Search Results

Search found 9082 results on 364 pages for 'c functions'.

Page 209/364 | < Previous Page | 205 206 207 208 209 210 211 212 213 214 215 216  | Next Page >

  • Eye Detection Problem In Opencv

    - by iva123
    Hi, I'm trying to convert this c code(http://nashruddin.com/OpenCV_Eye_Detection) to the python code, but in c style, he used cvROI thing, since ROI functions are not supported by python-opencv, I tried cvGetSubRect so Here is the eye detection part of the code : eye_region = cvGetSubRect(image,cvRect(face.x,int(face.y + (face.height/4)),face.width,int(face.height/2))) eyes = cvHaarDetectObjects(eye_region,eyeCascade,memo,1.15,3,0,cvSize(25,15)) for e in eyes: cvRectangle(image, cvPoint( int(e.x), int(e.y)), cvPoint(int(e.x + e.width), int(e.y + e.height)), CV_RGB(0, 255, 0), 1, 8, 0) return image; When I run this code, It draws rectangles irrelevant places. I thought, eye_region coordinates are wrong, and tried some coordinates, but it didn't work. Any idea ? Note :Face detection method works very well, and it's code is same with the eye detection method.

    Read the article

  • NSURLConnection still calls delegate AFTER cancel method has been called

    - by Shizam
    Hi All, Having a problem with NSURLConnection, if I create a NSURLConnection and call [connection connectionWithRequest] let it load a little then call [connection cancel] most of the time that works fine. However occasionally even after I call [connection cancel] the connection's delegate still gets called (which crashes the app). Googling around it looks like the problem here is a race condition in the runloop, I cancel the connection and release the delegate but before the runloop cycles it calls the delegate functions - crash. Is there a way for me to, after I call [connection cancel] confirm the connection has actually canceled? Even a crappy while() loop will do :(

    Read the article

  • Blending transparent textures with depth

    - by l.thee.a
    I am trying to blend textures which have transparent areas: glEnable( GL_TEXTURE_2D ); glBindTexture( GL_TEXTURE_2D, ...); glVertexPointer( 2, GL_FLOAT, 0, ... ); glEnable (GL_BLEND); glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); glDrawArrays( GL_TRIANGLE_STRIP, 0, 4 ); Unless I add glDisable(GL_DEPTH_TEST), transparent parts of the top textures overwrite everything beneath them (instead of blending). Is there any way to do this without disabling depth? I have tried various blending functions but none of the helped.

    Read the article

  • Virtual Inheritance Confusion

    - by alan
    I'm reading about inheritance and I have a major issue that I haven't been able to solve for hours: Given a class Bar is a class with virtual functions, class Bar { virtual void Cook(); } What is the different between: class Foo : public Bar { virtual void Cook(); } and class Foo : public virtual Bar { virtual void Cook(); } ? Hours of Googling and reading came up with lots of information about its uses, but none actually tell me what the difference between the two are, and just confuse me more. Thanks!

    Read the article

  • Proving that a function f(n) belongs to a Big-Theta(g(n))

    - by PLS
    Its a exercise that ask to indicate the class Big-Theta(g(n)) the functions belongs to and to prove the assertion. In this case f(n) = (n^2+1)^10 By definition f(n) E Big-Theta(g(n)) <= c1*g(n) < f(n) < c2*g(n), where c1 and c2 are two constants. I know that for this specific f(n) the Big-Theta is g(n^20) but I don't know who to prove it properly. I guess I need to manipulate this inequality but I don't know how

    Read the article

  • PHP encoding with DOMDocument

    - by Olivier Lalonde
    <tag> ????? ? </tag> When I try to get the content of the following code using DOMDocument functions, it returns something like: ÐÐ»ÐµÐºÑ Ðœ I've tried setting DOMDocument encoding to different values (UTF-8, ISO-8859-1), using mb_convert_encoding, iconv and utf8_encode but without success. How can I get "????? ?" instead of "ÐÐ»ÐµÐºÑ Ðœ" ? EDIT: The input is coming from a page loaded with curl. When I output the page content to my browser, the characters are displayed correctly (so I doubt the input is the problem).

    Read the article

  • JSP load external php not using iFrames

    - by Rudiger
    I have a bit of an issue with a site I maintain. I have been asked to add a report to a page that sits in a jsp page. The reporting information comes from a MySQL database. The problem is to connect the jsp to the database would require added functions to code that I do not have the original source of. I thought about redoing all the db connection again but thats a lot of time for something that will probably be rewritten in 3 weeks. Then I thought of just using PHP to display the report in the jsp as I have other pages connecting to the database using php (long story as to why were are using 2 languages). But the only way I know of is by using iFrames which is a bit of a no no. Using the object tag I've seen also has errors in IE. What would be the best way to do this?

    Read the article

  • Webbrowser javascript errors

    - by Gaby
    HI, I use a WebBrowser control to navigate to a html page which contains JavaScript. When I open this page in the IE browser no JavaScript error is shown and the page is displayed and functions perfectly. But when navigating to the same page with the WebBrowser control, a pop-up appears to inform about a Script error. I have tried to suppress the script error with the ScriptErrorsSuppressed property but now another pop-up comes up with the title "Visual Studio Just-In-Time Debugger" and proposes to debug. How can i disable all the errors?

    Read the article

  • CurvyCorners in Wordpress Theme only rounds some corners in IE - what am I doing wrong?

    - by user346602
    Hi, I'm implementing the CurvyCorners script on a blog I'm developing. The script works in IE on some parts of the blog, but not others. I've used the following code to add it to the functions.php file (as suggested by someone smarter than me): function load_curvy_corners() { wp_enqueue_script('curvycorners', get_bloginfo('stylesheet_directory') .'/scripts /curvycorners.src.js','','',true); } add_action('init', 'load_curvy_corners'); Here is the site I'm working on: http://www.bellissimafashions.com/blog/ The container and logo area appear rounded in IE, but the navigation area is still square and seems to take awhile to load now. I don't know if this has something to do with the fact the theme I'm using (Pure II by beathemes) has placed the left side in the footer.php?

    Read the article

  • Address book with C programming; cannot compile my code.

    - by osabri
    I've divided my code into small programs so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ #include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /*-------------------------------*/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

    Read the article

  • Concurrency Problem in Java ...

    - by Tara Singh
    I am designing a client-server chat application in Java. This is a secure application where the messages are exchanged using cryptographic algorithms. I have one server and it can support many clients. My problem is that when one client logs on the server it works fine, but when another user logs into the system, the server starts giving me bad padding exceptions for the encrypted text. I am not able to figure out the problem, according to my logic, when new connection request to server is made, the server creates a thread for listening to the client. Is it possible that once the instance of thread class is created, it does all the processing correctly for the first client, but not for the second client because the variables in server listener thread class already have some previous value, and thus the encrypted text is not decrypted properly? Please advise how I can make this process more robust so that the number of clients does not affect how well the server functions.

    Read the article

  • Graphviz DOT arange Nodes in circles

    - by Ivo Wetzel
    OK here's my problem, I'm generating a graph of a python module, including all the files with their functions/methods/classes. I want to arrange it so, that nodes gather in circles around their parent nodes, currently everything is on one gargantuan horizontal row, which makes the thing 50k pixels wide and also let's the svg converter fail(only renders about the half of the graph). I went trough the docs(http://www.graphviz.org/doc/info/attrs.html) but couldn't find anything that seems to do the trick. So the question is: Is there a simple way to do this or do I have to layout the whole thing by myself? :/

    Read the article

  • Paypal adaptive payment API call with C# .NET? Preferably with WebServices

    - by Phil
    Okay I might be entirely off track now but here goes: Our "webshop" offers two functions, buying a specific product and selling it back to us. Back-end handles if the user can sell or not. I've decided to use Paypal's adaptive payments for this one as it seems the way to go doing these kinds of transactions. I've never implemented any kind of shop so I'm totally green with this one. I only recently learned ASP.NET and have mainly developed games before moving to this kind of development. HTTP is still some level of magic to me hehe.. I might be confused but I think paypal offers a webservice with their adaptive payment API. My humble request: A nice soul who wants to share an example of implementing an adaptive payment API call with C# .NET. If they don't offer it as a webservice I'll probably find it as a custom .dll or something. Any tips and examples are highly appreciated! Thanks for reading

    Read the article

  • Wordpress plugin for enhanced WYSIWYG image resizing?

    - by Gnee
    Really, really trying to find a plugin that gives adds functionality to the image-resize functions in Wordpress's WYSIWYG editor. Something where the use of 'Gallery' is not mandatory – just an upload straight from the post editor. In a post, when an image is linked to from another site, there are less options – unlike when an image is uploaded. • You can resize, but it's 100%, 110%, 120%, 130% ....Instead of thumbnail, large, medium, etc, when you upload. •These dimension rarely match the dimensions needed. I know you can type in the W x H in the advanced tab, but my quest to find a better solution is really for the clients using the site. If anyone knows a solution / plugin / modification for this, I'd love to hear it!!

    Read the article

  • How to deal with OpenMP thread pool contention

    - by dpe82
    I'm working on an application that uses both coarse and fine grained multi-threading. That is, we manage scheduling of large work units on a pool of threads manually, and then within those work units certain functions utilize OpenMP for finer grain multithreading. We have realized gains by selectively using OpenMP in our costliest loops, but are concerned about creating contention for the OpenMP worker pool as we add OpenMP blocks to cheaper loops. Is there a way to signal to OpenMP that a block of code should use the pool if it is available, and if not it should process the loop serially?

    Read the article

  • How to sort a list alphabetically and have additional lists sorted in the same order

    - by Carl
    I have 3 lists, each with equal elements: email addresses, salaries and IDs I'd like to sort the email addresses alphabetically and in some way sort the other 2 lists (salaries and IDs). E.g., Emails: [email protected] [email protected] Salaries: 50000 60000 IDs: 2 1 The puzzle: I'd like to sort Emails such that [email protected] is first and [email protected] is last and Salaries is 60000 then 50000 and IDs is 1 then 2. Additional detail: 1. Length of lists are the same and can be longer than two elements. 2. I will subsequently pass IDs to functions to retrieve further lists. Those lists won't need sorting as they will adopt the order of the IDs list.

    Read the article

  • Scala type conversion error, need help!

    - by Mansoor Ashraf
    Hello I am getting a weird error when trying to use a Java map in Scala. This is the snippet of code val value:Double = map.get(name) if (value eq null) map.put(name, time) else map.put(name, value + time) the map is defined as val map=new ConcurrentHashMap[String,Double] and this is the error I am getting error: type mismatch; found : Double required: ?{val eq: ?} Note that implicit conversions are not applicable because they are ambiguous: both method double2Double in object Predef of type (Double)java.lang.Double and method doubleWrapper in object Predef of type (Double)scala.runtime.RichDouble are possible conversion functions from Double to ?{val eq: ?} if (value eq null) map.put(name, time) I am new to Scala so I am having a hard time parsing the stacktrace. Any help would be appreciated

    Read the article

  • WWSAPI and setting "soapenv:Header" values

    - by Ben Burnett
    I'm trying to connect to a web service from a C++ app using WWS. I got the base connection working just fine. My XML message has two parts though, a header (soapenv:Header) and a body (soapenv:Body). the generated functions only fill in the body. How do I set the Header information? I assumed it has something to do with WsSetHeader() or WsAddCustomHeader() but can't seam to find the right values to use in the parameters. Can someone point me in the right direction here? I've been googling and trying to research this now for several days and am finding many sources for basic help with WWSAPI, but nothing seams to go deeper into how to use it for more advanced applications. any good links or resources to find more advanced help on WWSAPI? Thanks, --Ben Burnett www.burnett.ws

    Read the article

  • Fail to analyze core dump with GDB when main.elf is dynamically linked (uses shared libs)

    - by dscTobi
    Hi all. I'm trying to analyze core dump, but i get following result: GNU gdb 6.6.0.20070423-cvs Copyright (C) 2006 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=mipsel-linux --target=mipsel-linux-uclibc". (gdb) file main.elf Reading symbols from /home/tobi/main.elf...Reading symbols from /home/tobi/main.dbg...done. done. (gdb) core-file /srv/tobi/core warning: .dynamic section for "/lib/libpthread.so.0" is not at the expected address (wrong library or version mismatch?) Error while mapping shared library sections: /lib/libdl.so.0: No such file or directory. Error while mapping shared library sections: /lib/librt.so.0: No such file or directory. Error while mapping shared library sections: /lib/libm.so.0: No such file or directory. Error while mapping shared library sections: /lib/libstdc++.so.6: No such file or directory. Error while mapping shared library sections: /lib/libc.so.0: No such file or directory. warning: .dynamic section for "/lib/libgcc_s.so.1" is not at the expected address (wrong library or version mismatch?) Error while mapping shared library sections: /lib/ld-uClibc.so.0: No such file or directory. Reading symbols from /lib/libpthread.so.0...done. Loaded symbols for /lib/libpthread.so.0 Symbol file not found for /lib/libdl.so.0 Symbol file not found for /lib/librt.so.0 Symbol file not found for /lib/libm.so.0 Symbol file not found for /lib/libstdc++.so.6 Symbol file not found for /lib/libc.so.0 Reading symbols from /lib/libgcc_s.so.1...done. Loaded symbols for /lib/libgcc_s.so.1 Symbol file not found for /lib/ld-uClibc.so.0 warning: Unable to find dynamic linker breakpoint function. GDB will be unable to debug shared library initializers and track explicitly loaded dynamic code. Core was generated by 'root/main.elf'. Program terminated with signal 11, Segmentation fault. #0 0x0046006c in NullPtr (parse_p=0x2ac9dc80, result_sym_p=0x13e3d6c "") at folder/my1.c:1624 1624 *ptr += 13; (gdb) bt #0 0x0046006c in NullPtr (parse_p=0x2ac9dc80, result_sym_p=0x13e3d6c "") at folder/my1.c:1624 #1 0x0047a31c in fn1 (line_ptr=0x2ac9dd18 "ccore_null_pointer", target_ptr=0x13e3d6c "", result_ptr=0x2ac9dd14) at folder/my2.c:980 #2 0x0047b9d0 in fn2 (macro_ptr=0x0, rtn_exp_ptr=0x0) at folder/my3.c:1483 /... some functions .../ #8 0x2aab7f9c in __nptl_setxid () from /lib/libpthread.so.0 Backtrace stopped: frame did not save the PC (gdb) thread apply all bt Thread 159 (process 1093): #0 0x2aac15dc in _Unwind_GetCFA () from /lib/libpthread.so.0 #1 0x2afdfde8 in ?? () warning: GDB cant find the start of the function at 0x2afdfde8. GDB is unable to find the start of the function at 0x2afdfde8 and thus cant determine the size of that functions stack frame. This means that GDB may be unable to access that stack frame, or the frames below it. This problem is most likely caused by an invalid program counter or stack pointer. However, if you think GDB should simply search farther back from 0x2afdfde8 for code which looks like the beginning of a function, you can increase the range of the search using the set heuristic-fence-post command. Backtrace stopped: previous frame inner to this frame (corrupt stack?) Thread 158 (process 1051): #0 0x2aac17bc in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 #1 0x2aac17a0 in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 Backtrace stopped: previous frame identical to this frame (corrupt stack?) Thread 157 (process 1057): #0 0x2aabf908 in ?? () from /lib/libpthread.so.0 #1 0x00000000 in ?? () Thread 156 (process 1090): #0 0x2aac17bc in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 #1 0x2aac17a0 in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 Backtrace stopped: previous frame identical to this frame (corrupt stack?) Thread 155 (process 1219): #0 0x2aabf908 in ?? () from /lib/libpthread.so.0 #1 0x00000000 in ?? () Thread 154 (process 1218): #0 0x2aabfb44 in connect () from /lib/libpthread.so.0 #1 0x00000000 in ?? () Thread 153 (process 1096): #0 0x2abc92b4 in ?? () warning: GDB cant find the start of the function at 0x2abc92b4. #1 0x2abc92b4 in ?? () warning: GDB cant find the start of the function at 0x2abc92b4. Backtrace stopped: previous frame identical to this frame (corrupt stack?) Thread 152 (process 1170): #0 0x2aabfb44 in connect () from /lib/libpthread.so.0 #1 0x00000000 in ?? () If i make main.elf statically linked everything is OK and i can see bt of all threads. Any ideas?

    Read the article

  • Are primitive types garbage collected in Android?

    - by snctln
    I know this may be a dumb question, but my background is more in c++ and managing my own memory. I am currently cutting down every single allocation that I can from one of my games to try and reduce the frequency of garbage collection and perceived "lag", so for every variable that I create that is an Object (String and Rect for example) I am making sure that I create it before hand in my constructor and not create temporary variables in simple 10 line functions... (I hope that makes sense) Anyways I was working though it some more tonight and I realized that I may be completely wrong about my assumption on garbage collection and primitive types (int, boolean, float) are these primitive type variables that I create in a 10 line function that gets called 20 times a second adding to my problem of garbage collection? So a year ago every few seconds I would see a message in logcat like GC freed 4010 objects / 484064 bytes in 101ms Now I see that message every 15-90 seconds or so... So to rephrase my question: Are primitive types (int, float, boolean, etc) included when seeing this message?

    Read the article

  • Creating an independent draw thread using pthreads (C++)

    - by sagekilla
    Hi all, I'm working on a graphical application which looks something like this: while (Simulator.simulating) { Simulator.update(); InputManager.processInput(); VideoManager.draw(); } I do this several times a second, and in the vast majority of cases my computation will be taking up 90 - 99% of my processing time. What I would like to do is take out the processInput and draw functions and have each one run independently. That way, I can have the input thread always checking for input (at a reasonable rate), and the draw thread attempting to redraw at a given frame rate. My issue is I'm not sure how I can properly do this. How would I properly initialize my pthread_t and associated pthread_attr_t so that the thread runs without blocking what I'm doing? Any help or even a link is appreciated, thanks!

    Read the article

  • Overloading properties in C#

    - by end-user
    Ok, I know that property overloading is not supported in C# - most of the references explain it by citing the single-method-different-returntype problem. However, what about setters? I'd like to directly assign a value as either a string or object, but only return as a string. Like this: public string FieldIdList { get { return fieldIdList.ToString(); } set { fieldIdList = new FieldIdList(value); } } public FieldIdList FieldIdList { set { fieldIdList = value; } } private FieldIdList fieldIdList; Why wouldn't this be allowed? I've also seen that "properties" simply create getter/setter functions on compile. Would it be possible to create my own? Something like: public void set_FieldIdList(FieldIdList value) { fieldIdList = value; } That would do the same thing. Thoughts?

    Read the article

  • smart reversing of compressed javascript with obscured variable & function names ?

    - by Jerome WAGNER
    Hello, I want to know if there exists a tool to help in reversing a compressed javascript that has obscure variable names. I am not looking for a pretty-printing beautifier, but for a tool that actually know a to change & propagate variable name choices. Let me be more specific : - some of the functions belong to the 'public' API and i want to impose readable argument names in their prototypes - there are intermediary variables for document, window and other browser idioms I would like to give this knowledge to the tool and then let it create another javascript where the knowledge would have been correctly propagated. thanks Jerome Wagner

    Read the article

  • Compiling python modules whith DEBUG defined on MSVC

    - by DaedalusFall
    Python rather stupidly has a pragma directive in its include files that forces a link against python26_d.lib when the DEBUG preprocessor variable is defined. This is a problem because the python installer doesn't come with python26_d.lib! So I can't build applications in msvc in debug mode. If i temporarily #undef DEBUG for just one file I get many complaints about inconsistent DLL linkage. If I change the pragma in pythons include file I get undefined references to various debug functions. I have tried compiling my own version of python but its somehow different enough from the python that gets distributed that I can't use my modules with apps built with the vanilla version of python Can anyone give me any advice on how to get round this? Thanks

    Read the article

  • Drupal FAPI: Add form elements on nodeform after validation

    - by ManuelBS
    Hi, I use Drupal 6.x. In my own module I alter each node form an add my own validation handler to it using $form['#validate'][] = 'my_own_validation_function'; Then I have the function function my_own_validation_function($form, &$form_state) { //if validation fails, i would like to rebuild the form to add additional form elements in hook_form_alter $form_state['rebuild'] = True; } My problem ist, that the validation functions does not respect my 'rebuild' = True becaus the form is never processed by hook_form_alter after validation. But I need hook_form_alter to add my additional form element. Is there a solution for my problem? Or are form_state changes in an own validation handler not respected even if I set &$form_state as a "pointer"? Thanks and cheers.

    Read the article

< Previous Page | 205 206 207 208 209 210 211 212 213 214 215 216  | Next Page >