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  • 2D Car Simulation with Throttle Linear Physics

    - by James
    I'm trying to make a simulation game for an automatic cruise control system. The system simulates a car on varying inclinations and throttle speeds. I've coded up to the car physics but these do note make sense. The dynamics of the simulation are specified as follows: a = V' - V T = (k1)V + ?(k2) + ma V' = (1 - (k1 / m) V) + T - ( k2 / m) * ? Where T = throttle position k1 = viscous friction V = speed V' = next speed ? = angle of incline k2 = m g sin ? a = acceleration m = mass Notice that the angle of incline in the equation is not chopped up by sin or cos. Even the equation for acceleration isn't right. Can anyone correct them or am I misinterpreting the physics?

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  • How to disable the auto resizing of Windows when you touch the top or bottom

    - by L. D. James
    Can someone tell me how to stop the autoresizing behavior of Windows in Ubuntu 14.04 when you touch the top or bottom when resizing the window. There is an undesirable effect of the the bottom resizing all the way to the bottom when you only want to resize the top, or vice-versa. In the past it was possible to disable this effect by unchecking grid in CCSM. Then came Unity Tweak tool which made it easy to remove. You could remove it by turning off Window snapping and Hotcorners. Now in Ubuntu 14.04 I have all those feature turned off and yet I can't resize only the top or only the bottom without the other end automatically moving.

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  • Revert F3 and F4 behavior in byobu?

    - by James Zimmerman II
    With a fresh 12.04 installation of Ubuntu, byobu's interpretation of the function keys seems to have changed. F3 and F4 will still change the active tab on the current session, but it changes it for all connections. Previously, if you have two active connections to the same user (same session) with User 1 on shell 0/tab 0 and User 2 on shell 0/tab 0, when User 2 pressed F3 , they would be changed to tab 1 while User 1 would remain on tab 0. With the latest version in 12.04, when User 2 presses F3, all connected users are moved to shell 1/tab 1. Is there any way to re-enable the old behavior? I have looked at the /etc/byobu directory and only found backend and socketdir files there. Toggling backend between tmux and screen did not seem to render any difference. Anyone know what, if any, configuration option exist to control this?

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  • Printing with Lacie Lightscribe requires root privileges

    - by James
    I have installed Lacie Lightscribe software on Ubuntu 12.04. Everything seems to be fine, the drive is detected, the proper media is detected, but when I click print I get the message "Printing Requires Root Privileges". I am the main (administrator) account on this computer, part of the sudo group and I cannot seem to find an answer to this dilemna in plain english. I've seen some apparently relevant posts which say things like "check whether the files /usr/4L/4L-gui and /usr/4L/4L-cli have any setuid-bits set. If so, remove them" but I need more detailed step-by-step instructions than that, please. Is there anyone who knows how to solve this?

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  • How to write functionally in a web framework

    - by Kevin Burke
    I love Rich Hickey, Clojure and Haskell and I get it when he talks about functions and the unreliability of side-effecting code. However I work in an environment where nearly all the functions I write have to read from the database, write to the database, make HTTP requests, decrement a user's balance, modify a frontend HTML component based on a click action, return different results based on the URI or the POST body. We also use PHP for the frontend, which is littered with functions like parse_str(), which modifies an object in place. All of these are side-effecting to one degree or another. Given these constraints and the side-effecting nature of the logic I'm coding, what can I do to make my code more reliable and function-able?

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  • Oracle ??????????? -2012?4??: Composite Patches

    - by James Zhang
      ???????DBA?????????????bundle patches, ??Patch Set Updates(PSU)????????,??oracle??????bundle patches,??PSU,??,??????????????,???????????????????(one-off patch),????overlay patches,???????????????   Oracle?????????,???2012?4???Database PSU 11.2.0.3.2??,??????patch??Composite Patches. Composite Patches ??:    * ?????    * ?????????overlay patches???    ?????????composite patches??,???????????????:Patch Set Update : ??????Cumulative patch(????),????, EM ??????????????????Patch Conflict   : 2??????????????,???????????Cumulative Patch : ????????,?????bug???,????Cumulative Patch?????????Cumulative PatchInterim Patch    : ???????????????Overlay Patch    : ?????????????,????????,????PSU???? ?merge patch??Sub-patch        : ??composite patch??2?????sub-patches?? ???Composite Patches?Composite Patches?????????,???????cumulative patch????composite patch?????Composite Patch?????????????. Composite Patches????????,Composite Patches???PSU??Bundle Patch????????????????????Composite Patches,???Composite Patches??????patch???????????Composite Patches,?????????Composite Patches???????????patches?????????overlay patches?Composite Patches???,???????overlay patches,???????,????overlay patches,???????????Composite Patches??overlay patches. cumulative patch?composite patch??????:* Cumulative Patch1.????Cumulative Patch?,??????????Cumulative Patch.2.???????overlay patches,?????overlay patches,??overlay patches?????cumulative patch??,???????cumulative patch??overlay patches,??????cumulative patch???overlay patches* Composite Patch1.???????????composite Patch,?????????Composite Patches??????2.???????overlay patches???cumulative patch???,???????overlay patches,??????cumulative patch. ????,?????overlay patches,??????cumulative patch??overlay patches? ???????????sub-patches??composite patch????????overlay patches* 11.2.0.3.1, 11.2.0.3.2, 11.2.0.3.3, 11.2.0.3.4 (??????) ??composite patch 11.2.0.3.4(?????)????(sub-patches)?????composite patch?,??sub-patches?????,?????????Composite Patch?????????????,??composite patch??????? * Overlay patches?composite patch(????) ???,?????overlay patch,????????composite patch????overly patch * ???11.2.0.3.4 ?,Overlay patches?composite patch(??????????)??,?????overlay patch,?????11.2.0.3.4 ??overlay patches,????11.2.0.3.4???overaly patches? ???PSU 11.2.0.3.2??????composite??????PSU, ?????composite patch?????,?????????newletter???????????,??????????:    Video - Bundle Patch Improvement - Composite Patching (03:43) [Trouble seeing this video?]    * Note 1376691.1 Composite Patches for Oracle Products (includes the brief informative video above)    * Note 854428.1   Patch Set Updates for Oracle Products    * Note 1299688.1 Patch conflict resolution    * Note 1321267.1 Database Patch conflict resolution

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  • Beginning with shell scripting

    - by Kevin Wyman
    I am fresh into Ubuntu and one of my goals is shell scripting for personal (and maybe public) use. I'm a novice, though I do understand some of the basics (e.g. what a variable, string, loop, etc... is) but to get the most of scripting I need to learn in-depth. I figure the best way to do that is to jump right into scripting and ask questions only pertinent to the stage I am at in my attempted script. Scenario: I have edited my sudoers file to allow my non-root user to run sudo commands without being prompted for a password. Question: In vim, what would be the best code to use for a function that checks whether this condition is [true], If not, prompt the user if they want the script to edit and save the sudoers file to make this condition [true]? Layout - If condition is true, carry-on with rest of script. If condition is not true, the script silently edits/adds the line: %sudo ALL=(ALL:ALL) NOPASSWD: ALL in the sudoers file, saves and then continues on with the next part of the script. Any help with this would be greatly appreciated and assist me in my journey to writing shell scripts.

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  • Grid Favicon on [Scammy] Websites [closed]

    - by Kevin Dolan
    I've seen this grid favicon show up on a lot of sites, most of which tend to be for scams like oxytocin accelerator, or make $300 a day posting links to Google type sites. My question is: what is this icon and where does it come from? Is there some organization whose goal is to make terrible websites like this and they associate them with this icon or does it belong to some server software that for some reason scammy sites like to use? Does anybody know the origins of this icon?

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  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

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  • SSIS Catalog: How to use environment in every type of package execution

    - by Kevin Shyr
    Here is a good blog on how to create a SSIS Catalog and setting up environments.  http://sqlblog.com/blogs/jamie_thomson/archive/2010/11/13/ssis-server-catalogs-environments-environment-variables-in-ssis-in-denali.aspx Here I will summarize 3 ways I know so far to execute a package while using variables set up in SSIS Catalog environment. First way, we have SSIS project having reference to environment, and having one of the project parameter using a value set up in the environment called "Development".  With this set up, you are limited to calling the packages by right-clicking on the packages in the SSIS catalog list and select Execute, but you are free to choose absolute or relative path of the environment. The following screenshot shows the 2 available paths to your SSIS environments.  Personally, I use absolute path because of Option 3, just to keep everything simple for myself. The second option is to call through SQL Job.  This does require you to configure your project to already reference an environment and use its variable.  When a job step is set up, the configuration part will require you to select that reference again.  This is more useful when you want to automate the same package that needs to be run in different environments. The third option is the most important to me as I have a SSIS framework that calls hundreds of packages.  The main part of the stored procedure is in this post (http://geekswithblogs.net/LifeLongTechie/archive/2012/11/14/time-to-stop-using-ldquoexecute-package-taskrdquondash-a-way-to.aspx).  But the top part had to be modified to include the logic to use environment reference. CREATE PROCEDURE [AUDIT].[LaunchPackageExecutionInSSISCatalog] @PackageName NVARCHAR(255) , @ProjectFolder NVARCHAR(255) , @ProjectName NVARCHAR(255) , @AuditKey INT , @DisableNotification BIT , @PackageExecutionLogID INT , @EnvironmentName NVARCHAR(128) = NULL , @Use32BitRunTime BIT = FALSE AS BEGIN TRY DECLARE @execution_id BIGINT = 0; -- Create a package execution IF @EnvironmentName IS NULL BEGIN   EXEC [SSISDB].[catalog].[create_execution]     @package_name=@PackageName,     @execution_id=@execution_id OUTPUT,     @folder_name=@ProjectFolder,     @project_name=@ProjectName,     @use32bitruntime=@Use32BitRunTime; END ELSE BEGIN   DECLARE @EnvironmentID AS INT   SELECT @EnvironmentID = [reference_id]    FROM SSISDB.[internal].[environment_references] WITH(NOLOCK)    WHERE [environment_name] = @EnvironmentName     AND [environment_folder_name] = @ProjectFolder      EXEC [SSISDB].[catalog].[create_execution]     @package_name=@PackageName,     @execution_id=@execution_id OUTPUT,     @folder_name=@ProjectFolder,     @project_name=@ProjectName,     @reference_id=@EnvironmentID,     @use32bitruntime=@Use32BitRunTime; END

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  • Uninstalling GRUB from MacBook Air

    - by James Brooke
    So... I have a MacBook Air and I recently tried to install Ubuntu on my external HD. I booted Ubuntu from a flash drive and everything had gone fine. I turned off my computer and when I turned it on again I got a message of error and a "grub rescue" line to enter some code. I rebooted holding the "option" key and I selected the Mac partition and everything is fine with my system, but every time I start my system and I don't hold the "option" key, I get the same error and the grub rescue message. I just want things to go back to normal, as they were before I installed Ubuntu on my external HD (which, btw, presented a message that said there was no boot loader). What do I do?

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  • Grub Rescue Error: Unknown Filesystem

    - by James
    I was trying to dual boot Windows with Linux (linux installed first). I read that it was easier to do so if windows was installed first. So I tried to install windows, by creating a partition for it. There wasn't enough room on the drive so I tried changing the filesystem of my existing partition to support windows. Now whenever I try to start my computer I get the grub rescue screen. I've tried booting from CD and USB with ubuntu and also with windows, but nothing happens. I ran ls in grub rescue and got hd0, (hd0,msdos5), cd (with an install disc inserted), fd0, and fd1. However if I run ls on any of these I receive the error: unknown filesystem. Can anyone help me out?

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  • Apache2 Unwantingly Allowing Proxy Requests

    - by Kevin
    I'm not sure if this is the right location, but this is fairly urgent. I have completely removed all traces of mod_proxy and the other mod_proxy mods, although the Apache server continues to allow proxy requests. I have restarted numerous times, and have shut down until I can find an answer. I've noticed lots of requests from IPs in and around China to external sites such as free movie downloads and such. I'd like to prevent this from happening. I'll be grateful for any help I get.

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  • How do I architect 2 plugins that share a common component?

    - by James
    I have an object that takes in data and spits out a transformed output, called IBaseItem. I also have two parsers, IParserA and IParserB. These parsers transform external data (in format dataA and dataB respectively) to a format usable by my IBaseItem (baseData). I want to create 2 systems, one that works with dataA and one that works with dataB. They will allow the user to enter data and match it to the right plugins/implementations and transform the data to outData. I want to write these traffic cops myself, but have other people provide the parsers and baseitem logic, and and as such am implementing these items as plugins (hence the use of interfaces). Other programmers can choose to implement 1 or both parsers. Q: How should I structure the way base items and parsers are associated, stored, and loaded into each of my programs? Class Relations: What I've Tried: Initially I though there should be a different dll for each of my 2 traffic cops, that each have a parser and baseitem in them. However, the duplication of baseitem logic doesn't seem right (especially if the base item logic changes). I then thought the base items could all have their own dll, and then somehow associate parsers and baseitems (guids?), but I don't know if implementing the overhead id/association is adding too much complexion.

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  • iwlwifi on lenovo z570 disabled by hardware switch

    - by Kevin Gallagher
    It was working fine with windows 7. The hardware switch is not disabled. I've toggled it back and forth dozens of times. The wifi light never turns on and it always lists as hardware disabled. I have the latest updates installed. I've been searching for solutions, but none of them seem to work for me. I've tried removing acer-wmi. I've tried setting 11n_disable=1. I've tried resetting the bios. I've tried using rfkill to unblock (only removes soft block). I've rebooted dozens of times. The wifi light turns off as soon as grub loads. Edit: I have a usb edimax wireless nic. It shows hardware disabled as well (although rfkill lists as unblocked). If I unload iwlwifi the usb nic works fine. uname -a `Linux xxx-Ideapad-Z570 3.2.0-55-generic #85-Ubuntu SMP Wed Oct 2 12:29:27 UTC 2013 x86_64 x86_64 x86_64 GNU/Linu`x rfkill list 19: phy18: Wireless LAN Soft blocked: no Hard blocked: yes dmesg [43463.022996] Intel(R) Wireless WiFi Link AGN driver for Linux, in-tree: [43463.023002] Copyright(c) 2003-2011 Intel Corporation [43463.023107] iwlwifi 0000:03:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [43463.023190] iwlwifi 0000:03:00.0: setting latency timer to 64 [43463.023253] iwlwifi 0000:03:00.0: pci_resource_len = 0x00002000 [43463.023257] iwlwifi 0000:03:00.0: pci_resource_base = ffffc900057c8000 [43463.023261] iwlwifi 0000:03:00.0: HW Revision ID = 0x0 [43463.023797] iwlwifi 0000:03:00.0: irq 43 for MSI/MSI-X [43463.024013] iwlwifi 0000:03:00.0: Detected Intel(R) Centrino(R) Wireless-N 1000 BGN, REV=0x6C [43463.024250] iwlwifi 0000:03:00.0: L1 Enabled; Disabling L0S [43463.045496] iwlwifi 0000:03:00.0: device EEPROM VER=0x15d, CALIB=0x6 [43463.045501] iwlwifi 0000:03:00.0: Device SKU: 0X50 [43463.045504] iwlwifi 0000:03:00.0: Valid Tx ant: 0X1, Valid Rx ant: 0X3 [43463.045542] iwlwifi 0000:03:00.0: Tunable channels: 13 802.11bg, 0 802.11a channels [43463.045744] iwlwifi 0000:03:00.0: RF_KILL bit toggled to disable radio. [43463.047652] iwlwifi 0000:03:00.0: loaded firmware version 39.31.5.1 build 35138 [43463.047823] Registered led device: phy18-led [43463.047895] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [43463.048037] ieee80211 phy18: Selected rate control algorithm 'iwl-agn-rs' [43463.055533] ADDRCONF(NETDEV_UP): wlan0: link is not ready nm-tool State: connected (global) - Device: wlan0 ---------------------------------------------------------------- Type: 802.11 WiFi Driver: iwlwifi State: unavailable Default: no HW Address: 74:E5:0B:4A:9F:C2 Capabilities: Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes Wireless Access Points lshw -C network *-network DISABLED description: Wireless interface product: Centrino Wireless-N 1000 [Condor Peak] vendor: Intel Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: wlan0 version: 00 serial: 74:e5:0b:4a:9f:c2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwlwifi driverversion=3.2.0-55-generic firmware=39.31.5.1 build 35138 latency=0 link=no multicast=yes wireless=IEEE 802.11bg resources: irq:43 memory:f1500000-f1501fff lspci 03:00.0 Network controller: Intel Corporation Centrino Wireless-N 1000 [Condor Peak]

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  • Creating a Website Without a Framework [closed]

    - by James Jeffery
    I've been using PHP Frameworks for so long that I've actually forgot the "best practices" for create websites without one. Usually I will use Symfony, or more recently I've been using Laravel. A client wants a very simple website, but with certain parts of it dynamic. Due to the nature of the site using Wordpress, or a Framework, is out of the question. I'm a sucker for priding myself on my code, but I feel like I'm asking such a basic question that it's killing me to ask. But, what are the best practices for creating websites without a Framework? I like to live by the K.I.S.S (Keep It Simple Stupid!) method of thinking. So, my idea was to just create the .php pages that are required, do any page processing or database interaction on that page, then have the HTML below the closing PHP tag. I would have any helpers/functions in a functions.php file. This is what I remember doing way before I was using Frameworks, and to me it seems like a very old school way of doing things. I've not created a site without a Framework for literally 2+ years, so I've lost my way with the basics. Any advice would be greatly appreciated.

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  • How do you support your code post employment end?

    - by James
    What is the process for leaving a company (or even a group/division) in terms of code support? Is it best to handle all questions? Do you give the remaining developers access to yourself as a future resource? If so, is there a way to not give full access? I've experienced first hand where answers about the general software arthitecture from the initial developer would be invaluable. I understand that if serious assistance is needed, than it becomes a typical case of employment negotiation as a support contract. However, should serious assistance be required, what steps can you make to ease that process of contacting you? I was thinking of doing something like making a (YOUR_NAME)_codesupport @ (YOUR_FAVORITE_EMAIL_CLIENT).com address. My Situation Specifics: I'm a co-op student, and as such bounce around companies on 4-month stints. This means introducing myself to a lot of new code bases, as well as leaving a fair share of orphaned code behind when I leave a company. I feel bad if I leave junk code around.

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  • Generate texture for a heightmap

    - by James
    I've recently been trying to blend multiple textures based on the height at different points in a heightmap. However i've been getting poor results. I decided to backtrack and just attempt to recreate one single texture from an SDL_Surface (i'm using SDL) and just send that into opengl. I'll put my code for creating the texture and reading the colour values. It is a 24bit TGA i'm loading, and i've confirmed that the rest of my code works because i was able to send the surfaces pixels directly to my createTextureFromData function and it drew fine. struct RGBColour { RGBColour() : r(0), g(0), b(0) {} RGBColour(unsigned char red, unsigned char green, unsigned char blue) : r(red), g(green), b(blue) {} unsigned char r; unsigned char g; unsigned char b; }; // main loading code SDLSurfaceReader* reader = new SDLSurfaceReader(m_renderer); reader->readSurface("images/grass.tga"); // new texture unsigned char* newTexture = new unsigned char[reader->m_surface->w * reader->m_surface->h * 3 * reader->m_surface->w]; for (int y = 0; y < reader->m_surface->h; y++) { for (int x = 0; x < reader->m_surface->w; x += 3) { int index = (y * reader->m_surface->w) + x; RGBColour colour = reader->getColourAt(x, y); newTexture[index] = colour.r; newTexture[index + 1] = colour.g; newTexture[index + 2] = colour.b; } } unsigned int id = m_renderer->createTextureFromData(newTexture, reader->m_surface->w, reader->m_surface->h, RGB); // functions for reading pixels RGBColour SDLSurfaceReader::getColourAt(int x, int y) { Uint32 pixel; Uint8 red, green, blue; RGBColour rgb; pixel = getPixel(m_surface, x, y); SDL_LockSurface(m_surface); SDL_GetRGB(pixel, m_surface->format, &red, &green, &blue); SDL_UnlockSurface(m_surface); rgb.r = red; rgb.b = blue; rgb.g = green; return rgb; } // this function taken from SDL documentation // http://www.libsdl.org/cgi/docwiki.cgi/Introduction_to_SDL_Video#getpixel Uint32 SDLSurfaceReader::getPixel(SDL_Surface* surface, int x, int y) { int bpp = m_surface->format->BytesPerPixel; Uint8 *p = (Uint8*)m_surface->pixels + y * m_surface->pitch + x * bpp; switch (bpp) { case 1: return *p; case 2: return *(Uint16*)p; case 3: if (SDL_BYTEORDER == SDL_BIG_ENDIAN) return p[0] << 16 | p[1] << 8 | p[2]; else return p[0] | p[1] << 8 | p[2] << 16; case 4: return *(Uint32*)p; default: return 0; } } I've been stumped at this, and I need help badly! Thanks so much for any advice.

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  • VertTwoFingerScroll and VertEdgeScroll not settable via xorg.conf

    - by James Wood
    I've just upgraded to Saucy (this was working in Raring). I've tried rebooting. Here's /etc/X11/xorg.conf: Section "InputClass" Identifier "Touchpad" Driver "synaptics" MatchIsTouchpad "on" Option "PressureMotionMinZ" "60" Option "MaxTapMove" "4" Option "PalmDetect" "1" Option "VertTwoFingerScroll" "1" Option "VertEdgeScroll" "0" EndSection And here's the output from synclient: LeftEdge = 100 RightEdge = 2408 TopEdge = 71 BottomEdge = 1249 FingerLow = 1 FingerHigh = 1 MaxTapTime = 180 MaxTapMove = 4 MaxDoubleTapTime = 180 SingleTapTimeout = 180 ClickTime = 100 EmulateMidButtonTime = 75 EmulateTwoFingerMinZ = 282 EmulateTwoFingerMinW = 7 VertScrollDelta = 56 HorizScrollDelta = 56 VertEdgeScroll = 1 HorizEdgeScroll = 1 CornerCoasting = 0 VertTwoFingerScroll = 0 HorizTwoFingerScroll = 0 MinSpeed = 1 MaxSpeed = 1.75 AccelFactor = 0.0705716 TouchpadOff = 2 LockedDrags = 0 LockedDragTimeout = 5000 RTCornerButton = 2 RBCornerButton = 3 LTCornerButton = 0 LBCornerButton = 0 TapButton1 = 1 TapButton2 = 3 TapButton3 = 0 ClickFinger1 = 1 ClickFinger2 = 1 ClickFinger3 = 0 CircularScrolling = 0 CircScrollDelta = 0.1 CircScrollTrigger = 0 PalmDetect = 1 PalmMinWidth = 10 PalmMinZ = 200 CoastingSpeed = 20 CoastingFriction = 50 PressureMotionMinZ = 60 PressureMotionMaxZ = 160 PressureMotionMinFactor = 1 PressureMotionMaxFactor = 1 ResolutionDetect = 1 GrabEventDevice = 1 TapAndDragGesture = 1 AreaLeftEdge = 0 AreaRightEdge = 0 AreaTopEdge = 0 AreaBottomEdge = 0 HorizHysteresis = 14 VertHysteresis = 14 ClickPad = 0 Notice that PressureMotionMinZ, MaxTapMove and PalmDetect are as specified in xorg.conf, but VertEdgeScroll and VertTwoFingerScroll aren't. I can set them temporarily via synclient VertEdgeScroll=0 and synclient VertTwoFingerScroll=1, but these changes are lost when I reboot. What's the best way of fixing this?

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  • Offline apt-get update to age of cache

    - by James Haigh
    I have a script to quickly upgrade a Live or fresh system from cached files on a flash drive. In essence, it looks like this: # *Code to remove and symlink /var/cache/apt/ if currently empty of packages.* sudo apt-get dist-upgrade # Quick offline cached upgrade; not limited by slow WANs. echo $'\nMake sure Internet is reachable and press enter for complete online upgrade.'; read sudo apt-get update sudo apt-get dist-upgrade # Complete online upgrade. The problem is that the ‘cached upgrade’ seems to ignore the cached pkgcache.bin and srcpkgcache.bin which is where I assume apt-get update stores its changes, so the upgrade completes as if the system is up-to-date. Useless. So in that case, I need some code to apt-get update to the age of the package cache on my flash drive. This code would be placed between the 1st and 2nd lines of the code above.

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  • Do programmers need a union? [closed]

    - by James A. Rosen
    In light of the acrid responses to the intellectual property clause discussed in my previous question, I have to ask: why don't we have a programmers' union? There are many issues we face as employees, and we have very little ability to organize and negotiate. Could we band together with the writers', directors', or musicians' guilds, or are our needs unique? Has anyone ever tried to start one? If so, why did it fail? (Or, alternatively, why have I never heard of it, despite its success?) later: Keith has my idea basically right. I would also imagine the union being involved in many other topics, including: legal liability for others' use/misuse of our work, especially unintended uses evaluating the quality of computer science and software engineering higher education programs -- unlike many other engineering disciplines, we are not required to be certified on receiving our Bachelor's degrees evangelism and outreach -- especially to elementary school students certification -- not doing it, but working with the companies like ISC(2) and others to make certifications meaningful and useful continuing education -- similar to previous conferences -- maintain a go-to list of organizers and other resources our members can use I would see it less so as a traditional trade union, with little emphasis on: pay -- we tend to command fairly good salaries outsourcing and free trade -- most of use tend to be pretty free-market oriented working conditions -- we're the only industry with Aeron chairs being considered anything like "standard"

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  • What is the proper name for this design pattern in Python?

    - by James
    In Python, is the proper name for the PersonXXX class below PersonProxy, PersonInterface, etc? import rest class PersonXXX(object): def __init__(self,db_url): self.resource = rest.Resource(db_url) def create(self,person): self.resource.post(person.data()) def get(self): pass def update(self): pass def delete(self): pass class Person(object): def __init__(self,name, age): self.name = name self.age = age def data(self): return dict(name=self.name,age=self.age)

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  • permission denied to move files

    - by James
    i want to clear space on my computer in order to download drivers for my internet, so i tried moving files to a different location, unfortunately i dont have permission to do this, how do i change this, i should point out that i am not logged in, i think im a guest or something because if i log in i can not gain access to the internet to download the drivers that i need, so im using the cd and using the try ubunt feature to try achieve downloading the drivers. this is very frustrating for me as im new and have not got a clue how to do this

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  • Removing mdadm array and converting to regular disks while preserving data

    - by Jeffrey Kevin Pry
    I have a 6 disk (2TB each) mdadm RAID 5 volume created in Ubuntu 12.04 Server. However, I'm moving to a different solution and want to "unraid" my disks but keep the data. Only 50% is in use. From what I can surmise I basically have to do this recursively for each physical disk. Fail the disk Format the failed disk Move a portion of files to the new disk. Reshape the array Shrink the logical volume md0 This seems like a very time consuming process. Is there an easier way to do this (automatically perhaps) without buying new disks to temporarily hold the data? I am also aware that during this processing my RAID volume will be degraded and vulnerable the entire time. I am not too concerned about this and will be using battery backup and moving the most important files off first. Thank you for your help!

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