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  • Per-vertex position/normal and per-index texture coordinate

    - by Boreal
    In my game, I have a mesh with a vertex buffer and index buffer up and running. The vertex buffer stores a Vector3 for the position and a Vector2 for the UV coordinate for each vertex. The index buffer is a list of ushorts. It works well, but I want to be able to use 3 discrete texture coordinates per triangle. I assume I have to create another vertex buffer, but how do I even use it? Here is my vertex/index buffer creation code: // vertices is a Vertex[] // indices is a ushort[] // VertexDefs stores the vertex size (sizeof(float) * 5) // vertex data numVertices = vertices.Length; DataStream data = new DataStream(VertexDefs.size * numVertices, true, true); data.WriteRange<Vertex>(vertices); data.Position = 0; // vertex buffer parameters BufferDescription vbDesc = new BufferDescription() { BindFlags = BindFlags.VertexBuffer, CpuAccessFlags = CpuAccessFlags.None, OptionFlags = ResourceOptionFlags.None, SizeInBytes = VertexDefs.size * numVertices, StructureByteStride = VertexDefs.size, Usage = ResourceUsage.Default }; // create vertex buffer vertexBuffer = new Buffer(Graphics.device, data, vbDesc); vertexBufferBinding = new VertexBufferBinding(vertexBuffer, VertexDefs.size, 0); data.Dispose(); // index data numIndices = indices.Length; data = new DataStream(sizeof(ushort) * numIndices, true, true); data.WriteRange<ushort>(indices); data.Position = 0; // index buffer parameters BufferDescription ibDesc = new BufferDescription() { BindFlags = BindFlags.IndexBuffer, CpuAccessFlags = CpuAccessFlags.None, OptionFlags = ResourceOptionFlags.None, SizeInBytes = sizeof(ushort) * numIndices, StructureByteStride = sizeof(ushort), Usage = ResourceUsage.Default }; // create index buffer indexBuffer = new Buffer(Graphics.device, data, ibDesc); data.Dispose(); Engine.Log(MessageType.Success, string.Format("Mesh created with {0} vertices and {1} indices", numVertices, numIndices)); And my drawing code: // ShaderEffect, ShaderTechnique, and ShaderPass all store effect data // e is of type ShaderEffect // get the technique ShaderTechnique t; if(!e.techniques.TryGetValue(techniqueName, out t)) return; // effect variables e.SetMatrix("worldView", worldView); e.SetMatrix("projection", projection); e.SetResource("diffuseMap", texture); e.SetSampler("textureSampler", sampler); // set per-mesh/technique settings Graphics.context.InputAssembler.SetVertexBuffers(0, vertexBufferBinding); Graphics.context.InputAssembler.SetIndexBuffer(indexBuffer, SlimDX.DXGI.Format.R16_UInt, 0); Graphics.context.PixelShader.SetSampler(sampler, 0); // render for each pass foreach(ShaderPass p in t.passes) { Graphics.context.InputAssembler.InputLayout = p.layout; p.pass.Apply(Graphics.context); Graphics.context.DrawIndexed(numIndices, 0, 0); } How can I do this?

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  • sell skimmed dump+pin([email protected])wu transfer,bank transfer,paypal+mailpass

    - by bestseller
    http://megareserve.blogspot.com///////// [email protected]////gmail:[email protected] Sell, Cvv, Bank Logins, Tracks, PayPal, Transfers, WU, Credit Cards, Card, Hacks, Citi, Boa, Visa, MasterCard, Amex, American Express, Make Money Fast, Stolen, Cc, C++, Adder, Western, Union, Banks, Of, America, Wellsfargo, Liberty, Reserve, Gram, Mg, LR, AlertPay ..PAYMENT METHOD LIBERTYRESERVE AND WESTERNUNION ONLY........ Ccv EU is $ 6 per ccv (Visa + Master) Ccv EU is $ 7 per ccv (Amex + Discover) Ccv Au is $ 6 per ccv Ccv Italy is 15 $ per cc sweden 12$ spain 10$ france 12$ Ccv US is $ 1.5 per ccv (Visa) Ccv US is $ 2 per ccv (master) Ccv US is $ 3 per ccv (Amex + Discover) Ccv UK is $ 5 per ccv (Visa + Master) Ccv UK is $ 6 per ccv (Amex + swith) Ccv Ca is $ 6 per ccv (Visa+ Master) Ccv Ca is $ 9 per ccv (Visa Business + Visa Gold) Ccv Germany is 14$ Per Ccv Ccv DOB with US is 15 $ per ccv Ccv DOB with UK is 19 $ per ccv Ccv DOB + BIN with UK 25$ per ccv Ccv US full info is 40 $ per ccv Ccv UK full info is 60 $ per ccv 1 Uk check bins= 12.5$/1cvv 1 Sock live = 1$/1sock live 5day yahoo:[email protected] gmail:[email protected] Balance In Chase:.........70K To 155K ========300$ Balance In Wachovia:.........24K To 80K==========180$ Balance In Boa..........75K To 450K==========400$ Balance In Credit Union:.........Any Amount:=========420$ Balance In Hallifax..........ANY AMOUNT=========420$ Balance In Compass..........ANY AMOUNT=========400$ Balance In Wellsfargo..........ANY AMOUNT=========400$ Balance In Barclays..........80K To 100K=========550$ Balance In Abbey:.........82K ==========650$ Balance in Hsbc:.........50K========650$ and more 1 Paypal with pass email = 50$/paypal 1 Paypal don't have pass email = 20$/Paypal 1 Banklogin us or uk (personel)= 550$ yahoo :[email protected] gmail :[email protected] Track 1/2 Visa Classic, MasterCard Standart US - 13$ UK - 17$ EU - 24$ AU - 26$ Track 1/2 Visa Gold | Platinum | Business | Signature, MasterCard Gold | Platinum US - 17$ UK - 20$ EU - 28$ AU - 30$ Bank transfer Balance 71.000$ CITIBANK SOUTH DAKOTA, N.A. Balance 65.000$ Wachovia: 76.000$ Abbey: 65.000£ Hsbc : 87.000$ Hallifax : 97.000£ Barclays: 110.000£ AHLI UNITED BANK --- 80.000£ LLOYDSTSB ---------- 100.000£ BANK OF SCOTLAND --- 123.000£ BOA ----------210.000$ UBS ---------- 152.000$ RBC BANK ------ 245.000$ BANK OF CANADA -------- 78.000$ BDC ---------- 281.000$ BANK LAURENTIENNE ----- 241.000$ please no test yahoo: [email protected] gmail: [email protected] website ; http://megareserve.blogspot.com Prices For Bin and Its List: 5434, 5419, 4670,374288,545140,454634,3791 with d.o.b,4049,4462,4921.4929.46274547,5506,5569,5404,5031,4921, 5505,5506,4921,4550 ,4552,4988,5186,4462,4543,4567 ,4539,5301,4929,5521 , 4291,5051,4975,5413 5255 4563,4547 4505,4563 5413 5255,5521,5506,4921,4929,54609 7,5609,54609,4543, 4975,5432,5187 ,4973,4627,4049,4779,426565,55 05, 5549, 5404, 5434, 5419, 4670,456730,541361, 451105,4670,5505, 5549, 5404, UK Nomall NO BINS(Serial) with DOB is :10$ UK with BINS(Serial) with DOB is :15$ UK Nomall no BINS(Serial) no DOB is: 6$ UK with BINS(Serial) is :12$ Please do not request : cc for TEST and FREE. DON'T CONTACT ME IF YOU NOT READY NEED TO BUY .

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  • Ubuntu 13.04 installation issues: unable to handle kernel paging request error

    - by user173944
    I wish I could say that I’ve done more for the Linux community as of recent but I am very VERY new to all of this and I feel very much in over my head. I figured I would install Ubuntu. on my computer and then I would learn and contribute to the community simultaneously. I will try to be as detailed as I can, please ask questions if you need clarification. I installed Ubuntu. 13.04 (64-bit) on my dell Inspiron 1501. This has an AMD Turion 64-bit TL-56 1.8 Ghz mobile processor. It is a dual core. It has an ATI Radeon Xpress 1150 chipset in it as well. As of right now I only have a total of 2Ghz ram, however I was planning on upgrading that in the near future so I opted for the 64-bit Ubuntu. 13.04. I first tried the live CD and everything seemed to be functioning correctly other than the wireless (but that's not the issue at hand, there are plenty of guides on the internet on how to get that functioning). The internet worked just fine when it was plugged in so no issues there. However, once I went from that to installing 13.04 (just 13.04, no dual partitioning... I want this computer to run strictly Ubuntu.) it did not work. It took me into a shell that I could not type anything into. In this shell it said Bug: unable to handle kernel paging and then it called a bunch of traces and froze up. I had to hard reset the laptop. I tried the boot-repair program multiple times with many different settings and typically after starting up the laptop would say something along the lines of recursive errors. will attempt to fix and then it would attempt to fix a couple of things, and then the computer would freeze up after the text said end trace... so I had to hard reset it again. I'm not an impatient person either, when I say it would freeze up it would be for a period of at least 15 minutes each time before I decided to hard reset. I attempted to install 12.10 on it instead and I got the same exact message, and when I ran boot-repair it did the same exact thing as before. I am currently in the process of running memtest64+ on the computer's memory, though I really don't believe that, nor any of the hardware is at fault due to the fact that it was still running windows vista perfectly when I had decided to switch over to Ubuntu. so far the memtest has came back just fine without any errors, but I’ve only been running it for approximately an hour. So this is the situation I’m in. I did notice when I was using the live disk that the video driver needed updated so I performed that, though I’m fairly certain that has nothing to do with this. I have also attempted (though I’m not certain that my attempt was successful in accomplishing what I had planned) to manually edit the grub settings by making acpi=0 along top of adding nomodeset to the boot commands. Like I said, I’m not sure I did that correctly though, but I’m fairly certain I did. If anyone needs any more information I will be more than happy to provide it, I will post back once I get the full results of the memtest. I very much appreciate any ideas anyone else has, I’ve been at this for a few days to no avail... thank you

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  • Did You Know? I gave two presentations last week

    - by Kalen Delaney
    Even though I didn't make it to TechEd this year, it didn't mean I was quiet last week. On Wednesday, I was in Colorado, giving a talk for the new Colorado PASS User Group, which is a joint venture between 3 different existing groups from Colorado Springs, Denver and Boulder. On Saturday, I spoke at SQL Saturday #43, in Redmond on the Microsoft campus. My presence there has already been mentioned on two other blogs here at SQLBlog: Merrill Aldrich and the infamous Buck Woody . As Merrill mentioned,...(read more)

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  • SEO when loading items through AJAX

    - by Qmal
    Let's say I have standard scenario of commerce site that has categories on the left and items on the right. What I would like to do is that when user clicks on category it will pass it's ID to js, js will get all items from API by using that id and load them very prettily to my content. It looks all cool and pro but what is the situation from SEO point of view? AFAIK google bot enters my site, sees I have span with categories and that's all?

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  • JavaOne Latin America 2012 Trip Report

    - by reza_rahman
    JavaOne Latin America 2012 was held at the Transamerica Expo Center in Sao Paulo, Brazil on December 4-6. The conference was a resounding success with a great vibe, excellent technical content and numerous world class speakers. Some notable local and international speakers included Bruno Souza, Yara Senger, Mattias Karlsson, Vinicius Senger, Heather Vancura, Tori Wieldt, Arun Gupta, Jim Weaver, Stephen Chin, Simon Ritter and Henrik Stahl. Topics covered included the JCP/JUGs, Java SE 7, HTML 5/WebSocket, CDI, Java EE 6, Java EE 7, JSF 2.2, JMS 2, JAX-RS 2, Arquillian and JavaFX. Bruno Borges and I manned the GlassFish booth at the Java Pavilion on Tuesday and Webnesday. The booth traffic was decent and not too hectic. We met a number of GlassFish adopters including perhaps one of the largest GlassFish deployments in Brazil as well as some folks migrating to Java EE from Spring. We invited them to share their stories with us. We also talked with some key members of the local Java community. Tuesday evening we had the GlassFish party at the Tribeca Pub. The party was definitely a hit and we could have used a larger venue (this was the first time we had the GlassFish party in Brazil). Along with GlassFish enthusiasts, a number of Java community leaders were there. We met some of the same folks again at the JUG leader's party on Wednesday evening. On Thursday Arun Gupta, Bruno Borges and I ran a hands-on-lab on JAX-RS, WebSocket and Server-Sent Events (SSE) titled "Developing JAX-RS Web Applications Utilizing Server-Sent Events and WebSocket". This is the same Java EE 7 lab run at JavaOne San Francisco. The lab provides developers a first hand glipse of how an HTML 5 powered Java EE application might look like. We had an overflow crowd for the lab (at one point we had about twenty people standing) and the lab went very well. The slides for the lab are here: Developing JAX-RS Web Applications Utilizing Server-Sent Events and WebSocket from Reza Rahman The actual contents for the lab is available here. Give me a shout if you need help getting it up and running. I gave two solo talks following the lab. The first was on JMS 2 titled "What’s New in Java Message Service 2". This was essentially the same talk given by JMS 2 specification lead Nigel Deakin at JavaOne San Francisco. I talked about the JMS 2 simplified API, JMSContext injection, delivery delays, asynchronous send, JMS resource definition in Java EE 7, standardized configuration for JMS MDBs in EJB 3.2, mandatory JCA pluggability and the like. The session went very well, there was good Q & A and someone even told me this was the best session of the conference! The slides for the talk are here: What’s New in Java Message Service 2 from Reza Rahman My last talk for the conference was on JAX-RS 2 in the keynote hall. Titled "JAX-RS 2: New and Noteworthy in the RESTful Web Services API" this was basically the same talk given by the specification leads Santiago Pericas-Geertsen and Marek Potociar at JavaOne San Francisco. I talked about the JAX-RS 2 client API, asyncronous processing, filters/interceptors, hypermedia support, server-side content negotiation and the like. The talk went very well and I got a few very kind complements afterwards. The slides for the talk are here: JAX-RS 2: New and Noteworthy in the RESTful Web Services API from Reza Rahman On a more personal note, Sao Paulo has always had a special place in my heart as the incubating city for Sepultura and Soulfy -- two of my most favorite heavy metal musical groups of all time! Consequently, the city has a perpertually alive and kicking metal scene pretty much any given day of the week. This time I got to check out a solid performance by local metal gig Republica at the legendary Manifesto Bar. I also wanted to see a Dio Tribute at the Blackmore but ran out of time and energy... Overall I enjoyed the conference/Sao Paulo and look forward to going to Brazil again next year!

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  • Only draw visible objects to the camera in 2D

    - by Deukalion
    I have Map, each map has an array of Ground, each Ground consists of an array of VertexPositionTexture and a texture name reference so it renders a texture at these points (as a shape through triangulation). Now when I render my map I only want to get a list of all objects that are visible in the camera. (So I won't loop through more than I have to) Structs: public struct Map { public Ground[] Ground { get; set; } } public struct Ground { public int[] Indexes { get; set; } public VertexPositionNormalTexture[] Points { get; set; } public Vector3 TopLeft { get; set; } public Vector3 TopRight { get; set; } public Vector3 BottomLeft { get; set; } public Vector3 BottomRight { get; set; } } public struct RenderBoundaries<T> { public BoundingBox Box; public T Items; } when I load a map: foreach (Ground ground in CurrentMap.Ground) { Boundaries.Add(new RenderBoundaries<Ground>() { Box = BoundingBox.CreateFromPoints(new Vector3[] { ground.TopLeft, ground.TopRight, ground.BottomLeft, ground.BottomRight }), Items = ground }); } TopLeft, TopRight, BottomLeft, BottomRight are simply the locations of each corner that the shape make. A rectangle. When I try to loop through only the objects that are visible I do this in my Draw method: public int Draw(GraphicsDevice device, ICamera camera) { BoundingFrustum frustum = new BoundingFrustum(camera.View * camera.Projection); // Visible count int count = 0; EffectTexture.World = camera.World; EffectTexture.View = camera.View; EffectTexture.Projection = camera.Projection; foreach (EffectPass pass in EffectTexture.CurrentTechnique.Passes) { pass.Apply(); foreach (RenderBoundaries<Ground> render in Boundaries.Where(m => frustum.Contains(m.Box) != ContainmentType.Disjoint)) { // Draw ground count++; } } return count; } When I try adding just one ground, then moving the camera so the ground is out of frame it still returns 1 which means it still gets draw even though it's not within the camera's view. Am I doing something or wrong or can it be because of my Camera? Any ideas why it doesn't work?

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  • Linking to BIP reports from BIEE Analyses

    - by Tim Dexter
    Bryan found a great blog post from Fiston over on the OBIEEStuff blog. It covers the ability to link to a BIP report from a BIEE analyses report with the ability to pass parameters to it. I have doubled checked and you need to be on OBIEE 11.1.1.5 to see the 'Shared Report Link' mentioned in Fiston's post when you open a BIP report from the /analytics side of the house. Enjoy! OBIEE to BIP trick

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  • How to convince a client that you will not steal his idea

    - by gladysbixly
    Hey all, I came across a thread entitled How To Stop A Developer From Stealing Your Business Idea and i can't help but raise a brow. The issue talks about a developer being able to pass on the idea to another and benefit from it. As a developer, what is the best way to assure your client that you will not steal his ideas? Are there any practices, laws or anything that takes care of the interests of both sides? edit: linked to thread, and i didnt understand everything that was said

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  • I have removed my password now what should I answer when it asks for password?

    - by Manik Rastogi
    I used pass word earlier but for now I removed password and used to login without password. Now some actions need administrators aurthentication through password even to set password I it asks for password but actually there is no password and so it doesn't authenticates any actions that need administrators authentication and when I try to use my old password but it also doesn't works. Now what should I do for this case ?

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  • Visual Studio 2012 and .NET 4.5 now Live!

    - by Tarun Arora
    Today was the formal launch event for Visual Studio 2012 and .NET 4.5, a state-of-the-art development solution for building modern applications that span connected devices and continuous services, from the client to the cloud. The event was streamed live from http://visualstudiolaunch.com, S.Somasegar corporate vice president of the Developer Division opened the key note, Jason Zander dived deeper into how to leverage Visual Studio 2012 and .NET 4.5 to build modern application. Brian Harry all the awesome features in Visual Studio 2012 to improve the application lifecycle management.   I. Summary of the announcements made today 1. Visual Studio Updates coming this fall –  VS Update will better support agile teams, enable continuous quality, elevate SharePoint development with application lifecycle management (ALM) tools, and expand Visual Studio 2012 Windows development capabilities. It will be available as a community technology preview (CTP) later this month and in final release later this calendar year. A comprehensive list of what will be on offer can be found here. 2. Visual Studio Express 2012 for Windows Desktop – Visual Studio Express 2012 for Windows Desktop brings the newest desktop development capabilities in Visual Studio 2012 to Express users, too. You would be excited to know that the express SKU will support Integration with TFS among some of the other cool features I would like to mention Unit Testing, Unit Testing, Code Analysis, dependency management with NuGet a full list and download links can be found here. 3. F# tools for Visual Studio Express 2012 for web –  This F# Tools release adds in F# 3.0 components, such as the F# 3.0 compiler, F# Interactive, IDE support, and new F# features such as type providers and query expressions to your Visual Studio 2012 express for web. More details and download links can be found here. 4. Visual Studio TFS 2012 Power Tools – The TFS 2012 Power tools brings the goodness of Best Practice Analyzer, Process Template Editor, Storyboard Shapes, Team Explorer enhancements, TFPT command line, TFS Server Backups, etc via to your TFS 2012 installation. It can be downloaded right away from here. II. Road shows There will be many more community road shows this month packaged with hours of demos and discussions. The Visual Studio UK Team has just announced that there will be four UK launch events, face to face session including a product group speaker and partner sessions: Edinburgh, 1st October Manchester, 3rd October London, 4th October Reading, 5th October III. Get Started Download Visual Studio 2012 and the additional supporting software's from here. The Visual Studio development team has put together over 60 videos to help you learn about the new Visual Studio 2012 capabilities in more detail, and all of these will be available for watching here. IV. What’s Next A lot more exciting stuff lined up… Windows 8 Anticipated release: Oct. 26 (UPDATED 9/12) Windows Server 2012 Released (UPDATED 9/4) System Center 2012 Released (UPDATED 9/11) SQL Server 2012 Released (UPDATED 4/2) Internet Explorer 10 Anticipated release: Between Q3 2012 and early 2013 (UPDATED 5/3   Office 2013 Anticipated release: Q4 2012 or Q1 2013(UPDATED 9/12) Exchange 2013 Anticipated release: Q4 2012 (UPDATED 7/26) Visual Studio 2012 Released (UPDATED 9/12) Kinect for Windows Released (UPDATED 9/4) Windows Phone "Tango" and 8 "Tango": Released; Anticipated "Windows Phone 8" release: Q4 2012 (UPDATED 9/5) Dynamics ERP Online Anticipated release: September or October 2012 (UPDATED 7/20) Office 365 Anticipated update schedule: "Almost weekly"(UPDATED 9/12) Windows Azure Rumored CTP release: Spring 2012 (UPDATED 9/7) SharePoint 2013 Anticipated release: Q4 2012 (UPDATED 8/21) Enjoy

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  • Design Patterns - Why the need for interfaces?

    - by Kyle Johnson
    OK. I am learning design patterns. Every time I see someone code an example of a design pattern they use interfaces. Here is an example: http://visualstudiomagazine.com/Articles/2013/06/18/the-facade-pattern-in-net.aspx?Page=1 Can someone explain to me why was the interfaces needed in this example to demonstrate the facade pattern? The program work if you pass in the classes to the facade instead of the interface. If I don't have interfaces does that mean

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  • Strange rendering in XNA/Monogame

    - by Gerhman
    I am trying to render G-Code generated for a 3d-printer as the printed product by reading the file as line segments and the drawing cylinders with the diameter of the filament around the segment. I think I have managed to do this part right because the vertex I am sending to the graphics device appear to have been processed correctly. My problem I think lies somewhere in the rendering. What basically happens is that when I start rotating my model in the X or Y axis then it renders perfectly for half of the rotation but then for the other half it has this weird effect where you start seeing through the outer filament into some of the shapes inside. This effect is the strongest with X rotations though. Here is a picture of the part of the rotation that looks correct: And here is one that looks horrible: I am still quite new to XNA and/Monogame and 3d programming as a whole. I have no idea what could possibly be causing this and even less of an idea of what this type of behavior is called. I am guessing this has something to do with rendering so have added the code for that part: protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Black); basicEffect.World = world; basicEffect.View = view; basicEffect.Projection = projection; basicEffect.VertexColorEnabled = true; basicEffect.EnableDefaultLighting(); GraphicsDevice.SetVertexBuffer(vertexBuffer); RasterizerState rasterizerState = new RasterizerState(); rasterizerState.CullMode = CullMode.CullClockwiseFace; rasterizerState.ScissorTestEnable = true; GraphicsDevice.RasterizerState = rasterizerState; foreach (EffectPass pass in basicEffect.CurrentTechnique.Passes) { pass.Apply(); GraphicsDevice.DrawPrimitives(PrimitiveType.TriangleList, 0, vertexBuffer.VertexCount); } base.Draw(gameTime); } I don't know if it could be because I am shading something that does not really have a texture. I am using this custom vertex declaration I found on some tutorial that allows me to store a vertex with a position, color and normal: public struct VertexPositionColorNormal { public Vector3 Position; public Color Color; public Vector3 Normal; public readonly static VertexDeclaration VertexDeclaration = new VertexDeclaration ( new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0), new VertexElement(sizeof(float) * 3, VertexElementFormat.Color, VertexElementUsage.Color, 0), new VertexElement(sizeof(float) * 3 + 4, VertexElementFormat.Vector3, VertexElementUsage.Normal, 0) ); } If any of you have ever seen this type of thing please help. Also, if you think that the problem might lay somewhere else in my code then please just request what part you would like to see in the comments section.

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  • Friday Fun: Naruto Star Students

    - by Asian Angel
    The best day of the week is finally here again, so something fun to make those torturous last few hours pass by quickly is always a good thing. This week your mission is to safely escort Tazuna to his home while battling an army of ninjas and the assassin Zabuza. Are your ninja skills up to the challenge?HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • Importance of a 1st Class Degree

    - by Nipuna Silva
    I'm currently at the 3rd year following a degree in Software Engineering. I'm thinking of moving into a research field in the future (programming language design, AI etc.) My problems are, What is the advantage/importance of carrying a 1st Class Degree (Honors for Americans) in to the industry rather than with just simple pass. Is it really important to have a 1st Class? Is it the practical knowledge i have to give priority or the theoretical knowledge, or both?

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  • Engine Rendering pipeline : Making shaders generic

    - by fakhir
    I am trying to make a 2D game engine using OpenGL ES 2.0 (iOS for now). I've written Application layer in Objective C and a separate self contained RendererGLES20 in C++. No GL specific call is made outside the renderer. It is working perfectly. But I have some design issues when using shaders. Each shader has its own unique attributes and uniforms that need to be set just before the main draw call (glDrawArrays in this case). For instance, in order to draw some geometry I would do: void RendererGLES20::render(Model * model) { // Set a bunch of uniforms glUniformMatrix4fv(.......); // Enable specific attributes, can be many glEnableVertexAttribArray(......); // Set a bunch of vertex attribute pointers: glVertexAttribPointer(positionSlot, 2, GL_FLOAT, GL_FALSE, stride, m->pCoords); // Now actually Draw the geometry glDrawArrays(GL_TRIANGLES, 0, m->vertexCount); // After drawing, disable any vertex attributes: glDisableVertexAttribArray(.......); } As you can see this code is extremely rigid. If I were to use another shader, say ripple effect, i would be needing to pass extra uniforms, vertex attribs etc. In other words I would have to change the RendererGLES20 render source code just to incorporate the new shader. Is there any way to make the shader object totally generic? Like What if I just want to change the shader object and not worry about game source re-compiling? Any way to make the renderer agnostic of uniforms and attributes etc?. Even though we need to pass data to uniforms, what is the best place to do that? Model class? Is the model class aware of shader specific uniforms and attributes? Following shows Actor class: class Actor : public ISceneNode { ModelController * model; AIController * AI; }; Model controller class: class ModelController { class IShader * shader; int textureId; vec4 tint; float alpha; struct Vertex * vertexArray; }; Shader class just contains the shader object, compiling and linking sub-routines etc. In Game Logic class I am actually rendering the object: void GameLogic::update(float dt) { IRenderer * renderer = g_application->GetRenderer(); Actor * a = GetActor(id); renderer->render(a->model); } Please note that even though Actor extends ISceneNode, I haven't started implementing SceneGraph yet. I will do that as soon as I resolve this issue. Any ideas how to improve this? Related design patterns etc? Thank you for reading the question.

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  • Setting up Ubuntu Server as a Router with DHCPD and 3 Ethernet devices

    - by cengbrecht
    My configuration: Ubuntu 12.04 DHCP3-server eth0, eth1, eth2 Edit: removed br0&br1 eth0 is the external connection eth1 & eth2 are the internal network eth1 and eth2 are supposed to be seperate networks of student/teachers respectivly. What I would like to have is the internet from external device bridged to device 1 and 2, with the DHCP server controlling the two internal devices. Its already working with DHCP, the part I am stuck on is bridging for internet. I have setup a script that I found here: Router With the original script he linked here: Ubuntu Router Guide echo -e "\n\nLoading simple rc.firewall-iptables version $FWVER..\n" IPTABLES=/sbin/iptables #IPTABLES=/usr/local/sbin/iptables DEPMOD=/sbin/depmod MODPROBE=/sbin/modprobe EXTIF="eth0" INTIF="eth1" INTIF2="eth2" echo " External Interface: $EXTIF" echo " Internal Interface: $INTIF" echo " Internal Interface: $INTIF2" EXTIP=`ifconfig $EXTIF | grep 'inet addr:' | sed 's#.*inet addr\:\([0-9]\{1,3\}\.[0-9]\{1,3\}\.[0-9]\{1,3\}\.[0-9]\{1,3\}\).*#\1#g'` echo " External IP: $EXTIP" #====================================================================== #== No editing beyond this line is required for initial MASQ testing == The rest of the script below this is as is. I can get ip from the eth1 & eth2 devices, and my computer can see them, and them it, however, internet is not being passed through. If you need more information please just let me know. EDIT: So I had a 255.255.254.0 network, I believe that was causing the issue. Not sure if it will matter on the second card, I will test later. After changing the subnet to 255.255.255.0 the pings will pass through, however, I cannot get DNS requests to pass? My new Config for Firewall Rules # /etc/iptables.up.rules # Generated by iptables-save v1.4.12 on Wed Nov 28 19:43:28 2012 *mangle :PREROUTING ACCEPT [39:4283] :INPUT ACCEPT [39:4283] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [12:4884] :POSTROUTING ACCEPT [13:5145] COMMIT # Completed on Wed Nov 28 19:43:28 2012 # Generated by iptables-save v1.4.12 on Wed Nov 28 19:43:28 2012 *filter :FORWARD ACCEPT [0:0] :INPUT ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A FORWARD -j LOG -A FORWARD -m state -i eth1 -o eth0 --state NEW,ESTABLISHED,RELATED -j ACCEPT -A FORWARD -m state -i eth2 -o eth0 --state NEW,ESTABLISHED,RELATED -j ACCEPT -A FORWARD -m state -i eth0 -o eth1 --state NEW,ESTABLISHED,RELATED -j ACCEPT -A FORWARD -m state -i eth0 -o eth2 --state NEW,ESTABLISHED,RELATED -j ACCEPT COMMIT # Completed on Wed Nov 28 19:43:28 2012 # Generated by iptables-save v1.4.12 on Wed Nov 28 19:43:28 2012 *nat :INPUT ACCEPT [0:0] :PREROUTING ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :POSTROUTING ACCEPT [0:0] -A POSTROUTING -o eth0 -j MASQUERADE -A POSTROUTING -o eth0 -j SNAT --to-source 192.168.1.25 COMMIT # Completed on Wed Nov 28 19:43:28 2012 Not sure what else you may need, but I am using Webmin to control the server(Needed for the operators on site to know how to use it.) If you could explain it as standard CLI commands, or edits to this file directly then we should be ok. :) And thanks again Erik, I do believe your edits did help.

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  • Understanding the Customer Form in Release 12 from an AR Perspective!!

    - by user793553
    Confused by the Customer Form in Release 12??  Read on, to get some insight into the evolution of this screen, and how it links in with Trading Community Architecture. Historically, the customer data model was owned by Oracle Receivables (AR).  However, as the data model changed and more complex relationships and attributes had to be tracked and monitored, the Trading Community Architecture (TCA) product was created.  All applications within the E-Business suite that require interaction with a customer integrate with TCA. Customer information is no longer stored in the individual applications but rather in a central repository/registry maintained within TCA.  It is important to understand the following entities/concepts stored in TCA: Party: A party is an entity with whom you can have a potential business relationship.  A party can be either a Person or an Organization.  The Party entity is completely independent of any business relationship; this means that a Party can exist even if you have no transactions with it.   The Party is the "umbrella" entity under which you capture all other attributes listed below. Customer: A customer is a party with whom you have an existing business relationship.  From an AR perspective, you can simplify the concepts by thinking of a Customer as a Party. This definition however does not apply to all other applications. In the Oracle Receivables Customer form, the information displayed at the Customer level is from TCA's Party information record. Customer Account (also called Account): An account contains information about how you transact business with a particular customer.  You can create multiple accounts for a customer.  When you create invoices and receipts you associate it to a particular Account of a Customer. Location: A Location is an address.  It is a point in space, typically identified by a street number, a street name, a city, a state or province, a country.  A location is independent of what it is used for - you do not associate a purpose to a location. Party Site: A Party Site is associated to a Party.  It is the location where a party is physically located.  When defining sites for a Party, only one can be an identifying address.  However, you can define other party sites associated to a party. You can define purposes/usage for Party Sites. Account Site: An Account Site is associated to a Customer Account. It is the location associated to the account you are transacting business with. You can define business purposes (also called site uses) for an Account site. Read more about the Customer Workbench in these notes: Doc ID 1436547.1 Oracle Receivables: Understanding the Customer Form in Release 12 Doc ID  1437866.1 Customer Form - Address: Troubleshooting, Known Issues and Patches Doc ID  1448442.1 Oracle Receivables (AR): Customer Workbench Information Center Do you find this type of blog entry useful?  Please add comments to let us know how we can help you more effectively.  Thank you!

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  • Is it common practice to hire third parties to do code reviews for contractors?

    - by blueberryfields
    I recently observed some contract offers which included a "code review by third party" clause - the contract would not pay out fully until the code review was completed and it received a pass. I was surprised, especially considering that these were fairly simple, and small-scale contracts (churning out vanity apps for the iPhone). Is this kind of third-party code review a common thing to run into when contracting out as a programmer?

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  • alias with parameters

    - by dustyprogrammer
    I was recently starting to setup my usual alias. I ended up needing to pass more information than my alias originally needed $ alias runserver = 'python manage.py runserver' $ runserver 80 // turns out you need sudo $ sudo runserver 80 $ sudo: runserver: command not found Now as I was writing this i realized maybe the alias isn't set for root. Could that be it? If not, could someone explain why this doesn't work. Please and thank you

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  • Migrating from .co.uk to .uk [on hold]

    - by DD.
    I currently run the site https://www.example.co.uk and I'm considering migrating to https://www.example.uk to take advantage of the new shorter domain. When migrating the domain in Google Webmaster Tools...will all the authority from the old domain pass if I use 301 redirects? Does anyone know how all the reviews I have collected will get transferred to the new domain when using the AdWords seller ratings? Any other important issues to be wary of when migrating to the new domain?

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  • Parallel MSBuild FTW - Build faster in parallel

    - by deadlydog
    Hey everyone, I just discovered this great post yesterday that shows how to have msbuild build projects in parallel Basically all you need to do is pass the switches “/m:[NumOfCPUsToUse] /p:BuildInParallel=true” into MSBuild. Example to use 4 cores/processes (If you just pass in “/m” it will use all CPU cores): MSBuild /m:4 /p:BuildInParallel=true "C:\dev\Client.sln" Obviously this trick will only be useful on PCs with multi-core CPUs (which we should all have by now) and solutions with multiple projects; So there’s no point using it for solutions that only contain one project.  Also, testing shows that using multiple processes does not speed up Team Foundation Database deployments either in case you’re curious Also, I found that if I didn’t explicitly use “/p:BuildInParallel=true” I would get many build errors (even though the MSDN documentation says that it is true by default). The poster boasts compile time improvements up to 59%, but the performance boost you see will vary depending on the solution and its project dependencies.  I tested with building a solution at my office, and here are my results (runs are in seconds): # of Processes 1st Run 2nd Run 3rd Run Avg Performance 1 192 195 200 195.67 100% 2 155 156 156 155.67 79.56% 4 146 149 146 147.00 75.13% 8 136 136 138 136.67 69.85%   So I updated all of our build scripts to build using 2 cores (~20% speed boost), since that gives us the biggest bang for our buck on our solution without bogging down a machine, and developers may sometimes compile more than 1 solution at a time.  I’ve put the any-PC-safe batch script code at the bottom of this post. The poster also has a follow-up post showing how to add a button and keyboard shortcut to the Visual Studio IDE to have VS build in parallel as well (so you don’t have to use a build script); if you do this make sure you use the .Net 4.0 MSBuild, not the 3.5 one that he shows in the screenshot.  While this did work for me, I found it left an MSBuild.exe process always hanging around afterwards for some reason, so watch out (batch file doesn’t have this problem though).  Also, you do get build output, but it may not be the same that you’re used to, and it doesn’t say “Build succeeded” in the status bar when completed, so I chose to not make this my default Visual Studio build option, but you may still want to. Happy building! ------------------------------------------------------------------------------------- :: Calculate how many Processes to use to do the build. SET NumberOfProcessesToUseForBuild=1  SET BuildInParallel=false if %NUMBER_OF_PROCESSORS% GTR 2 (                 SET NumberOfProcessesToUseForBuild=2                 SET BuildInParallel=true ) MSBuild /maxcpucount:%NumberOfProcessesToUseForBuild% /p:BuildInParallel=%BuildInParallel% "C:\dev\Client.sln"

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  • Insight into GNU/Linux boot process

    <b>Musing with GNU/Linux:</b> "In this document we will take a look at the different aspects of the boot process. Such as the BIOS which is the first code which runs, the boot loaders that can load different operating systems, pass arguments to the kernel, load it from different sources like a hard drive, a flash, and network & finally the kernel itself."

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  • Let Oracle University help you become a Certified Implementation Specialist

    - by user12875760
    Oracle recognizes partner competency skills and commitment through the new Oracle PartnerNetwork Specialized program and offers a variety of accreditations that count towards OPN Certification. Be Recognized! Validate your knowledge and get the credit you deserve by passing the Specialist exams offered across Oracle's portfolio of products and solutions. Pass the exam(s) and get your OPN Specialist Certificate! Read more by clicking here

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  • My collection of favourite TFS utilities

    - by Aaron Kowall
    So, you’re in charge of your company or team’s Team Foundation Server.  Wish it was easier to manage, administer, extend?  Well, here are a few utilities that I highly recommend looking at. I’ve recently had need to rebuild my laptop and upgrade my local TFS environment to TFS 2012 Update 1.  This gave me cause to enumerate some of the utilities I like to have on hand. One of the reasons I love to use TFS on projects is that it’s basically a complete ALM toolkit.  Everything from Task Management, Version Control, Build Management, Test Management, Metrics and Reporting are all there ‘in the box’.  However, no matter how complete a product set it, there are always ways to make it better.  Here are a list of utilities and libraries that are pretty generally useful.  this is not intended to be an exhaustive list of TFS extensions but rather a set that I recommend you look at.  There are many more out there that may be applicable in one scenario or another.  This set of tools should work with TFS 2012 or 2010 if you grab the right version. Most of these tools (and more) are available from the Visual Studio Gallery or CodePlex. General TFS Power Tools – This is ‘the’ collection of utilities and extensions delivered by the Product Group.  Highly recommended from here are the Best Practice Analyzer for ensuring your TFS implementation is healthy and the Team Foundation Server Backups to ensure your TFS databases are backed up correctly. TFS Administrators Toolkit – helps make updates to work item types and reports across many team projects.  Also provides visibility of disk usage by finding large files in version control or test attachments to assist in managing storage utilization. Version Control Git-TF - a set of cross-platform, command line tools that facilitate sharing of changes between TFS and Git. These tools allow a developer to use a local Git repository, and configure it to share changes with a TFS server.  Great for all Git lovers who must integrate into a TFS repository. Testing TFS 2012 Tester Power Tool – A utility for bulk copying test cases which assists in an approach for managing test cases across multiple releases.  A little plug that this utility was written and maintained by Anna Russo of Imaginet where I also work. Test Scribe - A documentation power tool designed to construct documents directly from the TFS for test plan and test run artifacts for the purpose of discussion, reporting etc. Reporting Community TFS Report Extensions - a single repository of SQL Server Reporting Services report for Team Foundation 2010 (and above).  Check out the Test Plan Status report by Imaginet’s Steve St. Jean.  Very valuable for your test managers. Builds TFS Build Manager – A great utility if you are build manager over a complex build environment with many TFS build definitions. Community TFS Build Extensions – contains many custom build activities.  Current release binaries are for TFS 2010 but many of the activities can be recompiled for use with TFS 2012. While compiling this list, I was surprised by the number of TFS utilities and extensions I no longer use/need in TFS 2012 because of the great work by the TFS team addressing many gaps since the 2010 release. Are there any utilities you depend on that I’ve missed?  I’d love to hear about them in the comments!

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