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  • Google AJAX Transliteration API: Is it possible to make all input fields in the page transliteratabl

    - by SolidSnakeGTI
    Hello, I've used "Google AJAX Transliteration API" and it's going well with me. http://code.google.com/apis/ajaxlanguage/documentation/referenceTransliteration.html Currently I've a project that I need all input fields in every page (input & textarea tags) to be transliteratable, while these input fields differs from page to page (dynamic). As I know, I've to call makeTransliteratable(elementIds, opt_options) method in the API call to define which input fields to make transliteratable, and in my case here I can't predefine those fields manually. Is there a way to achieve this? Thanks in advance

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  • 16 bit processor , memory addressing and memory cells

    - by Zia ur Rahman
    Suppose the accumulater register of the processor is of 16 bit , now we can call this processor as 16 bit processor, that is this processor supports 16 bit addressing. now my question is how we can calculate the number of memory cells that can be addressed by 16 bit addressing? according to my calculation 2 to the power 16 becomes 65055 it means the memory have 65055 cells now if we take 1KB=1000 Bytes then this becomes 65055/1000=65.055 now this means that 65 kilo bytes memory can be used with the processor having 16 bit addressing. now if we take 1KB=1024 Bytes then this becomes 65055/1024=63.5 ,it means that 63 kilo bytes memory can be used with this processor, but people say that 64 kilo bytes memory can be used. Now tell me am i right or wrong and why i am wrong why people say that 64kb memory can be used with the processor having 16 bit addressing?

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  • Open Source Utilization Questions: How do you lone wold programmers best take advantage of open sour

    - by Funkyeah
    For Clarity: So you come up with an idea for a new program and want to start hacking, but you also happen to be a one-man army. How do you programming dynamos best find and utilize existing open-source software to give you the highest jumping off point possible when diving into your new project? When you do jump in where the shit do you start from? Any imaginary scenarios would be welcome, e.g. a shitty example might be utilizing a open-source database with an open-source IM client as a starting off point to a make a new client where you could tag and store conversations and query those tags at a later time.

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  • Good implementations of reinforced learning?

    - by Paperino
    For an ai-class project I need to implement a reinforcement learning algorithm which beats a simple game of tetris. The game is written in Java and we have the source code. I know the basics of reinforcement learning theory but was wondering if anyone in the SO community had hands on experience with this type of thing. What would your recommended readings be for an implementation of reinforced learning in a tetris game? Are there any good open source projects that accomplish similar things that would be worth checking out? Thanks in advanced Edit: The more specific the better, but general resources about the subject are welcomed. Follow up: Thought it would be nice if I posted a followup. Here's the solution (code and writeup) I ended up with for any future students :). Paper / Code

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  • reconstructing a tree from its preorder and postorder lists.

    - by NomeN
    Consider the situation where you have two lists of nodes of which all you know is that one is a representation of a preorder traversal of some tree and the other a representation of a postorder traversal of the same tree. I believe it is possible to reconstruct the tree exactly from these two lists, and I think I have an algorithm to do it, but have not proven it. As this will be a part of a masters project I need to be absolutely certain that it is possible and correct (Mathematically proven). However it will not be the focus of the project, so I was wondering if there is a source out there (i.e. paper or book) I could quote for the proof. (Maybe in TAOCP? anybody know the section possibly?) In short, I need a proven algorithm in a quotable resource that reconstructs a tree from its pre and post order traversals. Note: The tree in question will probably not be binary, or balanced, or anything that would make it too easy. Note2: Using only the preorder or the postorder list would be even better, but I do not think it is possible. Note3: A node can have any amount of children. Note4: I only care about the order of siblings. Left or right does not matter when there is only one child.

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  • Fastest sorting algorithm for a specific situation

    - by luvieere
    What is the fastest sorting algorithm for a large number (tens of thousands) of groups of 9 positive double precision values, where each group must be sorted individually? So it's got to sort fast a small number of possibly repeated double precision values, many times in a row. The values are in the [0..1] interval. I don't care about space complexity or stability, just about speed.

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  • Programmer Puzzle: Encoding a chess board state throughout a game

    - by Andrew Rollings
    Not strictly a question, more of a puzzle... Over the years, I've been involved in a few technical interviews of new employees. Other than asking the standard "do you know X technology" questions, I've also tried to get a feel for how they approach problems. Typically, I'd send them the question by email the day before the interview, and expect them to come up with a solution by the following day. Often the results would be quite interesting - wrong, but interesting - and the person would still get my recommendation if they could explain why they took a particular approach. So I thought I'd throw one of my questions out there for the Stack Overflow audience. Question: What is the most space-efficient way you can think of to encode the state of a chess game (or subset thereof)? That is, given a chess board with the pieces arranged legally, encode both this initial state and all subsequent legal moves taken by the players in the game. No code required for the answer, just a description of the algorithm you would use. EDIT: As one of the posters has pointed out, I didn't consider the time interval between moves. Feel free to account for that too as an optional extra :) EDIT2: Just for additional clarification... Remember, the encoder/decoder is rule-aware. The only things that really need to be stored are the player's choices - anything else can be assumed to be known by the encoder/decoder. EDIT3: It's going to be difficult to pick a winner here :) Lots of great answers!

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  • Displaying Hebrew text in a console

    - by Dani
    How to add a new font to the console (win7), and where can I find the right font in hebrew? I'm already find it http://support.microsoft.com/default.aspx?scid=KB;EN-US;Q247815, but it not helps me. thanks, Dani.

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  • Determining whether values can potentially match a regular expression, given more input

    - by Andreas Grech
    I am currently writing an application in JavaScript where I'm matching input to regular expressions, but I also need to find a way how to match strings to parts of the regular expressions. For example: var invalid = "x", potentially = "g", valid = "ggg", gReg = /^ggg$/; gReg.test(invalid); //returns false (correct) gReg.test(valid); //returns true (correct) Now I need to find a way to somehow determine that the value of the potentially variable doesn't exactly match the /^ggg$/ expression, BUT with more input, it potentially can! So for example in this case, the potentially variable is g, but if two more g's are appended to it, it will match the regular expression /^ggg$/ But in the case of invalid, it can never match the /^ggg$/ expression, no matter how many characters you append to it. So how can I determine if a string has or doesn't have potential to match a particular regular expression?

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  • Graph Algorithm To Find All Paths Between N Arbitrary Vertices

    - by russtbarnacle
    I have an graph with the following attributes: Undirected Not weighted Each vertex has a minimum of 2 and maximum of 6 edges connected to it. Vertex count will be < 100 I'm looking for paths between a random subset of the vertices (at least 2). The paths should simple paths that only go through any vertex once. My end goal is to have a set of routes so that you can start at one of the subset vertices and reach any of the other subset vertices. Its not necessary to pass through all the subset nodes when following a route. All of the algorithms I've found (Dijkstra,Depth first search etc.) seem to be dealing with paths between two vertices and shortest paths. Is there a known algorithm that will give me all the paths (I suppose these are subgraphs) that connect these subset of vertices?

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  • How to force myself to follow naming and other conventions

    - by The King
    Hi All, I believe, I program good, atleast my code produces results... But I feel I have drawback... I hardly follow any naming conventions... neither for variables.. nor for methods... nor for classes... nor for tables, columns, SPs... Further to this, I hardly comment anything while programming... I always think that, Let me first see the results and then I will come and correct the var names and other things later... (Thanks to visual studio's reflection here)... But the later does not come... So, I need tips, to force myself to adopt to the practice of following naming conventions, and commenting... Thanks for your time

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  • Tooltips with infinite timeout?

    - by romkyns
    I'm thinking of setting the timeout on all my tooltips in a WinForms application to infinity (or an extremely large value). The motivation is that it's annoying for the user if the tooltip disappears while I'm still reading it, without providing any extra value whatsoever as far as I can tell. Normally I wouldn't ask something like this on StackOverflow, but the overwhelming majority of all software sets timeouts on tooltips, so it makes me wonder whether perhaps there is some important consideration I'm missing? Or is this just an old convention that nobody gives further thought to? If you would hate infinite timeout as opposed to a short timeout, please explain why. (If you just think tooltips are a bad idea altogether then that's a separate consideration; this question is specifically about the infinite timeout.)

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  • Encode complex number as RGB pixel

    - by Vi
    How is it better to encode a complex number into RGB pixel and vice versa? Probably (logarithm of) an absolute value goes to brightness and an argument goes to hue. Desaturated pixes should receive randomized argument in reverse transformation. Something like: 0 - (0,0,0) 1 - (255,0,0) -1 - (0,255,255) 0.5 - (128,0,0) i - (255,255,0) -i - (255,0,255) (0,0,0) - 0 (255,255,255) - e^(i * random) (128,128,128) - 0.5 * e^(i *random) (0,128,128) - -0.5 Are there ready-made formulas for that?

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  • Code Golf: Seven Segments

    - by LiraNuna
    The challenge The shortest code by character count to generate seven segment display representation of a given hex number. Input Input is made out of digits [0-9] and hex characters in both lower and upper case [a-fA-F] only. There is no need to handle special cases. Output Output will be the seven segment representation of the input, using those ASCII faces: _ _ _ _ _ _ _ _ _ _ _ _ | | | _| _| |_| |_ |_ | |_| |_| |_| |_ | _| |_ |_ |_| | |_ _| | _| |_| | |_| _| | | |_| |_ |_| |_ | Restrictions The use of the following is forbidden: eval, exec, system, figlet, toilet and external libraries. Test cases: Input: deadbeef Output: _ _ _ _ _ _||_ |_| _||_ |_ |_ |_ |_||_ | ||_||_||_ |_ | Input: 4F790D59 Output: _ _ _ _ _ _ |_||_ ||_|| | _||_ |_| || | _||_||_| _| _| Code count includes input/output (i.e full program).

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  • How "healthy" is the haskell community

    - by Asher
    I came across a post where someone wrote something inaccurate about haskell (won't go into it) and he got flammed for it. Which (pleasantly) surprised me. About 3 years ago I read this joke about haskell: All the haskell programmers in the world can fit into a 747 and if that plane were to crash no one would care... or something along those lines. Which brings me to my question: is haskell "mainstream"? Is it mainly used by hobbiest and academics or someone making some serious money from it (which is the true yardstick of how good a language is - just kidding, geez!)?

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  • Importing Swift classes within a Objective-C Framework

    - by theMonster
    I have a custom Framework that has a bunch of Objective-C Classes. Within the Framework, I'd like to add more classes using Swift. However, when trying to expose the Swift classes to the Objective-C code using: MyProduct-Swift.h, it comes up as "MyProduct-Swift.h file not found". I've tried this in a single view template and it works fine. Is it not possible to import Swift within a framework? I've also verified that I have set the Defines Module setting and the Module Name. I've tried it with and without these settings.

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  • Algorithm to fill slots

    - by Peter Lang
    I am searching for an algorithm to fill several slots, which are already filled to some level. The current levels and the available quantity to fill are known Resulting levels should be as equal as possible, but existing level cannot be reduced Slots are filled from left to right, so left slots get higher level if equal level is impossible       The image above shows six examples, each column represents a slot. The grey area is already filled, the blue are is the expected position of the new elements. I could iterate through my slots and increase the quantity on the lowest slot by 1 until the available quantity is consumed, but I wonder about how to actually calculate the new filling levels. I am going to implement this with SQL/PL/SQL, other code is just as welcome though :)

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