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  • Disabling Button with custom Content in Silverlight?

    - by andrej351
    Hi there, What is the easiest way to create a Silverlight Button with custom Content which knows how to 'look' disabled? I.e. if you set IsEnabled="False" it will look greyed out. The custom Content will be dead simple, text and an image. I have done this before in a WPF application quite easily by setting the Content to a StackPanel containing a TextBlock and an Image. I then implemented a Style Trigger on the Image to change it to a greyed out version when it wasn't enabled. The text changed colour by itself. As far as I can tell the custom Content disappears altogether when the button is disabled in Silverlight. Any help is appreciated. Cheers, Andrej.

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  • Finding specific pixel colors of a BitmapImage

    - by Andrew Shepherd
    I have a WPF BitmapImage which I loaded from a .JPG file, as follows: this.m_image1.Source = new BitmapImage(new Uri(path)); I want to query as to what the colour is at specific points. For example, what is the RGB value at pixel (65,32)? How do I go about this? I was taking this approach: ImageSource ims = m_image1.Source; BitmapImage bitmapImage = (BitmapImage)ims; int height = bitmapImage.PixelHeight; int width = bitmapImage.PixelWidth; int nStride = (bitmapImage.PixelWidth * bitmapImage.Format.BitsPerPixel + 7) / 8; byte[] pixelByteArray = new byte[bitmapImage.PixelHeight * nStride]; bitmapImage.CopyPixels(pixelByteArray, nStride, 0); Though I will confess there's a bit of monkey-see, monkey do going on with this code. Anyway, is there a straightforward way to process this array of bytes to convert to RGB values?

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  • Insert <div> outside every three <li>

    - by ignaty
    Hello. I have something like this: function cat_filter() { $.ajax({ type: "POST", url: 'json/cat_filter.aspx', data: "catId=" + "&styleId=" + "&colourId=" + "&sizeId=" + "&minPrice=" + "&maxPrice=", dataType: "json", beforeSend: function () { //load loading cursor }, success: function (data) { var CatItems = ""; for (var x = 0; x < data.PRODUCTS.length; x++) { CatItems += '<li class="jcarousel-item jcarousel-item-horizontal jcarousel-item-' + [x] + ' jcarousel-item-' + [x] + '-horizontal jcarousel-item-placeholder jcarousel-item-placeholder-horizontal"><a class="large_image" href="#"><img src="' + data.PRODUCTS[x].product_img + '" alt="' + data.PRODUCTS[x].product_name + '"></a><h3 class="geo_17_darkbrown">' + data.PRODUCTS[x].product_name + '</h3>'; if (data.PRODUCTS[x].product_onsale == 1) { CatItems += '<img alt="sale" src="assets/images/sale.gif" class="sale"><span class="geo_17_red_linethr">&pound;' + data.PRODUCTS[x].product_retailprice + '</span>&nbsp;&nbsp;<span class="price geo_17_darkbrown">&pound;' + data.PRODUCTS[x].product_webprice + '</span>'; } else { CatItems += '<span class="price geo_17_darkbrown">&pound;' + data.PRODUCTS[x].product_webprice + '</span>'; } if (data.PRODUCTS[x].product_COLOURS) { CatItems += '<span class="colour">'; for (var y = 0; y < data.PRODUCTS[x].product_COLOURS.length; y++) { CatItems += '<span><a href="' + data.PRODUCTS[x].product_COLOURS[y].colours_large + '"><img src="' + data.PRODUCTS[x].product_COLOURS[y].colours_thumb + '" alt="' + data.PRODUCTS[x].product_COLOURS[y].colour_name + '" /></a></span>'; } CatItems += '</span>'; } CatItems += '</li>'; } $('.carousel_00 ul').html(CatItems); }, complete: function () { //remove loading cursor } }); } This code generates this html: <div class="carousel_00"> <ul> <li><a href="#" class="large_image"><img src="assets/images/dress1.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> <span class="colour"> <span><a href="assets/images/big_image_1.gif"><img src="assets/images/black.gif" alt="balck"></a></span> <span><img src="assets/images/brown.gif" alt="brown"></span> <span><img src="assets/images/purple.gif" alt="purple"></span> </span> </li> <li><a href="#"><img src="assets/images/dress2.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><img class="sale" src="assets/images/sale.gif" alt="sale" /><a href="#"><img src="assets/images/dress3.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="geo_17_red_linethr">&pound;99.99</span>&nbsp;&nbsp;<span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress1.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;59.99</span> </li> <li><a href="#"><img src="assets/images/dress2.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress3.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress1.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress2.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress3.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> </ul></div> What I need is that every 3 li's will be in div /div. I know that this is not semantic and not right, but this is only for example. (Basically if I will figure put how to do this, I will replace li's on spans and that div that i need outside li's on li). Will be very glad if someone will help me. Because code that I have is already too much for me.

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  • IDE underlining custom attributes

    - by runrunraygun
    I have a custom attribute... [System.AttributeUsage(System.AttributeTargets.All)] public class Refactor : System.Attribute { private string _message; public Refactor() { _message = string.Empty; } public Refactor(string message) { _message = message; } } Applied to [Refactor("this should be less rubbish")] public virtual void RubbishMethod() { … } Now when someone makes a call to RubbishMethod I'd like the IDE (vs2008) to underline that call in a deep brown colour, similar to if I mark as Obsolete you get a green wave line. Is this possible? I've been racking my brain and hitting the google but I can't find how and where to do this.

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  • Tablesorter, Color rows depending on an specific value

    - by vikitor
    Hi all, I've been looking around for a solution to this thing but I haven't found anything similar to what I'm looking for. The thing is that I've got a table filled with data from a database, and what I want is to change the background colour of an specific row depending on a value of the class I'm loading in each row. The thing is that I have to display some data but as the fields to be displayed are quite a lot, I don't have more space to show an status field, so I would like to show the row in red if the status is inactive, and the rest of the rows in the normal color of the blue stylesheet. Is there a way to do that through tablesorter? I'm opened to suggestions, as I'm not sure how to do it. Thank you all in advance, Victor

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  • Textarea for my web application

    - by Parhs
    Hello ... I am developing an application web based which would let the users extend a part of an applcation using javascript via java.scripting http://java.sun.com/javase/6/docs/technotes/guides/scripting/programmer_guide/index.html The problem is that the user should write only some coditions and i want if possible to colour some special words and to check while typing if the variable that the user is typing exists.. Like a auto suggest thing... I searched at the web but didnt find many stuff. For WYSIWYG editors i couldnt determine if you can programaticcaly apply stuff and set/get caret position. Also i show that autosuggest is nearly impossible. It should be locatted outside of the textbox area.

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  • Is it naughty to have a large utility file?

    - by banister
    In my C project I have quite a large utils.c file. It is really full of many utilities of different sorts. I feel a bit naughty just stuffing different miscellaneous functions in there. For example it has some utilities related to low level stuff such as a lowercase() function, and it also has some quite sophisticated utilities such as converting to/from different colour formats. My question is, is it very naughty to have such a large utils.c with many different types of utilities in it? Should I break it up into many different kinds of utility files? Such as graphics_utils.c and so on What do you think?

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  • Not sure whether to use haXe of just plain flash

    - by tominated
    Hi Guys, A local sports clothing company has hired me to make them a flash based jersey colour picker sort of thing. They are wanting it so users can check out what particular designs would look like with certain colours. Now, I'm by no means a great developer (I'm 16, but I know my way around javascript, flash and a bit of AS2) but I've taken notice of haXe recently and think it might be a good project to write in it and compile to a swf. I'm not sure if I should just use flash, or if I should use haXe. Is anybody able to iterate on the strengths and weaknesses of using haXe or flash please? Thanks in advance! P.S. I do have a copy of flash (supplied by school), so that doesn't concern me.

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  • Remove the white text shadow from disabled links in IE8

    - by mancub
    We are using Ext JS for an application in work, building a custom theme for it. We currently have a dark colour scheme including menus with dark backgrounds. In some of the menus some of the links are disabled at certain points, which all perfectly. However IE8 seems to add a sort of white text shadow, which I am sure is normally fine but as the text is light grey and the background is dark grey the white text shadow makes it look blurry and even makes the other enabled links more disabled as they look darker. Does anyone know of a way to remove the text shadow (I realise it is not css text-shadow as IE does not support it).

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  • JFreeChart Legend Display

    - by Richard B
    In my JFreeChart timeseries plots I find the legends lines to thin to see the colour accurately. Another post [ jfreechart - change sample of colors in legend ] suggested overriding a renderer method as follows: renderer = new XYLineAndShapeRenderer() { private static final long serialVersionUID = 1L; public Shape lookupLegendShape(int series) { return new Rectangle(15, 15); } }; this approach works fine until you do what I did renderer.setSeriesShapesVisible(i, false); Once I did that the legend reverts back to a line. Is there any way round this?

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  • how can i change the colourindex of a word in a string for msword using Win32:OLE

    - by lokesh
    hi all, i am actually trying to change the color index for the first word with braces in an array, for eg if i have an array like this... @array=" (Love) is (beautiful), Its like an (air), So it can be (only) felt, (Cannot) be (seen)." and i need the colour of the first word that are inside the braces () ie "(Love), (Cannot)" including () to be in RED and rest of the contents in BLACK and print the entire contents of the array in msword(2003) using win32::ole....and am using windows xp.This array is just an example the contents of an array will change but first word with braces has to be printed in red can any one help me pls... its very urgent...Thanks a lot to all who help me in this regard.

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  • How to get a flat, non-interpolated color when using vertex shaders.

    - by Brett
    Hi, Is there a way to achieve this? If I draw lines like this glShadeModel(GL_FLAT); glBegin(GL_LINES); glColor3f(1.0, 1.0, 0.0); glVertex3fv(bottomLeft); glVertex3fv(topRight); glColor3f(1.0, 0.0, 0.0); glVertex3fv(topRight); glVertex3fv(topLeft); . . (draw a square) . . glEnd(); I get the desired result (a different colour for each edge) but I want to be able to calculate the fragment values in a shader. If I do the same after setting up my shader program I always get interpolated colors between vertices. Is there a way around this? (would be even better if I could get the same results using quads) Thanks

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  • My vertex shader doesn't affect texture coords or diffuse info but works for position

    - by tina nyaa
    I am new to 3D and DirectX - in the past I have only used abstractions for 2D drawing. Over the past month I've been studying really hard and I'm trying to modify and adapt some of the shaders as part of my personal 'study project'. Below I have a shader, modified from one of the Microsoft samples. I set diffuse and tex0 vertex shader outputs to zero, but my model still shows the full texture and lighting as if I hadn't changed the values from the vertex buffer. Changing the position of the model works, but nothing else. Why is this? // // Skinned Mesh Effect file // Copyright (c) 2000-2002 Microsoft Corporation. All rights reserved. // float4 lhtDir = {0.0f, 0.0f, -1.0f, 1.0f}; //light Direction float4 lightDiffuse = {0.6f, 0.6f, 0.6f, 1.0f}; // Light Diffuse float4 MaterialAmbient : MATERIALAMBIENT = {0.1f, 0.1f, 0.1f, 1.0f}; float4 MaterialDiffuse : MATERIALDIFFUSE = {0.8f, 0.8f, 0.8f, 1.0f}; // Matrix Pallette static const int MAX_MATRICES = 100; float4x3 mWorldMatrixArray[MAX_MATRICES] : WORLDMATRIXARRAY; float4x4 mViewProj : VIEWPROJECTION; /////////////////////////////////////////////////////// struct VS_INPUT { float4 Pos : POSITION; float4 BlendWeights : BLENDWEIGHT; float4 BlendIndices : BLENDINDICES; float3 Normal : NORMAL; float3 Tex0 : TEXCOORD0; }; struct VS_OUTPUT { float4 Pos : POSITION; float4 Diffuse : COLOR; float2 Tex0 : TEXCOORD0; }; float3 Diffuse(float3 Normal) { float CosTheta; // N.L Clamped CosTheta = max(0.0f, dot(Normal, lhtDir.xyz)); // propogate scalar result to vector return (CosTheta); } VS_OUTPUT VShade(VS_INPUT i, uniform int NumBones) { VS_OUTPUT o; float3 Pos = 0.0f; float3 Normal = 0.0f; float LastWeight = 0.0f; // Compensate for lack of UBYTE4 on Geforce3 int4 IndexVector = D3DCOLORtoUBYTE4(i.BlendIndices); // cast the vectors to arrays for use in the for loop below float BlendWeightsArray[4] = (float[4])i.BlendWeights; int IndexArray[4] = (int[4])IndexVector; // calculate the pos/normal using the "normal" weights // and accumulate the weights to calculate the last weight for (int iBone = 0; iBone < NumBones-1; iBone++) { LastWeight = LastWeight + BlendWeightsArray[iBone]; Pos += mul(i.Pos, mWorldMatrixArray[IndexArray[iBone]]) * BlendWeightsArray[iBone]; Normal += mul(i.Normal, mWorldMatrixArray[IndexArray[iBone]]) * BlendWeightsArray[iBone]; } LastWeight = 1.0f - LastWeight; // Now that we have the calculated weight, add in the final influence Pos += (mul(i.Pos, mWorldMatrixArray[IndexArray[NumBones-1]]) * LastWeight); Normal += (mul(i.Normal, mWorldMatrixArray[IndexArray[NumBones-1]]) * LastWeight); // transform position from world space into view and then projection space //o.Pos = mul(float4(Pos.xyz, 1.0f), mViewProj); o.Pos = mul(float4(Pos.xyz, 1.0f), mViewProj); o.Diffuse.x = 0.0f; o.Diffuse.y = 0.0f; o.Diffuse.z = 0.0f; o.Diffuse.w = 0.0f; o.Tex0 = float2(0,0); return o; } technique t0 { pass p0 { VertexShader = compile vs_3_0 VShade(4); } } I am currently using the SlimDX .NET wrapper around DirectX, but the API is extremely similar: public void Draw() { var device = vertexBuffer.Device; device.Clear(ClearFlags.Target | ClearFlags.ZBuffer, Color.White, 1.0f, 0); device.SetRenderState(RenderState.Lighting, true); device.SetRenderState(RenderState.DitherEnable, true); device.SetRenderState(RenderState.ZEnable, true); device.SetRenderState(RenderState.CullMode, Cull.Counterclockwise); device.SetRenderState(RenderState.NormalizeNormals, true); device.SetSamplerState(0, SamplerState.MagFilter, TextureFilter.Anisotropic); device.SetSamplerState(0, SamplerState.MinFilter, TextureFilter.Anisotropic); device.SetTransform(TransformState.World, Matrix.Identity * Matrix.Translation(0, -50, 0)); device.SetTransform(TransformState.View, Matrix.LookAtLH(new Vector3(-200, 0, 0), Vector3.Zero, Vector3.UnitY)); device.SetTransform(TransformState.Projection, Matrix.PerspectiveFovLH((float)Math.PI / 4, (float)device.Viewport.Width / device.Viewport.Height, 10, 10000000)); var material = new Material(); material.Ambient = material.Diffuse = material.Emissive = material.Specular = new Color4(Color.White); material.Power = 1f; device.SetStreamSource(0, vertexBuffer, 0, vertexSize); device.VertexDeclaration = vertexDeclaration; device.Indices = indexBuffer; device.Material = material; device.SetTexture(0, texture); var param = effect.GetParameter(null, "mWorldMatrixArray"); var boneWorldTransforms = bones.OrderedBones.OrderBy(x => x.Id).Select(x => x.CombinedTransformation).ToArray(); effect.SetValue(param, boneWorldTransforms); effect.SetValue(effect.GetParameter(null, "mViewProj"), Matrix.Identity);// Matrix.PerspectiveFovLH((float)Math.PI / 4, (float)device.Viewport.Width / device.Viewport.Height, 10, 10000000)); effect.SetValue(effect.GetParameter(null, "MaterialDiffuse"), material.Diffuse); effect.SetValue(effect.GetParameter(null, "MaterialAmbient"), material.Ambient); effect.Technique = effect.GetTechnique(0); var passes = effect.Begin(FX.DoNotSaveState); for (var i = 0; i < passes; i++) { effect.BeginPass(i); device.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, skin.Vertices.Length, 0, skin.Indicies.Length / 3); effect.EndPass(); } effect.End(); } Again, I set diffuse and tex0 vertex shader outputs to zero, but my model still shows the full texture and lighting as if I hadn't changed the values from the vertex buffer. Changing the position of the model works, but nothing else. Why is this? Also, whatever I set in the bone transformation matrices doesn't seem to have an effect on my model. If I set every bone transformation to a zero matrix, the model still shows up as if nothing had happened, but changing the Pos field in shader output makes the model disappear. I don't understand why I'm getting this kind of behaviour. Thank you!

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  • Changing text size on a ggplot bump plot

    - by Tom Liptrot
    Hi, I'm fairly new to ggplot. I have made a bumpplot using code posted below. I got the code from someones blog - i've lost the link.... I want to be able to increase the size of the lables (here letters which care very small on the left and right of the plot) without affecting the width of the lines (this will only really make sense after you have run the code) I have tried changing the size paramater but that always alter the line width as well. Any suggestion appreciated. Tom require(ggplot2) df<-matrix(rnorm(520), 5, 10) #makes a random example colnames(df) <- letters[1:10] Price.Rank<-t(apply(df, 1, rank)) dfm<-melt(Price.Rank) names(dfm)<-c( "Date","Brand", "value") p <- ggplot(dfm, aes(factor(Date), value, group = Brand, colour = Brand, label = Brand)) p1 <- p + geom_line(aes(size=2.2, alpha=0.7)) + geom_text(data = subset(dfm, Date == 1), aes(x = Date , size =2.2, hjust = 1, vjust=0)) + geom_text(data = subset(dfm, Date == 5), aes(x = Date , size =2.2, hjust = 0, vjust=0))+ theme_bw() + opts(legend.position = "none", panel.border = theme_blank()) p1 + theme_bw() + opts(legend.position = "none", panel.border = theme_blank())

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  • Silverlight Line Graph with Gradient

    - by gav
    I have a series of points which I will turn into a line on a graph. What I want is to give the area under the graph a gradient fill. It would look somewhat similar to a Bloomberg graph like this; My question really has three parts; First, how should I fill only the area under the graph? Second, how do I fill that with a gradient? Finally, if I have multiple lines on the same graph any area under more than one line should have a greyscale gradient fill, how would you set this up? My biggest problem is deciding on the data structures to use, I could use many multiple sided shapes (One for each line/ data series) and then tell the brush to draw; Transparent if it's not in any shape The colour of one series if it's in one shape (Alpha relative to height to give grad) Black if it's in multiple shapes (Alpha relative to height to give grad) Then I'd draw the shapes' boundaries in white afterwards. Thanks, Gav

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  • Programmatically get screenshot of page

    - by Ender
    I'm writing a specialized crawler and parser for internal use and I require the ability to take a screenshot of a web page in order to check what colours are being used throughout. The program will take in around ten web addresses and will save them as a bitmap image, from there I plan to use LockBits in order to create a list of the five most used colours within the image. To my knowledge it's the easiest way to get the colours used within a web page but if there is an easier way to do it please chime in with your suggestions. Anyway, I was going to use this program until I saw the price tag. I'm also fairly new to C#, having only used it for a few months. Can anyone provide me with a solution to my problem of taking a screenshot of a web page in order to extract the colour scheme?

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  • what knid of usage " [MenuAction("apply", "global-menus/MenuTools/MenuToolsMyTools/Tool1", "Apply")]

    - by programmerist
    MenuAction,ButtonAction,... etc why i need this type usage. i really what it is [ButtonAction("apply", "global-toolbars/ToolbarMyTools/Tool1", "Apply")]. Can you give me some tips or advise or site link. i don't really know [Myclass]. is it AOP? [MenuAction("apply", "global-menus/MenuTools/MenuToolsMyTools/Tool1", "Apply")] // Declares a toolbar button action with action ID "apply" // TODO: Change the action path hint to your desired toolbar path, or // remove this attribute if you do not want to create a toolbar button for this tool [ButtonAction("apply", "global-toolbars/ToolbarMyTools/Tool1", "Apply")] // Specifies tooltip text for the "apply" action // TODO: Replace tooltip text [Tooltip("apply", "Place tooltip text here")] // Specifies icon resources to use for the "apply" action // TODO: Replace the icon resource names with your desired icon resources [IconSet("apply", IconScheme.Colour, "Icons.Tool1Small.png", "Icons.Tool1Medium.png", "Icons.Tool1Large.png")] // Specifies that the enablement of the "apply" action in the user-interface // is controlled by observing a boolean property named "Enabled", listening to // an event named "EnabledChanged" for changes to this property [EnabledStateObserver("apply", "Enabled", "EnabledChanged")]

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  • Colouring JTree's TreeNodes

    - by Amadan
    I have a JTree which I give objects that implement the TreeNode interface, and a custom TreeModel to display them (not using DefaultMutableTreeNode). I would like to change the text colour of some nodes. I can't find anything in the docs, except javax.swing.tree.DefaultTreeCellRenderer.setTextNonSelectionColor(Color newColor), but it will change everything indiscriminately, and I only need it for some nodes (specifically, broken links, i.e. nodes whose corresponding files can't be found on the disk, should be greyed out, the rest should be default). Can it be done, and how?

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  • ASP MVC 2 : Custom display of a required form element based on ModelMetaData

    - by Nigel
    I have an MVC 2 application that utilises forms. The required fields within the form are set using attributes that update the model metadata. The form fields are created using the MVC HtmlHelper method : Html.EditorFor. This works fine so far as validation is concerned, but it seems that by default the required fields are not displayed to the user (for example by appending a * to the control). If I wanted to provide some custom means of displaying this fact to the user (lets immagine I want to change the background colour of the edit control for example), where is the best place to do it. Would I need to create a custom html helper to replace EditorFor? I tried but it seemed difficult to gain access to the metadata for the correct property. I already have a custom ModelMetaDataProvider so there is no problem adding it there if that is the correct place.

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  • Call JavaScript function from Silverlight 4.0 application

    - by Raha
    I am trying to call a function from a Silverlight application. It should be a very simple task to do but so far I am not getting the result that I am looking for. This is my Silverlight code: private void button2_Click(object sender, RoutedEventArgs e) { HtmlPage.Window.Invoke("SayHello", new string[] { "Salut!" }); } And this is the JavaScript code : function SayHello(theid) { alert(eval(theid)); var divStatusDiv = document.getElementById("divStatus"); divStatusDiv.style.backgroundColor = "Red"; } The alert message always show "undefined" but when I press "OK" the colour of that DIV gets changed to Red as it should be. Why am I getting "Undefined" all the time ?

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  • How to achieve the recessed text style as in Apple's Messages for Mac?

    - by Thruth
    I'd like to replicate the recessed text style of Messages/iMessage, or, the text "white-shadow" style on a light gray background. Please refer to an image here for the style I desire. As you can see, the texts are with "white-shadow" even on the light gray background. The bold texts do have subpixel rendering while the gray texts don't (by design?). I've tried setBackgroundStyle:NSBackgroundStyleRaised . However it was generating shadows darker than the background. setBackgroundStyle:NSBackgroundStyleLowered was worse that it even overrode my font colour setting. So, what is the right way to do this? Any tricks or just have to subclass NSTextFields ? Thanks.

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  • Ajax call in a jQuery plugin not working properly

    - by Saneef
    I'm trying to create a jQuery plugin, inside I need to do an AJAX call to load an xml. jQuery.fn.imagetags = function(options) { s = jQuery.extend({ height:null, width:null, url:false, callback:null, title:null, }, options); return this.each(function(){ obj = $(this); //Initialising the placeholder $holder = $('<div />') .width(s.width).height(s.height) .addClass('jimageholder') .css({ position: 'relative', }); obj.wrap($holder); $.ajax({ type: "GET", url: s.url, dataType: "xml", success:function(data){ initGrids(obj,data,s.callback,s.title); } , error: function(data) { alert("Error loading Grid data."); }, }); function initGrids(obj, data,callback,gridtitle){ if (!data) { alert("Error loading Grid data"); } $("gridlist gridset",data).each(function(){ var gridsetname = $(this).children("setname").text(); var gridsetcolor = ""; if ($(this).children("color").text() != "") { gridsetcolor = $(this).children("color").text(); } $(this).children("grid").each(function(){ var gridcolor = gridsetcolor; //This colour will override colour set for the grid set if ($(this).children("color").text() != "") { gridcolor = $(this).children("color").text(); } //addGrid(gridsetname,id,x,y,height,width) addGrid( obj, gridsetname, $(this).children("id").text(), $(this).children("x").text(), $(this).children("y").text(), $(this).children("height").text(), $(this).children("width").text(), gridcolor, gridtitle ); }); }); } function addGrid(obj,gridsetname,id,x,y,height,width,color,gridtitle){ //To compensate for the 2px border height-=4; width-=4; $grid = $('<div />') .addClass(gridsetname) .attr("id",id) .addClass('gridtag') .imagetagsResetHighlight() .css({ "bottom":y+"px", "left":x+"px", "height":height+"px", "width":width+"px", }); if(gridtitle != null){ $grid.attr("title",gridtitle); } if(color != ""){ $grid.css({ "border-color":color, }); } obj.after($grid); } }); } The above plugin I bind with 2 DOM objects and loads two seperate XML files but the callback function is run only on the last DOM object using both loaded XML files. How can I fix this, so that the callback is applied on the corresponding DOMs. Is the above ajax call is correct? Sample usage: <script type="text/javascript"> $(function(){ $(".romeo img").imagetags({ height:500, width:497, url: "sample-data.xml", title: "Testing...", callback:function(id){ console.log(id); }, }); }); </script> <div class="padding-10 min-item background-color-black"> <div class="romeo"><img src="images/samplecontent/test_500x497.gif" alt="Image"> </div> </div> <script type="text/javascript"> $(function(){ $(".romeo2 img").imagetags({ height:500, width:497, url: "sample-data2.xml", title: "Testing...", callback:function(id){ console.log(id); }, }); }); </script> <div class="padding-10 min-item background-color-black"> <div class="romeo2"><img src="images/samplecontent/test2_500x497.gif" alt="Image"> </div> </div> Here is the sample XML data: <?xml version="1.0" encoding="utf-8"?> <gridlist> <gridset> <setname>gridset4</setname> <color>#00FF00</color> <grid> <color>#FF77FF</color> <id>grid2-324</id> <x>300</x> <y>300</y> <height>60</height> <width>60</width> </grid> </gridset> <gridset> <setname>gridset3</setname> <color>#00FF00</color> <grid> <color>#FF77FF</color> <id>grid2-212</id> <x>300</x> <y>300</y> <height>100</height> <width>100</width> </grid> <grid> <color>#FF77FF</color> <id>grid2-1212</id> <x>200</x> <y>10</y> <height>200</height> <width>10</width> </grid> </gridset> </gridlist>

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  • Overriding disabled input and textarea with CSS

    - by igluratds
    Hi, Im trying to override the grey text of a disabled input and textarea. At the moment Im only really concerned with it working in Webkit and Mozilla. At the moment Im currently using every trick in the book that I know of: input[@disabled=true], input[@disabled], button[disabled]:active, button[disabled], input[type="reset"][disabled]:active, input[type="reset"][disabled], input[type="button"][disabled]:active, input[type="button"][disabled], select[disabled] > input[type="button"], select[disabled] > input[type="button"]:active, input[type="submit"][disabled]:active, input[type="submit"][disabled],input[disabled="disabled"], input[disabled] { color: black !important; } Sure it does change the colour if I change it to something else, however when I choose black it is still greyed out a bit. Any ideas? I am using Ext JS if I can use that to manipulate it. Thanks.

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  • R ggplot barplot; Fill based on two separate variables

    - by user1476968
    A picture says more than a thousand words. As you can see, my fill is based on the variable variable. Within each bar there is however multiple data entities (black borders) since the discrete variable complexity make them unique. What I am trying to find is something that makes each section of the bar more distinguishable than the current look. Preferable would be if it was something like shading. Here's an example (not the same dataset, since the original was imported): dat <- read.table(text = "Complexity Method Sens Spec MMC 1 L Alpha 50 20 10 2 M Alpha 40 30 80 3 H Alpha 10 10 5 4 L Beta 70 50 60 5 M Beta 49 10 80 6 H Beta 90 17 48 7 L Gamma 19 5 93 8 M Gamma 18 39 4 9 H Gamma 10 84 74", sep = "", header=T) library(ggplot2) library(reshape) short.m <- melt(dat) ggplot(short.m, aes(x=Method, y= value/100 , fill=variable)) + geom_bar(stat="identity",position="dodge", colour="black") + coord_flip()

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  • Safari's never-ending loading message when an iframe does not have a src

    - by Matthew Pennell
    I'm using @rem's jQuery :visited plugin to do something with visited links on a page. The plugin works by creating an invisible iframe, injecting the HTML source, and comparing the colour of links to see which have been visited. It works perfectly. The problem I have is that on Safari, the status bar message always hangs on "Loading (X-1) of X items" - i.e. it thinks there is still some resource still needing to be loaded. I've narrowed it down to this plugin, and the fact that it attaches the IFRAME element to the BODY before the src is set (or injected in this case). I've tried rearranging the code to set the src before the append happens, but that breaks the plugin's functionality. Anyone have any ideas how to fix this issue? It's not a major issue as the site still functions perfectly well, but it's an annoying glitch that could be confusing to users.

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