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  • Using one mixin from LESS within another mixin

    - by user1165984
    I am trying to use a mix that calculates the base line height in another that contains my base font styles. Each time I try to compile, I get an error. Here is an example. .lineHeight(@sizeValue){ @remValue: @sizeValue; @pxValue: (@sizeValue * 10); line-height: ~"@{pxValue}px"; line-height: ~"@{remValue}rem"; } .baseFont(@weight: normal, @size: 14px, @lineHeight: (.lineHeight(2.1)) { font-family: @fontFamily; font-size: @size; font-weight: @weight; line-height: @lineHeight; } The error is: TypeError: Cannot call method 'charAt' of undefined at getLocation (/Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:212:34) at new LessError (/Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:221:19) at Object.toCSS (/Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:385:31) at /Applications/CodeKit.app/Contents/Resources/engines/less/bin/lessc:107:28 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:434:40 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:94:48 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/index.js:116:17 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:434:40 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:94:48 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/index.js:116:17

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  • Can the Flash CS4 [embed] tag be made to export assets to frame 2 rather than frame 1?

    - by Tim Knauf
    We're working on a Flash CS4 project where the main .fla file has ballooned in size and 'Publish' is taking forever. I suspect a large amount of the size (and at least some of the compile time) is due to the quantity of audio symbols in the library. I would love to remove this unnecessary bloat from the .fla file. I've experimented with removing an audio symbol from the library and using the [embed] metadata tag instead, like so: [Embed(source="audio/music/EndOfLevelDitty.mp3")] public var EndOfLevelDitty:Class The resulting published file works perfectly, but there is a problem. Our game uses a preloader on the first frame of the timeline, so all other classes need to be exported in frame 2 (as set in Publish Settings ActionScript 3.0 Settings). So a size report normally begins like this: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 284515 284515 Scene 1 2 5485305 5769820 (AS 3.0 Classes Export Frame) However, if I use an [embed] tag on a small sound, my size report is now: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 363320 363320 Scene 1 2 5407240 5770560 (AS 3.0 Classes Export Frame) As you can see, the embedded sound has been exported into frame 1 rather than frame 2. If I were to embed all sounds in this manner, the size of frame 1 would grow to be huge, and users would be looking at a white screen for ages before the preloader frame even loaded. So my question is this: can I use an [embed] tag but have the embedded asset export in frame 2 instead of frame 1? Project constraints: Our team composition means we can't change to pure Flex at this stage. The compiled .swf needs to be 'all in one', so we can't split the preloader into a separate file, and we can't access external resources. Edit: I'd also settle for having the audio in an embedded library SWC, but there seems to be no way to make that embed in frame 2 either; it always ends up in frame 1.

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  • when compiling,I write " gcc -g -Wall dene2 dene2.c", then gcc emits some trace

    - by gcc
    when I compile my code,I write " gcc -g -Wall dene2 dene2.c" in the console. then gcc emits some things on the screen. I havenot understand what it is and I cannot consturct any meaning. I have sorted in google but I havenot seen any information about thing which gcc emits on screen I am not saying examining all of the things which is at below,just show me "how to catch fish". (I couldnot find meaningful title ,for that reason ,sorry,) dene2: In function `_start': /build/buildd/eglibc-2.10.1/csu/../sysdeps/i386/elf/start.S:65: multiple definition of `_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:/build/buildd/eglibc-2.10.1 /csu/../sysdeps/i386/elf/start.S:65: first defined here dene2:(.rodata+0x0): multiple definition of `_fp_hw' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata+0x0): first defined here dene2: In function `_fini': (.fini+0x0): multiple definition of `_fini' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.fini+0x0): first defined here dene2:(.rodata+0x4): multiple definition of `_IO_stdin_used' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata.cst4+0x0): first defined here dene2: In function `__data_start': (.data+0x0): multiple definition of `__data_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.data+0x0): first defined here dene2: In function `__data_start': (.data+0x4): multiple definition of `__dso_handle' /usr/lib/gcc/i486-linux-gnu/4.4.1/crtbegin.o:(.data+0x0): first defined here dene2: In function `_init': (.init+0x0): multiple definition of `_init' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.init+0x0): first defined here /tmp/ccMlGkkV.o: In function `main': /home/fatih/Desktop/dene2.c:5: multiple definition of `main' dene2:(.text+0xb4): first defined here /usr/lib/gcc/i486-linux-gnu/4.4.1/crtend.o:(.dtors+0x0): multiple definition of `__DTOR_END__' dene2:(.dtors+0x4): first defined here collect2: ld returned 1 exit status

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  • Getting hardware floating point with android NDK

    - by Goz
    Hi All, I've begun playing with the android NDK. One of the things I've just learnt is about creating an application.mk file to specify the armv7 abi. I'm building the san-angeles example with the following parameters. APP_MODULES := sanangeles APP_PROJECT_PATH := $(call my-dir)/../ APP_OPTIM := release APP_ABI := armeabi-v7a However this seems to run at exactly the same speed as it did before (ie badly). Am I just GL limited and not CPU limited or is something wrong here? I have noticed when I compile that I get the following command line options emitted: -march=armv7-a -mfloat-abi=softfp -mfpu=vfp -mthumb The thing that worries me there is the "softfp". There IS mention of the v7 abi, the VFP fpu stuff and I'm guessing the "thumb" refers to the "thumb-2" instructions (Though I don't know what exactly these are). However that "softfp" does concern me. Shouldn't it be "hardfp"? Anyone got any ideas on these questions? I think I'm probably about ready to start implementing some GL ES 2.0 code for my HTC Desire but I'd like to make sure I'm getting the best possible speed out of it :) Cheers in advance!

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  • .net Globalization and ResourceManager

    - by Andrew Bullock
    I've got a console app and i need to globalize some of the hardcoded message strings. I've got two assemblies: MyProgram.Console (Console app) MyProgram.Core (class lib) In MyProgram.Core I've made a Language.en-GB.resx and set it as an Embedded Resource. In the resource I've created a key/value pair: "SomeKey" : "SomeValue" When I build my application I get: bin/MyProgram.Console.exe bin/MyProgram.Core.dll bin/en-BG/MyProgram.Core.resources.dll How do I address these resource key/values? Currently I'm trying this from a class within MyProgram.Core: var mgr = new ResourceManager(GetType().Assembly.GetName().Name, Assembly.GetExecutingAssembly()); mgr.GetString("SomeKey", new Culture("en-GB")); But I keep getting: System.Resources.MissingManifestResourceException: Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "MyProgram.Core.resources" was correctly embedded or linked into assembly "MyProgram.Core" at compile time, or that all the satellite assemblies required are loadable and fully signed. What am I doing wrong? I've tried every combination I can think of for the baseName argument to the ResourceManagers ctor. Thanks

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  • Compiling and linking libcurl to create a stand alone dll

    - by Haraldo
    Hi, I've managed to compile a dll with the necessary linked libraries (*.lib) and with CURL_STATICLIB set in the preprocessor section among other settings. I'm using "libcurl-7.19.3-win32-ssl-msvc.zip" package and compiling with VS 2008 express. This has been the first version I managed to get compiled properly with no link issues etc. The problem I have now is that my dll needs libcurl.dll to function and this is not ok. My dll needs to be independent. I have no idea how to implement this. I've taken all day just to get what I've got compiled. I've got runtime library set to Multi threaded dll (debug/release) respectively under C/C++ - code generation. I've a number of preprocessor set - CURL_STATICLIB being one of them. Configuration Type is set to Dynamic Library Use of MFC is set to Use MFC in a static library Additional Library Directories is set to the lib folders (debug/release) respectively. I've noticed there is a curllib_static.lib file which I've tried instead of curllib.lib as an additional dependency but it only compiles with the later. This is driving me nuts! So I guess I need some guidance as to how to make my dll completely static so it doesn't have any dependencies. I notice my dll is currently dependent on: CURLLIB.DLL MSVCR90D.DLL As I'm pretty new to C++ it could be a setting I'm missing in VS 2008 but I'm not sure. One person said I should be using a static library with *.a files (libcurl.a) etc but when I do this I get link errors which I haven't been able to resolve. Any guidance here would be much appreciated.

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  • Java EE6 App + EJB in Glassfish 3.0/Netbeans 6.8?

    - by egbokul
    Has anyone got this configuration working? Latest Netbeans, latest Glassfish, I created an EJB project, also an EE Application. The EJB in itself builds & deploys to Glassfish OK. Now when I want to reference the EJB, I have to add the EJB jar to the EE Application path, if I don't do this the code does not compile. But, the EJB jar gets packaged in the App jar and as a result when I try to deploy the app to Glassfish it says: "java.lang.IllegalArgumentException: Sniffers with type [ejb] and type [appclient] should not claim the archive at the same time. Please check the packaging of your archive" How do I tell Netbeans NOT TO package the EJB in the App jar? Or is the problem somewhere else? btw. if I remove the EJB manually from the JAR then the app deploys successfully (with asadmin deploy), but when I try to run it with appclient, I get a NullPointerException. Surely there must be a solution to this, I thought Netbeans was for web application development after all...

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  • shared memory STL maps

    - by user306963
    Hello, I am writing an Apache module in C++. I need to store the common data that all childs need to read as a portion of shared memory. Structure is kind of map of vectors, so I want to use STL map and vectors for it. I have written a shared allocator and a shared manager for the purpose, they work fine for vectors but not for maps, below is the example: typedef vector<CustomersData, SharedAllocator<CustomersData> > CustomerVector; CustomerVector spData; //this one works fine typedef SharedAllocator< pair< const int, CustomerVector > > PairAllocator; typedef map< int, CustomerVector, less<int>, PairAllocator > SharedMap; SharedMap spIndex; //this one doesn't work I get compile time errors when I try to use the second object (spIndex), which are someting like: ../SpatialIndex.h:97: error: '((SpatialIndex*)this)-SpatialIndex::spIndex' does not have class type It looks like the compiler cannot determine a type for SharedMap template type, which is strange in my opinion, it seems to me that all the template parameters have been specified. Can you help? Thanks Benvenuto

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  • Moving delegate-related function to a different thread

    - by Chris
    Hello everybody. We are developing a library in C# that communicates with the serial port. We have a function that is given to a delegate. The problem is that we want it to be run in a different thread. We tried creating a new thread (called DatafromBot) but keep using it as follows (first line): comPort.DataReceived += new SerialDataReceivedEventHandler(comPort_DataReceived); DatafromBot = new Thread(comPort_DataReceived); DatafromBot.Start(); comPort_DataReceived is defined as: Thread DatafromBot; public void comPort_DataReceived(object sender, SerialDataReceivedEventArgs e) { ... } The following errors occur: Error 3 The best overloaded method match for 'System.Threading.Thread.Thread(System.Threading.ThreadStart)' has some invalid arguments C:...\IR52cLow\CommunicationManager.cs 180 27 IR52cLow Error 4 Argument '1': cannot convert from 'method group' to 'System.Threading.ThreadStart' C:...\IR52cLow\CommunicationManager.cs 180 38 IR52cLow Any ideas of how we should convert this to get it to compile? Please note that comPort.DataReceived (pay attention to "." instead of "_") lies within a system library and cannot be modified. Thanks for your time! Chris

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  • Why does output of fltk-config truncate arguments to gcc?

    - by James Morris
    I'm trying to build an application I've downloaded which uses the SCONS "make replacement" and the Fast Light Tool Kit Gui. The SConstruct code to detect the presence of fltk is: guienv = Environment(CPPFLAGS = '') guiconf = Configure(guienv) if not guiconf.CheckLibWithHeader('lo', 'lo/lo.h','c'): print 'Did not find liblo for OSC, exiting!' Exit(1) if not guiconf.CheckLibWithHeader('fltk', 'FL/Fl.H','c++'): print 'Did not find FLTK for the gui, exiting!' Exit(1) Unfortunately, on my (Gentoo Linux) system, and many others (Linux distributions) this can be quite troublesome if the package manager allows the simultaneous install of FLTK-1 and FLTK-2. I have attempted to modify the SConstruct file to use fltk-config --cflags and fltk-config --ldflags (or fltk-config --libs might be better than ldflags) by adding them like so: guienv.Append(CPPPATH = os.popen('fltk-config --cflags').read()) guienv.Append(LIBPATH = os.popen('fltk-config --ldflags').read()) But this causes the test for liblo to fail! Looking in config.log shows how it failed: scons: Configure: Checking for C library lo... gcc -o .sconf_temp/conftest_4.o -c "-I/usr/include/fltk-1.1 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -D_THREAD_SAFE -D_REENTRANT" gcc: no input files scons: Configure: no How should this really be done? And to complete my answer, how do I remove the quotes from the result of os.popen( 'command').read()? EDIT The real question here is why does appending the output of fltk-config cause gcc to not receive the filename argument it is supposed to compile?

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  • C# StripStatusText Update Issue

    - by ikurtz
    I am here due to a strange behaviour in Button_Click event. The code is attached. The issue is the first StripStatus message is never displayed. any ideas as to why? private void FireBtn_Click(object sender, EventArgs e) { // Control local controls for launching attack AwayTableLayoutPanel.Enabled = false; AwayCancelBtn.Enabled = false; FireBtn.Enabled = false; ////////////// Below statusBar message is never displayed but the folowing sound clip is. GameToolStripStatusLabel.Text = "(Home vs. Away)(Attack Coordinate: (" + GameModel.alphaCoords(GridLock.Column) + "," + GridLock.Row + "))(Action: Fire)"; //////////////////////////////////////////// if (audio) { SoundPlayer fire = new SoundPlayer(Properties.Resources.fire); fire.PlaySync(); fire.Dispose(); } // compile attack message XmlSerializer s; StringWriter w; FireGridUnit fireGridUnit = new FireGridUnit(); fireGridUnit.FireGridLocation = GridLock; s = new XmlSerializer(typeof(FireGridUnit)); w = new StringWriter(); s.Serialize(w, fireGridUnit); ////////////////////////////////////////////////////////// // send attack message GameMessage GameMessageAction = new GameMessage(); GameMessageAction.gameAction = GameMessage.GameAction.FireAttack; GameMessageAction.statusMessage = w.ToString(); s = new XmlSerializer(typeof(GameMessage)); w = new StringWriter(); s.Serialize(w, GameMessageAction); SendGameMsg(w.ToString()); GameToolStripStatusLabel.Text = "(Home vs. Away)(Attack Coordinate: (" + GameModel.alphaCoords(GridLock.Column) + "," + GridLock.Row + "))(Action: Awaiting Fire Result)"; } EDIT: if I put in a messageBox after the StripStatus message the status is updated.

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  • Overlapping matches with finditer() in Python

    - by Raphink
    Hi there, I'm using a regex to match Bible verse references in a text. The current regex is REF_REGEX = re.compile(r'(?<!\w)((?i)q(?:uote)?\s+)?((?:(?:[1-3]|I{1,3})\s*)?[A-Za-z]+)\.?(?:\s*(\d+)(?:[:.](\d+)(?:-(\d+))?)?)(?:\s+(?:(?i)(?:from\s+)|(?:in\s+)|(?P<lbrace>\())\s*(\w+)(?(lbrace)\)))?', re.UNICODE) This matches the following expressions fine: "jn 3:16": (None, 'jn', '3', '16', None, None, None), "matt. 18:21-22": (None, 'matt', '18', '21', '22', None, None), "q matt. 18:21-22": ('q ', 'matt', '18', '21', '22', None, None), "QuOTe jn 3:16": ('QuOTe ', 'jn', '3', '16', None, None, None), "q 1co13:1": ('q ', '1co', '13', '1', None, None, None), "q 1 co 13:1": ('q ', '1 co', '13', '1', None, None, None), "quote 1 co 13:1": ('quote ', '1 co', '13', '1', None, None, None), "quote 1co13:1": ('quote ', '1co', '13', '1', None, None, None), "jean 3:18 (PDV)": (None, 'jean', '3', '18', None, '(', 'PDV'), "quote malachie 1.1-2 fRom Colombe": ('quote ', 'malachie', '1', '1', '2', None, 'Colombe'), "quote malachie 1.1-2 In Colombe": ('quote ', 'malachie', '1', '1', '2', None, 'Colombe'), "cinq jn 3:16 (test)": (None, 'jn', '3', '16', None, '(', 'test'), "Q IIKings5.13-58 from wolof": ('Q ', 'IIKings', '5', '13', '58', None, 'wolof'), "This text is about lv5.4-6 in KJV only": (None, 'lv', '5', '4', '6', None, 'KJV'), but it fails to parse: "Found in 2 Cor. 5:18-21 ( Ministers": (None, '2 Cor', '5', '18', '21', None, None), because it returns (None, 'in', '2', None, None, None, None) instead. Is there a way to get finditer() to return all matches, even if they overlap, or is there a way to improve my regex so it matches this last bit properly? Thanks.

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  • Can't create new xib files in Xcode projects

    - by Reed Olsen
    This one is a doozy... My buddy just downloaded the iPhone SDK on his Snow Leopard MacBook Pro. No matter what kind of project he creates (Window Based, View Based, etc...,) he can't create or use his own xib files. The project will compile and run fine until he adds a new xib file. Here are some symptoms: When he selects a pre-generated xib in Xcode (such as MainWindow.xib), no preview is shown on the right hand side. Double clicking on this file will open it in interface builder (This is correct behavior). When he selects his own custom xib, the preview pane displays the XML content of the xib. Double clicking on his custom xib opens up the XML file in Xcode - as if it were a standard code file (This is jacked up). Opening his custom xib from finder opens it in Interface Builder. When building the application, the build warning says something to the effect of "Warning: No rule to process file /path/to/CustomXib of type sourcecode.xib for architecture i386" At runtime he gets the error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIViewController _loadViewFromNibNamed:bundle:] was unable to load a nib named "MyCustomXib"' We've uninstalled Xcode from the command line and reinstalled. I've verified that it's the right version for his machine. I'm stumped!

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  • C sharp code cleanup : resharper

    - by Ankit Rathod
    Hello, I just used Resharper in one application and it made me feel as if i don't know how to code at all in C# :(. On every line it gave me it's suggestions :- Few of Resharper's favorite suggestions are :- 1) SomObject o = new SomeObject(); Resharper will convert to : var o = new SomeObject() 2) this.Loaded += new RoutedEventHandler(MainPage_Loaded); to this.Loaded += MainPage_Loaded; 3) convert my variables and putting _ in front of all instance variables. 4) Removing class parent's name. I tested this on Silverlight. public partial class MainPage : UserControl to public partial class MainPage EDIT :- 5) replace instance variable this.variable = somevalue to variable = somevalue Are all of these really necessary? Is it really going to affect the efficiency of my program? I mean what good is it going to do by replacing my class names with var keyword. After all var is also replaced with class name at compile time. Is it doing because it has been programmed to do or do these things really affect in some or another way? Thanks in advance :)

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  • C# naming convention for enum and matching property

    - by Serge - appTranslator
    Hi All, I often find myself implementing a class maintaining some kind of own status property as an enum: I have a Status enum and ONE Status property of Status type. How should I solve this name conflict? public class Car { public enum Status { Off, Starting, Moving }; Status status = Status.Off; public Status Status // <===== Won't compile ===== { get { return status; } set { status = value; DoSomething(); } } } If the Status enum were common to different types, I'd put it outside the class and the problem would be solved. But Status applies to Car only hence it doesn't make sense to declare the enum outside the class. What naming convention do you use in this case? NB: This question was partially debated in comments of an answer of this question. Since it wasn't the main question, it didn't get much visibility. EDIT: Filip Ekberg suggests an IMO excellent workaround for the specific case of 'Status'. Yet I'd be interesting to read about solutions where the name of the enum/property is different, as in Michael Prewecki's answer. EDIT2 (May 2010): My favorite solution is to pluralize the enum type name, as suggested by Chris S. According to MS guidelines, this should be used for flag enums only. But I've come to like it more and more. I now use it for regular enums as well.

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  • EF4 and multiple abstract levels

    - by Cedric
    I need to use inheritance with EF4 and the TPH model created from DB. I created a new projet to test simples classes. There is my class model: There is my table in SQL SERVER 2008 : VEHICLE ID : int PK Owner : varchar(50) Consumption : float FirstCirculationDate : date Type : varchar(50) Discriminator : varchar(10) I added a condition in my EDMX on the Discriminator field to differentiate the Scooter, Car, Motorbike and Bike entities. MotorizedVehicle and Vehicle are Abstract. But when I compile, this error appears : Error 3032: Problem in mapping fragments starting at lines 78, 85:EntityTypes EF4InheritanceModel.Scooter, EF4InheritanceModel.Motorbike, EF4InheritanceModel.Car, EF4InheritanceModel.Bike are being mapped to the same rows in table Vehicle. Mapping conditions can be used to distinguish the rows that these types are mapped to. Edit : To Ladislav : I try it and error change to become it for all of my entities : Error 3034: Problem in mapping fragments starting at lines 72, 86:An entity is mapped to different rows within the same table. Ensure these two mapping fragments do not map two groups of entities with overlapping keys to two distinct groups of rows. To Henk (with Ladislay suggestion) : There are all of mappings details : What's wrong ? Thanks

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  • C question: error: expected ')' before '*' token

    - by lhw
    ===EDIT I apologize for not putting the pcb struct into the code snippet. There is a struct called pcb defined in above the two structs I originally posted. Namely, typedef struct{ UINT32 proc; struct pcb *link; }pcb; Hi, I asked a question regarding structs in C a few minutes ago and got an answer blazing fast. But now I'm facing another problem, namely the error in the title of this question. I'm trying to implement a simple priority queue in C using arrays of queues. However, when I try to declare a function on pcb_pQ structure, I get the above error. I have the structs clearly defined in the heard file. In the header file: typedef struct{ pcb *head; pcb *tail; SINT32 size; } pcb_Q; typedef struct pcb_pQ { pcb_Q queues[5]; SINT32 size; } pcb_pQ; Function prototype in header file: /*priority queue operations*/ VOID pcb_pq_enqueue(pcb_pQ*, pcb*); Function impelmentation in .c file: VOID pcb_pq_enqueue(pcb_pQ* pcb_pQ, pcb* pcb) { pcb_Q* pcb_Q_p; int priority; priority = pcb->proc_priority; pcb_Q_p = &pcb_pQ->queues[priority]; pcb_enqueue(pcb_Q_p, pcb); } When I try to compile the above code, I get an "error: expected ')' before '*' token". This error is pointing to the function signature in the .c file, namely VOID pcb_pq_enqueue(pcb_pQ* pcb_pQ, pcb* pcb) { But I am not sure why I am getting this error, could someone give me a hand? Thanks a lot.

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  • org.hibernate.hql.ast.QuerySyntaxException: TABLE NAME is not mapped

    - by Coronatus
    I have two models, Item and ShopSection. They have a many-to-many relationship. @Entity(name = "item") public class Item extends Model { @ManyToMany(cascade = CascadeType.PERSIST) public Set<ShopSection> sections; } @Entity(name = "shop_section") public class ShopSection extends Model { public List<Item> findActiveItems(int page, int length) { return Item.find("select distinct i from Item i join i.sections as s where s.id = ?", id).fetch(page, length); } } findActiveItems is meant to find items in a section, but I get this error: org.hibernate.hql.ast.QuerySyntaxException: Item is not mapped [select distinct i from Item i join i.sections as s where s.id = ?] at org.hibernate.hql.ast.util.SessionFactoryHelper.requireClassPersister(SessionFactoryHelper.java:180) at org.hibernate.hql.ast.tree.FromElementFactory.addFromElement(FromElementFactory.java:111) at org.hibernate.hql.ast.tree.FromClause.addFromElement(FromClause.java:93) at org.hibernate.hql.ast.HqlSqlWalker.createFromElement(HqlSqlWalker.java:322) at org.hibernate.hql.antlr.HqlSqlBaseWalker.fromElement(HqlSqlBaseWalker.java:3441) at org.hibernate.hql.antlr.HqlSqlBaseWalker.fromElementList(HqlSqlBaseWalker.java:3325) at org.hibernate.hql.antlr.HqlSqlBaseWalker.fromClause(HqlSqlBaseWalker.java:733) at org.hibernate.hql.antlr.HqlSqlBaseWalker.query(HqlSqlBaseWalker.java:584) at org.hibernate.hql.antlr.HqlSqlBaseWalker.selectStatement(HqlSqlBaseWalker.java:301) at org.hibernate.hql.antlr.HqlSqlBaseWalker.statement(HqlSqlBaseWalker.java:244) at org.hibernate.hql.ast.QueryTranslatorImpl.analyze(QueryTranslatorImpl.java:254) at org.hibernate.hql.ast.QueryTranslatorImpl.doCompile(QueryTranslatorImpl.java:185) at org.hibernate.hql.ast.QueryTranslatorImpl.compile(QueryTranslatorImpl.java:136) at org.hibernate.engine.query.HQLQueryPlan.<init>(HQLQueryPlan.java:101) at org.hibernate.engine.query.HQLQueryPlan.<init>(HQLQueryPlan.java:80) at org.hibernate.engine.query.QueryPlanCache.getHQLQueryPlan(QueryPlanCache.java:124) at org.hibernate.impl.AbstractSessionImpl.getHQLQueryPlan(AbstractSessionImpl.java:156) at org.hibernate.impl.AbstractSessionImpl.createQuery(AbstractSessionImpl.java:135) at org.hibernate.impl.SessionImpl.createQuery(SessionImpl.java:1770) at org.hibernate.ejb.AbstractEntityManagerImpl.createQuery(AbstractEntityManagerImpl.java:272) ... 8 more What am I doing wrong?

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  • Linking the Linker script file to source code

    - by user304097
    Hello , I am new to GNU compiler. I have a C source code file which contains some structures and variables in which I need to place certain variables at a particular locations. So, I have written a linker script file and used the __ attribute__("SECTION") at variable declaration, in C source code. I am using a GNU compiler (cygwin) to compile the source code and creating a .hex file using -objcopy option, but I am not getting how to link my linker script file at compilation to relocate the variables accordingly. I am attaching the linker script file and the C source file for the reference. Please help me link the linker script file to my source code, while creating the .hex file using GNU. /*linker script file*/ /*defining memory regions*/ MEMORY { base_table_ram : org = 0x00700000, len = 0x00000100 /*base table area for BASE table*/ mem2 : org =0x00800200, len = 0x00000300 /* other structure variables*/ } /*Sections directive definitions*/ SECTIONS { BASE_TABLE : { } > base_table_ram GROUP : { .text : { } { *(SEG_HEADER) } .data : { } { *(SEG_HEADER) } .bss : { } { *(SEG_HEADER) } } > mem2 } C source code: const UINT8 un8_Offset_1 __attribute__((section("BASE_TABLE"))) = 0x1A; const UINT8 un8_Offset_2 __attribute__((section("BASE_TABLE"))) = 0x2A; const UINT8 un8_Offset_3 __attribute__((section("BASE_TABLE"))) = 0x3A; const UINT8 un8_Offset_4 __attribute__((section("BASE_TABLE"))) = 0x4A; const UINT8 un8_Offset_5 __attribute__((section("BASE_TABLE"))) = 0x5A; const UINT8 un8_Offset_6 __attribute__((section("SEG_HEADER"))) = 0x6A; My intention is to place the variables of section "BASE_TABLE" at the address defined i the linker script file and the remaining variables at the "SEG_HEADER" defined in the linker script file above. But after compilation when I look in to the .hex file the different section variables are located in different hex records, located at an address of 0x00, not the one given in linker script file . Please help me in linking the linker script file to source code. Are there any command line options to link the linker script file, if any plese provide me with the info how to use the options. Thanks in advance, SureshDN.

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  • What do these errors mean? ISOC++ forbids assignment of arrays...

    - by xunlinkx
    I'm trying to compile some code on one of our systems for our DBA...I've edited the makefiles to include the pertinent libraries listed in the documentation, but I keep getting these errors... Can you discern any obvious problems from my command lines in reference to the errors listed? Thank you! make -f /u01/app/banner/ban8/TEST3/links/Makefile_tm_linux64_redhat5_ban8.mk gcc -m64 -D_NOFIXARGPTR -fpic -shared -DTMCILIB_EXPORTS -D_TMUNICODE -I/usr/local/ban_icu -I/usr/local/src/icu/source/i18n/ -I/usr/local/src/icu/source/common/ -I/usr/local/src/icu/source/extra/ustdio/ -I/usr/local/src/icu/source/io -L/usr/lib64 -L/usr/lib -L/usr/local/src/icu/source/data/ -L/usr/local/src/icu/source/data/out/ -L/usr/local/src/icu/source/tools/toolutil/ -L/usr/lib/im/icuconv/ -L/usr/local/lib/ -L. -licui18n -licudata -licuuc -licu-toolutil -licuio msgfmttm.cpp umsgtm.cpp tmcilib.cpp -o /u01/app/banner/ban8/TEST3/general/exe/libtmciuc.so umsgtm.cpp: In function ‘void fixArgPtr(const UChar*, __va_list_tag (*)[1])’: umsgtm.cpp:158: error: array must be initialized with a brace-enclosed initializer umsgtm.cpp:194: error: ISO C++ forbids assignment of arrays umsgtm.cpp: In function ‘int32_t tmumsg_vformat(void*, UChar, int32_t, __va_list_tag*, UErrorCode*)’: umsgtm.cpp:305: error: cannot convert ‘__va_list_tag**’ to ‘__va_list_tag ()[1]’ for argument ‘2’ to ‘void fixArgPtr(const UChar, __va_list_tag (*)[1])’ tmcilib.cpp: In function ‘int tmprintf(TMBundle*, const UChar*, ...)’: tmcilib.cpp:743: error: array must be initialized with a brace-enclosed initializer tmcilib.cpp: In function ‘int tmfprintf(TMBundle*, UFILE*, const UChar*, ...)’: tmcilib.cpp:757: error: array must be initialized with a brace-enclosed initializer tmcilib.cpp: In function ‘int tmsprintf(TMBundle*, UChar*, const UChar*, ...)’: tmcilib.cpp:808: error: array must be initialized with a brace-enclosed initializer

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  • Qt - no such signal error

    - by bullettime
    I'm trying to trigger a signal when a double click happens in one of the draggable widgets on the fridge magnets example. Here's the changes I made to the example source: DragLabel: class DragLabel : public QLabel { public: DragLabel(const QString &text, QWidget *parent); QString labelText() const; public slots: void testSlot(){qDebug()<<"testSlot";} //<-- implemented this slot protected: void mouseDoubleClickEvent(QMouseEvent *ev){emit testSignal();} //<-- overriden this method private: QString m_labelText; signals: void testSignal(); //<-- added this signal }; The only thing I changed in the implementation file is adding connect(this,SIGNAL(testSignal()),this,SLOT(testSlot())); to DragLabel's constructor. Trying to compile the project resulted in 'undefined reference to `DragLabel::testSignal()' and 'collect2: ld returned 1 exit status' errors. When I comment out the call to the signal, it compiles and runs, but gives off 'Object::connect: No such signal QLabel::testSignal() in draglabel.cpp' warning in the application output. Apparently testSignal() isn't being recognized as a signal. What am I missing?

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  • How can I reuse .NET resources in multiple executables?

    - by Brandon
    I have an existing application that I'm supposed to take and create a "mini" version of. Both are localized apps and we would like to reuse the resources in the main application as is. So, here's the basic structure of my apps: MainApplication.csproj /Properties/Resources.resx /MainUserControl.xaml (uses strings in Properties/Resources.resx) /MainUserControl.xaml.cs MiniApplication.csproj link to MainApplication/Properties/Resources.resx link to MainApplication/MainUserControl.xaml link to MainApplication/MainUserControl.xaml.cs MiniApplication.xaml (tries to use MainUserControl from MainApplication link) So, in summary, I've added the needed resources and user control from the main application as links in the mini application. However, when I run the mini application, I get the following exception. I'm guessing it's having trouble with the different namespaces, but how do I fix? Could not find any resources appropriate for the specified culture or the neutral culture. Make sure \"MainApplication.Properties.Resources.resources\" was correctly embedded or linked into assembly \"MiniApplication\" at compile time, or that all the satellite assemblies required are loadable and fully signed. FYI, I know I could put the user control in a user control library but the problem is that the mini application needs to have a small footprint. So, we only want to include what we need.

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  • Is there a disassembler + debugger for java (ala OllyDbg / SoftICE for assembler)?

    - by Ran Biron
    Is there a utility similar to OllyDbg / SoftICE for java? I.e. execute class (from jar / with class path) and, without source code, show the disassembly of the intermediate code with ability to step through / step over / search for references / edit specific intermediate code in memory / apply edit to file... If not, is it even possible to write something like this (assuming we're willing to live without hotspot for the debug duration)? Edit: I'm not talking about JAD or JD or Cavaj. These are fine decompilers, but I don't want a decompiler for several reasons, most notable is that their output is incorrect (at best, sometimes just plain wrong). I'm not looking for a magical "compiled bytes to java code" - I want to see the actual bytes that are about to be executed. Also, I'd like the ability to change those bytes (just like in an assembly debugger) and, hopefully, write the changed part back to the class file. Edit2: I know javap exists - but it does only one way (and without any sort of analysis). Example (code taken from the vmspec documentation): From java code, we use "javac" to compile this: void setIt(int value) { i = value; } int getIt() { return i; } to a java .class file. Using javap -c I can get this output: Method void setIt(int) 0 aload_0 1 iload_1 2 putfield #4 5 return Method int getIt() 0 aload_0 1 getfield #4 4 ireturn This is OK for the disassembly part (not really good without analysis - "field #4 is Example.i"), but I can't find the two other "tools": A debugger that goes over the instructions themselves (with stack, memory dumps, etc), allowing me to examine the actual code and environment. A way to reverse the process - edit the disassembled code and recreate the .class file (with the edited code).

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  • C# Using Enumerable Range and Except with custom class to determine missing sequence number

    - by Jon
    I have a List<MyClass> The class is like this: private class MyClass { public string Name{ get; set; } public int SequenceNumber { get; set; } } I want to work out what Sequence numbers might be missing. I can see how to do this here however because this is a class I am unsure what to do? I think I can handle the except method ok with my own IComparer but the Range method I can't figure out because it only excepts int so this doesn't compile: Enumerable.Range(0, 1000000).Except(chqList, MyEqualityComparer<MyClass>); Here is the IComparer: public class MyEqualityComparer<T> : IEqualityComparer<T> where T : MyClass { #region IEqualityComparer<T> Members public bool Equals(T x, T y) { return (x == null && y == null) || (x != null && y != null && x.SequenceNumber.Equals(y.SequenceNumber)); } /// </exception> public int GetHashCode(T obj) { if (obj == null) { throw new ArgumentNullException("obj"); } return obj.GetHashCode(); } #endregion }

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  • Makefile trickery using VPATH and include.

    - by roe
    Hi, I'm playing around with make files and the VPATH variable. Basically, I'm grabbing source files from a few different places (specified by the VPATH), and compile them into the current directory using simply a list of .o-files that I want. So far so good, now I'm generating dependency information into a file called '.depend' and including that. Gnumake will attempt to use the rules defined so far to create the included file if it doesn't exist, so that's ok. Basically, my makefile looks like this. VPATH=A/source:B/source:C/source objects=first.o second.o third.o executable: $(objects) .depend: $(objects:.o=.c) $(CC) -MM $^ > $@ include .depend Now for the real question, can I suppress the generation of the .depend file in any way? I'm currently working in a clearcase environment - sloooow, so I'd prefer to have it a bit more under control when to update the dependency information. It's more or less an academic exercise as I could just wrap the thing in a script which is touching the .depend file before executing make (thus making it more recent than any source file), but it'd interesting to know if I can somehow suppress it using 'pure' make. I cannot remove the dependency to the source files (i.e. using simply .depend:), as I'm depending on the $^ variable to do the VPATH resolution for me. If there'd be any way to only update dependencies as a result of updated #include directives, that'd be even better of course.. But I'm not holding my breath for that one.. :)

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