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  • Why is permadeath essential to a roguelike design?

    - by Gregory Weir
    Roguelikes and roguelike-likes (Spelunky, The Binding of Isaac) tend to share a number of game design elements: Procedurally generated worlds Character growth by way of new abilities and powers Permanent death I can understand why starting with permadeath as a premise would lead you to the other ideas: if you're going to be starting over a lot, you'll want variety in your experiences. But why do the first two elements imply a permadeath approach?

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  • Should I use dialog boxes in my web application?

    - by Tom
    I'm developing a typical web application with functions like add, remove, view, search and other yada yada. However, I'm uncertain how much I should rely on dialog boxes. Should I have a dialog box for adding information to the system or perhaps only as a confirmation when deleting something? I could also, for example, use a login dialog box instead of a login page. Should modern web sites be designed so that they use dialog boxes? Are there any general guidelines for when to use a dialog box in a web application or is it more "when I feel like it"?

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  • How important is Programming for a Level Designer?

    - by WryGrin
    I'm currently attending school in a Level Design program, and I was wondering how important programming really is in being a Level Designer? I'm apparently incapable of learning programming (despite my best efforts), and tend to do very well in all other courses 3D modelling, story/character design, narrative and dialogue writing, environmental and conceptual design etc. I'm wondering if my strengths in the other areas are enough (with practice) to let me become a Level Designer, or I'm wasting my time if I can't program? I really want to be a Designer, but I just can't seem to wrap my head around the "language" of programming in general (Java kicks my teeth in even with tutoring and additional work on my own).

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  • Removing hard-coded values and defensive design vs YAGNI

    - by Ben Scott
    First a bit of background. I'm coding a lookup from Age - Rate. There are 7 age brackets so the lookup table is 3 columns (From|To|Rate) with 7 rows. The values rarely change - they are legislated rates (first and third columns) that have stayed the same for 3 years. I figured that the easiest way to store this table without hard-coding it is in the database in a global configuration table, as a single text value containing a CSV (so "65,69,0.05,70,74,0.06" is how the 65-69 and 70-74 tiers would be stored). Relatively easy to parse then use. Then I realised that to implement this I would have to create a new table, a repository to wrap around it, data layer tests for the repo, unit tests around the code that unflattens the CSV into the table, and tests around the lookup itself. The only benefit of all this work is avoiding hard-coding the lookup table. When talking to the users (who currently use the lookup table directly - by looking at a hard copy) the opinion is pretty much that "the rates never change." Obviously that isn't actually correct - the rates were only created three years ago and in the past things that "never change" have had a habit of changing - so for me to defensively program this I definitely shouldn't store the lookup table in the application. Except when I think YAGNI. The feature I am implementing doesn't specify that the rates will change. If the rates do change, they will still change so rarely that maintenance isn't even a consideration, and the feature isn't actually critical enough that anything would be affected if there was a delay between the rate change and the updated application. I've pretty much decided that nothing of value will be lost if I hard-code the lookup, and I'm not too concerned about my approach to this particular feature. My question is, as a professional have I properly justified that decision? Hard-coding values is bad design, but going to the trouble of removing the values from the application seems to violate the YAGNI principle. EDIT To clarify the question, I'm not concerned about the actual implementation. I'm concerned that I can either do a quick, bad thing, and justify it by saying YAGNI, or I can take a more defensive, high-effort approach, that even in the best case ultimately has low benefits. As a professional programmer does my decision to implement a design that I know is flawed simply come down to a cost/benefit analysis?

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  • Design pattern for an ASP.NET project using Entity Framework

    - by MPelletier
    I'm building a website in ASP.NET (Web Forms) on top of an engine with business rules (which basically resides in a separate DLL), connected to a database mapped with Entity Framework (in a 3rd, separate project). I designed the Engine first, which has an Entity Framework context, and then went on to work on the website, which presents various reports. I believe I made a terrible design mistake in that the website has its own context (which sounded normal at first). I present this mockup of the engine and a report page's code behind: Engine (in separate DLL): public Engine { DatabaseEntities _engineContext; public Engine() { // Connection string and procedure managed in DB layer _engineContext = DatabaseEntities.Connect(); } public ChangeSomeEntity(SomeEntity someEntity, int newValue) { //Suppose there's some validation too, non trivial stuff SomeEntity.Value = newValue; _engineContext.SaveChanges(); } } And report: public partial class MyReport : Page { Engine _engine; DatabaseEntities _webpageContext; public MyReport() { _engine = new Engine(); _databaseContext = DatabaseEntities.Connect(); } public void ChangeSomeEntityButton_Clicked(object sender, EventArgs e) { SomeEntity someEntity; //Wrong way: //Get the entity from the webpage context someEntity = _webpageContext.SomeEntities.Single(s => s.Id == SomeEntityId); //Send the entity from _webpageContext to the engine _engine.ChangeSomeEntity(someEntity, SomeEntityNewValue); // <- oops, conflict of context //Right(?) way: //Get the entity from the engine context someEntity = _engine.GetSomeEntity(SomeEntityId); //undefined above //Send the entity from the engine's context to the engine _engine.ChangeSomeEntity(someEntity, SomeEntityNewValue); // <- oops, conflict of context } } Because the webpage has its own context, giving the Engine an entity from a different context will cause an error. I happen to know not to do that, to only give the Engine entities from its own context. But this is a very error-prone design. I see the error of my ways now. I just don't know the right path. I'm considering: Creating the connection in the Engine and passing it off to the webpage. Always instantiate an Engine, make its context accessible from a property, sharing it. Possible problems: other conflicts? Slow? Concurrency issues if I want to expand to AJAX? Creating the connection from the webpage and passing it off to the Engine (I believe that's dependency injection?) Only talking through ID's. Creates redundancy, not always practical, sounds archaic. But at the same time, I already recuperate stuff from the page as ID's that I need to fetch anyways. What would be best compromise here for safety, ease-of-use and understanding, stability, and speed?

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  • Design Patterns for Coordinating Change Event Listeners

    - by mkraken
    I've been working with the Observer pattern in JavaScript using various popular libraries for a number of years (YUI & jQuery). It's often that I need to observe a set of property value changes (e.g. respond only when 2 or more specific values change). Is there a elegant way to 'subscribe' the handler so that it is only called one time? Is there something I'm missing or doing wrong in my design?

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  • Design Patterns: What is a type

    - by contactmatt
    A very basic question, but after reading the "Design Patterns: Elements of reusable OO Software" book, I'm a little confused. The book states, "An object's type only refers to its interface-the set of request to which it can respond. An object can have many types, and objects of different classes can have the same type." Could someone please better explain what a Type is? I also don't understand how one object can have multiple types...unless the book is speaking of polymorphism....

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  • Stateless game design

    - by L. De Leo
    I'm facing a challenge understanding how to program a web version of a card game that is completely stateless. I create my object graph when the game begins and distribute cards to PlayerA and PlayerB so I lay them out on the screen. At this point I could assume that HTML and the querystring is what holds at least some of my state and just keep a snapshot copy of the game state on the server-side for the sole purpose of validating the inputs I receive from the web clients. Still it appears to me that the state of the game is by its nature mutable: cards are being dealt from the deck, etc... Am I just not getting it? Or should I just strive to minimize the side-effects of my functions to the objects that I take as my input? How would you design a stateless card game?

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  • Choosing the right Design Pattern

    - by Carl Sagan
    I've always recognized the importance of utilizing design patterns. I'm curious as to how other developers go about choosing the most appropriate one. Do you use a series of characteristics (like a flowchart) to help you decide? For example: If objects are related, but we do not want to specify concrete class, consider Abstract When instantiation is left to derived classes, consider Factory Need to access elements of an aggregate object sequentially, try Iterator or something similar?

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  • Object Oriented Design of a Small Java Game

    - by user2733436
    This is the problem i am dealing with. I have to make a simple game of NIM. I am learning java using a book so far i have only coded programs that deal with 2 classes. This program would have about 4 classes i guess including the main class. My problem is i am having a difficult time designing classes how they will interact with each other. I really want to think and use a object oriented approach. So the first thing i did was design the Pile CLASS as it seemed the easiest and made the most sense to me in terms of what methods go in it. Here is what i have got down for the Pile Class so far. package Nim; import java.util.Random; public class Pile { private int initialSize; public Pile(){ } Random rand = new Random(); public void setPile(){ initialSize = (rand.nextInt(100-10)+10); } public void reducePile(int x){ initialSize = initialSize - x; } public int getPile(){ return initialSize; } public boolean hasStick(){ if(initialSize>0){ return true; } else { return false; } } } Now i need help in designing the Player Class. By that i mean i am not asking for anyone to write code for me as that defeats the purpose of learning i was just wondering how would i design the player class and what would go on it. My guess is that the player class would contain method for choosing move for computer and also receiving the move human user makes. Lastly i am guessing in the Game class i am guessing the turns would be handeled. I am really lost right now so i was wondering if someone can help me think through this problem it would be great. Starting with the player class would be appreciated. I know there are some solutions for this problem online but i refuse to look at because i want to develop my own approach to such problems and i am confident if i can get through this problem i can solve other problems. I apologize if this question is a bit poor but in specific i need help in designing the Player class.

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  • Help me to find a better approach-Design Pattern

    - by DJay
    I am working on an ASP.Net web application in which several WCF services are being used. At client level, I am creating channel factory mechanism to invoke service operations. Right now, I have created an assembly having classes used for channel factory creation code for every service. As per my assumption this is some sort of facade pattern. Please help me to find a better approach or any design pattern, which I can use here.

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  • Team Development: Web Designing - Templates

    - by flashcorp
    Anyone here got some experience on designing a web template collaboratively? Me and my team are going to design a web page, a responsive site. I'm a little confused about how we will going to share the tasks? example WebDesigner1 is going to design the header and WebDesigner2 is going to design the footer? looks like its going to be hard and unorganized specially when using version controls.. any tips please?

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  • The Best Title for my Skill Set [closed]

    - by nickelpickle
    I'm about to branch off into the freelance world. I'm starting an LLC and I'd like some input on what I should title myself as the owner. For example "creative specialist" or "creative technician" or something like that. My services would be: Website design / development Graphic design: icon design, templates, web graphics, business cards / brochures / letterheads / etc. Writing: content writing/copywriting, technical writing, editing / proofreading / copyediting Photography, photo editing Does anybody have any ideas on some general terms that would apply to this type of business?

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  • What's the difference between these design pattern books? [on hold]

    - by BSara
    I'm currently looking for a good reference/guide for design patterns and in my search I've found the following three books highly recommended: Design Patterns: Elements of Reusable Object-Oriented Software Pattern Hatching: Design Patterns Applied Design Patterns Explained: A New Perspective on Object-Oriented Design I can't decide which book (if any) to purchase. So, my question is this: What are the fundamental differences between these books?

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  • Normalized class design and code first

    - by dc7a9163d9
    There are the following two classes. public class Employee { int EmployeeId { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public string Street { get; set; } public string Street2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } public class Company { int CompanyId { get; set; } public string Name { get; set; } public string Street { get; set; } public string Street2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } In a DDD seminar, the speaker said the better design should be, class PersonName { public string FirstName { get; set; } public string LastName { get; set; } } class Address { public string Street { get; set; } public string Street2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } public class Employee { int EmployeeId { get; set; } public PersonName Name { get; set; } [ForeignKey("EmployerAddress")] public int EmployerAddressId { get; set; } public virtual Address EmployerAddress { get; set; } } public class Company { int CompanyId { get; set; } public string Name { get; set; } [ForeignKey("CompanyAddress")] public int CompanyAddressId { get; set; } public virtual Address CompanyAddress { get; set; } } Is it the optimized design? How the code first generate the PersonName table and link it to Employee?

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  • Web.Config is Cached

    - by SGWellens
    There was a question from a student over on the Asp.Net forums about improving site performance. The concern was that every time an app setting was read from the Web.Config file, the disk would be accessed. With many app settings and many users, it was believed performance would suffer. Their intent was to create a class to hold all the settings, instantiate it and fill it from the Web.Config file on startup. Then, all the settings would be in RAM. I knew this was not correct and didn't want to just say so without any corroboration, so I did some searching. Surprisingly, this is a common misconception. I found other code postings that cached the app settings from Web.Config. Many people even thanked the posters for the code. In a later post, the student said their text book recommended caching the Web.Config file. OK, here's the deal. The Web.Config file is already cached. You do not need to re-cache it. From this article http://msdn.microsoft.com/en-us/library/aa478432.aspx It is important to realize that the entire <appSettings> section is read, parsed, and cached the first time we retrieve a setting value. From that point forward, all requests for setting values come from an in-memory cache, so access is quite fast and doesn't incur any subsequent overhead for accessing the file or parsing the XML. The reason the misconception is prevalent may be because it's hard to search for Web.Config and cache without getting a lot of hits on how to setup caching in the Web.Config file. So here's a string for search engines to index on: "Is the Web.Config file Cached?" A follow up question was, are the connection strings cached? Yes. http://msdn.microsoft.com/en-us/library/ms178683.aspx At run time, ASP.NET uses the Web.Config files to hierarchically compute a unique collection of configuration settings for each incoming URL request. These settings are calculated only once and then cached on the server. And, as everyone should know, if you modify the Web.Config file, the web application will restart. I hope this helps people to NOT write code! Steve WellensCodeProject

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  • Web.Config is Cached

    - by SGWellens
    There was a question from a student over on the Asp.Net forums about improving site performance. The concern was that every time an app setting was read from the Web.Config file, the disk would be accessed. With many app settings and many users, it was believed performance would suffer. Their intent was to create a class to hold all the settings, instantiate it and fill it from the Web.Config file on startup. Then, all the settings would be in RAM. I knew this was not correct and didn't want to just say so without any corroboration, so I did some searching. Surprisingly, this is a common misconception. I found other code postings that cached the app settings from Web.Config. Many people even thanked the posters for the code. In a later post, the student said their text book recommended caching the Web.Config file. OK, here's the deal. The Web.Config file is already cached. You do not need to re-cache it. From this article http://msdn.microsoft.com/en-us/library/aa478432.aspx It is important to realize that the entire <appSettings> section is read, parsed, and cached the first time we retrieve a setting value. From that point forward, all requests for setting values come from an in-memory cache, so access is quite fast and doesn't incur any subsequent overhead for accessing the file or parsing the XML. The reason the misconception is prevalent may be because it's hard to search for Web.Config and cache without getting a lot of hits on how to setup caching in the Web.Config file. So here's a string for search engines to index on: "Is the Web.Config file Cached?" A follow up question was, are the connection strings cached? Yes. http://msdn.microsoft.com/en-us/library/ms178683.aspx At run time, ASP.NET uses the Web.Config files to hierarchically compute a unique collection of configuration settings for each incoming URL request. These settings are calculated only once and then cached on the server. And, as everyone should know, if you modify the Web.Config file, the web application will restart. I hope this helps people to NOT write code!   Steve WellensCodeProject

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  • Using an alternate JSON Serializer in ASP.NET Web API

    - by Rick Strahl
    The new ASP.NET Web API that Microsoft released alongside MVC 4.0 Beta last week is a great framework for building REST and AJAX APIs. I've been working with it for quite a while now and I really like the way it works and the complete set of features it provides 'in the box'. It's about time that Microsoft gets a decent API for building generic HTTP endpoints into the framework. DataContractJsonSerializer sucks As nice as Web API's overall design is one thing still sucks: The built-in JSON Serialization uses the DataContractJsonSerializer which is just too limiting for many scenarios. The biggest issues I have with it are: No support for untyped values (object, dynamic, Anonymous Types) MS AJAX style Date Formatting Ugly serialization formats for types like Dictionaries To me the most serious issue is dealing with serialization of untyped objects. I have number of applications with AJAX front ends that dynamically reformat data from business objects to fit a specific message format that certain UI components require. The most common scenario I have there are IEnumerable query results from a database with fields from the result set rearranged to fit the sometimes unconventional formats required for the UI components (like jqGrid for example). Creating custom types to fit these messages seems like overkill and projections using Linq makes this much easier to code up. Alas DataContractJsonSerializer doesn't support it. Neither does DataContractSerializer for XML output for that matter. What this means is that you can't do stuff like this in Web API out of the box:public object GetAnonymousType() { return new { name = "Rick", company = "West Wind", entered= DateTime.Now }; } Basically anything that doesn't have an explicit type DataContractJsonSerializer will not let you return. FWIW, the same is true for XmlSerializer which also doesn't work with non-typed values for serialization. The example above is obviously contrived with a hardcoded object graph, but it's not uncommon to get dynamic values returned from queries that have anonymous types for their result projections. Apparently there's a good possibility that Microsoft will ship Json.NET as part of Web API RTM release.  Scott Hanselman confirmed this as a footnote in his JSON Dates post a few days ago. I've heard several other people from Microsoft confirm that Json.NET will be included and be the default JSON serializer, but no details yet in what capacity it will show up. Let's hope it ends up as the default in the box. Meanwhile this post will show you how you can use it today with the beta and get JSON that matches what you should see in the RTM version. What about JsonValue? To be fair Web API DOES include a new JsonValue/JsonObject/JsonArray type that allow you to address some of these scenarios. JsonValue is a new type in the System.Json assembly that can be used to build up an object graph based on a dictionary. It's actually a really cool implementation of a dynamic type that allows you to create an object graph and spit it out to JSON without having to create .NET type first. JsonValue can also receive a JSON string and parse it without having to actually load it into a .NET type (which is something that's been missing in the core framework). This is really useful if you get a JSON result from an arbitrary service and you don't want to explicitly create a mapping type for the data returned. For serialization you can create an object structure on the fly and pass it back as part of an Web API action method like this:public JsonValue GetJsonValue() { dynamic json = new JsonObject(); json.name = "Rick"; json.company = "West Wind"; json.entered = DateTime.Now; dynamic address = new JsonObject(); address.street = "32 Kaiea"; address.zip = "96779"; json.address = address; dynamic phones = new JsonArray(); json.phoneNumbers = phones; dynamic phone = new JsonObject(); phone.type = "Home"; phone.number = "808 123-1233"; phones.Add(phone); phone = new JsonObject(); phone.type = "Home"; phone.number = "808 123-1233"; phones.Add(phone); //var jsonString = json.ToString(); return json; } which produces the following output (formatted here for easier reading):{ name: "rick", company: "West Wind", entered: "2012-03-08T15:33:19.673-10:00", address: { street: "32 Kaiea", zip: "96779" }, phoneNumbers: [ { type: "Home", number: "808 123-1233" }, { type: "Mobile", number: "808 123-1234" }] } If you need to build a simple JSON type on the fly these types work great. But if you have an existing type - or worse a query result/list that's already formatted JsonValue et al. become a pain to work with. As far as I can see there's no way to just throw an object instance at JsonValue and have it convert into JsonValue dictionary. It's a manual process. Using alternate Serializers in Web API So, currently the default serializer in WebAPI is DataContractJsonSeriaizer and I don't like it. You may not either, but luckily you can swap the serializer fairly easily. If you'd rather use the JavaScriptSerializer built into System.Web.Extensions or Json.NET today, it's not too difficult to create a custom MediaTypeFormatter that uses these serializers and can replace or partially replace the native serializer. Here's a MediaTypeFormatter implementation using the ASP.NET JavaScriptSerializer:using System; using System.Net.Http.Formatting; using System.Threading.Tasks; using System.Web.Script.Serialization; using System.Json; using System.IO; namespace Westwind.Web.WebApi { public class JavaScriptSerializerFormatter : MediaTypeFormatter { public JavaScriptSerializerFormatter() { SupportedMediaTypes.Add(new System.Net.Http.Headers.MediaTypeHeaderValue("application/json")); } protected override bool CanWriteType(Type type) { // don't serialize JsonValue structure use default for that if (type == typeof(JsonValue) || type == typeof(JsonObject) || type== typeof(JsonArray) ) return false; return true; } protected override bool CanReadType(Type type) { if (type == typeof(IKeyValueModel)) return false; return true; } protected override System.Threading.Tasks.Taskobject OnReadFromStreamAsync(Type type, System.IO.Stream stream, System.Net.Http.Headers.HttpContentHeaders contentHeaders, FormatterContext formatterContext) { var task = Taskobject.Factory.StartNew(() = { var ser = new JavaScriptSerializer(); string json; using (var sr = new StreamReader(stream)) { json = sr.ReadToEnd(); sr.Close(); } object val = ser.Deserialize(json,type); return val; }); return task; } protected override System.Threading.Tasks.Task OnWriteToStreamAsync(Type type, object value, System.IO.Stream stream, System.Net.Http.Headers.HttpContentHeaders contentHeaders, FormatterContext formatterContext, System.Net.TransportContext transportContext) { var task = Task.Factory.StartNew( () = { var ser = new JavaScriptSerializer(); var json = ser.Serialize(value); byte[] buf = System.Text.Encoding.Default.GetBytes(json); stream.Write(buf,0,buf.Length); stream.Flush(); }); return task; } } } Formatter implementation is pretty simple: You override 4 methods to tell which types you can handle and then handle the input or output streams to create/parse the JSON data. Note that when creating output you want to take care to still allow JsonValue/JsonObject/JsonArray types to be handled by the default serializer so those objects serialize properly - if you let either JavaScriptSerializer or JSON.NET handle them they'd try to render the dictionaries which is very undesirable. If you'd rather use Json.NET here's the JSON.NET version of the formatter:// this code requires a reference to JSON.NET in your project #if true using System; using System.Net.Http.Formatting; using System.Threading.Tasks; using System.Web.Script.Serialization; using System.Json; using Newtonsoft.Json; using System.IO; using Newtonsoft.Json.Converters; namespace Westwind.Web.WebApi { public class JsonNetFormatter : MediaTypeFormatter { public JsonNetFormatter() { SupportedMediaTypes.Add(new System.Net.Http.Headers.MediaTypeHeaderValue("application/json")); } protected override bool CanWriteType(Type type) { // don't serialize JsonValue structure use default for that if (type == typeof(JsonValue) || type == typeof(JsonObject) || type == typeof(JsonArray)) return false; return true; } protected override bool CanReadType(Type type) { if (type == typeof(IKeyValueModel)) return false; return true; } protected override System.Threading.Tasks.Taskobject OnReadFromStreamAsync(Type type, System.IO.Stream stream, System.Net.Http.Headers.HttpContentHeaders contentHeaders, FormatterContext formatterContext) { var task = Taskobject.Factory.StartNew(() = { var settings = new JsonSerializerSettings() { NullValueHandling = NullValueHandling.Ignore, }; var sr = new StreamReader(stream); var jreader = new JsonTextReader(sr); var ser = new JsonSerializer(); ser.Converters.Add(new IsoDateTimeConverter()); object val = ser.Deserialize(jreader, type); return val; }); return task; } protected override System.Threading.Tasks.Task OnWriteToStreamAsync(Type type, object value, System.IO.Stream stream, System.Net.Http.Headers.HttpContentHeaders contentHeaders, FormatterContext formatterContext, System.Net.TransportContext transportContext) { var task = Task.Factory.StartNew( () = { var settings = new JsonSerializerSettings() { NullValueHandling = NullValueHandling.Ignore, }; string json = JsonConvert.SerializeObject(value, Formatting.Indented, new JsonConverter[1] { new IsoDateTimeConverter() } ); byte[] buf = System.Text.Encoding.Default.GetBytes(json); stream.Write(buf,0,buf.Length); stream.Flush(); }); return task; } } } #endif   One advantage of the Json.NET serializer is that you can specify a few options on how things are formatted and handled. You get null value handling and you can plug in the IsoDateTimeConverter which is nice to product proper ISO dates that I would expect any Json serializer to output these days. Hooking up the Formatters Once you've created the custom formatters you need to enable them for your Web API application. To do this use the GlobalConfiguration.Configuration object and add the formatter to the Formatters collection. Here's what this looks like hooked up from Application_Start in a Web project:protected void Application_Start(object sender, EventArgs e) { // Action based routing (used for RPC calls) RouteTable.Routes.MapHttpRoute( name: "StockApi", routeTemplate: "stocks/{action}/{symbol}", defaults: new { symbol = RouteParameter.Optional, controller = "StockApi" } ); // WebApi Configuration to hook up formatters and message handlers // optional RegisterApis(GlobalConfiguration.Configuration); } public static void RegisterApis(HttpConfiguration config) { // Add JavaScriptSerializer formatter instead - add at top to make default //config.Formatters.Insert(0, new JavaScriptSerializerFormatter()); // Add Json.net formatter - add at the top so it fires first! // This leaves the old one in place so JsonValue/JsonObject/JsonArray still are handled config.Formatters.Insert(0, new JsonNetFormatter()); } One thing to remember here is the GlobalConfiguration object which is Web API's static configuration instance. I think this thing is seriously misnamed given that GlobalConfiguration could stand for anything and so is hard to discover if you don't know what you're looking for. How about WebApiConfiguration or something more descriptive? Anyway, once you know what it is you can use the Formatters collection to insert your custom formatter. Note that I insert my formatter at the top of the list so it takes precedence over the default formatter. I also am not removing the old formatter because I still want JsonValue/JsonObject/JsonArray to be handled by the default serialization mechanism. Since they process in sequence and I exclude processing for these types JsonValue et al. still get properly serialized/deserialized. Summary Currently DataContractJsonSerializer in Web API is a pain, but at least we have the ability with relatively limited effort to replace the MediaTypeFormatter and plug in our own JSON serializer. This is useful for many scenarios - if you have existing client applications that used MVC JsonResult or ASP.NET AJAX results from ASMX AJAX services you can plug in the JavaScript serializer and get exactly the same serializer you used in the past so your results will be the same and don't potentially break clients. JSON serializers do vary a bit in how they serialize some of the more complex types (like Dictionaries and dates for example) and so if you're migrating it might be helpful to ensure your client code doesn't break when you switch to ASP.NET Web API. Going forward it looks like Microsoft is planning on plugging in Json.Net into Web API and make that the default. I think that's an awesome choice since Json.net has been around forever, is fast and easy to use and provides a ton of functionality as part of this great library. I just wish Microsoft would have figured this out sooner instead of now at the last minute integrating with it especially given that Json.Net has a similar set of lower level JSON objects JsonValue/JsonObject etc. which now will end up being duplicated by the native System.Json stuff. It's not like we don't already have enough confusion regarding which JSON serializer to use (JavaScriptSerializer, DataContractJsonSerializer, JsonValue/JsonObject/JsonArray and now Json.net). For years I've been using my own JSON serializer because the built in choices are both limited. However, with an official encorsement of Json.Net I'm happily moving on to use that in my applications. Let's see and hope Microsoft gets this right before ASP.NET Web API goes gold.© Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api  AJAX  ASP.NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • How do you manage large web farms?

    - by Andrew Katz
    I have a quickly growing web farm running IIS 7 (30+ servers). All servers are identical copies of each other and all servers are physical. We update the software about once a month, and in the current process, we follow the following steps: Disable server from pool on F5 load balancer. Disable HTTP Keep-alives in IIS so connections drop quickly. Change default directory of website to new folder containing new binaries. Test server Enable HTTP Keep-alives. Enable server in F5 pool. Move to server 2 Microsoft used to have Application Center which was abandoned a while ago. They have made a second attempt with the Web Farm Framework, but this adds as much QA time testing the release package as it saves in the deployment. Has anyone seen a commercial off the shelf application that is tailored for managing and deploying to large web farms? Thanks!

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  • What Technology can Render Medium Scale 3d Environments in a Web-Browser

    - by JakeM
    I intend to make a web application that displays 3d environments that can be navigated by dragging(with a finger or mouse depending on the platform). The web app will render 3d environments of development sites including contours, water pipeline locations, buildings etc. I am trying to decide what technology/libraries to use that will create a web-app that will work on Android-Web-Browser, iOS-Safari, IE9, Safari, Firefox and Chrome. And also what technology will provide speed in development. I understand that this is 'asking for my cake and eating it too'/'asking for the moon' but I don't know all the technologies out there - so there may be advanced libraries that can render 3d environments across many web-browsers including the main smart phone ones and I dont know of them. The 3d rendering would not be highly detailed buildings or water with effects, but rather simple 3d representations of these objects. The environment would be navigable by dragging around and you could view the landscape in layers(view only contour lines, view only underground pipelines, view only sewerage pipes, etc.). Are there any 3d libraries for web-browsers out there? Is there a way to run OpenGL(or OpenGL ES) through a webbrowser? What technology would you use if you were making this kind of app/web app that should work on desktop Windows, Android, iOS and WindowsPhone? Is there any technology I have failed to mention that would be good for this kind of project? I am tending towards a Browser Driven Web App because I get that cross platform ability(where it even works on linux and MacOS by using compatible web-browsers). Also I know of CSS3 transforms that can create cubes that can rotate in 3d space(NOTE only works for WebKit browsers - so no IE :( ). But I don't know if CSS3 is robust enough to render whole 3d environments? Do you think it could? Maybe I could use HTML5 canvas's for this? Can Google maps create custom 3d maps?

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  • Design Pattern for building a Budget

    - by Scott
    So I've looked at the Builder Pattern, Abstract Interfaces, other design patterns, etc. - and I think I'm over thinking the simplicity behind what I'm trying to do, so I'm asking you guys for some help with either recommending a design pattern I should use, or an architecture style I'm not familiar with that fits my task. So I have one model that represents a Budget in my code. At a high level, it looks like this: public class Budget { public int Id { get; set; } public List<MonthlySummary> Months { get; set; } public float SavingsPriority { get; set; } public float DebtPriority { get; set; } public List<Savings> SavingsCollection { get; set; } public UserProjectionParameters UserProjectionParameters { get; set; } public List<Debt> DebtCollection { get; set; } public string Name { get; set; } public List<Expense> Expenses { get; set; } public List<Income> IncomeCollection { get; set; } public bool AutoSave { get; set; } public decimal AutoSaveAmount { get; set; } public FundType AutoSaveType { get; set; } public decimal TotalExcess { get; set; } public decimal AccountMinimum { get; set; } } To go into more detail about some of the properties here shouldn't be necessary, but if you have any questions about those I will fill more out for you guys. Now, I'm trying to create code that builds one of these things based on a set of BudgetBuildParameters that the user will create and supply. There are going to be multiple types of these parameters. For example, on the sites homepage, there will be an example section where you can quickly see what your numbers look like, so they would be a much simpler set of SampleBudgetBuildParameters then say after a user registers and wants to create a fully filled out Budget using much more information in the DebtBudgetBuildParameters. Now a lot of these builds are going to be using similar code for certain tasks, but might want to also check the status of a users DebtCollection when formulating a monthly spending report, where as a Budget that only focuses on savings might not want to. I'd like to reduce code duplication (obviously) as much as possible, but in my head, every way I can think to do this would require using a base BudgetBuilderFactory to return the correct builder to the caller, and then creating say a SimpleBudgetBuilder that inherits from a BudgetBuilder, and put all duplicate code in the BudgetBuilder, and let the SimpleBudgetBuilder handle it's own cases. Problem is, a lot of the unique cases are unique to 2/4 builders, so there will be duplicate code somewhere in there obviously if I did that. Can anyone think of a better way to either explain a solution to this that may or may not be similar to mine, or a completely different pattern or way of thinking here? I really appreciate it.

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  • Modular Web App Network Architecture

    - by nairware
    Assuming that I am dealing with dedicated physical servers or VPSs, is it conceivable and does it make sense to have distinct servers setup with the following roles to host a web application? Reverse Proxy Web server Application server Database server Specific points of interest: I am confused how to even separate the web and application servers. My understanding was that such 3-tier architectures were feasible. It is unclear to me if the app server would reside directly between the web and database server, or if the web server could directly interact with the database as well. The app server could either do the computational heavy-lifting on behalf of the app server or it could do heavy-lifting plus control all of the business logic (as implied in the diagram above, thus denying the web server of direct database access). I am also unsure what role the reverse proxy (ex. nginx) could and should fulfill as a web server, given the above mentioned setup. I know that nginx has web server features. But I do not know if it makes sense to have the reverse proxy be its own VPS, given that the web server–in theory–would be separate from the app server.

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  • ASIHTTPRequest code design

    - by nico
    I'm using ASIHTTPRequest to communicate with the server asynchronously. It works great, but I'm doing requests in different controllers and now duplicated methods are in all those controllers. What is the best way to abstract that code (requests) in a single class, so I can easily re-use the code, so I can keep the controllers more simple. I can put it in a singleton (or in the app delegate), but I don't think that's a good approach. Or maybe make my own protocol for it with delegate callback. Any advice on a good design approach would be helpful. Thanks.

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  • UI Design Help / Advice

    - by Greg Andora
    Hey everyone, I have a dillema where our client relations department has been brought in for advice on UI and I vehemently disagree with it...even though I don't consider myself a designer at all. While I have been vocal about my disagreement about it, I've been asked to point to design standards to prove that what I'm saying is correct and that the guys in Client Relations are flat out wrong. A mockup is below, I'm trying to argue that the icons of the airplane, boat, and couch (ya, I didn't choose those either) belong in the header of the page (same area as the logo) and not in the content area of the page. Can anybody please help me by pointing me to something that helps prove my point? Thanks a lot, Greg Andora

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  • Database design suggestions for a configurable product eshop

    - by solomongaby
    Hello, I am biulding an e-shop that will have configurable products. The configurable parts will need to have different prices and stocks from the main product. What database design would be best in this case? I started with something like this. Features id name Features Options id id_feature value Products id name price Products Features id id_product id_feature value ( save the value from the feature-options for ease in search ) configurable (yes, no) The problem is that now I am stuck on how to save the configurable product features. I was thinking of saving their value as a json. But that will make saving price modification for a certain option difficult. How would you go about this ? Thank you.

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