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  • Qt - reloading widget contents

    - by bullettime
    I'm trying to modify the fridge magnets example by adding a button that will reload the widget where the draggable labels are drawn, reflecting any changes made to the text file it reads. I defined another class that would contain the button and the DragWidget object, so there would be an instance of this class instead of DragWidget in main(): class wrapWidget: public QWidget { public: wrapWidget(); }; wrapWidget::wrapWidget() { QGridLayout *gridlayout = new QGridLayout(); DragWidget *w = new DragWidget(); QPushButton *b = new QPushButton("refresh"); gridlayout ->addWidget(w,0,0); gridlayout ->addWidget(b,1,0); setLayout(gridlayout ); connect(b,SIGNAL(clicked()),w,SLOT(draw())); } The call to connect is where I'm trying to do the refresh thing. In the original fridge magnets example, all the label drawing code was inside the constructor of the DragWidget class. I moved that code to a public method that I named 'draw()', and called this method from the constructor instead. Here's DragWidget definition and implementation: #include <QWidget> QT_BEGIN_NAMESPACE class QDragEnterEvent; class QDropEvent; QT_END_NAMESPACE class DragWidget : public QWidget { public: DragWidget(QWidget *parent = 0); public slots: void draw(); protected: void dragEnterEvent(QDragEnterEvent *event); void dragMoveEvent(QDragMoveEvent *event); void dropEvent(QDropEvent *event); void mousePressEvent(QMouseEvent *event); void paintEvent(QPaintEvent *event); }; DragWidget::DragWidget(QWidget *parent) : QWidget(parent) { draw(); QPalette newPalette = palette(); newPalette.setColor(QPalette::Window, Qt::white); setPalette(newPalette); setMinimumSize(400, 100);//qMax(200, y)); setWindowTitle(tr("Fridge Magnets")); setAcceptDrops(true); } void DragWidget::draw(){ QFile dictionaryFile(":/dictionary/words.txt"); dictionaryFile.open(QFile::ReadOnly); QTextStream inputStream(&dictionaryFile); int x = 5; int y = 5; while (!inputStream.atEnd()) { QString word; inputStream >> word; if (!word.isEmpty()) { DragLabel *wordLabel = new DragLabel(word, this); wordLabel->move(x, y); wordLabel->show(); wordLabel->setAttribute(Qt::WA_DeleteOnClose); x += wordLabel->width() + 2; if (x >= 245) { x = 5; y += wordLabel->height() + 2; } } } } I thought that maybe calling draw() as a slot would be enough to reload the labels, but it didn't work. Putting the draw() call inside the widget's overriden paintEvent() instead of the constructor didn't work out as well, the program would end up in an infinite loop. What I did was obviously not the right way of doing it, so what should I be doing instead?

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  • How to make a custom NSFormatter work correctly on Snow Leopard?

    - by Nathan
    I have a custom NSFormatter attached to several NSTextFields who's only purpose is to uppercase the characters as they are typed into field. The entire code for my formatter is included below. The stringForObjectValue() and getObjectValue() implementations are no-ops and taken pretty much directly out of Apple's documentation. I'm using the isPartialStringValid() method to return an uppercase version of the string. This code works correctly in 10.4 and 10.5. When I run it on 10.6, I get "strange" behaviour where text fields aren't always render the characters that are typed and sometimes are just displaying garbage. I've tried enabling NSZombie detection and running under Instruments but nothing was reported. I see errors like the following in "Console": HIToolbox: ignoring exception '*** -[NSCFString replaceCharactersInRange:withString:]: Range or index out of bounds' that raised inside Carbon event dispatch ( 0 CoreFoundation 0x917ca58a __raiseError + 410 1 libobjc.A.dylib 0x94581f49 objc_exception_throw + 56 2 CoreFoundation 0x917ca2b8 +[NSException raise:format:arguments:] + 136 3 CoreFoundation 0x917ca22a +[NSException raise:format:] + 58 4 Foundation 0x9140f528 mutateError + 218 5 AppKit 0x9563803a -[NSCell textView:shouldChangeTextInRange:replacementString:] + 852 6 AppKit 0x95636cf1 -[NSTextView(NSSharing) shouldChangeTextInRanges:replacementStrings:] + 1276 7 AppKit 0x95635704 -[NSTextView insertText:replacementRange:] + 667 8 AppKit 0x956333bb -[NSTextInputContext handleTSMEvent:] + 2657 9 AppKit 0x95632949 _NSTSMEventHandler + 209 10 HIToolbox 0x93379129 _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 1567 11 HIToolbox 0x933783f0 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14HandlerCallRec + 411 12 HIToolbox 0x9339aa81 SendEventToEventTarget + 52 13 HIToolbox 0x933fc952 SendTSMEvent + 82 14 HIToolbox 0x933fc2cf SendUnicodeTextAEToUnicodeDoc + 700 15 HIToolbox 0x933fbed9 TSMKeyEvent + 998 16 HIToolbox 0x933ecede TSMProcessRawKeyEvent + 2515 17 AppKit 0x95632228 -[NSTextInputContext handleEvent:] + 1453 18 AppKit 0x9562e088 -[NSView interpretKeyEvents:] + 209 19 AppKit 0x95631b45 -[NSTextView keyDown:] + 751 20 AppKit 0x95563194 -[NSWindow sendEvent:] + 5757 21 AppKit 0x9547bceb -[NSApplication sendEvent:] + 6431 22 AppKit 0x9540f6fb -[NSApplication run] + 917 23 AppKit 0x95407735 NSApplicationMain + 574 24 macsetup 0x00001f9f main + 24 25 macsetup 0x00001b75 start + 53 ) Can anybody shed some light on what is happening? Am I just using NSFormatter incorrectly? -(NSString*) stringForObjectValue:(id)object { if( ![object isKindOfClass: [ NSString class ] ] ) { return nil; } return [ NSString stringWithString: object ]; } -(BOOL)getObjectValue: (id*)object forString: string errorDescription:(NSString**)error { if( object ) { *object = [ NSString stringWithString: string ]; return YES; } return NO; } -(BOOL) isPartialStringValid: (NSString*) cStr newEditingString: (NSString**) nStr errorDescription: (NSString**) error { *nStr = [NSString stringWithString: [cStr uppercaseString]]; return NO; }

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  • Testing a patch to the Rails mysql adapter

    - by Sleepycat
    I wrote a little monkeypatch to the Rails MySQLAdapter and want to package it up to use it in my other projects. I am trying to write some tests for it but I am still new to testing and I am not sure how to test this. Can someone help get me started? Here is the code I want to test: unless RAILS_ENV == 'production' module ActiveRecord module ConnectionAdapters class MysqlAdapter < AbstractAdapter def select_with_explain(sql, name = nil) explanation = execute_with_disable_logging('EXPLAIN ' + sql) e = explanation.all_hashes.first exp = e.collect{|k,v| " | #{k}: #{v} "}.join log(exp, 'Explain') select_without_explain(sql, name) end def execute_with_disable_logging(sql, name = nil) #:nodoc: #Run a query without logging @connection.query(sql) rescue ActiveRecord::StatementInvalid => exception if exception.message.split(":").first =~ /Packets out of order/ raise ActiveRecord::StatementInvalid, "'Packets out of order' error was received from the database. Please update your mysql bindings (gem install mysql) and read http://dev.mysql.com/doc/mysql/en/password-hashing.html for more information. If you're on Windows, use the Instant Rails installer to get the updated mysql bindings." else raise end end alias_method_chain :select, :explain end end end end Thanks.

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  • Close application on error

    - by poke
    I’m currently writing an application for the Android platform that requires a mounted SD card (or ExternalStorage). I know that it might not be the best way to require something like that, but the application will work with quite a lot of data, and I don’t even want to think about storing that on the device’s storage. Anyway, to ensure that the application won’t run without the external storage, I do a quick check in the activity’s onCreate method. If the card is not mounted, I want to display an error message and then quit the application. My current approach looks like this: public void onCreate ( Bundle savedInstanceState ) { super.onCreate( savedInstanceState ); setContentView( R.layout.main ); try { // initialize data storage // will raise an exception if it fails, or the SD card is not mounted // ... } catch ( Exception e ) { AlertDialog.Builder builder = new AlertDialog.Builder( this ); builder .setMessage( "There was an error: " + e.getMessage() ) .setCancelable( false ) .setNeutralButton( "Ok.", new DialogInterface.OnClickListener() { public void onClick ( DialogInterface dialog, int which ) { MyApplication.this.finish(); } } ); AlertDialog error = builder.create(); error.show(); return; } // continue ... } When I run the application, and the exception gets raised (I raise it manually to check if everything works), the error message is displayed correctly. However when I press the button, the application closes and I get an Android error, that the application was closed unexpectedly (and I should force exit). I read some topics before on closing an application, and I know that it maybe shouldn’t happen like that. But how should I instead prevent the application from continuing to run? How do you close the application correctly when an error occurs?

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  • Javascript doesnt update

    - by Trikam
    Hi all, I have a function that passes a parameter which is a function call and then i use setTimeout to call this passed function call. now i tried two methods with setTimout to raise the event and i used function.call(). When this passed parameter function call was raised none of the javascript was being updated, below is the javascript which im using to raise the event and the javascript which is supposed to be updated: The function being passed is [context] - function() { ErrorMessageFileSelect('diverrortextchoosechannal','The file chosen is to big, you must choose a file less than 1MB'); } function FileSizeOnLoad(contentLength,context) { if (context != null) { // context.call(); setTimeout(context,0); // or context.call(); } else { $('#inputHiddenFileSizeField').val(contentLength); DisplayChoseFileInformation(contentLength); } } //this is where the update should happen function ErrorMessageFileSelect(className, errorMessage) { $('div.' + className).text(errorMessage); alert($('div.' + className).text()); } Is there somthing im missing, can someone help me with this issue please. Thanks

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  • BWToolkit inclusion crashing

    - by Schroedinger
    Hey guys I'm using the latest version of XCode (3.2.2) and I've linked the framework using the tutorial. I was building my app and tested it and I get a BWToolkit exception on decoding. I've included the Framework in the frameworks and added it to the copy files stage. I even created a new dummy app including the framework and adding it to the copy files stage and it still crashes when I try to run. Any ideas? Do I need to include it somewhere in the app? I'm worried I've overlooked something really simple. 2010-04-13 14:14:24.540 BWTestFramework[7504:a0f] An uncaught exception was raised 2010-04-13 14:14:24.543 BWTestFramework[7504:a0f] *** -[NSKeyedUnarchiver decodeObjectForKey:]: cannot decode object of class (BWSplitView) 2010-04-13 14:14:24.545 BWTestFramework[7504:a0f] *** Terminating app due to uncaught exception 'NSInvalidUnarchiveOperationException', reason: '*** -[NSKeyedUnarchiver decodeObjectForKey:]: cannot decode object of class (BWSplitView)' *** Call stack at first throw: ( 0 CoreFoundation 0x00007fff84a77d24 __exceptionPreprocess + 180 1 libobjc.A.dylib 0x00007fff82ba00f3 objc_exception_throw + 45 2 CoreFoundation 0x00007fff84a77b47 +[NSException raise:format:arguments:] + 103 3 CoreFoundation 0x00007fff84a77ad4 +[NSException raise:format:] + 148 4 Foundation 0x00007fff83804aa6 _decodeObjectBinary + 2427 5 Foundation 0x00007fff83805825 -[NSKeyedUnarchiver _decodeArrayOfObjectsForKey:] + 1229 6 Foundation 0x00007fff83805d65 -[NSArray(NSArray) initWithCoder:] + 462 7 Foundation 0x00007fff83804b1f _decodeObjectBinary + 2548 8 Foundation 0x00007fff83803f99 _decodeObject + 208 9 AppKit 0x00007fff8069fbfb -[NSView initWithCoder:] + 362 10 Foundation 0x00007fff83804b1f _decodeObjectBinary + 2548 11 Foundation 0x00007fff83803f99 _decodeObject + 208 12 AppKit 0x00007fff806adfbb -[NSWindowTemplate initWithCoder:] + 3824 13 Foundation 0x00007fff83804b1f _decodeObjectBinary + 2548 14 Foundation 0x00007fff83805825 -[NSKeyedUnarchiver _decodeArrayOfObjectsForKey:] + 1229 15 Foundation 0x00007fff83805268 -[NSSet(NSSet) initWithCoder:] + 447 16 Foundation 0x00007fff83804b1f _decodeObjectBinary + 2548 17 Foundation 0x00007fff83803f99 _decodeObject + 208 18 AppKit 0x00007fff8062fcde -[NSIBObjectData initWithCoder:] + 1983 19 Foundation 0x00007fff83804b1f _decodeObjectBinary + 2548 20 Foundation 0x00007fff83803f99 _decodeObject + 208 21 AppKit 0x00007fff8062f40d loadNib + 146 22 AppKit 0x00007fff8062e96d +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 248 23 AppKit 0x00007fff8062e7a5 +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 326 24 AppKit 0x00007fff8062bd27 NSApplicationMain + 279 25 BWTestFramework 0x0000000100001891 main + 33 26 BWTestFramework 0x0000000100001868 start + 52 ) terminate called after throwing an instance of 'NSException' That's the crash report

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  • WPF EventRouting to Children

    - by Shaun Bowe
    Is there any way to broadcast a RoutedEvent to all of my children in WPF? For example lets say I have a Window that has 4 children. 2 of them know about the RoutedEvent 'DisplayYourself' and are listening for it. How can I raise this event from the window and have it sent to all children? I looked at RoutingStrategy and Bubble is the wrong direction, Tunnel and Direct don't work because I don't know which children I want to send this to. I just want to broadcast this message and have whoever cares about it handle it. update: I declared the events in a static class. public static class StaticEventClass { public static readonly RoutedEvent ClickEvent = EventManager.RegisterRoutedEvent("Click", RoutingStrategy.Bubble, typeof(RoutedEventHandler), typeof(StaticEventClass)); public static readonly RoutedEvent DrawEvent = EventManager.RegisterRoutedEvent("Draw", RoutingStrategy.Bubble, typeof(RoutedEventHandler), typeof(StaticEventClass)); } The problem is when I raise the event from my window, the children never see it. RoutedEventArgs args = new RoutedEventArgs(StaticEventClass.DrawEvent, this); this.RaiseEvent(args); update again.. Here is the handler in the child. public ChildClass() { this.AddHandler(StaticEventClass.DrawEvent, new RoutedEventHandler(ChildClass_Draw)); }

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  • Problem bounding name to a class in Django

    - by martinthenext
    Hello! I've got a view function that has to decide which form to use depending on some conditions. The two forms look like that: class OpenExtraForm(forms.ModelForm): class Meta: model = Extra def __init__(self, *args, **kwargs): super(OpenExtraForm, self).__init__(*args, **kwargs) self.fields['opening_challenge'].label = "lame translation" def clean_opening_challenge(self): challenge = self.cleaned_data['opening_challenge'] if challenge is None: raise forms.ValidationError('??????? ???, ??????????? ?????? ???. ???????????') return challenge class HiddenExtraForm(forms.ModelForm): class Meta: model = Extra exclude = ('opening_challenge') def __init__(self, *args, **kwargs): super(HiddenExtraForm, self).__init__(*args, **kwargs) The view code goes like that: @login_required def manage_extra(request, extra_id=None, hidden=False): if not_admin(request.user): raise Http404 if extra_id is None: # Adding a new extra extra = Extra() if hidden: FormClass = HiddenExtraForm else: FormClass = OpenExtraForm else: # Editing an extra extra = get_object_or_404(Extra, pk=extra_id) if extra.is_hidden(): FromClass = HiddenExtraForm else: FormClass = OpenExtraForm if request.POST: form = FormClass(request.POST, instance=extra) if form.is_valid(): form.save() return HttpResponseRedirect(reverse(view_extra, args=[extra.id])) else: form = FormClass(instance=extra) return render_to_response('form.html', { 'form' : form, }, context_instance=RequestContext(request) ) The problem is somehow if extra.is_hidden() returns True, the statement FromClass = HiddenExtraForm doesn't work. I mean, in all other conditions that are used in the code it works fine: the correct Form classes are intantiated and it all works. But if extra.is_hidden(), the debugger shows that the condition is passed and it goes to the next line and does nothing! As a result I get a UnboundLocalVar error which says FormClass hasn't been asssigned at all. Any ideas on what's happening?

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  • heterogeneous comparisons in python3

    - by Matt Anderson
    I'm 99+% still using python 2.x, but I'm trying to think ahead to the day when I switch. So, I know that using comparison operators (less/greater than, or equal to) on heterogeneous types that don't have a natural ordering is no longer supported in python3.x -- instead of some consistent (but arbitrary) result we raise TypeError instead. I see the logic in that, and even mostly think its a good thing. Consistency and refusing to guess is a virtue. But what if you essentially want the python2.x behavior? What's the best way to go about getting it? For fun (more or less) I was recently implementing a Skip List, a data structure that keeps its elements sorted. I wanted to use heterogeneous types as keys in the data structure, and I've got to compare keys to one another as I walk the data structure. The python2.x way of comparing makes this really convenient -- you get an understandable ordering amongst elements that have a natural ordering, and some ordering amongst those that don't. Consistently using a sort/comparison key like (type(obj).__name__, obj) has the disadvantage of not interleaving the objects that do have a natural ordering; you get all your floats clustered together before your ints, and your str-derived class separates from your strs. I came up with the following: import operator def hetero_sort_key(obj): cls = type(obj) return (cls.__name__+'_'+cls.__module__, obj) def make_hetero_comparitor(fn): def comparator(a, b): try: return fn(a, b) except TypeError: return fn(hetero_sort_key(a), hetero_sort_key(b)) return comparator hetero_lt = make_hetero_comparitor(operator.lt) hetero_gt = make_hetero_comparitor(operator.gt) hetero_le = make_hetero_comparitor(operator.le) hetero_ge = make_hetero_comparitor(operator.gt) Is there a better way? I suspect one could construct a corner case that this would screw up -- a situation where you can compare type A to B and type A to C, but where B and C raise TypeError when compared, and you can end up with something illogical like a > b, a < c, and yet b > c (because of how their class names sorted). I don't know how likely it is that you'd run into this in practice.

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  • Python subprocess: 64 bit windows server PIPE doesn't exist :(

    - by Spaceman1861
    I have a GUI that launches selected python scripts and runs it in cmd next to the gui window. I am able to get my launcher to work on my (windows xp 32 bit) laptop but when I upload it to the server(64bit windows iss7) I am running into some issues. The script runs, to my knowledge but spits back no information into the cmd window. My script is a bit of a Frankenstein that I have hacked and slashed together to get it to work I am fairly certain that this is a very bad example of the subprocess module. Just wondering if i could get a hand :). My question is how do i have to alter my code to work on a 64bit windows server. :) from Tkinter import * import pickle,subprocess,errno,time,sys,os PIPE = subprocess.PIPE if subprocess.mswindows: from win32file import ReadFile, WriteFile from win32pipe import PeekNamedPipe import msvcrt else: import select import fcntl def recv_some(p, t=.1, e=1, tr=5, stderr=0): if tr < 1: tr = 1 x = time.time()+t y = [] r = '' pr = p.recv if stderr: pr = p.recv_err while time.time() < x or r: r = pr() if r is None: if e: raise Exception(message) else: break elif r: y.append(r) else: time.sleep(max((x-time.time())/tr, 0)) return ''.join(y) def send_all(p, data): while len(data): sent = p.send(data) if sent is None: raise Exception(message) data = buffer(data, sent) The code above isn't mine def Run(): print filebox.get(0) location = filebox.get(0) location = location.__str__().replace(listbox.get(ANCHOR).__str__(),"") theTime = time.asctime(time.localtime(time.time())) lastbox.delete(0, END) lastbox.insert(END,theTime) for line in CookieCont: if listbox.get(ANCHOR) in line and len(line) > 4: line[4] = theTime else: "Fill In the rip Details to record the time" if __name__ == '__main__': if sys.platform == 'win32' or sys.platform == 'win64': shell, commands, tail = ('cmd', ('cd "'+location+'"',listbox.get(ANCHOR).__str__()), '\r\n') else: return "Please use contact admin" a = Popen(shell, stdin=PIPE, stdout=PIPE) print recv_some(a) for cmd in commands: send_all(a, cmd + tail) print recv_some(a) send_all(a, 'exit' + tail) print recv_some(a, e=0) The Code above is mine :)

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  • Python: circular imports needed for type checking

    - by phild
    First of all: I do know that there are already many questions and answers to the topic of the circular imports. The answer is more or less: "Design your Module/Class structure properly and you will not need circular imports". That is true. I tried very hard to make a proper design for my current project, I in my opinion I was successful with this. But my specific problem is the following: I need a type check in a module that is already imported by the module containing the class to check against. But this throws an import error. Like so: foo.py: from bar import Bar class Foo(object): def __init__(self): self.__bar = Bar(self) bar.py: from foo import Foo class Bar(object): def __init__(self, arg_instance_of_foo): if not isinstance(arg_instance_of_foo, Foo): raise TypeError() Solution 1: If I modified it to check the type by a string comparison, it will work. But I dont really like this solution (string comparsion is rather expensive for a simple type check, and could get a problem when it comes to refactoring). bar_modified.py: from foo import Foo class Bar(object): def __init__(self, arg_instance_of_foo): if not arg_instance_of_foo.__class__.__name__ == "Foo": raise TypeError() Solution 2: I could also pack the two classes into one module. But my project has lots of different classes like the "Bar" example, and I want to seperate them into different module files. After my own 2 solutions are no option for me: Has anyone a nicer solution for this problem?

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  • Android: Programatically Add UI Elements to a View

    - by Shivan Raptor
    My view is written as follow: package com.mycompany; import android.view.View; import java.util.concurrent.TimeUnit; import java.util.ArrayList; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.util.AttributeSet; import android.graphics.Paint; import android.graphics.Point; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.widget.*; public class GameEngineView extends View implements SensorEventListener { GameLoop gameloop; String txt_acc; float accY; ArrayList<Point> bugPath; private SensorManager sensorManager; private class GameLoop extends Thread { private volatile boolean running = true; public void run() { while (running) { try { TimeUnit.MILLISECONDS.sleep(1); postInvalidate(); pause(); } catch (InterruptedException ex) { running = false; } } } public void pause() { running = false; } public void start() { running = true; run(); } public void safeStop() { running = false; interrupt(); } } public void unload() { gameloop.safeStop(); } public GameEngineView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); // TODO Auto-generated constructor stub init(context); } public GameEngineView(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub init(context); } public GameEngineView(Context context) { super(context); // TODO Auto-generated constructor stub init(context); } private void init(Context context) { txt_acc = ""; // Adding SENSOR sensorManager=(SensorManager)context.getSystemService(Context.SENSOR_SERVICE); // add listener. The listener will be HelloAndroid (this) class sensorManager.registerListener(this, sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_NORMAL); // Adding UI Elements : How ? Button btn_camera = new Button(context); btn_camera.setLayoutParams(new LinearLayout.LayoutParams(LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); btn_camera.setClickable(true); btn_camera.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { System.out.println("clicked the camera."); } }); gameloop = new GameLoop(); gameloop.run(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { // TODO Auto-generated method stub //super.onMeasure(widthMeasureSpec, heightMeasureSpec); System.out.println("Width " + widthMeasureSpec); setMeasuredDimension(widthMeasureSpec, heightMeasureSpec); } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub // super.onDraw(canvas); Paint p = new Paint(); p.setColor(Color.WHITE); p.setStyle(Paint.Style.FILL); p.setAntiAlias(true); p.setTextSize(30); canvas.drawText("|[ " + txt_acc + " ]|", 50, 500, p); gameloop.start(); } public void onAccuracyChanged(Sensor sensor,int accuracy){ } public void onSensorChanged(SensorEvent event){ if(event.sensor.getType()==Sensor.TYPE_ACCELEROMETER){ //float x=event.values[0]; accY =event.values[1]; //float z=event.values[2]; txt_acc = "" + accY; } } } I would like to add a Button to the scene, but I don't know how to. Can anybody give me some lights? UPDATE: Here is my Activity : public class MyActivity extends Activity { private GameEngineView gameEngine; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // add Game Engine gameEngine = new GameEngineView(this); setContentView(gameEngine); gameEngine.requestFocus(); } }

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  • How to notify client about updated UpdatePanel content on server side

    - by csh1981
    I have a problem with UpdatePanel.Update() which works initially but then stops. I have tumbled with this problem for some time and some background is needed so please read ahead. I have an ASP.net application in which I have a subpage that display computed information in graphs. Each graph is embedded in an UpdatePanel. The graph is a user control that uses the standard asp:Chart for display. My task is to enable this page with AJAX capabilities so the page is responsive during postbacks. When I access this page from another page, during the initial page rendering, I use a wait dialog for each graph and a pageload event on the client side. In the client event, a hidden button is clicked which a server event handles (the hidden button is inside an UpdatePanel so the postback is asynchronous). Each graph is computed and the UpdatePanels are in turn updated with the Chart content. This is done using UpdatePanel.Update. And it is successful. However, I also have some RadioButtons on the page. These are dynamically created. The purpose of them is to switch graph type --- to show the same data in a different way. Same type of time consuming computation is needed in order to do so. I subscribe on each RadioButton's OnCheckedChanged event and the postback is asynchronous since the radiobuttons are inside an UpdatePanel. In the server event handler I determine the type of graph and use this as an input to the Chart control. I then remove the old Chart control from my Panel and adds new Chart and then I call UpdatePanel.Update(). But with no success. Nothing happens, no errors, nothing. Why is this?? I think this is strange because if I compute every Chart data in the initial rendering instead of using the "Wait dialog"-solution described earlier then I can select graph types successfully and all subsequent AJAX requests work as intended. Also, the same code (computing the chart, removal, and adding the Chart control to Panel and UpdatePanel.Update()) is hit during the initial rendering of the page, and it works only the first time. Here is the method that computes the graph and adds it to the panel and update the UpdatePanel: public void UpdateGraph(GraphType type, GraphMapper mapper) { //Panel is the content of UpdatePanelGraph's Panel.Controls.Clear(); chart = new Chart(type, mapper); //Computation happens inside here panel.Controls.Add(chart); //UpdatePanelGraph is in UpdateMode Conditional and has //ChildrenAsTriggers set to false UpdatePanelGraph.Update(); } I really need a way for these radiobuttons to work, possible using some clientside JavaScript or another way of handling things on the server side. I have thought about using a JavaScript postback call on the UpdatePanel instead of the UpdatePanel.Update(). However, the issue I have here is how to notify the client side when the server side is finished with computing the graph? An plausible explanation of the strange behavior is also much appreciated. Any help appreciated, thanks

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  • boost::asio::async_resolve Problem

    - by Moo-Juice
    Hi All, I'm in the process of constructing a Socket class that uses boost::asio. To start with, I made a connect method that took a host and a port and resolved it to an IP address. This worked well, so I decided to look in to async_resolve. However, my callback always gets an error code of 995 (using the same destination host/port as when it worked synchronously). code: Function that starts the resolution: // resolve a host asynchronously template<typename ResolveHandler> void resolveHost(const String& _host, Port _port, ResolveHandler _handler) const { boost::asio::ip::tcp::endpoint ret; boost::asio::ip::tcp::resolver::query query(_host, boost::lexical_cast<std::string>(_port)); boost::asio::ip::tcp::resolver r(m_IOService); r.async_resolve(query, _handler); }; // eo resolveHost Code that calls this function: void Socket::connect(const String& _host, Port _port) { // Anon function for resolution of the host-name and asynchronous calling of the above auto anonResolve = [this](const boost::system::error_code& _errorCode, boost::asio::ip::tcp::resolver_iterator _epIt) { // raise event onResolve.raise(SocketResolveEventArgs(*this, !_errorCode ? (*_epIt).host_name() : String(""), _errorCode)); // perform connect, calling back to anonymous function if(!_errorCode) connect(*_epIt); }; // Resolve the host calling back to anonymous function Root::instance().resolveHost(_host, _port, anonResolve); }; // eo connect The message() function of the error_code is: The I/O operation has been aborted because of either a thread exit or an application request And my main.cpp looks like this: int _tmain(int argc, _TCHAR* argv[]) { morse::Root root; TextSocket s; s.connect("somehost.com", 1234); while(true) { root.performIO(); // calls io_service::run_one() } return 0; } Thanks in advance!

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  • How to create an instance of object with RTTI in Delphi 2010?

    - by Paul
    As we all known, when we call a constructor of a class like this: instance := TSomeClass.Create; The Delphi compiler actually do the following things: Call the static NewInstance method to allocate memory and initialize the memory layout. Call the constructor method to perform the initialization of the class Call the AfterConstruction method It's simple and easy to understand. but I'm not very sure how the compiler handle exceptions in the second and the third step. It seems there are no explicit way to create an instance using a RTTI constructor method in D2010. so I wrote a simple function in the Spring Framework for Delphi to reproduce the process of the creation. class function TActivator.CreateInstance(instanceType: TRttiInstanceType; constructorMethod: TRttiMethod; const arguments: array of TValue): TObject; var classType: TClass; begin TArgument.CheckNotNull(instanceType, 'instanceType'); TArgument.CheckNotNull(constructorMethod, 'constructorMethod'); classType := instanceType.MetaclassType; Result := classType.NewInstance; try constructorMethod.Invoke(Result, arguments); except on Exception do begin if Result is TInterfacedObject then begin Dec(TInterfacedObjectHack(Result).FRefCount); end; Result.Free; raise; end; end; try Result.AfterConstruction; except on Exception do begin Result.Free; raise; end; end; end; I feel it maybe not 100% right. so please show me the way. Thanks!

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  • Python Error-Checking Standard Practice

    - by chaindriver
    Hi, I have a question regarding error checking in Python. Let's say I have a function that takes a file path as an input: def myFunction(filepath): infile = open(filepath) #etc etc... One possible precondition would be that the file should exist. There are a few possible ways to check for this precondition, and I'm just wondering what's the best way to do it. i) Check with an if-statement: if not os.path.exists(filepath): raise IOException('File does not exist: %s' % filepath) This is the way that I would usually do it, though the same IOException would be raised by Python if the file does not exist, even if I don't raise it. ii) Use assert to check for the precondition: assert os.path.exists(filepath), 'File does not exist: %s' % filepath Using asserts seems to be the "standard" way of checking for pre/postconditions, so I am tempted to use these. However, it is possible that these asserts are turned off when the -o flag is used during execution, which means that this check might potentially be turned off and that seems risky. iii) Don't handle the precondition at all This is because if filepath does not exist, there will be an exception generated anyway and the exception message is detailed enough for user to know that the file does not exist I'm just wondering which of the above is the standard practice that I should use for my codes.

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  • GAE Simple Request Handler only run once

    - by Hiro
    Good day! https://developers.google.com/appengine/docs/python/gettingstarted/helloworld this is the hello world that I'm trying to run. I can seeing the Hello, world! Status: 500 message. however it will be turned to a "HTTP Error 500" after I hit the refresh. and... it seems that the appengine only shows me the good result once after I re-save either app.yaml or helloworld.py This is the trace for the good result Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 187, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 239, in _LoadHandler raise ImportError('%s has no attribute %s' % (handler, name)) ImportError: <module 'helloworld' from 'D:\work\[GAE] tests\helloworld\helloworld.pyc'> has no attribute app INFO 2012-06-23 01:47:28,522 dev_appserver.py:2891] "GET /hello HTTP/1.1" 200 - ERROR 2012-06-23 01:47:30,040 wsgi.py:189] and this is the trace for the Error 500 Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 187, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 239, in _LoadHandler raise ImportError('%s has no attribute %s' % (handler, name)) ImportError: <module 'helloworld' from 'D:\work\[GAE] tests\helloworld\helloworld.pyc'> has no attribute app INFO 2012-06-23 01:47:30,127 dev_appserver.py:2891] "GET /hello HTTP/1.1" 500 - here's my helloworld.py print 'Content-Type: text/plain' print '' print 'Hello, world!' my main.py. (app is used instead of application) import webapp2 class hello(webapp2.RequestHandler): def get(self): self.response.out.write('normal hello') app = webapp2.WSGIApplication([ ('/', hello), ], debug = True) and the app.yaml application: helloworld version: 1 runtime: python27 api_version: 1 threadsafe: true handlers: - url: /favicon\.ico static_files: favicon.ico upload: favicon\.ico - url: /hello script: helloworld.app - url: /.* script: main.app libraries: - name: webapp2 version: "2.5.1" any clue what's causing this? Regards,

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  • Imitating Mouse click - point with known coordinates on a fusion table layer - google maps

    - by Yavor Tashev
    I have been making a script using a fusion table's layer in google maps. I am using geocoder and get the coordinates of a point that I need. I put a script that changes the style of a polygon from the fusion table when you click on it, using the google.maps.event.addListener(layer, "click", function(e) {}); I would like to use the same function that I call in the case of a click on the layer, but this time with a click with the coordinates that I got. I have tried google.maps.event.trigger(map, 'click', {latLng: new google.maps.LatLng(42.701487,26.772308)}); As well as the example here Google Fusion Table Double Click (dblClick) I have tried changing map with layer... I am sorry if my question is quite stupid, but I have tried many options. P.S. I have seen many post about getting the info from the table, but I do not need that. I want to change the style of the KML element in the selected row, so I do not see it happening by a query. Here is the model of my script: function initialize() { geocoder = new google.maps.Geocoder(); map = new google.maps.Map(document.getElementById("map_canvas"),myOptions); layer = new google.maps.FusionTablesLayer({ suppressInfoWindows:true, map : map, query : { select: '??????????????', from: '12ZoroPjIfBR4J-XwM6Rex7LmfhzCDJc9_vyG5SM' } }); google.maps.event.addListener(layer, "click", function(e) { SmeniStilRaionni(layer,e); marker.setMap(null); }); } function SmeniStilRaionni(layer,e) { ... } function showAddress(address) { geocoder.geocode( { 'address': address}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { var point = results[0].geometry.location; //IMITATE THE CLICK } }); } In response to geocodezip This way you hide all the other elements... I do not wish that. It is like if I want to change the border of the selected element. And I do not wish for a new layer. In the function that I use now I push the style of the options of the layer and then set the option. I use the e from google.maps.event.addListener(layer, "click", function(e)); by inserting e.row['Name'].value inside the where rule. I would like to ask you if there is any info on the e variable in google.maps.event.addListener(layer, "click", function(e)); I found out how to get the results I wanted: For my query after I get the point I use this: var queryText ="SELECT '??????? ???','??????? ???','?????????? ???','??????????????' FROM "+FusionTableID+" WHERE ST_INTERSECTS(\'??????????????\', CIRCLE(LATLNG(" + point.toUrlValue(6) + "),0.5));"; queryText = encodeURIComponent(queryText); document.getElementById("vij query").innerHTML = queryText; var query = new google.visualization.Query('http://www.google.com/fusiontables/gvizdata?tq=' + queryText); And then I get these results: var rsyd = response.getDataTable().getValue(0,0); var osyd = response.getDataTable().getValue(0,1); var apsyd = response.getDataTable().getValue(0,2); And then, I use the following: where: "'??????? ???' = '"+rsyd+"'", Which is the same as: where: "'??????? ???' = '"+e.row['??????? ???'].value+"'", in the click function. This is a working solution for my problem. But still, I cannot find a way to Imitate a Mouse click.

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  • Python - Things one MUST avoid

    - by Anurag Uniyal
    Today I was bitten again by "Mutable default arguments" after many years. I usually don't use mutable default arguments unless needed but I think with time I forgot about that, and today in the application I added tocElements=[] in a pdf generation function's argument list and now 'Table of Content' gets longer and longer after each invocation of "generate pdf" :) My question is what other things should I add to my list of things to MUST avoid? 1 Mutable default arguments 2 import modules always same way e.g. 'from y import x' and 'import x' are totally different things actually they are treated as different modules see http://stackoverflow.com/questions/1459236/module-reimported-if-imported-from-different-path 3 Do not use range in place of lists because range() will become an iterator anyway, so things like this will fail, so wrap it by list myIndexList = [0,1,3] isListSorted = myIndexList == range(3) # will fail in 3.0 isListSorted = myIndexList == list(range(3)) # will not same thing can be mistakenly done with xrange e.g myIndexList == xrange(3). 4 Catching multiple exceptions try: raise KeyError("hmm bug") except KeyError,TypeError: print TypeError It prints "hmm bug", though it is not a bug, it looks like we are catching exceptions of type KeyError,TypeError but instead we are catching KeyError only as variable TypeError, instead use try: raise KeyError("hmm bug") except (KeyError,TypeError): print TypeError

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  • ASP.NET gridview control in side update panel has a problem

    - by Eyla
    Greetings, I have gridview with SelectedIndexChanged event. when I click on a record in gridview it should call the SelectedIndexChanged event and do some operations. SelectedIndexChanged event is working OK, but when I put the gridview inside ajax updatepanle SelectedIndexChanged event will not response even if I add AsyncPostBackTrigger trigger for SelectedIndexChanged event. Please look at my code and advice me what I should do!! Thank you <%@ Page Title="" Language="C#" MasterPageFile="~/Master.Master" AutoEventWireup="true" CodeBehind="WebForm1.aspx.cs" Inherits="IMAM_APPLICATION.WebForm1" %> <%@ Register Assembly="AjaxControlToolkit" Namespace="AjaxControlToolkit" TagPrefix="cc1" %> <asp:Content ID="Content1" ContentPlaceHolderID="ContentPlaceHolder1" runat="server"> <div id="mydiv"> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <br /> <br /> <br /> <asp:GridView ID="GridView1" runat="server" style="position:absolute; top: 280px; left: 30px; height: 240px; width: 915px;" PageSize="5" onselectedindexchanged="GridView1_SelectedIndexChanged" AutoGenerateColumns="False" DataKeyNames="idcontact_info"> <Columns> <asp:CommandField ShowSelectButton="True" /> <asp:BoundField AccessibleHeaderText="Midle Name" DataField="Midle_Name" /> <asp:BoundField DataField="Last_Name" HeaderText="Last Name" /> <asp:BoundField DataField="Phone_home" HeaderText="Phone Home" /> <asp:BoundField DataField="cell_home" HeaderText="Mobile Home" /> <asp:BoundField DataField="phone_work" HeaderText="Phone Work" /> <asp:BoundField DataField="cell_Work" HeaderText="Mobile Work" /> <asp:BoundField DataField="Email_Home" HeaderText="Personal Home" /> <asp:BoundField DataField="Email_work" HeaderText="Work Email" /> </Columns> </asp:GridView> <br /> <br /> <br /></ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="GridView1" EventName="SelectedIndexChanged" /> </Triggers> </asp:UpdatePanel> <asp:RadioButton ID="rdoSearchFlat" runat="server" style="position:absolute; top: 565px; left: 70px;" Text="Flat Search" GroupName="Search"/> <asp:TextBox ID="txtSearch" runat="server" style="position:absolute; top: 560px; left: 170px;" ></asp:TextBox> <asp:Button ID="btnSearch" runat="server" Text="Search" style="position:absolute; top: 555px; left: 375px;" CausesValidation="False" onclick="btnSearch_Click"/> <asp:Label ID="Label7" runat="server" Style="position: absolute; top: 630px; left: 85px;" Text="First Name"></asp:Label> <asp:TextBox ID="txtFirstName" runat="server" Style="top: 630px; left: 185px; position: absolute; height: 22px; width: 128px"> </asp:TextBox> </div> </asp:Content>

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  • How to retrieve view of MultiIndex DataFrame

    - by Henry S. Harrison
    This question was inspired by this question. I had the same problem, updating a MultiIndex DataFrame by selection. The drop_level=False solution in Pandas 0.13 will allow me to achieve the same result, but I am still wondering why I cannot get a view from the MultiIndex DataFrame. In other words, why does this not work?: >>> sat = d.xs('sat', level='day', copy=False) Traceback (most recent call last): File "<stdin>", line 1, in <module> File "C:\Python27\lib\site-packages\pandas\core\frame.py", line 2248, in xs raise ValueError('Cannot retrieve view (copy=False)') ValueError: Cannot retrieve view (copy=False) Of course it could be only because it is not implemented, but is there a reason? Is it somehow ambiguous or impossible to implement? Returning a view is more intuitive to me than returning a copy then later updating the original. I looked through the source and it seems this situation is checked explicitly to raise an error. Alternatively, is it possible to get the same sort of view from any of the other indexing methods? I've experimented but have not been successful. [edit] Some potential implementations are discussed here. I guess with the last question above I'm wondering what the current best solution is to index into arbitrary multiindex slices and cross-sections.

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  • Need a better way to execute console commands from python and log the results

    - by Wim Coenen
    I have a python script which needs to execute several command line utilities. The stdout output is sometimes used for further processing. In all cases, I want to log the results and raise an exception if an error is detected. I use the following function to achieve this: def execute(cmd, logsink): logsink.log("executing: %s\n" % cmd) popen_obj = subprocess.Popen(\ cmd, shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE) (stdout, stderr) = popen_obj.communicate() returncode = popen_obj.returncode if (returncode <> 0): logsink.log(" RETURN CODE: %s\n" % str(returncode)) if (len(stdout.strip()) > 0): logsink.log(" STDOUT:\n%s\n" % stdout) if (len(stderr.strip()) > 0): logsink.log(" STDERR:\n%s\n" % stderr) if (returncode <> 0): raise Exception, "execute failed with error output:\n%s" % stderr return stdout "logsink" can be any python object with a log method. I typically use this to forward the logging data to a specific file, or echo it to the console, or both, or something else... This works pretty good, except for three problems where I need more fine-grained control than the communicate() method provides: stdout and stderr output can be interleaved on the console, but the above function logs them separately. This can complicate the interpretation of the log. How do I log stdout and stderr lines interleaved, in the same order as they were output? The above function will only log the command output once the command has completed. This complicates diagnosis of issues when commands get stuck in an infinite loop or take a very long time for some other reason. How do I get the log in real-time, while the command is still executing? If the logs are large, it can get hard to interpret which command generated which output. Is there a way to prefix each line with something (e.g. the first word of the cmd string followed by :).

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  • Simple App Engine Sessions Implementation

    - by raz0r
    Here is a very basic class for handling sessions on App Engine: """Lightweight implementation of cookie-based sessions for Google App Engine. Classes: Session """ import os import random import Cookie from google.appengine.api import memcache _COOKIE_NAME = 'app-sid' _COOKIE_PATH = '/' _SESSION_EXPIRE_TIME = 180 * 60 class Session(object): """Cookie-based session implementation using Memcached.""" def __init__(self): self.sid = None self.key = None self.session = None cookie_str = os.environ.get('HTTP_COOKIE', '') self.cookie = Cookie.SimpleCookie() self.cookie.load(cookie_str) if self.cookie.get(_COOKIE_NAME): self.sid = self.cookie[_COOKIE_NAME].value self.key = 'session-' + self.sid self.session = memcache.get(self.key) if self.session: self._update_memcache() else: self.sid = str(random.random())[5:] + str(random.random())[5:] self.key = 'session-' + self.sid self.session = dict() memcache.add(self.key, self.session, _SESSION_EXPIRE_TIME) self.cookie[_COOKIE_NAME] = self.sid self.cookie[_COOKIE_NAME]['path'] = _COOKIE_PATH print self.cookie def __len__(self): return len(self.session) def __getitem__(self, key): if key in self.session: return self.session[key] raise KeyError(str(key)) def __setitem__(self, key, value): self.session[key] = value self._update_memcache() def __delitem__(self, key): if key in self.session: del self.session[key] self._update_memcache() return None raise KeyError(str(key)) def __contains__(self, item): try: i = self.__getitem__(item) except KeyError: return False return True def _update_memcache(self): memcache.replace(self.key, self.session, _SESSION_EXPIRE_TIME) I would like some advices on how to improve the code for better security. Note: In the production version it will also save a copy of the session in the datastore. Note': I know there are much more complete implementations available online though I would like to learn more about this subject so please don't answer the question with "use that" or "use the other" library.

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  • What Getters and Setters should and shouldn't do.

    - by cyclotis04
    I've run into a lot of differing opinions on Getters and Setters lately, so I figured I should make it into it's own question. A previous question of mine received an immediate comment (later deleted) that stated setters shouldn't have any side effects, and a SetProperty method would be a better choice. Indeed, this seems to be Microsoft's opinion as well. However, their properties often raise events, such as Resized when a form's Width or Height property is set. OwenP also states "you shouldn't let a property throw exceptions, properties shouldn't have side effects, order shouldn't matter, and properties should return relatively quickly." Yet Michael Stum states that exceptions should be thrown while validating data within a setter. If your setter doesn't throw an exception, how could you effectively validate data, as so many of the answers to this question suggest? What about when you need to raise an event, like nearly all of Microsoft's Control's do? Aren't you then at the mercy of whomever subscribed to your event? If their handler performs a massive amount of information, or throws an error itself, what happens to your setter? Finally, what about lazy loading within the getter? This too could violate the previous guidelines. What is acceptable to place in a getter or setter, and what should be kept in only accessor methods?

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  • app can not run on Windows 2003

    - by Carlos_Liu
    I have created a application base on .net framework 2.0 in a windows XP machine, then I copied the app to another Windows 2003 server machine which has installed .net framework 3.5 but the app can't be launched and throught the event view i got the following errors: Event Type: Error Event Source: .NET Runtime 2.0 Error Reporting Event Category: None Event ID: 5000 Date: 5/15/2010 Time: 2:19:39 PM User: N/A Computer: AVCNDAECLIU4 Description: EventType clr20r3, P1 ftacsearchpopup.exe, P2 1.0.0.0, P3 4bee3c42, P4 ftacsearchpopup, P5 1.0.0.0, P6 4bee3c42, P7 11, P8 e, P9 system.io.fileloadexception, P10 NIL. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 63 00 6c 00 72 00 32 00 c.l.r.2. 0008: 30 00 72 00 33 00 2c 00 0.r.3.,. 0010: 20 00 66 00 74 00 61 00 .f.t.a. 0018: 63 00 73 00 65 00 61 00 c.s.e.a. 0020: 72 00 63 00 68 00 70 00 r.c.h.p. 0028: 6f 00 70 00 75 00 70 00 o.p.u.p. 0030: 2e 00 65 00 78 00 65 00 ..e.x.e. 0038: 2c 00 20 00 31 00 2e 00 ,. .1... 0040: 30 00 2e 00 30 00 2e 00 0...0... 0048: 30 00 2c 00 20 00 34 00 0.,. .4. 0050: 62 00 65 00 65 00 33 00 b.e.e.3. 0058: 63 00 34 00 32 00 2c 00 c.4.2.,. 0060: 20 00 66 00 74 00 61 00 .f.t.a. 0068: 63 00 73 00 65 00 61 00 c.s.e.a. 0070: 72 00 63 00 68 00 70 00 r.c.h.p. 0078: 6f 00 70 00 75 00 70 00 o.p.u.p. 0080: 2c 00 20 00 31 00 2e 00 ,. .1... 0088: 30 00 2e 00 30 00 2e 00 0...0... 0090: 30 00 2c 00 20 00 34 00 0.,. .4. 0098: 62 00 65 00 65 00 33 00 b.e.e.3. 00a0: 63 00 34 00 32 00 2c 00 c.4.2.,. 00a8: 20 00 31 00 31 00 2c 00 .1.1.,. 00b0: 20 00 65 00 2c 00 20 00 .e.,. . 00b8: 73 00 79 00 73 00 74 00 s.y.s.t. 00c0: 65 00 6d 00 2e 00 69 00 e.m...i. 00c8: 6f 00 2e 00 66 00 69 00 o...f.i. 00d0: 6c 00 65 00 6c 00 6f 00 l.e.l.o. 00d8: 61 00 64 00 65 00 78 00 a.d.e.x. 00e0: 63 00 65 00 70 00 74 00 c.e.p.t. 00e8: 69 00 6f 00 6e 00 20 00 i.o.n. . 00f0: 4e 00 49 00 4c 00 0d 00 N.I.L... 00f8: 0a 00 ..

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