I'm in beginning programming and I don't fully understand applets yet. However, (with some help from internet tutorials) I was able to create an applet that plays a game of guess with the user. The applet compiles fine, but when it runs, this error message appears: 
"Exception in thread "main" java.lang.NumberFormatException: For input string: ""
    at java.lang.NumberFormatException.forInputString(NumberFormatException.java:48)
    at java.lang.Integer.parseInt(Integer.java:470)
    at java.lang.Integer.parseInt(Integer.java:499)
    at Guess.createUserInterface(Guess.java:101)
    at Guess.<init>(Guess.java:31)
    at Guess.main(Guess.java:129)"
I've tried moving the "userguess = Integer.parseInt( t1.getText() );" on line 101 to multiple places, but I still get the same error. Can anyone tell me what I'm doing wrong?
The Code:
// Creates the game GUI.
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
    public class Guess extends JFrame{
        private JLabel userinputJLabel;
        private JLabel lowerboundsJLabel;
        private JLabel upperboundsJLabel;
        private JLabel computertalkJLabel;
        private JButton guessJButton;
        private JPanel guessJPanel;
        static int computernum;
        int userguess;
        static void declare() {
        computernum = (int) (100 * Math.random()) + 1;       //random number picked (1-100)
    }
// no-argument constructor
        public Guess()
   {
    createUserInterface();
   }
 // create and position GUI components
   private void createUserInterface()
   {
 // get content pane and set its layout
        Container contentPane = getContentPane();
        contentPane.setLayout( null );
        contentPane.setBackground( Color.white );
// set up userinputJLabel
        userinputJLabel = new JLabel();
        userinputJLabel.setText( "Enter Guess Here -->" );
        userinputJLabel.setBounds( 0, 65, 120, 50 );
        userinputJLabel.setHorizontalAlignment( JLabel.CENTER );
        userinputJLabel.setBackground( Color.white );
        userinputJLabel.setOpaque( true );
        contentPane.add( userinputJLabel );
// set up lowerboundsJLabel
        lowerboundsJLabel = new JLabel();
        lowerboundsJLabel.setText( "Lower Bounds Of Guess = 1" );
        lowerboundsJLabel.setBounds( 0, 0, 170, 50 );
        lowerboundsJLabel.setHorizontalAlignment( JLabel.CENTER );
        lowerboundsJLabel.setBackground( Color.white );
        lowerboundsJLabel.setOpaque( true );
        contentPane.add( lowerboundsJLabel );
// set up upperboundsJLabel
        upperboundsJLabel = new JLabel();
        upperboundsJLabel.setText( "Upper Bounds Of Guess = 100" );
        upperboundsJLabel.setBounds( 250, 0, 170, 50 );
        upperboundsJLabel.setHorizontalAlignment( JLabel.CENTER );
        upperboundsJLabel.setBackground( Color.white );
        upperboundsJLabel.setOpaque( true );
        contentPane.add( upperboundsJLabel );
// set up computertalkJLabel
        computertalkJLabel = new JLabel();
        computertalkJLabel.setText( "Computer Says:" );
        computertalkJLabel.setBounds( 0, 130, 100, 50 );  //format (x, y, width, height)
        computertalkJLabel.setHorizontalAlignment( JLabel.CENTER );
        computertalkJLabel.setBackground( Color.white );
        computertalkJLabel.setOpaque( true );
        contentPane.add( computertalkJLabel );
//Set up guess jbutton
        guessJButton = new JButton();
        guessJButton.setText( "Enter" );
        guessJButton.setBounds( 250, 78, 100, 30 );
        contentPane.add( guessJButton );
        guessJButton.addActionListener(
         new ActionListener() // anonymous inner class
         {
            // event handler called when Guess button is pressed
            public void actionPerformed( ActionEvent event )
            {
               guessActionPerformed( event );
            }
         } // end anonymous inner class
      ); // end call to addActionListener
// set properties of application's window
        setTitle( "Guess Game" ); // set title bar text
        setSize( 500, 500 ); // set window size
        setVisible( true );  // display window
//create text field
        TextField t1 = new TextField();                // Blank text field for user input
        t1.setBounds( 135, 78, 100, 30 );
        contentPane.add( t1 );
        userguess = Integer.parseInt( t1.getText() );
//create section for computertalk
        Label computertalkLabel = new Label("");
        computertalkLabel.setBounds( 115, 130, 300, 50);
        contentPane.add( computertalkLabel );
 }
 // Display computer reactions to user guess
   private void guessActionPerformed( ActionEvent event )
   {
      if (userguess > computernum)          //if statements (computer's reactions to user guess)
          computertalkJLabel.setText( "Computer Says: Too High" );
      else if (userguess < computernum)
          computertalkJLabel.setText( "Computer Says: Too Low" );
      else if (userguess == computernum)
          computertalkJLabel.setText( "Computer Says:You Win!" );
      else
          computertalkJLabel.setText( "Computer Says: Error" );
   } // end method oneJButtonActionPerformed
 // end method createUserInterface
 // main method
   public static void main( String args[] )
   {
      Guess application = new Guess();
      application.setDefaultCloseOperation (JFrame.EXIT_ON_CLOSE);
   } // end method main
} // end class Phone