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  • Python - How to wake up a sleeping process- multiprocessing?

    - by user1162512
    I need to wake up a sleeping process ? The time (t) for which it sleeps is calculated as t = D/S . Now since s is varying, can increase or decrease, I need to increase/decrease the sleeping time as well. The speed is received over a UDP procotol. So, how do I change the sleeping time of a process, keeping in mind the following:- If as per the previous speed `S1`, the time to sleep is `(D/S1)` . Now the speed is changed, it should now sleep for the new time,ie (D/S2). Since, it has already slept for D/S1 time, now it should sleep for D/S2 - D/S1. How would I do it? As of right now, I'm just assuming that the speed will remain constant all throughout the program, hence not notifying the process. But how would I do that according to the above condition? def process2(): p = multiprocessing.current_process() time.sleep(secs1) # send some packet1 via UDP time.sleep(secs2) # send some packet2 via UDP time.sleep(secs3) # send some packet3 via UDP Also, as in threads, 1) threading.activeCount(): Returns the number of thread objects that are active. 2) threading.currentThread(): Returns the number of thread objects in the caller's thread control. 3) threading.enumerate(): Returns a list of all thread objects that are currently active. What are the similar functions for getting activecount, enumerate in multiprocessing?

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  • Creating packages in code - Package Configurations

    Continuing my theme of building various types of packages in code, this example shows how to building a package with package configurations. Incidentally it shows you how to add a variable, and a connection too. It covers the five most common configurations: Configuration File Indirect Configuration File SQL Server Indirect SQL Server Environment Variable  For a general overview try the SQL Server Books Online Package Configurations topic. The sample uses a a simple helper function ApplyConfig to create or update a configuration, although in the example we will only ever create. The most useful knowledge is the configuration string (Configuration.ConfigurationString) that you need to set. Configuration Type Configuration String Description Configuration File The full path and file name of an XML configuration file. The file can contain one or more configuration and includes the target path and new value to set. Indirect Configuration File An environment variable the value of which contains full path and file name of an XML configuration file as per the Configuration File type described above. SQL Server A three part configuration string, with each part being quote delimited and separated by a semi-colon. -- The first part is the connection manager name. The connection tells you which server and database to look for the configuration table. -- The second part is the name of the configuration table. The table is of a standard format, use the Package Configuration Wizard to help create an example, or see the sample script files below. The table contains one or more rows or configuration items each with a target path and new value. -- The third and final part is the optional filter name. A configuration table can contain multiple configurations, and the filter is  literal value that can be used to group items together and act as a filter clause when configurations are being read. If you do not need a filter, just leave the value empty. Indirect SQL Server An environment variable the value of which is the three part configuration string as per the SQL Server type described above. Environment Variable An environment variable the value of which is the value to set in the package. This is slightly different to the other examples as the configuration definition in the package also includes the target information. In our ApplyConfig function this is the only example that actually supplies a target value for the Configuration.PackagePath property. The path is an XPath style path for the target property, \Package.Variables[User::Variable].Properties[Value], the equivalent of which can be seen in the screenshot below, with the object being our variable called Variable, and the property to set is the Value property of that variable object. The configurations as seen when opening the generated package in BIDS: The sample code creates the package, adds a variable and connection manager, enables configurations, and then adds our example configurations. The package is then saved to disk, useful for checking the package and testing, before finally executing, just to prove it is valid. There are some external resources used here, namely some environment variables and a table, see below for more details. namespace Konesans.Dts.Samples { using System; using Microsoft.SqlServer.Dts.Runtime; public class PackageConfigurations { public void CreatePackage() { // Create a new package Package package = new Package(); package.Name = "ConfigurationSample"; // Add a variable, the target for our configurations package.Variables.Add("Variable", false, "User", 0); // Add a connection, for SQL configurations // Add the SQL OLE-DB connection ConnectionManager connectionManagerOleDb = package.Connections.Add("OLEDB"); connectionManagerOleDb.Name = "SQLConnection"; connectionManagerOleDb.ConnectionString = "Provider=SQLOLEDB.1;Data Source=(local);Initial Catalog=master;Integrated Security=SSPI;"; // Add our example configurations, first must enable package setting package.EnableConfigurations = true; // Direct configuration file, see sample file this.ApplyConfig(package, "Configuration File", DTSConfigurationType.ConfigFile, "C:\\Temp\\XmlConfig.dtsConfig", string.Empty); // Indirect configuration file, the emvironment variable XmlConfigFileEnvironmentVariable // contains the path to the configuration file, e.g. C:\Temp\XmlConfig.dtsConfig this.ApplyConfig(package, "Indirect Configuration File", DTSConfigurationType.IConfigFile, "XmlConfigFileEnvironmentVariable", string.Empty); // Direct SQL Server configuration, uses the SQLConnection package connection to read // configurations from the [dbo].[SSIS Configurations] table, with a filter of "SampleFilter" this.ApplyConfig(package, "SQL Server", DTSConfigurationType.SqlServer, "\"SQLConnection\";\"[dbo].[SSIS Configurations]\";\"SampleFilter\";", string.Empty); // Indirect SQL Server configuration, the environment variable "SQLServerEnvironmentVariable" // contains the configuration string e.g. "SQLConnection";"[dbo].[SSIS Configurations]";"SampleFilter"; this.ApplyConfig(package, "Indirect SQL Server", DTSConfigurationType.ISqlServer, "SQLServerEnvironmentVariable", string.Empty); // Direct environment variable, the value of the EnvironmentVariable environment variable is // applied to the target property, the value of the "User::Variable" package variable this.ApplyConfig(package, "EnvironmentVariable", DTSConfigurationType.EnvVariable, "EnvironmentVariable", "\\Package.Variables[User::Variable].Properties[Value]"); #if DEBUG // Save package to disk, DEBUG only new Application().SaveToXml(String.Format(@"C:\Temp\{0}.dtsx", package.Name), package, null); Console.WriteLine(@"C:\Temp\{0}.dtsx", package.Name); #endif // Execute package package.Execute(); // Basic check for warnings foreach (DtsWarning warning in package.Warnings) { Console.WriteLine("WarningCode : {0}", warning.WarningCode); Console.WriteLine(" SubComponent : {0}", warning.SubComponent); Console.WriteLine(" Description : {0}", warning.Description); Console.WriteLine(); } // Basic check for errors foreach (DtsError error in package.Errors) { Console.WriteLine("ErrorCode : {0}", error.ErrorCode); Console.WriteLine(" SubComponent : {0}", error.SubComponent); Console.WriteLine(" Description : {0}", error.Description); Console.WriteLine(); } package.Dispose(); } /// <summary> /// Add or update an package configuration. /// </summary> /// <param name="package">The package.</param> /// <param name="name">The configuration name.</param> /// <param name="type">The type of configuration</param> /// <param name="setting">The configuration setting.</param> /// <param name="target">The target of the configuration, leave blank if not required.</param> internal void ApplyConfig(Package package, string name, DTSConfigurationType type, string setting, string target) { Configurations configurations = package.Configurations; Configuration configuration; if (configurations.Contains(name)) { configuration = configurations[name]; } else { configuration = configurations.Add(); } configuration.Name = name; configuration.ConfigurationType = type; configuration.ConfigurationString = setting; configuration.PackagePath = target; } } } The following table lists the environment variables required for the full example to work along with some sample values. Variable Sample value EnvironmentVariable 1 SQLServerEnvironmentVariable "SQLConnection";"[dbo].[SSIS Configurations]";"SampleFilter"; XmlConfigFileEnvironmentVariable C:\Temp\XmlConfig.dtsConfig Sample code, package and configuration file. ConfigurationApplication.cs ConfigurationSample.dtsx XmlConfig.dtsConfig

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  • WebSocket and Java EE 7 - Getting Ready for JSR 356 (TOTD #181)

    - by arungupta
    WebSocket is developed as part of HTML 5 specification and provides a bi-directional, full-duplex communication channel over a single TCP socket. It provides dramatic improvement over the traditional approaches of Polling, Long-Polling, and Streaming for two-way communication. There is no latency from establishing new TCP connections for each HTTP message. There is a WebSocket API and the WebSocket Protocol. The Protocol defines "handshake" and "framing". The handshake defines how a normal HTTP connection can be upgraded to a WebSocket connection. The framing defines wire format of the message. The design philosophy is to keep the framing minimum to avoid the overhead. Both text and binary data can be sent using the API. WebSocket may look like a competing technology to Server-Sent Events (SSE), but they are not. Here are the key differences: WebSocket can send and receive data from a client. A typical example of WebSocket is a two-player game or a chat application. Server-Sent Events can only push data data to the client. A typical example of SSE is stock ticker or news feed. With SSE, XMLHttpRequest can be used to send data to the server. For server-only updates, WebSockets has an extra overhead and programming can be unecessarily complex. SSE provides a simple and easy-to-use model that is much better suited. SSEs are sent over traditional HTTP and so no modification is required on the server-side. WebSocket require servers that understand the protocol. SSE have several features that are missing from WebSocket such as automatic reconnection, event IDs, and the ability to send arbitrary events. The client automatically tries to reconnect if the connection is closed. The default wait before trying to reconnect is 3 seconds and can be configured by including "retry: XXXX\n" header where XXXX is the milliseconds to wait before trying to reconnect. Event stream can include a unique event identifier. This allows the server to determine which events need to be fired to each client in case the connection is dropped in between. The data can span multiple lines and can be of any text format as long as EventSource message handler can process it. WebSockets provide true real-time updates, SSE can be configured to provide close to real-time by setting appropriate timeouts. OK, so all excited about WebSocket ? Want to convert your POJOs into WebSockets endpoint ? websocket-sdk and GlassFish 4.0 is here to help! The complete source code shown in this project can be downloaded here. On the server-side, the WebSocket SDK converts a POJO into a WebSocket endpoint using simple annotations. Here is how a WebSocket endpoint will look like: @WebSocket(path="/echo")public class EchoBean { @WebSocketMessage public String echo(String message) { return message + " (from your server)"; }} In this code "@WebSocket" is a class-level annotation that declares a POJO to accept WebSocket messages. The path at which the messages are accepted is specified in this annotation. "@WebSocketMessage" indicates the Java method that is invoked when the endpoint receives a message. This method implementation echoes the received message concatenated with an additional string. The client-side HTML page looks like <div style="text-align: center;"> <form action=""> <input onclick="send_echo()" value="Press me" type="button"> <input id="textID" name="message" value="Hello WebSocket!" type="text"><br> </form></div><div id="output"></div> WebSocket allows a full-duplex communication. So the client, a browser in this case, can send a message to a server, a WebSocket endpoint in this case. And the server can send a message to the client at the same time. This is unlike HTTP which follows a "request" followed by a "response". In this code, the "send_echo" method in the JavaScript is invoked on the button click. There is also a <div> placeholder to display the response from the WebSocket endpoint. The JavaScript looks like: <script language="javascript" type="text/javascript"> var wsUri = "ws://localhost:8080/websockets/echo"; var websocket = new WebSocket(wsUri); websocket.onopen = function(evt) { onOpen(evt) }; websocket.onmessage = function(evt) { onMessage(evt) }; websocket.onerror = function(evt) { onError(evt) }; function init() { output = document.getElementById("output"); } function send_echo() { websocket.send(textID.value); writeToScreen("SENT: " + textID.value); } function onOpen(evt) { writeToScreen("CONNECTED"); } function onMessage(evt) { writeToScreen("RECEIVED: " + evt.data); } function onError(evt) { writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data); } function writeToScreen(message) { var pre = document.createElement("p"); pre.style.wordWrap = "break-word"; pre.innerHTML = message; output.appendChild(pre); } window.addEventListener("load", init, false);</script> In this code The URI to connect to on the server side is of the format ws://<HOST>:<PORT>/websockets/<PATH> "ws" is a new URI scheme introduced by the WebSocket protocol. <PATH> is the path on the endpoint where the WebSocket messages are accepted. In our case, it is ws://localhost:8080/websockets/echo WEBSOCKET_SDK-1 will ensure that context root is included in the URI as well. WebSocket is created as a global object so that the connection is created only once. This object establishes a connection with the given host, port and the path at which the endpoint is listening. The WebSocket API defines several callbacks that can be registered on specific events. The "onopen", "onmessage", and "onerror" callbacks are registered in this case. The callbacks print a message on the browser indicating which one is called and additionally also prints the data sent/received. On the button click, the WebSocket object is used to transmit text data to the endpoint. Binary data can be sent as one blob or using buffering. The HTTP request headers sent for the WebSocket call are: GET ws://localhost:8080/websockets/echo HTTP/1.1Origin: http://localhost:8080Connection: UpgradeSec-WebSocket-Extensions: x-webkit-deflate-frameHost: localhost:8080Sec-WebSocket-Key: mDbnYkAUi0b5Rnal9/cMvQ==Upgrade: websocketSec-WebSocket-Version: 13 And the response headers received are Connection:UpgradeSec-WebSocket-Accept:q4nmgFl/lEtU2ocyKZ64dtQvx10=Upgrade:websocket(Challenge Response):00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:00 The headers are shown in Chrome as shown below: The complete source code shown in this project can be downloaded here. The builds from websocket-sdk are integrated in GlassFish 4.0 builds. Would you like to live on the bleeding edge ? Then follow the instructions below to check out the workspace and install the latest SDK: Check out the source code svn checkout https://svn.java.net/svn/websocket-sdk~source-code-repository Build and install the trunk in your local repository as: mvn install Copy "./bundles/websocket-osgi/target/websocket-osgi-0.3-SNAPSHOT.jar" to "glassfish3/glassfish/modules/websocket-osgi.jar" in your GlassFish 4 latest promoted build. Notice, you need to overwrite the JAR file. Anybody interested in building a cool application using WebSocket and get it running on GlassFish ? :-) This work will also feed into JSR 356 - Java API for WebSocket. On a lighter side, there seems to be less agreement on the name. Here are some of the options that are prevalent: WebSocket (W3C API, the URL is www.w3.org/TR/websockets though) Web Socket (HTML5 Demos - html5demos.com/web-socket) Websocket (Jenkins Plugin - wiki.jenkins-ci.org/display/JENKINS/Websocket%2BPlugin) WebSockets (Used by Mozilla - developer.mozilla.org/en/WebSockets, but use WebSocket as well) Web sockets (HTML5 Working Group - www.whatwg.org/specs/web-apps/current-work/multipage/network.html) Web Sockets (Chrome Blog - blog.chromium.org/2009/12/web-sockets-now-available-in-google.html) I prefer "WebSocket" as that seems to be most common usage and used by the W3C API as well. What do you use ?

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  • XNA 2D Collision with specific tiles

    - by zenzero
    I am new to game programming and to these sites for help. I am making a 2D game but I can't seem to get the collision between my character and certain tiles. I have a map filled with grass tiles and water tiles and I want to keep my character from walking on the water tiles. I have a Tiles class that I use so that the tiles are objects and also has the collision method in it, a TileEngine class used create the map and it also holds a list of Tiles, and the class James which is for my character. I also have a Camera class that centers the camera on my character if that has anything to do with the problem. The character's movement is intended to be restricted to 4 directions(up, down, left, right). As an extra note, the bottom right water tile does have collision, but the collision does not occur for any of the other water tiles. Here is my TileEngine class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace Test2DGame2 { class TileEngine : Microsoft.Xna.Framework.Game { //makes a list of Tiles objects public List<Tiles> tilesList = new List<Tiles>(); public TileEngine() {} public static int tileWidth = 64; public static int tileHeight = 64; public int[,] map = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }, {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, }, {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,}, }; public void drawMap(SpriteBatch spriteBatch) { for (int y = 0; y < map.GetLength(0); y++) { for (int x = 0; x < map.GetLength(1); x++) { //make a Rectangle tilesList[map[y, x]].rectangle = new Rectangle(x * tileWidth, y * tileHeight, tileWidth, tileHeight); //draw the Tiles objects spriteBatch.Draw(tilesList[map[y, x]].texture, tilesList[map[y, x]].rectangle, Color.White); } } } } } Here is my Tiles class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace Test2DGame2 { class Tiles { public Texture2D texture; public Rectangle rectangle; public Tiles(Texture2D texture) { this.texture = texture; } //check to see if james collides with the tile from the right side public void rightCollision(James james) { if (james.GetBounds().Intersects(rectangle)) { james.position.X = rectangle.Left - james.front.Width; } } } } I have a method for rightCollision because I could only figure out how to get the collisions from specifying directions. and here is the James class for my character using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace Test2DGame2 { class James { public Texture2D front; public Texture2D back; public Texture2D left; public Texture2D right; public Vector2 center; public Vector2 position; public James(Texture2D front) { position = new Vector2(0, 0); this.front = front; center = new Vector2(front.Width / 2, front.Height / 2); } public James(Texture2D front, Vector2 newPosition) { this.front = front; position = newPosition; center = new Vector2(front.Width / 2, front.Height / 2); } public void move(GameTime gameTime) { KeyboardState keyboard = Keyboard.GetState(); float SCALE = 20.0f; float speed = gameTime.ElapsedGameTime.Milliseconds / 100.0f; if (keyboard.IsKeyDown(Keys.Up)) { position.Y -=speed * SCALE; } else if (keyboard.IsKeyDown(Keys.Down)) { position.Y += speed * SCALE; } else if (keyboard.IsKeyDown(Keys.Left)) { position.X -= speed * SCALE; } else if (keyboard.IsKeyDown(Keys.Right)) { position.X += speed * SCALE; } } public void draw(SpriteBatch spriteBatch) { spriteBatch.Draw(front, position, null, Color.White, 0, center, 1.0f, SpriteEffects.None, 0.0f); } //get the boundingbox for James public Rectangle GetBounds() { return new Rectangle( (int)position.X, (int)position.Y, front.Width, front.Height); } } }

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  • Java collision detection and player movement: tips

    - by Loris
    I have read a short guide for game develompent (java, without external libraries). I'm facing with collision detection and player (and bullets) movements. Now i put the code. Most of it is taken from the guide (should i link this guide?). I'm just trying to expand and complete it. This is the class that take care of updates movements and firing mechanism (and collision detection): public class ArenaController { private Arena arena; /** selected cell for movement */ private float targetX, targetY; /** true if droid is moving */ private boolean moving = false; /** true if droid is shooting to enemy */ private boolean shooting = false; private DroidController droidController; public ArenaController(Arena arena) { this.arena = arena; this.droidController = new DroidController(arena); } public void update(float delta) { Droid droid = arena.getDroid(); //droid movements if (moving) { droidController.moveDroid(delta, targetX, targetY); //check if arrived if (droid.getX() == targetX && droid.getY() == targetY) moving = false; } //firing mechanism if(shooting) { //stop shot if there aren't bullets if(arena.getBullets().isEmpty()) { shooting = false; } for(int i = 0; i < arena.getBullets().size(); i++) { //current bullet Bullet bullet = arena.getBullets().get(i); System.out.println(bullet.getBounds()); //angle calculation double angle = Math.atan2(bullet.getEnemyY() - bullet.getY(), bullet.getEnemyX() - bullet.getX()); //increments x and y bullet.setX((float) (bullet.getX() + (Math.cos(angle) * bullet.getSpeed() * delta))); bullet.setY((float) (bullet.getY() + (Math.sin(angle) * bullet.getSpeed() * delta))); //collision with obstacles for(int j = 0; j < arena.getObstacles().size(); j++) { Obstacle obs = arena.getObstacles().get(j); if(bullet.getBounds().intersects(obs.getBounds())) { System.out.println("Collision detect!"); arena.removeBullet(bullet); } } //collisions with enemies for(int j = 0; j < arena.getEnemies().size(); j++) { Enemy ene = arena.getEnemies().get(j); if(bullet.getBounds().intersects(ene.getBounds())) { System.out.println("Collision detect!"); arena.removeBullet(bullet); } } } } } public boolean onClick(int x, int y) { //click on empty cell if(arena.getGrid()[(int)(y / Arena.TILE)][(int)(x / Arena.TILE)] == null) { //coordinates targetX = x / Arena.TILE; targetY = y / Arena.TILE; //enables movement moving = true; return true; } //click on enemy: fire if(arena.getGrid()[(int)(y / Arena.TILE)][(int)(x / Arena.TILE)] instanceof Enemy) { //coordinates float enemyX = x / Arena.TILE; float enemyY = y / Arena.TILE; //new bullet Bullet bullet = new Bullet(); //start coordinates bullet.setX(arena.getDroid().getX()); bullet.setY(arena.getDroid().getY()); //end coordinates (enemie) bullet.setEnemyX(enemyX); bullet.setEnemyY(enemyY); //adds bullet to arena arena.addBullet(bullet); //enables shooting shooting = true; return true; } return false; } As you can see for collision detection i'm trying to use Rectangle object. Droid example: import java.awt.geom.Rectangle2D; public class Droid { private float x; private float y; private float speed = 20f; private float rotation = 0f; private float damage = 2f; public static final int DIAMETER = 32; private Rectangle2D rectangle; public Droid() { rectangle = new Rectangle2D.Float(x, y, DIAMETER, DIAMETER); } public float getX() { return x; } public void setX(float x) { this.x = x; //rectangle update rectangle.setRect(x, y, DIAMETER, DIAMETER); } public float getY() { return y; } public void setY(float y) { this.y = y; //rectangle update rectangle.setRect(x, y, DIAMETER, DIAMETER); } public float getSpeed() { return speed; } public void setSpeed(float speed) { this.speed = speed; } public float getRotation() { return rotation; } public void setRotation(float rotation) { this.rotation = rotation; } public float getDamage() { return damage; } public void setDamage(float damage) { this.damage = damage; } public Rectangle2D getRectangle() { return rectangle; } } For now, if i start the application and i try to shot to an enemy, is immediately detected a collision and the bullet is removed! Can you help me with this? If the bullet hit an enemy or an obstacle in his way, it must disappear. Ps: i know that the movements of the bullets should be managed in another class. This code is temporary. update I realized what happens, but not why. With those for loops (which checks collisions) the movements of the bullets are instantaneous instead of gradual. In addition to this, if i add the collision detection to the Droid, the method intersects returns true ALWAYS while the droid is moving! public void moveDroid(float delta, float x, float y) { Droid droid = arena.getDroid(); int bearing = 1; if (droid.getX() > x) { bearing = -1; } if (droid.getX() != x) { droid.setX(droid.getX() + bearing * droid.getSpeed() * delta); //obstacles collision detection for(Obstacle obs : arena.getObstacles()) { if(obs.getRectangle().intersects(droid.getRectangle())) { System.out.println("Collision detected"); //ALWAYS HERE } } //controlla se è arrivato if ((droid.getX() < x && bearing == -1) || (droid.getX() > x && bearing == 1)) droid.setX(x); } bearing = 1; if (droid.getY() > y) { bearing = -1; } if (droid.getY() != y) { droid.setY(droid.getY() + bearing * droid.getSpeed() * delta); if ((droid.getY() < y && bearing == -1) || (droid.getY() > y && bearing == 1)) droid.setY(y); } }

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  • How to create a virtual network with Azure Connect

    - by Herve Roggero
    If you are trying to establish a virtual network between machines located in disparate networks, you can either use VPN, Virtual Network or Azure Connect. If you want to establish a connection between machines located in Windows Azure, you should consider using the Virtual Network service. If you want to establish a connection between local machines and Virtual Machines in Windows Azure, you may be able to use your existing VPN device (assuming you have one), as long as the device is supported by Microsoft. If the VPN device you are using isn’t supported, or if you are trying to create a virtual network between machines from disparate networks (such as machines located in another cloud provider), you can use Azure Connect. This blog post explains how Azure Connect can help you create virtual networks between multiple servers in the cloud, various servers in different cloud environments, and on-premise. Note: Azure Connect is currently in Technical Preview. About Azure Connect Let’s do a quick review of Azure Connect. This technology implements an IPSec tunnel from machines to to a relay service located in the Microsoft cloud (Azure). So in essence, Azure Connect doesn’t provide a point-to-point connection between machines; the network communication is tunneled through the relay service. The relay service in turn offers a mechanism to enforce basic communication rules that you define through Groups. We will review this later. You could network two or more VMs in the Azure cloud (although you should consider using a Virtual Network if you go this route), or servers in the Azure cloud and other machines in the Amazon cloud for example, or even two or more on-premise servers located in different locations for which a direct network connection is not an option. You can place any number of machines in your topology. Azure Connect gives you great flexibility on how you want to build your virtual network across various environments. So Azure Connect makes sense when you want to: Connect machines located in different cloud providers Connect on-premise machines running in different locations Connect Azure VMs with on-premise (if you do not have a VPN device, or if your device is not supported) Connect Azure Roles (Worker Roles, Web Roles) with on-premise servers or in other cloud providers The diagram below shows you a high level network topology that involves machines in the Windows Azure cloud, other cloud providers and on-premise. You should note that the only required component in this diagram is the Relay itself. The other machines are optional (although your network is useful only if you have two or more machines involved). Relay agents are currently available in three geographic areas: US, Europe and Asia. You can change which region you want to use in the Windows Azure management portal. High Level Network Topology With Azure Connect Azure Connect Agent Azure Connect establishes a virtual network and creates virtual adapters on your machines; these virtual adapters communicate through the Relay using IPSec. This is achieved by installing an agent (the Azure Connect Agent) on all the machines you want in your network topology. However, you do not need to install the agent on Worker Roles and Web Roles; that’s because the agent is already installed for you. Any other machine, including Virtual Machines in Windows Azure, needs the agent installed.  To install the agent, simply go to your Windows Azure portal (http://windows.azure.com) and click on Networks on the bottom left panel. You will see a list of subscriptions under Connect. If you select a subscription, you will be able to click on the Install Local Endpoint icon on top. Clicking on this icon will begin the download and installation process for the agent. Activating Roles for Azure Connect As previously mentioned, you do not need to install the Azure Connect Agent on Worker Roles and Web Roles because it is already loaded. However, you do need to activate them if you want the roles to participate in your network topology. To do this, you will need to click on the Get Activation Token icon. The activation token must then be copied and placed in the configuration file of your roles. For more information on how to perform this step, visit MSDN at http://msdn.microsoft.com/en-us/library/windowsazure/gg432964.aspx. Firewall Rules Note that specific firewall rules must exist to allow the agent to communicate through the Relay. You will need to allow TCP 443 and ICMPv6. For additional information, please visit MSDN at http://msdn.microsoft.com/en-us/library/windowsazure/gg433061.aspx. CA Certificates You can optionally require agents to sign their activation request with the Relay using a trusted certificate issued by a Certificate Authority (CA). Click on Activation Options to learn more. Groups To create your network topology you must first create a group. A group represents a logical container of endpoints (or machines) that can communicate through the Relay. You can create multiple groups allowing you to manage network communication differently. For example you could create a DEVELOPMENT group and a PRODUCTION group. To add an endpoint you must first install an agent that will create a virtual adapter on the machine on which it is installed (as discussed in the previous section). Once you have created a group and installed the agents, the machines will appear in the Windows Azure management portal and you can start assigning machines to groups. The next figure shows you that I created a group called LocalGroup and assigned two machines (both on-premise) to that group. Groups and Computers in Azure Connect As I mentioned previously you can allow these machines to establish a network connection. To do this, you must enable the Interconnected option in the group. The following diagram shows you the definition of the group. In this topology I chose to include local machines only, but I could also add worker roles and web roles in the Azure Roles section (you must first activate your roles, as discussed previously). You could also add other Groups, allowing you to manage inter-group communication. Defining a Group in Azure Connect Testing the Connection Now that my agents have been installed on my two machines, the group defined and the Interconnected option checked, I can test the connection between my machines. The next screenshot shows you that I sent a PING request to DEVLAP02 from DEVDSK02. The PING request was successful. Note however that the time is in the hundreds of milliseconds on average. That is to be expected because the machines are connecting through the Relay located in the cloud. Going through the Relay introduces an extra hop in the communication chain, so if your systems rely on high performance, you may want to conduct some basic performance tests. Sending a PING Request Through The Relay Conclusion As you can see, creating a network topology between machines using the Azure Connect service is simple. It took me less than five minutes to create the above configuration, including the time it took to install the Azure Connect agents on the two machines. The flexibility of Azure Connect allows you to create a virtual network between disparate environments, as long as your operating systems are supported by the agent. For more information on Azure Connect, visit the MSDN website at http://msdn.microsoft.com/en-us/library/windowsazure/gg432997.aspx. About Herve Roggero Herve Roggero, Windows Azure MVP, is the founder of Blue Syntax Consulting, a company specialized in cloud computing products and services. Herve's experience includes software development, architecture, database administration and senior management with both global corporations and startup companies. Herve holds multiple certifications, including an MCDBA, MCSE, MCSD. He also holds a Master's degree in Business Administration from Indiana University. Herve is the co-author of "PRO SQL Azure" from Apress and runs the Azure Florida Association (on LinkedIn: http://www.linkedin.com/groups?gid=4177626). For more information on Blue Syntax Consulting, visit www.bluesyntax.net. Special Thanks I would like thank those that helped me figure out how Azure Connect works: Marcel Meijer - http://blogs.msmvps.com/marcelmeijer/ Michael Wood - Http://www.mvwood.com Glenn Block - http://www.codebetter.com/glennblock Yves Goeleven - http://cloudshaper.wordpress.com/ Sandrino Di Mattia - http://fabriccontroller.net/ Mike Martin - http://techmike2kx.wordpress.com

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  • How to implement smooth flocking

    - by Craig
    I'm working on a simple survival game, avoid the big guy and chase the the small guys to stay alive for as long as possible. I have taken the chase and evade example from MSDN create and drawn 20 mice on the screen. I want the small guys to flock when they arent evading. They are doing this, but it isnt as smooth as I would like it to be. How do i make the movement smoother? Its very jittery.# Below is what I have going at the moment, flocking code is within the IF statement, when it isnt set to evading. Any help would be greatly appreciated! :) namespace ChaseAndEvade { class MouseSprite { public enum MouseAiState { // evading the cat Evading, // the mouse can't see the "cat", and it's wandering around. Wander } // how fast can the mouse move? public float MaxMouseSpeed = 4.5f; // and how fast can it turn? public float MouseTurnSpeed = 0.20f; // MouseEvadeDistance controls the distance at which the mouse will flee from // cat. If the mouse is further than "MouseEvadeDistance" pixels away, he will // consider himself safe. public float MouseEvadeDistance = 100.0f; // this constant is similar to TankHysteresis. The value is larger than the // tank's hysteresis value because the mouse is faster than the tank: with a // higher velocity, small fluctuations are much more visible. public float MouseHysteresis = 60.0f; public Texture2D mouseTexture; public Vector2 mouseTextureCenter; public Vector2 mousePosition; public MouseAiState mouseState = MouseAiState.Wander; public float mouseOrientation; public Vector2 mouseWanderDirection; int separationImpact = 4; int cohesionImpact = 6; int alignmentImpact = 2; int sensorDistance = 50; public void UpdateMouse(Vector2 position, MouseSprite [] mice, int numberMice, int index) { Vector2 catPosition = position; int enemies = numberMice; // first, calculate how far away the mouse is from the cat, and use that // information to decide how to behave. If they are too close, the mouse // will switch to "active" mode - fleeing. if they are far apart, the mouse // will switch to "idle" mode, where it roams around the screen. // we use a hysteresis constant in the decision making process, as described // in the accompanying doc file. float distanceFromCat = Vector2.Distance(mousePosition, catPosition); // the cat is a safe distance away, so the mouse should idle: if (distanceFromCat > MouseEvadeDistance + MouseHysteresis) { mouseState = MouseAiState.Wander; } // the cat is too close; the mouse should run: else if (distanceFromCat < MouseEvadeDistance - MouseHysteresis) { mouseState = MouseAiState.Evading; } // if neither of those if blocks hit, we are in the "hysteresis" range, // and the mouse will continue doing whatever it is doing now. // the mouse will move at a different speed depending on what state it // is in. when idle it won't move at full speed, but when actively evading // it will move as fast as it can. this variable is used to track which // speed the mouse should be moving. float currentMouseSpeed; // the second step of the Update is to change the mouse's orientation based // on its current state. if (mouseState == MouseAiState.Evading) { // If the mouse is "active," it is trying to evade the cat. The evasion // behavior is accomplished by using the TurnToFace function to turn // towards a point on a straight line facing away from the cat. In other // words, if the cat is point A, and the mouse is point B, the "seek // point" is C. // C // B // A Vector2 seekPosition = 2 * mousePosition - catPosition; // Use the TurnToFace function, which we introduced in the AI Series 1: // Aiming sample, to turn the mouse towards the seekPosition. Now when // the mouse moves forward, it'll be trying to move in a straight line // away from the cat. mouseOrientation = ChaseAndEvadeGame.TurnToFace(mousePosition, seekPosition, mouseOrientation, MouseTurnSpeed); // set currentMouseSpeed to MaxMouseSpeed - the mouse should run as fast // as it can. currentMouseSpeed = MaxMouseSpeed; } else { // if the mouse isn't trying to evade the cat, it should just meander // around the screen. we'll use the Wander function, which the mouse and // tank share, to accomplish this. mouseWanderDirection and // mouseOrientation are passed by ref so that the wander function can // modify them. for more information on ref parameters, see // http://msdn2.microsoft.com/en-us/library/14akc2c7(VS.80).aspx ChaseAndEvadeGame.Wander(mousePosition, ref mouseWanderDirection, ref mouseOrientation, MouseTurnSpeed); // if the mouse is wandering, it should only move at 25% of its maximum // speed. currentMouseSpeed = .25f * MaxMouseSpeed; Vector2 separate = Vector2.Zero; Vector2 moveCloser = Vector2.Zero; Vector2 moveAligned = Vector2.Zero; // What the AI does when it sees other AIs for (int j = 0; j < enemies; j++) { if (index != j) { // Calculate a vector towards another AI Vector2 separation = mice[index].mousePosition - mice[j].mousePosition; // Only react if other AI is within a certain distance if ((separation.Length() < this.sensorDistance) & (separation.Length()> 0) ) { moveAligned += mice[j].mouseWanderDirection; float distance = Math.Abs(separation.Length()); if (distance == 0) distance = 1; moveCloser += mice[j].mousePosition; separation.Normalize(); separate += separation / distance; } } } if (moveAligned.LengthSquared() != 0) { moveAligned.Normalize(); } if (moveCloser.LengthSquared() != 0) { moveCloser.Normalize(); } moveCloser /= enemies; mice[index].mousePosition += (separate * separationImpact) + (moveCloser * cohesionImpact) + (moveAligned * alignmentImpact); } // The final step is to move the mouse forward based on its current // orientation. First, we construct a "heading" vector from the orientation // angle. To do this, we'll use Cosine and Sine to tell us the x and y // components of the heading vector. See the accompanying doc for more // information. Vector2 heading = new Vector2( (float)Math.Cos(mouseOrientation), (float)Math.Sin(mouseOrientation)); // by multiplying the heading and speed, we can get a velocity vector. the // velocity vector is then added to the mouse's current position, moving him // forward. mousePosition += heading * currentMouseSpeed; } } }

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  • Class Mapping Error: 'T' must be a non-abstract type with a public parameterless constructor

    - by Amit Ranjan
    Hi, While mapping class i am getting error 'T' must be a non-abstract type with a public parameterless constructor in order to use it as parameter 'T' in the generic type or method. Below is my SqlReaderBase Class public abstract class SqlReaderBase<T> : ConnectionProvider { #region Abstract Methods protected abstract string commandText { get; } protected abstract CommandType commandType { get; } protected abstract Collection<IDataParameter> GetParameters(IDbCommand command); **protected abstract MapperBase<T> GetMapper();** #endregion #region Non Abstract Methods /// <summary> /// Method to Execute Select Queries for Retrieveing List of Result /// </summary> /// <returns></returns> public Collection<T> ExecuteReader() { //Collection of Type on which Template is applied Collection<T> collection = new Collection<T>(); // initializing connection using (IDbConnection connection = GetConnection()) { try { // creates command for sql operations IDbCommand command = connection.CreateCommand(); // assign connection to command command.Connection = connection; // assign query command.CommandText = commandText; //state what type of query is used, text, table or Sp command.CommandType = commandType; // retrieves parameter from IDataParameter Collection and assigns it to command object foreach (IDataParameter param in GetParameters(command)) command.Parameters.Add(param); // Establishes connection with database server connection.Open(); // Since it is designed for executing Select statements that will return a list of results // so we will call command's execute reader method that return a Forward Only reader with // list of results inside. using (IDataReader reader = command.ExecuteReader()) { try { // Call to Mapper Class of the template to map the data to its // respective fields MapperBase<T> mapper = GetMapper(); collection = mapper.MapAll(reader); } catch (Exception ex) // catch exception { throw ex; // log errr } finally { reader.Close(); reader.Dispose(); } } } catch (Exception ex) { throw ex; } finally { connection.Close(); connection.Dispose(); } } return collection; } #endregion } What I am trying to do is , I am executine some command and filling my class dynamically. The class is given below: namespace FooZo.Core { public class Restaurant { #region Private Member Variables private int _restaurantId = 0; private string _email = string.Empty; private string _website = string.Empty; private string _name = string.Empty; private string _address = string.Empty; private string _phone = string.Empty; private bool _hasMenu = false; private string _menuImagePath = string.Empty; private int _cuisine = 0; private bool _hasBar = false; private bool _hasHomeDelivery = false; private bool _hasDineIn = false; private int _type = 0; private string _restaurantImagePath = string.Empty; private string _serviceAvailableTill = string.Empty; private string _serviceAvailableFrom = string.Empty; public string Name { get { return _name; } set { _name = value; } } public string Address { get { return _address; } set { _address = value; } } public int RestaurantId { get { return _restaurantId; } set { _restaurantId = value; } } public string Website { get { return _website; } set { _website = value; } } public string Email { get { return _email; } set { _email = value; } } public string Phone { get { return _phone; } set { _phone = value; } } public bool HasMenu { get { return _hasMenu; } set { _hasMenu = value; } } public string MenuImagePath { get { return _menuImagePath; } set { _menuImagePath = value; } } public string RestaurantImagePath { get { return _restaurantImagePath; } set { _restaurantImagePath = value; } } public int Type { get { return _type; } set { _type = value; } } public int Cuisine { get { return _cuisine; } set { _cuisine = value; } } public bool HasBar { get { return _hasBar; } set { _hasBar = value; } } public bool HasHomeDelivery { get { return _hasHomeDelivery; } set { _hasHomeDelivery = value; } } public bool HasDineIn { get { return _hasDineIn; } set { _hasDineIn = value; } } public string ServiceAvailableFrom { get { return _serviceAvailableFrom; } set { _serviceAvailableFrom = value; } } public string ServiceAvailableTill { get { return _serviceAvailableTill; } set { _serviceAvailableTill = value; } } #endregion public Restaurant() { } } } For filling my class properties dynamically i have another class called MapperBase Class with following methods: public abstract class MapperBase<T> where T : new() { protected T Map(IDataRecord record) { T instance = new T(); string fieldName; PropertyInfo[] properties = typeof(T).GetProperties(); for (int i = 0; i < record.FieldCount; i++) { fieldName = record.GetName(i); foreach (PropertyInfo property in properties) { if (property.Name == fieldName) { property.SetValue(instance, record[i], null); } } } return instance; } public Collection<T> MapAll(IDataReader reader) { Collection<T> collection = new Collection<T>(); while (reader.Read()) { collection.Add(Map(reader)); } return collection; } } There is another class which inherits the SqlreaderBaseClass called DefaultSearch. Code is below public class DefaultSearch: SqlReaderBase<Restaurant> { protected override string commandText { get { return "Select Name from vw_Restaurants"; } } protected override CommandType commandType { get { return CommandType.Text; } } protected override Collection<IDataParameter> GetParameters(IDbCommand command) { Collection<IDataParameter> parameters = new Collection<IDataParameter>(); parameters.Clear(); return parameters; } protected override MapperBase<Restaurant> GetMapper() { MapperBase<Restaurant> mapper = new RMapper(); return mapper; } } But whenever I tried to build , I am getting error 'T' must be a non-abstract type with a public parameterless constructor in order to use it as parameter 'T' in the generic type or method. Even T here is Restaurant has a Parameterless Public constructor.

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  • Why is UITableView not reloading (even on the main thread)?

    - by radesix
    I have two programs that basically do the same thing. They read an XML feed and parse the elements. The design of both programs is to use an asynchronous NSURLConnection to get the data then to spawn a new thread to handle the parsing. As batches of 5 items are parsed it calls back to the main thread to reload the UITableView. My issue is it works fine in one program, but not the other. I know that the parsing is actually occuring on the background thread and I know that [tableView reloadData] is executing on the main thread; however, it doesn't reload the table until all parsing is complete. I'm stumped. As far as I can tell... both programs are structured exactly the same way. Here is some code from the app that isn't working correctly. - (void)startConnectionWithURL:(NSString *)feedURL feedList:(NSMutableArray *)list { self.feedList = list; // Use NSURLConnection to asynchronously download the data. This means the main thread will not be blocked - the // application will remain responsive to the user. // // IMPORTANT! The main thread of the application should never be blocked! Also, avoid synchronous network access on any thread. // NSURLRequest *feedURLRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:feedURL]]; self.bloggerFeedConnection = [[[NSURLConnection alloc] initWithRequest:feedURLRequest delegate:self] autorelease]; // Test the validity of the connection object. The most likely reason for the connection object to be nil is a malformed // URL, which is a programmatic error easily detected during development. If the URL is more dynamic, then you should // implement a more flexible validation technique, and be able to both recover from errors and communicate problems // to the user in an unobtrusive manner. NSAssert(self.bloggerFeedConnection != nil, @"Failure to create URL connection."); // Start the status bar network activity indicator. We'll turn it off when the connection finishes or experiences an error. [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; } - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { self.bloggerData = [NSMutableData data]; } - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [bloggerData appendData:data]; } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { self.bloggerFeedConnection = nil; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; // Spawn a thread to fetch the link data so that the UI is not blocked while the application parses the XML data. // // IMPORTANT! - Don't access UIKit objects on secondary threads. // [NSThread detachNewThreadSelector:@selector(parseFeedData:) toTarget:self withObject:bloggerData]; // farkData will be retained by the thread until parseFarkData: has finished executing, so we no longer need // a reference to it in the main thread. self.bloggerData = nil; } If you read this from the top down you can see when the NSURLConnection is finished I detach a new thread and call parseFeedData. - (void)parseFeedData:(NSData *)data { // You must create a autorelease pool for all secondary threads. NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; self.currentParseBatch = [NSMutableArray array]; self.currentParsedCharacterData = [NSMutableString string]; self.feedList = [NSMutableArray array]; // // It's also possible to have NSXMLParser download the data, by passing it a URL, but this is not desirable // because it gives less control over the network, particularly in responding to connection errors. // NSXMLParser *parser = [[NSXMLParser alloc] initWithData:data]; [parser setDelegate:self]; [parser parse]; // depending on the total number of links parsed, the last batch might not have been a "full" batch, and thus // not been part of the regular batch transfer. So, we check the count of the array and, if necessary, send it to the main thread. if ([self.currentParseBatch count] > 0) { [self performSelectorOnMainThread:@selector(addLinksToList:) withObject:self.currentParseBatch waitUntilDone:NO]; } self.currentParseBatch = nil; self.currentParsedCharacterData = nil; [parser release]; [pool release]; } In the did end element delegate I check to see that 5 items have been parsed before calling the main thread to perform the update. - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if ([elementName isEqualToString:kItemElementName]) { [self.currentParseBatch addObject:self.currentItem]; parsedItemsCounter++; if (parsedItemsCounter % kSizeOfItemBatch == 0) { [self performSelectorOnMainThread:@selector(addLinksToList:) withObject:self.currentParseBatch waitUntilDone:NO]; self.currentParseBatch = [NSMutableArray array]; } } // Stop accumulating parsed character data. We won't start again until specific elements begin. accumulatingParsedCharacterData = NO; } - (void)addLinksToList:(NSMutableArray *)links { [self.feedList addObjectsFromArray:links]; // The table needs to be reloaded to reflect the new content of the list. if (self.viewDelegate != nil && [self.viewDelegate respondsToSelector:@selector(parser:didParseBatch:)]) { [self.viewDelegate parser:self didParseBatch:links]; } } Finally, the UIViewController delegate: - (void)parser:(XMLFeedParser *)parser didParseBatch:(NSMutableArray *)parsedBatch { NSLog(@"parser:didParseBatch:"); [self.selectedBlogger.feedList addObjectsFromArray:parsedBatch]; [self.tableView reloadData]; } If I write to the log when my view controller delegate fires to reload the table and when cellForRowAtIndexPath fires as it's rebuilding the table then the log looks something like this: parser:didParseBatch: parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: parser:didParseBatch: parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: parser:didParseBatch: parser:didParseBatch: parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath Clearly, the tableView is not reloading when I tell it to every time. The log from the app that works correctly looks like this: parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath

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  • Spring transactions not committing

    - by Clinton Bosch
    I am struggling to get my spring managed transactions to commit, could someone please spot what I have done wrong. All my tables are mysql InnonDB tables. My RemoteServiceServlet (GWT) is as follows: public class TrainTrackServiceImpl extends RemoteServiceServlet implements TrainTrackService { @Autowired private DAO dao; @Override public void init(ServletConfig config) throws ServletException { super.init(config); WebApplicationContext ctx = WebApplicationContextUtils.getRequiredWebApplicationContext(config.getServletContext()); AutowireCapableBeanFactory beanFactory = ctx.getAutowireCapableBeanFactory(); beanFactory.autowireBean(this); } @Transactional(propagation= Propagation.REQUIRED, rollbackFor=Exception.class) public UserDTO createUser(String firstName, String lastName, String idNumber, String cellPhone, String email, int merchantId) { User user = new User(); user.setFirstName(firstName); user.setLastName(lastName); user.setIdNumber(idNumber); user.setCellphone(cellPhone); user.setEmail(email); user.setDateCreated(new Date()); Merchant merchant = (Merchant) dao.find(Merchant.class, merchantId); if (merchant != null) { user.setMerchant(merchant); } // Save the user. dao.saveOrUpdate(user); UserDTO dto = new UserDTO(); dto.id = user.getId(); dto.firstName = user.getFirstName(); dto.lastName = user.getLastName(); return dto; } The DAO is as follows: public class DAO extends HibernateDaoSupport { private String adminUsername; private String adminPassword; private String godUsername; private String godPassword; public String getAdminUsername() { return adminUsername; } public void setAdminUsername(String adminUsername) { this.adminUsername = adminUsername; } public String getAdminPassword() { return adminPassword; } public void setAdminPassword(String adminPassword) { this.adminPassword = adminPassword; } public String getGodUsername() { return godUsername; } public void setGodUsername(String godUsername) { this.godUsername = godUsername; } public String getGodPassword() { return godPassword; } public void setGodPassword(String godPassword) { this.godPassword = godPassword; } public void saveOrUpdate(ModelObject obj) { getHibernateTemplate().saveOrUpdate(obj); } And my applicationContext.xml is as follows: <context:annotation-config/> <context:component-scan base-package="za.co.xxx.traintrack.server"/> <!-- Application properties --> <bean id="propertyConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer"> <property name="locations"> <list> <value>file:${user.dir}/@propertiesFile@</value> </list> </property> </bean> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">${connection.dialect}</prop> <prop key="hibernate.connection.username">${connection.username}</prop> <prop key="hibernate.connection.password">${connection.password}</prop> <prop key="hibernate.connection.url">${connection.url}</prop> <prop key="hibernate.connection.driver_class">${connection.driver.class}</prop> <prop key="hibernate.show_sql">${show.sql}</prop> <prop key="hibernate.hbm2ddl.auto">update</prop> <prop key="hibernate.c3p0.min_size">5</prop> <prop key="hibernate.c3p0.max_size">20</prop> <prop key="hibernate.c3p0.timeout">300</prop> <prop key="hibernate.c3p0.max_statements">50</prop> <prop key="hibernate.c3p0.idle_test_period">60</prop> </props> </property> <property name="annotatedClasses"> <list> <value>za.co.xxx.traintrack.server.model.Answer</value> <value>za.co.xxx.traintrack.server.model.Company</value> <value>za.co.xxx.traintrack.server.model.CompanyRegion</value> <value>za.co.xxx.traintrack.server.model.Merchant</value> <value>za.co.xxx.traintrack.server.model.Module</value> <value>za.co.xxx.traintrack.server.model.Question</value> <value>za.co.xxx.traintrack.server.model.User</value> <value>za.co.xxx.traintrack.server.model.CompletedModule</value> </list> </property> </bean> <bean id="dao" class="za.co.xxx.traintrack.server.DAO"> <property name="sessionFactory" ref="sessionFactory"/> <property name="adminUsername" value="${admin.user.name}"/> <property name="adminPassword" value="${admin.user.password}"/> <property name="godUsername" value="${god.user.name}"/> <property name="godPassword" value="${god.user.password}"/> </bean> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory"> <ref local="sessionFactory"/> </property> </bean> <!-- enable the configuration of transactional behavior based on annotations --> <tx:annotation-driven transaction-manager="transactionManager"/> If I change the sessionFactory property to be autoCommit=true then my object does get persisited. <prop key="hibernate.connection.autocommit">true</prop>

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  • How To Configure Remote Desktop To Hyper-V Guest Virtual Machines

    - by Brian Jackett
    Configuring Remote Desktop (RDP) from a host Hyper-V machine to a guest virtual machine can be tricky, so this post is dedicated to the issues and resolution steps I went through to allow RDP.  Cutting to the point, below are the things to look for followed by some explanation about my scenario if you care to read.  This is not an exhaustive list of what is required, just the items that were causing problems for my particular scenario. Requirements Allow Remote Desktop Connections in guest OS. The network adapter type must allow communication with host machine (e.g. use an “Internal” virtual adapter.) If running Server 2008 R2 on guest, network discovery mode must be turned on. If running Server 2008 R2 on guest, the services supporting network discovery mode must be running: - DNS Client - Function Discovery Resource Publication - SSDP Discovery - UPnP Device Host My Environment     A quick word about my environment.  I am running Windows Server 2008 R2 with Hyper V on my laptop and numerous guest VMs running Windows Server 2003 R2 or Windows Server 2008 R2.  I run a domain controller VM and then 1 or 2 SharePoint servers depending on my work needs.  I’ve found this setup to work well except when it comes to the display window for my VMs. The Issue     Ever since I began running Hyper-V I haven’t been able to RDP to my guest VMs which means the resolution for my connection windows ha been limited to what the native Hyper-V connections allow.  During personal use I can put the resolution up to 1152 x 864, but during presentations I am usually limited to a measly 800 x 600.  That is until today when I decided to fully investigate why I couldn’t connect via RDP.     First a thank you to John Ross (@johnrossjr), Christina Wheeler (@cwheeler76) and Clayton Cobb (@warrtalon) for various suggestions while I was researching tonight.  As it turns out I had not 1, not 2, but 3 items preventing me from using RDP.  Let’s dig into the requirements above. Allow RDP Connection     This item I had previously taken care of, but it bears repeating because by default Windows Server 2008 R2 does not allow RDP connections.  Change the setting from “Don’t allow…” to whichever “Allow connections…” setting suits your needs.  I chose the less secure option as this is just my dev laptop. Network Adapter Type     When I originally configured my VMs I configured each to use 2 network adapters: one using the physical ethernet adapter for internet use and a virtual private adapter for communication between the VMs.  The connection for the ethernet adapter is an "”External” adapter and thus doesn’t connect between the host and guest.  The virtual private adapter allowed communication ONLY between the VMs and not to my host.  There is a third option “Internal” which allows communication between VMs as well as to the host.  After finding out this distinction I promptly created an Internal network adapter and assigned that to my VMs. Turn On Network Discovery     Seems like a pretty common sense thing, but in order to allow remote desktop connections the target computer must able to be found by the source computer (explained here.)  One of the settings that controls if a computer can be found on the network is aptly named Network Discovery.  By default Windows Server 2008 R2 turns Network Discovery off for security purposes.  To enable it open up the Network and Sharing Center.  Click “Change Advanced Sharing Settings” on the left.  On the following screen select “Turn on network discovery” for the currently used profile and click Save Settings.  You may notice though that your selection to turn on network discovery doesn’t save.  If this is the case then you most likely don’t have the supporting services running (as was my case.) Network Discovery Supporting Services     There are a total of 4 services (listed again below) that need to be running before you can turn on network discovery (explained here.)  The below images highlight these services.  In my guest VM I found that I had DNS Client already running while the other 3 were disabled.  I set them all to enabled and started the ones that were stopped.  After this change I returned to the Sharing settings screen and found that Network Discovery was turned on.  I’m not sure whether this was picking up my attempt to turn it on previously or if starting those services turned it on.  Either way the end result was a success. - DNS Client - Function Discovery Resource Publication - SSDP Discovery - UPnP Device Host Before and After Results     The first image is the smaller square shaped viewing window used by the Hyper-V native connection.  The second is the full-screen RDP connection in all its widescreen glory. Conclusion     Over the past few months I’ve found Hyper-V to be very useful for virtualizing my development environments, but I’ve also had a steep learning curve to get various items configured just right.  Allowing RDP connections to guest VMs was one area that I hadn’t been able to get right for the longest time.  Now that I resolved these issues I hope that others can avoid the pitfalls that I ran into.  If you know of any other items I left off feel free to let me know.        -Frog Out   Links Turning on Network Discovery http://sqlblog.com/blogs/john_paul_cook/archive/2009/08/15/remote-desktop-connection-on-windows-server-2008-r2.aspx Services required for Network Discovery http://social.technet.microsoft.com/Forums/en-US/winservergen/thread/2e1fea01-3f2b-4c46-a631-a8db34ed4f84

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  • Connecting to DB2 from SSIS

    - by Christopher House
    The project I'm currently working on involves moving various pieces of data from a legacy DB2 environment to some SQL Server and flat file locations.  Most of the data flows are real time, so they were a natural fit for the client's MQSeries on their iSeries servers and BizTalk to handle the messaging.  Some of the data flows, however, are daily batch type transmissions.  For the daily batch transmissions, it was decided that we'd use SSIS to pull the data direct from DB2 to either a SQL Server or flat file.  I'm not at all an SSIS guy, I've done a bit here and there, but mainly for situations were we needed to move data from a dev environment to QA, mostly informal stuff like that.  And, as much as I'm not an SSIS guy, I'm even less a DB2/iSeries guy.  Prior to this engagement, my knowledge of DB2 was limited to the fact that it's an IBM product and that it was probably a DBMS flatform (that's what the DB in DB2 means, right?).   One of my first goals when I came onto this project was to develop of POC SSIS package to pull some data from DB2 and dump it to a flat file.  It sounded like a pretty straight forward task.  As always, the devil is in the details.  Configuring the DB2 connection manager took a bit of trial and error.  As such, I thought I'd post my experiences here in hopes that they might save someone the efforts I went through.  That being said, please keep in mind, as I pointed out, I'm not at all a DB2 guy, so my terminology and explanations may not be 100% spot on. Before you get started, you need to figure out how you're going to connect to DB2.  From the research I did, it looks like there are a few options.  IBM has both an OLE DB and .Net data provider which can be found here.  I installed their client access tools and tried to use both the .Net and OLE DB providers but I received an error message from both when attempting to connect to the iSeries that indicated I needed a license for a product called DB2 Connect.  I inquired with one of my client's iSeries resources about a license for this product and it appears they didn't have one, so that meant the IBM drivers were out.  The other option that I found quite a bit of discussion around was Microsoft's OLE DB Provider for DB2.  This driver is part of the feature pack for SQL Server 2008 Enterprise Edition and can be downloaded here. As it turns out, I already had Microsoft's driver installed on my dev VM, which stuck me as odd since I hadn't installed it.  I discovered that the driver is installed with the BizTalk adapter pack for host systems, which was also installed on my VM.  However, it looks like the version used by the adapter pack is newer than the version provided in the SQL Server feature pack.   Once you get the driver installed, create a connection manager in your package just like you normally would and select the Microsoft OLE DB Provider for DB2 from the list of available drivers. After you select the driver, you'll need to enter in your host name, login credentials and initial catalog. A couple of things to note here.  First, the Initial catalog needs to be the same as your host name.  Not sure why that is, but trust me, it just does.  Second, for credentials, in my environment, we're using what the client's iSeries people refer to as "profiles".  I guess this is similar to SQL auth in the SQL Server world.  In other words, they've given me a username and password for connecting to DB, so I've entered it here. Next, click the Data Links button.  On the Data Links screen, enter your package collection on the first tab. Package collection is one of those DB2 concepts I'm still trying to figure out.  From the little bit I've read, packages are used to control SQL compilation and each DB2 connection needs one.  The package collection, I believe, controls where your package is created.  One of the iSeries folks I've been working with told me that I should always use QGPL for my package collection, as QGPL is "general purpose" and doesn't require any additional authority. Next click the ellipsis next to the Network drop-down.  Here you'll want to enter your host name again. Again, not sure why you need to do this, but trust me, my connection wouldn't work until I entered my hostname here. Finally, go to the Advanced tab, select your DBMS platform and check Process binary as character. My environment is DB2 on the iSeries and iSeries is the replacement for AS/400, so I selected DB2/AS400 for my platform.  Process binary as character was necessary to handle some of the DB2 data types.  I had a few columns that showed all their data as "System.Byte[]".  Checking Process binary as character resolved this. At this point, you should be good to go.  You can go back to the Connection tab on the Data Links dialog to perform a couple of tests to validate your configuration.  The Test Connection button is obvious, this just verifies you can connect to the host using the configuration data you've entered.  The Packages button will attempt to connect to the host and create the packages required to execute queries. This isn't meant to be a comprehensive look SSIS and DB2, these are just some of the notes I've come up with since I've started working with DB2 and SSIS.  I'm sure as I continue developing my packages, I'll find more quirks and will post them here.

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  • F# and ArcObjects

    - by Marko Apfel
    After having a first look on F# its time to ask: Who could i use F# with ArcObjects. So my first steps was to do something with a feature in a F# interactive session. And these are my first code lines: open ESRI.ArcGIS.esriSystem;;open ESRI.ArcGIS.DataSourcesGDB;;open ESRI.ArcGIS.Geodatabase;;let aoInitialize = new AoInitializeClass();;let status = aoInitialize.Initialize(esriLicenseProductCode.esriLicenseProductCodeArcEditor);;let workspacefactory = new SdeWorkspaceFactoryClass();;// Spatial Database Connection, property "Service": sde:sqlserver:okullet connection = "user=sfg;password=gfs;server=OKUL;database=Praxair;version=SDE.DEFAULT";;let workspace = workspacefactory.OpenFromString(connection, 0);;let featureWorkspace = (box workspace) :?> IFeatureWorkspace;;let featureClass = featureWorkspace.OpenFeatureClass("Praxair.SFG.BP_L_ROHR");;let feature = featureClass.GetFeature(100);;printfn "%A" feature.OID;;

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  • Dynamic Data Connections

    - by Tim Dexter
    I have had a long running email thread running between Dan and David over at Valspar and myself. They have built some impressive connectivity between their in house apps and BIP using web services. The crux of their problem has been that they have multiple databases that need the same report executed against them. Not such an unusual request as I have spoken to two customers in the last month with the same situation. Of course, you could create a report against each data connection and just run or call the appropriate report. Not too bad if you have two or three data connections but more than that and it becomes a maintenance nightmare having to update queries or layouts. Ideally you want to have just a single report definition on the BIP server and to dynamically set the connection to be used at runtime based on the user or system that the user is in. A quick bit of digging and help from Shinji on the development team and I had an answer. Rather embarassingly, the solution has been around since the Oct 2010 rollup patch last year. Still, I grabbed the latest Jan 2011 patch - check out Note 797057.1 for the latest available patches. Once installed, I used the best web service testing tool I have yet to come across - SoapUI. Just point it at the WSDL and you can check out the available services and their parameters and then test them too. The XML packet has a new dynamic data source entry. You can set you own custom JDBC connection or just specify an existing data source name thats defined on the server. <pub:runReport> <pub:reportRequest> <pub:attributeFormat>xml</pub:attributeFormat> <pub:attributeTemplate>0</pub:attributeTemplate> <pub:byPassCache>true</pub:byPassCache> <pub:dynamicDataSource> <pub:JDBCDataSource> <pub:JDBCDriverClass></pub:JDBCDriverClass> <pub:JDBCDriverType></pub:JDBCDriverType> <pub:JDBCPassword></pub:JDBCPassword> <pub:JDBCURL></pub:JDBCURL> <pub:JDBCUserName></pub:JDBCUserName> <pub:dataSourceName>Conn1</pub:dataSourceName> </pub:JDBCDataSource> </pub:dynamicDataSource> <pub:reportAbsolutePath>/Test/Employee Report/Employee Report.xdo</pub:reportAbsolutePath> </pub:reportRequest> <pub:userID>Administrator</pub:userID> <pub:password>Administrator</pub:password> </pub:runReport> So I have Conn1 and Conn2 defined that are connections to different databases. I can just flip the name, make the WS call and get the appropriate dataset in my report. Just as an example, here's my web service call java code. Just a case of bringing in the BIP java libs to my java project. publicReportServiceService = new PublicReportServiceService(); PublicReportService publicReportService = publicReportServiceService.getPublicReportService_v11(); String userID = "Administrator"; String password = "Administrator"; ReportRequest rr = new ReportRequest(); rr.setAttributeFormat("xml"); rr.setAttributeTemplate("1"); rr.setByPassCache(true); rr.setReportAbsolutePath("/Test/Employee Report/Employee Report.xdo"); rr.setReportOutputPath("c:\\temp\\output.xml"); BIPDataSource bipds = new BIPDataSource(); JDBCDataSource jds = new JDBCDataSource(); jds.setDataSourceName("Conn1"); bipds.setJDBCDataSource(jds); rr.setDynamicDataSource(bipds); try { publicReportService.runReport(rr, userID, password); } catch (InvalidParametersException e) { e.printStackTrace(); } catch (AccessDeniedException e) { e.printStackTrace(); } catch (OperationFailedException e) { e.printStackTrace(); } } Note, Im no java whiz kid or whizzy old bloke, at least not unless Ive had a coffee. JDeveloper has a nice feature where you point it at the WSDL and it creates everything to support your calling code for you. Couple of things to remember: 1. When you call the service, remember to set the bypass the cache option. Forget it and much scratching of your head and taking my name in vain will ensue. 2. My demo actually hit the same database but used two users, one accessed the base tables another views with the same name. For far too long I thought the connection swapping was not working. I was getting the same results for both users until I realized I was specifying the schema name for the table/view in my query e.g. select * from EMP.EMPLOYEES. So remember to have a generic query that will depend entirely on the connection. Its a neat feature if you want to be able to switch connections and only define a single report and call it remotely. Now if you want the connection to be set dynamically based on the user and the report run via the user interface, thats going to be more tricky ... need to think about that one!

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  • How to set-up DSL dialer for Ubuntu 12.04 LTS

    - by Mohammad Yaseen
    I have just installed Ubuntu 12.04 LTS and I'm unable to get my DSL dialer working properly. To set this up in Windows 7 I had to do following: Control Panel --- Network and Intertnet Network and sharing center --- Setup a new network or connection Connect to the internet --- Broadband PPPoE Enter username and Password.. CLick 'Connect' and Done. I am doing following steps in Ubuntu with no luck: Click on 'Two Arrows' (i don't know what they are called) on upper right corner. Configure VPN --- DSL tab --- Add Then I entered username, password, MAC address and Clone MAC address (copied from Auto Ethernet). Save The same set up used to work with Ubuntu 10.10 but it is not working here. Now whenever I click on DSL Connection 1 to connect dialer 'Auto Ethernet' gets disconneted and I end up with no Internet connection. I am new to Ubuntu, Please suggest some easy steps. I have installed ubuntu alongside windows. And dialer works fine in Windows environment, i am writing this in Windows .

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  • App Fabric Service Bus and Access Control Pricing

    - by kaleidoscope
    The Service Bus costs $3.99 per Connection-month on a consumption basis for individually provisioned connections. Data transfers charges would also apply. Or, if you are able to forecast your needs ahead of time, you can purchase “Packs” of Connections. For example: $9.95 for a pack of 5 Connections, $49.75 for a pack of 25, $199.00 for a pack of 100, or $995 for a pack of 500, plus data transfer charges. Connection Packs represent an effective rate of $1.99 per Connection-month. Access Control will be priced at $1.99 per 100,000 Transactions, which includes token requests and management operations, plus associated data transfer. Typically, Service Bus developers depend on Access Control to secure their Connections. More Information: http://azurefeeds.com/post/865/Announcing_Windows_Azure_platform_commercial_offer_availability_and_updated_AppFabric_pricing.aspx   Amit, S

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  • PPTP VPN + Ubuntu

    - by StalkerNOVA
    I have problems with connection to DD-WRT router with PPTP server installed. Win7 has no problems with connection to it. But in Ubuntu I'm getting all the time: Dec 28 21:52:14 IT-nb pppd[4209]: Plugin /usr/lib/pppd/2.4.5//nm-pptp-pppd-plugin.so loaded. Dec 28 21:52:14 IT-nb pppd[4209]: pppd 2.4.5 started by root, uid 0 Dec 28 21:52:14 IT-nb pppd[4209]: Using interface ppp0 Dec 28 21:52:14 IT-nb pppd[4209]: Connect: ppp0 <--> /dev/pts/2 Dec 28 21:52:18 IT-nb pppd[4209]: Connection terminated. Dec 28 21:52:18 IT-nb pppd[4209]: Exit.

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  • PIN request at each login after update to Maverick

    - by Giacomo Verticale
    I have a netbook with included 3G mobile broadband card (Huawei E620). I have configured the broadband network connection in the Network Manager and it works perfectly. However since Maverick upgrade, a window appears just after login I asking for the SIMcard PIN. This happens every time I log in and did not happen with Lucid. Note that the PIN is stored in the configuration of the mobile broadband connection and Lucid was satisfied with that. Is there a way to prevent this request or, at least, to have the system rember the PIN and stop ansking for it? If it may be useful, the broadband network connection is configured as not being available for other users. Also, I would like to keep the SIMcard asking for the PIN; only I do not want to insert it manually at login.

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  • using x11 forwarding with ssh and vnc?

    - by simona
    I am working on a remote cluster via ssh with the -X option, because I need to visualize data and graphs, over a vpn protocol. Sometime due to the instability of the internet connection I lose my session. They told me I could use vnc in order to not lose my current session, so that if the internet connection drops I can reconnect and continue with my previously open session. What I do is to log in the remote cluster 'remote.cluster' and type vncserver :1 then I open another terminal on my system and I type ssh -C -NL 5901:remote.cluster:5901 [email protected] & Then I start vinagre on my system and I connect using ssh protocol. The problem is that I do not have x11 forwarding and I cannot open windows. If I try to connect using the vnc protocol with vinagre it doesn't connect, because I get something as connection timeout. What should I do?

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  • First Foray&ndash;About timeout

    - by SQLMonger
    It has been quite a while since I signed up for this blog site and high time that something was posted.  I have a list of topics that I will be working through and posting.  Some I am sure will have been posted by others, but I will be sticking to the technical problems and challenges that I’ve recently faced, and the solutions that worked for me.  My motto when learning something new has always been “My kingdom for an example!”, and I plan on delivering useful examples here so others can learn from my efforts, failures and successes.   A bit of background about me… My name is Clayton Groom. I am a founding partner of a consulting firm in St. Louis Missouri, Covenant Technology Partners, LLC and focus on SQL Server Data Warehouse design, Analysis Services and Enterprise Reporting solutions.  I have been working with SQL Server since the early nineties, when it still only ran on OS/2. I love solving puzzles and technical challenges.   Enough about me… On to a real problem… SSIS Connection Time outs versus Command Time outs Last week, I was working on automating the processing for a large Analysis Services cube.  I had reworked an SSIS package and script task originally posted by Vidas Matelis that automates the process of adding new and dropping old partitions to/from an Analysis Services cube.  I had the package working great, tested, and ready for deployment.  It basically performs a query against the source system to determine if there is new data in the warehouse that will require a new partition to be added to the cube, and it checks the cube to see if there are any partitions that are present that are no longer needed in a rolling 60 month window. My client uses Tivoli for running all their production jobs, and not SQL Agent, so I had to build a command line file for Tivoli to use to run the package. Everything was going great. I had tested the command file from my development workstation using an XML configuration file to pass in server-specific parameters into the package when executed using the DTExec utility. With all the pieces ready, I updated the dtsconfig file to point to the UAT environment and started working with the Tivoli developer to test the job.  On the first run, the job failed, and from what I could see in the SSIS log, it had failed because of a timeout. Other errors in the log made me think that perhaps the connection string had not been passed into the package correctly. We bumped the Connection Manager  timeout values from 20 seconds to 120 seconds and tried again. The job still failed. After changing the command line to use the /SET option instead of the /CONFIGFILE option, we tested again, and again failure. After a number more failed attempts, and getting the Teradata DBA involved to monitor and see if we were connecting and failing or just failing to connect, we determined that the job was indeed connecting to the server and then disconnecting itself after 30 seconds.  This seemed odd, as we had the timeout values for the connection manager set to 180 seconds by then.  At this point one of the DBA’s found a post on the Teradata forum that had the clues to the puzzle: There is a separate “CommandTimeout” custom property on the Data source object that may needed to be adjusted for longer running queries.  I opened up the SSIS package, opened the data flow task that generated the partition list table and right-clicked on the data source. from the context menu, I selected “Show Advanced Editor” and found the property. Sure enough, it was set to 30 seconds. The CommandTimeout property can also be edited in the SSIS Properties sheet. In order to determine how long the timeout needed to be, I ran the query from the task in the development environment and received a response in a matter of seconds.  I then tried the same query against the production database and waited several minutes for a response. This did not seem to be a reasonable response time for the query involved, and indeed it wasn’t. The Teradata DBA’s adjusted the query governor settings for the service account I was testing with, and we were able to get the response back down under a minute.  Still, I set the CommandTimeout property to a much higher value in case the job was ever started during a time of high-demand on the production server. With this change in place, the job finally completed successfully.  The lesson learned for me was two-fold: Always compare query execution times between development and production environments, and don’t assume that production will always be faster.  With higher user demands, query governors, and a whole lot more data, the execution time of even what might seem to be simple queries can vary greatly. SSIS Connection time out settings do not affect command time outs.  Connection timeouts control how long the package will wait for a response from the server before assuming the server is not available or is not responding. Command time outs control how long a task will wait for results to start being returned before deciding that the server is not responding. Both lessons seem pretty straight forward, and I felt pretty sheepish once I finally figured out what the issue was.  To be fair though, In the 5+ years that I have been working with SSIS, I could only recall one other time where I had to set the CommandTimeout property, and that memory only resurfaced while I was penning this post.

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  • Slow internet browsing in Ubuntu

    - by Mark
    I have a dual boot set up with windows and ubuntu, when I'm using windows internet browsing is a lot faster than when I'm using ubuntu and I don't know why. It's like there's just a big latency rather than the maximum speed is lower, there's a big delay before anything happens when using Ubuntu, it happens with all websites all the time. I've never configured the internet connection because it just worked straight away. I have broadband connection through a router shared with some other computers, when we set up the router and internet connection everything was done with windows. Any ideas on what I could do to fix this? Thanks to anyone who replies.

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  • Cannot mount a CIFS network share on Ubuntu over VPN

    - by Aron Rotteveel
    I have setup u VPN connection to our Windows 2008 server at the office and it seems to work fine. For some reason, however, I still am not able to access the network shares over a VPN connection using my standard fstab entries. When I am physically connected to the network, it works fine, but now when trying this over VPN I get the following error: mount error(110): Connection timed out Refer to the mount.cifs(8) manual page (e.g. man mount.cifs) My /etc/fstab looks like this: //server2008/share /mnt/share cifs iocharset=utf8,credentials=/home/aron/.smbcredentials,uid=1000 0 0 As said, it works fine when physically connected, but over VPN it just wont work. Any help is appreciated.

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  • Cannot make wireless "forget" networks to which it cannot connect

    - by cboettig
    I see that I can delete networks that my machine "remembers" from nm-applet by clicking on the wireless icon in the panel and selecting "edit connections" - "wireless". However, sometimes I click on the wrong wireless connection by accident in the dropdown list. If the connection is secure, the machine of course never successfully connects, but somehow it still seems to memorize the ESSID. Whenever I'm in range of that wireless, it now tries to connect. Worse, if not connected to any other network, it repeatedly prompts me to connect to this network. If left unattended, I may find dozens of copies of the window prompting me to log in to this mistaken network. There must be a file somewhere that records this connection ID, but I cannot find it. The only connections appearing in the "edit connections" I mention above are those to which I've actually connected. How do I find the file and delete the line corresponding to the offending "memorized" network?

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  • Is the wireless driver from Live USB different from the standard install?

    - by Rafael Magalhães
    Linux newbie here. I've been trying to use Ubuntu (x64) as my main OS since 11.10, but my wireless connection on it has been very unstable, droping every other 5-10 mins. For this reason I see myself forced to use Windows 7 (dual booting), where connection works flawlessly -- which really bothers me. My card is an Atheros 9k, which claims a reasonable amount of wireless complaints on Ubuntu forums. I've tried every suggestion given on past questions to this site but to no avail. However, while running Ubuntu Live USB for some of the tests, I noticed that my wireless connection never failed on it and wondered if its network configuration differs from the one on the default Ubuntu install. If this is the case, how could I reproduce the Live USB network environment on my hard drive install?

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  • How to make an internet server as firewall using ubuntu 11.10

    - by Sumant
    i have one static broadband connection which is coming to my Ubuntu server with 2 lan cards, there are 10 more PC's to which i need to provide internet connection through Ubuntu server as well as i have to block social networking websites access during office hours. Now i am getting confuse with the way i should follow i should go for sharing internet connection & firewall building or should configure DHCP server,router & firewall. which will be easiest setup and what i should do for that. coz its first time i will be doing.

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