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  • Defining Discovery: Core Concepts

    - by Joe Lamantia
    Discovery tools have had a referencable working definition since at least 2001, when Ben Shneiderman published 'Inventing Discovery Tools: Combining Information Visualization with Data Mining'.  Dr. Shneiderman suggested the combination of the two distinct fields of data mining and information visualization could manifest as new category of tools for discovery, an understanding that remains essentially unaltered over ten years later.  An industry analyst report titled Visual Discovery Tools: Market Segmentation and Product Positioning from March of this year, for example, reads, "Visual discovery tools are designed for visual data exploration, analysis and lightweight data mining." Tools should follow from the activities people undertake (a foundational tenet of activity centered design), however, and Dr. Shneiderman does not in fact describe or define discovery activity or capability. As I read it, discovery is assumed to be the implied sum of the separate fields of visualization and data mining as they were then understood.  As a working definition that catalyzes a field of product prototyping, it's adequate in the short term.  In the long term, it makes the boundaries of discovery both derived and temporary, and leaves a substantial gap in the landscape of core concepts around discovery, making consensus on the nature of most aspects of discovery difficult or impossible to reach.  I think this definitional gap is a major reason that discovery is still an ambiguous product landscape. To help close that gap, I'm suggesting a few definitions of four core aspects of discovery.  These come out of our sustained research into discovery needs and practices, and have the goal of clarifying the relationship between discvoery and other analytical categories.  They are suggested, but should be internally coherent and consistent.   Discovery activity is: "Purposeful sense making activity that intends to arrive at new insights and understanding through exploration and analysis (and for these we have specific defintions as well) of all types and sources of data." Discovery capability is: "The ability of people and organizations to purposefully realize valuable insights that address the full spectrum of business questions and problems by engaging effectively with all types and sources of data." Discovery tools: "Enhance individual and organizational ability to realize novel insights by augmenting and accelerating human sense making to allow engagement with all types of data at all useful scales." Discovery environments: "Enable organizations to undertake effective discovery efforts for all business purposes and perspectives, in an empirical and cooperative fashion." Note: applicability to a world of Big data is assumed - thus the refs to all scales / types / sources - rather than stated explicitly.  I like that Big Data doesn't have to be written into this core set of definitions, b/c I think it's a transitional label - the new version of Web 2.0 - and goes away over time. References and Resources: Inventing Discovery Tools Visual Discovery Tools: Market Segmentation and Product Positioning Logic versus usage: the case for activity-centered design A Taxonomy of Enterprise Search and Discovery

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  • The 2010 Life Insurance Conference - Washington, DC

    - by [email protected]
    How ironic to be in Washington, DC on April 15 - TAX DAY! Fortunately, I avoided IRS offices and attended the much more enjoyable 2010 Life Insurance Conference, presented by LIMRA, LOMA SOA and ACLI. This year's conference offered a variety of tracks focused on the Life Industry including Distribution/Marketing Marketing, Administration, Actuarial/Product Development, Regulatory, Reinsurance and Strategic Management. President and CEO of the ACLI, Frank Keating, opened the event by moderating a session titled "Executive Viewpoint on new Opportunities." Guest speakers included Ted Mathas, President and CEO of NY Life, and John Walters, President and CEO of Hartford Life. Both speakers were insightful as they shared the challenges and opportunities each company faces and the key role life insurance companies play in our society and the global economy. There were several key themes that were reiterated in multiple sessions throughout the conference - the economy is on the rebound, optimism is growing, consumer spending is up and an uptick in employment is likely to follow. The threat of a double dip recession has seemed to passed. Good news for our industry, and welcomed by all in attendance. Of special interest to me, given my background, was some research shared by both The Nolan Group and Novarica in separate sessions. Both firms indicate that policy administration upgrades/replacement projects remain a top priority in 2010. Carriers continue to invest in modern technology. Modern ultra-configurable systems enable carriers to switch from a waterfall to an agile project methodology, which often entails a "culture change" within an organization. Other themes heard throughout the two-day event: Virtually all sessions focused on People, Process and Technology! Product innovation, agility and speed to market are as important as ever. Social Networks and Twitter are becoming more popular ways of communicating with both field and dispersed staff. Several sessions focused on the application, new business and underwriting process. Companies continue looking for ways to increase market agility, accelerate speed to market, address cost issues and improve service levels across the process. They recognize the need to ease the way to do business with both producers and consumers. Author and economic futurist Jeff Thredgold presented an entertaining, informative and humorous general session on Wednesday afternoon that focused on the US and global economies, financial markets and retirement outlook. Thredgold did not disappoint anyone with his message! The Thursday morning general session was keynoted by Therese Vaughan (CEO - NAIC) and Thomas Crawford (President of C2 Group). Both speakers gave a poignant view of the recent financial crisis and discussed "Putting the Pieces Back Together." Therese spoke of the recent financial turmoil and likely changes to regulations to the financial services sector. Tom's topics focused on economic recovery and the political environment in Washington, and how that impacts our industry. Next year's event will be April 11-13, 2011 in Las Vegas. Roger A.Soppe, CLU, LUTCF, is the Senior Director of Insurance Strategy, Oracle Insurance.

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  • Working with Visual Studio Web Development Server and IE6 in XP Mode on Windows 7

    - by Igor Milovanovic
    (Brian Reiter from  thoughtful computing has described this setup in this StackOverflow thread. The credit for the idea is entirely his, I have just extended it with some step by step descriptions and added some links and screenhots.)   If you are forced  to still support Internet Explorer 6, you can setup following combination on your machine to make the development for it less painful. A common problem if you are developing on Windows 7 is that you can’t install IE6 on your machine. (Not that you want that anyway). So you will probably end up working locally with IE8 and FF, and test your IE6 compatibility on a separate machine. This can get quite annoying, because you will have to maintain two different development environments, not have all the tools available, etc.   You can help yourself by installing IE6 in a Windows 7 XP Mode, which is basically just an Windows XP running in a virtual machine.   [1] Windows XP Mode installation   After you have installed and configured your XP mode (remember the security settings like Windows Update and antivirus software), you can add the shortcut to the IE6 in the virtual machine to the “all users” start menu. This shortcut will be replicated to your windows 7 XP mode start menu, and you will be able to seamlessly start your IE 6 as a normal window on your Windows 7 desktop.   [2] Configure IE6 for the Windows 7 installation   If you configure your XP – Mode to use (Shared Networking)  NAT, you can now use IE6 to browse the sites in the internet. (add proxy settings to IE6 if necessary)                       The problem now is that you can’t connect to the webdev server which is running on your local machine. This is because web development server is crippled to allow only local connections for security reasons.   In order to trick webdev in believing that the requests are coming from local machine itself you can use a light weight proxy like privoxy on your host (windows 7) machine and configure the IE6 running in the virtual host.   The first step is to make the host machine (running windows 7) reachable from the virtual machine (running XP). In order to do that, you can install the loopback adapter, and configure it to use an IP which is routable from the virtual machine. In example screenshot (192.168.1.66).   [3] How to install loopback adapter in Windows 7   After installation you can assign a static IP which is routable from the virtual machine (in example 192.168.1.66)                     The next step is to configure privoxy to listen on that IP address (using some not used port, in example, the default port 8118)   Change following line in config.txt:   # #      Suppose you are running Privoxy on an IPv6-capable machine and #      you want it to listen on the IPv6 address of the loopback device: # #        listen-address [::1]:8118 # # listen-address  192.168.1.66:8118   The last step is to configure the IE6 to use Privoxy which is running on your Windows 7 host machine as proxy for all addresses (including localhost)                             And now you can use your Windows7 XP Mode IE6 to connect to your Visual Studio’s webdev web server.                         [4] http://stackoverflow.com/questions/683151/connect-remotely-to-webdev-webserver-exe

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  • Android app to remote control Samsung Smart TVs

    - by Gopinath
    Smart TV Remote is an unofficial Android app that lets you control Samsung Smart TVs connected over a local WiFi network. This app comes very handy when you want to control your TV which is not in line of sight of your TV remote control or just want to use your mobile phone/tablet to control the TV. Setting up a TV  is very easy using auto scan feature . Once the TV is setup, you are all set to start using the app as a remote control. A traditional remote controls makes use of infra red technology and it needs to be in the line of sight of the TV receiver to work. But this app make use of WiFi technology which give it flexibility of controlling the TV as long as the mobile & TV is connected to WiFi network. It just works even if the TV is behind a wall. The App provides very easy to use options to switch between channels and separate remotes with media controls, smart hub features and a numeric key pad if you want to navigate to a channel through its number. The App also provides a home screen widget with volume controls and channel navigation options. I use  this App to control Samsung E Series Smart Tv at home and it works very well. I’m impressed by the ease at which it allows to setup a TV, support for multiple TVs, controlling the TV though I’m not in the line of sight and using volume buttons of smart phone to control volume of TV. What’s annoying and missing with the app As advertised the app works very well in controlling Samsung TVs (B-, C-, D- E-, and F-Series) except it is very painful to move mouse pointer while browsing web on TV. When you try to move mouse pointer using the App, it mouse painfully slow especially. I gave us using the app to control mouse pointer after trying couple of times. I installed this App thinking that it may help me browse web on Smart TVs, especially a key board support to type web urls. App does not supports entering text either while browsing web or searching through Smart TV apps like YouTube, App Store etc. Developers of this App never advertised keyboard support so no complaints about this. But it would be very helpful if the developers allow this app use as a keyboard and rescue me from the pain of typing text using TV Remote control. Overall this is a very nice app and worth trying out – Download Smart TV Remote from Google Play

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  • Ubuntu 14.04 Failed to load module udlfb

    - by jar276705
    DisplayLink doesn't load and run. The adapter is recognized and /dev/FB1 is created. USB bus info: Bus 001 Device 006: ID 17e9:0198 DisplayLink Xorg.0.log: X.Org X Server 1.15.1 Release Date: 2014-04-13 [ 44708.386] X Protocol Version 11, Revision 0 [ 44708.389] Build Operating System: Linux 3.2.0-37-generic i686 Ubuntu [ 44708.392] Current Operating System: Linux rrl 3.13.0-24-generic #46-Ubuntu SMP Thu Apr 10 19:08:14 UTC 2014 i686 [ 44708.392] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.13.0-24-generic root=UUID=6b719a77-29e0-4668-8f16-57d0d3a73a3f ro quiet splash vt.handoff=7 [ 44708.399] Build Date: 16 April 2014 01:40:08PM [ 44708.402] xorg-server 2:1.15.1-0ubuntu2 (For technical support please see http://www.ubuntu.com/support) [ 44708.405] Current version of pixman: 0.30.2 [ 44708.412] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 44708.412] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 44708.427] (==) Log file: "/var/log/Xorg.0.log", Time: Thu May 1 09:38:27 2014 [ 44708.431] (==) Using config file: "/etc/X11/xorg.conf" [ 44708.434] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 44708.435] (==) ServerLayout "X.org Configured" [ 44708.435] (**) |-->Screen "DisplayLinkScreen" (0) [ 44708.435] (**) | |-->Monitor "DisplayLinkMonitor" [ 44708.435] (**) | |-->Device "DisplayLinkDevice" [ 44708.435] (**) |-->Screen "Screen0" (1) [ 44708.435] (**) | |-->Monitor "Monitor0" [ 44708.435] (**) | |-->Device "Card0" [ 44708.435] (**) |-->Input Device "Mouse0" [ 44708.435] (**) |-->Input Device "Keyboard0" [ 44708.435] (==) Automatically adding devices [ 44708.435] (==) Automatically enabling devices [ 44708.435] (==) Automatically adding GPU devices [ 44708.435] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (**) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/100dpi/:unscaled, /usr/share/fonts/X11/Type1, /usr/share/fonts/X11/100dpi, built-ins, /usr/share/fonts/X11/misc, /usr/share/fonts/X11/100dpi/:unscaled, /usr/share/fonts/X11/Type1, /usr/share/fonts/X11/100dpi, built-ins [ 44708.435] (**) ModulePath set to "/usr/lib/xorg/modules" [ 44708.435] (WW) Hotplugging is on, devices using drivers 'kbd', 'mouse' or 'vmmouse' will be disabled. [ 44708.435] (WW) Disabling Mouse0 [ 44708.435] (WW) Disabling Keyboard0 [ 44708.435] (II) Loader magic: 0xb77106c0 [ 44708.435] (II) Module ABI versions: [ 44708.435] X.Org ANSI C Emulation: 0.4 [ 44708.435] X.Org Video Driver: 15.0 [ 44708.435] X.Org XInput driver : 20.0 [ 44708.435] X.Org Server Extension : 8.0 [ 44708.436] (II) xfree86: Adding drm device (/dev/dri/card0) [ 44708.436] (II) xfree86: Adding drm device (/dev/dri/card1) [ 44708.437] (--) PCI:*(0:1:5:0) 1002:9616:105b:0e26 rev 0, Mem @ 0xf0000000/134217728, 0xfeae0000/65536, 0xfe900000/1048576, I/O @ 0x0000b000/256 [ 44708.441] Initializing built-in extension Generic Event Extension [ 44708.444] Initializing built-in extension SHAPE [ 44708.448] Initializing built-in extension MIT-SHM [ 44708.452] Initializing built-in extension XInputExtension [ 44708.456] Initializing built-in extension XTEST [ 44708.460] Initializing built-in extension BIG-REQUESTS [ 44708.464] Initializing built-in extension SYNC [ 44708.468] Initializing built-in extension XKEYBOARD [ 44708.471] Initializing built-in extension XC-MISC [ 44708.475] Initializing built-in extension SECURITY [ 44708.479] Initializing built-in extension XINERAMA [ 44708.483] Initializing built-in extension XFIXES [ 44708.487] Initializing built-in extension RENDER [ 44708.491] Initializing built-in extension RANDR [ 44708.494] Initializing built-in extension COMPOSITE [ 44708.498] Initializing built-in extension DAMAGE [ 44708.502] Initializing built-in extension MIT-SCREEN-SAVER [ 44708.506] Initializing built-in extension DOUBLE-BUFFER [ 44708.510] Initializing built-in extension RECORD [ 44708.513] Initializing built-in extension DPMS [ 44708.517] Initializing built-in extension Present [ 44708.521] Initializing built-in extension DRI3 [ 44708.525] Initializing built-in extension X-Resource [ 44708.528] Initializing built-in extension XVideo [ 44708.532] Initializing built-in extension XVideo-MotionCompensation [ 44708.535] Initializing built-in extension SELinux [ 44708.539] Initializing built-in extension XFree86-VidModeExtension [ 44708.542] Initializing built-in extension XFree86-DGA [ 44708.546] Initializing built-in extension XFree86-DRI [ 44708.549] Initializing built-in extension DRI2 [ 44708.549] (II) "glx" will be loaded. This was enabled by default and also specified in the config file. [ 44708.549] (WW) "xmir" is not to be loaded by default. Skipping. [ 44708.549] (II) LoadModule: "glx" [ 44708.549] (II) Loading /usr/lib/xorg/modules/extensions/libglx.so [ 44708.550] (II) Module glx: vendor="X.Org Foundation" [ 44708.550] compiled for 1.15.1, module version = 1.0.0 [ 44708.550] ABI class: X.Org Server Extension, version 8.0 [ 44708.550] (==) AIGLX enabled [ 44708.553] Loading extension GLX [ 44708.553] (II) LoadModule: "udlfb" [ 44708.554] (WW) Warning, couldn't open module udlfb [ 44708.554] (II) UnloadModule: "udlfb" [ 44708.554] (II) Unloading udlfb [ 44708.554] (EE) Failed to load module "udlfb" (module does not exist, 0) [ 44708.554] (II) LoadModule: "modesetting" [ 44708.554] (II) Loading /usr/lib/xorg/modules/drivers/modesetting_drv.so [ 44708.554] (II) Module modesetting: vendor="X.Org Foundation" [ 44708.554] compiled for 1.15.0, module version = 0.8.1 [ 44708.554] Module class: X.Org Video Driver [ 44708.554] ABI class: X.Org Video Driver, version 15.0 [ 44708.554] (==) Matched fglrx as autoconfigured driver 0 [ 44708.554] (==) Matched ati as autoconfigured driver 1 [ 44708.554] (==) Matched fglrx as autoconfigured driver 2 [ 44708.554] (==) Matched ati as autoconfigured driver 3 [ 44708.554] (==) Matched modesetting as autoconfigured driver 4 [ 44708.554] (==) Matched fbdev as autoconfigured driver 5 [ 44708.554] (==) Matched vesa as autoconfigured driver 6 [ 44708.554] (==) Assigned the driver to the xf86ConfigLayout [ 44708.554] (II) LoadModule: "fglrx" [ 44708.554] (WW) Warning, couldn't open module fglrx [ 44708.554] (II) UnloadModule: "fglrx" [ 44708.554] (II) Unloading fglrx [ 44708.554] (EE) Failed to load module "fglrx" (module does not exist, 0) [ 44708.554] (II) LoadModule: "ati" [ 44708.554] (II) Loading /usr/lib/xorg/modules/drivers/ati_drv.so [ 44708.554] (II) Module ati: vendor="X.Org Foundation" [ 44708.554] compiled for 1.15.0, module version = 7.3.0 [ 44708.554] Module class: X.Org Video Driver [ 44708.554] ABI class: X.Org Video Driver, version 15.0 [ 44708.554] (II) LoadModule: "radeon" [ 44708.555] (II) Loading /usr/lib/xorg/modules/drivers/radeon_drv.so [ 44708.555] (II) Module radeon: vendor="X.Org Foundation" [ 44708.555] compiled for 1.15.0, module version = 7.3.0 [ 44708.555] Module class: X.Org Video Driver [ 44708.555] ABI class: X.Org Video Driver, version 15.0 [ 44708.555] (II) LoadModule: "modesetting" [ 44708.555] (II) Loading /usr/lib/xorg/modules/drivers/modesetting_drv.so [ 44708.555] (II) Module modesetting: vendor="X.Org Foundation" [ 44708.555] compiled for 1.15.0, module version = 0.8.1 [ 44708.555] Module class: X.Org Video Driver [ 44708.555] ABI class: X.Org Video Driver, version 15.0 [ 44708.555] (II) UnloadModule: "modesetting" [ 44708.555] (II) Unloading modesetting [ 44708.555] (II) Failed to load module "modesetting" (already loaded, 0) [ 44708.555] (II) LoadModule: "fbdev" [ 44708.555] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 44708.555] (II) Module fbdev: vendor="X.Org Foundation" [ 44708.555] compiled for 1.15.0, module version = 0.4.4 [ 44708.555] Module class: X.Org Video Driver [ 44708.555] ABI class: X.Org Video Driver, version 15.0 [ 44708.555] (II) LoadModule: "vesa" [ 44708.555] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 44708.555] (II) Module vesa: vendor="X.Org Foundation" [ 44708.555] compiled for 1.15.0, module version = 2.3.3 [ 44708.555] Module class: X.Org Video Driver [ 44708.555] ABI class: X.Org Video Driver, version 15.0 [ 44708.555] (II) modesetting: Driver for Modesetting Kernel Drivers: kms [ 44708.555] (II) RADEON: Driver for ATI Radeon chipsets: [ 44708.560] (II) FBDEV: driver for framebuffer: fbdev [ 44708.560] (II) VESA: driver for VESA chipsets: vesa [ 44708.560] (--) using VT number 7 [ 44708.578] (II) modesetting(0): using drv /dev/dri/card0 [ 44708.578] (II) modesetting(G0): using drv /dev/dri/card1 [ 44708.578] (WW) Falling back to old probe method for fbdev [ 44708.578] (II) Loading sub module "fbdevhw" [ 44708.578] (II) LoadModule: "fbdevhw" [ 44708.578] (II) Loading /usr/lib/xorg/modules/libfbdevhw.so [ 44708.578] (II) Module fbdevhw: vendor="X.Org Foundation" [ 44708.578] compiled for 1.15.1, module version = 0.0.2 [ 44708.578] ABI class: X.Org Video Driver, version 15.0 [ 44708.578] (WW) Falling back to old probe method for vesa [ 44708.578] (**) modesetting(0): Depth 16, (--) framebuffer bpp 16 [ 44708.578] (==) modesetting(0): RGB weight 565 [ 44708.578] (==) modesetting(0): Default visual is TrueColor [ 44708.578] (II) modesetting(0): ShadowFB: preferred YES, enabled YES [ 44708.608] (II) modesetting(0): Output VGA-0 using monitor section DisplayLinkMonitor [ 44708.610] (II) modesetting(0): Output DVI-0 has no monitor section [ 44708.640] (II) modesetting(0): EDID for output VGA-0 [ 44708.640] (II) modesetting(0): Manufacturer: ACR Model: 74 Serial#: 2483090993 [ 44708.640] (II) modesetting(0): Year: 2009 Week: 40 [ 44708.640] (II) modesetting(0): EDID Version: 1.3 [ 44708.640] (II) modesetting(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V [ 44708.640] (II) modesetting(0): Sync: Separate [ 44708.640] (II) modesetting(0): Max Image Size [cm]: horiz.: 53 vert.: 29 [ 44708.640] (II) modesetting(0): Gamma: 2.20 [ 44708.640] (II) modesetting(0): DPMS capabilities: StandBy Suspend Off; RGB/Color Display [ 44708.641] (II) modesetting(0): First detailed timing is preferred mode [ 44708.641] (II) modesetting(0): redX: 0.649 redY: 0.338 greenX: 0.289 greenY: 0.609 [ 44708.641] (II) modesetting(0): blueX: 0.146 blueY: 0.070 whiteX: 0.313 whiteY: 0.329 [ 44708.641] (II) modesetting(0): Supported established timings: [ 44708.641] (II) modesetting(0): 720x400@70Hz [ 44708.641] (II) modesetting(0): 640x480@60Hz [ 44708.641] (II) modesetting(0): 640x480@72Hz [ 44708.641] (II) modesetting(0): 640x480@75Hz [ 44708.641] (II) modesetting(0): 800x600@56Hz [ 44708.641] (II) modesetting(0): 800x600@60Hz [ 44708.641] (II) modesetting(0): 800x600@72Hz [ 44708.641] (II) modesetting(0): 800x600@75Hz [ 44708.641] (II) modesetting(0): 1024x768@60Hz [ 44708.641] (II) modesetting(0): 1024x768@70Hz [ 44708.641] (II) modesetting(0): 1024x768@75Hz [ 44708.641] (II) modesetting(0): 1280x1024@75Hz [ 44708.641] (II) modesetting(0): Manufacturer's mask: 0 [ 44708.641] (II) modesetting(0): Supported standard timings: [ 44708.641] (II) modesetting(0): #0: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 [ 44708.641] (II) modesetting(0): #1: hsize: 1152 vsize 864 refresh: 75 vid: 20337 [ 44708.641] (II) modesetting(0): #2: hsize: 1440 vsize 900 refresh: 60 vid: 149 [ 44708.641] (II) modesetting(0): #3: hsize: 1440 vsize 900 refresh: 75 vid: 3989 [ 44708.641] (II) modesetting(0): #4: hsize: 1600 vsize 1200 refresh: 60 vid: 16553 [ 44708.641] (II) modesetting(0): #5: hsize: 1680 vsize 1050 refresh: 60 vid: 179 [ 44708.641] (II) modesetting(0): Supported detailed timing: [ 44708.641] (II) modesetting(0): clock: 138.5 MHz Image Size: 531 x 298 mm [ 44708.641] (II) modesetting(0): h_active: 1920 h_sync: 1968 h_sync_end 2000 h_blank_end 2080 h_border: 0 [ 44708.641] (II) modesetting(0): v_active: 1080 v_sync: 1083 v_sync_end 1088 v_blanking: 1111 v_border: 0 [ 44708.641] (II) modesetting(0): Monitor name: H243H [ 44708.641] (II) modesetting(0): Ranges: V min: 56 V max: 76 Hz, H min: 31 H max: 83 kHz, PixClock max 185 MHz [ 44708.641] (II) modesetting(0): Serial No: LEW0C0044002 [ 44708.641] (II) modesetting(0): EDID (in hex): [ 44708.641] (II) modesetting(0): 00ffffffffffff000472740031f60094 [ 44708.641] (II) modesetting(0): 2813010368351d78ea6085a6564a9c25 [ 44708.641] (II) modesetting(0): 125054afcf008180714f9500950fa940 [ 44708.641] (II) modesetting(0): b300010101011a3680a070381f403020 [ 44708.641] (II) modesetting(0): 3500132a2100001a000000fc00483234 [ 44708.642] (II) modesetting(0): 33480a20202020202020000000fd0038 [ 44708.642] (II) modesetting(0): 4c1f5312000a202020202020000000ff [ 44708.642] (II) modesetting(0): 004c45573043303034343030320a003c [ 44708.642] (II) modesetting(0): Printing probed modes for output VGA-0 [ 44708.642] (II) modesetting(0): Modeline "1280x1024"x75.0 135.00 1280 1296 1440 1688 1024 1025 1028 1066 +hsync +vsync (80.0 kHz UeP) [ 44708.642] (II) modesetting(0): Modeline "1920x1080"x59.9 138.50 1920 1968 2000 2080 1080 1083 1088 1111 +hsync -vsync (66.6 kHz eP) [ 44708.642] (II) modesetting(0): Modeline "1600x1200"x60.0 162.00 1600 1664 1856 2160 1200 1201 1204 1250 +hsync +vsync (75.0 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1680x1050"x60.0 146.25 1680 1784 1960 2240 1050 1053 1059 1089 -hsync +vsync (65.3 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1280x1024"x60.0 108.00 1280 1328 1440 1688 1024 1025 1028 1066 +hsync +vsync (64.0 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1440x900"x75.0 136.75 1440 1536 1688 1936 900 903 909 942 -hsync +vsync (70.6 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1440x900"x59.9 106.50 1440 1520 1672 1904 900 903 909 934 -hsync +vsync (55.9 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1152x864"x75.0 108.00 1152 1216 1344 1600 864 865 868 900 +hsync +vsync (67.5 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1024x768"x75.1 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1024x768"x70.1 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz e) [ 44708.642] (II) modesetting(0): Modeline "800x600"x72.2 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz e) [ 44708.642] (II) modesetting(0): Modeline "800x600"x75.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz e) [ 44708.642] (II) modesetting(0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz e) [ 44708.642] (II) modesetting(0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz e) [ 44708.642] (II) modesetting(0): Modeline "640x480"x75.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz e) [ 44708.642] (II) modesetting(0): Modeline "640x480"x72.8 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz e) [ 44708.642] (II) modesetting(0): Modeline "640x480"x60.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz e) [ 44708.642] (II) modesetting(0): Modeline "720x400"x70.1 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz e) [ 44708.645] (II) modesetting(0): EDID for output DVI-0 [ 44708.645] (II) modesetting(0): Output VGA-0 connected [ 44708.645] (II) modesetting(0): Output DVI-0 disconnected [ 44708.645] (II) modesetting(0): Using user preference for initial modes [ 44708.645] (II) modesetting(0): Output VGA-0 using initial mode 1280x1024 [ 44708.645] (II) modesetting(0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated. [ 44708.645] (==) modesetting(0): DPI set to (96, 96) [ 44708.645] (II) Loading sub module "fb" [ 44708.645] (II) LoadModule: "fb" [ 44708.645] (II) Loading /usr/lib/xorg/modules/libfb.so [ 44708.645] (II) Module fb: vendor="X.Org Foundation" [ 44708.645] compiled for 1.15.1, module version = 1.0.0 [ 44708.645] ABI class: X.Org ANSI C Emulation, version 0.4 [ 44708.645] (II) Loading sub module "shadow" [ 44708.645] (II) LoadModule: "shadow" [ 44708.646] (II) Loading /usr/lib/xorg/modules/libshadow.so [ 44708.646] (II) Module shadow: vendor="X.Org Foundation" [ 44708.646] compiled for 1.15.1, module version = 1.1.0 [ 44708.646] ABI class: X.Org ANSI C Emulation, version 0.4 [ 44708.646] (**) modesetting(G0): Depth 16, (--) framebuffer bpp 16 [ 44708.646] (==) modesetting(G0): RGB weight 565 [ 44708.646] (==) modesetting(G0): Default visual is TrueColor [ 44708.646] (II) modesetting(G0): ShadowFB: preferred NO, enabled NO [ 44708.727] (II) modesetting(G0): Output DVI-1-0 using monitor section DisplayLinkMonitor [ 44708.808] (II) modesetting(G0): EDID for output DVI-1-0 [ 44708.808] (II) modesetting(G0): Manufacturer: WDE Model: 1702 Serial#: 0 [ 44708.808] (II) modesetting(G0): Year: 2005 Week: 14 [ 44708.808] (II) modesetting(G0): EDID Version: 1.3 [ 44708.808] (II) modesetting(G0): Analog Display Input, Input Voltage Level: 0.700/0.700 V [ 44708.808] (II) modesetting(G0): Sync: Separate [ 44708.808] (II) modesetting(G0): Max Image Size [cm]: horiz.: 34 vert.: 27 [ 44708.808] (II) modesetting(G0): Gamma: 2.20 [ 44708.808] (II) modesetting(G0): DPMS capabilities: StandBy Suspend Off; RGB/Color Display [ 44708.808] (II) modesetting(G0): Default color space is primary color space [ 44708.808] (II) modesetting(G0): First detailed timing is preferred mode [ 44708.808] (II) modesetting(G0): GTF timings supported [ 44708.808] (II) modesetting(G0): redX: 0.643 redY: 0.352 greenX: 0.283 greenY: 0.608 [ 44708.808] (II) modesetting(G0): blueX: 0.147 blueY: 0.102 whiteX: 0.313 whiteY: 0.329 [ 44708.808] (II) modesetting(G0): Supported established timings: [ 44708.808] (II) modesetting(G0): 720x400@70Hz [ 44708.808] (II) modesetting(G0): 640x480@60Hz [ 44708.808] (II) modesetting(G0): 640x480@67Hz [ 44708.808] (II) modesetting(G0): 640x480@72Hz [ 44708.808] (II) modesetting(G0): 640x480@75Hz [ 44708.808] (II) modesetting(G0): 800x600@56Hz [ 44708.808] (II) modesetting(G0): 800x600@60Hz [ 44708.808] (II) modesetting(G0): 800x600@72Hz [ 44708.808] (II) modesetting(G0): 800x600@75Hz [ 44708.808] (II) modesetting(G0): 832x624@75Hz [ 44708.808] (II) modesetting(G0): 1024x768@60Hz [ 44708.808] (II) modesetting(G0): 1024x768@70Hz [ 44708.808] (II) modesetting(G0): 1024x768@75Hz [ 44708.809] (II) modesetting(G0): 1280x1024@75Hz [ 44708.809] (II) modesetting(G0): Manufacturer's mask: 0 [ 44708.809] (II) modesetting(G0): Supported standard timings: [ 44708.809] (II) modesetting(G0): #0: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 [ 44708.809] (II) modesetting(G0): #1: hsize: 1152 vsize 864 refresh: 75 vid: 20337 [ 44708.809] (II) modesetting(G0): Supported detailed timing: [ 44708.809] (II) modesetting(G0): clock: 108.0 MHz Image Size: 338 x 270 mm [ 44708.809] (II) modesetting(G0): h_active: 1280 h_sync: 1328 h_sync_end 1440 h_blank_end 1688 h_border: 0 [ 44708.809] (II) modesetting(G0): v_active: 1024 v_sync: 1025 v_sync_end 1028 v_blanking: 1066 v_border: 0 [ 44708.809] (II) modesetting(G0): Ranges: V min: 50 V max: 75 Hz, H min: 30 H max: 82 kHz, PixClock max 145 MHz [ 44708.809] (II) modesetting(G0): Monitor name: WDE LCM-17v2 [ 44708.809] (II) modesetting(G0): Serial No: 0 [ 44708.809] (II) modesetting(G0): EDID (in hex): [ 44708.809] (II) modesetting(G0): 00ffffffffffff005c85021700000000 [ 44708.809] (II) modesetting(G0): 0e0f010368221b78ef8bc5a45a489b25 [ 44708.809] (II) modesetting(G0): 1a5054bfef008180714f010101010101 [ 44708.809] (II) modesetting(G0): 010101010101302a009851002a403070 [ 44708.809] (II) modesetting(G0): 1300520e1100001e000000fd00324b1e [ 44708.809] (II) modesetting(G0): 520e000a202020202020000000fc0057 [ 44708.809] (II) modesetting(G0): 4445204c434d2d313776320a000000ff [ 44708.809] (II) modesetting(G0): 00300a202020202020202020202000e7 [ 44708.809] (II) modesetting(G0): Printing probed modes for output DVI-1-0 [ 44708.809] (II) modesetting(G0): Modeline "1280x1024"x60.0 108.00 1280 1328 1440 1688 1024 1025 1028 1066 +hsync +vsync (64.0 kHz UeP) [ 44708.809] (II) modesetting(G0): Modeline "1280x1024"x75.0 135.00 1280 1296 1440 1688 1024 1025 1028 1066 +hsync +vsync (80.0 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x960"x60.0 108.00 1280 1376 1488 1800 960 961 964 1000 +hsync +vsync (60.0 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x800"x74.9 106.50 1280 1360 1488 1696 800 803 809 838 -hsync +vsync (62.8 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x800"x59.8 83.50 1280 1352 1480 1680 800 803 809 831 +hsync -vsync (49.7 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1152x864"x75.0 108.00 1152 1216 1344 1600 864 865 868 900 +hsync +vsync (67.5 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x768"x74.9 102.25 1280 1360 1488 1696 768 771 778 805 +hsync -vsync (60.3 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x768"x59.9 79.50 1280 1344 1472 1664 768 771 778 798 -hsync +vsync (47.8 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "1024x768"x75.1 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "1024x768"x70.1 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "1024x576"x60.0 46.97 1024 1064 1168 1312 576 577 580 597 -hsync +vsync (35.8 kHz) [ 44708.810] (II) modesetting(G0): Modeline "832x624"x74.6 57.28 832 864 928 1152 624 625 628 667 -hsync -vsync (49.7 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "800x600"x72.2 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "800x600"x75.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "848x480"x60.0 33.75 848 864 976 1088 480 486 494 517 +hsync +vsync (31.0 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "640x480"x75.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "640x480"x72.8 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "640x480"x66.7 30.24 640 704 768 864 480 483 486 525 -hsync -vsync (35.0 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "640x480"x60.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "720x400"x70.1 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz e) [ 44708.810] (II) modesetting(G0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated. [ 44708.810] (==) modesetting(G0): DPI set to (96, 96) [ 44708.810] (II) Loading sub module "fb" [ 44708.810] (II) LoadModule: "fb" [ 44708.810] (II) Loading /usr/lib/xorg/modules/libfb.so [ 44708.810] (II) Module fb: vendor="X.Org Foundation" [ 44708.810] compiled for 1.15.1, module version = 1.0.0 [ 44708.811] ABI class: X.Org ANSI C Emulation, version 0.4 [ 44708.811] (II) UnloadModule: "radeon" [ 44708.811] (II) Unloading radeon [ 44708.811] (II) UnloadModule: "fbdev" [ 44708.811] (II) Unloading fbdev [ 44708.811] (II) UnloadSubModule: "fbdevhw" [ 44708.811] (II) Unloading fbdevhw [ 44708.811] (II) UnloadModule: "vesa" [ 44708.811] (II) Unloading vesa [ 44708.811] (==) modesetting(G0): Backing store enabled [ 44708.811] (==) modesetting(G0): Silken mouse enabled [ 44708.812] (II) modesetting(G0): RandR 1.2 enabled, ignore the following RandR disabled message. [ 44708.812] (==) modesetting(G0): DPMS enabled [ 44708.812] (WW) modesetting(G0): Option "fbdev" is not used [ 44708.812] (==) modesetting(0): Backing store enabled [ 44708.812] (==) modesetting(0): Silken mouse enabled [ 44708.812] (II) modesetting(0): RandR 1.2 enabled, ignore the following RandR disabled message. [ 44708.812] (==) modesetting(0): DPMS enabled [ 44708.812] (WW) modesetting(0): Option "fbdev" is not used [ 44708.856] (--) RandR disabled [ 44708.867] (II) SELinux: Disabled on system [ 44708.868] (II) AIGLX: Screen 0 is not DRI2 capable [ 44708.868] (EE) AIGLX: reverting to software rendering [ 44708.878] (II) AIGLX: Loaded and initialized swrast [ 44708.878] (II) GLX: Initialized DRISWRAST GL provider for screen 0 [ 44708.879] (II) modesetting(G0): Damage tracking initialized [ 44708.879] (II) modesetting(0): Damage tracking initialized [ 44708.879] (II) modesetting(0): Setting screen physical size to 338 x 270 [ 44708.900] (II) XKB: generating xkmfile /tmp/server-B20D7FC79C7F597315E3E501AEF10E0D866E8E92.xkm [ 44708.918] (II) config/udev: Adding input device Power Button (/dev/input/event1) [ 44708.918] (**) Power Button: Applying InputClass "evdev keyboard catchall" [ 44708.918] (II) LoadModule: "evdev" [ 44708.918] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so [ 44708.918] (II) Module evdev: vendor="X.Org Foundation" [ 44708.918] compiled for 1.15.0, module version = 2.8.2 [ 44708.918] Module class: X.Org XInput Driver [ 44708.918] ABI class: X.Org XInput driver, version 20.0 [ 44708.918] (II) Using input driver 'evdev' for 'Power Button' [ 44708.918] (**) Power Button: always reports core events [ 44708.918] (**) evdev: Power Button: Device: "/dev/input/event1" [ 44708.918] (--) evdev: Power Button: Vendor 0 Product 0x1 [ 44708.918] (--) evdev: Power Button: Found keys [ 44708.918] (II) evdev: Power Button: Configuring as keyboard [ 44708.918] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/LNXPWRBN:00/input/input1/event1" [ 44708.918] (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD, id 6) [ 44708.918] (**) Option "xkb_rules" "evdev" [ 44708.918] (**) Option "xkb_model" "pc105" [ 44708.918] (**) Option "xkb_layout" "us" [ 44708.919] (II) config/udev: Adding input device Power Button (/dev/input/event0) [ 44708.919] (**) Power Button: Applying InputClass "evdev keyboard catchall" [ 44708.919] (II) Using input driver 'evdev' for 'Power Button' [ 44708.919] (**) Power Button: always reports core events [ 44708.919] (**) evdev: Power Button: Device: "/dev/input/event0" [ 44708.919] (--) evdev: Power Button: Vendor 0 Product 0x1 [ 44708.919] (--) evdev: Power Button: Found keys [ 44708.919] (II) evdev: Power Button: Configuring as keyboard [ 44708.919] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input0/event0" Is there anything I can do to fix this problem.

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  • What&rsquo;s new in VS.10 &amp; TFS.10?

    - by johndoucette
    Getting my geek on… I have decided to call the products VS.10 (Visual Studio 2010), TP.10 (Test Professional 2010),  and TFS.10 (Team Foundation Server 2010) Thanks Neno Loje. What's new in Visual Studio & Team Foundation Server 2010? Focusing on Visual Studio Team System (VSTS) ALM-related parts: Visual Studio Ultimate 2010 NEW: IntelliTrace® (aka the historical debugger) NEW: Architecture Tools New Project Type: Modeling Project UML Diagrams UML Use Case Diagram UML Class Diagram UML Sequence Diagram (supports reverse enginneering) UML Activity Diagram UML Component Diagram Layer Diagram (with Team Build integration for layer validation) Architecuture Explorer Dependency visualization DGML Web & Load Tests Visual Studio Premium 2010 NEW: Architecture Tools Read-only model viewer Development Tools Code Analysis New Rules like SQL Injection detection Rule Sets Code Profiler Multi-Tier Profiling JScript Profiling Profiling applications on virtual machines in sampling mode Code Metrics Test Tools Code Coverage NEW: Test Impact Analysis NEW: Coded UI Test Database Tools (DB schema versioning & deployment) Visual Studio Professional 2010 Debuger Mixed Mode Debugging for 64-bit Applications Export/Import of Breakpoints and data tips Visual Studio Test Professional 2010 Microsoft Test Manager (MTM, formerly known as "Camano")) Fast Forward Testing Visual Studio Team Foundation Server 2010 Work Item Tracking and Project Management New MSF templatesfor Agile and CMMI (V 5.0) Hierarchical Work Items Custom Work Item Link Types Ready to use Excel agile project management workbooks for managing your backlogs (including capacity planing) Convert Work Item query to an Excel report MS Excel integration Support for Work Item hierarchies Formatting is preserved after doing a 'Refresh' MS Project integration Hierarchy and successor/predecessor info is now synchronized NEW: Test Case Management Version Control Public Workspaces Branch & Merge Visualization Tracking of Changesets & Work Items Gated Check-In Team Build Build Controllers and Agents Workflow 4-based build process NEW: Lab Management (only a pre-release is avaiable at the moment!) Project Portal & Reporting Dashboards (on SharePoint Portal) Burndown Chart TFS Web Parts (to show data from TFS) Administration & Operations Topology enhancements Application tier network load balancing (NLB) SQL Server scale out Improved Sharepoint flexibility Report Server flexibility Zone support Kerberos support Separation of TFS and SQL administration Setup Separate install from configure Improved installation wizards Optional components Simplified account requirements Improved Reporting Services configuration Setup consolidation Upgrading from previous TFS versions Improved IIS flexibility Administration Consolidation of command line tools User rename support Project Collections Archive/restore individual project collections Move Team Project Collections Server consolidation Team Project Collection Split Team Project Collection Isolation Server request cancellation Licensing: TFS server license included in MSDN subscriptions Removed features (former features not part of Visual Studio 2010): Debug » Start With Application Verifier Object Test Bench IntelliSense for C++ / CLI Debugging support for SQL 2000

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  • Backup Azure Tables, schedule Azure scripts&hellip; and more

    - by Herve Roggero
    Well – months of effort are now officially over… or should I say it’s just the beginning?   Enzo Cloud Backup 2.0 (beta) is now officially out!!! This tool will let you do the following: * Backup SQL Database (and SQL Server to a limited extend) * Backup Azure Tables * Restore SQL Backups into another SQL environment * Restore Azure Tables in Azure Storage, or SQL Environment * Manage and schedule database maintenance scripts * Drop database schema containers (with preview) for SaaS environments * Receive alerts (SMTP) when operations complete or fail That’s it at a high level… but you need to see the flexibility around these features. For example you can select a specific backup strategy for Azure Tables allowing faster backup operations when partition keys use GUIDs. You can also call custom stored procedures during the restore operation of Azure Tables, allowing you to transform the data along the way. You can also set a performance threshold during Azure Table backup operations to help you control possible throttling conditions in your Storage Account. Regarding database scripts, you can now define T-SQL scripts and schedule them for execution in a specific order. You can also tell Enzo to execute a pre and post script during Azure Table restore operations against a SQL environment. The backup operation now supports backing up to multiple devices at the same time. So you can execute a backup request to both a local file, and a blob at the same time, guaranteeing that both will contain the exact same data. And due to the level of options that are available, you can save backup definitions for later reuse. The screenshot below backs up Azure Tables to two devices (a blob and a SQL Database). You can also manage your database schemas for SaaS environments that use schema containers to separate customer data. This new edition allows you to see how many objects you have in each schema, backup specific schemas, and even drop all objects in a given schema. For example the screenshot below shows that the EnzoLog database has 4 user-defined schemas, and the AFA schema has 5 tables and 1 module (stored proc, function, view…). Selecting the AFA schema and trying to delete it will prompt another screen to show which objects will be deleted. As you can see, Enzo Cloud Backup provides amazing capabilities that can help you safeguard your data in SQL Database and Azure Tables, and give you advanced management functions for your Azure environment. Download a free trial today at http://www.bluesyntax.net.

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  • Defining Social Media Terms

    - by David Dorf
    As I talk about social in the context of retail, I sometimes get tripped up on different terms. I know what I mean, but the audience may have something else in mind. So I decided to see if I could find some well accepted definitions for common terms. While there are definitions on the Internet, I'm not sure they are well accepted. After reviewing several, here's what I came up with: Social Network: a structure of individuals and groups connected together by commonality. That seems pretty straightforward. A group of friends, co-workers, music fans, etc. The key here is that they have something in common that connects them. Social Media: Internet channels that support the collaborative publishing of information by and for social networks. The key here is to differentiate between traditional one-way media, and conversational social media. When its social its two-way, allowing both the publishing and consuming of information. Examples are blogs, wikis, Twitter, Facebook, etc. Social Marketing: the use of social media for marketing, public relations, and customer service. Wikipedia actually includes "selling" here but I think that's separate from marketing, as you'll see further down below. Most people look at social media as entertainment, but the marketing angle adds business value. This is where retailers discover and engage customers to build a relationship. Social Merchandising: the integration of social media and product discovery. Whereas marketing is focused more on brand image, customer engagement, and promotions, merchandising is more directly trying to convert browsers into purchases. This includes deciding what customers want, often by asking the social network, and deciding how to position products to the social network. Social Selling: the incorporation of e-commerce into social media. While on a social media site, social selling enables the purchasing of goods/services in the user's context, without leaving the social media channel. If a user clicks on an advertisement and is taken to an e-commerce site, then that's really just web advertising and not social selling. Well, do these terms and definitions make sense? Let me know what you think.

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  • Book review: Microsoft System Center Enterprise Suite Unleashed

    - by BuckWoody
    I know, I know – what’s a database guy doing reading a book on System Center? Well, I need it from time to time. System Center is actually a collection of about 7 different products that you can use to manage and monitor your software and hardware, from drive space through Microsoft Office, UNIX systems, and yes, SQL Server. It’s that last part I care about the most, and so I’ve dealt with Data Protection Manager and System Center Operations Manager (I call it SCOM) in SQL Server. But I wasn’t familiar with the rest of the suite nor was I as familiar as I needed to be with the “Essentials” release – a separate product that groups together the main features of System Center into a single offering for smaller organizations. These companies usually run with a smaller IT shop, so they sometimes opt for this product to help them monitor everything, including SQL Server. So I picked up “Microsoft System Center Enterprise Suite Unleashed” by Chris Amaris and a cast of others. I don’t normally like to get a technical book by multiple authors – I just find that most of the time it’s quite jarring to switch from author to author, but I think this group did pretty well here.  The first chapter on introducing System Center has helped me talk with others about what the product does, and which pieces fit well together with SQL Server. The writing is well done, and I didn’t find a jump from author to author as I went along. The information is sequential, meaning that they lead you from install to configuration and then use. It’s very much a concepts-and-how-to book, and a big one at that – over 950 pages of learning! It was a pretty quick read, though, since I skipped the installation parts and there are lots of screenshots. While I’m not sure you’d be an expert on the product when you finish reading this book, but I would say you’re more than halfway there. I would say it suits someone that learns through examples the best, since they have a lot of step-by-step examples I do recommend that you take a look if you have to interact with this product, or even if you are a smaller shop and you’re the primary IT resource. The last few chapters deal with System Center Essentials, and honestly it was the best part of the book for me. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • How to setup Dual Head with "radeon" driver for R770?

    - by user1709408
    I want to make dual head setup without xrandr but with Xinerama. I put "Screen 1" line into xorg.conf, but card still show identical output on DVI-2 and DVI-3 It is important to use xinerama for me (to glue three monitors), that's why i decide not to use ranrd (randr is incompatible with xinerama as i read somewhere) Here is my videocard (HD 4850 X2): lspci | grep R700 03:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI R700 [Radeon HD 4850] 04:00.0 Display controller: Advanced Micro Devices [AMD] nee ATI R700 [Radeon HD 4850] Here is how monitors are connected: grep "DVI" /var/log/Xorg.0.log [ 1210.002] (II) RADEON(0): Output DVI-0 using monitor section Monitor0 [ 1210.048] (II) RADEON(0): Output DVI-1 has no monitor section [ 1210.079] (II) RADEON(0): EDID for output DVI-0 [ 1210.080] (II) RADEON(0): Printing probed modes for output DVI-0 [ 1210.128] (II) RADEON(0): EDID for output DVI-1 [ 1210.128] (II) RADEON(0): Output DVI-0 connected [ 1210.128] (II) RADEON(0): Output DVI-1 disconnected [ 1210.128] (II) RADEON(0): Output DVI-0 using initial mode 1920x1200 [ 1210.160] (II) RADEON(1): Output DVI-2 using monitor section Monitor2 [ 1210.215] (II) RADEON(1): Output DVI-3 has no monitor section [ 1210.246] (II) RADEON(1): EDID for output DVI-2 [ 1210.247] (II) RADEON(1): Printing probed modes for output DVI-2 [ 1210.299] (II) RADEON(1): EDID for output DVI-3 [ 1210.300] (II) RADEON(1): Printing probed modes for output DVI-3 [ 1210.300] (II) RADEON(1): Output DVI-2 connected [ 1210.300] (II) RADEON(1): Output DVI-3 connected [ 1210.300] (II) RADEON(1): Output DVI-2 using initial mode 1920x1200 [ 1210.300] (II) RADEON(1): Output DVI-3 using initial mode 1920x1200 Here is my /etc/X11/xorg.conf Section "ServerFlags" Option "RandR" "0" Option "Xinerama" "1" EndSection Section "ServerLayout" Identifier "Three Head Layout" Screen "MyPrecious0" Screen "MyPrecious2" RightOf "MyPrecious0" Screen "MyPrecious3" LeftOf "MyPrecious0" EndSection Section "Screen" Identifier "MyPrecious0" Monitor "Monitor0" Device "Device300" EndSection Section "Screen" Identifier "MyPrecious2" Monitor "Monitor2" Device "Device400" EndSection Section "Screen" Identifier "MyPrecious3" Monitor "Monitor3" Device "Device401" EndSection Section "Device" Identifier "Device300" BusID "PCI:3:0:0" Screen 0 Driver "radeon" EndSection Section "Device" Identifier "Device400" BusID "PCI:4:0:0" Screen 0 Driver "radeon" EndSection Section "Device" Identifier "Device401" BusID "PCI:4:0:0" Screen 1 Driver "radeon" EndSection Section "Monitor" Identifier "Monitor0" EndSection Section "Monitor" Identifier "Monitor2" EndSection Section "Monitor" Identifier "Monitor3" EndSection I tried to switch to vesa driver (didn't work for me) I tried to add options like Option "ZaphodHeads" "DVI-2" and Option "ZaphodHeads" "DVI-3" into sections "Device 400" and "Device 401" (this didn't help because "ZaphodHeads" option is for ranrd, and randr is disabled by decision) I tried to merge sections "Device 400" and "Device 401" into one section and add Option "ZaphodHeads" "DVI-2,DVI-3" (see comment about randr above) single section setup helps to change log line RADEON(1): Output DVI-3 has no monitor section into RADEON(1): Output DVI-3 using monitor section Monitor3 but nothing was enough to switch from screen cloning to separate screens. This problem (lack of documentation on radeon driver) is similar to these: Radeon display driver clones monitors while using Xinerama (moderators decision to close that problem was wrong) Ubuntu 12.10 multi-monitor setup isn't working The problem is solvable, because this hardware worked as three headed for me earlier with gentoo/xorg-server-1.3 Xorg -configure creates setup for the first monitor on the first GPU Please don't advise to use fglrx/aticonfig/amdcccle (this goes against my religion beliefs)

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  • Are You Afraid of Each Other? Study Shows CMO’s/CIO’s Missing Benefits of Collaboration

    - by Mike Stiles
    Remember that person in school you spent months being too scared to talk to?  Then when you finally did, it led to a wonderful friendship…if not something more. New research from Oracle, Social Media Today and Leader Networks shows marketing and IT need to get over whatever’s holding them back and start reaping the benefits of collaboration. Back in the old days of just a few years ago, marketing could stay on their side of the building, IT could stay on their side of the building, and both could refer to the other as “those guys.” Today, the structure of organizations is shifting from islands to “us,” one integrated body where each part knows what the other parts are doing, and all parts work together in accomplishing job one…a winning customer experience. Ignore that, and you start losing. Give your reluctance to change priority over the benefits of new collaborations, and you start losing. You’re either working together and accelerating forward or getting in the way of each other’s separate agendas and grinding down…much to your competitors’ delight. The study reveals a basic current truth: those who are collaborating in marketing and IT report being more effective, however less than 1/3 report collaborating even “frequently.” In other words, this is obviously a good thing, so we’d better not do it. Smart. The white paper, “Socially Driven Collaboration,” set out to explore how today’s always-changing digital, social and mobile landscape is forcing change across the enterprise, whether it’s welcomed or not. Part of what it found is marketing and IT leaders are not unaware of what’s going on and see their roles evolving. And both know the ability to collaborate more effectively now exists. And of those who are collaborating, over 2/3 say they’re “more effective” professionally because of it. Yet even if you don’t want to take the Oracle study’s word for it, an August 2013 Accenture study of 400 senior marketing and 250 IT executives revealed only 10% think CMO/CIO collaboration is at the right level. There’s a lot of room for improvement here, and not just around people. Collaboration is also being called for across processes and technologies. Business benefits of such collaboration cited in the Oracle study include stronger marketing messages, faster speed-to-market, greater product adoption, faster discovery of product and service shortcomings, and reduction in project costs. Those are the benefits you will cheat yourself out of by keeping “those guys” at arm’s length and continuing to try to function in traditional roles while modern business and the consumer is changing around you. “Intelligence is the ability to adapt to change.” –Stephen Hawking @mikestilesPhoto: istockphoto

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  • Some of my favourite Visual Studio 2012 things&ndash;Teams

    - by Aaron Kowall
    Getting the balance right for when and how many team projects to create has always been a bit of a balance.  On large initiatives, there are often teams who work toward a common system.  These teams often have quite a bit of autonomy, but need to roll up to some higher level initiative.  In TFS 2010, people were often tempted to create separate Team Projects for each of the sub-teams and then do some magic with reporting and cross-team queries to get the consolidated view.  My recommendation was always to use Areas as a means of separating work across the team, but that always resulted in a large number of queries that need to be maintained and just seemed confusing.  When doing anything you had to remember to filter the query or view by Area in order to get correct results. Along with the awesome web access portal that comes in TFS 2012 (which I will cover details of in another post) the product group has introduced the concept of Teams.  A team is a sub-group within a TFS 2012 Team Project which allows us to more easily divide work along team boundaries. Technically, a Team is defined by an Area Path and a TFS Group, both of which could be done in TFS 2012.  However, by allowing for creation of a ‘Team’ in TFS 2012, the web portal is able to do a bunch of ‘magic’ for us.  We can view the project site (backlog, taskboard, etc) for the the team, we can assign items to the team and we can view the burndown for the team.  Basically, all the stuff that we had to prepare manually we now get created and managed for us with a nice UI. When you create a Team Project in TFS 2012, a ‘Default’ team is created with the same name as the Team Project.  So, if you only have 1 team working on the project, you are set.  If you want to divide the work into additional teams, you can create teams by using the Team Web Client. Teams are created using the ‘Administer Server’ icon in the top right of the web site.   You can select the team site by using the team chooser: Once you have selected a team, the Product Backlog, TaskBoard, Burndown Charts, etc. are all filtered to that team. NOTE: You always have the ability to choose the ‘Default’ team to see items for the entire project. PS: It’s been a long while since I shared on this blog.  To help with that I’m in a blogging challenge with some other developer and agilist friends.  Please check out their blogs as well: Steve Rogalsky: http://winnipegagilist.blogspot.ca Dylan Smith: http://www.geekswithblogs.net/optikal Tyler Doerkson: http://blog.tylerdoerksen.com David Alpert: http://www.spinthemoose.com Dave White: http://www.agileramblings.com   Technorati Tags: TFS 2012,Agile,Team

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  • What micro web-framework has the lowest overhead but includes templating

    - by Simon Martin
    I want to rewrite a simple small (10 page) website and besides a contact form it could be written in pure html. It is currently built with classic asp and Dreamweaver templates. The reason I'm not simply writing 10 html pages is that I want to keep the layout all in 1 place so would need either includes or a masterpage. I don't want to use Dreamweaver templates, or batch processing (like org-mode) because I want to be able to edit using notepad (or Visual Studio) because occasionally I might need to edit a file on the server (Go Daddy's IIS admin interface will let me edit text). I don't want to use ASP.NET MVC or WebForms (which I use in my day job) because I don't need all the overhead they bring with them when essentially I'm serving up 9 static files, 1 contact form and 1 list of clubs (that I aim to use jQuery to filter). The shared hosting package I have on Go Daddy seems to take a long time to spin up when serving aspx files. Currently the clubs page is driven from an MS SQL database that I try to keep up to date by manually checking the dojo locator on the main HQ pages and editing the entries myself, this is again way over the top. I aim to get a text file with the club details (probably in JSON or xml format) and use that as the source for the clubs page. There will need to be a bit of programming for this as the HQ site is unable to provide an extract / feed so something will have to scrape the site periodically to update my clubs persistence file. I'd like that to be automated - but I'm happy to have that triggered on a visit to the clubs page so I don't need to worry about scheduling a job. I would probably have a separate process that updates the persistence that has nothing to do with the rest of the site. Ideally I'd like to use Mercurial (or git) to publish, I know Bitbucket (and github) both serve static page sites so they wouldn't work in this scenario (dynamic pages and a contact form) but that's the model I'd like to use if there is such a thing. My requirements are: Simple templating system, 1 place to define header, footers, menu etc., that can be edited using just notepad. Very minimal / lightweight framework. I don't need a monster for 10 pages Must run either on IIS7 (shared Go Daddy Windows hosting) or other free host

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  • Microsoft Desktop Player is a Valuable Tool for IT Pro’s

    - by Mysticgeek
    If you are an IT Professional, a new education tool introduced by Microsoft is the MS Desktop Player. Today we take a look at what it has to offer, from Webcasts, White Papers, Training Videos, and more. Microsoft Desktop Player You can run the player from the website (shown here) or download the application for use on your local machine (link below). It allows you to easily access MS training and information in a central interface. To get the Desktop version, download the .msi file from the site… And run through the installer…   When you first start out, enter in if you’re an IT Pro, Developer and your role. Then you can decide on the resources you’re looking for such as Exchange Server, SharePoint, Windows 7, Security…etc. Here is an example of checking out a Podcast on Office 2007 setup and configuration from TechNet radio. Under Settings you can customize your search results and local resources. This helps you narrow down pertinent information for your needs. If you find something you really like, hover the pointer over the screen and you can add it to your library, share it, send feedback, and check for additional resources. If you don’t need items in your library they can be easily deleted. Under the News tab you get previews of Microsoft news items, clicking on it will open the full article in a separate browser. While you’re watching a presentation you can show or hide the details related to it. Conclusion Microsoft Desktop Player is currently in Beta, but has a lot of cool features to offer for your learning needs. You can easily find Podcasts, Webcasts, and more without having to browse all over the place. In our experience we didn’t notice any bugs, and what it offers so far works well. If you’re a geek who’s constantly browsing TechNet and other Microsoft learning sites, this helps keep everything consolidated in one app.  Download Microsoft Desktop Player Similar Articles Productive Geek Tips Fixing When Windows Media Player Library Won’t Let You Add FilesBuilt-in Quick Launch Hotkeys in Windows VistaNew Vista Syntax for Opening Control Panel Items from the Command-lineHow to Get Virtual Desktops on Windows XPWindows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe) TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Zoofs, find the most popular tweeted YouTube videos Video preview of new Windows Live Essentials 21 Cursor Packs for XP, Vista & 7 Map the Stars with Stellarium Use ILovePDF To Split and Merge PDF Files TimeToMeet is a Simple Online Meeting Planning Tool

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  • How do I Integrate Production Database Hot Fixes into Shared Database Development model?

    - by TetonSig
    We are using SQL Source Control 3, SQL Compare, SQL Data Compare from RedGate, Mercurial repositories, TeamCity and a set of 4 environments including production. I am working on getting us to a dedicated environment per developer, but for at least the next 6 months we are stuck with a shared model. To summarize our current system, we have a DEV SQL server where developers first make changes/additions. They commit their changes through SQL Source Control to a local hgdev repository. When they execute an hg push to the main repository, TeamCity listens for that and then (among other things) pushes hgdev repository to hgrc. Another TeamCity process listens for that and does a pull from hgrc and deploys the latest to a QA SQL Server where regression and integration tests are run. When those are passed a push from hgrc to hgprod occurs. We do a compare of hgprod to our PREPROD SQL Server and generate deployment/rollback scripts for our production release. Separate from the above we have database Hot Fixes that will need to be applied in between releases. The process there is for our Operations team make changes on the PreProd database, and then after testing, to use SQL Source Control to commit their hot fix changes to hgprod from the PREPROD database, and then do a compare from hgprod to PRODUCTION, create deployment scripts and run them on PRODUCTION. If we were in a dedicated database per developer model, we could simply automatically push hgprod back to hgdev and merge in the hot fix change (through TeamCity monitoring for hgprod checkins) and then developers would pick it up and merge it to their local repository and database periodically. However, given that with a shared model the DEV database itself is the source of all changes, this won't work. Pushing hotfixes back to hgdev will show up in SQL Source Control as being different than DEV SQL Server and therefore we need to overwrite the reposistory with the "change" from the DEV SQL Server. My only workaround so far is to just have OPS assign a developer the hotfix ticket with a script attached and then we run their hotfixes against DEV ourselves to merge them back in. I'm not happy with that solution. Other than working faster to get to dedicated environment, are they other ways to keep this loop going automatically?

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  • RTS Movement + Navigation + Destination

    - by Oliver Jones
    I'm looking into building my own simple RTS game, and I'm trying to get my head around the movement of single, and multi selected units. (Developing in Unity) After much research, I now know that its a bigger task than I thought. So I need to break it down. I already have an A* navigation system with static obstacles taken into account. I don't want to worry about dynamic local avoidance right now. So I guess my first break down question would be: How would I go about moving mutli units to the same location. Right now - my units move to the location, but because they're all told to go to the same location, they start to 'fight' over one another to get there. I think theres two paths to go down: 1) Give each individual unit a separate destination point that is close to the 'master' destination point - and get the units to move to that. 2) Group my selected units in a flock formation, and move that entire flock group towards the destination point. Question about each path: 1a) How can I go about finding a suitable destination point that is close to the master destination? What happens if there isn't a suitable destination point? 1b) Would this be more CPU heavy? As it has to compute a path for each unit? (40 unit count). 2a) Is this a good idea? Not giving the units themselves a destination, but instead the flock (which holds the units within). The units within the flock could then maintain a formation (local avoidance) - though, again local avoidance is not an issue at this current time. 2b) Not sure what results I would get if I have a flock of 5 units, or a flock of 40 units, as the radius would be greater - which might mess up my A* navigation system. In other words: A flock of 2 units will be able to move down an alleyway, but a flock of 40 wont. But my nav system won't take that into account. I would appreciate any feedback. Kind regards, Ollie Jones

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  • O the Agony - Merging Scrum and Waterfall

    - by John K. Hines
    If there's nothing else to know about Scrum (and Agile in general), it's this: You can't force a team to adopt Agile methods.  In all cases, the team must want to change. Well, sure, you could force a team.  But it's going to be a horrible, painful process with a huge learning curve made even steeper by the lack of training and motivation on behalf of the team.  On a completely unrelated note, I've spent the past three months working on a team that was formed by merging three separate teams.  One of these teams has been adopting and using Agile practices like Scrum since 2007, the other was in continuous bug fix mode, releasing on average one new piece of software per year using semi-Waterfall methods.  In particular, one senior developer on the Waterfall team didn't see anything in Agile but overhead. Fast forward through three months of tension, passive resistance, process pushback, and you have seven people who want to change and one who explicitly doesn't.  It took two things to make Scrum happen: The team manager took a class called "Agile Software Development using Scrum". The team lead explained the point of Agile was to reduce the workload of the senior developer, with another senior developer and the manager present. It's incredible to me how a single person can strongly influence the direction of an entire team.  Let alone if Scrum comes down as some managerial decree onto a functioning team who have no idea what it is.  Pity the fool. On the bright side, I am now an expert at drawing Visio process flows.  And I have some gentle advice for any first-level managers: If you preside over a team process change, it's beneficial to start the discussion on how the team will work as early as possible.  You should have a vision for this and guide the discussion, even if decisions are weeks away.  Don't always root for the underdog.  It's been my experience that managers who see themselves as compassionate and caring spend a great deal of time understanding and advocating for the one person on the team who feels left out.  Remember that by focusing on this one person you risk alienating the rest of the team, allow tension to build, and delay the resolution of the problem. My way would have been to decree Scrum, force all of my processes on everyone else, and use the past three months ironing out the kinks.  Which takes us all the way back to point number one. Technorati tags: Scrum Scrum Process Scrum and Waterfall

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  • WIF, ADFS 2 and WCF&ndash;Part 3: ADFS Setup

    - by Your DisplayName here!
    In part 1 of this series I briefly gave an overview of the ADFS / WS-Trust infrastructure. In part 2 we created a basic WCF service that uses ADFS for authentication. This part will walk you through the steps to register the service in ADFS 2. I could provide screenshots for all the wizard pages here – but since this is really easy – I just go through the necessary steps in textual form. Step 1 – Select Data Source Here you can decide if you want to import a federation metadata file that describes the service you want to register. In that case all necessary information is inside the metadata document and you are done. FedUtil (a tool that ships with WIF) can generate such metadata for the most simple cases. Another tool to create metadata can be found here. We choose ‘Manual’ here. Step 2 – Specify Display Name I guess that’s self explaining. Step 3 – Choose Profile Choose ‘ADFS 2 Profile’ here. Step 4 – Configure Certificate Remember that we specified a certificate (or rather a private key) to be used to decrypting incoming tokens in the previous post. Here you specify the corresponding public key that ADFS 2 should use for encrypting the token. Step 5 – Configure URL This page is used to configure WS-Federation and SAML 2.0p support. Since we are using WS-Trust you can leave both boxes unchecked. Step 6 – Configure Identifier Here you specify the identifier (aka the realm, aka the appliesTo) that will be used to request tokens for the service. This value will be used in the token request and is used by ADFS 2 to make a connection to the relying party configuration and claim rules. Step 7 – Configure Issuance Authorization Rules Here you can configure who is allowed to request token for the service. I won’t go into details here how these rules exactly work – that’s for a separate blog post. For now simply use the “Permit all users” option. OK – that’s it. The service is now registered at ADFS 2. In the next part we will finally look at the service client. Stay tuned…

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  • BAM Data Control in multiple ADF Faces Components

    - by [email protected]
    As we know Oracle BAM data control instance sharing is not supported.When two or more ADF Faces components must display the same data, and are bound to the same Oracle BAM data control definition, we have to make sure that we wrap each ADF Faces component in an ADF task flow, and set the Data Control Scope to isolated. This blog will show a small sample to demonstrate this. In this sample we will create a Pie and Bar using same BAM DC, such that both components use same Data control but have isolated scope.This sample can be downloaded  fromSample1.zip Set-up: Create a BAM data control using employees DO (sample) Steps: Right click on View Controller project and select "New->ADF Task Flow" Check "Create Bounded Task Flow" and give some meaningful name (ex:EmpPieTF.xml ) to the TaskFlow(TF) and click on "OK"CreateTF.bmpFrom the "Components Palette", drag and drop "View" into the task flow diagram. Give a meaningful name to the view. Double Click and Click "Ok" for  "Create New JSF Page Fragment" From "Data Controls" drag and drop "Employees->Query"  into this jsff page as "Graph->Pie" (Pie: Sales_Number and Slices: Salesperson) Repeat step 1 through 4 for another Task Flow (ex: EmpBarTF). From "Data Controls" drag and drop "Employees->Query"  into this jsff page as "Graph->Bar" (Bars :Sales_Number and X-axis : Salesperson). Open the Taskflow created in step 2. In the Structure Pane, right click on "Task Flow Definition -EmpPieTF" Click "Insert inside Task Flow Definition - EmpPieTF -> ADF Task Flow -> Data Control Scope". Click "OK"TFDCScope.bmpFor the "Data Control Scope", In the Property Inspector ->General section, change data control scope from Shared to Isolated. Repeat step 8 through 11 for the 2nd Task flow created. Now create a new jspx page example: Main.jspxDrag and drop both the Task flows (ex: "EmpPieTF" and "EmpBarTF") as regions. Surround with panel components as needed.Run the page Main.jspxMainPage.bmpNow when the page runs although both components are created using same Data control the bindings are not shared and each component will have a separate instance of the data control.

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  • SQL SERVER – Move Database Files MDF and LDF to Another Location

    - by pinaldave
    When a novice DBA or Developer create a database they use SQL Server Management Studio to create new database. Additionally, the T-SQL script to create a database is very easy as well. You can just write CREATE DATABASE DatabaseName and it will create new database for you. The point to remember here is that it will create the database at the default location specified for SQL Server Instance (this default instance can be changed and we will see that in future blog posts). Now, once the database goes in production it will start to grow. It is not common to keep the Database on the same location where OS is installed. Usually Database files are on SAN, Separate Disk Array or on SSDs. This is done usually for performance reason and manageability perspective. Now the challenges comes up when database which was installed at not preferred default location and needs to move to a different location. Here is the quick tutorial how you can do it. Let us assume we have two folders loc1 and loc2. We want to move database files from loc1 to loc2. USE MASTER; GO -- Take database in single user mode -- if you are facing errors -- This may terminate your active transactions for database ALTER DATABASE TestDB SET SINGLE_USER WITH ROLLBACK IMMEDIATE; GO -- Detach DB EXEC MASTER.dbo.sp_detach_db @dbname = N'TestDB' GO Now move the files from loc1 to loc2. You can now reattach the files with new locations. -- Move MDF File from Loc1 to Loc 2 -- Re-Attached DB CREATE DATABASE [TestDB] ON ( FILENAME = N'F:\loc2\TestDB.mdf' ), ( FILENAME = N'F:\loc2\TestDB_log.ldf' ) FOR ATTACH GO Well, we are done. There is little warning here for you: If you do ROLLBACK IMMEDIATE you may terminate your active transactions so do not use it randomly. Do it if you are confident that they are not needed or due to any reason there is a connection to the database which you are not able to kill manually after review. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Backup and Restore, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • VLC will sometimes have issues displaying video in fullscreen. What could cause this? How would I troubleshoot the issue?

    - by George Marian
    Recently VLC has been having issues displaying video in fullscreen mode. AFAIK, nothing has changed with the video card drivers and it's certainly the same version of VLC. (/me shakes a fist at the repository maintainers) This has worked without issue in the past. In fact, I've had as many as 6 instances of VLC running, each playing a video. One was always fullscreen on my second monitor, while the others were tiled on my primary monitor. I was able to toggle any of the other 5 into fullscreen mode and the video displayed without issue. Lately, I've been having trouble running 2 instances in fullscreen mode. (Sometimes, even a single instance will not display the video in fullscreen.) VLC will continue to play the video, but in fullscreen mode I see nothing but a black screen. Sometimes, the video will display if I maximize the VLC window. Other times, I have to settle for a smaller sized window. I don't know if this is pertinent, but sometimes changing the min/max state of a Firefox window (Minefield, specifically) seemed to allow the troublesome instance to display the video in fullscreen mode. However, that did not prove to be a consistent workaround. Sometimes, it seemed that closing a Firefox window did the trick, though that isn't consistently successful either. (I futzed with Firefox, because with the crazy number of windows and tabs that I normally have open, it regularly hogs about 1 GB of RAM.) Another bit of funkiness that comes to mind is the fact that my secondary monitor is considered the primary on boot-up. I use xrandr to designate the real 1st monitor as primary after boot-up, as suggested by someone in a question I asked on the Unix & Linux SE site. Specs: Ubuntu 10.10 w/ Gnome and Compiz 8GB RAM AMD Phenom II 965 Black Edition Asus M4A79 Deluxe mobo XFX ATI Radeon HD 5750 w/ 1GB RAM VLC is configured to use the hardware overlay for video (as per the default setting) Does anyone have an idea what may cause this issue or how I may go about troubleshooting it? Update: Right now I have 2 instances of VLC playing, each in fullscreen mode on a separate monitor. This is what I see:

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  • TFS Rant *WARNING* negative opinions are being expressed.

    - by ryanabr
    It has happened several times now where I end up installing TFS "over the shoulder" of the system admin guy whose job it will be to "own" the server when I am gone. TFS is challenging enough to stand up when doing it myself on a completely open platform, but at these locations, networks are locked down, machines are locked down, and the unexpected always seems to pop up. I personally have the tolerance for these things as a software developer, but as we are installing I have to listen to all of 'colorful' remarks being made about: "why is it like this" or "this is a piece of crap". Generally the issues center around SharePoint integration. TFS on it's own is straightforward, but the last flavor in everyone's mouth is the SharePoint piece. As a product I like SharePoint, but installation is a nightmare. In this particular case, we are going to use WSS since the customer would like this separate from their corp SharePoint 2010 installations since there dev team is really small (1 developer) and it is being used as a VSS replacement, more than a full blown ALM tool. The server where it is being installed as a Cisco Security Agent on it that seems to block 'suspicious' activity, and as far as I can tell is preventing WSS from installing properly. The most confounding thing we can find no meaningful log entries to help diagnose the issue. it didn't help matters that when we tried to contact Microsoft for support, because we mentioned TFS in the list of things that we were trying to install, that after waiting 2 hours that we got a TFS support person NOT the SharePoint person that we really needed, so after another 2 hours the SharePoint support that we did get managed to corrupt the registry sufficiently with his 'tools' that we ended up starting over from scratch the next day anyway after going home at midnight. My point to this is: The System Administrator who is going to own this, now thinks it is a piece of crap because SharePoint wouldn't install properly. Perception is everything.  Everyone today is conditioned that software installs and works in a very simple matter. When looking at the different options to install TFS with the different "modes" there is inconsistency in the information being presented which leads to choices that causes headaches and this bad perception before the product is even installed. I am highlighting this because I love TFS as a product, but I HATE installing it, and would like it to install as simply and elegantly as the product operates once it is installed.

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  • Create Image Maps with GIMP

    - by SGWellens
    Having a clickable image in a web page is not a big deal. Having an image in a web page with clickable hotspots is a big deal. The powerful GIMP editor has a tool to make creating clickable hotspots much easier. GIMP stands for GNU Image Manipulation Program. Its home page and download links are here: http://www.gimp.org/ (it is completely free). Beware: GIMP is an extraordinarily advanced and powerful image editor. If you wish to use it for general image editing tasks, you have a steep learning curve to climb. FYI: I used it to create the shadows you see on the images below. Fortunately, the tool to make Image Maps is separate from the main program. To start, open an image with GIMP or, drag and drop an image onto the GIMP main window. I'm using the image of a bar graph. Next, we have to find the Image Map tool and launch it (Filters->Web->Image Map…): Why is the Image Map tool under Filters and not Tools? I don't know. It's mystery—much like the Loch Ness Monster, the Bermuda Triangle, or why my socks keep disappearing when I do laundry. I swear I've got twenty single unmatched socks. But I digress… Here is what the Image Map tool looks like: If we click the blue 'I' button, we can add information to the Image Map: Now we'll use the rectangle tool to create some clickable hotspots. Select the Blue Rectangle tool, drag a rectangle, click when done and you'll get something like this: You can also make circle/oval and polygon areas. You can edit all the parameters of an image map area after drawing it. Rectangle settings (for fine tweaking): JavaScript functions (it's up to you to write them): Here is a setup with two rectangles and one polygon area: When you hit save a map file is generated that looks something like this: Paste the contents into a web page and you are almost there. I made some tweaks before it became usable: Replaced &apos; with apostrophes in the javascript functions. Changed the image path so it would find the image in my images directory Tweaked the href urls. Added Title="Some Text" to get tool tips. Cleaned out the comments. Result: The final markup (with JavaScript function): function ImageMapMouseHover(Msg) { $("#Label1").html(Msg); } It may seem like a lot of bother but, the tool does the heavy lifting: i.e. the coordinates. Getting the regions positioned and sized is easy using a visual tool…much better than doing it by hand. This, of course, isn't a full treatise on the tool but it should give you enough information to decide if it's helpful. I hope someone finds this useful Steve Wellens

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  • Best Platform/Engine for turn based Client/Server Android game

    - by Paradine
    I'm currently designing a turn based game for tablets. Initially for Android with porting to iOS later considered in design. I'm having trouble narrowing down the available technologies to even know where to spend my research time. I am hoping that if I explain what I am trying to achieve someone may be able to suggest a platform and/or engine. I've looked into some of the open source Engines ( http://www.cuteandroid.com/ten-open-source-android-2d-or-3d-game-engine-for-android-developers ) and some appear to handle much of what I might require - although with a higher focus on graphics than i need. Mages looks interesting although development appears to have ceased. If I could somehow leverage GoogleApps that would be excellent. Here is what I am trying to achieve: PvP turn based strategy game over internet - minimal animation and bandwidth required Players match up online using MetaGame system MatchID created on Resolution Server and Game starts Clients have 30 second countdown to select MoveString Clients sends small secure timestamped and MatchIDed MoveString to Resolution server Resolution server looks up Move String for each player, Resolves and Updates Players status in MatchID on Server Resolution server updates Client Views Repeat until victory conditions met - MatchID Closed, Rewards earned in MetaGame There will also need to be a full social and account system and metagame backend - but this could be running on separate system(s) Tablet in Offline mode would be catalog browsing and perhaps single player AI - bum I'm focusing on the Resolution Server at this point I'm not even certain if I would be looking at an Android App or a WebApp at this stage! I want a custom GUI so I guess an app - but maybe as I have little animation a WebApp might also work. Probably some combination of both. There will be very small overhead in data between client server - essentially a small text string every 30 seconds sent to the Resolution server which looks up the Effect and applies it to the Opponents string and determines some results to apply to the match. The client view is updated minimally with the results (only 5 in game Integers tracked) - perhaps triggering small animations/popups on the client to show the end result. e.g Explosion. If you have suggestions for a good technology or platform to best achieving the Resolution Server I'd love to hear. Also if you have experience with open source Engines - and could narrow down which (if any ) might be most suitable that would be a big help. Thanks in advance

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  • Voxel Face Crawling (Mesh simplification, possibly using greedy)

    - by Tim Winter
    This is in regards to a Minecraft-like terrain engine. I store blocks in chunks (16x256x16 blocks in a chunk). When I generate a chunk, I use multiple procedural techniques to set the terrain and to place objects. While generating, I keep one 1D array for the full chunk (solid or not) and a separate 1D array of solid blocks. After generation, I iterate through the solid blocks checking their neighbors so I only generate block faces that don't have solid neighbors. I store which faces to generate in their own list (that's 6 lists, one per possible face). When rendering a chunk, I render all lists in the camera's current chunk and only the lists facing the camera in all other chunks. Using a 2D atlas with this little shader trick Andrew Russell suggested, I want to merge similar faces together completely. That is, if they are in the same list (same normal), are adjacent to each other, have the same light level, etc. My assumption would be to have each of the 6 lists sorted by the axis they rest on, then by the other two axes (the list for the top of a block would be sorted by it's Y value, then X, then Z). With this alone, I could quite easily merge strips of faces, but I'm looking to merge more than just strips together when possible. I've read up on this greedy meshing algorithm, but I am having a lot of trouble understanding it. To even use it, I would think I'd need to perform a type of flood-fill per sorted list to get the groups of merge-able faces. Then, per group, perform the greedy algorithm. It all sounds awfully expensive if I would ever want dynamic terrain/lighting after initial generation. So, my question: To perform merging of faces as described (ignoring whether it's a bad idea for dynamic terrain/lighting), is there perhaps an algorithm that is simpler to implement? I would also quite happily accept an answer that walks me through the greedy algorithm in a much simpler way (a link or explanation). I don't mind a slight performance decrease if it's easier to implement or even if it's only a little better than just doing strips. I worry that most algorithms focus on triangles rather than quads and using a 2D atlas the way I am, I don't know that I could implement something triangle based with my current skills. PS: I already frustum cull per chunk and as described, I also cull faces between solid blocks. I don't occlusion cull yet and may never.

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