Search Results

Search found 1591 results on 64 pages for 'implementations'.

Page 21/64 | < Previous Page | 17 18 19 20 21 22 23 24 25 26 27 28  | Next Page >

  • Playback of opus-codec on Android

    - by qdot
    I'm looking for a way to integrate opus-codec (the decoder part) with my Android application. Do you know of any implementations that have done so? We are currently using ogg-vorbis for spoken prompts, considering going with either speex (deprecated, but with few documented attempts) or opus (currently no documented attempts). If we would have to go the NDK route, do you think it should provide us with a application size improvement? OggVorbis is supported by the platform, neither speex nor opus are.

    Read the article

  • What is the need of collection framework in java?

    - by JavaUser
    Hi, What is the need of Collection framework in Java since all the data operations(sorting/adding/deleting) are possible with Arrays and moreover array is suitable for memory consumption and performance is also better compared with Collections. Can anyone point me a real time data oriented example which shows the difference in both(array/Collections) of these implementations. Thx

    Read the article

  • What is a good platform for building a game framework targetting both web and native languages?

    - by fuzzyTew
    I would like to develop (or find, if one is already in development) a framework with support for accelerated graphics and sound built on a system flexible enough to compile to the following: native ppc/x86/x86_64/arm binaries or a language which compiles to them javascript actionscript bytecode or a language which compiles to it (actionscript 3, haxe) optionally java I imagine, for example, creating an API where I can open windows and make OpenGL-like calls and the framework maps this in a relatively efficient manner to either WebGL with a canvas object, 3d graphics in Flash, OpenGL ES 2 with EGL, or desktop OpenGL in an X11, Windows, or Cocoa window. I have so far looked into these avenues: Building the game library in haXe Pros: Targets exist for php, javascript, actionscript bytecode, c++ High level, object oriented language Cons: No support for finally{} blocks or destructors, making resource cleanup difficult C++ target does not allow room for producing highly optimized libraries -- the foreign function interface requires all primitive types be boxed in a wrapper object, as if writing bindings for a scripting language; these feel unideal for real-time graphics and audio, especially exporting low-level functions. Doesn't seem quite yet mature Using the C preprocessor to create a translator, writing programs entirely with macros Pros: CPP is widespread and simple to use Cons: This is an arduous task and probably the wrong tool for the job CPP implementations differ widely in support for features (e.g. xcode cpp has no variadic macros despite claiming C99 compliance) There is little-to-no room for optimization in this route Using llvm's support for multiple backends to target c/c++ to web languages Pros: Can code in c/c++ LLVM is a very mature highly optimizing compiler performing e.g. global inlining Targets exist for actionscript (alchemy) and javascript (emscripten) Cons: Actionscript target is closed source, unmaintained, and buggy. Javascript targets do not use features of HTML5 for appropriate optimization (e.g. linear memory with typed arrays) and are immature An LLVM target must convert from low-level bytecode, so high-level constructs are lost and bloated unreadable code is created from translating individual instructions, which may be more difficult for an unprepared JIT to optimize. "jump" instructions cause problems for languages with no "goto" statements. Using libclang to write a translator from C/C++ to web languages Pros: A beautiful parsing library providing easy access to the code structure Can code in C/C++ Has sponsored developer effort from Apple Cons: Incomplete; current feature set targets IDEs. Basic operators are unexposed and must be manually parsed from the returned AST element to be identified. Translating code prior to compilation may forgo optimizations assumed in c/c++ such as inlining. Creating new code generators for clang to translate into web languages Pros: Can code in C/C++ as libclang Cons: There is no API; code structure is unstable A much larger job than using libclang; the innards of clang are complex Building the game library in Common Lisp Pros: Flexible, ancient, well-developed language Extensive introspection should ease writing translators Translators exist for at least javascript Cons: Unfamiliar language No standardized library functions, widely varying implementations Which of these avenues should I pursue? Do you know of any others, or any systems that might be useful? Does a general project like this exist somewhere already? Thank you for any input.

    Read the article

  • Motion detection in compressed domain (JPEG/Mpeg4/H264)

    - by paft
    everyone! I process video from IP cameras and have wrote a motion detection algorithm based on decompressed video analysis. But i really something more fast. I've found several papers about compressed domain analysis but have failed to find any implementations. Can anyone recommend me some code? found materials: http://www.ist-live.org/intranet/school-of-informatics-university-of-bradford001-7/41410206.pdf/view http://doc.rero.ch/lm.php?url=1000,43,4,20061128120121-NA/Bracamonte_Javier_-_A_Low_Complexity_Change_Detection_Algorithm_20061128.pdf

    Read the article

  • Is there a Base64Stream for .NET? where?

    - by Cheeso
    If I want to produce a Base64-encoded output, how would I do that in .NET? I know that since .NET 2.0, there is the ICryptoTransform interface, and the ToBase64Transform() and FromBase64Transform() implementations of that interface. But those classes are embedded into the System.Security namespace, and require the use of a TransformBlock, TransformFinalBlock, and so on. Is there an easier way to base64 encode a stream of data in .NET?

    Read the article

  • How is Java Process.getOutputStream() Implemented?

    - by Amit Kumar
    I know the answer depends on the particular JVM, but I would like to understand how it is usually implemented? Is it in terms of popen (posix)? In terms of efficiency do I need to keep something in mind (other than using a Buffered stream as suggested by the javadoc). I would be interested to know if there is a general reference about implementations of JVMs which answers such questions.

    Read the article

  • Weighted Average and Ratings

    - by Danten
    Maths isn't my strong point and I'm at a loss here. Basically, all I need is a simple formula that will give a weighted rating on a scale of 1 to 5. If there are very few votes, they carry less influence and the rating pressess more towards the average (in this case I want it to be 3, not the average of all other ratings). I've tried a few different bayesian implementations but these haven't worked out. I believe the graphical representation I am looking for could be shown as: ___ / ___/ Cheers

    Read the article

  • Tomcat 6, two login methods, one war

    - by Ofri Dagan
    Hi, I'm using Tomcat to deploy two web-services endpoints but on one WAR file (I used one WAR because the two endpoint implementations are calling one another). How can I define different login methods to each endpoint? I actually need two different custom realm for each endpoint... Thanks

    Read the article

  • Are there any MVP Frameworks projects out there?

    - by Greg Malcolm
    MVC is used a number of popular frameworks. To name just a few, Ruby on Rails, ASP.NET MVC, Monorail, Spring MVC. Are there any equivalent frameworks using any variant of MVP? Most of the examples I've found online seem to be custom implementations of the pattern rather than reusable frameworks. Suggestions need not be specific to any particular programming language, my interest is mostly academic.

    Read the article

  • How to perform duplicate key validation using entlib (or DataAnnotations), MVC, and Repository pattern

    - by olivehour
    I have a set of ASP.NET 4 projects that culminate in an MVC (3 RC2) app. The solution uses Unity and EntLib Validation for cross-cutting dependency injection and validation. Both are working great for injecting repository and service layer implementations. However, I can't figure out how to do duplicate key validation. For example, when a user registers, we want to make sure they don't pick a UserID that someone else is already using. For this type of validation, the validating object must have a repository reference... or some other way to get an IQueryable / IEnumerable reference to check against other rows already in the DB. What I have is a UserMetadata class that has all of the property setters and getters for a user, along with all of the appropriate DataAnnotations and EntLib Validation attributes. There is also a UserEntity class implemented using EF4 POCO Entity Generator templates. The UserEntity depends on UserMetadata, because it has a MetadataTypeAttribute. I also have a UserViewModel class that has the same exact MetadataType attribute. This way, I can apply the same validation rules, via attributes, to both the entity and viewmodel. There are no concrete references to the Repository classes whatsoever. All repositories are injected using Unity. There is also a service layer that gets dependency injection. In the MVC project, service layer implementation classes are injected into the Controller classes (the controller classes only contain service layer interface references). Unity then injects the Repository implementations into the service layer classes (service classes also only contain interface references). I've experimented with the DataAnnotations CustomValidationAttribute in the metadata class. The problem with this is the validation method must be static, and the method cannot instantiate a repository implementation directly. My repository interface is IRepository, and I have only one single repository implementation class defined as EntityRepository for all domain objects. To instantiate a repository explicitly I would need to say new EntityRepository(), which would result in a circular dependency graph: UserMetadata [depends on] DuplicateUserIDValidator [depends on] UserEntity [depends on] UserMetadata. I've also tried creating a custom EntLib Validator along with a custom validation attribute. Here I don't have the same problem with a static method. I think I could get this to work if I could just figure out how to make Unity inject my EntityRepository into the validator class... which I can't. Right now, all of the validation code is in my Metadata class library, since that's where the custom validation attribute would go. Any ideas on how to perform validations that need to check against the current repository state? Can Unity be used to inject a dependency into a lower-layer class library?

    Read the article

  • Delayed responses for cURL SSL PUTs/POSTs (php) (NSS vs OpenSSL)

    - by Yarin
    I have two Fedora-based apache webservers making the same SSL PUT/POST calls with php/cURL. One works fine, but with the other the call succeeds but takes a VERY long time to return a response (~10 min). (GETs don't seem affected) The working server's cURL uses OpenSSL for SSL, while the non-working version uses a later version of cURL that uses NSS for SSL I know nothing about SSL implementations or their effect on cURL. What would cause such a significant delay in SSL PUT/POST responses? Any suggestions appreciated- Thanks--

    Read the article

  • How to implement a hub in Python

    - by j3d
    Dear all, I need to implement a TCP server in Python which receives some data from a client and then sends this data to another client. I've tried many different implementations but no way to make it run. Any help would be really appreciated.

    Read the article

  • Eclipse RCP Preferences Dialog Tree Size

    - by nerduban
    In my RCP application, I'm trying to use the Eclipse preferences dialog. I'm adding extensions to the "org.eclipse.ui.preferencePages" and preparing related IWorkbenchPreferencePage implementations. My preference page names are a bit long, so that they are not totally visible on the left side tree of the preferences dialog. Dragging the sash bar to the right increases the width of this tree, but it is resetted after the program is closed and reopened. Is it possible to increase the default width of this tree?

    Read the article

  • clarification on the concept of "web service"

    - by udit
    Im a little confused on the varying definitions and implementations of web services available as implementations. Need some clarification please. Ones I have used till now: If a vendor gives me a specific format of XML that I can send populated with data to request and I make a simple HTTP POST over the internet passing in the XML String as the payload, is this a web service call ? If so, is there a specific name to it, this kind of web service ? Because obviously, it does not use anything like Axis, WSDL or SOAP to establish this connection. A variant of this is If the vendor gives me an XSD, I use JAXB to make a java class out of it and pass in the serialized version of the object, which eventually works out to be the same as option 1. RESTful web service: Vendor gives me a URL like http://restfulservice/products and I can make HTTP Requests to the URL and depending on what HTTP verb I use, the appropropriate action is called and the response sent over the wire. Ones I have only read about\ have a vague idea about SOAP. How does this work?.. Ive read the W3Schools tutorial and I undertsand that there is a very specific form of XML that is standardized according to W3C standards that we use to pass the same kind of messages as we did in option 1. But how does this work in real life? Vendor sends me what? Do I generate classes? Do I serialize some objects and http post them over to an address? Or do the generated objects themselves have connection methods that will do them for me? What about WSDL? When does a vendor send me WSDL and what do I do with it ? I guess I can generate classes from it. If yes, then what do I do with the generated classes ? When do I need that axis jar to generate classes from something that the vendor sends ? As you can see, I have some clear and other mostly vague ideas about the different kinds of web services available. would help if someone ould clarify and\or point to more real-world resources. I've looked a little bit into Java Web Services on the internet and the numerous four letter acronyms that get thrown at me make me dizzy. Thanks

    Read the article

  • Java equivalent of C++ std::map?

    - by Rudiger
    I'm looking for a Java class with the characteristics of C++ std::map's usual implementation (as I understand it, a self-balancing binary search tree): O(log n) performance for insertion/removal/search Each element is composed of a unique key and a mapped value Keys follow a strict weak ordering I'm looking for implementations with open source or design documents; I'll probably end up rolling my own support for primitive keys/values. This question's style is similar to: Java equivalent of std::deque, whose answer was "ArrayDeque from Primitive Collections for Java".

    Read the article

  • What is the purpose of abstract classes?

    - by SpikETidE
    I am trying to learn OOP in PHP, and I have some confusion about interfaces and abstract classes. They both contain no implementations, only definitions, and should be implemented through their sub-classes. What part of abstract classes clearly distinguishes them from interfaces? Also, due to their apparent similarities, based on what reasons should I decide to use one over the other?

    Read the article

  • Hidden features of C

    - by bernardn
    I know there is a standard behind all C compiler implementations, so there should be no hidden features. Despite that, I am sure all C developers have hidden/secret tricks they use all the time.

    Read the article

  • functional dependencies vs type families

    - by mhwombat
    I'm developing a framework for running experiments with artificial life, and I'm trying to use type families instead of functional dependencies. Type families seems to be the preferred approach among Haskellers, but I've run into a situation where functional dependencies seem like a better fit. Am I missing a trick? Here's the design using type families. (This code compiles OK.) {-# LANGUAGE TypeFamilies, FlexibleContexts #-} import Control.Monad.State (StateT) class Agent a where agentId :: a -> String liveALittle :: Universe u => a -> StateT u IO a -- plus other functions class Universe u where type MyAgent u :: * withAgent :: (MyAgent u -> StateT u IO (MyAgent u)) -> String -> StateT u IO () -- plus other functions data SimpleUniverse = SimpleUniverse { mainDir :: FilePath -- plus other fields } defaultWithAgent :: (MyAgent u -> StateT u IO (MyAgent u)) -> String -> StateT u IO () defaultWithAgent = undefined -- stub -- plus default implementations for other functions -- -- In order to use my framework, the user will need to create a typeclass -- that implements the Agent class... -- data Bug = Bug String deriving (Show, Eq) instance Agent Bug where agentId (Bug s) = s liveALittle bug = return bug -- stub -- -- .. and they'll also need to make SimpleUniverse an instance of Universe -- for their agent type. -- instance Universe SimpleUniverse where type MyAgent SimpleUniverse = Bug withAgent = defaultWithAgent -- boilerplate -- plus similar boilerplate for other functions Is there a way to avoid forcing my users to write those last two lines of boilerplate? Compare with the version using fundeps, below, which seems to make things simpler for my users. (The use of UndecideableInstances may be a red flag.) (This code also compiles OK.) {-# LANGUAGE MultiParamTypeClasses, FunctionalDependencies, FlexibleInstances, UndecidableInstances #-} import Control.Monad.State (StateT) class Agent a where agentId :: a -> String liveALittle :: Universe u a => a -> StateT u IO a -- plus other functions class Universe u a | u -> a where withAgent :: Agent a => (a -> StateT u IO a) -> String -> StateT u IO () -- plus other functions data SimpleUniverse = SimpleUniverse { mainDir :: FilePath -- plus other fields } instance Universe SimpleUniverse a where withAgent = undefined -- stub -- plus implementations for other functions -- -- In order to use my framework, the user will need to create a typeclass -- that implements the Agent class... -- data Bug = Bug String deriving (Show, Eq) instance Agent Bug where agentId (Bug s) = s liveALittle bug = return bug -- stub -- -- And now my users only have to write stuff like... -- u :: SimpleUniverse u = SimpleUniverse "mydir"

    Read the article

  • how could I store data within a GUID

    - by Mark
    I have an application that I want to represent a users session (just small pieces of data here and there) within a GUID. Its a 16 HEX characters (so 16^16 possible values) string and I want to 'encode' some data within that GUID. How can I achieve this? I am really after any ideas and implementations here, Ive not yet decided on the best mechanism for it yet. I would also like encryption to be involved if possible... Thanks a lot Mark

    Read the article

< Previous Page | 17 18 19 20 21 22 23 24 25 26 27 28  | Next Page >