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  • General zoom algorithm for drawing program

    - by Steven Sproat
    My GUI toolkit, wxPython provides some methods for implementing a user zoom factor, however the quality isn't too good. I'm looking for ideas on how to create a zooming feature, which I know is complicated. I have a bitmap representing my canvas which is drawn to. This is displayed inside a scrolled window. Problems I forsee: - performance when zoomed in and panning around the canvas - difficulties with "real" coordinates and zoomed in coordinates - image quality not degrading with the zoom Using wxPython's SetUserScale() on its device contexts presents image quality like this - this is with a 1px line, at 30% zoomed in. I'm just wondering the general steps I'll need to take and the challenges I'll encounter. Thanks for any suggestions

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  • JavaScript (SVG drawing): Positioning x amount of points in an area

    - by Jack
    I'm using http://raphaeljs.com/ to try and draw multiple small circles. The problem I'm having is that the canvas has a fixed width, and if I want to draw, say, 1000 circles, they don't wrap onto a 'new line' (because you have to specify the xy position of each circle). E.g. I want this: .................................................. to look like this: ............................ ...................... At the moment I'm doing this: for ( var i = 0; i < 1000; i++ ) { var multiplier = i*3; if ( i <= 50 ) { paper.circle((2*multiplier),2,2); } else if ( i >= 51 && i <= 101 ) { paper.circle((2*multiplier) - 304,8,2); } else if ( i >= 152 && i <= 202 ) { paper.circle((2*multiplier) - 910,14,2); } } For reference: circle(x co-ord, y co-ord, radius) This is messy. I have to add an if statement for every new line I want. Must be a better way of doing it..?

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  • Drawing path by Bezier curves

    - by OgreSwamp
    Hello. I have a task - draw smooth curve input: set of points (they added in realtime) current solution: I use each 4 points to draw qubic Bezier curve (1 - strart, 2 and 3rd - control points, 4- end). End point of each curve is start point for the next one. problem: at the curves connection I often have "fracture" (angle) Can you tell me, how to connect my points more smooth? Thanks!

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  • Problem drawing a polygon on data clusters in MATLAB

    - by Hossein
    Hi, I have some data points which I have devided into them into some clusters with some clustering algorithms as the picture below:(it might takes some time for the image to appear) Each color represents different cluster. I have to draw polygons around each cluster. I use convhull for this reason. But as you can see the polygon for the red cluster is very big and covers a lot of areas, which is not the one I am looking for. I need to draw lines(ploygons) exactly around my data sets. For example in the picture above I want a polygon that is drawn exactly the same(and around) as the red cluster with the 3 branches. In other words, in this case I need a polygon with 3 branches to cover my red clusters not that big polygon that covers the whole area. Can anyone help me with this? Please Note that the solution should be general, because the clusters will change in each run of the algorithm, so it needs to be in a way that is general.

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  • Drawing graphs in MS Excel somehow got complicated

    - by Ivan
    I want to draw several graphs and combine them into one figure. I will explain the problem in an example. Let's say that I want to draw two graphs with these points: Graph #1 (X and Y are defining a coordinate). X - Y _____ 1 - 5 2 - 5 5 - 7 9 - 10 Graph #2 X - Y _____ 6 - 8 8 - 12 9 - 7 12 - 8 15 - 11 21 - 11 What I do is that I create a chart and click on "Select Data". There I create two series and choose X and Y values. However, this doesn't work since it doesn't allow me to choose different X values for different graphs. Although I choose different for these two series, the second one is chosen for both. This is how it looks like in the end: Do you know how to fix this? I'm using Excel 2008 for Mac.

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  • Should actors in a game be responsible for drawing themselves?

    - by alex
    I am very new to game development, but not to programming. I am (again) playing around with a Pong type game using JavaScript's canvas element. I have created a Paddle object which has the following properties... width height x y colour I also have a Pong object which has properties such as... width height backgroundColour draw(). The draw() method currently is resetting the canvas and that is where a question came up. Should the Paddle object have a draw() method responsible for its drawing, or should the draw() of the Pong object be responsible for drawing its actors (I assume that is the correct term, please correct me if I'm incorrect). I figured that it would be advantagous for the Paddle to draw itself, as I instantiate two objects, Player and Enemy. If it were not in the Pong's draw(), I'd need to write similar code twice. What is the best practice here? Thanks.

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  • Drawing a seat area in wpf.Advice needed

    - by devnet247
    Hi, New to wpf I am after some advice,pointers-articles-codesnippets that can help me to write a usercontrol containing a seating area Lets say a cinema has 200 seats and it a square. I need to be able to draw 200 seats . What is the best way to draw seats?Would you draw 200 rectangles? Any suggestions

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  • Drawing bezier curve with limited subdivisions in OpenGL

    - by xEnOn
    Is it possible to tell OpenGL to draw a 4 degree (5 control points) bezier curve with 10 subdivisions? I was trying with this: point ctrlpts[] = {..., ..., ..., ...}; glMap1f(GL_MAP1_VERTEX_3, 0, 1, 3, 5, ctrlpts); glBegin(GL_LINE_STRIP); for (i = 0; i <= 30; i++) glEvalCoord1f((GLfloat) i/30.0); glEnd(); But this just draws the curve nicely. I am thinking that I want the algorithm inside the bezier curve to draw only until 10 subdivisions and then stop. The line should look a little facet.

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  • Drawing an honeycomb with as3

    - by vitto
    Hi, I'm trying to create an honeycomb with as3 but I have some problem on cells positioning. I've already created the cells (not with code) and for cycled them to a funcion and send to it the parameters which what I thought was need (the honeycomb cell is allready on a sprite container in the center of the stage). to see the structure of the cycle and which parameters passes, please see the example below, the only thing i calculate in placeCell is the angle which I should obtain directly inside tha called function Note: the angle is reversed but it isn't important, and the color are useful in example only for visually divide cases. My for cycle calls placeCell and passes cell, current_case, counter (index) and the honeycomb cell_lv (cell level). I thought it was what i needed but I'm not skilled in geometry and trigonometry, so I don't know how to position cells correctly: function placeCell (cell:Sprite, current_case:int, counter:int, cell_lv:int):void { var margin:int = 2; var angle:Number = (360 / (cell_lv * 6)) * (current_case + counter); var radius:Number = (cell.width + margin) * cell_lv; cell.x = radius * Math.cos (angle); cell.y = radius * Math.sin (angle); trace ("LV " + cell_lv + " current_case " + current_case + " counter " + counter + " angle " + angle + " radius " + radius) } how can I do to solve it?

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  • iPhone CGContext: drawing two lines with two different colors

    - by phonecoddy
    I am having some troubles using the CGContext with an iPhone app. I am trying to draw several lines with different colors, but all the lines always end up having to color, which was used last. I tried several approaches I could think of, but haven't been lucky. I set up a small sample project to deal with that issue. This is my code, I use in the drawRect method. I am trying to draw a red and a blue line: - (void)drawRect:(CGRect)rect{ NSLog(@"drawrect!"); CGContextRef bluecontext = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(bluecontext, 2.0); CGContextSetStrokeColorWithColor(bluecontext, [UIColor blueColor].CGColor); CGContextMoveToPoint(bluecontext, 1, 1); CGContextAddLineToPoint(bluecontext, 100, 100); CGContextSetStrokeColorWithColor(bluecontext, [UIColor redColor].CGColor); CGContextAddLineToPoint(bluecontext, 200, 100); CGContextStrokePath(bluecontext); } thanks for your help

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  • Drawing many images inside UIImageView

    - by dusker
    Hi all, i'm looking for a way to draw multiple images (downloaded from a webservice) inside a single uiimageview. So it'd go like i downloaded image #1, and i'd like to draw it inside rect (0,0,100,100) then #2 at (0,100,100,100) etc. I'd like to then be able to take the entire composition and save it as an image in camera roll. thanks in advance for help greetings peter

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  • jQuery Drawing Plugin

    - by Ph.E
    Camarades, You'd know me identify good libraries (preferably in jQuery) to work with "Canvas" and drawings in javascript / html. I want to make my page more interesting, especially in some registries (registry of cars) and would like to draw a car and be able to go changing the number of wheels for example. Many thanks for any help. Success

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  • Drawing random circles

    - by ViktorC
    I am trying to draw a cupola circles at random positions in an Android application. I draw them on a bitmap and then draw that bitmap on the canvas. This is the function where a draw the circles: private void drawRandomCircles(int numOfCircles) { Canvas c = new Canvas(b); Paint cPaint = new Paint; cPaitn.setColor(Color.RED); for(int i = 0; i < numOfCircles; i++) { int x = Math.Random % 100; int y = Math.Random % 100; c.drawCircle(x, y, 20, cPaint) } } The Bitmap b is global. And after calling this function I just draw the bitmap in the onDraw method. Now the problem is that I only get one circle drawn on the screen, no matter the size of numOfCircles. Any clue what is happening here?

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  • JXTreeTable and BorderHighlighter Drawing Border on All Rows

    - by Kevin Rubin
    I'm using a BorderHighlighter on my JXTreeTable to put a border above each of the table cells on non-leaf rows to give a more clear visual separator for users. The problem is that when I expand the hierarchical column, all cells in the hierarchical column, for all rows, include the Border from the Highlighter. The other columns are displaying just fine. My BorderHighlighter is defined like this: Highlighter topHighlighter = new BorderHighlighter(new HighlightPredicate() { @Override public boolean isHighlighted(Component component, ComponentAdapter adapter) { TreePath path = treeTable.getPathForRow(adapter.row); TreeTableModel model = treeTable.getTreeTableModel(); Boolean isParent = !model.isLeaf(path.getLastPathComponent()); return isParent; } }, BorderFactory.createMatteBorder(2, 0, 0, 0, Color.RED)); I'm using SwingX 1.6.5.

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  • Drag and drop + custom drawing in Android

    - by Rich
    I am working on something that needed custom drag-and-drop functionality, so I have been subclassing View, doing a bunch of math in response to touch events, and then rendering everything manually through code on the canvas in onDraw. Now, the more functionality I add, the more the code is growing out of control and I find myself writing a ton more code than I would expect to write in a high level environment like Android. Is this how it's done, or am I missing something? If I'm not doing anything fancy in the UI, the framework handles the majority of my interactions. Built-in controls handle the touches and drags, and my code is pretty much limited to business logic and data. Is there a way to leverage the power of some of the UI controls and things like animations while also doing some of it manually in the onDraw canvas? Is there an accepted standard of when to use one or the other (if indeed the two approaches can be mixed)?

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  • drawing arrows on a line defined by a set of points( for tracking)

    - by sirvan
    hi i have a set of point which define a route. and i must draw their so vehicle moving arrow denoted. this ponit may be form a curve... i want to draw arrows on the reout to define witch arrow vehicle goes, i have a mapviewr java applet and the last i must to do is this work, i want to define arrows on every 10 point on the rout a thing like this

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  • Blackberry (Java) - Drawing graphics on top of rendered text/buttons etc

    - by paullb
    Based off the one of the demos I have the following code. Currently what displays in the simulator is just hte contents of the paint function, however the ObjectChoiceField is still selectable if one happens to click in the right location. I would like both the text contents and the paint function contents to appear. Is this possible? public CityInfoScreen() { //invoke the MainScreen constructor super(); //add a screen title LabelField title = new LabelField("City Information Kiosk", LabelField.ELLIPSIS | LabelField.USE_ALL_WIDTH); setTitle(title); //add a text label add(new RichTextField("Major U.S. Cities")); //add a drop-down list with three choices: //Los Angeles, Chicago, or New York //... String choices[] = {"Los Angeles","Chicago","New York"}; choiceField = new ObjectChoiceField("select a city", choices); add(choiceField); Manager man = this.getMainManager(); } ... public void paint(Graphics g){ super.paint(g); // g.drawRect(0,left,500,500+left); g.setGlobalAlpha(0); g.drawRect(100-left,100-top,200,200); String text = new Integer(left).toString(); String text2 = new Integer(top).toString(); g.drawText(text + " " + text2,120-left,120-top); }

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  • Drawing single pixel in Quartz

    - by wwrob
    I have an array of CGPoints, and I'd like to fill the whole screen with colours, the colour of each pixel depending on the total distance to each of the points in the array. The natural way to do this is to, for each pixel, compute the total distance, and turn that into a colour. Questions follow: 1) How can I colour a single pixel in Quartz? I've been thinking of making 1 by 1 rectangles. 2) Are there better, more efficient ways to achieve this effect?

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  • Drawing information from relational databases in Rails

    - by Trip
    I am trying to pull the name of the Artist from the Albums database. These are my two models class Album < ActiveRecord::Base belongs_to :artist validates_presence_of :title validates_length_of :title, :minimum => 5 end class Artist < ActiveRecord::Base has_many :albums end And here is the Albums Controller def index @ albums = Album.all respond_to do |format| format.html # index.html.erb format.xml { render :xml => @albums } end end And the View from the index: <% @albums.each do |album| %> <tr> <td><%=h album.id %></td> <td><%=h album.title %></td> <td><%=h album.artist.name %></td> </tr <% end %> My end result html is coming out like this for the artist field! # and if i set it to artist.name I get this: undefined method `name' for nil:NilClass

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  • jQuery drawing and modifying lines and positions

    - by Chris
    I want to allow people to select a feature region on an image using jQuery. This should work similarly to the Facebook tagger except once someone "tags" an area of the image an ellipse should appear with the ability for the user to rotate and scale it. How can I achieve this using jQuery?

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  • Drawing and filling different polygons at the same time in MATLAB

    - by Hossein
    Hi,I have the code below. It load a CSV file into memory. This file contains the coordinates for different polygons.Each row of this file has X,Y coordinates and a string which tells that to which polygon this datapoint belongs. for example a polygone named "Poly1" with 100 data points has 100 rows in this file like : Poly1,X1,Y1 Poly1,X2,Y2 ... Poly1,X100,Y100 Poly2,X1,Y1 ..... The index.csv file has the number of datapoint(number of rows) for each polygon in file Polygons.csv. These details are not important. The thing is: I can successfully extract the datapoints for each polygon using the code below. However, When I plot the lines of different polygons are connected to each other and the plot looks crappy. I need the polygons to be separated(they are connected and overlapping the some areas though). I thought by using "fill" I can actually see them better. But "fill" just filles every polygon that it can find and that is not desirable. I only want to fill inside the polygons. Can someone help me? I can also send you my datapoint if necessary, they are less than 200Kb. Thanks [coordinates,routeNames,polygonData] = xlsread('Polygons.csv'); index = dlmread('Index.csv'); firstPointer = 0 lastPointer = index(1) for Counter=2:size(index) firstPointer = firstPointer + index(Counter) + 1 hold on plot(coordinates(firstPointer:lastPointer,2),coordinates(firstPointer:lastPointer,1),'r-') lastPointer = lastPointer + index(Counter) end

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