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  • C - Malloc or calloc...and how?

    - by Pedro
    Hi...i have a txt file where the first number define the size of the array's, i know that calloc or malloc can reserve memory, but how? this code: typedef struct alpha{ int *size; char name; int tot; char line[60]; }ALPHA; fgets(line,60,fp);

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  • PostgreSQL - CREATE INDEX

    - by mocopera
    Hi! I'm working with PostgreSQL to create some data types written in C. For example, I have: typedef struct Point3D { char id[50]; double x; double y; double z; } Point3D; The input and output functions are working properly. But the problem is the following: Every id of Point3D must be unique (and can be NULL),

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  • Using a boost::fusion::map in boost::spirit::karma

    - by user1097105
    I am using boost spirit to parse some text files into a data structure and now I am beginning to generate text from this data structure (using spirit karma). One attempt at a data structure is a boost::fusion::map (as suggested in an answer to this question). But although I can use boost::spirit::qi::parse() and get data in it

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  • what is the mistake in my code

    - by Solitaire
    class myslot { public: Q_OBJECT myslot() { } ~myslot() { } typedef enum Emycars{volvo,benz,tata}cars; public slots: void hellowslot(myslot::cars); }; void myslot::hellowslot(myslot::cars cars1) { } class mysignal { public: Q_OBJECT public:

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  • Port C's fread(&struct,....) to Python

    - by user287669
    Hey, I'm really struggling with this one. I'am trying to port a small piece of someone else's code to Python and this is what I have: typedef struct { uint8_t Y[LUMA_HEIGHT][LUMA_WIDTH]; uint8_t Cb[CHROMA_HEIGHT][CHROMA_WIDTH]; uint8_t Cr[CHROMA_HEIGHT][CHROMA_WIDTH]; } __attribute__((__packed__)) frame_t; frame_t

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  • iPhone switch statement using enum

    - by Boris
    I have defined an enum in a header file of a class : typedef enum{ RED = 0, BLUE, Green } Colors; - (void) switchTest:(Colors)testColor; and in the implementation file I have : - (void) switchTest:(Colors)testColor{ if(testColor == RED){ NSLog(@"Red selected"); } switch(testColor){ case RED:

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  • const TypedeffedIntPointer not equal to const int *

    - by dirk
    I have the following C++ code: typedef int* IntPtr; const int* cip = new int; const IntPtr ctip4 = cip; I compile this with Visual Studio 2008 and get the following error: error C2440: 'initializing' : cannot convert from 'const int *' to 'const IntPtr' Clearly my understanding of typedefs is not what is should

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  • WITH_OBJECT_HEADERS enabled GC from Dalvik?

    - by Wonil
    Hello, As I know Dalvik VM does not support generational GC as default. But, I found "WITH_OBJECT_HEADERS" compilation flag which could be related with generational GC from HeapInternal.h file. typedef struct DvmHeapChunk { #if WITH_OBJECT_HEADERS u4 header; const Object *parent; const Object *parentOld;

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  • Exception on malloc for a structure in C

    - by Derek
    Hi all, I have a structure defined like so: typedef struct { int n; int *n_p; void **list_pp; size_t rec_size; int n_buffs; size_t buff_size } fl_hdr_type; and in my code I Have a function for initlialization that has the following fl_hdr_type *fl_hdr; fl_hdr = malloc(sizeof(fl_hdr_type) + (buff_size_n *

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  • llvm clang struct creating functions on the fly

    - by anon
    I'm using LLVM-clang on Linux. Suppose in foo.cpp I have: struct Foo { int x, y; }; How can I create a function "magic" such that: typedef (Foo) SomeFunc(Foo a, Foo b); SomeFunc func = magic("struct Foo { int x, y; };"); so that: func(SomeFunc a, SomeFunc b); // returns a.x + b.y; ? Note: So

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  • Data Types and Structs

    - by dubya
    I'm reviewing for a test, and I am stumped by this question. Consider the following declarations: enum CategoryType {HUMANITIES, SOCIALSCIENCE, NATURALSCIENCE}; const int NUMCOURSES = 100; struct CourseRec { string courseName; int courseNum; CategoryType courseCategory;

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  • Marshal managed string[] to unmanaged char**

    - by Vince
    This is my c++ struct (Use Multi-Byte Character Set) typedef struct hookCONFIG { int threadId; HWND destination; const char** gameApps; const char** profilePaths; } HOOKCONFIG; And .Net struct [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public struct

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  • structures, inheritance and definition

    - by Meloun
    Hi, i need to help with structures, inheritance and definition. //define struct struct tStruct1{ int a; }; //definition tStruct1 struct1{1}; and inheritance struct tStruct2:tStruct1{ int b; }; How can I define it in declaration line? tStruct2 struct2{ ????? };

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