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  • LinkedList parameters in Java

    - by Walt
    Hi there, I created a program that contains linked lists that are passed various methods. While this works just fine in Java... a style checker program we have to use doesn't like it It says: Declaring variables, return values or parameters of type 'LinkedList' is not allowed. If I declare them as simply List then I don't have access to the methods I want. What should I do?

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  • implement bank using python programming

    - by prajakta
    Write software for a bank. The program should be menu driven with the facility for bank employees to perform various operations. It should be written using all concepts of Object Oriented programming. You should be able to save your data in a file and read it back (because the bank people will shut down their computers when they go home :p ) Guidelines: The program may select to implement classes like Bank, Account, Savings Account, Fixed Deposit account, Customer, Depositor, Borrower, Transaction, etc.

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  • Code-Golf: Modulus Divide

    - by thyrgle
    Challenge: Without using the modulus divide operator provided already by your language, write a program that will take two integer inputs from a user and then displays the result of the first number modulus divided number by the second number. Example: Input of first number:2 Input of second number:2 Result:0 Who wins: In case you don't know how Code Golf the winner is the person who writes this program in the least amount of characters.

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  • Access the path to the app.config programmatically

    - by grenade
    I am looking for a way to programmatically obtain the path to the app.config file from within a Windows Service executable. The build process changes App.config to program-name.exe.config and I could do something like: var configFile = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "program-name.exe.config"); However, I'm looking for some way of obtaining the config file name at runtime that doesn't involve hard coding the exe name into the application. ConfigurationManager has some way of doing it, so it must be possible.

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  • Hide a base class method from derived class, but still visible outside of assembly

    - by clintp
    This is a question about tidyness. The project is already working, I'm satisfied with the design but I have a couple of loose ends that I'd like to tie up. My project has a plugin architecture. The main body of the program dispatches work to the plugins that each reside in their own AppDomain. The plugins are described with an interface, which is used by the main program (to get the signature for invoking DispatchTaskToPlugin) and by the plugins themselves as an API contract: namespace AppServer.Plugin.Common { public interface IAppServerPlugin { void Register(); void DispatchTaskToPlugin(Task t); // Other methods omitted } } In the main body of the program Register() is called so that the plugin can register its callback methods with the base class, and then later DispatchTaskToPlugin() is called to get the plugin running. The plugins themselves are in two parts. There's a base class that implements the framework for the plugin (setup, housekeeping, teardown, etc..). This is where DispatchTaskToPlugin is actually defined: namespace AppServer.Plugin { abstract public class BasePlugin : MarshalByRefObject, AppServer.Plugin.Common.IAppServerPlugin { public void DispatchTaskToPlugin(Task t) { // ... // Eventual call to actual plugin code // } // Other methods omitted } } The actual plugins themselves only need to implement a Register() method (to give the base class the delegates to call eventually) and then their business logic. namespace AppServer.Plugin { public class Plugin : BasePlugin { override public void Register() { // Calls a method in the base class to register itself. } // Various callback methods, business logic, etc... } } Now in the base class (BasePlugin) I've implemented all kinds of convenience methods, collected data, etc.. for the plugins to use. Everything's kosher except for that lingering method DispatchTaskToPlugin(). It's not supposed to be callable from the Plugin class implementations -- they have no use for it. It's only needed by the dispatcher in the main body of the program. How can I prevent the derived classes (Plugin) from seeing the method in the base class (BasePlugin/DispatchTaskToPlugin) but still have it visible from outside of the assembly? I can split hairs and have DispatchTaskToPlugin() throw an exception if it's called from the derived classes, but that's closing the barn door a little late. I'd like to keep it out of Intellisense or possibly have the compiler take care of this for me. Suggestions?

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  • the error "invalid literal for int() with base 10:" keeps coming up

    - by ratce003
    I'm trying to write a very simple program, I want to print out the sum of all the multiples of 3 and 5 below 100, but, an error keeps accuring, saying "invalid literal for int() with base 10:" my program is as follows: sum = "" sum_int = int(sum) for i in range(1, 101): if i % 5 == 0: sum += i elif i % 3 == 0: sum += i else: sum += "" print sum Any help would be much appreciated.

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  • IP address spoofing

    - by SomeOne
    Is it true if I want to make ip spoofing program I need only a program that can change my machine ip address??? if true how can i use System.Net - IPAddress Class to set the ip address ....

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  • How to change filetype association in the registry?

    - by Sergio Tapia
    Hi there, first time posting in StackOverflow. :D I need my software to add a couple of things in the registry. My program will use Process.Start(@"blblabla.smc"); to launch a file, but the problem is that most likely the user will not have a program set as default application for the particular file extension. How can I add file associations to the WindowsRegistry?

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  • What do programs see when ZFS can't deliver uncorrupted data?

    - by Jay Kominek
    Say my program attempts a read of a byte in a file on a ZFS filesystem. ZFS can locate a copy of the necessary block, but cannot locate any copy with a valid checksum (they're all corrupted, or the only disks present have corrupted copies). What does my program see, in terms of the return value from the read, and the byte it tried to read? And is there a way to influence the behavior (under Solaris, or any other ZFS-implementing OS), that is, force failure, or force success, with potentially corrupt data?

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  • delete a file in protected mode env(like windows xp)

    - by JGC
    hi I write a program to delete a file from somewhere of my harddisk in 8086 but when i use int 21h (ah=41h) an error happens and carry set to 1.and I cannot delete that. does anyone know what can I do? I think it should be from protected mode which does not allow my program to delete another file.I want the answer and language is not matter.

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  • WCF service is not responding

    - by Costa
    Hi A Flash program is connecting to WCF web service hosted on a server without anti-virus and without firewall and windows server 2003 64 bit environment. The flash return Connection failed message When I sniffer it I found that the Flash program cannot find these requests, http://IP:2805/BLL.svc?xsd=xsd1 http://IP:2805/BLL.svc?xsd=xsd0 The strange thing is that the service work fine with asp.net. also the same service deployed on another server, just work fine!! Is there a work around. Thanks

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  • Hide fields in Django admin

    - by jwesonga
    I'm tying to hide my slug fields in the admin by setting editable=False but every time I do that I get the following error: KeyError at /admin/website/program/6/ Key 'slug' not found in Form Request Method: GET Request URL: http://localhost:8000/admin/website/program/6/ Exception Type: KeyError Exception Value: Key 'slug' not found in Form Exception Location: c:\Python26\lib\site-packages\django\forms\forms.py in __getitem__, line 105 Python Executable: c:\Python26\python.exe Python Version: 2.6.4 Any idea why this is happening

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  • Is there a "good enough" solution for the halting problem?

    - by EpsilonVector
    It is known that the halting problem cannot have a definite solution, one that a) returns true <== the program does indeed halt, and b) handles any input, but I was wondering if there are good enough solutions to the problem, ones that can maybe handle certain types of program flows perfectly, or is able to identify it when it cannot correctly solve the problem, and so on.... If so, how good are they, and what ideas/limitations do they rely on?

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  • Help with filetype association!

    - by Zachary Brown
    I have the actual assoication part down, but when I open the file that is associated with my Python program, how do I get the filepath of the file opened? I think it is something like sys.argv? But that just returns the path to the python program, not the associated file.

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  • DVD burn IMAPI2 + getting error, multiple of the sector size

    - by sijith
    hi, I am writing a program which burns data to DVD. When i run my program its showing error code 0xC0AA0403(The size of the provided IStream object is invalid. The size must be a multiple of the sector size, 2048.) Please help me on this. How to specify data as multiple of 2048. I am just passing a single DOC file to burn

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  • File sizing issue in DOS/FAT

    - by Heather
    I've been tasked with writing a data collection program for a Unitech HT630, which runs a proprietary DOS operating system that can run executables compiled for 16-bit MS DOS with some restrictions. I'm using the Digital Mars C/C++ compiler, which is working well thus far. One of the application requirements is that the data file must be human-readable plain text, meaning the file can be imported into Excel or opened by Notepad. I'm using a variable length record format much like CSV that I've successfully implemented using the C standard library file I/O functions. When saving a record, I have to calculate whether the updated record is larger or smaller than the version of the record currently in the data file. If larger, I first shift all records immediately after the current record forward by the size difference calculated before saving the updated record. EOF is extended automatically by the OS to accommodate the extra data. If smaller, I shift all records backwards by my calculated offset. This is working well, however I have found no way to modify the EOF marker or file size to ignore the data after the end of the last record. Most of the time records will grow in size because the data collection program will be filling some of the empty fields with data when saving a record. Records will only shrink in size when a correction is made on an existing entry, or on a normal record save if the descriptive data in the record is longer than what the program reads in memory. In the situation of a shrinking record, after the last record in the file I'm left with whatever data was sitting there before the shift. I have been writing an EOF delimiter into the file after a "shrinking record save" to signal where the end of my records are and space-filling the remaining data, but then I no longer have a clean file until a "growing record save" extends the size of the file over the space-filled area. The truncate() function in unistd.h does not work (I'm now thinking this is for *nix flavors only?). One proposed solution I've seen involves creating a second file and writing all the data you wish to save into that file, and then deleting the original. Since I only have 4MB worth of disk space to use, this works if the file size is less than 2MB minus the size of my program executable and configuration files, but would fail otherwise. It is very likely that when this goes into production, users would end up with a file exceeding 2MB in size. I've looked at Ralph Brown's Interrupt List and the interrupt reference in IBM PC Assembly Language and Programming and I can't seem to find anything to update the file size or similar. Is reducing a file's size without creating a second file even possible in DOS?

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  • how can we make class with Linked list recursion ...

    - by epsilon_G
    Hi , I'm newbee in The C++ heaven and the OOP, ... I'd like to make some stuffs with the Data structures ... However,I'd like to merge two linked listes ... I made a class before "List" wich contain all what I need to programme something with List ... Add , Display .. The probleme is that I programmed the function "Merge2lists" which give us the third list .. How can I display the third list in the main program after using "Merge2lists" Plz , my prob with the Class and the OOP syntaxe ... try to give me the implementation in the main program ??? Otherwise,How can I apply function given pointer in main program wich declared in class .. Thankx class Liste { private: struct node { int elem ; node *next; }*p; public: LLC(); void Merge2lists (node* a, node * b,node *&result); ~LLC(); }; void List::Merge2lists (node* a, node * b,node *&result) { result = NULL; if (a==NULL) { result=b; return;} else if (b==NULL) { result=a; return;} if (a->elem <= b->elem) { result = a; Merge2lists(a->next, b,result->next); } else { result = b; Merge2lists(a, b->next,result->next); } return; } int main() { liste a ; a.Aff_Val(46); a.Aff_Val(54); a.add_as_first(2); a.add_as_first(1); a.Display(); /*This to displat the elemnts ... Don't care about it it's easy to make*/ list liste2; b.Add(2); b.Add(14); b.Add(16); list result; Merge2lists (a,b,result); /*The probleme is here , how can I use this in my program */

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  • Good style for handling constructor failure of critical object

    - by mtlphil
    I'm trying to decide between two ways of instantiating an object & handling any constructor exceptions for an object that is critical to my program, i.e. if construction fails the program can't continue. I have a class SimpleMIDIOut that wraps basic Win32 MIDI functions. It will open a MIDI device in the constructor and close it in the destructor. It will throw an exception inherited from std::exception in the constructor if the MIDI device cannot be opened. Which of the following ways of catching constructor exceptions for this object would be more in line with C++ best practices Method 1 - Stack allocated object, only in scope inside try block #include <iostream> #include "simplemidiout.h" int main() { try { SimpleMIDIOut myOut; //constructor will throw if MIDI device cannot be opened myOut.PlayNote(60,100); //..... //myOut goes out of scope outside this block //so basically the whole program has to be inside //this block. //On the plus side, it's on the stack so //destructor that handles object cleanup //is called automatically, more inline with RAII idiom? } catch(const std::exception& e) { std::cout << e.what() << std::endl; std::cin.ignore(); return 1; } std::cin.ignore(); return 0; } Method 2 - Pointer to object, heap allocated, nicer structured code? #include <iostream> #include "simplemidiout.h" int main() { SimpleMIDIOut *myOut; try { myOut = new SimpleMIDIOut(); } catch(const std::exception& e) { std::cout << e.what() << std::endl; delete myOut; return 1; } myOut->PlayNote(60,100); std::cin.ignore(); delete myOut; return 0; } I like the look of the code in Method 2 better, don't have to jam my whole program into a try block, but Method 1 creates the object on the stack so C++ manages the object's life time, which is more in tune with RAII philosophy isn't it? I'm still a novice at this so any feedback on the above is much appreciated. If there's an even better way to check for/handle constructor failure in a siatuation like this please let me know.

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  • How to create and use resources in .NET

    - by Matthew Scharley
    How do I create a resource that I can reference and use in various parts of my program easily? My specific problem is that I have a NotifyIcon that I want to change the icon of depending on the state of the program. A common problem, but one I've been struggling with for a long time.

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  • Pros and Cons of C vs C++ programming

    - by Mohit Deshpande
    I am trying to decide on whether I should learn C or C++. I come from a very object-oriented background of java and C#. I have heard that C++ is more object-oriented than C, BUT I have also heard that a C program compiles and runs faster than a C++ program. Please help me get the facts straight by giving pros and cons of BOTH points of views. (Points of views being C over C++, or C++ over C)

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  • BetterAuthorizationSample weird???

    - by Nano8Blazex
    I have a quick, newbie question... I just started looking through authrozation services and Apple's BetterAuthorizationSample... for some reason, I just can't get the hang of it. For example... I deleted the HelperTool and InstallTool and SampleTool.c and all references, but why does the program seem to continue work like nothing happened at all even after a clean build? Even commenting out all the code in SampleTOol.c doesn't seem to affect the way the program runs? Thanks

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