detected, both for clicking and for moving the pointer. Strangley, two-finger gestures are detected even if the pad is only touched with the fingertips. On ubuntuusers.de I found that Elantech touchpads require to reload the psmouse-module by: sudo modprobe -r psmouse sudo modprobe psmouse proto=imps If I do this, one finger finally gets detected as it should, but all two or more finger gestures stop working. Also grep -B 5 mouse /proc/bus/input/devices tells that the touchpad now is identified as a mouse, while before the changes it was identified correctly as ETPS/2 Elantech Touchpad.

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  • RightBarButtonItem in iphone

    - by venkat
    hello all. i am using navigation control with left and right bar buttons.my right side bar button contains length of 10 chars. And my title contains 12 chars. when i press the right bar button my title is moving.how can i stop moving the title when clicking button.

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  • Flex : How to link data to a datagrid ?

    - by Tristan
    Hello, I'm following flex tutorials but i'm not doing exactly as they do, so : What i want I have an input text, with a button 'search'. I want when this button is clicked that the data returned by the function search are displayed in the datagrid. What i have : The text input : <s:TextInput includeIn="DetailServeurs" x="58" y="361" width="209" id="txt_search" text="Default text" focusIn="txt_search_focusInHandler(event)"/> a Search button : <s:Button includeIn="DetailServeurs" x="275" y="361" label="Rechercher" id="btn_rechercher" click="btn_rechercher_clickHandler(event)"/> a clickhandler for this search button : protected function btn_rechercher_clickHandler(event:MouseEvent):void { if(txt_search.text != ""){ getServeurByNameResult.token = serveurService.getServeurByName(txt_search.text); } } and a datagrid : <mx:DataGrid includeIn="DetailServeurs" x="30" y="124" width="1002" height="179" id="dataGrid" dataProvider="{getServeurByNameResult.lastResult}"> <mx:columns> <mx:DataGridColumn headerText="GSP_nom" dataField="GSP_nom"/> <mx:DataGridColumn headerText="port" dataField="port"/> ........ </mx:columns> </mx:DataGrid> So how can i display the results in the datagrid ? Thanks ! ;)

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  • VB.net Simple IRC Client

    - by xzerox
    How would I go about making a simple IRC client with these things What I am using: Nickname TextBox Connect Button Message TextBox Send Message Button Refresh Button ListBox Restrictions: No commands at all just being able to send messages I am using a listbox for recieving messages

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  • vb.net, How can I limit a textchanged event for a textbox to keyboard input only?

    - by Luay
    Hi everyone, Please allow me to explain what I have and what I am trying to achieve. I have a textbox (called txtb1) and a button under it (called btn_browse) on a winform in a vb.net project. When the user clicks the button a folder browser dialog appears. The user selects his desired folder and when he/she clicks 'ok' the dialog closes and the path of the folder selected appears in the textbox. I also want to store that value in a variable to be used somewhere else(the value will be copied to an xml file when the user clicks 'apply' on the form, but this has no effect nor is related to my problem). To achieve that I have the following code: Public myVar As String Private Sub btn_browse_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btn_browse.Click Dim f As New FolderBrowserDialog If f.ShowDialog() = DialogResult.OK Then txtb1.Text = f.SelectedPath End If myVar = txtb1.text f.Dispose() End Sub This part works with no problems. Now, what if the user either: 1- decides to enter the path manually rather than use the browse button. or, 2- after using the browse button and selecting the folder they decide to manually change the location In trying to solve this I added a textchanged event to the textbox as follows: Private Sub txtb1_TextChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles txtb1.TextChanged myVar = txtb1.Text End Sub However, this is not working. Apparently, and I don't know if this is relevant, when the user selects the desired folder using the browse button the textchanged event is also triggered. and when I click on the textbox (to give it focus) and press any keyboard key the application simply stops responding. So my questions are: am I going about this the right way? if my logic is flawed, could someone point me to how usually such a thing could be achieved? is it possible to limit the triggering events to only keyboard input as a way around this? I tried the keydown and keypress events but I am getting the freeze. I would be grateful for your help. Thanks

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  • Problem with flash in a webbrowser in a winform

    - by fgnt
    I have the oddest problem (but aren't all programming problems odd?). I have a winform that contains a webbrowser object that opens a website that has flash on it. This winform is running on a touchscreen computer (I can't find the brand or model number). Here is what I know: flash objects embeded in a website that is accessed via the webbrowser object in my winform do not function properly said flash objects only react to the first 'click' on them. So the website opens and if I hit a button, that button works but nothing afterward works within the flash object works. If my first 'click' misses a button, nothing works there after. trying to 'click' an flash button gives the same response as just hovering over the button This isn't a problem with the touch part of the touch screen as using a mouse also gives the same not working right response this isn't a problem with the web page as I can open up explorer on the same computer and navigate the webpage just fine from there The program also works 100% right on my personal computer so it shouldn't be the program's fault if it's not the touch screen fault and not the program's fault, I can't blame anything right now. the EXACT same program worked 100% on our old touch screen (which was having other problems so we had to get rid of it). Oh, also, surfing just a 'normal' webpage in a webbrowser in the winform works just fine.

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  • Arcball 3D camera - how to convert from camera to object coordinates

    - by user38873
    I have checked multiple threads before posting, but i havent been able to figure this one out. Ok so i have been following this tutorial, but im not using glm, ive been implementing everything up until now, like lookat etc. http://en.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Tutorial_Arcball So i can rotate with the click and drag of the mouse, but when i rotate 90º degrees around Y and then move the mouse upwards or donwwards, it rotates on the wrong axis, this problem is demonstrated on this part of the tutorial An extra trick is converting the rotation axis from camera coordinates to object coordinates. It's useful when the camera and object are placed differently. For instace, if you rotate the object by 90° on the Y axis ("turn its head" to the right), then perform a vertical move with your mouse, you make a rotation on the camera X axis, but it should become a rotation on the Z axis (plane barrel roll) for the object. By converting the axis in object coordinates, the rotation will respect that the user work in camera coordinates (WYSIWYG). To transform from camera to object coordinates, we take the inverse of the MV matrix (from the MVP matrix triplet). What i have to do acording to the tutorial is convert my axis_in_camera_coordinates to object coordinates, and the rotation is done well, but im confused on what matrix i use to do just that. The tutorial talks about converting the axis from camera to object coordinates by using the inverse of the MV. Then it shows these 3 lines of code witch i havent been able to understand. glm::mat3 camera2object = glm::inverse(glm::mat3(transforms[MODE_CAMERA]) * glm::mat3(mesh.object2world)); glm::vec3 axis_in_object_coord = camera2object * axis_in_camera_coord; So what do i aply to my calculated axis?, the inverse of what, i supose the inverse of the model view? So my question is how do you transform camera axis to object axis. Do i apply the inverse of the lookat matrix? My code: if (cur_mx != last_mx || cur_my != last_my) { va = get_arcball_vector(last_mx, last_my); vb = get_arcball_vector( cur_mx, cur_my); angle = acos(min(1.0f, dotProduct(va, vb)))*20; axis_in_camera_coord = crossProduct(va, vb); axis.x = axis_in_camera_coord[0]; axis.y = axis_in_camera_coord[1]; axis.z = axis_in_camera_coord[2]; axis.w = 1.0f; last_mx = cur_mx; last_my = cur_my; } Quaternion q = qFromAngleAxis(angle, axis); Matrix m; qGLMatrix(q,m); vi = mMultiply(m, vi); up = mMultiply(m, up); ViewMatrix = ogLookAt(vi.x, vi.y, vi.z,0,0,0,up.x,up.y,up.z);

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  • Buttons in the corners?

    - by Rick Ratayczak
    I'd like to have 4 buttons one in each corner of a window. But I want the stuff in the grid/window to be "behind" the buttons, as if they float on top. In html you would use the zOrder and absolute positioning. <Grid x:Name="ButtonRoot"> <Button Name="bTopLeft" VerticalAlignment="Top" HorizontalAlignment="Left" /> <Button Name="bTopRight" VerticalAlignment="Top" HorizontalAlignment="Right" /> <Button Name="bBottomLeft" VerticalAlignment="Bottom" HorizontalAlignment="Left" /> <Button Name="bBottomRight" VerticalAlignment="Bottom" HorizontalAlignment="Right" /> <!-- Other junk here --> </Grid> The problem is, the buttons will not be "over" things, as the things will "wrap" around the buttons. How do I achieve this effect?

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  • The menu in the titlebar disappears in 12.10

    - by kinsago
    When running various programs (as I write this, with Chrome & Evolution) I move my mouse to the title bar to access the menu. The menu only seems to appear if I target the buttons to the left. When I move the mouse off the buttons (but still on the title bar) to select a menu then most times the menu disappears. It would seem this only happens on of my displays (of which I have 2) and it is the display that has the unity menu on it. Any ideas?

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  • Preventing RSI (Repetitive Strain Injuries)

    - by nightcracker
    I am 16 years old and I love to program and playing the piano. It's not uncommon that I'm bashing away on my mouse and keyboard all day long. I do not feel any pains doing so. Yet I am still worried, because I often hear from people that they can never type for longer then 10 minutes again without getting severe pains. Given my two hobbies, programming and playing the piano that worries me a lot. My current situation is this: G15 keyboard and G5 mouse A chair that looks like this (the back of the chair is surprisingly supportive): http://www.ikea.com/nl/nl/images/products/torbjorn-bureaustoel__0084333_PE210956_S4.JPG In my "normal sitting position" the table is around the height of my bellybutton. A LG Flatron L194wt screen (too small IMO, getting a new one soon) Should I be worrying about RSI/similar health issues? If yes, what can/should I do about it?

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  • i want to connect one aspx webpage to another

    - by user305112
    I want to connect one webpage to another using a command button called email. When the user clicks on the email button it should take them to another webpage where the user can select the emails they want to send to. Then they will click the OK button and it will return them to the previous webpage where they can type in their email and write a message and hit submit.

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  • is this uibutton autoreleased ?

    - by dubbeat
    HI This is just a question to check my sanity really. I'm hunting memory leaks that show up in instruments but not the static analyzer. In one spot the analyzer is pointing to this block of code UIButton *randomButton = [UIButton buttonWithType:UIButtonTypeRoundedRect ]; randomButton.frame = CGRectMake(205, 145, 90, 22); // size and position of button [randomButton setTitle:@"Random" forState:UIControlStateNormal]; randomButton.backgroundColor = [UIColor clearColor]; randomButton.adjustsImageWhenHighlighted = YES; [randomButton addTarget:self action:@selector(getrandom:) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:randomButton]; For some reason I thought the above code would auto release the button because I'm not calling init or alloc? If I add [randombutton release] at the bottom of the code my button fails to show. Could somebody describe to me the correct way to release a button from memory that is created in the above way? Or would I be better off making the button a class variable and sticking the release in the dealloc method?

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  • External USB 3 drive not recognized

    - by ilan123
    Ubuntu 12.10 64 bit seems not to recognize my external hard disk. It is a Vantec NST-310S3 external disk enclosure with a WD 3TB drive. The disk has two NTFS partitions. My PC is a dual boot system. Under Windows 7 the hard disk works fine but I can't make it work with Ubuntu. When the drive is connected to the PC then the command sudo fdisk -l seems to hang forever. Below are the output of lsusb and cat /proc/partitions without the external drive and then with it connected. I added also the last lines of the dmesg command at the end. First without the drive: ilan@linux:~$ lsusb Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 001 Device 003: ID 13ba:0017 Unknown PS/2 Keyboard+Mouse Adapter Bus 001 Device 004: ID 046d:c50e Logitech, Inc. Cordless Mouse Receiver Bus 001 Device 005: ID 0ac8:3420 Z-Star Microelectronics Corp. Venus USB2.0 Camera ilan@linux:~$ cat /proc/partitions major minor #blocks name 8 0 1953514584 sda 8 1 102400 sda1 8 2 629043200 sda2 8 3 367001600 sda3 8 4 1 sda4 8 5 471859200 sda5 8 6 157286400 sda6 8 7 324115456 sda7 8 8 4101120 sda8 11 0 1048575 sr0 Second with the USB 3 drive: ilan@linux:~$ lsusb Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 004 Device 002: ID 174c:55aa ASMedia Technology Inc. Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 001 Device 003: ID 13ba:0017 Unknown PS/2 Keyboard+Mouse Adapter Bus 001 Device 004: ID 046d:c50e Logitech, Inc. Cordless Mouse Receiver Bus 001 Device 005: ID 0ac8:3420 Z-Star Microelectronics Corp. Venus USB2.0 Camera ilan@linux:~$ cat /proc/partitions major minor #blocks name 8 0 1953514584 sda 8 1 102400 sda1 8 2 629043200 sda2 8 3 367001600 sda3 8 4 1 sda4 8 5 471859200 sda5 8 6 157286400 sda6 8 7 324115456 sda7 8 8 4101120 sda8 11 0 1048575 sr0 8 16 2930266584 sdb ilan@linux:~$ lsusb -v -s 004:002 Bus 004 Device 002: ID 174c:55aa ASMedia Technology Inc. Couldn't open device, some information will be missing Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 3.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 9 idVendor 0x174c ASMedia Technology Inc. idProduct 0x55aa bcdDevice 1.00 iManufacturer 2 iProduct 3 iSerial 1 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 44 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0xc0 Self Powered MaxPower 0mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 2 bInterfaceClass 8 Mass Storage bInterfaceSubClass 6 SCSI bInterfaceProtocol 80 Bulk-Only iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0400 1x 1024 bytes bInterval 0 bMaxBurst 15 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x02 EP 2 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0400 1x 1024 bytes bInterval 0 bMaxBurst 15 ilan@linux:~$ sudo fdisk -l [sudo] password for ilan: Disk /dev/sda: 2000.4 GB, 2000398934016 bytes 255 heads, 63 sectors/track, 243201 cylinders, total 3907029168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xf1b4f1ee Device Boot Start End Blocks Id System /dev/sda1 * 2048 206847 102400 7 HPFS/NTFS/exFAT /dev/sda2 206848 1258293247 629043200 7 HPFS/NTFS/exFAT /dev/sda3 1258293248 1992296447 367001600 7 HPFS/NTFS/exFAT /dev/sda4 1992298494 3907028991 957365249 f W95 Ext'd (LBA) /dev/sda5 1992298496 2936016895 471859200 7 HPFS/NTFS/exFAT /dev/sda6 2936018944 3250591743 157286400 7 HPFS/NTFS/exFAT /dev/sda7 3250593792 3898824703 324115456 83 Linux /dev/sda8 3898826752 3907028991 4101120 82 Linux swap / Solaris dmesg output after connecting the external drive: [ 23.740567] e1000e: eth0 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: Rx/Tx [ 23.740786] IPv6: ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready [ 49.144673] usb 4-1: >new SuperSpeed USB device number 2 using xhci_hcd [ 49.163039] usb 4-1: >Parent hub missing LPM exit latency info. Power management will be impacted. [ 49.166789] usb 4-1: >New USB device found, idVendor=174c, idProduct=55aa [ 49.166793] usb 4-1: >New USB device strings: Mfr=2, Product=3, SerialNumber=1 [ 49.166796] usb 4-1: >Product: AS2105 [ 49.166799] usb 4-1: >Manufacturer: ASMedia [ 49.166801] usb 4-1: >SerialNumber: 0123456789ABCDEF [ 49.206372] usbcore: registered new interface driver uas [ 49.228891] Initializing USB Mass Storage driver... [ 49.229042] scsi6 : usb-storage 4-1:1.0 [ 49.229115] usbcore: registered new interface driver usb-storage [ 49.229116] USB Mass Storage support registered. [ 64.045528] scsi 6:0:0:0: >Direct-Access WDC WD30 EZRX-00MMMB0 80.0 PQ: 0 ANSI: 0 [ 64.046224] sd 6:0:0:0: >Attached scsi generic sg2 type 0 [ 64.046881] sd 6:0:0:0: >[sdb] Very big device. Trying to use READ CAPACITY(16). [ 64.047610] sd 6:0:0:0: >[sdb] 5860533168 512-byte logical blocks: (3.00 TB/2.72 TiB) [ 64.048368] sd 6:0:0:0: >[sdb] Write Protect is off [ 64.048373] sd 6:0:0:0: >[sdb] Mode Sense: 23 00 00 00 [ 64.048984] sd 6:0:0:0: >[sdb] No Caching mode page present [ 64.048987] sd 6:0:0:0: >[sdb] Assuming drive cache: write through [ 64.049297] sd 6:0:0:0: >[sdb] Very big device. Trying to use READ CAPACITY(16). [ 64.050942] sd 6:0:0:0: >[sdb] No Caching mode page present [ 64.050944] sd 6:0:0:0: >[sdb] Assuming drive cache: write through [ 94.245006] usb 4-1: >reset SuperSpeed USB device number 2 using xhci_hcd [ 94.262553] usb 4-1: >Parent hub missing LPM exit latency info. Power management will be impacted. [ 94.263805] xhci_hcd 0000:03:00.0: >xHCI xhci_drop_endpoint called with disabled ep ffff8800d37d1c00 [ 94.263808] xhci_hcd 0000:03:00.0: >xHCI xhci_drop_endpoint called with disabled ep ffff8800d37d1c40 [ 125.262722] usb 4-1: >reset SuperSpeed USB device number 2 using xhci_hcd [ 125.280304] usb 4-1: >Parent hub missing LPM exit latency info. Power management will be impacted. [ 125.281511] xhci_hcd 0000:03:00.0: >xHCI xhci_drop_endpoint called with disabled ep ffff8800d37d1c00 [ 125.281516] xhci_hcd 0000:03:00.0: >xHCI xhci_drop_endpoint called with disabled ep ffff8800d37d1c40

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  • UINavigationBar BarButtonItem with Plain Style

    - by choise
    Hi, i got the following code: - (id)init { if (self = [super init]) { self.title = @"please wait"; UIBarButtonItem *favorite = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"star.png"] style:UIBarButtonItemStylePlain target:self action:@selector(buttonFavoriteClicked:)]; self.navigationItem.rightBarButtonItem = favorite; } return self; } but my button looks still like a Button with UIBarButtonItemStyleBordered is there a way to set a button with plain style at this position?

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  • Why does my sprite glitch when moving? [closed]

    - by rphello101
    Using Slick 2D/Java, I'm using the mouse to rotate a sprite and WASD to move it (A and D are used to strafe). I finally got the directional keys and rotation to work in sync, but I'm having problems with sporadic movement. It seems that the move speed is not always set to the value I have it at. Sometimes the sprite with just shoot across the screen. Furthermore, it seems that at 0 degrees, when the left key is pressed, the sprite moves backwards, not to the left. There also seems to be quite a bit of glitching when two keys are pressed, like left and up. Anyone see anything obvious? Here is the rotational code: int mX = Mouse.getX(); int mY = HEIGHT - Mouse.getY(); int pX = sprite.x+sprite.image.getWidth()/2; int pY = sprite.y+sprite.image.getHeight()/2; double mAng; if(mX!=pX){ mAng = Math.toDegrees(Math.atan2(mY - pY, mX - pX)); if(mAng==0 && mX<=pX) mAng=180; } else{ if(mY>pY) mAng=90; else mAng=270; } sprite.angle = mAng; sprite.image.setRotation((float) mAng); Movement code: Input input = gc.getInput(); Vector2f direction = new Vector2f(); Vector2f velocity = new Vector2f(); Vector2f left; Vector2f right; direction.x = (float) Math.cos(Math.toRadians(sprite.angle)); direction.y = (float) Math.sin(Math.toRadians(sprite.angle)); if(direction.length()>0) direction = direction.normalise(); left = new Vector2f(-direction.y, direction.x); right = new Vector2f(direction.y, -direction.x); velocity.x = (float) (direction.x * sprite.moveSpeed); velocity.y = (float) (direction.y * sprite.moveSpeed); if(input.isKeyDown(sprite.up)){ sprite.x += velocity.x*delta; sprite.y += velocity.y*delta; }if (input.isKeyDown(sprite.down)){ sprite.x -= velocity.x*delta; sprite.y -= velocity.y*delta; }if (input.isKeyDown(sprite.left)){ sprite.x += left.x * sprite.moveSpeed * delta; sprite.y += left.y * sprite.moveSpeed * delta; }if (input.isKeyDown(sprite.right)){ sprite.x += right.x * sprite.moveSpeed * delta; sprite.y += right.y * sprite.moveSpeed * delta; }

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  • Remmina remote control: black screen after XBMC exit

    - by Tinellus
    I have a HTPC (Quietpc Sidewinder Fanless media pc) running Ubuntu 12.04 and autostarting XBMC Frodo. I'm remote controlling this machine using my laptop also running Ubuntu 12.04 and using Remmina VNC as a client. Everything works perfectly as long as XBMC is running: I can see the remote screen and control via mouse and keyboard on the laptop. However, when XBMC is stopped on the HTPC, my TV shows the Ubuntu desktop normally, but the screen on the laptop turns black. I'm however still controlling the HTPC since I can see the arrow moving upon laptop mouse movement, and I can still type text in the HTPC. Oddly, when the screensaver on the HTPC kicks in, I again have a visual on the laptop. Anyone any thoughts on this? What should I do to maintain visual after stopping XBMC? Any suggestions much appreciated. Thanks!

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  • 3d vertex translated onto 2d viewport

    - by Dan Leidal
    I have a spherical world defined by simple trigonometric functions to create triangles that are relatively similar in size and shape throughout. What I want to be able to do is use mouse input to target a range of vertices in the area around the mouse click in order to manipulate these vertices in real time. I read a post on this forum regarding translating 3d world coordinates into the 2d viewport.. it recommended that you should multiply the world vector coordinates by the viewport and then the projection, but they didn't include any code examples, and suffice to say i couldn't get any good results. Further information.. I am using a lookat method for the viewport. Does this cause a problem, and if so is there a solution? If this isn't the problem, does anyone have a simple code example illustrating translating one vertex in a 3d world into a 2d viewspace? I am using XNA.

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  • Keyboard doesn't work with Tor Browser

    - by marijo
    I use the actual Tor Browser 2.3.25-14 and Ubuntu 13.10 (Saucy Salamander). I start Tor in the command-line window (./start-tor-browser). The cable less keyboard and mouse (Logitech) are working, the Vidalia control panel opens, after having connected to the Tor network, the Tor Browser window (Firefox) opens automatically. The onion is green, everything ok. But the keyboard doesn't work in the Tor Browser window, the mouse, yes, does work. When I close Tor with the Vidalia control panel and open another application, the keyboard works again. Is there somebody who can help me or at least understands the problem? Thanks a lot!

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  • Windows move to external monitor when closing lid

    - by Martijn
    I'm using Cinnamon (on 12.10) on a laptop (Compaq 6710b business model) with an external monitor. Both screens run at 1680 x 1050, the external monitor is located on the right. During normal operation everything works fine; windows open in whatever monitor my mouse pointer is when they open and I can freely drag them to the other monitor. When I close the lid of my laptop both displays shut down as expected. When I open the lid, however, the lock window opens on the external monitor and any windows that were open on the laptop screen have moved to the external monitor as well. Nothing happens between closing the lid and opening it; no suspend, powerdown, hibernate or anything, monitor stays attached; even mouse is untouched (pointer on laptop screen). Is there any way to fix it so my windows stay on whatever monitor I left them before closing the lid? Alternative solutions are welcome.

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  • Camera closes in on the fixed point

    - by V1ncam
    I've been trying to create a camera that is controlled by the mouse and rotates around a fixed point (read: (0,0,0)), both vertical and horizontal. This is what I've come up with: camera.Eye = Vector3.Transform(camera.Eye, Matrix.CreateRotationY(camRotYFloat)); Vector3 customAxis = new Vector3(-camera.Eye.Z, 0, camera.Eye.X); camera.Eye = Vector3.Transform(camera.Eye, Matrix.CreateFromAxisAngle(customAxis, camRotXFloat * 0.0001f)); This works quit well, except from the fact that when I 'use' the second transformation (go up and down with the mouse) the camera not only goes up and down, it also closes in on the point. It zooms in. How do I prevent this? Thanks in advance.

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  • Using Bundle and Intent with TabHost

    - by apesa
    I am using TabHost with 3 tabs. I need to pass the params selected from one screen using Bundle and / or Intent to the next and then set the correct tab in TabHost and pass those params to the correct tab. I hope that makes sense. I have a config screen that has several radio buttons that are grouped and 1 checkbox and a button. in my onClick() I have the following code. public class Distribute extends Activity implements OnClickListener { DistributionMap gixnav; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView textview = new TextView(this); textview.setText("Distribution"); setContentView(R.drawable.configup); Button button = (Button)findViewById(R.id.btn_configup1); button.setOnClickListener(this); } public void onClick(View v) { Intent intent; Bundle extras = new Bundle(); intent = new Intent().setClass(getApplicationContext(), Clevel.class); intent.putExtras(extras); startActivity(intent); } } I need to pass the selection params (which radio button is selected and is the checkbox clicked to Clevel. In Clevel I have to parse the bundle and operate on those params. Basiclaly I will be pulling data froma DB and using that data to call google maps ItemizedOverlay. onClick calls Clevel.class using Intent. This works and I understand how Intent works. What I need to understand is how to grab or reference the selected radio button and whatever else may be clicked or checked and pass it through TabHost to the correct Tab. This is what I have in Clevel for TabHost. From TabHost the onCLick will need to pass everything to Distribute.class public class Clevel extends TabActivity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.gixout1); Resources res = getResources(); TabHost tabHost = getTabHost(); TabHost.TabSpec spec; Intent intent; String mData; Bundle extras = getIntent().getExtras(); if (extras != null) { mData = extras.getString("key"); } intent = new Intent().setClass(this, ClevelMain.class); spec = tabHost.newTabSpec("Main").setIndicator("C-Level", res.getDrawable(R.drawable.gixmain)) .setContent(intent); tabHost.addTab(spec); intent = new Intent().setClass(this, Distribute.class); spec = tabHost.newTabSpec("Config").setIndicator("Distribute", res.getDrawable(R.drawable.gixconfig)) .setContent(intent); tabHost.addTab(spec); intent = new Intent().setClass(this, DistributionMap.class); spec = tabHost.newTabSpec("Nav").setIndicator("Map", res.getDrawable(R.drawable.gixnav)) .setContent(intent); tabHost.addTab(spec); tabHost.setCurrentTab(3); tabHost.getOnFocusChangeListener(); } I am really looking for some pointers on how to pass and use params in Bundle and whether in should use Bundle and Intent or can I just use Intent? Thanks in advance, Pat

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  • Access a view inside a tab navigator when a tab is clicked

    - by magnus.lassi
    Hi, I I have a view in Flex 3 where I use a tab navigator and a number of views inside the tab navigator. I need to be know which view was clicked because of it's one specific view then I need to take action, i.e. if view with id "secondTab" is clicked then do something. I have set it up to be notified, my problem is that I need to be able to know what view it is. Calling tab.GetChildByName or a similar method seems to only get me back a TabSkin object. <?xml version="1.0" encoding="utf-8"?> <mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" width="100%" height="100%" xmlns:local="*" creationComplete="onCreationComplete(event)"> <mx:Script> <![CDATA[ import mx.events.FlexEvent; import mx.controls.Button; protected function onCreationComplete(event:Event):void { for(var i:int = 0; i < myTN.getChildren().length; i++) { var tab:Button = myTN.getTabAt(i); tab.addEventListener(FlexEvent.BUTTON_DOWN, tabClickHandler); } } private function tabClickHandler(event:FlexEvent):void { var tab:Button; if(event.currentTarget is Button) { tab = event.currentTarget as Button; // how do I access the actual view hosted in a tab that was clicked? } } ]]> </mx:Script> <mx:TabNavigator id="myTN"> <local:ProductListView id="firstTab" label="First Tab" width="100%" height="100%" /> <local:ProductListView id="secondTab" label="Second Tab" width="100%" height="100%" /> </mx:TabNavigator> </mx:VBox>

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  • Set binding for DataTemplate components in code

    - by Chouppy
    Hi; sorry if I'm not clear, it's not really clear in my head too (especially after trying to find my way in other posts :p) What I'm willing to do is creating DataGrids in code, with zero to numerous columns containing a button, which will call one same function but with a "parameter" (different for each column). Here is what I got so far : DataGrid created in code DataTemplate defined in the xaml resources (with a button) DataGridTemplateColumn which uses the above DataTemplate Is it possible to bind the button's properties (in the DataTemplate), to the DataGridTemplateColumn properties (in my case, the column header would be ok), and how? Is there a way to get an access to the DataTemplate components (the button for example) in code, and modify their properties? Is it possible (and not hazardous) to create a DataTemplate in code? I declared mine in xaml because I found a post advising to do so instead of code. Thanks for your help.

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