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  • How can unrealscript halt event handler execution after an arbitrary number of lines with no return or error?

    - by Dan Cowell
    I have created a class that extends TcpLink and is instantiated in a custom Kismet Sequence Action. It is being instantiated correctly and is making the GET HTTP request that I need it to (I have checked my access log in apache) and Apache is responding to the request with the appropriate content. The problem I have is that I'm using the event receive mode and it appears that somehow the handler for the Opened event is halted after a specific number of lines of code have executed. Here is my code for the Opened event: event Opened() { // A connection was established WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } As you can see, a number of the Broadcast calls have been commented out. Initially, only the lines up to the Broadcast containing "[DNomad_TcpLinkClient] Sent request: " were being executed and none of the Broadcasts were commented out. After commenting out that line, the next Broadcast was successful and so on and so forth. As a test, I commented out the very first Broadcast to see if the connection closing had any effect: // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); Upon doing that, an additional Broadcast at the end of the function executed. Thus the inference that there is an upper limit to the number of lines executed. Additionally, my ReceivedText handler is never called, despite Apache returning the correct HTTP 200 response with a body. My working hypothesis is that somehow after the Sequence Action finishes executing the garbage collector cleans up the TcpLinkClient instance. My biggest source of confusion with that is how on earth it does it during the execution of an event handler. Has anyone ever seen anything like this before? My full TcpLinkClient class is below: /* * TcpLinkClient based on an example usage of the TcpLink class by Michiel 'elmuerte' Hendriks for Epic Games, Inc. * */ class DNomad_TcpLinkClient extends TcpLink; var PlayerController PC; var string TargetHost; var int TargetPort; var string path; var string requesttext; var string userId; var string apartmentId; var string statusCode; var string responseData; event PostBeginPlay() { super.PostBeginPlay(); } function DoTcpLinkRequest(string uid, string id) //removes having to send a host { userId = uid; apartmentId = id; Resolve(targethost); } function string GetStatus() { return statusCode; } event Resolved( IpAddr Addr ) { // The hostname was resolved succefully WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] "$TargetHost$" resolved to "$ IpAddrToString(Addr)); // Make sure the correct remote port is set, resolving doesn't set // the port value of the IpAddr structure Addr.Port = TargetPort; //dont comment out this log because it rungs the function bindport WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Bound to port: "$ BindPort() ); if (!Open(Addr)) { WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Open failed"); } } event ResolveFailed() { WorldInfo.Game.Broadcast(self, "[TcpLinkClient] Unable to resolve "$TargetHost); // You could retry resolving here if you have an alternative // remote host. //send failed message to scaleform UI //JunHud(JunPlayerController(PC).myHUD).JunMovie.CallSetHTML("Failed"); } event Opened() { // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } event Closed() { // In this case the remote client should have automatically closed // the connection, because we requested it in the HTTP request. WorldInfo.Game.Broadcast(self, "Connection closed."); // After the connection was closed we could establish a new // connection using the same TcpLink instance. } event ReceivedText( string Text ) { WorldInfo.Game.Broadcast(self, "Received Text: "$Text); //we dont want the header info, so we split the string after two new lines Text = Split(Text, chr(13)$chr(10)$chr(13)$chr(10), true); WorldInfo.Game.Broadcast(self, "Split Text: "$Text); statusCode = Text; } event ReceivedLine( string Line ) { WorldInfo.Game.Broadcast(self, "Received Line: "$Line); } event ReceivedBinary( int Count, byte B[255] ) { WorldInfo.Game.Broadcast(self, "Received Binary of length: "$Count); } defaultproperties { TargetHost="127.0.0.1" TargetPort=80 //default for HTTP LinkMode=MODE_Text ReceiveMode=RMODE_Event path = "dnomad/datafeed.php" userId = "0"; apartmentId = "0"; statusCode = ""; send = false; }

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  • Best practice with pyGTK and Builder XML files

    - by Phoenix87
    I usually design GUI with Glade, thus producing a series of Builder XML files (one such file for each application window). Now my idea is to define a class, e.g. MainWindow, that inherits from gtk.Window and that implements all the signal handlers for the application main window. The problem is that when I retrieve the main window from the containing XML file, it is returned as a gtk.Window instance. The solution I have adopted so far is the following: I have defined a class "Window" in the following way class Window(): def __init__(self, win_name): builder = gtk.Builder() self.builder = builder builder.add_from_file("%s.glade" % win_name) self.window = builder.get_object(win_name) builder.connect_signals(self) def run(self): return self.window.run() def show_all(self): return self.window.show_all() def destroy(self): return self.window.destroy() def child(self, name): return self.builder.get_object(name) In the actual application code I have then defined a new class, say MainWindow, that inherits frow Window, and that looks like class Main(Window): def __init__(self): Window.__init__(self, "main") ### Signal handlers ##################################################### def on_mnu_file_quit_activated(self, widget, data = None): ... The string "main" refers to the main window, called "main", which resides into the XML Builder file "main.glade" (this is a sort of convention I decided to adopt). So the question is: how can I inherit from gtk.Window directly, by defining, say, the class Foo(gtk.Window), and recast the return value of builder.get_object(win_name) to Foo?

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  • Is there a 'design pattern' type listing of common algorithms?

    - by KevinM1
    Is there a 'design pattern' styled listing of common/popular algorithms anywhere? Specifically, something that has a similar format along the lines of: Algorithm Name: e.g., Quick Sort, Bubble Sort, etc. Problem: A description of the stereotypical problem the algorithm is supposed to address Description: Description of the solution Implementation: Code examples of the solution Big O Rating: Self-explanatory Similar Algorithms: Algorithms that address the same problem in different ways, or similar problems I really like the GoF design pattern listing style, and I think it would help me learn various algorithms better/easier if I could find a resource that was similar in terms of organization.

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  • Is it necessary to understand what's happening at the hardware level to be a good programmer?

    - by bev
    I'm a self-taught programmer, just in case this question is answered in CS 101. I've learned and used lots of languages, mostly for my own personal use, but occasionally for professional stuff. It seems that I'm always running into the same wall when I run into trouble programming. For example, I just asked a question on another forum about how to handle a pointer-to-array that was returned by a function. Initially I'm thinking that I simply don't know the proper technique that the designers of C++ set up to handle the situation. But from the answers and discussions that follow I see that I don't really get what happens when something is 'returned'. How deep a level of understanding of the programming process must a good programmer achieve?

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  • Road to advanced Programming [closed]

    - by Srivalli Chitrapu
    I am currently working as an SDET(Software devlopment Engineer in Test). I have been doing some programming in C# as my job needs. I want to expand my knowledge and experience by creating some simple tools and applications of my own. Consider this like academic projects that are created by students at the end of their course . The idea is to have a practical knowledge on the subjects that I have a theoritical knowledge about. For Eg - I have read about multithreading and have worked on the examples but I do not have a grip over the concepts. In order to get a good grip over the concepts I want to work over some projects involving multithreading, starting with a simple one. Similarly other concepts like REST/SOAP web services using WCF. How should I design a curriculum for my self to go about learning these concepts/ technologies and creating some projects of my own. Thanks, Srivalli

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  • GAE formpreview

    - by Niklas R
    I'm trying to enable form preview with Google App Engine. Getting the following error message I suspect being mistaken somewhere: ... handler = handler_class() TypeError: __call__() takes at least 2 arguments (1 given) Can you tell what's wrong with my attempt? Here is some of the code. from django.contrib.formtools.preview import FormPreview class AFormPreview(FormPreview): def done(self, request, cleaned_data): # Do something with the cleaned_data, then redirect # to a "success" page. self.response.out.write('Done!') class AForm(djangoforms.ModelForm): text = forms.CharField(widget=forms.Textarea(attrs={'rows':'11','cols':'70','class':'foo'}),label=_("content").capitalize()) def clean(self): cleaned_data = self.clean_data name = cleaned_data.get("name") if not name: raise forms.ValidationError("No name.") # Always return the full collection of cleaned data. return cleaned_data class Meta: model = A fields = ['category','currency','price','title','phonenumber','postaladress','name','text','email'] #change the order ... ('/aformpreview/([^/]*)', AFormPreview(AForm)), UPDATE: Here's a complete app where the preview is not working. Any ideas are most welcome: import cgi from google.appengine.api import users from google.appengine.ext import db from google.appengine.ext import webapp from google.appengine.ext.webapp import template from google.appengine.ext.webapp.util import run_wsgi_app from google.appengine.ext.db import djangoforms class Item(db.Model): name = db.StringProperty() quantity = db.IntegerProperty(default=1) target_price = db.FloatProperty() priority = db.StringProperty(default='Medium',choices=[ 'High', 'Medium', 'Low']) entry_time = db.DateTimeProperty(auto_now_add=True) added_by = db.UserProperty() class ItemForm(djangoforms.ModelForm): class Meta: model = Item exclude = ['added_by'] from django.contrib.formtools.preview import FormPreview class ItemFormPreview(FormPreview): def done(self, request, cleaned_data): # Do something with the cleaned_data, then redirect # to a "success" page. return HttpResponseRedirect('/') class MainPage(webapp.RequestHandler): def get(self): self.response.out.write('<html><body>' '<form method="POST" ' 'action="/">' '<table>') # This generates our shopping list form and writes it in the response self.response.out.write(ItemForm()) self.response.out.write('</table>' '<input type="submit">' '</form></body></html>') def post(self): data = ItemForm(data=self.request.POST) if data.is_valid(): # Save the data, and redirect to the view page entity = data.save(commit=False) entity.added_by = users.get_current_user() entity.put() self.redirect('/items.html') else: # Reprint the form self.response.out.write('<html><body>' '<form method="POST" ' 'action="/">' '<table>') self.response.out.write(data) self.response.out.write('</table>' '<input type="submit">' '</form></body></html>') class ItemPage(webapp.RequestHandler): def get(self): query = db.GqlQuery("SELECT * FROM Item ORDER BY name") for item in query: self.response.out.write('<a href="/edit?id=%d">Edit</a> - ' % item.key().id()) self.response.out.write("%s - Need to buy %d, cost $%0.2f each<br>" % (item.name, item.quantity, item.target_price)) class EditPage(webapp.RequestHandler): def get(self): id = int(self.request.get('id')) item = Item.get(db.Key.from_path('Item', id)) self.response.out.write('<html><body>' '<form method="POST" ' 'action="/edit">' '<table>') self.response.out.write(ItemForm(instance=item)) self.response.out.write('</table>' '<input type="hidden" name="_id" value="%s">' '<input type="submit">' '</form></body></html>' % id) def post(self): id = int(self.request.get('_id')) item = Item.get(db.Key.from_path('Item', id)) data = ItemForm(data=self.request.POST, instance=item) if data.is_valid(): # Save the data, and redirect to the view page entity = data.save(commit=False) entity.added_by = users.get_current_user() entity.put() self.redirect('/items.html') else: # Reprint the form self.response.out.write('<html><body>' '<form method="POST" ' 'action="/edit">' '<table>') self.response.out.write(data) self.response.out.write('</table>' '<input type="hidden" name="_id" value="%s">' '<input type="submit">' '</form></body></html>' % id) def main(): application = webapp.WSGIApplication( [('/', MainPage), ('/edit', EditPage), ('/items.html', ItemPage), ('/itemformpreview', ItemFormPreview(ItemForm)), ], debug=True) run_wsgi_app(application)

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  • Google App Engine - Secure Cookies

    - by tponthieux
    I'd been searching for a way to do cookie based authentication/sessions in Google App Engine because I don't like the idea of memcache based sessions, and I also don't like the idea of forcing users to create google accounts just to use a website. I stumbled across someone's posting that mentioned some signed cookie functions from the Tornado framework and it looks like what I need. What I have in mind is storing a user's id in a tamper proof cookie, and maybe using a decorator for the request handlers to test the authentication status of the user, and as a side benefit the user id will be available to the request handler for datastore work and such. The concept would be similar to forms authentication in ASP.NET. This code comes from the web.py module of the Tornado framework. According to the docstrings, it "Signs and timestamps a cookie so it cannot be forged" and "Returns the given signed cookie if it validates, or None." I've tried to use it in an App Engine Project, but I don't understand the nuances of trying to get these methods to work in the context of the request handler. Can someone show me the right way to do this without losing the functionality that the FriendFeed developers put into it? The set_secure_cookie, and get_secure_cookie portions are the most important, but it would be nice to be able to use the other methods as well. #!/usr/bin/env python import Cookie import base64 import time import hashlib import hmac import datetime import re import calendar import email.utils import logging def _utf8(s): if isinstance(s, unicode): return s.encode("utf-8") assert isinstance(s, str) return s def _unicode(s): if isinstance(s, str): try: return s.decode("utf-8") except UnicodeDecodeError: raise HTTPError(400, "Non-utf8 argument") assert isinstance(s, unicode) return s def _time_independent_equals(a, b): if len(a) != len(b): return False result = 0 for x, y in zip(a, b): result |= ord(x) ^ ord(y) return result == 0 def cookies(self): """A dictionary of Cookie.Morsel objects.""" if not hasattr(self,"_cookies"): self._cookies = Cookie.BaseCookie() if "Cookie" in self.request.headers: try: self._cookies.load(self.request.headers["Cookie"]) except: self.clear_all_cookies() return self._cookies def _cookie_signature(self,*parts): self.require_setting("cookie_secret","secure cookies") hash = hmac.new(self.application.settings["cookie_secret"], digestmod=hashlib.sha1) for part in parts:hash.update(part) return hash.hexdigest() def get_cookie(self,name,default=None): """Gets the value of the cookie with the given name,else default.""" if name in self.cookies: return self.cookies[name].value return default def set_cookie(self,name,value,domain=None,expires=None,path="/", expires_days=None): """Sets the given cookie name/value with the given options.""" name = _utf8(name) value = _utf8(value) if re.search(r"[\x00-\x20]",name + value): # Don't let us accidentally inject bad stuff raise ValueError("Invalid cookie %r:%r" % (name,value)) if not hasattr(self,"_new_cookies"): self._new_cookies = [] new_cookie = Cookie.BaseCookie() self._new_cookies.append(new_cookie) new_cookie[name] = value if domain: new_cookie[name]["domain"] = domain if expires_days is not None and not expires: expires = datetime.datetime.utcnow() + datetime.timedelta( days=expires_days) if expires: timestamp = calendar.timegm(expires.utctimetuple()) new_cookie[name]["expires"] = email.utils.formatdate( timestamp,localtime=False,usegmt=True) if path: new_cookie[name]["path"] = path def clear_cookie(self,name,path="/",domain=None): """Deletes the cookie with the given name.""" expires = datetime.datetime.utcnow() - datetime.timedelta(days=365) self.set_cookie(name,value="",path=path,expires=expires, domain=domain) def clear_all_cookies(self): """Deletes all the cookies the user sent with this request.""" for name in self.cookies.iterkeys(): self.clear_cookie(name) def set_secure_cookie(self,name,value,expires_days=30,**kwargs): """Signs and timestamps a cookie so it cannot be forged""" timestamp = str(int(time.time())) value = base64.b64encode(value) signature = self._cookie_signature(name,value,timestamp) value = "|".join([value,timestamp,signature]) self.set_cookie(name,value,expires_days=expires_days,**kwargs) def get_secure_cookie(self,name,include_name=True,value=None): """Returns the given signed cookie if it validates,or None""" if value is None:value = self.get_cookie(name) if not value:return None parts = value.split("|") if len(parts) != 3:return None if include_name: signature = self._cookie_signature(name,parts[0],parts[1]) else: signature = self._cookie_signature(parts[0],parts[1]) if not _time_independent_equals(parts[2],signature): logging.warning("Invalid cookie signature %r",value) return None timestamp = int(parts[1]) if timestamp < time.time() - 31 * 86400: logging.warning("Expired cookie %r",value) return None try: return base64.b64decode(parts[0]) except: return None uid=1234|1234567890|d32b9e9c67274fa062e2599fd659cc14 Parts: 1. uid is the name of the key 2. 1234 is your value in clear 3. 1234567890 is the timestamp 4. d32b9e9c67274fa062e2599fd659cc14 is the signature made from the value and the timestamp

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  • apache Client Certificate Authentication errors: Certificate Verification: Error (18): self signed certificate

    - by decoy
    So I have been following instructions on setting up Client Certificate Authentication in Apache2 w/ mod_ssl. This is solely for the purpose of testing an application against CAA, not for any sort of production use. So far I've followed http://www.impetus.us/~rjmooney/projects/misc/clientcertauth.html for advice on generating my CA, server, and client encryption information. I've put all three of them into /etc/ssl/ca/private. I've setup the following additional directives in my default_ssl site file: <IfModule mod_ssl.c> <VirtualHost _default_:443> ... SSLEngine on SSLCertificateFile /etc/ssl/ca/private/server.crt SSLCertificateKeyFile /etc/ssl/ca/private/server.key SSLVerifyClient require SSLVerifyDepth 2 SSLCACertificatePath /etc/ssl/ca/private SSLCACertificateFile /etc/ssl/ca/private/ca.crt <Location /> SSLRequireSSL SSLVerifyClient require SSLVerifyDepth 2 </Location> <FilesMatch "\.(cgi|shtml|phtml|php)$"> SSLOptions +StdEnvVars </FilesMatch> <Directory /usr/lib/cgi-bin> SSLOptions +StdEnvVars </Directory> ... </VirtualHost> </IfModule> I've install the p12 file into Chrome, but when I go to visit https://localhost, I get the following errors Chrome: Error 107 (net::ERR_SSL_PROTOCOL_ERROR): SSL protocol error. Apache: Certificate Verification: Error (18): self signed certificate If I had to guess, one of my directives is not setup right to load and verify the p12 w/ my self created CA. But I can't for the life of me figure out what it is. Would anyone have more experience here who could point me in the right direction?

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  • Tips on setting up a virtual lab for self-learning networking topics

    - by Harry
    I'm trying to self-learn the following topics on Linux (preferably Fedora): Network programming (using sockets API), especially across proxies and firewalls Proxies (of various kinds like transparent, http, socks...), Firewalls (iptables) and 'basic' Linux security SNAT, DNAT Network admininstration power tools: nc, socat (with all its options), ssh, openssl, etc etc. Now, I know that, ideally, it would be best if I had 'enough' number of physical nodes and physical network equipment (routers, switches, etc) for this self-learning exercise. But, obviously, don't have the budget or the physical space, nor want to be wasteful -- especially, when things could perhaps be simulated/emulated in a Linux environment. I have got one personal workstation, which is a single-homed Fedora desktop with 4GB memory, 200+ GB disk, and a 4-core CPU. I may be able to get 3 to 4 additional low-end Fedora workstations. But all of these -- including mine -- will always remain strictly behind our corporate firewall :-( Now, I know I could use VirtualBox-based virtual nodes, but don't know if there are any better alternatives disk- and memory- footprint-wise. Would you be able to give me some tips or suggestions on how to get started setting up this little budget- and space-constrained 'virtual lab' of mine? For example, how would I create virtual routers? Has someone attempted this sort of thing before: namely, creating a virtual network lab behind a corporate firewall for learning/development/testing purposes? I hope my question is not vague or too open-ended. Basically, right now, I don't know how to best leverage the Linux environment and the various 'goodies' it comes with, and buying physical devices only when it is absolutely necessary.

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  • Removing expired self-signed certificate in IE9 (created with IIS7.5)

    - by Itison
    Over 1 year ago, I created a self-signed certificate in IIS 7.5 and exported it. I then installed it for IE9 (it may have been IE8 at the time), which worked fine until a year later when the certificate expired. I have put this off, but today I created a new self-signed certificate in IIS, exported it, and attempted to install it in IE9. The problem is that for whatever reason, IE cannot seem to forget about the old, expired certificate. Here's what I tried initially: Accessed my ASP.NET application and see the Certificate error. Clicked "View certificates". Clicked "Install Certificate" and then Next/Next/Finish. At this point, it says the import is successful, but it still only shows the expired certificate. I've tried simply double-clicking on the exported certificate on my desktop. Initially I chose to automatically select the certificate store, but then I tried it again and manually selected "Trusted Root Certification Authorities". I've also tried dragging/dropping the certificate over an IE window and clicking "Open". The process is then exactly the same as it is if I had double-clicked on the certificate, but I had hoped that this would somehow specifically tell IE to use this certificate. I tried opening MMC and with the Certificate snap-in, confirmed that the new certificate was added under "Trusted Root Certification Authorities". It was also under my "Personal" certificates (I guess this is where it goes by default). Nothing worked, so I went through every folder in MMC and deleted the expired certificate. I also deleted the expired certificate in IIS. Nothing has worked. Any ideas? I see no clear resolution and I can't seem to find any posts related to this issue.

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  • pyglet and animated gif

    - by wtzolt
    Hello, I have a message box pop up when a certain operation is being executed sort of "wait..." window and I want to have a "loading" *.gif animation there to lighten up the mood :) Anyways I can't seem to figure out how to make this work. It's a complete mess. I tried calling through class but i get loads of errors to do with pyglet itself. class messageBox: def __init__(self, lbl_msg = 'Message here', dlg_title = ''): self.wTree = gtk.glade.XML('msgbox.glade') self.wTree.get_widget('label1').set_text(lbl_msg) self.wTree.get_widget('dialog1').set_title(dlg_title) ????sprite = pyglet.sprite.Sprite(pyglet.resource.animation("wait.gif")) ????self.wTree.get_widget('waitt').set_from_file(sprite) [email protected] ????def on_draw(): ???? win.clear() ???? sprite.draw() handlers = { 'on_okbutton1_clicked':self.gg } self.wTree.signal_autoconnect( handlers ) self.wTree.get_widget("dialog1").set_keep_above(True) def done(self): self.wTree.get_widget('dialog1').destroy() def gg(self,w): self.wTree.get_widget('dialog1').destroy() --------- @yieldsleep def popup(self, widget, data=None): self.msg = messageBox('Wait...','') ?what to call here? yield 500 print '1' yield 500 print '2' yield 500 print '3' self.msg.done() self.msg = messageBox('Done! ','') yield 700 self.msg.done()

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  • How can I connect to a mail server using SMTP over SSL using Python?

    - by jakecar
    Hello, So I have been having a hard time sending email from my school's email address. It is SSL and I could only find this code online by Matt Butcher that works with SSL: import smtplib, socket version = "1.00" all = ['SMTPSSLException', 'SMTP_SSL'] SSMTP_PORT = 465 class SMTPSSLException(smtplib.SMTPException): """Base class for exceptions resulting from SSL negotiation.""" class SMTP_SSL (smtplib.SMTP): """This class provides SSL access to an SMTP server. SMTP over SSL typical listens on port 465. Unlike StartTLS, SMTP over SSL makes an SSL connection before doing a helo/ehlo. All transactions, then, are done over an encrypted channel. This class is a simple subclass of the smtplib.SMTP class that comes with Python. It overrides the connect() method to use an SSL socket, and it overrides the starttles() function to throw an error (you can't do starttls within an SSL session). """ certfile = None keyfile = None def __init__(self, host='', port=0, local_hostname=None, keyfile=None, certfile=None): """Initialize a new SSL SMTP object. If specified, `host' is the name of the remote host to which this object will connect. If specified, `port' specifies the port (on `host') to which this object will connect. `local_hostname' is the name of the localhost. By default, the value of socket.getfqdn() is used. An SMTPConnectError is raised if the SMTP host does not respond correctly. An SMTPSSLError is raised if SSL negotiation fails. Warning: This object uses socket.ssl(), which does not do client-side verification of the server's cert. """ self.certfile = certfile self.keyfile = keyfile smtplib.SMTP.__init__(self, host, port, local_hostname) def connect(self, host='localhost', port=0): """Connect to an SMTP server using SSL. `host' is localhost by default. Port will be set to 465 (the default SSL SMTP port) if no port is specified. If the host name ends with a colon (`:') followed by a number, that suffix will be stripped off and the number interpreted as the port number to use. This will override the `port' parameter. Note: This method is automatically invoked by __init__, if a host is specified during instantiation. """ # MB: Most of this (Except for the socket connection code) is from # the SMTP.connect() method. I changed only the bare minimum for the # sake of compatibility. if not port and (host.find(':') == host.rfind(':')): i = host.rfind(':') if i >= 0: host, port = host[:i], host[i+1:] try: port = int(port) except ValueError: raise socket.error, "nonnumeric port" if not port: port = SSMTP_PORT if self.debuglevel > 0: print>>stderr, 'connect:', (host, port) msg = "getaddrinfo returns an empty list" self.sock = None for res in socket.getaddrinfo(host, port, 0, socket.SOCK_STREAM): af, socktype, proto, canonname, sa = res try: self.sock = socket.socket(af, socktype, proto) if self.debuglevel > 0: print>>stderr, 'connect:', (host, port) self.sock.connect(sa) # MB: Make the SSL connection. sslobj = socket.ssl(self.sock, self.keyfile, self.certfile) except socket.error, msg: if self.debuglevel > 0: print>>stderr, 'connect fail:', (host, port) if self.sock: self.sock.close() self.sock = None continue break if not self.sock: raise socket.error, msg # MB: Now set up fake socket and fake file classes. # Thanks to the design of smtplib, this is all we need to do # to get SSL working with all other methods. self.sock = smtplib.SSLFakeSocket(self.sock, sslobj) self.file = smtplib.SSLFakeFile(sslobj); (code, msg) = self.getreply() if self.debuglevel > 0: print>>stderr, "connect:", msg return (code, msg) def setkeyfile(self, keyfile): """Set the absolute path to a file containing a private key. This method will only be effective if it is called before connect(). This key will be used to make the SSL connection.""" self.keyfile = keyfile def setcertfile(self, certfile): """Set the absolute path to a file containing a x.509 certificate. This method will only be effective if it is called before connect(). This certificate will be used to make the SSL connection.""" self.certfile = certfile def starttls(): """Raises an exception. You cannot do StartTLS inside of an ssl session. Calling starttls() will return an SMTPSSLException""" raise SMTPSSLException, "Cannot perform StartTLS within SSL session." And then my code: import ssmtplib conn = ssmtplib.SMTP_SSL('HOST') conn.login('USERNAME','PW') conn.ehlo() conn.sendmail('FROM_EMAIL', 'TO_EMAIL', "MESSAGE") conn.close() And got this error: /Users/Jake/Desktop/Beth's Program/ssmtplib.py:116: DeprecationWarning: socket.ssl() is deprecated. Use ssl.wrap_socket() instead. sslobj = socket.ssl(self.sock, self.keyfile, self.certfile) Traceback (most recent call last): File "emailer.py", line 5, in conn = ssmtplib.SMTP_SSL('HOST') File "/Users/Jake/Desktop/Beth's Program/ssmtplib.py", line 79, in init smtplib.SMTP.init(self, host, port, local_hostname) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/smtplib.py", line 239, in init (code, msg) = self.connect(host, port) File "/Users/Jake/Desktop/Beth's Program/ssmtplib.py", line 131, in connect self.sock = smtplib.SSLFakeSocket(self.sock, sslobj) AttributeError: 'module' object has no attribute 'SSLFakeSocket' Thank you!

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  • Publishing WCF .NET 3.5 to IIS 6 (Windows Server 2003)

    - by Adam
    I've been developing a WCF web service using .NET 3.5 with IIS7 and it works perfectly on my local computer. I tried publishing it to a server running IIS 6 and even though I can view the WSDL in my browser, the client application doesn't seem to be connecting to it correctly. I launched a packet sniffing app (Charles Proxy) and the response for the first message comes back to the client empty (0 bytes). Every message after the first one times out. The WCF service is part of a larger application that uses ASP .NET 3.5. That application has been working fine on IIS 6 for awhile now so I think it's something specific to WCF. I also tried throwing an exception in the SVC file to see if it made it that far and the exception never got thrown so I have a feeling it's something more low level that's not working. Any thoughts? Is there anything I need to install on the IIS5 server? If so how am I still able to view the WSDL in my browser? The service is being consumed via an SVC file using basicHttpBinding Here's the meat of the Web.Config (let me know if you need any other part of it): <system.net> <defaultProxy> <proxy usesystemdefault="False" proxyaddress="http://127.0.0.1:80" bypassonlocal="True"/> </defaultProxy> </system.net> ... <system.serviceModel> <services> <service name="Nexternal.Service.XMLTools.VNService" behaviorConfiguration="VNServiceBehavior"> <!--The first endpoint would be picked up from the confirg this shows how the config can be overriden with the service host--> <endpoint address="" binding="basicHttpBinding" contract="Nexternal.Service.XMLTools.IVNService" /> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" name="mexHttpBinding" /> </service> </services> <behaviors> <serviceBehaviors> <behavior name="VNServiceBehavior"> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" /> </system.serviceModel>

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  • Tkinter button bind

    - by rejinacm
    Hello, Help urgently.. This is my code: import Tkinter from Tkconstants import * tk = Tkinter.Tk() class MyApp: def __init__(self,parent): self.frame = Tkinter.Frame(tk,relief=RIDGE,borderwidth=2) self.frame.pack() self.message = Tkinter.Message(tk,text="Symbol Disolay") label=Tkinter.Label(self.frame,text="Is Symbol Displayed") label.pack() self.button1=Tkinter.Button(self.frame,text="YES") self.button1.pack(side=BOTTOM) self.button1.bind("<Button-1>", self.button1Click) self.button2=Tkinter.Button(self.frame,text="NO") self.button2.pack() self.button2.bind("<Button-1>", self.button2Click) def button1Click(self, event): "pressed yes" def button2Click(self, event): "pressed no" myapp = MyApp(tk) tk.mainloop() What shall i do in button1Click() and button2Click() so that they return "YES" or "NO" to my program in string format ???

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  • Python Threading

    - by anteater7171
    I'm trying to make a simple program that continually displays and updates a label that displays the CPU usage, while having other unrelated things going on. I've done enough research to know that threading is likely going to be involved. However, I'm having trouble applying what I've seen in simple examples of threading to what I'm trying to do. What I currently have going: import Tkinter import psutil,time from PIL import Image, ImageTk class simpleapp_tk(Tkinter.Tk): def __init__(self,parent): Tkinter.Tk.__init__(self,parent) self.parent = parent self.initialize() def initialize(self): self.labelVariable = Tkinter.StringVar() self.label = Tkinter.Label(self,textvariable=self.labelVariable) self.label.pack() self.button = Tkinter.Button(self,text='button',command=self.A) self.button.pack() def A (self): G = str(round(psutil.cpu_percent(), 1)) + '%' print G self.labelVariable.set(G) def B (self): print "hello" if __name__ == "__main__": app = simpleapp_tk(None) app.mainloop() In the above code I'm basically trying to get command A continually running, while allowing command B to be done when the users presses the button.

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  • Tkinter Gui to read in csv file and generate buttons based on the entries in the first row

    - by Thomas Jensen
    I need to write a gui in Tkinter that can choose a csv file, read it in and generate a sequence of buttons based on the names in the first row of the csv file (later the data in the csv file should be used to run a number of simulations). So far I have managed to write a Tkinter gui that will read the csv file, but I am stomped as to how I should proceed: from Tkinter import * import tkFileDialog import csv class Application(Frame): def __init__(self, master = None): Frame.__init__(self,master) self.grid() self.createWidgets() def createWidgets(self): top = self.winfo_toplevel() self.menuBar = Menu(top) top["menu"] = self.menuBar self.subMenu = Menu(self.menuBar) self.menuBar.add_cascade(label = "File", menu = self.subMenu) self.subMenu.add_command( label = "Read Data",command = self.readCSV) def readCSV(self): self.filename = tkFileDialog.askopenfilename() f = open(self.filename,"rb") read = csv.reader(f, delimiter = ",") app = Application() app.master.title("test") app.mainloop() Any help is greatly appreciated!

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  • Using the AND and NOT Operator in Python

    - by NoahClark
    Here is my custom class that I have that represents a triangle. I'm trying to write code that checks to see if self.a, self.b, and self.c are greater than 0, which would mean that I have Angle, Angle, Angle. Below you will see the code that checks for A and B, however when I use just self.a != 0 then it works fine. I believe I'm not using & correctly. Any ideas? Here is how I am calling it: print myTri.detType() class Triangle: # Angle A To Angle C Connects Side F # Angle C to Angle B Connects Side D # Angle B to Angle A Connects Side E def __init__(self, a, b, c, d, e, f): self.a = a self.b = b self.c = c self.d = d self.e = e self.f = f def detType(self): #Triangle Type AAA if self.a != 0 & self.b != 0: return self.a #If self.a > 10: #return AAA #Triangle Type AAS #elif self.a = 0: #return AAS #Triangle Type ASA #Triangle Type SAS #Triangle Type SSS #else: #return unknown

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  • Publishing/subscribing multiple subsets of the same server collection

    - by matb33
    How does one go about publishing different subsets (or "views") of a single collection on the server as multiple collections on the client? Here is some pseudo-code to help illustrate my question: items collection on the server Assume that I have an items collection on the server with millions of records. Let's also assume that: 50 records have the enabled property set to true, and; 100 records have the processed property set to true. All others are set to false. items: { "_id": "uniqueid1", "title": "item #1", "enabled": false, "processed": false }, { "_id": "uniqueid2", "title": "item #2", "enabled": false, "processed": true }, ... { "_id": "uniqueid458734958", "title": "item #458734958", "enabled": true, "processed": true } Server code Let's publish two "views" of the same server collection. One will send down a cursor with 50 records, and the other will send down a cursor with 100 records. There are over 458 million records in this fictitious server-side database, and the client does not need to know about all of those (in fact, sending them all down would probably take several hours in this example): var Items = new Meteor.Collection("items"); Meteor.publish("enabled_items", function () { // Only 50 "Items" have enabled set to true return Items.find({enabled: true}); }); Meteor.publish("processed_items", function () { // Only 100 "Items" have processed set to true return Items.find({processed: true}); }); Client code In order to support the latency compensation technique, we are forced to declare a single collection Items on the client. It should become apparent where the flaw is: how does one differentiate between Items for enabled_items and Items for processed_items? var Items = new Meteor.Collection("items"); Meteor.subscribe("enabled_items", function () { // This will output 50, fine console.log(Items.find().count()); }); Meteor.subscribe("processed_items", function () { // This will also output 50, since we have no choice but to use // the same "Items" collection. console.log(Items.find().count()); }); My current solution involves monkey-patching _publishCursor to allow the subscription name to be used instead of the collection name. But that won't do any latency compensation. Every write has to round-trip to the server: // On the client: var EnabledItems = new Meteor.Collection("enabled_items"); var ProcessedItems = new Meteor.Collection("processed_items"); With the monkey-patch in place, this will work. But go into Offline mode and changes won't appear on the client right away -- we'll need to be connected to the server to see changes. What's the correct approach?

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  • Python: Give a class its own `self` at instantiation time

    - by SuperDisk
    I've got a button class that you can instantiate like so: engine.createElement((0, 0), Button(code=print, args=("Stuff!",))) And when it is clicked it will print "Stuff!". However, I need the button to destroy itself whenever it is clicked. Something like this: engine.createElement((0, 0), Button(code=engine.killElement, args=(self,))) However, that would just kill the caller, because self refers to the caller at that moment. What I need to do is give the class its own 'self' in advance... I thought of just making the string 'self' refer to the self variable upon click, but what if I wanted to use the string 'self' in the arguments? What is the way to do this? Is my architecture all wrong or something? Thanks.

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  • Switching to a career in Machine Learning

    - by Naive Machine Learner
    My day job is plain old software development. I am also doing my Masters in CS (part time, course based). I took a course on AI and found machine learning quite fascinating but like most courses it only offered a basic intro. I intend to learn more about Machine Learning and if possible get a job in that field. When I look at job postings in this field it is clear that a Phd in Machine learning (or prior experience in the field with considerable expertise) is required for most of them. I'm looking for advice on self learning to gain experience that'll useful in industry. At least, enough experience to get my foot in. I will do the obvious ones like reading text books, papers etc. Perhaps any open source efforts that I can participate in or something I could do on my own? Apologies if I'm being vague here but I hope there are at least a few of you who done a similar switch and can advise. Thanks !

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  • First time application where to start?

    - by Nazariy
    After many years of searches and copy pasting, I'm still looking for simple solution that can transliterate text input on the fly from one key set to another. There are quite few online services that provide this feature but it still quite annoying to go online all the time. Unfortunately there is not that many applications left which are capable of doing so, and none of them supported by this day. I decided to make my own and at same time to learn something new for my self. The idea is quite simple: application should sit in system tray and wait until input language get changed, for example to Russian. If Russian language is activated, application should start to listen for user key strokes combination and replace them based on custom dictionary for example R = ?, SH = ? etc. I should be able to bind application to any installed language (Russian, Ukrainian, Bulgarian, Belarusian etc.) and customise dictionary for any of them. So my question is: Which language should I chose for this task C++, C# or might be something hardcore like Assembler, as application should work natively with Windows XP/Vista/7 or possibly Mac. (cross platform support is good but my main target is Windows) Due to nature of application behaviour how can I tell anti-virus software that it is not a "Key Logger" and basically not a virus? Where should I start and what should I be aware of? P.S. My current programming knowledge is quite basic, PHP and JavaScript with Object Oriented approach.

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  • Useful certifications for a young programmer

    - by Alain
    As @Paddyslacker elegantly stated in Are certifications worth it? The main purpose of certifications is to make money for the certifying body. I am a fairly young developer, with only an undergraduate degree, and my job is (graciously) offering to sponsor some professional development of my choice (provided it can be argued that it will contribute to the quality of work I do for them). A search online offers a slew of (mostly worthless) certifications one can attain. I'm wondering if there are any that are actually recognized in the (North American) industry as an asset. My local university promoted CIPS (I.S.P., ITCP) at the time I was graduating, but for all I can tell it's just the one that happened to get its foot in the door. It's certainly money grubbing - with a $205 a year fee. So are there any such certifications that provide useful credentials? To better define 'useful' - would it benefit full time developers, or is it only something worth while to the self-employed? Would any certifications lead me to being considered for higher wages, or can that only be achieved with more experience and an higher-level degree?

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  • Which algorithms/data structures should I "recognize" and know by name?

    - by Earlz
    I'd like to consider myself a fairly experienced programmer. I've been programming for over 5 years now. My weak point though is terminology. I'm self-taught, so while I know how to program, I don't know some of the more formal aspects of computer science. So, what are practical algorithms/data structures that I could recognize and know by name? Note, I'm not asking for a book recommendation about implementing algorithms. I don't care about implementing them, I just want to be able to recognize when an algorithm/data structure would be a good solution to a problem. I'm asking more for a list of algorithms/data structures that I should "recognize". For instance, I know the solution to a problem like this: You manage a set of lockers labeled 0-999. People come to you to rent the locker and then come back to return the locker key. How would you build a piece of software to manage knowing which lockers are free and which are in used? The solution, would be a queue or stack. What I'm looking for are things like "in what situation should a B-Tree be used -- What search algorithm should be used here" etc. And maybe a quick introduction of how the more complex(but commonly used) data structures/algorithms work. I tried looking at Wikipedia's list of data structures and algorithms but I think that's a bit overkill. So I'm looking more for what are the essential things I should recognize?

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  • Writing Java in Java

    - by Skeith
    I have been using Java for several months at work now and am becoming mildly competent in it. The problem I think I am having is that I program C++ in Java . By that I mean I have always used C++ and am treating Java as a simple syntax change instead of appreciate if for its own language. For instance a static variable in C++ is the same as a normal variable in Java as Java is all classes so they maintain there values between function calls. Little things like this are tripping me up constantly as I am self taught. What I want is to invest the time to become a good java programmer not just a C++ programmer that can write in Java. The problem is I do not know how to do this. I have tried reading the Java doc pages but I find them very clinical and hard to understand. So what I am looking for is recommendations on how I can learn to think in Java. Books that teach Java concepts not Java syntax, online tutorials that I can work through that give it a context, established Java traditions/best practices and any other thing that you could recommend.

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  • Can I eventually consider myself a professional developer if I don't have a CS degree? [on hold]

    - by heltonbiker
    Question first, context later: If I am a dedicated, self-taught programmer, always seeking top-quality books AND READING THEM, while successfully applying all that new knowledge into my current work, could I call myself (and offer my work as) a PROFESSIONAL developer? How limiting (or how common) that is nowadays? I am afraid that, no matter how hard I study and practice, it could be too difficult to compete with "actual", college graduated developers, and potential employers might have doubts investing in an "undergraduated" person. Now, context: My former profession is from healthcare sector, then I studied mechanical engineering (quit in the middle), then I studied product design (master degree), and I ended up working (very happily) at an engineering company that manufactures medical devices. For more than two years now my main activity in this company is software development. The devices contain software, and we gave up hiring software development (domain knowledge needed, too much communication cost). My current company sees a lot of value in what I do, but I cannot afford the risk of depending on this single company for the rest of my life, you get it. But a lot of job offers require some minimal formal education, usually a CS degree. Fact is that I am sure this is my target profession, I don't plan to go to another area, it is a pleasure to dive into books that normal people would consider unreadable, but I'm 36 years old and can't see going back to college as a viable alternative.

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