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  • Setting a Static IP Running FreeBSD8 in VirtualBox hosted on Windows 7

    - by gvkv
    I'm using VirtualBox on Windows 7 (host) to run a FreeBSD (guest) based web server. I`ve assigned a static ip of 192.168.80. 1 to the (virtualized) NIC which is run in bridged mode. The problem is that when I ping an external server (such as google.com) I get a No route to host error: dimetro# ping google.com PING google.com (66.249.90.104): 56 data bytes ping: sendto: No route to host ... I can ping the BSD server from both another virtualized machine and my host machine and from the server, I can ping everything on the network. The router ip is 192.168.1.1/16. ADDENDUM: I have the following lines in /etc/rc.conf on the BSD VM to configure networking: defaultrouter="192.168.1.1" ifconfig_em0="inet 192.168.80.1 netmask 255.255.0.0"

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  • Debugging an IP Camera

    - by Kevin Boyd
    Further to my previous question on ServerFault here, I finally can view the stream on RTSP however I still cannot view the camera stream in a web browser. The IP camera uses an activeX control in Internet Explorer. And although I can configure the camera settings from IE, I cannot view the stream it shows connecting for a few sec and shows disconnecting. I have forwarded the HTTP, RTSP and Stream ports of the IP camera. the public port is 7071 and private port is 7070. When I try to see the connections in TCPView it shows that the ActiveX control in IE is trying to connect to port 7070 which is quite unusual since it should connect to 7071 Also the state shows SYN_SENT for sometime and then disconnects. I have really no clue what's going on and why?

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  • Blocking IP address with port forwarding

    - by Jeff Storey
    I have a website setup behind a router, so the router has the external facing address and it will forward requests to the webserver inside the network. If there are X number of invalid login attempts, that IP address will be blocked from logging in. The problem is that because the site is being accessed through port forwarding, all requests show up as though they are coming from the router address, and thus the router address becomes the blocked IP. I'm not sure if this is a limitation of the router (linksys wrt160n) or if this a more general issue. Is there a way to handle this?

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  • bad switchs duplicate my ip

    - by tacoen
    I had a large area LAN. There were many switch and AP on it, then somehow I couldn't ping my servers, and it's said that the IP was duplicated. I use arpwatch and found out that one of the switch flip-flop-ing the IP. I isolated that troublesome switch using his mac-address. But, since this a large area LAN... I doubt this will be the last cases. If there any software or hardware that I can use to prevent this kind of error? Sorry for my bad English.

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  • Accessing locally hosted webpage via public IP

    - by Mk12
    Sorry if this is in the wrong place.I don't really know anything about server-related things, but I'm really curious about this. On my mac I figured out how to make a simple web page viewable via the local ip address or computer name on the LAN, and also how to hook it up with a free hostname from dyndns.com. So the dyndns hostname points to something, how can I access it directly? Typing in the global ip address (of the router) doesn't work, but if it did, how would it know which computer to point to? There must be some way of directly accessing what dyndns hostname points to by typing in some number, right? Sorry I don't really understand how it works.

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  • Block (or only allow certian) incoming IP addresses on Verizon FIOS Actiontec Router

    - by jmlumpkin
    I opened a few ports to the outside of my home network so I can get into a few of my machines from outside. When checking some logs, I noticed that I was getting scanned on some ports from various other countries. I already moved my port forward to a non-standard port. I would like to be able to block specific IP's (or even subnets) from my Verizon FIOS router. There is a little bit of documentation online, but I can't find anything specific on how to do this. To start, I just want to block a specific IP. But if it is not to hard, I would also like to know how to possibly block a range of IPs. And with the inverse of this - is there a way to allow only certain IPs or range?

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  • Excluding four IP's from a /32 static route

    - by Justin
    I have a Cisco ASA routing a /32 of public addresses (non RFC-1812) through a private link. When the device sees the destination address it selects the private route instead of going out over the public network. This works great but I am now trying to exclude 4 IP's from the private route. Traffic to these addresses should go over the public internet instead of being routed over the private network. Can I just add anothe route for these four IP's or do I have to modify the existing route for the /32?

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  • ip recognition is different

    - by Cougar
    some months ago i bought a dedicated server from usa (http://www.dacentec.com/) datacenter. my ips are look like this : 162.248.243.blo blo blo when i check my ip in this site : http://whatismyipaddress.com/ it shows me : ISP: Dacentec Services: None Detected Country: United States why Services: None Detected and what did they do with this ip block? also when i open some sites like google, yahoo, etc they show me india or china as country. what is the problem about these ips and why i don't have a stable location for them?

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  • Unmasking fake IP address

    - by Omousso
    I need to unmask I masked IP..that has hacked my account & a family members account(s)... Can anyone help me...I have know no Idea where to start and know nothing about even where to begin. PLEASE someone reply, this is not a random hacking but someone trying to cause my family trouble...at least my instinct says so. My family member and myself both believe we know who it is.. They have gotten into several of my accounts and I've been acting is I don't know...tracking ip's..but I feel like they are masked! Also, my family member changed there email/password numerous time and they still got in....how?? Any & all help is appreciated!!

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  • Approach to Authenticate Clients to TCP Server

    - by dab
    I'm writing a Server/Client application where clients will connect to the server. What I want to do, is make sure that the client connecting to the server is actually using my protocol and I can "trust" the data being sent from the client to the server. What I thought about doing is creating a sort of hash on the client's machine that follows a particular algorithm. What I did in a previous version was took their IP address, the client version, and a few other attributes of the client and sent it as a calculated hash to the server, who then took their IP, and the version of the protocol the client claimed to be using, and calculated that number to see if they matched. This works ok until you get clients that connect from within a router environment where their internal IP is different from their external IP. My fix for this was to pass the client's internal IP used to calculate this hash with the authentication protocol. My fear is this approach is not secure enough. Since I'm passing the data used to create the "auth hash". Here's an example of what I'm talking about: Client IP: 192.168.1.10, Version: 2.4.5.2 hash = 2*4*5*1 * (1+9+2) * (1+6+8) * (1) * (1+0) Client Connects to Server client sends: auth hash ip version Server calculates that info, and accepts or denies the hash. Before I go and come up with another algorithm to prove a client can provide data a server (or use this existing algorithm), I was wondering if there are any existing, proven, and secure systems out there for generating a hash that both sides can generate with general knowledge. The server won't know about the client until the very first connection is established. The protocol's intent is to manage a network of clients who will be contributing data to the server periodically. New clients will be added simply by connecting the client to the server and "registering" with the server. So a client connects to the server for the first time, and registers their info (mac address or some other kind of unique computer identifier), then when they connect again, the server will recognize that client as a previous person and associate them with their data in the database.

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  • Python thinks I'm a different IP

    - by Yongho
    I'm trying to set a page that displays the visitor's IP. All the methods I have tried show an IP different from the IP my computer has. I've tried: Looking up http://www.whatismyip.com/automation/n09230945.asp Using socket.getaddrinfo(socket.gethostname(), None)[0][4][0] How can I find the real IP of the visitor?

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  • Allocation of IP Address in Ad hoc systems

    - by Kasturi
    Me and my friends play Age of Empires every weekend and create an Ad-hoc network each time before playing. But each time we all get the SAME IP Address even if a new ad-hoc network is created. Is this something to do with the Game's algorithm or does the laptop remember our previous IP Address. EDIT: What is the algorithm that is used to distribute the IP Addresses? If the algorithm uses random function how come same IP addresses are being allocated.

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  • need an ip location lookup

    - by Tuffy G
    anyone know of a decent site where i can lookup where an ip address is? e.g. if i have ip address x.x.x.x.x and i want to know if that ip is in london or scotland. i've been going around google and what the sites i have found are saying is that ip x is located in location london when it shud be roughly 250 miles away from there. thanks p.s. must be free

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  • TCP multicast and multithreading

    - by Fantastic Fourier
    I need to come up with clients that can multicast to other clients reliably. That implies I'll be using TCP to connect reliably between clients within a multicast group. Doesn't that come up to n^2 number of connections? That seems a little silly to me. Wouldn't/shouldn't there be a way to more easily multicast with reliability?

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  • C# TCP socket and binary data

    - by MD
    Hi @All How to send binary data (01110110 for exemple) with C# throught a TCP (using SSL) socket ? I'm using : SslStream.Write() and h[0] = (byte)Convert.ToByte("01110110"); isn't working Thanks.

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  • how to reassemble tcp segment?

    - by jerams
    im now developing a project using winpcap..as i have known packets being sniffed are usually fragmented packets. how to reassemble this TCP segements?..any ideas, suggestion or tutorials available?.. this i assume to be the only way i can view the HTTP header... thanks!..

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  • Not receiving all message via TCP in Java?

    - by javatcp
    I have a tcp socket sending three lines like this out2.println("message1\n"); out2.println("message2\n"); out2.println("message3\n"); and another tco socket receiving and displaying these messages like this System.out.println(in.readLine()); System.out.println(in.readLine()); System.out.println(in.readLine()); but only the first message is recieved and displayed, anything I send after that is not.

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  • Establishing a tcp connection from within a DLL

    - by Nicholas Hollander
    I'm trying to write a piece of code that will allow me to establish a TCP connection from within a DLL file. Here's my situation: I have a ruby application that needs to be able to send and receive data over a socket, but I can not access the native ruby socket methods because of the environment in which it will be running. I can however access a DLL file and run the functions within that, so I figured I would create a wrapper for winsock. Unfortunately, attempting to take a piece of code that should connect to a TCP socket in a normal C++ application throws a slew of LNK2019 errors that I can not for the life of me resolve. This is the method I'm using to connect: //Socket variable SOCKET s; //Establishes a connection to the server int server_connect(char* addr, int port) { //Start up Winsock WSADATA wsadata; int error = WSAStartup(0x0202, &wsadata); //Check if something happened if (error) return -1; //Verify Winock version if (wsadata.wVersion != 0x0202) { //Clean up and close WSACleanup(); return -2; } //Get the information needed to finalize a socket SOCKADDR_IN target; target.sin_family = AF_INET; //Address family internet target.sin_port = _WINSOCKAPI_::htons(port); //Port # target.sin_addr.s_addr = inet_addr(addr); //Create the socket s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (s == INVALID_SOCKET) { return -3; } //Try connecting if (connect(s, (SOCKADDR *)&target, sizeof(target)) == SOCKET_ERROR) { //Failed to connect return -4; } else { //Success return 1; } } The exact errors that I'm receiving are: Error 1 error LNK2019: unresolved external symbol _closesocket@4 referenced in function _server_disconnect [Project Path] Error 2 error LNK2019: unresolved external symbol _connect@12 referenced in function _server_connect [Project Path] Error 3 error LNK2019: unresolved external symbol _htons@4 referenced in function _server_connect [Project Path] Error 4 error LNK2019: unresolved external symbol _inet_addr@4 referenced in function _server_connect [Project Path] Error 5 error LNK2019: unresolved external symbol _socket@12 referenced in function _server_connect [Project Path] Error 6 error LNK2019: unresolved external symbol _WSAStartup@8 referenced in function _server_connect [Project Path] Error 7 error LNK2019: unresolved external symbol _WSACleanup@0 referenced in function _server_connect [Project Path] Error 8 error LNK1120: 7 unresolved externals [Project Path] 1 1 Many thanks!

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  • how to send an array of bytes over a TCP connection (java programming)

    - by Mark Roberts
    Can somebody demonstrate how to send an array of bytes over a TCP connection from a sender program to a receiver program in Java. (I'm new to Java programming, and can't seem to find an example of how to do this that shows both ends of the connection (sender and receiver.) If you know of an existing example, maybe you could post the link. (No need to reinvent the wheel.) P.S. This is NOT homework! :-)

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  • TCP sequence number question

    - by Meta
    This is more of a theoretical question than an actual problem I have. If I understand correctly, the sequence number in the TCP header of a packet is the index of the first byte in the packet in the whole stream, correct? If that is the case, since the sequence number is an unsigned 32-bit integer, then what happens after more than FFFFFFFF = 4294967295 bytes are transferred? Will the sequence number wrap around, or will the sender send a SYN packet to restart at 0?

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