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  • shared memory STL maps

    - by user306963
    Hello, I am writing an Apache module in C++. I need to store the common data that all childs need to read as a portion of shared memory. Structure is kind of map of vectors, so I want to use STL map and vectors for it. I have written a shared allocator and a shared manager for the purpose, they work fine for vectors but not for maps, below is the example: typedef vector<CustomersData, SharedAllocator<CustomersData> > CustomerVector; CustomerVector spData; //this one works fine typedef SharedAllocator< pair< const int, CustomerVector > > PairAllocator; typedef map< int, CustomerVector, less<int>, PairAllocator > SharedMap; SharedMap spIndex; //this one doesn't work I get compile time errors when I try to use the second object (spIndex), which are someting like: ../SpatialIndex.h:97: error: '((SpatialIndex*)this)-SpatialIndex::spIndex' does not have class type It looks like the compiler cannot determine a type for SharedMap template type, which is strange in my opinion, it seems to me that all the template parameters have been specified. Can you help? Thanks Benvenuto

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  • Unregistering COM dll with a C# Setup Project

    - by lb
    Hi All. I've been stuck on this one for a while. I'll try explain in the simplest terms and at the best of my knowledge. I will honour any help. I've got a C# project which uses a VB6 compiled ActiveX DLL that I'm constantly updating. I compile the setup project, send it to the client and they run the setup. When building the updated setup project, I would increase the 'Version' of the setup project so it wouldn't bother with 'Another version is already installed'. What started happening after a few updates I began to notice the DLL would not be updated to the new version in the installer. The client computer had the original DLL both installed and registered. First symptom: method not found exceptions from the client C# code. This is not a shared DLL and only this application needs it. I've noticed that when uninstalling the application (through the usual procedure) the DLL is also not removed from the application folder although I would set this file's property 'Permanent' to false. The registration entries in the registry are mantained also. I do update in VS6.0 the version of the DLL (usually increase the build number) before building it. Then in VS2008, I remove it from the References, and add it again from the 'Browse tab', without re-registering it on my dev machine and adding it from the COM tab. I've thought of these options. Custom step in Setup project to regsvr32.exe /u 'hardcoded path of my dll' at uninstall (ugly) Somehow find out how the 'Isolate' property can work for me without registering Find out how to execute setup project 'Conditions' that would actually check the version of the library and to update the file accordingly at every install) Any help would be incredibly welcome.

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  • What do these errors mean? ISOC++ forbids assignment of arrays...

    - by xunlinkx
    I'm trying to compile some code on one of our systems for our DBA...I've edited the makefiles to include the pertinent libraries listed in the documentation, but I keep getting these errors... Can you discern any obvious problems from my command lines in reference to the errors listed? Thank you! make -f /u01/app/banner/ban8/TEST3/links/Makefile_tm_linux64_redhat5_ban8.mk gcc -m64 -D_NOFIXARGPTR -fpic -shared -DTMCILIB_EXPORTS -D_TMUNICODE -I/usr/local/ban_icu -I/usr/local/src/icu/source/i18n/ -I/usr/local/src/icu/source/common/ -I/usr/local/src/icu/source/extra/ustdio/ -I/usr/local/src/icu/source/io -L/usr/lib64 -L/usr/lib -L/usr/local/src/icu/source/data/ -L/usr/local/src/icu/source/data/out/ -L/usr/local/src/icu/source/tools/toolutil/ -L/usr/lib/im/icuconv/ -L/usr/local/lib/ -L. -licui18n -licudata -licuuc -licu-toolutil -licuio msgfmttm.cpp umsgtm.cpp tmcilib.cpp -o /u01/app/banner/ban8/TEST3/general/exe/libtmciuc.so umsgtm.cpp: In function ‘void fixArgPtr(const UChar*, __va_list_tag (*)[1])’: umsgtm.cpp:158: error: array must be initialized with a brace-enclosed initializer umsgtm.cpp:194: error: ISO C++ forbids assignment of arrays umsgtm.cpp: In function ‘int32_t tmumsg_vformat(void*, UChar, int32_t, __va_list_tag*, UErrorCode*)’: umsgtm.cpp:305: error: cannot convert ‘__va_list_tag**’ to ‘__va_list_tag ()[1]’ for argument ‘2’ to ‘void fixArgPtr(const UChar, __va_list_tag (*)[1])’ tmcilib.cpp: In function ‘int tmprintf(TMBundle*, const UChar*, ...)’: tmcilib.cpp:743: error: array must be initialized with a brace-enclosed initializer tmcilib.cpp: In function ‘int tmfprintf(TMBundle*, UFILE*, const UChar*, ...)’: tmcilib.cpp:757: error: array must be initialized with a brace-enclosed initializer tmcilib.cpp: In function ‘int tmsprintf(TMBundle*, UChar*, const UChar*, ...)’: tmcilib.cpp:808: error: array must be initialized with a brace-enclosed initializer

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  • Can the Flash CS4 [embed] tag be made to export assets to frame 2 rather than frame 1?

    - by Tim Knauf
    We're working on a Flash CS4 project where the main .fla file has ballooned in size and 'Publish' is taking forever. I suspect a large amount of the size (and at least some of the compile time) is due to the quantity of audio symbols in the library. I would love to remove this unnecessary bloat from the .fla file. I've experimented with removing an audio symbol from the library and using the [embed] metadata tag instead, like so: [Embed(source="audio/music/EndOfLevelDitty.mp3")] public var EndOfLevelDitty:Class The resulting published file works perfectly, but there is a problem. Our game uses a preloader on the first frame of the timeline, so all other classes need to be exported in frame 2 (as set in Publish Settings ActionScript 3.0 Settings). So a size report normally begins like this: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 284515 284515 Scene 1 2 5485305 5769820 (AS 3.0 Classes Export Frame) However, if I use an [embed] tag on a small sound, my size report is now: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 363320 363320 Scene 1 2 5407240 5770560 (AS 3.0 Classes Export Frame) As you can see, the embedded sound has been exported into frame 1 rather than frame 2. If I were to embed all sounds in this manner, the size of frame 1 would grow to be huge, and users would be looking at a white screen for ages before the preloader frame even loaded. So my question is this: can I use an [embed] tag but have the embedded asset export in frame 2 instead of frame 1? Project constraints: Our team composition means we can't change to pure Flex at this stage. The compiled .swf needs to be 'all in one', so we can't split the preloader into a separate file, and we can't access external resources. Edit: I'd also settle for having the audio in an embedded library SWC, but there seems to be no way to make that embed in frame 2 either; it always ends up in frame 1.

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  • Modifying UINavigation Bar Buttons in SubViews

    - by james
    I'm having trouble trying to modify the navigation bar in the subview portion of my application. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(add_Clicked:)] autorelease]; I have no issues modifying the navigation bar in any of my UIViewControllers classes. The simplified application class outline is as such: AppDelegate - UIViewControllerA (has a left and a right navigationBarButton) - Subview is displayed when a SegmentControl is selected. (Within the subview, I'm trying to modify the right NavigationBarButton that is displayed) [self.view addSubview:newControllerName.view]; Methods I have attempted: Trying to set self.navigationItem.rightBarButtonItem within my subview to a new UIBarButtonItem. Creating a pointer to UIViewControllerA within my AppDelegate. The UIViewControllerA contains a function setNavButton I wrote to set the rightBarButtonItem to a button. Then I am referencing the AppDelegate's reference to UIViewControllerA and attempting to call setNavButton. I included a NSLog call to see if that function is being called and it is executing but the NavigationBar isn't being modified. I'm trying to avoid having to push a UIViewController after the SegmentControl is clicked in UIViewControllerA so that I can simulate the SegmentControl as tabs. I'm not getting any errors during compile or run time. Anyone have any ideas?

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  • Qt - no such signal error

    - by bullettime
    I'm trying to trigger a signal when a double click happens in one of the draggable widgets on the fridge magnets example. Here's the changes I made to the example source: DragLabel: class DragLabel : public QLabel { public: DragLabel(const QString &text, QWidget *parent); QString labelText() const; public slots: void testSlot(){qDebug()<<"testSlot";} //<-- implemented this slot protected: void mouseDoubleClickEvent(QMouseEvent *ev){emit testSignal();} //<-- overriden this method private: QString m_labelText; signals: void testSignal(); //<-- added this signal }; The only thing I changed in the implementation file is adding connect(this,SIGNAL(testSignal()),this,SLOT(testSlot())); to DragLabel's constructor. Trying to compile the project resulted in 'undefined reference to `DragLabel::testSignal()' and 'collect2: ld returned 1 exit status' errors. When I comment out the call to the signal, it compiles and runs, but gives off 'Object::connect: No such signal QLabel::testSignal() in draglabel.cpp' warning in the application output. Apparently testSignal() isn't being recognized as a signal. What am I missing?

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  • C# StripStatusText Update Issue

    - by ikurtz
    I am here due to a strange behaviour in Button_Click event. The code is attached. The issue is the first StripStatus message is never displayed. any ideas as to why? private void FireBtn_Click(object sender, EventArgs e) { // Control local controls for launching attack AwayTableLayoutPanel.Enabled = false; AwayCancelBtn.Enabled = false; FireBtn.Enabled = false; ////////////// Below statusBar message is never displayed but the folowing sound clip is. GameToolStripStatusLabel.Text = "(Home vs. Away)(Attack Coordinate: (" + GameModel.alphaCoords(GridLock.Column) + "," + GridLock.Row + "))(Action: Fire)"; //////////////////////////////////////////// if (audio) { SoundPlayer fire = new SoundPlayer(Properties.Resources.fire); fire.PlaySync(); fire.Dispose(); } // compile attack message XmlSerializer s; StringWriter w; FireGridUnit fireGridUnit = new FireGridUnit(); fireGridUnit.FireGridLocation = GridLock; s = new XmlSerializer(typeof(FireGridUnit)); w = new StringWriter(); s.Serialize(w, fireGridUnit); ////////////////////////////////////////////////////////// // send attack message GameMessage GameMessageAction = new GameMessage(); GameMessageAction.gameAction = GameMessage.GameAction.FireAttack; GameMessageAction.statusMessage = w.ToString(); s = new XmlSerializer(typeof(GameMessage)); w = new StringWriter(); s.Serialize(w, GameMessageAction); SendGameMsg(w.ToString()); GameToolStripStatusLabel.Text = "(Home vs. Away)(Attack Coordinate: (" + GameModel.alphaCoords(GridLock.Column) + "," + GridLock.Row + "))(Action: Awaiting Fire Result)"; } EDIT: if I put in a messageBox after the StripStatus message the status is updated.

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  • Using one mixin from LESS within another mixin

    - by user1165984
    I am trying to use a mix that calculates the base line height in another that contains my base font styles. Each time I try to compile, I get an error. Here is an example. .lineHeight(@sizeValue){ @remValue: @sizeValue; @pxValue: (@sizeValue * 10); line-height: ~"@{pxValue}px"; line-height: ~"@{remValue}rem"; } .baseFont(@weight: normal, @size: 14px, @lineHeight: (.lineHeight(2.1)) { font-family: @fontFamily; font-size: @size; font-weight: @weight; line-height: @lineHeight; } The error is: TypeError: Cannot call method 'charAt' of undefined at getLocation (/Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:212:34) at new LessError (/Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:221:19) at Object.toCSS (/Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:385:31) at /Applications/CodeKit.app/Contents/Resources/engines/less/bin/lessc:107:28 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:434:40 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:94:48 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/index.js:116:17 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:434:40 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:94:48 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/index.js:116:17

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  • image analysis and 64bit OS

    - by picciopiccio
    I developed a C# application that makes use of Congex vision library (VPro). My application is developed with Visual Studio 2008 Pro on a 32bit Windows PC with 3GB of RAM. During the startup of application I see that a large amount of memory is allocated. So far so good, but when I add many and many vision elaboration the memory allocation increases and a part of application (only Cognex OCX) stops working well. The rest of application stills to work (working threads, com on socket....) I did whatever I could to save memory, but when the memory allocated is about 700MB I begin to have the problems. A note on the documentation of Cognex library tells that /LARGEADDRESSWARE is not supported. Anyway I'm thinking to try the migration of my app on win64 but what do I have to do? Can I simply use a processor with 64bit and windows 64bit without recompiling my application that would remain a 32bit application to take advantage of 64bit ? Or I should recompile my application ? If I don't need to recompile my application, can I link it with 64bit Congnex library? If I have to recompile my application, is it possible to cross compile the application so that my develop suite is on a 32bit PC? Every help will be very appreciated!! Thank in advance

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  • .net Globalization and ResourceManager

    - by Andrew Bullock
    I've got a console app and i need to globalize some of the hardcoded message strings. I've got two assemblies: MyProgram.Console (Console app) MyProgram.Core (class lib) In MyProgram.Core I've made a Language.en-GB.resx and set it as an Embedded Resource. In the resource I've created a key/value pair: "SomeKey" : "SomeValue" When I build my application I get: bin/MyProgram.Console.exe bin/MyProgram.Core.dll bin/en-BG/MyProgram.Core.resources.dll How do I address these resource key/values? Currently I'm trying this from a class within MyProgram.Core: var mgr = new ResourceManager(GetType().Assembly.GetName().Name, Assembly.GetExecutingAssembly()); mgr.GetString("SomeKey", new Culture("en-GB")); But I keep getting: System.Resources.MissingManifestResourceException: Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "MyProgram.Core.resources" was correctly embedded or linked into assembly "MyProgram.Core" at compile time, or that all the satellite assemblies required are loadable and fully signed. What am I doing wrong? I've tried every combination I can think of for the baseName argument to the ResourceManagers ctor. Thanks

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  • Moving delegate-related function to a different thread

    - by Chris
    Hello everybody. We are developing a library in C# that communicates with the serial port. We have a function that is given to a delegate. The problem is that we want it to be run in a different thread. We tried creating a new thread (called DatafromBot) but keep using it as follows (first line): comPort.DataReceived += new SerialDataReceivedEventHandler(comPort_DataReceived); DatafromBot = new Thread(comPort_DataReceived); DatafromBot.Start(); comPort_DataReceived is defined as: Thread DatafromBot; public void comPort_DataReceived(object sender, SerialDataReceivedEventArgs e) { ... } The following errors occur: Error 3 The best overloaded method match for 'System.Threading.Thread.Thread(System.Threading.ThreadStart)' has some invalid arguments C:...\IR52cLow\CommunicationManager.cs 180 27 IR52cLow Error 4 Argument '1': cannot convert from 'method group' to 'System.Threading.ThreadStart' C:...\IR52cLow\CommunicationManager.cs 180 38 IR52cLow Any ideas of how we should convert this to get it to compile? Please note that comPort.DataReceived (pay attention to "." instead of "_") lies within a system library and cannot be modified. Thanks for your time! Chris

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  • C# naming convention for enum and matching property

    - by Serge - appTranslator
    Hi All, I often find myself implementing a class maintaining some kind of own status property as an enum: I have a Status enum and ONE Status property of Status type. How should I solve this name conflict? public class Car { public enum Status { Off, Starting, Moving }; Status status = Status.Off; public Status Status // <===== Won't compile ===== { get { return status; } set { status = value; DoSomething(); } } } If the Status enum were common to different types, I'd put it outside the class and the problem would be solved. But Status applies to Car only hence it doesn't make sense to declare the enum outside the class. What naming convention do you use in this case? NB: This question was partially debated in comments of an answer of this question. Since it wasn't the main question, it didn't get much visibility. EDIT: Filip Ekberg suggests an IMO excellent workaround for the specific case of 'Status'. Yet I'd be interesting to read about solutions where the name of the enum/property is different, as in Michael Prewecki's answer. EDIT2 (May 2010): My favorite solution is to pluralize the enum type name, as suggested by Chris S. According to MS guidelines, this should be used for flag enums only. But I've come to like it more and more. I now use it for regular enums as well.

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  • Is there a disassembler + debugger for java (ala OllyDbg / SoftICE for assembler)?

    - by Ran Biron
    Is there a utility similar to OllyDbg / SoftICE for java? I.e. execute class (from jar / with class path) and, without source code, show the disassembly of the intermediate code with ability to step through / step over / search for references / edit specific intermediate code in memory / apply edit to file... If not, is it even possible to write something like this (assuming we're willing to live without hotspot for the debug duration)? Edit: I'm not talking about JAD or JD or Cavaj. These are fine decompilers, but I don't want a decompiler for several reasons, most notable is that their output is incorrect (at best, sometimes just plain wrong). I'm not looking for a magical "compiled bytes to java code" - I want to see the actual bytes that are about to be executed. Also, I'd like the ability to change those bytes (just like in an assembly debugger) and, hopefully, write the changed part back to the class file. Edit2: I know javap exists - but it does only one way (and without any sort of analysis). Example (code taken from the vmspec documentation): From java code, we use "javac" to compile this: void setIt(int value) { i = value; } int getIt() { return i; } to a java .class file. Using javap -c I can get this output: Method void setIt(int) 0 aload_0 1 iload_1 2 putfield #4 5 return Method int getIt() 0 aload_0 1 getfield #4 4 ireturn This is OK for the disassembly part (not really good without analysis - "field #4 is Example.i"), but I can't find the two other "tools": A debugger that goes over the instructions themselves (with stack, memory dumps, etc), allowing me to examine the actual code and environment. A way to reverse the process - edit the disassembled code and recreate the .class file (with the edited code).

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  • Trying to build the basic python extension example fails (windows)

    - by Alexandros
    Hello, I have Python 2.6 and Visual Studio 2008 running on a Win7 x64 machine. When I try to build the basic python extension example in c "example_nt" as found in the python 2.6 sources distribution, it fails: python setup.py build And this results in: running build running build_ext building 'aspell' extension Traceback (most recent call last): File "setup.py", line 7, in <module> ext_modules = [module1]) File "C:\Python26\lib\distutils\core.py", line 152, in setup dist.run_commands() File "C:\Python26\lib\distutils\dist.py", line 975, in run_commands self.run_command(cmd) File "C:\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Python26\lib\distutils\command\build.py", line 134, in run self.run_command(cmd_name) File "C:\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Python26\lib\distutils\command\build_ext.py", line 343, in run self.build_extensions() File "C:\Python26\lib\distutils\command\build_ext.py", line 469, in build_extensions self.build_extension(ext) File "C:\Python26\lib\distutils\command\build_ext.py", line 534, in build_extension depends=ext.depends) File "C:\Python26\lib\distutils\msvc9compiler.py", line 448, in compile self.initialize() File "C:\Python26\lib\distutils\msvc9compiler.py", line 358, in initialize vc_env = query_vcvarsall(VERSION, plat_spec) File "C:\Python26\lib\distutils\msvc9compiler.py", line 274, in query_vcvarsall raise ValueError(str(list(result.keys()))) ValueError: [u'path'] What can I do to fix this? Any help will be appreciated

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  • Why does output of fltk-config truncate arguments to gcc?

    - by James Morris
    I'm trying to build an application I've downloaded which uses the SCONS "make replacement" and the Fast Light Tool Kit Gui. The SConstruct code to detect the presence of fltk is: guienv = Environment(CPPFLAGS = '') guiconf = Configure(guienv) if not guiconf.CheckLibWithHeader('lo', 'lo/lo.h','c'): print 'Did not find liblo for OSC, exiting!' Exit(1) if not guiconf.CheckLibWithHeader('fltk', 'FL/Fl.H','c++'): print 'Did not find FLTK for the gui, exiting!' Exit(1) Unfortunately, on my (Gentoo Linux) system, and many others (Linux distributions) this can be quite troublesome if the package manager allows the simultaneous install of FLTK-1 and FLTK-2. I have attempted to modify the SConstruct file to use fltk-config --cflags and fltk-config --ldflags (or fltk-config --libs might be better than ldflags) by adding them like so: guienv.Append(CPPPATH = os.popen('fltk-config --cflags').read()) guienv.Append(LIBPATH = os.popen('fltk-config --ldflags').read()) But this causes the test for liblo to fail! Looking in config.log shows how it failed: scons: Configure: Checking for C library lo... gcc -o .sconf_temp/conftest_4.o -c "-I/usr/include/fltk-1.1 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -D_THREAD_SAFE -D_REENTRANT" gcc: no input files scons: Configure: no How should this really be done? And to complete my answer, how do I remove the quotes from the result of os.popen( 'command').read()? EDIT The real question here is why does appending the output of fltk-config cause gcc to not receive the filename argument it is supposed to compile?

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  • Can't create new xib files in Xcode projects

    - by Reed Olsen
    This one is a doozy... My buddy just downloaded the iPhone SDK on his Snow Leopard MacBook Pro. No matter what kind of project he creates (Window Based, View Based, etc...,) he can't create or use his own xib files. The project will compile and run fine until he adds a new xib file. Here are some symptoms: When he selects a pre-generated xib in Xcode (such as MainWindow.xib), no preview is shown on the right hand side. Double clicking on this file will open it in interface builder (This is correct behavior). When he selects his own custom xib, the preview pane displays the XML content of the xib. Double clicking on his custom xib opens up the XML file in Xcode - as if it were a standard code file (This is jacked up). Opening his custom xib from finder opens it in Interface Builder. When building the application, the build warning says something to the effect of "Warning: No rule to process file /path/to/CustomXib of type sourcecode.xib for architecture i386" At runtime he gets the error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIViewController _loadViewFromNibNamed:bundle:] was unable to load a nib named "MyCustomXib"' We've uninstalled Xcode from the command line and reinstalled. I've verified that it's the right version for his machine. I'm stumped!

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  • How do I programmatically create a bootable CD?

    - by Nicholas Flynt
    I'm using a barebones tutorial as the basis for an OS I'm working on, and it seems to be an older tutorial: it has be compiling the kernel down to a floppy image, and then loading it with GRUB. Basically, I still want to use GRUB, but I'd like to have my OS run from a CD instead. The main reason is that I don't actually have a real floppy drive available (I'm testing in VirtualBox currently) and I thus have no way to test my OS on real hardware. I've been poking around on the net, and I can find lots of utilities that create a bootable CD from a floppy image, but these all seem to require an actual floppy drive, plus it's not really what I'm looking for. I'd like to be able to end up with a bootable CD during my make step ideally, without needing to first place the image on a floppy, which seems rather pointless. I guess the easy way to answer this: How do I set up GRUB to read my kernel image from a CD? Will I need a special utility to do this from Windows? (The kernel can't compile itself yet, that's not for a looong while) Thanks!

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  • Linking the Linker script file to source code

    - by user304097
    Hello , I am new to GNU compiler. I have a C source code file which contains some structures and variables in which I need to place certain variables at a particular locations. So, I have written a linker script file and used the __ attribute__("SECTION") at variable declaration, in C source code. I am using a GNU compiler (cygwin) to compile the source code and creating a .hex file using -objcopy option, but I am not getting how to link my linker script file at compilation to relocate the variables accordingly. I am attaching the linker script file and the C source file for the reference. Please help me link the linker script file to my source code, while creating the .hex file using GNU. /*linker script file*/ /*defining memory regions*/ MEMORY { base_table_ram : org = 0x00700000, len = 0x00000100 /*base table area for BASE table*/ mem2 : org =0x00800200, len = 0x00000300 /* other structure variables*/ } /*Sections directive definitions*/ SECTIONS { BASE_TABLE : { } > base_table_ram GROUP : { .text : { } { *(SEG_HEADER) } .data : { } { *(SEG_HEADER) } .bss : { } { *(SEG_HEADER) } } > mem2 } C source code: const UINT8 un8_Offset_1 __attribute__((section("BASE_TABLE"))) = 0x1A; const UINT8 un8_Offset_2 __attribute__((section("BASE_TABLE"))) = 0x2A; const UINT8 un8_Offset_3 __attribute__((section("BASE_TABLE"))) = 0x3A; const UINT8 un8_Offset_4 __attribute__((section("BASE_TABLE"))) = 0x4A; const UINT8 un8_Offset_5 __attribute__((section("BASE_TABLE"))) = 0x5A; const UINT8 un8_Offset_6 __attribute__((section("SEG_HEADER"))) = 0x6A; My intention is to place the variables of section "BASE_TABLE" at the address defined i the linker script file and the remaining variables at the "SEG_HEADER" defined in the linker script file above. But after compilation when I look in to the .hex file the different section variables are located in different hex records, located at an address of 0x00, not the one given in linker script file . Please help me in linking the linker script file to source code. Are there any command line options to link the linker script file, if any plese provide me with the info how to use the options. Thanks in advance, SureshDN.

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  • C question: error: expected ')' before '*' token

    - by lhw
    ===EDIT I apologize for not putting the pcb struct into the code snippet. There is a struct called pcb defined in above the two structs I originally posted. Namely, typedef struct{ UINT32 proc; struct pcb *link; }pcb; Hi, I asked a question regarding structs in C a few minutes ago and got an answer blazing fast. But now I'm facing another problem, namely the error in the title of this question. I'm trying to implement a simple priority queue in C using arrays of queues. However, when I try to declare a function on pcb_pQ structure, I get the above error. I have the structs clearly defined in the heard file. In the header file: typedef struct{ pcb *head; pcb *tail; SINT32 size; } pcb_Q; typedef struct pcb_pQ { pcb_Q queues[5]; SINT32 size; } pcb_pQ; Function prototype in header file: /*priority queue operations*/ VOID pcb_pq_enqueue(pcb_pQ*, pcb*); Function impelmentation in .c file: VOID pcb_pq_enqueue(pcb_pQ* pcb_pQ, pcb* pcb) { pcb_Q* pcb_Q_p; int priority; priority = pcb->proc_priority; pcb_Q_p = &pcb_pQ->queues[priority]; pcb_enqueue(pcb_Q_p, pcb); } When I try to compile the above code, I get an "error: expected ')' before '*' token". This error is pointing to the function signature in the .c file, namely VOID pcb_pq_enqueue(pcb_pQ* pcb_pQ, pcb* pcb) { But I am not sure why I am getting this error, could someone give me a hand? Thanks a lot.

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  • EF4 and multiple abstract levels

    - by Cedric
    I need to use inheritance with EF4 and the TPH model created from DB. I created a new projet to test simples classes. There is my class model: There is my table in SQL SERVER 2008 : VEHICLE ID : int PK Owner : varchar(50) Consumption : float FirstCirculationDate : date Type : varchar(50) Discriminator : varchar(10) I added a condition in my EDMX on the Discriminator field to differentiate the Scooter, Car, Motorbike and Bike entities. MotorizedVehicle and Vehicle are Abstract. But when I compile, this error appears : Error 3032: Problem in mapping fragments starting at lines 78, 85:EntityTypes EF4InheritanceModel.Scooter, EF4InheritanceModel.Motorbike, EF4InheritanceModel.Car, EF4InheritanceModel.Bike are being mapped to the same rows in table Vehicle. Mapping conditions can be used to distinguish the rows that these types are mapped to. Edit : To Ladislav : I try it and error change to become it for all of my entities : Error 3034: Problem in mapping fragments starting at lines 72, 86:An entity is mapped to different rows within the same table. Ensure these two mapping fragments do not map two groups of entities with overlapping keys to two distinct groups of rows. To Henk (with Ladislay suggestion) : There are all of mappings details : What's wrong ? Thanks

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  • Print a string that contains a certain pattern in Java

    - by jjpotter
    I am trying to find a regular expression within a line of a .csv file, so I can eventually save all the matches to another file, and lose all the other junk. So a line in my file might look like: MachineName,User,IP,VariableData,Location The VariableData is what I want to match, and if there's a match, print the line. I am using a pattern for this because I only want 3 out of 10 of variations of VariableData, and out of those 3, they are numbered differently(example, "pc104, pccrt102, pccart65"). I am trying to do this using the Scanner Class and keeping it simple as possible so I can understand it. Here is where I was heading with this...(the pattern isn't complete, just have it like this for testing). import java.io.File; import java.util.Scanner; import java.util.regex.Pattern; public class pcv { public static void main(String[] args) { File myFile = new File("c:\\temp\\report.csv"); Pattern myPat = Pattern.compile("pc"); try{ Scanner myScan = new Scanner(myFile); while(myScan.hasNext()){ if(myScan.hasNext(myPat)){ System.out.println("Test"); } } }catch(Exception e){ } } } This code loops, im guessing the .hasNext() methods are resetting themselves. I've played around with the Matcher class a little bit, but only found a way to match the expression but not get the whole line. My other throught was maybe somehow count the line that contains the pattern, then go back and print the line that corresponds to the counts.

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  • How to determine the data type of a CvMat

    - by Chris
    When using the CvMat type, the type of data is crucial to keeping your program running. For example, depending on whether your data is type float or unsigned char, you would choose one of these two commands: cvmGet(mat, row, col); cvGetReal2D(mat, row, col); Is there a universal approach to this? If the wrong data type matrix is passed to these calls, they crash at runtime. This is becoming an issue, since a function I have defined is getting passed several different types of matrices. How do you determine the data type of a matrix so you can always access its data? I tried using the "type()" function as such. CvMat* tmp_ptr = cvCreateMat(t_height,t_width,CV_8U); std::cout << "type = " << tmp_ptr->type() << std::endl; This does not compile, saying "term does not evaluate to a function taking 0 arguments". If I remove the brackets after the word type, I get a type of 1111638032 EDIT minimal application that reproduces this... int main( int argc, char** argv ) { CvMat *tmp2 = cvCreateMat(10,10, CV_32FC1); std::cout << "tmp2 type = " << tmp2->type << " and CV_32FC1 = " << CV_32FC1 << " and " << (tmp2->type == CV_32FC1) << std::endl; } Output: tmp2 type = 1111638021 and CV_32FC1 = 5 and 0

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  • Catching a nested-in-template exception [C++]

    - by Karol
    Hello, I have a problem with writing a catch clause for an exception that is a class nested in a template. To be more specific, I have a following definition of the template and exception: /** Generic stack implementation. Accepts std::list, std::deque and std::vector as inner container. */ template < typename T, template < typename Element, typename = std::allocator<Element> > class Container = std::deque > class stack { public: class StackEmptyException { }; ... /** Returns value from the top of the stack. Throws StackEmptyException when the stack is empty. */ T top() const; ... } I have a following template method that I want exception to catch: template <typename Stack> void testTopThrowsStackEmptyExceptionOnEmptyStack() { Stack stack; std::cout << "Testing top throws StackEmptyException on empty stack..."; try { stack.top(); } catch (Stack::StackEmptyException) { // as expected. } std::cout << "success." << std::endl; } When I compile it (-Wall, -pedantic) I get the following error: In function ‘void testTopThrowsStackEmptyExceptionOnEmptyStack()’: error: expected type-specifier error: expected unqualified-id before ‘)’ token === Build finished: 2 errors, 0 warnings === Thanks in advance for any help! What is interesting, if the stack implementation was not a template, then the compiler would accept the code as it is.

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  • Parse XML function names and call within whole assembly

    - by Matt Clarkson
    Hello all, I have written an application that unit tests our hardware via a internet browser. I have command classes in the assembly that are a wrapper around individual web browser actions such as ticking a checkbox, selecting from a dropdown box as such: BasicConfigurationCommands EventConfigurationCommands StabilizationCommands and a set of test classes, that use the command classes to perform scripted tests: ConfigurationTests StabilizationTests These are then invoked via the GUI to run prescripted tests by our QA team. However, as the firmware is changed quite quickly between the releases it would be great if a developer could write an XML file that could invoke either the tests or the commands: <?xml version="1.0" encoding="UTF-8" ?> <testsuite> <StabilizationTests> <StressTest repetition="10" /> </StabilizationTests> <BasicConfigurationCommands> <SelectConfig number="2" /> <ChangeConfigProperties name="Weeeeee" timeOut="15000" delay="1000"/> <ApplyConfig /> </BasicConfigurationCommands> </testsuite> I have been looking at the System.Reflection class and have seen examples using GetMethod and then Invoke. This requires me to create the class object at compile time and I would like to do all of this at runtime. I would need to scan the whole assembly for the class name and then scan for the method within the class. This seems a large solution, so any information pointing me (and future readers of this post) towards an answer would be great! Thanks for reading, Matt

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  • org.hibernate.hql.ast.QuerySyntaxException: TABLE NAME is not mapped

    - by Coronatus
    I have two models, Item and ShopSection. They have a many-to-many relationship. @Entity(name = "item") public class Item extends Model { @ManyToMany(cascade = CascadeType.PERSIST) public Set<ShopSection> sections; } @Entity(name = "shop_section") public class ShopSection extends Model { public List<Item> findActiveItems(int page, int length) { return Item.find("select distinct i from Item i join i.sections as s where s.id = ?", id).fetch(page, length); } } findActiveItems is meant to find items in a section, but I get this error: org.hibernate.hql.ast.QuerySyntaxException: Item is not mapped [select distinct i from Item i join i.sections as s where s.id = ?] at org.hibernate.hql.ast.util.SessionFactoryHelper.requireClassPersister(SessionFactoryHelper.java:180) at org.hibernate.hql.ast.tree.FromElementFactory.addFromElement(FromElementFactory.java:111) at org.hibernate.hql.ast.tree.FromClause.addFromElement(FromClause.java:93) at org.hibernate.hql.ast.HqlSqlWalker.createFromElement(HqlSqlWalker.java:322) at org.hibernate.hql.antlr.HqlSqlBaseWalker.fromElement(HqlSqlBaseWalker.java:3441) at org.hibernate.hql.antlr.HqlSqlBaseWalker.fromElementList(HqlSqlBaseWalker.java:3325) at org.hibernate.hql.antlr.HqlSqlBaseWalker.fromClause(HqlSqlBaseWalker.java:733) at org.hibernate.hql.antlr.HqlSqlBaseWalker.query(HqlSqlBaseWalker.java:584) at org.hibernate.hql.antlr.HqlSqlBaseWalker.selectStatement(HqlSqlBaseWalker.java:301) at org.hibernate.hql.antlr.HqlSqlBaseWalker.statement(HqlSqlBaseWalker.java:244) at org.hibernate.hql.ast.QueryTranslatorImpl.analyze(QueryTranslatorImpl.java:254) at org.hibernate.hql.ast.QueryTranslatorImpl.doCompile(QueryTranslatorImpl.java:185) at org.hibernate.hql.ast.QueryTranslatorImpl.compile(QueryTranslatorImpl.java:136) at org.hibernate.engine.query.HQLQueryPlan.<init>(HQLQueryPlan.java:101) at org.hibernate.engine.query.HQLQueryPlan.<init>(HQLQueryPlan.java:80) at org.hibernate.engine.query.QueryPlanCache.getHQLQueryPlan(QueryPlanCache.java:124) at org.hibernate.impl.AbstractSessionImpl.getHQLQueryPlan(AbstractSessionImpl.java:156) at org.hibernate.impl.AbstractSessionImpl.createQuery(AbstractSessionImpl.java:135) at org.hibernate.impl.SessionImpl.createQuery(SessionImpl.java:1770) at org.hibernate.ejb.AbstractEntityManagerImpl.createQuery(AbstractEntityManagerImpl.java:272) ... 8 more What am I doing wrong?

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