Search Results

Search found 68614 results on 2745 pages for 'full set arguments'.

Page 21/2745 | < Previous Page | 17 18 19 20 21 22 23 24 25 26 27 28  | Next Page >

  • Attempting to install .NET framework 4 *full* installs *client* instead

    - by msorens
    On a Win7 SP1 32-bit machine, I initially had .NET 4 client installed and wanted to upgrade to .NET 4 full. I downloaded the full installer dotNetFx40_Full_x86_x64.exe from Microsoft. After download the file showed 48.11MB, the correct size for the full package (vs. 41MB for the client). I ran the installer and it first prompted to repair or remove the existing package. I chose to remove, so uninstalled the two parts, 4 extended and 4 client. Reboot. I reran the installer and it began installation, showing that it was installing the client. Though this raised an eyebrow for me, I let it run to completion, thinking it might be reporting the full install in sections. But after completion, I again ended up with 4 extended and 4 client installed! Obviously I am missing something; ideas...?

    Read the article

  • Removing demo of a program when it insists that the full version be removed first

    - by RCIX
    I have a program that i both recently installed the demo for, and just installed the full version of. When i try to uninstall the demo, it says that an existing version of the program was found at the full program's path, and must be removed before the installer can be launched. I just want to uninstall the demo; is there any way without removing the full version of the software? (if it matters, it's Sins of a Solar Empire, but i'm hoping it won't get closed as that's merely incidental)

    Read the article

  • How full is too full for mechanical hard drives?

    - by Sunny Molini
    I have heard many claim that it doesn't matter how full a drive is until it starts cutting into temp and virtual memory space. This doesn't make sense to me, given the nature of how the data is transacted on a hard drive. The inside of the platter presents less data per revolution than the outside of the drive does, by significant factors. The inside 40% of the radius of full size hard drive is used for the spindle, so only the outside 60% is used for data storage, but that still means that the inside track of a hard drive presents data 60% slower than the outside track. By my calculation, a Hard drive that is only 10% full should perform about 2.25 times faster than a hard drive that is 90% full, assuming that the flow is constrained by other factors. Am I wildly off base here? For all the drives I know, even the top speeds of the first 1% of the drive would be well within the bandwidth provided by a SATA 2 connection.

    Read the article

  • Shortcut To Full Screen App In Lion

    - by omghai2u
    I postponed getting OSX Lion for as long as I possibly could. Now that I have it, I'm having lots of difficulties getting it to perform how I want. On Snow Leopard my typical setup for working was 4 spaces. I'd keep a Windows VM open on Space #4 full-screened, a Linux open on space #3, and I'd do other stuff on spaces #1 and #2. My keyboard shortcut allowed me to switch between my Windows work (Command + 4) to my Linux work (Command + 3) very quickly, and without the need for my hands to leave the keyboard (or effectively to even quit typing). Productivity was good. I see that on Lion a full-screened VM (and yes, they need to be full screened, Fusion's Unity won't cut it for what I need to do) is its own separate Desktop. I have set up 4 desktops and made my keyboard shortcuts to move between them Command + # just as before. But how do I get my full-screened VM to be one of those already existing desktops? Or, rather, how do I make a short-cut for the full-screened app?

    Read the article

  • Windows 7 Upgrade vs Full Edition?

    - by Alex
    My dad already has a copy of Win 7 Pro (full). If I buy the upgrade edition of Win 7 Pro (student discount), could I use the full disk to install, then enter the new, upgrade key code to activate it? I can't seem to get a student discount for the full version.

    Read the article

  • How can a developer realize the full value of his work [closed]

    - by Jubbat
    I, honestly, don't want to work as a developer in a company anymore after all I have seen. I want to continue developing software, yes, but not in the way I see it all around me. And I'm in London, a city that congregates lots of great developers from the whole world, so it shouldn't be a problem of location. So, what are my concerns? First of all, best case scenario: you are paying managers salary out of yours. You are consistently underpaid by making up for the average manager negative net return plus his whole salary. Typical scenario. I am a reasonably good developer with common sense who cares for readable code with attention to basic principles. I have found way too often, overconfident and arrogant developers with a severe lack of common sense. Personally, I don't want to follow TDD or Agile practices like all the cool kids nowadays. I would read about them, form my own opinion and take what I feel is useful, but don't follow it sheepishly. I want to work with people who understand that you have to design good interfaces, you absolutely have to document your code, that readability is at the top of your priorities. Also people who don't have a cargo cult mentality too. For instance, the same person who asked me about design patterns in a job interview, later told me that something like a List of Map of Vector of Map of Set (in Java) is very readable. Why would someone ask me about design patterns if they can't even grasp encapsulation? These kind of things are the norm. I've seen many examples. I've seen worse than that too, from very well paid senior devs, by the way. Every second that you spend working with people with such lack of common sense and clear thinking, you are effectively losing money by being terribly inefficient with your time. Yet, with all these inefficiencies, the average developer earns a high salary. So I tried working on my own then, although I don't like the idea. I prefer healthy exchange of opinions and ideas and task division. I then did a bit of online freelancing for a while but I think working in a sweatshop might be more enjoyable. Also, I studied computer engineering and you are in an environment in which your client will presume you don't have any formal education because there is no way to prove it. Again, you are undervalued. You could try building a product, yes. But, of course, luck is a big factor. I wonder if there is a way to work in something you can do well, software development, and be valued for the quality of your work and be paid accordingly, and where you and only you get fairly paid for the value you generate. I know that what I have written seems somehow unlikely but I strongly feel this way. Hopefully someone will understand me and has already figured this out. I don't think I'm alone in this kind of feeling.

    Read the article

  • Memory is full with vertex buffer

    - by Christian Frantz
    I'm having a pretty strange problem that I didn't think I'd run into. I was able to store a 50x50 grid in one vertex buffer finally, in hopes of better performance. Before I had each cube have an individual vertex buffer and with 4 50x50 grids, this slowed down my game tremendously. But it still ran. With 4 50x50 grids with my new code, that's only 4 vertex buffers. With the 4 vertex buffers, I get a memory error. When I load the game with 1 grid, it takes forever to load and with my previous version, it started up right away. So I don't know if I'm storing chunks wrong or what but it stumped me -.- for (int x = 0; x < 50; x++) { for (int z = 0; z < 50; z++) { for (int y = 0; y <= map[x, z]; y++) { SetUpVertices(); SetUpIndices(); cubes.Add(new Cube(device, new Vector3(x, map[x, z] - y, z), grass)); } } } vertexBuffer = new VertexBuffer(device, typeof(VertexPositionTexture), vertices.Count(), BufferUsage.WriteOnly); vertexBuffer.SetData<VertexPositionTexture>(vertices.ToArray()); indexBuffer = new IndexBuffer(device, typeof(short), indices.Count(), BufferUsage.WriteOnly); indexBuffer.SetData(indices.ToArray()); Thats how theyre stored. The array I'm reading from is a byte array which defines the coordinates of my map. Now with my old version, I used the same loading from an array so that hasn't changed. The only difference is the one vertex buffer instead of 2500 for a 50x50 grid. cubes is just a normal list that holds all my cubes for the vertex buffer. Another thing that just came to mind would be my draw calls. If I'm setting an effect for each cube in my cube list, that's probably going to take a lot of memory. How can I avoid doing this? I need the foreach method to set my cubes to the right position foreach (Cube block in cube.cubes) { effect.VertexColorEnabled = false; effect.TextureEnabled = true; Matrix center = Matrix.CreateTranslation(new Vector3(-0.5f, -0.5f, -0.5f)); Matrix scale = Matrix.CreateScale(1f); Matrix translate = Matrix.CreateTranslation(block.cubePosition); effect.World = center * scale * translate; effect.View = cam.view; effect.Projection = cam.proj; effect.FogEnabled = false; effect.FogColor = Color.CornflowerBlue.ToVector3(); effect.FogStart = 1.0f; effect.FogEnd = 50.0f; cube.Draw(effect); noc++; }

    Read the article

  • Java Prepared Statement arguments!

    - by Epitaph
    I am planning to replace repeatedly executed Statement objects with PreparedStatement objects to improve performance. I am using arguments like the MySQL function now(), and string variables. Most of the PreparedStatement queries I have seen contained constant values (like 10, and strings like "New York") as arguments used for the "?" in the queries. How would I go about using functions like now(), and variables as arguments? Is it necessary to use the "?"s in the queries instead of actual values? I am quite confounded.

    Read the article

  • Flash AS3: automate property assignment to new instance from arguments in constructor

    - by matt lohkamp
    I like finding out about tricky new ways to do things. Let's say you've got a class with a property that gets set to the value of an argument in the constructor, like so: package{ public class SomeClass{ private var someProperty:*; public function SomeClass(_someProperty:*):void{ someProperty = _someProperty; } } } That's not exactly a hassle. But imagine you've got... I don't know, five properties. Ten properties, maybe. Rather then writing out each individual assignment, line by line, isn't there a way to loop through the constructor's arguments and set the value of each corresponding property on the new instance accordingly? I don't think that the ...rest or arguments objects will work, since they only keep an enumerated list of the arguments, not the argument names - I'm thinking something like this would be better: for(var propertyName:String in argsAsAssocArray){this[propertyName] = argsAsAssocArray[propertyName];} ... does something like this exist?

    Read the article

  • Obtaining command line arguments in a QT console app

    - by morpheous
    The following snippet is from a little console app I wrote using the QT framework. Currently, it does not receive the arguments passed at the CLI. Can anyone spot what I may be doing wrong? int main(int argc, char *argv[]) { //Q_INIT_RESOURCE(application); try { QApplication the_app(argc, argv); utility::option_values ov; QStringList cmdline_args = QCoreApplication::arguments(); //attempt to parse arguments here, but cmdline_args is an empty list :( ov.parse_options(cmdline_args); // Code continues ... } } catch (utility::invalid_option&) { return 1; } return 0; } I am debugging using QtCreator 1.3

    Read the article

  • Attempt to create nested for loops generating missing arguments error

    - by JerryK
    Am attempting to teach myself to program using Tcl. (I want to become more familiar with the language to understand someone else's code - SCID chess) The task i've set myself to motivate my learing of Tcl is to solve the 8 queens problem. My approach to creating a program is to sucessively 'prototype' a solution. So. I'm up to nesting a for loop holding the q pos on row 2 inside the for loop holding the q pos on row 1 Here is my code set allowd 1 set notallowd 0 for {set r1p 1} {$r1p <= 8} {incr r1p } { puts "1st row q placed at $r1p" ;# re-initialize r2 'free for q placemnt' array after every change of r1 q pos: for {set i 1 } {$i <= 8} {incr i} { set r2($i) $allowd } for { set r2($r1p) $notallowd ; set r2([eval $r1p-1]) $notallowd ; set r2([eval $r1p+1]) $notallowd ; set r2p 1} {$r2p <= 8} { incr r2p ;# end of 'next' arg of r2 forloop } ;# commnd arg of r2 forloop placed below: {puts "2nd row q placed at $r2p" } } My problem is that when i run the code the interpreter is aborting with the fatal error: "wrong #args should be for start test next command. I've gone over my code a few times and can't see that i've missed any of the for loop arguments.

    Read the article

  • how to pass variable arguments from one function to other in tcl

    - by vaichidrewar
    I want to pass variable arguments obtained in one function to other function but I am not able to do so. Function gets even number of variable arguments and then it has to be converted in array. Below is the example. Procedure abc1 gets two arguments (k k) and not form abc1 procedure these have to be passed to proc abc where list to array conversion it to be done. List to array conversion works in proc1 i.e. abc1 but not in second proc i.e. abc Error obtained is given below proc abc {args} { puts "$args" array set arg $args } proc abc1 {args} { puts "$args" array set arg $args set l2 [array get arg] abc $l2 } abc1 k k abc k k Output: k k {k k} list must have an even number of elements while executing "array set arg $l1" (procedure "abc" line 8) invoked from within "abc $l2" (procedure "abc1" line 5) invoked from within "abc1 k k" (file "vfunction.tcl" line 18)

    Read the article

  • Problem with optional arguments in C #defines

    - by imikedaman
    Hi, I'm having a problem with optional arguments in #define statements in C, or more specifically with gcc 4.2: bool func1(bool tmp) { return false; } void func2(bool tmp, bool tmp2) {} #define CALL(func, tmp, ...) func(tmp, ##__VA_ARGS__) int main() { // this compiles CALL(func2, CALL(func1, false), false); // this fails with: Implicit declaration of function 'CALL' CALL(func2, false, CALL(func1, false)); } That's obviously a contrived example, but does show the problem. Does anyone know how I can get the optional arguments to "resolve" correctly? Additional information: If I remove the ## before _VA_ARGS_, and do something like this: bool func2(bool tmp, bool tmp2) { return false; } #define CALL(func, tmp, ...) func(tmp, __VA_ARGS__) int main() { CALL(func2, false, CALL(func2, false, false)); } That compiles, but it no longer works with zero arguments since it would resolve to func(tmp, )

    Read the article

  • End marker for command line arguments

    - by rwallace
    I'm writing a program which takes filenames and options on the command line in the usual way, and also can be directed to read arguments from a file. I'm implementing the semi-standard -- to turn off special treatment of subsequent arguments, and # as comment marker. I also want to implement a marker for 'disregard all arguments from here on', i.e. an end marker. Is there a common/semi-standard way to indicate this? Or, what way would people find least surprising?

    Read the article

  • git post-receive hook doesn't get promised arguments

    - by Zimno
    From the post-receive file: # This script is run after receive-pack has accepted a pack and the # repository has been updated. It is passed arguments in through stdin # in the form # <oldrev> <newrev> <refname> # For example: # aa453216d1b3e49e7f6f98441fa56946ddcd6a20 68f7abf4e6f922807889f52bc043ecd31b79f814 refs/heads/master # But when I test it with echo "$1 $2 $3", I get a blank line only. Does any-one know why?

    Read the article

  • Chrome command line arguments w/ url?

    - by John Isaacks
    when launching chrome from the windows command line I can pass arguments like so: ...>chrome.exe -incognito I can also pass a URL to open ...>chrome.exe google.com Each work fine on their own but I can't get them to work together. What I want is to launch it with a url, and open in its OWN tab, and hide the url, buttons, etc. like a utility window but I do want it resizable.

    Read the article

  • MSI Arguments for installation

    - by Alex Zmaczynski
    Does anyone know where to find various arguments for msi's, such as installing/running as administrator, or restart after installation. I am trying to push out an msi update through group policy, but after testing the msi I found out that it needs to be run as administrator to install, and that for it to begin working fully the computer needs to be rebooted. Any help would be greatly appreciated. Thank you.

    Read the article

  • Is there a way to intersect/diff a std::map and a std::set?

    - by Jack
    I'm wondering if there a way to intersect or make the differences between two structures defined as std::set<MyData*> and std::map<MyData*, MyValue> with standard algorithms (like std::set_intersect) The problem is that I need to compute the difference between the set and the keyset of the map but I would like to avoid reallocating it (since it's something that is done many times per second with large data structures). Is there a way to obtain a "key view" of the std::map? After all what I'm looking is to consider just the keys when doing the set operation so from an implementation point it should be possible but I haven't been able to find anything.

    Read the article

  • Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows

    - by Asian Angel
    Are you looking for a fun new game to add to your Linux or Windows systems? Then Wind and Water: Puzzle Battles could be just the game you are looking for. This awesome game comes with three distinct game modes (Story, Arcade, and Puzzle) to please the gamer within. You will need to select a language when Wind and Water starts up. Use your arrow keys to make your selection and press Enter. There will be a short intro video and then you can begin playing the game. There is a nice Tutorial Mode to help you become familiar with game play. Once you have entered your name you can choose the game mode that you want to play. Have fun as you work your way through the game! Note: Use the four Arrow Keys, the S Key, and the A Key to play Wind and Water. Wind and Water Homepage (Windows Version Download) Download the Linux Versions *Includes installation instructions for non-Ubuntu systems at bottom of the post. [via Ubuntu Vibes] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome Daisies and Rye Swaying in the Summer Wind Wallpaper Read On Phone Pushes Data from Your Desktop to the Appropriate Android App

    Read the article

  • The Dark Knight and Team Fortress 2 Mashup Movie Trailer [Video]

    - by Asian Angel
    If you are a Batman fan then you will find this video mashup interesting to watch. YouTube user TrueOneMoreUser has created a unique Dark Knight Trailer using characters from Team Fortress 2 and select scenes from The Dark Knight movie itself. Team Fortress 2 – The Demo Knight [via Geeks are Sexy] Latest Features How-To Geek ETC How To Make Disposable Sleeves for Your In-Ear Monitors Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Bring the Grid to Your Desktop with the TRON Legacy Theme for Windows 7 The Dark Knight and Team Fortress 2 Mashup Movie Trailer [Video] Dirt Cheap DSLR Viewfinder Improves Outdoor DSLR LCD Visibility Lakeside Sunset in the Mountains [Wallpaper] Taskbar Meters Turn Your Taskbar into a System Resource Monitor Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu

    Read the article

  • How Star Wars Changed the World [Infographic]

    - by ETC
    The Star Wars film franchise has had an enormous impact on the world of film, gaming, and special effects. Check out this interesting infographic to see how Star Wars has impacted the world. Created by Michelle Devereau, the “How Star Wars Changed the World” infographic is a massive under taking of charting and cross-referencing. It does an excellent job highlighting the impact the Star Wars films have had on film, television, gaming, and the surrounding technologies. At minimum you’ll nail down some new trivia (I learned, for example, that famed puppeteer and voice actor Frank Oz was the man behind Yoda), even better you’ll have an appreciate for what a sweeping effect Star Wars has had. For readers behind finicky firewalls, click here to view a local mirror of the image. How Star Wars Changed the World [Daily Infographic] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome Daisies and Rye Swaying in the Summer Wind Wallpaper Read On Phone Pushes Data from Your Desktop to the Appropriate Android App

    Read the article

  • Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox

    - by Asian Angel
    Do you need to make the most efficient use possible of vertical UI space on your system’s screen, but have horizontal space to spare? Now you can shift the toolbar icons and their awesome functionality to a slim sidebar in Firefox using the Vertical Toolbar extension. As you can see above the sidebar even picked up on our Personas Theme to help it blend in nicely with the rest of the browser. You can access the options for the new toolbar by right clicking within the toolbar area. These are the options for the toolbar…you can choose the side of Firefox that works best for toolbar placement, adjust display, hiding, & animation settings, define how the buttons display, and add/remove additional buttons as desired. Once you open the Customize Toolbar Window make any desired additions or removals just like you would before on the top UI section and close when finished. Note: Works with Firefox 4.0b7pre – 4.0.* Vertical Toolbar [Mozilla Add-ons] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

    Read the article

  • Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

    - by Asian Angel
    Are you looking for a good text editing environment with Dropbox syncing built in for your browser? If the answer is yes, then you should definitely give the SourceKit – Text Editor Inside Chrome web app a try. Once SourceKit has finished installing you will need to log into your Dropbox account if you have not already done so. Note: Dropbox login tab will automatically open for your convenience. When the login process is complete you will need to authorize access for SourceKit to sync up with your account. After you authorize access you can switch back to the SourceKit tab and see a complete listing of your Dropbox files available on the left side. Note: Sidebar width is adjustable. Just choose a file to start editing it as desired. You can modify how the interface looks and acts using the controls at the top of the editing window. The tab bar UI also lets you work on multiple documents at the same time. Note: The .crx install file is 5.2 MB in size and SourceKit will take a few moments to get settled in once the file is downloaded. SourceKit – Text Editor Inside Chrome [Chrome Web Store] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron Is the Forcefield Really On or Not? [Star Wars Parody Video] Google Updates Picasa Web Albums; Emphasis on Sharing and Showcasing Uwall.tv Turns YouTube into a Video Jukebox Early Morning Sunrise at the Beach Wallpaper Data Networks Visualized via Light Paintings [Video]

    Read the article

  • Optional Parameters and Named Arguments in C# 4 (and a cool scenario w/ ASP.NET MVC 2)

    - by ScottGu
    [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] This is the seventeenth in a series of blog posts I’m doing on the upcoming VS 2010 and .NET 4 release. Today’s post covers two new language feature being added to C# 4.0 – optional parameters and named arguments – as well as a cool way you can take advantage of optional parameters (both in VB and C#) with ASP.NET MVC 2. Optional Parameters in C# 4.0 C# 4.0 now supports using optional parameters with methods, constructors, and indexers (note: VB has supported optional parameters for awhile). Parameters are optional when a default value is specified as part of a declaration.  For example, the method below takes two parameters – a “category” string parameter, and a “pageIndex” integer parameter.  The “pageIndex” parameter has a default value of 0, and as such is an optional parameter: When calling the above method we can explicitly pass two parameters to it: Or we can omit passing the second optional parameter – in which case the default value of 0 will be passed:   Note that VS 2010’s Intellisense indicates when a parameter is optional, as well as what its default value is when statement completion is displayed: Named Arguments and Optional Parameters in C# 4.0 C# 4.0 also now supports the concept of “named arguments”.  This allows you to explicitly name an argument you are passing to a method – instead of just identifying it by argument position.  For example, I could write the code below to explicitly identify the second argument passed to the GetProductsByCategory method by name (making its usage a little more explicit): Named arguments come in very useful when a method supports multiple optional parameters, and you want to specify which arguments you are passing.  For example, below we have a method DoSomething that takes two optional parameters: We could use named arguments to call the above method in any of the below ways: Because both parameters are optional, in cases where only one (or zero) parameters is specified then the default value for any non-specified arguments is passed. ASP.NET MVC 2 and Optional Parameters One nice usage scenario where we can now take advantage of the optional parameter support of VB and C# is with ASP.NET MVC 2’s input binding support to Action methods on Controller classes. For example, consider a scenario where we want to map URLs like “Products/Browse/Beverages” or “Products/Browse/Deserts” to a controller action method.  We could do this by writing a URL routing rule that maps the URLs to a method like so: We could then optionally use a “page” querystring value to indicate whether or not the results displayed by the Browse method should be paged – and if so which page of the results should be displayed.  For example: /Products/Browse/Beverages?page=2. With ASP.NET MVC 1 you would typically handle this scenario by adding a “page” parameter to the action method and make it a nullable int (which means it will be null if the “page” querystring value is not present).  You could then write code like below to convert the nullable int to an int – and assign it a default value if it was not present in the querystring: With ASP.NET MVC 2 you can now take advantage of the optional parameter support in VB and C# to express this behavior more concisely and clearly.  Simply declare the action method parameter as an optional parameter with a default value: C# VB If the “page” value is present in the querystring (e.g. /Products/Browse/Beverages?page=22) then it will be passed to the action method as an integer.  If the “page” value is not in the querystring (e.g. /Products/Browse/Beverages) then the default value of 0 will be passed to the action method.  This makes the code a little more concise and readable. Summary There are a bunch of great new language features coming to both C# and VB with VS 2010.  The above two features (optional parameters and named parameters) are but two of them.  I’ll blog about more in the weeks and months ahead. If you are looking for a good book that summarizes all the language features in C# (including C# 4.0), as well provides a nice summary of the core .NET class libraries, you might also want to check out the newly released C# 4.0 in a Nutshell book from O’Reilly: It does a very nice job of packing a lot of content in an easy to search and find samples format. Hope this helps, Scott

    Read the article

< Previous Page | 17 18 19 20 21 22 23 24 25 26 27 28  | Next Page >