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  • Speed of TrueCrypt whole disk encryption

    - by Gareth
    I'm getting a new development laptop soon, and I'm thinking of using TrueCrypt to encrypt the whole disk. What kind of performance drop can I expect? 10%? 30%? more? Also, assuming the workload has an effect, would compiling/using Visual Studio be affected much? I cannot seem to find anything like this on the web.

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  • How to use Zend Studion for Java development

    - by Itay Moav
    I have the Zend studio which a PHP editor based on Eclipse. I want to use it now to develop some Java. I think Zend has disabled all the Java centric project/views/perspectives that come with Eclipse (or may be not included the right plugins?) What steps should I take to use it, instead of having two eclipses open at the same time.

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  • Visual Studio 2005 Open Project Dialog Slow as Molasses

    - by futureelite7
    Hi, Whenever I try to open a project in Visual Studio 2005 (Windows XP), my open project dialog become slow as molasses - navigating down one level of folders typically takes almost 60 seconds. Finding the project and opening it can take up 4-5 minutes, which is just ridiculous. I've checked the open project dialogs of other programs - only VS2005 is acting this way. What could be causing this problem and how do I go about solving it (apart from reinstalling VS2005 / windows) (Edit: Even VS2008 on the same machine does not have this problem. I don't know what's wrong.) Thanks!

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  • USB Audio device not selectable in settings after Camtasia Studio

    - by DJDavid98
    I tried to use Camtasia Studio 7 Recorder today, and when I selected the "Record Microphone and System audio" option, the recorder crashed, and then my sound settings icon disappeared. If I tried to open the Camtasia Recorder's Options or tried to select the option again, the program crashed. After holding the power button to force restart (so My settings wouldn't save, theoretically) the audio device was still not showing up in the sound settings, although it still is displayed under the "Hardware" tab, and is Functional. Or at least that's what windows thinks. I tried uninstalling Camtasia, and no sucess either. The USB audio device is labeled "C-Media USB Headphone Set". OS: Windows XP SP3 hu-HU Is there any way I could make it work again, like registry editing or something?

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  • How to remove registration information of VS 2010 from a computer without reinstall Windows

    - by Ronaldo Junior
    I want to remove visual studio 2010 from a computer i am selling but even after uninstall, it looks like my product key is still around - if you re-install it it will use the product key... How do I remove that registration info from the computer as I don't want the new owner of the computer to use my product key. And I don't want to have to uninstall Windows. PS.: The question was asked on StackOverflow but I was advised to put the question here for being more related.

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  • VirtuaWin shows Visual Studio 2010 in all Desktops

    - by w0lf
    I'm using VirtuaWin in Windows 7 to have virtual desktop functionality and I think this program is awesome. There's one small issue, though: on the computer at work, when moving to another desktop it hides all windows in the current desktop, except any windows of Visual Studio 2010. This means that VS 2010 shows up in all desktops, while for all other windows, VirtuaWin applies the correct behavior. The strange thing is that this issue happens on one computer only; on the others I have it works OK. I have checked the Window Rules section and nothing seems strange in there. Is anyone else experiencing this kind of problem? Any ideas on how to solve it?

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  • Increase process memory cap.

    - by Janis Veinbergs
    Doing copy/paste in Visual Studio 2010 RTM on Windows 7, 3GB ram machine, I was unable to copy text because of an error: Task Manager shows that devenv.exe is using a little more than 500MB. However I still have almost 1GB of free RAM available. Is that somekind of memory cap? If so, is there a way to increase it? It may be a bug, but maybe there is a workaround?

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  • Microsoft Expression Studio 4 Ultimate license problem.

    - by Sung Meister
    I have installed a volume licensed version of Expression Studio 4 Ultimate. When I contacted support, I was told that a product key is not required for volume license version. But after I installing it, I get folowing error message: A licensing error has occurred. Restart your Expression program and try again. If you continue to receive this error message, reinstall your Expression program to make sure that the license installs correctly. As a side note, I used to have full version of Blend 3 and Blend 4 Beta installed side by side.

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  • Visual Studio 2008 crashes whenever I try to add a file to TFS

    - by Herms
    Wondering if anyone else has seen this or knows of a way to fix it. I have Visual Studio 2008 Pro with Team Explorer 2008 installed. Starting a couple of weeks ago any time I try to add a file to TFS (using the "Add Items to Folder" button in the Source Control Explorer window) VS crashes. I briefly see an "unhandled exception" dialog appear, but VS quits right after the dialog opens. I was able to see the exception at one point, and it looked like an index out of bounds exception trying to access some UI component list at -1 (can't remember the specifics, and it closes before I can bring it up now). I've tried uninstalling and reinstalling VS a couple of times already, along with resetting all of my settings. Neither helped.

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  • Function keys require Fn modifer. How can I make them default?

    - by RickMeasham
    On my Dell Studio 15, the function keys, by default, do things like switch the radio on/off or change the brightness or sound. To use them as function keys I have to hold down the Fn modifier. I use function keys as function keys a lot more often than I want to change the volume or brightness. Am I missing an obvious setting somewhere in the control panel (Vista Uber Extreme Something)?

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  • How to play games in widescreen in Windows 7, Dell Studio 1555

    - by blasteralfred
    I have a dell studio 1555 laptop with a GPU inside. The details are below; Hardware details Software details I can play games in widescreen in Vista, but not in 7. I am using Windows 7 Home Premium. I have the latest Catalyst Control Center. Instead of widescreen, the games are running in a classic style, say 1024x768 ratio. When I play need for speed underground, the maximum possible resolution is 1024x768 (all other games are like this). I have no problem with HD videos and anything else. How can I fix this? Thanks in advance...:)

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  • Restarted computer, now wireless and Visual Studio is broken

    - by Earlz
    I installed the new update for TortoiseSVN which requires a restart. Upon restarting a lot of things broke. I'm currently running a virus scan, but what would cause this? Among the things that no longer work is Visual Studio. It now says "Invalid License Data. A reinstall is required" and my wireless internet does not work. When I go to connect to my network it will say "Can not connect" and then when I diagnose the problem it says "The connection to accesspoint-name was cancelled" (and yes, canceled is misspelt like that) What could have caused this? My computer did not install any updates or anything like that upon restarting and it was running fine before I restarted it.

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  • Windows Phone 7 Emulator is very long to load

    - by Frederick Marcoux
    I have the Windows Phone 7.1 SDK on my computer with Visual Studio 2010 Ultimate. I have developped an application but when I want to start it in emulator, it takes about 2 hours to load it, and it's just the O/S! The application isn't started! Is there a way to view the Task Managerof Windows Phone to know why it doesn't load? Specs: Intel Core 2 Duo 3.0Ghz VT-x 2GB of DDR2 RAM (800Mhz) Windows 7 Professionnal SP1 64-bit

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  • How do I trouble shoot a program which regularlly falls into a not responding state?

    - by Dave
    Lately I've been using Visual Studio 2008 and about once a day, sometimes more it will lock up. What advanced techniques can I use to determine what is causing the problem? I believe that it's one of the plug-ins I'm using *cough*Resharper*cough* but I'd like to be sure. I've been losing work and I'd like to file a bug report somewhere but I'm not seeing anything in any of my event logs which looks suspect to me. Working on a Windows XP box.

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  • Intel hd or Mobility Radeon?

    - by Absolute0
    I have decided to get a new Dell Studio 15 laptop. They have an option of adding a "ATI Mobility Radeon™ HD 4570, 512MB" card for an extra $100 instead of the included "Intel HD Graphics" card. How do the two compare? The laptop comes with an Intel Core i3 processor, maybe the Intel graphics card would be more compatible with the processor since they're made by the same manufacturer? Thanks in advance!

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  • How to get hibernate working on Windows 8?

    - by A T
    I have been using Windows 8 x64 Developers Preview as my primary OS on my laptop. Unfortunately I have been unable to enable hibernate (tried through registry and through powercfg.cpl). The closest I have got is that I was able to enable hibernate on pressing of power button, but that just turns of screen and keeps everything else running, I have to force shutdown to do anything. Do you know how I can get hibernate to work on my Dell Studio 17?

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  • SQLAlchemy session management in long-running process

    - by codeape
    Scenario: A .NET-based application server (Wonderware IAS/System Platform) hosts automation objects that communicate with various equipment on the factory floor. CPython is hosted inside this application server (using Python for .NET). The automation objects have scripting functionality built-in (using a custom, .NET-based language). These scripts call Python functions. The Python functions are part of a system to track Work-In-Progress on the factory floor. The purpose of the system is to track the produced widgets along the process, ensure that the widgets go through the process in the correct order, and check that certain conditions are met along the process. The widget production history and widget state is stored in a relational database, this is where SQLAlchemy plays its part. For example, when a widget passes a scanner, the automation software triggers the following script (written in the application server's custom scripting language): ' wiget_id and scanner_id provided by automation object ' ExecFunction() takes care of calling a CPython function retval = ExecFunction("WidgetScanned", widget_id, scanner_id); ' if the python function raises an Exception, ErrorOccured will be true ' in this case, any errors should cause the production line to stop. if (retval.ErrorOccured) then ProductionLine.Running = False; InformationBoard.DisplayText = "ERROR: " + retval.Exception.Message; InformationBoard.SoundAlarm = True end if; The script calls the WidgetScanned python function: # pywip/functions.py from pywip.database import session from pywip.model import Widget, WidgetHistoryItem from pywip import validation, StatusMessage from datetime import datetime def WidgetScanned(widget_id, scanner_id): widget = session.query(Widget).get(widget_id) validation.validate_widget_passed_scanner(widget, scanner) # raises exception on error widget.history.append(WidgetHistoryItem(timestamp=datetime.now(), action=u"SCANNED", scanner_id=scanner_id)) widget.last_scanner = scanner_id widget.last_update = datetime.now() return StatusMessage("OK") # ... there are a dozen similar functions My question is: How do I best manage SQLAlchemy sessions in this scenario? The application server is a long-running process, typically running months between restarts. The application server is single-threaded. Currently, I do it the following way: I apply a decorator to the functions I make avaliable to the application server: # pywip/iasfunctions.py from pywip import functions def ias_session_handling(func): def _ias_session_handling(*args, **kwargs): try: retval = func(*args, **kwargs) session.commit() return retval except: session.rollback() raise return _ias_session_handling # ... actually I populate this module with decorated versions of all the functions in pywip.functions dynamically WidgetScanned = ias_session_handling(functions.WidgetScanned) Question: Is the decorator above suitable for handling sessions in a long-running process? Should I call session.remove()? The SQLAlchemy session object is a scoped session: # pywip/database.py from sqlalchemy.orm import scoped_session, sessionmaker session = scoped_session(sessionmaker()) I want to keep the session management out of the basic functions. For two reasons: There is another family of functions, sequence functions. The sequence functions call several of the basic functions. One sequence function should equal one database transaction. I need to be able to use the library from other environments. a) From a TurboGears web application. In that case, session management is done by TurboGears. b) From an IPython shell. In that case, commit/rollback will be explicit. (I am truly sorry for the long question. But I felt I needed to explain the scenario. Perhaps not necessary?)

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  • Need help with a possible memory management problem(leak) regarding NSMutableArray

    - by user309030
    Hi, I'm a beginner level programmer trying to make a game app for the iphone and I've encountered a possible issue with the memory management (exc_bad_access) of my program so far. I've searched and read dozens of articles regarding memory management (including apple's docs) but I still can't figure out what exactly is wrong with my codes. So I would really appreciate it if someone can help clear up the mess I made for myself. - (void)viewDidLoad { [super viewDidLoad]; self.gameState = gameStatePaused; fencePoleArray = [[NSMutableArray alloc] init]; fencePoleImageArray = [[NSMutableArray alloc] init]; fenceImageArray = [[NSMutableArray alloc] init]; mainField = CGRectMake(10, 35, 310, 340); .......... [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } So basically, the player touches the screen to set up the fences/poles -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if(.......) { ....... } else { UITouch *touch = [[event allTouches] anyObject]; currentTapLoc = [touch locationInView:touch.view]; NSLog(@"%i, %i", (int)currentTapLoc.x, (int)currentTapLoc.y); if(CGRectContainsPoint(mainField, currentTapLoc)) { if([self checkFence]) { onFencePole++; //this 3 set functions adds their respective objects into the 3 NSMutableArrays using addObject: [self setFencePole]; [self setFenceImage]; [self setFencePoleImage]; ....... } } else { ....... } } } } The setFence function (setFenceImage and setFencePoleImage is similar to this) -(void)setFencePole { Fence *fencePole; if (!elecFence) { fencePole = [[Fence alloc] initFence:onFencePole fenceType:1 fencePos:currentTapLoc]; } else { fencePole = [[Fence alloc] initFence:onFencePole fenceType:2 fencePos:currentTapLoc]; } [fencePoleArray addObject:fencePole]; [fencePole release]; and whenever I press a button in the game, endOpenState is called to clear away all the extra images(fence/poles) on the screen and also to remove all existing objects in the 3 NSMutableArray -(void)endOpenState { ........ int xMax = [fencePoleArray count]; int yMax = [fenceImageArray count]; for (int x = 0; x < xMax; x++) { [[fencePoleImageArray objectAtIndex:x] removeFromSuperview]; } for (int y = 0; y < yMax; y++) { [[fenceImageArray objectAtIndex:y] removeFromSuperview]; } [fencePoleArray removeAllObjects]; [fencePoleImageArray removeAllObjects]; [fenceImageArray removeAllObjects]; ........ } The crash happens here at the checkFence function. -(BOOL)checkFence { if (onFencePole == 0) { return YES; } else if (onFencePole >= 1 && onFencePole < currentMaxFencePole - 1) { CGPoint tempPoint1 = currentTapLoc; CGPoint tempPoint2 = [[fencePoleArray objectAtIndex:onFencePole-1] returnPos]; // the crash happens at this line if ([self checkDistance:tempPoint1 point2:tempPoint2]) { return YES; } else { return NO; } } else if (onFencePole == currentMaxFencePole - 1) { ...... } else { return NO; } } What I'm thinking of is that fencePoleArray got messed up when I used [fencePoleArray removeAllObjects] because it doesn't crash when I comment it out. It would really be great if someone can explain to me what went wrong. And thanks in advance.

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  • Why does this class declaration not work on Visual Studio

    - by Roel
    So I'm trying to get some code that is written for gcc to compile on Visual Studio 2008. I have a problem that I have narrowed down to this: class value_t { public: typedef std::deque<value_t> sequence_t; typedef sequence_t::iterator iterator; }; This code fails: 1>cpptest.cpp 1>c:\program files\microsoft visual studio 9.0\vc\include\deque(518) : error C2027: use of undefined type 'value_t' 1> c:\temp\cpptest\cpptest.cpp(10) : see declaration of 'value_t' 1> c:\temp\cpptest\cpptest.cpp(13) : see reference to class template instantiation 'std::deque<_Ty>' being compiled 1> with 1> [ 1> _Ty=value_t 1> ] 1>c:\program files\microsoft visual studio 9.0\vc\include\deque(518) : error C2027: use of undefined type 'value_t' 1> c:\temp\cpptest\cpptest.cpp(10) : see declaration of 'value_t' However when I try this with std::vector, it compiles fine: class value_t { public: typedef std::vector<value_t> sequence_t; typedef sequence_t::iterator iterator; }; What's wrong? I have tried adding 'typename' everywhere I can think of, but at this point in time I'm thinking it's just a bug in the Dinkumware STL. Can anyone explain what's happening, and/or offer a solution? Thanks.

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  • Workflow Foundation (WF) -- Why does Visual Studio's designer not use my custom ActivityDesignerThem

    - by stakx
    Problem: I am trying to customize a custom Workflow Foundation activity (called CustomActivity) so that it will display with a specific background color. What I've got so far: First, I'm defining a custom ActivityDesignerTheme as follows: public class CustomActivityTheme : ActivityDesignerTheme { public CustomActivityTheme(WorkflowTheme theme) : base(theme) { this.BackColorStart = Color.FromArgb(0xff, 0xf4, 0xf4, 0xf4); this.BackColorEnd = Color.FromArgb(0xff, 0xc0, 0xc0, 0xc0); this.BackgroundStyle = LinearGradientMode.Horizontal; } } Then, I am applying this theme to a custom ActivityDesigner (apparently the theme must be applied to a designer, and not to an activity): [ActivityDesignerTheme(typeof(CustomActivityTheme))] public class CustomActivityDesigner : SequentialActivityDesigner { ... } Ultimately, I am applying the custom designer to my custom Activity: [Designer(typeof(CustomActivityDesigner))] public partial class CustomActivity : SequenceActivity { ... } Now, according to some code examples that I've seen, this should do the trick. However, when I include an instance of my CustomActivity in a workflow, my custom theme is not applied and it is displayed in the Visual Studio Designer as any standard activity would (white background etc.). I tried re-compiling and even re-starting Visual Studio a couple of times, just to make sure the used assembly is up-to-date, but to no avail. My question: What am I missing? Why does Visual Studio's Workflow Designer not respect the CustomActivityTheme when it displays a CustomActivity?

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  • Use VersionControlExt.Explorer outside Visual Studio

    - by Ian
    Hi All, I'm developing a TFS tool to assist the developers in our company. This said tool needs to be able to "browse" the TFS server like in the Source Control Explorer. I believe that by using VersionControlExt.Explorer.SelectedItems, a UI will pop-up that will enable the user to browse the TFS server (please correct me if I'm wrong). However, VersionControlExt is only accessible when developing inside Visual Studio (aka Plugin). Unfortunately, I am developing a Windows Application that won;t run inside VS. So the question is, Can I use VersionControlExt outside of Visual Studio? If yes, how? Here's an attempt on using the Changset Details Dialog outside of Visual Studio string path = System.IO.Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); Assembly vcControls = Assembly.LoadFile(path + @"\Microsoft.TeamFoundation.VersionControl.Controls.dll"); Assembly vcClient = Assembly.LoadFile(path + @"\Microsoft.TeamFoundation.VersionControl.Client.dll"); Type dialogChangesetDetailsType = vcControls.GetType("Microsoft.TeamFoundation.VersionControl.Controls.DialogChangesetDetails",true); Type[] ctorTypes = new Type[3] {vcClient.GetType("Microsoft.TeamFoundation.VersionControl.Client.VersionControlSever"), vcClient.GetType("Microsoft.TeamFoundation.VersionControl.Client.Changeset"), typeof(System.Boolean)}; ConstructorInfo ctorInfo = dialogChangesetDetailsType.GetConstructor(ctorTypes); Object[] ctorObjects = new Object[3] {VersionControlHelper.CurrentVersionControlServer, uc.ChangeSet, true}; Object oDialog = ctorInfo.Invoke(ctorObjects); dialogChangesetDetailsType.InvokeMember("ShowDialog", BindingFlags.InvokeMethod, null, oDialog, null);

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