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  • Start thread with two parameters

    - by Matt
    I've got a method that gets called on an event, which presents me with two variables varA, varB (both strings). This method gets called with new information quite frequently, thus I have created a separate method that takes in the two parameters. I want to run this method in a thread, however have struck the issue that Thread.Start will not accept parameters. I've tried a few supposed methods, but have so far had no luck.. I think my best bet is to create a separate class, and handle it there.. However I have a List which I am inserting data into, and hit a dead end when the separate class tried to access that list, since it was in a different class. Can someone help me out here please?

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  • Active Record/ORM vs Normal Forms?

    - by Arsenal
    Hello, I've been playing around with Active Record a bit, and I have noticed that A.C./ORM always uses the following database model when creating a one-to-one relationship Person id | country_id | name | ... Country id | tld | name | ... No I wondered, isn't this a violiation of the third Normal Form? This clearly states "Every non-prime attribute is non-transitively dependent on every key of the table". Well this country_id isn't dependent of personid is it? So is this wrong or am I just not getting the point?

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  • Recommendations for an in memory database vs thread safe data structures

    - by yx
    TLDR: What are the pros/cons of using an in-memory database vs locks and concurrent data structures? I am currently working on an application that has many (possibly remote) displays that collect live data from multiple data sources and renders them on screen in real time. One of the other developers have suggested the use of an in memory database instead of doing it the standard way our other systems behaves, which is to use concurrent hashmaps, queues, arrays, and other objects to store the graphical objects and handling them safely with locks if necessary. His argument is that the DB will lessen the need to worry about concurrency since it will handle read/write locks automatically, and also the DB will offer an easier way to structure the data into as many tables as we need instead of having create hashmaps of hashmaps of lists, etc and keeping track of it all. I do not have much DB experience myself so I am asking fellow SO users what experiences they have had and what are the pros & cons of inserting the DB into the system?

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  • PHP Classes Extend

    - by John
    I have two classes that work seperate from another, but they extend the same class. Is it possible to have them work the same instance of the extended class. I'm wanting the constructor of the extended class to run only once. I know this isn't right but something like this: <?php $oApp = new app; class a extends $oApp {} class b extends $oApp {}

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  • Google Calendar like interface

    - by John Virgolino
    I need to write an application that essentially functions like a week-view of a calendar, columns for the days and then rows for appointments. Where the height of the appointment box visually represents time. In my case, I just don't want the time of day as the vertical axis, I just want hours or mins. The Google AJAX approach is very clean and easy to use and would be perfect, I think, but my major knowledge comes in ASP.Net and Windows Forms (.Net). I don't want to reinvent the wheel, but I find my mind is stuck on this problem and that I would have to create an interface from scratch for this. I have checked out the Infragistics product (used it for other projects) and read up a lot on the Google API's including their Ajax toolkit. I haven't done Java, however learning a language is not my issue, it's learning the particulars that will help me reach my goal that I feel will take most of the time. Am I making a mountain out of a mole hill? Is this really a lot easier than I think? This is starting to sound like a Dear Abby post - I'll stop now. Any advice or insight would be great! Thanks all!

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  • Is there any reason for an object pool to not be treated as a singleton?

    - by Chris Charabaruk
    I don't necessarily mean implemented using the singleton pattern, but rather, only having and using one instance of a pool. I don't like the idea of having just one pool (or one per pooled type). However, I can't really come up with any concrete situations where there's an advantage to multiple pools for mutable types, at least not any where a single pool can function just as well. What advantages are there to having multiple pools over a singleton pool?

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  • What is the best database structure for this scenario?

    - by Ricketts
    I have a database that is holding real estate MLS (Multiple Listing Service) data. Currently, I have a single table that holds all the listing attributes (price, address, sqft, etc.). There are several different property types (residential, commercial, rental, income, land, etc.) and each property type share a majority of the attributes, but there are a few that are unique to that property type. My question is the shared attributes are in excess of 250 fields and this seems like too many fields to have in a single table. My thought is I could break them out into an EAV (Entity-Attribute-Value) format, but I've read many bad things about that and it would make running queries a real pain as any of the 250 fields could be searched on. If I were to go that route, I'd literally have to pull all the data out of the EAV table, grouped by listing id, merge it on the application side, then run my query against the in memory object collection. This also does not seem very efficient. I am looking for some ideas or recommendations on which way to proceed. Perhaps the 250+ field table is the only way to proceed. Just as a note, I'm using SQL Server 2012, .NET 4.5 w/ Entity Framework 5, C# and data is passed to asp.net web application via WCF service. Thanks in advance.

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  • Dealing with dependencies between WCF services when using Castle Windsor

    - by Georgia Brown
    I have several WCF services which use castle windsor to resolve their dependencies. Now I need some of these services to talk to each other. The typical structure is service -- Business Logic -- DAL The calls to the other services need to occur at Business Logic level. What is the best approach for implementing this? Should I simply inject a service proxy into the business logic? Is this wasteful if for example, only one of two method from my service need to use this proxy? What if the services need to talk to each other? - Will castle windsor get stuck in a loop trying to resolve each services dependencies?

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  • Method hiding with interfaces

    - by fearofawhackplanet
    interface IFoo { int MyReadOnlyVar { get; } } class Foo : IFoo { int MyReadOnlyVar { get; set; } } public IFoo GetFoo() { return new Foo { MyReadOnlyVar = 1 }; } Is the above an acceptable way of implementing a readonly/immutable object? The immutability of IFoo can be broken with a temporary cast to Foo. In general (non-critical) cases, is hiding functionality through interfaces a common pattern? Or is it considered lazy coding? Or even an anti-pattern?

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  • Pros and Cons on where to place business logic: app level or DB

    - by Juri
    Hi, I always again encounter discussions about where to place the business logic: inside a business layer in the application code or down in the DB in terms of stored procedures. Personally I'd tend to the 1st approach, but I'd like to hear some opinions from your part first, without influencing you with my personal views. I know there doesn't exist a one-size-fits-all solution and it often depends on many factors, but we can discuss about that. Btw, we are in the context of web applications and our current approach is to have UI layer which accepts UI input and does a first, client-side validation Business layer with a number of service-classes which contains the business logic including validation for user input (server-side) Data Access Layer which calls stored procedures from the DB for doing persistency/read operations Many people however tend to move the business layer stuff (especially regarding the validation) down to the DB in terms of stored procedures. What do you think about it? I'd like to discuss.

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  • PHP MVC Framework Structure

    - by bigstylee
    I am sorry about the amount of code here. I have tried to show enough for understanding while avoiding confusion (I hope). I have included a second copy of the code at Pastebin. (The code does execute without error/notice/warning.) I am currently creating a Content Management System while trying to implement the idea of Model View Controller. I have only recently come across the concept of MVC (within the last week) and trying to implement this into my current project. One of the features of the CMS is dynamic/customisable menu areas and each feature will be represented by a controller. Therefore there will be multiple versions of the Controller Class, each with specific extended functionality. I have looked at a number of tutorials and read some open source solutions to the MVC Framework. I am now trying to create a lightweight solution for my specific requirements. I am not interested in backwards compatibility, I am using PHP 5.3. An advantage of the Base class is not having to use global and can directly access any loaded class using $this->Obj['ClassName']->property/function();. Hoping to get some feedback using the basic structure outlined (with performance in mind). Specifically; a) Have I understood/implemented the concept of MVC correctly? b) Have I understood/implemented Object Orientated techniques with PHP 5 correctly? c) Should the class propertise of Base be static? d) Improvements? Thank you very much in advance! <?php /* A "Super Class" that creates/stores all object instances */ class Base { public static $Obj = array(); // Not sure this is the correct use of the "static" keyword? public static $var; static public function load_class($directory, $class) { echo count(self::$Obj)."\n"; // This does show the array is getting updated and not creating a new array :) if (!isset(self::$Obj[$class]) && !is_object(self::$Obj[$class])) //dont want to load it twice { /* Locate and include the class file based upon name ($class) */ return self::$Obj[$class] = new $class(); } return TRUE; } } /* Loads general configuration objects into the "Super Class" */ class Libraries extends Base { public function __construct(){ $this->load_class('library', 'Database'); $this->load_class('library', 'Session'); self::$var = 'Hello World!'; //testing visibility /* Other general funciton classes */ } } class Database extends Base { /* Connects to the the database and executes all queries */ public function query(){} } class Session extends Base { /* Implements Sessions in database (read/write) */ } /* General functionality of controllers */ abstract class Controller extends Base { protected function load_model($class, $method) { /* Locate and include the model file */ $this->load_class('model', $class); call_user_func(array(self::$Obj[$class], $method)); } protected function load_view($name) { /* Locate and include the view file */ #include('views/'.$name.'.php'); } } abstract class View extends Base { /* ... */ } abstract class Model extends Base { /* ... */ } class News extends Controller { public function index() { /* Displays the 5 most recent News articles and displays with Content Area */ $this->load_model('NewsModel', 'index'); $this->load_view('news', 'index'); echo $this->var; } public function menu() { /* Displays the News Title of the 5 most recent News articles and displays within the Menu Area */ $this->load_model('news/index'); $this->load_view('news/index'); } } class ChatBox extends Controller { /* ... */ } /* Lots of different features extending the controller/view/model class depending upon request and layout */ class NewsModel extends Model { public function index() { echo $this->var; self::$Obj['Database']->query(/*SELECT 5 most recent news articles*/); } public function menu() { /* ... */ } } $Libraries = new Libraries; $controller = 'News'; // Would be determined from Query String $method = 'index'; // Would be determined from Query String $Content = $Libraries->load_class('controller', $controller); //create the controller for the specific page if (in_array($method, get_class_methods($Content))) { call_user_func(array($Content, $method)); } else { die('Bad Request'. $method); } $Content::$var = 'Goodbye World'; echo $Libraries::$var . ' - ' . $Content::$var; ?> /* Ouput */ 0 1 2 3 Goodbye World! - Goodbye World

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  • Problem implementing Interceptor pattern

    - by ph0enix
    I'm attempting to develop an Interceptor framework (in C#) where I can simply implement some interfaces, and through the use of some static initialization, register all my Interceptors with a common Dispatcher to be invoked at a later time. The problem lies in the fact that my Interceptor implementations are never actually referenced by my application so the static constructors never get called, and as a result, the Interceptors are never registered. If possible, I would like to keep all references to my Interceptor libraries out of my application, as this is my way of (hopefully) enforcing loose coupling across different modules. Hopefully this makes some sense. Let me know if there's anything I can clarify... Does anyone have any ideas, or perhaps a better way to go about implementing my Interceptor pattern? Update: I came across Spring.NET. I've heard of it before, but never really looked into it. It sounds like it has a lot of great features that would be very useful for what I'm trying to do. Does anyone have any experience with Spring.NET? TIA, Jeremy

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  • Making change recursively: How do I modify my algorithm to print all combinations?

    - by cb
    I have an algorithm that recursively makes change in the following manner: public static int makeChange(int amount, int currentCoin) { //if amount = zero, we are at the bottom of a successful recursion if (amount == 0){ //return 1 to add this successful solution return 1; //check to see if we went too far }else if(amount < 0){ //don't count this try if we went too far return 0; //if we have exhausted our list of coin values }else if(currentCoin < 0){ return 0; }else{ int firstWay = makeChange(amount, currentCoin-1); int secondWay = makeChange(amount - availableCoins[currentCoin], currentCoin); return firstWay + secondWay; } } However, I'd like to add the capability to store or print each combination as they successfully return. I'm having a bit of a hard time wrapping my head around how to do this. The original algorithm was pretty easy, but now I am frustrated. Any suggestions? CB

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  • Architectural decision : QT or Eclipse Platform ?

    - by umanga
    We are in the process of designing a tool to be used with HDEM(High Definition Electron Microscope).We get stacks of 2D images from HDEM and first step is 'detecting borders' on the sections.After detecting edges of 2D slices ,next step is construct the 3D model using these 2D slices. This 'border detecting' algorithm(s) is/are implemented by one of professor and he has used and suggests to use C.(to gain high performance and probably will parallelise in future) We have to develop comprehensive UI ,3D viewer ,2D editor...etc and use this algorithm. Application should support usual features like project save/open.Undo,Redo...etc Our technology decisions are: A) Build entire platform from the scratch using QT. B) Use Eclipse Platform Our concerns are, if we choose A) we can easily integrate the 'border detecting' algorithm(s) because the development environment is C/C++ But we have to implement the basic features from the scratch. If we choose B) we get basic features from the Eclipse platform , but integrating C libraries going to be a tedious task. Any suggestions on this?

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  • In Ruby, can the coerce() method know what operator it is that requires the help to coerce?

    - by Jian Lin
    In Ruby, it seems that a lot of coerce() help can be done by def coerce(something) [self, something] end that's is, when 3 + rational is needed, Fixnum 3 doesn't know how to handle adding a Rational, so it asks Rational#coerce for help by calling rational.coerce(3), and this coerce instance method will tell the caller: # I know how to handle rational + something, so I will return you the following: [self, something] # so that now you can invoke + on me, and I will deal with Fixnum to get an answer So what if most operators can use this method, but not when it is (a - b) != (b - a) situation? Can coerce() know which operator it is, and just handle those special cases, while just using the simple [self, something] to handle all the other cases where (a op b) == (b op a) ? (op is the operator).

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  • Three level database - foreign keys

    - by poke
    I have a three level database with the following structure (simplified to only show the primary keys): Table A: a_id Table B: a_id, b_id Table C: a_id, b_id, c_id So possible values for table C would be something like this: a_id b_id c_id 1 1 1 1 1 2 1 1 3 1 2 1 1 2 2 2 1 1 2 2 1 2 2 2 ... I am now unsure, how foreign keys should be set; or if they should be set for the primary keys at all. My idea was to have a foreign key on table B B.a_id -> A.a_id, and two foreign key on C C.a_id -> A.a_id and ( C.a_id, C.b_id ) -> ( B.a_id, B.b_id ). Is that the way I should set up the foreign keys? Is the foreign key from C->A necessary? Or do I even need foreign keys at all given that all those columns are part of the primary keys? Thanks.

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  • What is an index in MySQL?

    - by Eric
    http://i.imgur.com/JdsUK.jpg I created a table like the picture above. What are the "Indexes"? primary key? unique? It works well without setting indexes.. What do they do? why do I need them? Also, I set all String fields to TEXT because I didn't know how many characters I need. Is this a good idea? I don't see any difference. Thanks!

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  • Migration solution for singletons in an OSGI environment

    - by Ido
    I'm working in a JEE Environment in which each application is in a war file of its own. In the WEB-INF/lib of each application war file there is a common jar that is shared by all applications. This common jar contains several Singletons which are accessed from many points in the code. Because of the war-file boundaries each application has its own instances of the Singletons. Which is how we operate today, since we want to configure some of the singletons differently in each application. Now we are moving towards an OSGi environment, where this solution will no longer work since each bundle has its own class loader, so if I try to access MySingleton which resides in bundle "common.jar" from bundle "appA.jar" or from bundle "appB.jar" I will get the same instance. Remember I "want" a different instance of a singleton per bundle. (as ironic as it sounds) Now I realize the ideal solution would be to fix the code to not rely on those singletons, however due to a tight schedule I was wondering if you guys can suggest some sort of a migration solution that would allow me to use bundle-wide singletons so each of them could be configured per bundle.

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  • [C++]Advantage of using a static member function instead of an equivalent non-static member function

    - by jonathanasdf
    I was wondering whether there's any advantages to using a static member function when there is a non-static equivalent. Will it result in faster execution (because of not having to care about all of the member variables), or maybe less use of memory (because of not being included in all instances)? Basically, the function I'm looking at is an utility function to rotate an integer array representing pixel colours an arbitrary number of degrees around an arbitrary centre point. It is placed in my abstract Bullet base class, since only the bullets will be using it and I didn't want the overhead of calling it in some utility class. It's a bit too long and used in every single derived bullet class, making it probably not a good idea to inline. How would you suggest I define this function? As a static member function of Bullet, of a non-static member function of Bullet, or maybe not as a member of Bullet but defined outside of the class in Bullet.h? What are the advantages and disadvantages of each?

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  • Cpp some basic problems

    - by DevAno1
    Hello. My task was as follows : Create class Person with char*name and int age. Implement contructor using dynamic allocation of memory for variables, destructor, function init and friend function show. Then transform this class to header and cpp file and implement in other program. Ok so I've almost finished my Person class, but I get error after destructor. First question is how to write this properly ? #include <iostream> using namespace std; class Person { char* name; int age; public: int * take_age(); Person(){ int size=0; cout << "Give length of char*" << endl; cin >> size; name = new char[size]; age = 0; } ~Person(){ cout << "Destroying resources" << endl; delete *[] name; delete * take_age(); } friend void(Person &p); int * Person::take_age(){ return age; } void init(char* n, int a) { name = n; age = a; } void show(Person &p){ cout << "Name: " << p.name << "," << "age: " << p.age << endl; } }; int main(void) { Person *p = new Person; p->init("Mary", 25); p.show(); system("PAUSE"); return 0; } And now with header/implementation part : - do I need to introduce constructor in header/implementation files ? If yes - how? - my show() function is a friendly function. Should I take it into account somehow ? I already failed to return this task on my exam, but still I'd like to know how to implement it.

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  • Elegant way of parsing Data files for Simulation

    - by sc_ray
    I am working on this project where I need to read in a lot of data from .dat files and use the data to perform simulations. The data in my .dat file looks as follows: DeviceID InteractingDeviceID InteractionStartTime InteractionEndTime 1 2 1101 1105 1,2 1101 and 1105 are tab delimited and it means Device 1 interacted with Device 2 at 1101 ms and ended the interaction at 1105ms. I have a trace data sets that compile thousands of such interactions and my job is to analyze these interactions. The first step is to parse the file. The language of choice is C++. The approach I was thinking of taking was to read the file, for every line that's read create a Device Object. This Device object will contain the property DeviceId and an array/vector of structs, that will contain a list of all the devices the given DeviceId interacted with over the course of the simulation.The struct will contain the Interacting Device Id, Interaction Start Time and Interaction End Time. I have a two fold question here: Is my approach correct? If I am on the right track, how do I rapidly parse these tab delimited data files and create Device objects without excessive memory overhead using C++? A push in the right direction will be much appreciated. Thanks

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  • actionscript-3: refactor interface inheritance to get rid of ambiguous reference error

    - by maxmc
    hi! imagine there are two interfaces arranged via composite pattern, one of them has a dispose method among other methods: interface IComponent extends ILeaf { ... function dispose() : void; } interface ILeaf { ... } some implementations have some more things in common (say an id) so there are two more interfaces: interface ICommonLeaf extends ILeaf { function get id() : String; } interface ICommonComponent extends ICommonLeaf, IComponent { } so far so good. but there is another interface which also has a dispose method: interface ISomething { ... function dispose() : void; } and ISomething is inherited by ICommonLeaf: interface ICommonLeaf extends ILeaf, ISomething { function get id() : String; } As soon as the dispose method is invoked on an instance which implements the ICommonComponent interface, the compiler fails with an ambiguous reference error because ISomething has a method called dispose and ILeaf also has a dispose method, both living in different interfaces (IComponent, ISomething) within the inheritace tree of ICommonComponent. I wonder how to deal with the situation if the IComponent, the ILeaf and the ISomething can't change. the composite structure must also work for for the ICommonLeaf & ICommonComponent implementations and the ICommonLeaf & ICommonComponent must conform to the ISomething type. this might be an actionscript-3 specific issue. i haven't tested how other languages (for instance java) handle stuff like this.

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