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  • JCP.Next Progress Updates

    - by heathervc
    JSR 355, JCP Executive Committee Merge, is currently nearing the end of the Public Review period.  Review the current draft here and provide feedback here.  The review closes on 12 June 2012.  The JCP Executive Committee met face to face in Sao Paulo, Brazil earlier in May, and has published a revision (version 2.1) of the EC Standing Rules.  The EC Standing Rules were introduced in October 2011 with the launch of JCP version 2.8 (JSR 348).  Version 2.1 of the EC Standing Rules will modify rules for attendance at EC face-to-face meetings. Remote observers will be permitted in "read-only" mode but unless a member attends in person they will be counted as absent.  The review period for these changes will close on June 30 2012.  Please comment on the proposed changes by logging an issue in the JCP EC issue tracker.

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  • New Exadata and Exalogic Public References

    - by Javier Puerta
    CUSTOMER SUCCESS STORIES & SPOTLIGHTS Godfrey Phillips (India) Exadata, EBS, BI, Agile Published: October 23, 2013 Cortal Sensors (Germany) Exadata Published: October 18, 2013 ASBIS (Slovakia – local language version) English version Exadata, Linux, Oracle Database Appliance, SPARC T4-1, SPARC T5-2, Oracle Solaris Published: October 17, 2013 National Instruments (US) Exadata, BI, EM12c Published: October 15, 2013 United Microelectronics Corporation (Taiwan) Exadata Published: October 14, 2013 Panasonic Information Systems (Japan - local language version] Exadata, Data Guard Published: October 8, 2013 Pinellas County (USA) Exalytics, OEM, OBIEE, Hyperion PS Planning/Budgeting, EBS, Financials Published: Oct. 8, 2013 Korea Enterprise Data (Korea) [in English] Oracle SuperCluster, Solaris 11, ZFS Storage, OEM, Database Published: October 03, 2013

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  • design practice for business layer when supporting API versioning

    - by user1186065
    Is there any design pattern or practice recommended for business layer when dealing with multiple API version. For example, I have something like this. http://site.com/blogs/v1/?count=10 which calls business object method GetAllBlogs(int count) to get information http://site.com/blogs/v2/?blog_count=20 which calls business object method GetAllBlogs_v2(int blogCounts) Since parameter name is changed, I created another business method for version 2. This is just one example but it could have other breaking changes for which it requires me to create another method to support both version. Is there any design pattern or best practice for business/data access layer I should follow when supporting API Versioning?

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  • Google déploie Android 4.2 et publie son code source ainsi que son SDK

    Fuite des fonctionnalités d'Android 4.2 : nouveau Google Play, gestion du multi-utilisateur et contrôle parental Google a récemment envoyé des invitations à la presse pour un évènement Android le 29 octobre prochain à New York. Au cours de cet évènement, l'éditeur pourrait dévoiler Android 4.2, une mise à jour mineure de la version 4.1, Jelly Bean. Cette nouvelle a laissé place à des rumeurs qui viennent dévoiler quelques-unes des nouvelles fonctionnalités et améliorations qu'apportera cette version d'Android. Selon le site spécialisé Android Police, la prochaine mise à jour de l'OS mobile de Google apportera une nouvelle version de la galerie d'applications...

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  • Google accidentally revealed Nexus 5 phone in Android Kitkat launch video

    - by Gopinath
    Today Google officially announced KitKat as the name of the next version of Android OS(v4.4). They posted a video to showcase the unveiling of the KitKat statue at the company’s headquarters, but they accidentally revealed much more. 9to5Google spotted an unreleased Android smartphone in the video and they posted screen grabs of Googlers using it to take photos. This unreleased phone could be the next version of Google Nexus phone. Google few days ago reduced price of Nexus 4 smartphones by $100 and 8 GB version is reported out of inventory. With all these signs it seems to be clear that it is just weeks away for the launch of Google Nexus smartphone. Soon after the news of leaked smartphone spread on blogs, Google pulled Kitkat launch video to private. But few bloggers managed to save a copy of the video and uploaded to other video sharing websites. Check the embedded video

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  • Does Ubuntu ever push new versions of GCC into the package repository between releases?

    - by Lex Fridman
    Current version of GCC in Ubuntu 11.04 is 4.5.2. For certain C++0x features, I need GCC version 4.6, but would like to avoid compiling from source. Is there hope that Ubuntu will update GCC in the package repository before the next release in October (11.10). This question asks a similar thing except for an earlier version of Ubuntu and GCC. A second part of the question, if the answer is "no" to the first, then can I hope to see it appear in Ubuntu's unstable repository?

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  • Firefox porté sur Qt, le framework multiplateforme C++ de Nokia, sa principale cible serait MeeGo

    La preuve : il revit pour Firefox 4. Il s'agit d'un complément à la version basée sur GTK+ actuelle. [IMG]http://cdn.idg.com.au/tw/gim/id/36541/res/18[/IMG] Ce port se base sur Qt 4.6.2, pas la toute dernière version de Qt donc. Le thème par défaut ne fonctionne pas encore sur les versions disponibles, il faut donc que les intrépides utilisateurs en installent un depuis les dépôts de Firefox. La question que beaucoup se posent probablement à l'heure actuelle : à quoi pourrait donc bien servir ce port de Firefox ? La version actuelle ne convient pas ? La réponse est simple : ce port est principalement prévu pour...

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  • Network programming under windows: is WSA functions can be more complete than pSock functions [on hold]

    - by Kane
    I plan to make a set of classic socket functions to simplify their usages. Since i work under windows and linux indifferently i usually make it portable (it's not my first version of this set of functions), but i want to do something different this time and dedicate one version to windows, and one other to linux. With that i wonder for the windows version, if the WSA* functions can have any interest using them instead of the psock ones. I have found nothing about a comparison between them, so if any of you have any idea, suggestion, link or benchmark ?

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  • Kernel panic when booting from USB

    - by maaartinus
    I downloaded ubuntu-11.04-desktop-amd64.iso and used Universal-USB-Installer-1.8.6.3.exe to format my USB stick und put the ISO on it. When I tried to install from it, I've got a kernel panic just like here, except for the version number (mine was 2.6.38-8-generic #42-ubuntu). My ISO image seems to work, as I installed it into a VMWare player without problems. Booting Linux from USB works surely too, as I did it some time ago with an older Ubuntu version. I can imagine things to try out, e.g., write the image again, try another version, pray, look for patches, etc. However, I'm looking for a time-efficient solution, something what most probably works. An advice of the sort "wait two weeks until it's surely fixed, then download again" is acceptable, I'm determined to switch to Linux, but it can wait a bit.

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  • Which Kinect package for PC takes care of motion tracking too?

    - by Extrakun
    I am aware that there are opensource drivers for interfacing Kinect with the PC. My question is - the drivers at OpenKinect seems to provide only the images and depth data (from the reading of their wiki and API). It seems that you need to provide your own imaging solution. My question is - is there any all-in-one package, with samples/sources that not only grab images from Kinect, but also do the imaging/motion detection for you?

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  • How do I install graphviz 2.29 in 12.04?

    - by bidur
    In my ubuntu 12.04, the graphviz is not the latest version(2.29). I need some features available in the latest version of graphviz. I tried to install the graphviz version 2.29, which requires libgraphviz4(=2.18). I anyhow installed libgraphviz4 and installed graphviz 2.29. For that I have to remove packages libcdt4 and libpathplan4. Now whenever I try to generate graph, I get some problems: For e.g.: dot -Kfdp -n -Tpng -o samplePOS.png forcePOS.dot It says: dot: error while loading shared libraries: libgvc.so.6: cannot open shared object file: No such file or directory neato -Tps -o sample_1.ps sourcedot.gv It says: neato: error while loading shared libraries: libgvc.so.6: cannot open shared object file: No such file or directory So, I am looking for some ways so that I can run graphviz 2.29 in my ubuntu 12.04.

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  • Monitor flickering ATI

    - by Atzu
    I'm using ubuntu 12.10 on laptop samsung with randeon hd 6620g (APU A8), when I run amdcccle -version it says 2.18, not sure if that's the correct version. My problem is that I have and external monitor, AOC e2343Fsk and when I finally got it working at the resolution I want 1920x1080 it works fine for like 5minutes and then it starts flickering... I solved this on Windows (the exact same problem) with some options (I don't remember very well) I believe there were some buttons '+' and '-' on some vsync option I played with them on windows and Yay! got it working, but I don't see anything similar on this catalyst version (I used xorg-edgers ppa for installing fglrx). Thanks.

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  • Point line collision reaction

    - by user4523
    I am trying to program point line segment collision detection and reaction. I am doing this for fun and to learn. The point moves (it has a velocity, and can be controlled by the user), whilst the lines are strait and stationary. The lines are not axis aligned. Everything is in 2D. It is quite straight forward to work out if a collision has occurred. For each frame, the point moves from A to B. AB is a line, and if it crosses the line segment, a collision has occurred (or will occur) and I am able to work out the point of intersection (poi). The problem I am having is with the reaction. Ideally I would like the point to be prevented from moving across the line. In one frame, I can move the point back to the poi (or only alow it to move as far as the poi), and alter the velocity. The problem I am having with this approach (I think) is that, next frame the user may try to cross the line again. Although the point is on the poi, the point may not be exactly on the line. Since it is not axis aligned, I think there is always some subtle rounding issue (A float representation of a point on a line might be rounded to a point that is slightly on one side or the other). Because of this, next frame the path might not intersect the line (because it can start on the other side and move away from it) and the point is effectively allowed to cross the line. Firstly, does the analysis sound correct? Having accepted (maybe) that I cannot always exactly position the point on the line, I tried to move the point away from the line slightly (either along the normal to the line, or along the path vector). I then get a problem at edges. Attempting to fix one collision by moving the point away from the line (even slightly) can cause it to cross another line (one shape I am dealing with is a star, with sharp corners). This can mean that the solution to one collision inadvertently creates another collision, which is ignored. Again, does this sound correct? Anyway, whatever I try, I am having difficulty with edges, and the point is occasionally able to penetrate the polygons and cross lines, which is undesirable. Whilst I can find a lot of information about collision detection on the web (and on this site) I can find precious little information on collision reaction. Does any one know of any good point line collision reaction tutorials? Or is my approach too flawed/over complicated?

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  • Are these non-standard applications of rendering practical in games?

    - by maul
    I've recently got into 3D and I came up with a few different "tricky" rendering techniques. Unfortunately I don't have the time to work on this myself, but I'd like to know if these are known methods and if they can be used in practice. Hybrid rendering Now I know that ray-tracing is still not fast enough for real-time rendering, at least on home computers. I also know that hybrid rendering (a combination of rasterization and ray-tracing) is a well known theory. However I had the following idea: one could separate a scene into "important" and "not important" objects. First you render the "not important" objects using traditional rasterization. In this pass you also render the "important" objects using a special shader that simply marks these parts on the image using a special color, or some stencil/depth buffer trickery. Then in the second pass you read back the results of the first pass and start ray tracing, but only from the pixels that were marked by the "important" object's shader. This would allow you to only ray-trace exactly what you need to. Could this be fast enough for real-time effects? Rendered physics I'm specifically talking about bullet physics - intersection of a very small object (point/bullet) that travels across a straight line with other, relatively slow-moving, fairly constant objects. More specifically: hit detection. My idea is that you could render the scene from the point of view of the gun (or the bullet). Every object in the scene would draw a different color. You only need to render a 1x1 pixel window - the center of the screen (again, from the gun's point of view). Then you simply check that central pixel and the color tells you what you hit. This is pixel-perfect hit detection based on the graphical representation of objects, which is not common in games. Afaik traditional OpenGL "picking" is a similar method. This could be extended in a few ways: For larger (non-bullet) objects you render a larger portion of the screen. If you put a special-colored plane in the middle of the scene (exactly where the bullet will be after the current frame) you get a method that works as the traditional slow-moving iterative physics test as well. You could simulate objects that the bullet can pass through (with decreased velocity) using alpha blending or some similar trick. So are these techniques in use anywhere, and/or are they practical at all?

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  • How to handle "porting" software that's still in development

    - by BAM
    My company is building an iOS version of an Android app that our client is developing (but has not yet released). We have access to the latest builds and source, however since the software is frequently re-structured and refactored, we're doing a lot of unnecessary re-work. In addition, the due date on the contract will likely be passed before the client's application is even ready for release. In other words, we're supposed to build the iOS version before the original Android version is even complete. Luckily the client tossed out the original deadline, but now we may have to renegotiate pricing... never a fun situation. Are we handling this incorrectly? How are "ports" (especially between mobile platforms) normally done? Is there a correct way to pipeline development for multiple platforms without so much re-work? Thanks in advance! :)

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  • CPU spikes to 100% when trying to watch video

    - by mark
    I just installed Ubuntu 12.04 and now CPU spikes to 100% when trying to watch a video. I don't want to hear that this is a problem with Flash or whatever... Playing video on my machine with Ubuntu 11 was just fine. In fact I have another machine still with Ubuntu 11 and it continues to play video just fine. Now I'm stuck with this 12.04 version and want to know how to downgrade back to version 11 as that version isn't buggy. (hence a downgrade).

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  • D-fense! D-fense! ...for Java technology

    - by hinkmond
    Who needs defense when computing with the Java platform? Isn't "the best defense is a good offense"? At least in football and volleyball... See: The Best Defense Here's a quote: "The other Oracle tester page, Verify Java Version, consistently reports whether the latest version is installed. Just click the big red button to see if the 'recommended' version of Java is installed." So, go ahead and use Java technology! There is "nothing to fear but fear itself". I like that quote better. Hinkmond

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  • Ubuntu 12.04 LTS : la beta 2 de "Precise Pangolin" améliore HUD, Ubuntu One et intègre de nouvelles versions d'applications

    Ubuntu 12.04 LTS : la beta 2 de "Precise Pangolin" améliore HUD Ubuntu One et intègre de nouvelles versions d'applications Mise à jour du 09/04/2012 À quelques semaines de la publication de la version finale de Precise Pangolin, la prochaine version du système d'exploitation fondé sur Linux, Canonical publie la dernière beta de l'OS. La beta 2 d'Ubuntu 12.04 LTS apporte des corrections de bugs et quelques nouvelles fonctionnalités, dont l'ajout du noyau Linux 3.2.0-20.33 qui est basé sur la version stable 3.2.12 du Kernel. HUD, le nouveau menu intelligent pour les applications Unity dont un premier aperç...

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  • Fuite des fonctionnalités d'Android 4.2 : nouveau Google Play, gestion du multi-utilisateur et contrôle parental

    Fuite des fonctionnalités d'Android 4.2 : nouveau Google Play, gestion du multi-utilisateur et contrôle parental Google a récemment envoyé des invitations à la presse pour un évènement Android le 29 octobre prochain à New York. Au cours de cet évènement, l'éditeur pourrait dévoiler Android 4.2, une mise à jour mineure de la version 4.1, Jelly Bean. Cette nouvelle a laissé place à des rumeurs qui viennent dévoiler quelques-unes des nouvelles fonctionnalités et améliorations qu'apportera cette version d'Android. Selon le site spécialisé Android Police, la prochaine mise à jour de l'OS mobile de Google apportera une nouvelle version de la galerie d'applications...

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  • Sortie de Qt 4.8.1 : corrections de bogues et support commercial de plusieurs RTOS au menu

    Sortie de Qt 4.8.1 : de nombreuses corrections de bugs Mise à jour du 29/03/2012 par gbdivers [IMG]http://ftp-developpez.com/gordon-fowler/Qt%20logo.png[/IMG] Quelques mois après la sortie de Qt 4.8, voici la première mise à jour avec la sortie de Qt 4.8.1. Cette version apporte principalement des corrections de bugs et plus de 200 améliorations fonctionnelles. Digia, responsable du support commercial de Qt, a fait un travail majeur dans la correction des bugs en proposant un grand nombre de corrections. La version 1.2.1 du Qt SDK devrait être mis à jour également dans les semaines prochaines pour intégrer cette nouvelle version du framework. Vous pouvez télécharger...

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  • Les développeurs au centre de Chrome 24, le navigateur disponible en bêta avec un gain en rapidité du moteur JavaScript

    Les développeurs au centre de Chrome 24 le navigateur disponible en bêta avec un gain en rapidité du moteur JavaScript La sortie d'une nouvelle version de Chrome marque l'entrée dans le canal bêta de son successeur. À peine avoir eu accès à la version stable de Chrome 23, les développeurs et les early adopters peuvent déjà tester les nouvelles fonctionnalités de Chrome 24 qui est disponible en version bêta. Améliorations de performances et nouvelles fonctionnalités pour les développeurs sont les points sur lesquels Google s'est concentré pour cette mouture. L'éditeur vante le gain en rapidité du navigateur. Du moins, en ce qui concerne JavaScript. Les tests sur son...

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  • Trouble with Libreoffice 4.0.* in Ubuntu 12.04

    - by isotoper
    I have used Libreoffice Impress to give presentations at meetings for some time now. The current version of Libreoffice in Ubuntu 12.04 is 3.5.7.2 and this works fine for me. Recently, following a recommendation from a colleague, I installed Libreoffice 4.0.something using the Libreoffice PPA. This worked, but I discovered when going into slide show mode most of the graphics (line graphs) disappeared, even though they were perfectly visible in the original. Lettering, drawings, and pictures came over, but not the line graphs (which were originally inserted in .eps format most likely). With some effort I managed to uninstall the more recent version of Libreoffice, and reinstall the version in the Ubuntu repositories (3.5.7.2) and the graphs now appear as expected in the slide show mode. Is there any explanation for this behaviour?

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  • It appears you are running a x server NVIDIA Drivers 304.02 Ubuntu 12.04

    - by user93444
    So I went to NVIDIA's site and I saw they had a version with a lot of bug fixes. http://www.geforce.com/drivers/results/49073 and I downloaded it, I ran the .run file rooted. It keeps saying "It appears you are running a x server" I don't have any current NVIDIA driver installed, I tried the nvidia x-config thing but that didn't work. It just says it can't be found. Should I wait until that version gets on Ubuntu's software center? I don't feel like installing their old and bad version of the drivers.

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  • What's the difference between a "Release" Xbox 360 build and a "Debug" one?

    - by Sebastian Gray
    I've got a build of my game that works on Windows under a release and debug build as expected. When I deploy the debug version of the game to the Xbox, it works as expected and runs the same as on Windows - however when I deploy the release version to the XBOX I get different behaviour within the game. I'm using a 3rd party library for the collisions (which is where I am seeing differences between the release and debug versions of my game); so I can't see what's actually different but I suspect they have some compiler directive for Debug on the Xbox to the Release version on the Xbox. As such, I'm thinking that I may need to release my game with the Debug build instead of the Release build but I want to know what issues I can expect by doing so? Are there any significant performance issues between the two build profiles?

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  • Mouse stopped responding after installing Ubuntu Server

    - by Danijar
    It was 2 operating systems on my machine, Windows 7 and Ubuntu Desktop 12.04, both 64bit version. All works well, firstly I installed Win, then the Desktop version of Ubuntu, lasts's GRUB rewrites windows's boot and of course added it as a variant to load. Yesterday I wish to play with Ubuntu Server 12.04, and install it as a third operating system. During the installation Server's GRUB seems to rewrite that which installed earlier (background color became black, was purple). Firstly, newly installed GRUB generates me overmuch load options for Ubuntu Desktop, by two for each kernel version (normal and recovery modes). OK, it's bearable, but most thing, that the mouse on this machine is totally stops responding, regardless which operating system I choose to load. Hope somebody help me. Thanks in advance!

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