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  • Spring redirect: prefix issue

    - by Javi
    Hello, I have an application which uses Spring 3. I have a view resolver which builds my views based on a String. So in my controllers I have methods like this one. @RequestMapping(...) public String method(){ //Some proccessing return "tiles:tileName" } I need to return a RedirectView to solve the duplicate submission due to updating the page in the browser, so I have thought to use Spring redirect: prefix. The problem is that it only redirects when I user a URL alter the prefix (not with a name a resolver can understand). I wanted to do something like this: @RequestMapping(...) public String method(){ //Some proccessing return "redirect:tiles:tileName" } Is there any way to use RedirectView with the String (the resolvable view name) I get from the every controller method? Thanks

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  • Pyramid.security: Is getting user info from a database with unauthenticated_userid(request) really secure?

    - by yourfriendzak
    I'm trying to make an accesible cache of user data using Pyramid doc's "Making A “User Object” Available as a Request Attribute" example. They're using this code to return a user object to set_request_property: from pyramid.security import unauthenticated_userid def get_user(request): # the below line is just an example, use your own method of # accessing a database connection here (this could even be another # request property such as request.db, implemented using this same # pattern). dbconn = request.registry.settings['dbconn'] userid = unauthenticated_userid(request) if userid is not None: # this should return None if the user doesn't exist # in the database return dbconn['users'].query({'id':userid}) I don't understand why they're using unauthenticated_userid(request) to lookup user info from the database...isn't that insecure? That means that user might not be logged in, so why are you using that ID to get there private info from the database? Shouldn't userid = authenticated_userid(request) be used instead to make sure the user is logged in? What's the advantage of using unauthenticated_userid(request)? Please help me understand what's going on here.

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  • Text formatting within textarea

    - by musoNic80
    Variations on my problem have been discussed elsewhere, so I hope I'm not duplicating! I'm implementing a simple Private Messaging System as part of a web app. I've got an annoying problem though when dynamically inserting text into a textarea box in order to make a reply. Getting the content and displaying it is fine, but I can't work out how to format it correctly. Obviously, I can't use html tags, but plain text formatting like line breaks and carriage returns seem to be ignored too. This happens when an existing message is being displayed either as part of a reply or as a thread in a new message. How do I check what formatting is being saved in my db? Or indeed what formatting is being sent back from my db?!

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  • linq Except and custom IEqualityComparer

    - by Joe
    I'm trying to implement a custom comparer on two lists of strings and use the .Except() linq method to get those that aren't one one of the lists. The reason I'm doing a custom comparer is because I need to do a "fuzzy" compare, i.e. one string on one list could be embedded inside a string on the other list. I've made the following comparer ` public class ItemFuzzyMatchComparer : IEqualityComparer { bool IEqualityComparer<string>.Equals(string x, string y) { return (x.Contains(y) || y.Contains(x)); } int IEqualityComparer<string>.GetHashCode(string obj) { if (Object.ReferenceEquals(obj, null)) return 0; return obj.GetHashCode(); } } ` When I debug, the only breakpoint that hits is in the GetHashCode() method. The Equals() never gets touched. Any ideas?

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  • How can I disable Ctrl+A (select all) using jquery in a browser?

    - by Keltex
    I'm trying to prevent information to be copied from a page (for non-technical users of course). I know how to disable selecting text using the mouse. The following jquery code works: $(function(){ $.extend($.fn.disableTextSelect = function() { return this.each(function(){ if($.browser.mozilla){//Firefox $(this).css('MozUserSelect','none'); }else if($.browser.msie){//IE $(this).bind('selectstart',function(){return false;}); }else{//Opera, etc. $(this).mousedown(function(){return false;}); }); }); $('.noSelect').disableTextSelect(); }); But users can still use Ctrl+A to select the entire page. Any workarounds for this?

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  • T-SQL Dynamic SQL and Temp Tables

    - by George
    It looks like #temptables created using dynamic SQL via the EXECUTE string method have a different scope and can't be referenced by "fixed" SQLs in the same stored procedure. However, I can reference a temp table created by a dynamic SQL statement in a subsequence dynamic SQL but it seems that a stored procedure does not return a query result to a calling client unless the SQL is fixed. A simple 2 table scenario: I have 2 tables. Let's call them Orders and Items. Order has a Primary key of OrderId and Items has a Primary Key of ItemId. Items.OrderId is the foreign key to identify the parent Order. An Order can have 1 to n Items. I want to be able to provide a very flexible "query builder" type interface to the user to allow the user to select what Items he want to see. The filter criteria can be based on fields from the Items table and/or from the parent Order table. If an Item meets the filter condition including and condition on the parent Order if one exists, the Item should be return in the query as well as the parent Order. Usually, I suppose, most people would construct a join between the Item table and the parent Order tables. I would like to perform 2 separate queries instead. One to return all of the qualifying Items and the other to return all of the distinct parent Orders. The reason is two fold and you may or may not agree. The first reason is that I need to query all of the columns in the parent Order table and if I did a single query to join the Orders table to the Items table, I would be repoeating the Order information multiple times. Since there are typically a large number of items per Order, I'd like to avoid this because it would result in much more data being transfered to a fat client. Instead, as mentioned, I would like to return the two tables individually in a dataset and use the two tables within to populate a custom Order and child Items client objects. (I don't know enough about LINQ or Entity Framework yet. I build my objects by hand). The second reason I would like to return two tables instead of one is because I already have another procedure that returns all of the Items for a given OrderId along with the parent Order and I would like to use the same 2-table approach so that I could reuse the client code to populate my custom Order and Client objects from the 2 datatables returned. What I was hoping to do was this: Construct a dynamic SQL string on the Client which joins the orders table to the Items table and filters appropriate on each table as specified by the custom filter created on the Winform fat-client app. The SQL build on the client would have looked something like this: TempSQL = " INSERT INTO #ItemsToQuery OrderId, ItemsId FROM Orders, Items WHERE Orders.OrderID = Items.OrderId AND /* Some unpredictable Order filters go here */ AND /* Some unpredictable Items filters go here */ " Then, I would call a stored procedure, CREATE PROCEDURE GetItemsAndOrders(@tempSql as text) Execute (@tempSQL) --to create the #ItemsToQuery table SELECT * FROM Items WHERE Items.ItemId IN (SELECT ItemId FROM #ItemsToQuery) SELECT * FROM Orders WHERE Orders.OrderId IN (SELECT DISTINCT OrderId FROM #ItemsToQuery) The problem with this approach is that #ItemsToQuery table, since it was created by dynamic SQL, is inaccessible from the following 2 static SQLs and if I change the static SQLs to dynamic, no results are passed back to the fat client. 3 around come to mind but I'm look for a better one: 1) The first SQL could be performed by executing the dynamically constructed SQL from the client. The results could then be passed as a table to a modified version of the above stored procedure. I am familiar with passing table data as XML. If I did this, the stored proc could then insert the data into a temporary table using a static SQL that, because it was created by dynamic SQL, could then be queried without issue. (I could also investigate into passing the new Table type param instead of XML.) However, I would like to avoid passing up potentially large lists to a stored procedure. 2) I could perform all the queries from the client. The first would be something like this: SELECT Items.* FROM Orders, Items WHERE Order.OrderId = Items.OrderId AND (dynamic filter) SELECT Orders.* FROM Orders, Items WHERE Order.OrderId = Items.OrderId AND (dynamic filter) This still provides me with the ability to reuse my client sided object-population code because the Orders and Items continue to be returned in two different tables. I have a feeling to, that I might have some options using a Table data type within my stored proc, but that is also new to me and I would appreciate a little bit of spoon feeding on that one. If you even scanned this far in what I wrote, I am surprised, but if so, I woul dappreciate any of your thoughts on how to accomplish this best.

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  • Asp.Net MVC - Blank model not returning blank data

    - by Pino
    I have a form which a user can fill in x times with the data they want too. The form is posted to the following Action. [HttpPost] public ActionResult Manage(ProductOptionModel DataToAdd) { if (!ModelState.IsValid) { return View(DataToAdd); } var ProdServ = new ProductService(); if (DataToAdd.ID != 0) { //Edit Mode. DataToAdd = ProdServ.EditProductOption(DataToAdd); ViewData["Message"] = "Option Changes Made"; }else { //Add DataToAdd = ProdServ.AddProductOption(DataToAdd); ViewData["Message"] = "New Option Added"; } var RetModel = new ProductOptionModel() {ProductID = DataToAdd.ProductID}; return View(RetModel); } So at the bottom I blank the model (Leaving just the required field) and then return to the view. However the view holds the data from the previously submitted form. Any ideas why? I have debugged the code and checked that the RetModel variable is empty.

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  • java: Preferences API vs. Apache Commons Configuration

    - by Jason S
    I need to allow the user to store/load an arbitrary number of lists of objects (assume they are Serializable). Conceptually I want a data model like class FooBean { /* bean stuff here */ } class FooList { final private Set<FooBean> items = new HashSet<FooBean>(); public boolean add(FooBean item) { return items.add(item); } public boolean remove(FooBean item) { return items.remove(item); } public Collection<FooBean> getItems() { return Collections.unmodifiableSet(items); } } class FooStore { public FooStore() { /* something... uses Preferences or Commons Configuration */ } public FooList load(String key) { /* something... retrieves a FooList associated with the key */ } public void store(String key, FooList items) { /* something... saves a FooList under the given key */ } } Should I use the Preferences API or Commons Config? What's the advantages of each?

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  • ASP.NET MVC 2: Custom client side validation rule for dropdowns

    - by Nigel
    I have some custom validation that I need to perform that involves checking the selected option of a dropdown and flagging it as invalid should the user select a specific option. I am using ASP.NET MVC 2 and have a custom Validator and custom server side and client side validation rules as described in this blog article. The server side validation is working fine, however, the client side validation is failing. Here is the javascript validation rule: Sys.Mvc.ValidatorRegistry.validators["badValue"] = function(rule) { var badValue = rule.ValidationParameters["badValue"]; return function(value, context) { if (value != badValue) { return true; } return rule.ErrorMessage; }; }; The rule is being applied to the dropdowns successfully, and placing a breakpoint within the returned function confirms that the validation is firing, and that the 'badValue' is being correctly set. However, 'value' is always null, and so the check always fails. What am I doing wrong?

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  • Linq query - multiple where, with extension method

    - by Cj Anderson
    My code works for ORs as I've listed it below but I want to use AND instead of OR and it fails. I'm not quite sure what I'm doing wrong. Basically I have a Linq query that searches on multiple fields in an XML file. The search fields might not all have information. Each element runs the extension method, and tests the equality. Any advice would be appreciated. refinedresult = From x In theresult _ Where x.<thelastname>.Value.TestPhoneElement(LastName) Or _ x.<thefirstname>.Value.TestPhoneElement(FirstName) Or _ x.<id>.Value.TestPhoneElement(Id) Or _ x.<number>.Value.TestPhoneElement(Telephone) Or _ x.<location>.Value.TestPhoneElement(Location) Or _ x.<building>.Value.TestPhoneElement(building) Or _ x.<department>.Value.TestPhoneElement(Department) _ Select x Public Function TestPhoneElement(ByVal parent As String, ByVal value2compare As String) As Boolean 'find out if a value is null, if not then compare the passed value to see if it starts with Dim ret As Boolean = False If String.IsNullOrEmpty(parent) Then Return False End If If String.IsNullOrEmpty(value2compare) Then Return ret Else ret = parent.ToLower.StartsWith(value2compare.ToLower.Trim) End If Return ret End Function

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  • Using ClaimsPrincipalPermissionAttribute, how do I catch the SecurityException?

    - by Ryan Roark
    In my MVC application I have a Controller Action that Deletes a customer, which I'm applying Claims Based Authorization to using WIF. Problem: if someone doesn't have access they see an exception in the browser (complete with stacktrace), but I'd rather just redirect them. This works and allows me to redirect: public ActionResult Delete(int id) { try { ClaimsPrincipalPermission.CheckAccess("Customer", "Delete"); _supplier.Delete(id); return RedirectToAction("List"); } catch (SecurityException ex) { return RedirectToAction("NotAuthorized", "Account"); } } This works but throws a SecurityException I don't know how to catch (when the user is not authorized): [ClaimsPrincipalPermission(SecurityAction.Demand, Operation = "Delete", Resource = "Customer")] public ActionResult Delete(int id) { _supplier.Delete(id); return RedirectToAction("List"); } I'd like to use the declarative approach, but not sure how to handle unauthorized requests. Any suggestions?

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  • Asp.net HttpWebResponse - how can I not depend on WebException for flow control?

    - by Campos
    I need to check whether the request will return a 500 Server Internal Error or not (so getting the error is expected). I'm doing this: HttpWebRequest request = WebRequest.Create(url) as HttpWebRequest; request.Method = "GET"; HttpWebResponse response = request.GetResponse() as HttpWebResponse; if (response.StatusCode == HttpStatusCode.OK) return true; else return false; But when I get the 500 Internal Server Error, a WebException is thrown, and I don't want to depend on it to control the application flow - how can this be done?

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  • How to use Custom AuthorizeAttribute for controller utilizing parameter value?

    - by RSolberg
    I am trying to secure a controller action to prevent a user from accessing an Entity that they do not have access to. I am able to do this with the following code. public ActionResult Entity(string entityCode) { if (CurrentUser.VerifyEntityPermission(entityCode)) { //populate viewModel... return View(viewModel); } return RedirectToAction("NoAccessToEntity", "Error"); } I would like to be able to add an attribute to the controller action itself. In order to validate the access to the entity, I need to see what value has been passed to the controller and what entities the user has access to. Is this possible? [EntityAuthRequired] public ActionResult Entity(string entityCode) { //populate viewModel... return View(viewModel); }

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  • Calculating the average color between two colors in PHP, using an index number as reference value

    - by Roel Krottje
    Hi all! In PHP, I am trying to calculate the average color (in hex) between to different hex colors.. However, I also need to be able to supply an index number between 0.0 and 1.0. So for example: I have $color1 = "#ffffff" and $color2 = "#0066CC" .. If I would write a function to get the average color and I would supply 0.0 as the index number, the function would need to return "#ffffff". If I would supply 1.0 as the index number, the function would need to return "#0066CC".. However if I would supply 0.2, the function would need to return an average color between the two colors, but still closer to color1 than to color2.. If I would supply index number 0.5, I would get the exact average color of both colors.. I have been trying to accomplish this for several days now but I can't seem to figure it out..! Any help would therefor be greatly appreciated!.. Thanks!

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  • WPF Validation & IDataErrorInfo

    - by Jefim
    A note - the classes I have are EntityObject classes! I have the following class: public class Foo { public Bar Bar { get; set; } } public class Bar : IDataErrorInfo { public string Name { get; set; } #region IDataErrorInfo Members string IDataErrorInfo.Error { get { return null; } } string IDataErrorInfo.this[string columnName] { get { if (columnName == "Name") { return "Hello error!"; } Console.WriteLine("Validate: " + columnName); return null; } } #endregion } XAML goes as follows: <StackPanel Orientation="Horizontal" DataContext="{Binding Foo.Bar}"> <TextBox Text="{Binding Path=Name, ValidatesOnDataErrors=true}"/> </StackPanel> I put a breakpoint and a Console.Writeline on the validation there - I get no breaks. The validation is not executed. Can anybody just press me against the place where my error lies?

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  • NULL handling with subselect in Hibernate Criteria API

    - by Jens Schauder
    I'm constructing a Hibernate Criterion, using a subselect as follows DetachedCriteria subselect = DetachedCriteria.forClass(NhmCode.class, "sub"); // the subselect selecting the maximum 'validFrom' subselect.add(Restrictions.le("validFrom", new Date())); // it should be in the past (null needs handling here) subselect.add(Property.forName("sub.lifeCycle").eqProperty("this.id")); // join to owning entity subselect.setProjection(Projections.max("validFrom")); // we are only interested in the maximum validFrom Conjunction resultCriterion = Restrictions.conjunction(); resultCriterion.add(Restrictions.ilike(property, value)); // I have other Restrictions as well resultCriterion.add(Property.forName("validFrom").eq(subselect)); // this fails when validFrom and the subselect return NULL return resultCriterion; It works ok so far, but the restriction on the last line before the return statement is false when validFrom and subselect result in NULL. What I need is a version which handles this case as true. Possibly by applying a NVL or coalesce or similar. How do I do this?

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  • jQuery Form, ASP.NET MVC JSon Result

    - by Stacey
    I'm trying to return a json result from a jQuery Form instance - but it keeps prompting me to download a file instead of displaying it in the window like it is supposed to... $("#ajaxImageForm").ajaxForm({ iframe: true, type: "GET", dataType: "json", beforeSubmit: function() { $("#ajaxImageForm").block({ message: '<img src="/content/images/loader.gif" /> Uploading . . .' }); }, success: function(result) { $("#ajaxImageForm").unblock(); $.growlUI(null, result.message); } }); [AcceptVerbs(HttpVerbs.Post)] public JsonResult Edit(FormCollection collection) { // return Json to the jQuery Form Result return new JsonResult { Data = new { message = string.Format("edited successfully.") } }; }

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  • How do I sort a hash table in javascript?

    - by Colen
    I have a javascript hash table, like so: var things = [ ]; things["hello"] = {"name" : "zzz I fell asleep", "number" : 7}; things["one"] = {"name" : "something", "number" : 18}; things["two"] = {"name" : "another thing", "number" : -2}; I want to sort these into order by name, so if I iterate through the hash table it will go in order another thing something zzz I fell asleep I tried doing this: function compareThings(thing1, thing2) { var name1 = thing1["name"].toLowerCase(); var name2 = thing2["name"].toLowerCase(); if (name1 < name2) { return -1; } if (name1 > name2) { return 1; } return 0; } things.sort(compareThings); But it doesn't seem to work. Edit: it occurs to me that perhaps a sorted hash table is an oxymoron. If so, what's the best way to get access to a sorted list of the things here?

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  • How to pass variables using Unittest suite

    - by chrissygormley
    Hello I have test's using unittest. I have a test suite and I am trying to pass variables through into each of the tests. The below code shows the test suite used. class suite(): def suite(self): #Function stores all the modules to be tested modules_to_test = ('testmodule1', 'testmodule2') alltests = unittest.TestSuite() for module in map(__import__, modules_to_test): alltests.addTest(unittest.findTestCases(module)) return alltests It calls tests, I would like to know how to pass variables into the tests from this class. An example test script is below: class TestThis(unittest.TestCase): def runTest(self): assertEqual('1', '1') class TestThisTestSuite(unittest.TestSuite): # Tests to be tested by test suite def makeTestThisTestSuite(): suite = unittest.TestSuite() suite.addTest("TestThis") return suite def suite(): return unittest.makeSuite(TestThis) if __name__ == '__main__': unittest.main() So from the class suite() I would like to enter in a value to change the value that is in assert value. Eg. assertEqual(self.value, '1'). I have tried sys.argv for unittest and it doesn't seem to work. Thanks for any help.

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  • Send and recieve multiple ssh commands via java runtime and cygwin

    - by Moustachio
    Hey I have run into the following problem when attempting to build a program in java which executes commands on a remote linux server and returns the output for processing... Basically I have installed Cygwin with an SSH client and want to do the following: Open Cygwin, Send command "user@ip"; Return output; Send command "password"; Return output; Send multiple other commands, Return output; ...etc... So far: Process proc = Runtime.getRuntime().exec("C:/Power Apps/Cygwin/Cygwin.bat"); Works nicely except I am at a loss as to how to attempt the next steps. Any help?

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  • log4j.xml configuration with <rollingPolicy> and <triggeringPolicy>

    - by Mike Smith
    I try to configure log4j.xml in such a way that file will be rolled upon file size, and the rolled file's name will be i.e: "C:/temp/test/test_log4j-%d{yyyy-MM-dd-HH_mm_ss}.log" I followed this discussion: http://web.archiveorange.com/archive/v/NUYyjJipzkDOS3reRiMz Finally it worked for me only when I add: try { Thread.sleep(1); } catch (InterruptedException e) { e.printStackTrace(); } to the method: public boolean isTriggeringEvent(Appender appender, LoggingEvent event, String filename, long fileLength) which make it works. The question is if there is a better way to make it work? since this method call many times and slow my program. Here is the code: package com.mypack.rolling; import org.apache.log4j.rolling.RollingPolicy; import org.apache.log4j.rolling.RolloverDescription; import org.apache.log4j.rolling.TimeBasedRollingPolicy; /** * Same as org.apache.log4j.rolling.TimeBasedRollingPolicy but acts only as * RollingPolicy and NOT as TriggeringPolicy. * * This allows us to combine this class with a size-based triggering policy * (decision to roll based on size, name of rolled files based on time) * */ public class CustomTimeBasedRollingPolicy implements RollingPolicy { TimeBasedRollingPolicy timeBasedRollingPolicy = new TimeBasedRollingPolicy(); /** * Set file name pattern. * @param fnp file name pattern. */ public void setFileNamePattern(String fnp) { timeBasedRollingPolicy.setFileNamePattern(fnp); } /* public void setActiveFileName(String fnp) { timeBasedRollingPolicy.setActiveFileName(fnp); }*/ /** * Get file name pattern. * @return file name pattern. */ public String getFileNamePattern() { return timeBasedRollingPolicy.getFileNamePattern(); } public RolloverDescription initialize(String file, boolean append) throws SecurityException { return timeBasedRollingPolicy.initialize(file, append); } public RolloverDescription rollover(String activeFile) throws SecurityException { return timeBasedRollingPolicy.rollover(activeFile); } public void activateOptions() { timeBasedRollingPolicy.activateOptions(); } } package com.mypack.rolling; import org.apache.log4j.helpers.OptionConverter; import org.apache.log4j.Appender; import org.apache.log4j.rolling.TriggeringPolicy; import org.apache.log4j.spi.LoggingEvent; import org.apache.log4j.spi.OptionHandler; /** * Copy of org.apache.log4j.rolling.SizeBasedTriggeringPolicy but able to accept * a human-friendly value for maximumFileSize, eg. "10MB" * * Note that sub-classing SizeBasedTriggeringPolicy is not possible because that * class is final */ public class CustomSizeBasedTriggeringPolicy implements TriggeringPolicy, OptionHandler { /** * Rollover threshold size in bytes. */ private long maximumFileSize = 10 * 1024 * 1024; // let 10 MB the default max size /** * Set the maximum size that the output file is allowed to reach before * being rolled over to backup files. * * <p> * In configuration files, the <b>MaxFileSize</b> option takes an long * integer in the range 0 - 2^63. You can specify the value with the * suffixes "KB", "MB" or "GB" so that the integer is interpreted being * expressed respectively in kilobytes, megabytes or gigabytes. For example, * the value "10KB" will be interpreted as 10240. * * @param value * the maximum size that the output file is allowed to reach */ public void setMaxFileSize(String value) { maximumFileSize = OptionConverter.toFileSize(value, maximumFileSize + 1); } public long getMaximumFileSize() { return maximumFileSize; } public void setMaximumFileSize(long maximumFileSize) { this.maximumFileSize = maximumFileSize; } public void activateOptions() { } public boolean isTriggeringEvent(Appender appender, LoggingEvent event, String filename, long fileLength) { try { Thread.sleep(1); } catch (InterruptedException e) { e.printStackTrace(); } boolean result = (fileLength >= maximumFileSize); return result; } } and the log4j.xml: <?xml version="1.0" encoding="UTF-8" ?> <!DOCTYPE log4j:configuration SYSTEM "log4j.dtd"> <log4j:configuration xmlns:log4j="http://jakarta.apache.org/log4j/" debug="true"> <appender name="console" class="org.apache.log4j.ConsoleAppender"> <param name="Target" value="System.out" /> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%d [%t] %-5p %c -> %m%n" /> </layout> </appender> <appender name="FILE" class="org.apache.log4j.rolling.RollingFileAppender"> <param name="file" value="C:/temp/test/test_log4j.log" /> <rollingPolicy class="com.mypack.rolling.CustomTimeBasedRollingPolicy"> <param name="fileNamePattern" value="C:/temp/test/test_log4j-%d{yyyy-MM-dd-HH_mm_ss}.log" /> </rollingPolicy> <triggeringPolicy class="com.mypack.rolling.CustomSizeBasedTriggeringPolicy"> <param name="MaxFileSize" value="200KB" /> </triggeringPolicy> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%d [%t] %-5p %c -> %m%n" /> </layout> </appender> <logger name="com.mypack.myrun" additivity="false"> <level value="debug" /> <appender-ref ref="FILE" /> </logger> <root> <priority value="debug" /> <appender-ref ref="console" /> </root> </log4j:configuration>

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  • Help needed inorder to avoid recursion

    - by Srivatsa
    Hello All I have a method, which gives me the required number of Boxes based on number of devices it can hold.Currently i have implemented this logic using recursion private uint PerformRecursiveDivision(uint m_oTotalDevices,uint m_oDevicesPerBox, ref uint BoxesRequired) { if (m_oTotalDevices< m_oDevicesPerBox) { BoxesRequired = 1; } else if ((m_oTotalDevices- m_oDevicesPerBox>= 0) && (m_oTotalDevices- m_oDevicesPerBox) < m_oDevicesPerBox) { //Terminating condition BoxesRequired++; return BoxesRequired; } else { //Call recursive function BoxesRequired++; return PerformRecursiveDivision((m_oTotalDevices- m_oDevicesPerBox), m_oDevicesPerBox, ref BoxesRequired); } return BoxesRequired; } Is there any better method to implement the same logic without using recursion. Cos this method is making my application very slow for cases when number of devices exceeds 50000. Thanks in advance for your support Constant learner

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. 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