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  • Can I use a binary literal in C or C++?

    - by hamza
    I need to work with a binary number. I tried writing: const x = 00010000 ; But it didn't work. I know that I can use an hexadecimal number that has the same value as 00010000 but I want to know if there is a type in C++ for binary numbers & if there isn't, is there another solution for my problem?

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  • Deserialization error using Runtime Serialization with the Binary Formatter

    - by Lily
    When I am deserializing a hierarchy I get the following error The input stream is not a valid binary format. The starting contents (in bytes) are The input stream is not a valid binary format. The starting contents (in bytes) are: 20-01-20-20-20-FF-FF-FF-FF-01-20-20-20-20-20-20-20 ..." Any help please? Extra info: public void Serialize(ISyntacticNode person) { Stream stream = File.Open(fileName, FileMode.OpenOrCreate); try { BinaryFormatter binary = new BinaryFormatter(); pList.Add(person); binary.Serialize(stream, pList); stream.Close(); } catch { stream.Close(); } } public List<ISyntacticNode> Deserialize() { Stream stream = File.Open(fileName, FileMode.OpenOrCreate); BinaryFormatter binary = new BinaryFormatter(); try { pList = (List<ISyntacticNode>)binary.Deserialize(stream); binary.Serialize(stream, pList); stream.Close(); } catch { pList = new List<ISyntacticNode>(); binary.Serialize(stream, pList); stream.Close(); } return pList; } I am Serializing a hierarchy which is of type Proxem.Antelope.Parsing.ISyntacticNode Now I have gotten this error System.Runtime.Serialization.SerializationException: Binary stream '116' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization. i'm using a different instance. How may I avoid this error please

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  • Failed to load viewstate.The control tree into which viewstate is being loaded...etc

    - by alaa9jo
    Two days ago,a colleague of mine tried to publish an asp.net website (which is built in VS2008 using framework 3.5) to our server,he configured everything in IIS (he made sure that the selected asp.net version is 2.0) and launched the website..at first it was working great but when he tried to click on a specific treeview...BOOM..: "Failed to load viewstate. The control tree into which viewstate is being loaded must match the control tree that was used to save viewstate during the previous request. For example, when adding controls dynamically, the controls added during a post-back must match the type and position of the controls added during the initial request." In that page there were these control: a TreeView and a Placeholder,when the user selects any node then it's controls will be created dynamically into that placeholder..for the first time it's working fine but when (s)he select another node then that issue appears. He called me to help him with this issue,for me this is the first time I see such an issue,scratch my head then I decided to eliminate the possibilities of this issue one by one,at the development machine it's working perfectly,he published the website at the local IIS and again..it's working perfectly,I took a copy of the website and published it into my laptop but no issues at all,so this is means that it's not an issue in the code. So there is something missing/wrong in our server [it has Windows Server 2003],we went to the server and checked on the web-config and the configurations on IIS...nothing wrong so far,so I decided to check if the framework 3.5 is installed or not and the answer: it wasn't installed Of course he assumed that it was installed and there was nothing to tell if it wasn't from the "ASP.Net version" in IIS because frameworks 3.0 and 3.5 will not be listed there [2.0 will be listed there instead],the only way to check if it was installed or not is to search for the framework in this path:[WINDOWS Folder]\Microsoft.NET\Framework or check if it was installed in Add or remove programs. The obvious solution for his case: We installed Framework 3.5 SP1 into our server,did a restart to the machine and it worked ! If anyone faced the same issue and solved it using the same solution or with a different one please post it here to share experience.

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  • 'Binary XML' for game data?

    - by bluescrn
    I'm working on a level editing tool that saves its data as XML. This is ideal during development, as it's painless to make small changes to the data format, and it works nicely with tree-like data. The downside, though, is that the XML files are rather bloated, mostly due to duplication of tag and attribute names. Also due to numeric data taking significantly more space than using native datatypes. A small level could easily end up as 1Mb+. I want to get these sizes down significantly, especially if the system is to be used for a game on the iPhone or other devices with relatively limited memory. The optimal solution, for memory and performance, would be to convert the XML to a binary level format. But I don't want to do this. I want to keep the format fairly flexible. XML makes it very easy to add new attributes to objects, and give them a default value if an old version of the data is loaded. So I want to keep with the hierarchy of nodes, with attributes as name-value pairs. But I need to store this in a more compact format - to remove the massive duplication of tag/attribute names. Maybe also to give attributes native types, so, for example floating-point data is stored as 4 bytes per float, not as a text string. Google/Wikipedia reveal that 'binary XML' is hardly a new problem - it's been solved a number of times already. Has anyone here got experience with any of the existing systems/standards? - are any ideal for games use - with a free, lightweight and cross-platform parser/loader library (C/C++) available? Or should I reinvent this wheel myself? Or am I better off forgetting the ideal, and just compressing my raw .xml data (it should pack well with zip-like compression), and just taking the memory/performance hit on-load?

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  • How exactly is an Abstract Syntax Tree created?

    - by Howcan
    I think I understand the goal of an AST, and I've build a couple of tree structures before, but never an AST. I'm mostly confused because the nodes are text and not number, so I can't think of a nice way to input a token/string as I'm parsing some code. For example, when I looked at diagrams of AST's, the variable and its value were leaf nodes to an equal sign. This makes perfect sense to me, but how would I go about implementing this? I guess I can do it case by case, so that when I stumble upon an "=" I use that as a node, and add the value parsed before the "=" as the leaf. It just seems wrong, because I'd probably have to make cases for tons and tons of things, depending on the syntax. And then I came upon another problem, how is the tree traversed? Do I go all the way down the height, and go back up a node when I hit the bottom, and do the same for it's neighbor? I've seen tons of diagrams on ASTs, but I couldn't find a fairly simple example of one in code, which would probably help.

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  • Shell not finding binary when attempting to execute it (it's _definitely_ there)

    - by eegg
    I have a specific set of binaries installed at: ~/.GutenMark/binary/<binaries...> These were previously working correctly, but for seemingly no reason when I attempt to execute them the shell claims not to find them: james@anubis:~/.GutenMark/binary$ ls -al ... -rwxr-xr-x 1 james james 2979036 2009-05-10 13:34 GUItenMark ... -rwxrwxrwx 1 james james 76952 2009-05-10 13:34 GutenMark ... -rwxr-xr-x 1 james james 10156 2009-05-10 13:34 GutenSplit ... james@anubis:~/.GutenMark/binary$ ./GutenMark bash: ./GutenMark: No such file or directory james@anubis:~/.GutenMark/binary$ I've tried to isolate the cause of this, with no success. The same happens with zsh, bash, and sh (all giving their appropriate "file not found" error -- this is definitely not a strange output from the binary itself). The same happens either as user james or as root. Nor is it directory specific; if I move the whole directory installation, or just a single binary, to anywhere else, the same happens when attempting to execute it. The same even happens when I put the directory in $PATH and just execute "GutenMark". It also happens when I execute it from a script (I've tried Python's commands module -- though this appears to just call sh). The problem appears to be specific to the binaries themselves, yet they appear to never actually get executed. Any ideas?

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  • Tournament bracket method to put distance between teammates

    - by Fred Thomsen
    I am using a proper binary tree to simulate a tournament bracket. It's preferred any competitors in the bracket that are teammates don't meet each other until the later rounds. What is an efficient method in which I can ensure that teammates in the bracket have as much distance as possible from each other? Are there any other data structures besides a tree that would be better for this purpose? EDIT: There can be more than 2 teams represented in a bracket.

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  • Is there a program that will show a tree of the differences in two file trees?

    - by Huckle
    In windows I manually back up from time to time by formatting my external drive and copying the contents of my data partition over. Inevitably there is a difference in the number and size of the files copied because of system files, etc. Is there a program that would diff two directories recursively and compile the differences into a nice GUI tree that I could peruse (preferably filter) to ensure that everything I want made it over to the drive? It should only show files that are not in both directories. (Also, please ignore the inadequacy of my backup solution)

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  • d3 tree - parents having same children

    - by Larry Anderson
    I've been transitioning my code from JIT to D3, and working with the tree layout. I've replicated http://mbostock.github.com/d3/talk/20111018/tree.html with my tree data, but I wanted to do a little more. In my case I will need to create child nodes that merge back to form a parent at a lower level, which I realize is more of a directed graph structure, but would like the tree to accomodate (i.e. notice that common id's between child nodes should merge). So basically a tree that divides like normal on the way from parents to children, but then also has the ability to bring those children nodes together to be parents (sort of an incestual relationship or something :)). Asks something similar - How to layout a non-tree hierarchy with D3 It sounds like I might be able to use hierarchical edge bundling in conjunction with the tree hierarchy layout, but I haven't seen that done. I might be a little off with that though.

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  • DrScheme versus mzscheme: treatment of definitions

    - by speciousfool
    One long term project I have is working through all the exercises of SICP. I noticed something a bit odd with the most recent exercise. I am testing a Huffman encoding tree. When I execute the following code in DrScheme I get the expected result: (a d a b b c a) However, if I execute this same code in mzscheme by calling (load "2.67.scm") or by running mzscheme -f 2.67.scm, it reports: symbols: expected symbols as arguments, given: (leaf D 1) My question is: why? Is it because mzscheme and drscheme use different rules for loading program definitions? The program code is below. ;; Define an encoding tree and a sample message ;; Use the decode procedure to decode the message, and give the result. (define (make-leaf symbol weight) (list 'leaf symbol weight)) (define (leaf? object) (eq? (car object) 'leaf)) (define (symbol-leaf x) (cadr x)) (define (weight-leaf x) (caddr x)) (define (make-code-tree left right) (list left right (append (symbols left) (symbols right)) (+ (weight left) (weight right)))) (define (left-branch tree) (car tree)) (define (right-branch tree) (cadr tree)) (define (symbols tree) (if (leaf? tree) (list (symbol-leaf tree)) (caddr tree))) (define (weight tree) (if (leaf? tree) (weight-leaf tree) (cadddr tree))) (define (decode bits tree) (define (decode-1 bits current-branch) (if (null? bits) '() (let ((next-branch (choose-branch (car bits) current-branch))) (if (leaf? next-branch) (cons (symbol-leaf next-branch) (decode-1 (cdr bits) tree)) (decode-1 (cdr bits) next-branch))))) (decode-1 bits tree)) (define (choose-branch bit branch) (cond ((= bit 0) (left-branch branch)) ((= bit 1) (right-branch branch)) (else (error "bad bit -- CHOOSE-BRANCH" bit)))) (define (test s-exp) (display s-exp) (newline)) (define sample-tree (make-code-tree (make-leaf 'A 4) (make-code-tree (make-leaf 'B 2) (make-code-tree (make-leaf 'D 1) (make-leaf 'C 1))))) (define sample-message '(0 1 1 0 0 1 0 1 0 1 1 1 0)) (test (decode sample-message sample-tree))

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  • How to efficiently convert String, integer, double, datetime to binary and vica versa?

    - by Ben
    Hi, I'm quite new to C# (I'm using .NET 4.0) so please bear with me. I need to save some object properties (their properties are int, double, String, boolean, datetime) to a file. But I want to encrypt the files using my own encryption, so I can't use FileStream to convert to binary. Also I don't want to use object serialization, because of performance issues. The idea is simple, first I need to somehow convert objects (their properties) to binary (array), then encrypt (some sort of xor) the array and append it to the end of the file. When reading first decrypt the array and then somehow convert the binary array back to object properties (from which I'll generate objects). I know (roughly =) ) how to convert these things by hand and I could code it, but it would be useless (too slow). I think the best way would be just to get properties' representation in memory and save that. But I don't know how to do it using C# (maybe using pointers?). Also I though about using MemoryStream but again I think it would be inefficient. I am thinking about class Converter, but it does not support toByte(datetime) (documentation says it always throws exception). For converting back I think the only options is class Converter. Note: I know the structure of objects and they will not change, also the maximum String length is also known. Thank you for all your ideas and time. EDIT: I will be storing only parts of objects, in some cases also parts of different objects (a couple of properties from one object type and a couple from another), thus I think that serialization is not an option for me.

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  • More localized, efficient Lowest Common Ancestor algorithm given multiple binary trees?

    - by mstksg
    I have multiple binary trees stored as an array. In each slot is either nil (or null; pick your language) or a fixed tuple storing two numbers: the indices of the two "children". No node will have only one child -- it's either none or two. Think of each slot as a binary node that only stores pointers to its children, and no inherent value. Take this system of binary trees: 0 1 / \ / \ 2 3 4 5 / \ / \ 6 7 8 9 / \ 10 11 The associated array would be: 0 1 2 3 4 5 6 7 8 9 10 11 [ [2,3] , [4,5] , [6,7] , nil , nil , [8,9] , nil , [10,11] , nil , nil , nil , nil ] I've already written simple functions to find direct parents of nodes (simply by searching from the front until there is a node that contains the child) Furthermore, let us say that at relevant times, both all trees are anywhere between a few to a few thousand levels deep. I'd like to find a function P(m,n) to find the lowest common ancestor of m and n -- to put more formally, the LCA is defined as the "lowest", or deepest node in which have m and n as descendants (children, or children of children, etc.). If there is none, a nil would be a valid return. Some examples, given our given tree: P( 6,11) # => 2 P( 3,10) # => 0 P( 8, 6) # => nil P( 2,11) # => 2 The main method I've been able to find is one that uses an Euler trace, which turns the given tree, with a node A to be the invisible parent of 0 and 1 with a depth of -1, into: A-0-2-6-2-7-10-7-11-7-2-0-3-0-A-1-4-1-5-8-5-9-5-1-A And from that, simply find the node between your given m and n that has the lowest number; For example, to find P(6,11), look for a 6 and an 11 on the trace. The number between them that is the lowest is 2, and that's your answer. If A is in between them, return nil. -- Calculating P(6,11) -- A-0-2-6-2-7-10-7-11-7-2-0-3-0-A-1-4-1-5-8-5-9-5-1-A ^ ^ ^ | | | m lowest n Unfortunately, I do believe that finding the Euler trace of a tree that can be several thousands of levels deep is a bit machine-taxing...and because my tree is constantly being changed throughout the course of the programming, every time I wanted to find the LCA, I'd have to re-calculate the Euler trace and hold it in memory every time. Is there a more memory efficient way, given the framework I'm using? One that maybe iterates upwards? One way I could think of would be the "count" the generation/depth of both nodes, and climb the lowest node until it matched the depth of the highest, and increment both until they find someone similar. But that'd involve climbing up from level, say, 3025, back to 0, twice, to count the generation, and using a terribly inefficient climbing-up algorithm in the first place, and then re-climbing back up. Are there any other better ways?

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  • sudo apt-get update problem

    - by Jeon
    I have a problem with sudo apt-get update that I can't seem to fix and It's causing problems with alot of installations I want to do. I run Ubuntu 12.04. Ign http://ftp.availo.se precise InRelease Ign http://ftp.availo.se precise-updates InRelease Ign http://ftp.availo.se precise-backports InRelease Ign http://ftp.availo.se precise-security InRelease Get:1 http://repository.spotify.com stable InRelease [2,979 B] Ign http://ppa.launchpad.net precise InRelease Ign http://extras.ubuntu.com precise InRelease Ign http://archive.canonical.com precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://repository.spotify.com stable InRelease Ign http://ftp.availo.se precise Release.gpg Ign http://ftp.availo.se precise-updates Release.gpg Ign http://ftp.availo.se precise-backports Release.gpg Ign http://repository.spotify.com stable/non-free amd64 Packages/DiffIndex Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Hit http://archive.canonical.com precise Release.gpg Hit http://extras.ubuntu.com precise Release.gpg Ign http://ftp.availo.se precise-security Release.gpg Ign http://repository.spotify.com stable/non-free i386 Packages/DiffIndex Ign http://repository.spotify.com stable/non-free TranslationIndex Hit http://ppa.launchpad.net precise Release.gpg Hit http://archive.canonical.com precise Release Hit http://extras.ubuntu.com precise Release Ign http://ftp.availo.se precise Release Ign http://ftp.availo.se precise-updates Release Hit http://ppa.launchpad.net precise Release Hit http://archive.canonical.com precise/partner amd64 Packages Hit http://extras.ubuntu.com precise/main Sources Ign http://ftp.availo.se precise-backports Release Ign http://ftp.availo.se precise-security Release Hit http://ppa.launchpad.net precise Release Hit http://archive.canonical.com precise/partner i386 Packages Ign http://archive.canonical.com precise/partner TranslationIndex Hit http://ppa.launchpad.net precise Release Hit http://extras.ubuntu.com precise/main amd64 Packages Hit http://extras.ubuntu.com precise/main i386 Packages Ign http://ftp.availo.se precise/main TranslationIndex Ign http://ftp.availo.se precise/multiverse TranslationIndex Ign http://ftp.availo.se precise/restricted TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main amd64 Packages Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Ign http://extras.ubuntu.com precise/main TranslationIndex Ign http://ftp.availo.se precise/universe TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main amd64 Packages Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main amd64 Packages Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Ign http://ftp.availo.se precise-updates/main TranslationIndex Ign http://ftp.availo.se precise-updates/multiverse TranslationIndex Ign http://ftp.availo.se precise-updates/restricted TranslationIndex Ign http://ftp.availo.se precise-updates/universe TranslationIndex Hit http://repository.spotify.com stable/non-free amd64 Packages Ign http://ftp.availo.se precise-backports/main TranslationIndex Ign http://ftp.availo.se precise-backports/multiverse TranslationIndex Ign http://ftp.availo.se precise-backports/restricted TranslationIndex Ign http://ftp.availo.se precise-backports/universe TranslationIndex Hit http://repository.spotify.com stable/non-free i386 Packages Ign http://archive.canonical.com precise/partner Translation-en_US Ign http://ftp.availo.se precise-security/main TranslationIndex Ign http://ftp.availo.se precise-security/multiverse TranslationIndex Ign http://ftp.availo.se precise-security/restricted TranslationIndex Ign http://ftp.availo.se precise-security/universe TranslationIndex Ign http://repository.spotify.com stable/non-free Translation-en_US Ign http://archive.canonical.com precise/partner Translation-en Ign http://repository.spotify.com stable/non-free Translation-en Ign http://extras.ubuntu.com precise/main Translation-en_US Ign http://extras.ubuntu.com precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Err http://ftp.availo.se precise/main Sources 404 Not Found Err http://ftp.availo.se precise/restricted Sources 404 Not Found Err http://ftp.availo.se precise/universe Sources 404 Not Found Err http://ftp.availo.se precise/multiverse Sources 404 Not Found Err http://ftp.availo.se precise/main amd64 Packages 404 Not Found Err http://ftp.availo.se precise/restricted amd64 Packages 404 Not Found Err http://ftp.availo.se precise/universe amd64 Packages 404 Not Found Err http://ftp.availo.se precise/multiverse amd64 Packages 404 Not Found Err http://ftp.availo.se precise/main i386 Packages 404 Not Found Err http://ftp.availo.se precise/restricted i386 Packages 404 Not Found Err http://ftp.availo.se precise/universe i386 Packages 404 Not Found Err http://ftp.availo.se precise/multiverse i386 Packages 404 Not Found Err http://ftp.availo.se precise-updates/main Sources 404 Not Found Err http://ftp.availo.se precise-updates/restricted Sources 404 Not Found Err http://ftp.availo.se precise-updates/universe Sources 404 Not Found Err http://ftp.availo.se precise-updates/multiverse Sources 404 Not Found Err http://ftp.availo.se precise-updates/main amd64 Packages 404 Not Found Err http://ftp.availo.se precise-updates/restricted amd64 Packages 404 Not Found Err http://ftp.availo.se precise-updates/universe amd64 Packages 404 Not Found Err http://ftp.availo.se precise-updates/multiverse amd64 Packages 404 Not Found Err http://ftp.availo.se precise-updates/main i386 Packages 404 Not Found Err http://ftp.availo.se precise-updates/restricted i386 Packages 404 Not Found Err http://ftp.availo.se precise-updates/universe i386 Packages 404 Not Found Err http://ftp.availo.se precise-updates/multiverse i386 Packages 404 Not Found Err http://ftp.availo.se precise-backports/main Sources 404 Not Found Err http://ftp.availo.se precise-backports/restricted Sources 404 Not Found Err http://ftp.availo.se precise-backports/universe Sources 404 Not Found Err http://ftp.availo.se precise-backports/multiverse Sources 404 Not Found Err http://ftp.availo.se precise-backports/main amd64 Packages 404 Not Found Err http://ftp.availo.se precise-backports/restricted amd64 Packages 404 Not Found Err http://ftp.availo.se precise-backports/universe amd64 Packages 404 Not Found Err http://ftp.availo.se precise-backports/multiverse amd64 Packages 404 Not Found Err http://ftp.availo.se precise-backports/main i386 Packages 404 Not Found Err http://ftp.availo.se precise-backports/restricted i386 Packages 404 Not Found Err http://ftp.availo.se precise-backports/universe i386 Packages 404 Not Found Err http://ftp.availo.se precise-backports/multiverse i386 Packages 404 Not Found Err http://ftp.availo.se precise-security/main Sources 404 Not Found Err http://ftp.availo.se precise-security/restricted Sources 404 Not Found Err http://ftp.availo.se precise-security/universe Sources 404 Not Found Err http://ftp.availo.se precise-security/multiverse Sources 404 Not Found Err http://ftp.availo.se precise-security/main amd64 Packages 404 Not Found Err http://ftp.availo.se precise-security/restricted amd64 Packages 404 Not Found Err http://ftp.availo.se precise-security/universe amd64 Packages 404 Not Found Err http://ftp.availo.se precise-security/multiverse amd64 Packages 404 Not Found Err http://ftp.availo.se precise-security/main i386 Packages 404 Not Found Err http://ftp.availo.se precise-security/restricted i386 Packages 404 Not Found Err http://ftp.availo.se precise-security/universe i386 Packages 404 Not Found Err http://ftp.availo.se precise-security/multiverse i386 Packages 404 Not Found Ign http://ftp.availo.se precise/main Translation-en_US Ign http://ftp.availo.se precise/main Translation-en Ign http://ftp.availo.se precise/multiverse Translation-en_US Ign http://ftp.availo.se precise/multiverse Translation-en Ign http://ftp.availo.se precise/restricted Translation-en_US Ign http://ftp.availo.se precise/restricted Translation-en Ign http://ftp.availo.se precise/universe Translation-en_US Ign http://ftp.availo.se precise/universe Translation-en Ign http://ftp.availo.se precise-updates/main Translation-en_US Ign http://ftp.availo.se precise-updates/main Translation-en Ign http://ftp.availo.se precise-updates/multiverse Translation-en_US Ign http://ftp.availo.se precise-updates/multiverse Translation-en Ign http://ftp.availo.se precise-updates/restricted Translation-en_US Ign http://ftp.availo.se precise-updates/restricted Translation-en Ign http://ftp.availo.se precise-updates/universe Translation-en_US Ign http://ftp.availo.se precise-updates/universe Translation-en Ign http://ftp.availo.se precise-backports/main Translation-en_US Ign http://ftp.availo.se precise-backports/main Translation-en Ign http://ftp.availo.se precise-backports/multiverse Translation-en_US Ign http://ftp.availo.se precise-backports/multiverse Translation-en Ign http://ftp.availo.se precise-backports/restricted Translation-en_US Ign http://ftp.availo.se precise-backports/restricted Translation-en Ign http://ftp.availo.se precise-backports/universe Translation-en_US Ign http://ftp.availo.se precise-backports/universe Translation-en Ign http://ftp.availo.se precise-security/main Translation-en_US Ign http://ftp.availo.se precise-security/main Translation-en Ign http://ftp.availo.se precise-security/multiverse Translation-en_US Ign http://ftp.availo.se precise-security/multiverse Translation-en Ign http://ftp.availo.se precise-security/restricted Translation-en_US Ign http://ftp.availo.se precise-security/restricted Translation-en Ign http://ftp.availo.se precise-security/universe Translation-en_US Ign http://ftp.availo.se precise-security/universe Translation-en Fetched 2,979 B in 9s (328 B/s) W: GPG error: http://repository.spotify.com stable InRelease: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY 082CCEDF94558F59 W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/main/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/restricted/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/universe/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/multiverse/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/main/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/restricted/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/universe/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/multiverse/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/main/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/restricted/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/universe/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise/multiverse/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/main/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/restricted/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/universe/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/multiverse/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/main/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/restricted/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/universe/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/multiverse/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/main/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/restricted/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/universe/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-updates/multiverse/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/main/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/restricted/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/universe/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/multiverse/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/main/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/restricted/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/universe/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/multiverse/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/main/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/restricted/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/universe/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-backports/multiverse/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/main/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/restricted/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/universe/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/multiverse/source/Sources 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/main/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/restricted/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/universe/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/multiverse/binary-amd64/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/main/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/restricted/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/universe/binary-i386/Packages 404 Not Found W: Failed to fetch http://ftp.availo.se/ubuntu/dists/precise-security/multiverse/binary-i386/Packages 404 Not Found E: Some index files failed to download. They have been ignored, or old ones used instead. I would appreciate a fix to this. Thank you for the help.

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  • From Binary to Data Structures

    - by Cédric Menzi
    Table of Contents Introduction PE file format and COFF header COFF file header BaseCoffReader Byte4ByteCoffReader UnsafeCoffReader ManagedCoffReader Conclusion History This article is also available on CodeProject Introduction Sometimes, you want to parse well-formed binary data and bring it into your objects to do some dirty stuff with it. In the Windows world most data structures are stored in special binary format. Either we call a WinApi function or we want to read from special files like images, spool files, executables or may be the previously announced Outlook Personal Folders File. Most specifications for these files can be found on the MSDN Libarary: Open Specification In my example, we are going to get the COFF (Common Object File Format) file header from a PE (Portable Executable). The exact specification can be found here: PECOFF PE file format and COFF header Before we start we need to know how this file is formatted. The following figure shows an overview of the Microsoft PE executable format. Source: Microsoft Our goal is to get the PE header. As we can see, the image starts with a MS-DOS 2.0 header with is not important for us. From the documentation we can read "...After the MS DOS stub, at the file offset specified at offset 0x3c, is a 4-byte...". With this information we know our reader has to jump to location 0x3c and read the offset to the signature. The signature is always 4 bytes that ensures that the image is a PE file. The signature is: PE\0\0. To prove this we first seek to the offset 0x3c, read if the file consist the signature. So we need to declare some constants, because we do not want magic numbers.   private const int PeSignatureOffsetLocation = 0x3c; private const int PeSignatureSize = 4; private const string PeSignatureContent = "PE";   Then a method for moving the reader to the correct location to read the offset of signature. With this method we always move the underlining Stream of the BinaryReader to the start location of the PE signature.   private void SeekToPeSignature(BinaryReader br) { // seek to the offset for the PE signagure br.BaseStream.Seek(PeSignatureOffsetLocation, SeekOrigin.Begin); // read the offset int offsetToPeSig = br.ReadInt32(); // seek to the start of the PE signature br.BaseStream.Seek(offsetToPeSig, SeekOrigin.Begin); }   Now, we can check if it is a valid PE image by reading of the next 4 byte contains the content PE.   private bool IsValidPeSignature(BinaryReader br) { // read 4 bytes to get the PE signature byte[] peSigBytes = br.ReadBytes(PeSignatureSize); // convert it to a string and trim \0 at the end of the content string peContent = Encoding.Default.GetString(peSigBytes).TrimEnd('\0'); // check if PE is in the content return peContent.Equals(PeSignatureContent); }   With this basic functionality we have a good base reader class to try the different methods of parsing the COFF file header. COFF file header The COFF header has the following structure: Offset Size Field 0 2 Machine 2 2 NumberOfSections 4 4 TimeDateStamp 8 4 PointerToSymbolTable 12 4 NumberOfSymbols 16 2 SizeOfOptionalHeader 18 2 Characteristics If we translate this table to code, we get something like this:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public MachineType Machine; public ushort NumberOfSections; public uint TimeDateStamp; public uint PointerToSymbolTable; public uint NumberOfSymbols; public ushort SizeOfOptionalHeader; public Characteristic Characteristics; } BaseCoffReader All readers do the same thing, so we go to the patterns library in our head and see that Strategy pattern or Template method pattern is sticked out in the bookshelf. I have decided to take the template method pattern in this case, because the Parse() should handle the IO for all implementations and the concrete parsing should done in its derived classes.   public CoffHeader Parse() { using (var br = new BinaryReader(File.Open(_fileName, FileMode.Open, FileAccess.Read, FileShare.Read))) { SeekToPeSignature(br); if (!IsValidPeSignature(br)) { throw new BadImageFormatException(); } return ParseInternal(br); } } protected abstract CoffHeader ParseInternal(BinaryReader br);   First we open the BinaryReader, seek to the PE signature then we check if it contains a valid PE signature and rest is done by the derived implementations. Byte4ByteCoffReader The first solution is using the BinaryReader. It is the general way to get the data. We only need to know which order, which data-type and its size. If we read byte for byte we could comment out the first line in the CoffHeader structure, because we have control about the order of the member assignment.   protected override CoffHeader ParseInternal(BinaryReader br) { CoffHeader coff = new CoffHeader(); coff.Machine = (MachineType)br.ReadInt16(); coff.NumberOfSections = (ushort)br.ReadInt16(); coff.TimeDateStamp = br.ReadUInt32(); coff.PointerToSymbolTable = br.ReadUInt32(); coff.NumberOfSymbols = br.ReadUInt32(); coff.SizeOfOptionalHeader = (ushort)br.ReadInt16(); coff.Characteristics = (Characteristic)br.ReadInt16(); return coff; }   If the structure is as short as the COFF header here and the specification will never changed, there is probably no reason to change the strategy. But if a data-type will be changed, a new member will be added or ordering of member will be changed the maintenance costs of this method are very high. UnsafeCoffReader Another way to bring the data into this structure is using a "magically" unsafe trick. As above, we know the layout and order of the data structure. Now, we need the StructLayout attribute, because we have to ensure that the .NET Runtime allocates the structure in the same order as it is specified in the source code. We also need to enable "Allow unsafe code (/unsafe)" in the project's build properties. Then we need to add the following constructor to the CoffHeader structure.   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { unsafe { fixed (byte* packet = &data[0]) { this = *(CoffHeader*)packet; } } } }   The "magic" trick is in the statement: this = *(CoffHeader*)packet;. What happens here? We have a fixed size of data somewhere in the memory and because a struct in C# is a value-type, the assignment operator = copies the whole data of the structure and not only the reference. To fill the structure with data, we need to pass the data as bytes into the CoffHeader structure. This can be achieved by reading the exact size of the structure from the PE file.   protected override CoffHeader ParseInternal(BinaryReader br) { return new CoffHeader(br.ReadBytes(Marshal.SizeOf(typeof(CoffHeader)))); }   This solution is the fastest way to parse the data and bring it into the structure, but it is unsafe and it could introduce some security and stability risks. ManagedCoffReader In this solution we are using the same approach of the structure assignment as above. But we need to replace the unsafe part in the constructor with the following managed part:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { IntPtr coffPtr = IntPtr.Zero; try { int size = Marshal.SizeOf(typeof(CoffHeader)); coffPtr = Marshal.AllocHGlobal(size); Marshal.Copy(data, 0, coffPtr, size); this = (CoffHeader)Marshal.PtrToStructure(coffPtr, typeof(CoffHeader)); } finally { Marshal.FreeHGlobal(coffPtr); } } }     Conclusion We saw that we can parse well-formed binary data to our data structures using different approaches. The first is probably the clearest way, because we know each member and its size and ordering and we have control about the reading the data for each member. But if add member or the structure is going change by some reason, we need to change the reader. The two other solutions use the approach of the structure assignment. In the unsafe implementation we need to compile the project with the /unsafe option. We increase the performance, but we get some security risks.

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  • unstripped binary or object creating debian package

    - by Jaime
    I'm new to package creation and I'm trying to create a .deb package and keep getting 'unstripped-binary-or-object' on all my libraries and executables. I have everything setup in the directory tree where I want them to end up (and a DEBIAN folder with the control file) and then do fakeroot dpkg-deb --build ./mypackage when I lint with lintian mypackage.deb I get that error. Any ideas or suggestions? Thanks

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  • How to completely remove ldap and remove the directory tree

    - by rugbert
    so I followed this guide: https://help.ubuntu.com/11.04/serverguide/C/openldap-server.html to install and configure ldap but then I discoverd both phpLDAPadmin and Luma and have decided to rebuild my tree from scratch using one of those tools. However Im not sure how to completely remove LDAP now. I can remove it using apt-get, but if I attempt to reinstall it and login using phpLDAPadmin it seems that it's still looking for older authentication and gives me a credential error

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  • RecursiveIterator: used to explode tree structure, or only flatten?

    - by Stephen J. Fuhry
    There are tons of examples of using the RecursiveIterator to flatten a tree structure.. but what about using it to explode a tree structure? Is there an elegant way to use this, or some other SPL library to recursively build a tree (read: turn a flat array into array of arbitrary depth) given a table like this: SELECT id, parent_id, name FROM my_tree EDIT: You know how you can do this with Directories? $it = new RecursiveDirectoryIterator("/var/www/images"); foreach(new RecursiveIteratorIterator($it) as $file) { echo $file . PHP_EOL; } .. What if you could do something like this: $it = new RecursiveParentChildIterator($result_array); foreach(new RecursiveIteratorIterator($it) as $group) { echo $group->name . PHP_EOL; echo implode(PHP_EOL, $group->getChildren()) . PHP_EOL . PHP_EOL; } :END EDIT

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  • Python loop | "do-while" over a tree

    - by johannix
    Is there a more Pythonic way to put this loop together?: while True: children = tree.getChildren() if not children: break tree = children[0] UPDATE: I think this syntax is probably what I'm going to go with: while tree.getChildren(): tree = tree.getChildren()[0]

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  • traverse a binary decison tree using python?

    - by kaushik
    how to traverse a binary decision tree using python language. given a tree,i want know how can we travesre from root to required leaf the feature of the required leaf are given in an dictionary form assume and have to traverse from root to leaf answering the questions at each node with the details given in feature list.. the decision tree node has format ((question)(left tree)(right tree)) while traversing it should answer question at each node and an choose left or right and traverse till leaf?

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  • How do I convert decimal numbers to binary in Perl?

    - by David
    I am trying to make a program that converts decimal numbers or text into binary numbers in perl. The program asks for user input of a character or string , and then prints out the result to the console. How do I do this? My code I have been working on is below, but i cannot seem to fix it. print "Enter a number to convert: "; chomp($decimal = <STDIN>); print "\nConverting $number to binary...\n"; $remainder = $decimal%2; while($decimal > 0) { $decimal/2; print $remainder; }

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  • How to fetch the data from binary log file and insert in our desired table in MySQL?

    - by Parth
    How to fetch the data from binary log file and insert in our desired table in MySQL? I am on my way of scripting a PHP code for Audit Trail, in this I encountered a situation that if there will be new table created then I will not be available with triggers for that new table and hence no tracking could be done for that, so if I code it to create three new triggers for this new table, then how will get the last change done in this table? Hence I found that Binary Log File can be helpfull for me in this case, to fetch the last change for this new table and insert it in tracking table... BUT HOW????

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