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  • BizTalk 2010 Certification Exam

    - by Paul Petrov
    I took a shot at new (to me) certification exam for BizTalk 2010. I was able to pass it without any preparation just based on the experience. That does not mean this exam is a very simple one. Comparing to previous (2006 R2) it covers some new areas (like WCF) and has some demanding questions and situation to think about. But the most challenging factor is broad feature coverage. Overall, the impression that if BizTalk continues to grow in scope it’s better to create separate exams for core functionality and extended features (like EDI, RFID, LOB adapters) because it’s really hard to cover vast array of BizTalk capabilities. As far as required knowledge and questions allocation I think Microsoft description is on target. There were definitely more questions on deployment, configuration and administration aspects comparing to previous exam. WCF and WCF based adapters now play big role and this topic was covered well too. Extended functionality is claimed at 13% of the exam, I felt there were plenty of RFID questions but not many EDI, that’s why I thought it’d be useful to split exam into two to cover all of them equally. BRE is still there and good, cause it’s usually not very known/loved feature of the package. At the and, for those who plan to get certified, my advice would be to know all those areas of BizTalk for guaranteed passing: messaging and orchestrations, core adapters, routing, patterns; development of all artifacts and orchestrations; debugging and exceptions handling; packaging, deployment, tracking and administration; WCF bindings and adapters; BAM, BRE, RFID, EDI, etc. You may get by not knowing one smaller non-essential part (like I did with RFID, for example). In such case you better know all other areas very well to cover for the weak spot. If there more than one whiteouts in the knowledge it’s good idea to study and prepare: MSDN, blogs, virtual labs and good VM to play with can help when experience is not enough. So best wishes and good skill to you in passing this certification!

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  • Alternatives for comparing data from different databases

    - by Alex
    I have two huge tables on separate databases. One of them has the information of all the SMS that passed through the company's servers while the other one has the information of the actual billing of those SMS. My job is to compare samples of both of these tables (for example, the records between 1 and 2 pm) to see if there are any differences: SMS that were sent but not charged to the user for whatever reason that may be happening. The columns I will be using to compare are the remitent's phone number and the exact date the SMS was sent. An issue here is that dates usually are the same on both sides, but in many cases differ by 1 or 2 seconds. I have, so far, two alternatives to do this: (PL/SQL) Create two tables where i'm going to temporarily store all the records of that 1hour sample. One for each of the main tables. Then, for each distinct phone number, select the time of every SMS sent from that phone from both my temporary tables and start comparing one by one using cursors. In this case, the procedure would be ran on the server where one of the sources is so the contents of the other one would be looked up using a dblink. (sqlplus + c++) Instead of storing the 1hour samples in new tables, output the query to a text file. I will have two text files, one for each source. Then, open the first file and load all of it's content on a hash_map (key-value) using c++, where the key will be the phone number and the value a list of times of SMS sent from that phone. Finally, open the second file, grab each line (in this format: numberX timeX), look for numberX's entry on the hash_map (wich will be a list of times) and then check if timeX is on that list. If it isn't, save it somewhere to finally store it on a "uncharged" table (this would also be the final step on case 1) My main concern is efficiency. These samples have about 2 million records on each source, so just grabbing one record on one side and looking it up on the other would not be possible. That's the reason I wanted to use hash_maps Which do you think is a better option?

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  • Solution for developers wanting to run a standalone WLS 10.3.6 server against JDev 11.1.1.6.0

    - by Chris Muir
    In my previous post I discussed how to install the 11.1.1.6.0 ADF Runtimes into a standalone WLS 10.3.6 server by using the ADF Runtime installer, not the JDeveloper installer.  Yet there's still a problem for developers here because JDeveloper 11.1.1.6.0 comes coupled with a WLS 10.3.5 server.  What if you want to develop, deploy and test with a 10.3.6 server?  Have we lost the ability to integrate the IDE and the WLS server where we can run and stop the server, deploy our apps automatically the server and more? JDeveloper actually solved this issue sometime back but not many people will have recognized the feature for what it does as it wasn't needed until now. Via the Application Server Navigator you can create 2 types of connections, one to a remote "standalone WLS" and another to an "integrated WLS".  It's this second option that is useful because what we can do is install a local standalone WLS 10.3.6 server on our developer PC, then create a separate "integrated WLS" connection to the standalone server.  Then by accessing your Application's properties through the Application menu -> Application Properties -> Run -> Bind to Integration Application Server option we can choose the newly created WLS server connection to work with our application. In this way JDeveloper will now treat the new server as if it was the integrated WLS.  It will start when we run and deploy our applications, terminate it at request and so on.  Of course don't forget you still need to install the ADF Runtimes for the server to be able to work with ADF applications. Note there is bug 13917844 lurking in the Application Server Navigator for at least JDev 11.1.1.6.0 and earlier.  If you right click the new connection and select "Start Server Instance" it will often start one of the other existing connections instead (typically the original IntegratedWebLogicServer connection).  If you want to manually start the server you can bypass this by using the Run menu -> Start Server Instance option which works correctly.

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  • Coordinate based travel through multi-line path over elapsed time

    - by Chris
    I have implemented A* Path finding to decide the course of a sprite through multiple waypoints. I have done this for point A to point B locations but am having trouble with multiple waypoints, because on slower devices when the FPS slows and the sprite travels PAST a waypoint I am lost as to the math to switch directions at the proper place. EDIT: To clarify my path finding code is separate in a game thread, this onUpdate method lives in a sprite like class which happens in the UI thread for sprite updating. To be even more clear the path is only updated when objects block the map, at any given point the current path could change but that should not affect the design of the algorithm if I am not mistaken. I do believe all components involved are well designed and accurate, aside from this piece :- ) Here is the scenario: public void onUpdate(float pSecondsElapsed) { // this could be 4x speed, so on slow devices the travel moved between // frames could be very large. What happens with my original algorithm // is it will start actually doing circles around the next waypoint.. pSecondsElapsed *= SomeSpeedModificationValue; final int spriteCurrentX = this.getX(); final int spriteCurrentY = this.getY(); // getCoords contains a large array of the coordinates to each waypoint. // A waypoint is a destination on the map, defined by tile column/row. The // path finder converts these waypoints to X,Y coords. // // I.E: // Given a set of waypoints of 0,0 to 12,23 to 23, 0 on a 23x23 tile map, each tile // being 32x32 pixels. This would translate in the path finder to this: // -> 0,0 to 12,23 // Coord : x=16 y=16 // Coord : x=16 y=48 // Coord : x=16 y=80 // ... // Coord : x=336 y=688 // Coord : x=336 y=720 // Coord : x=368 y=720 // // -> 12,23 to 23,0 -NOTE This direction change gives me trouble specifically // Coord : x=400 y=752 // Coord : x=400 y=720 // Coord : x=400 y=688 // ... // Coord : x=688 y=16 // Coord : x=688 y=0 // Coord : x=720 y=0 // // The current update index, the index specifies the coordinate that you see above // I.E. final int[] coords = getCoords( 2 ); -> x=16 y=80 final int[] coords = getCoords( ... ); // now I have the coords, how do I detect where to set the position? The tricky part // for me is when a direction changes, how do I calculate based on the elapsed time // how far to go up the new direction... I just can't wrap my head around this. this.setPosition(newX, newY); }

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  • OSB 11g & SAP – Single Channel/Program ID for Multiple IDOCs

    - by Shub Lahiri, A-Team
    Background This note is a supplement to the blog entry, SOA 11g & SAP – Single Channel/Program ID for Multiple IDOCs by Greg Mally. Greg has shown how a single SOA Suite composite can be used with iWay Adapters to receive multiple IDOC types via a single channel in the adapter, corresponding to a single programID on the SAP system. We will try to address the same requirements within the OSB framework here. Project Built - Design Time The basic build of an OSB project with iWay SAP Adapter, as seen in another entry in this blog, consists of working in OSB Design console and Application Explorer. OSB Design Time - Part 1 We will create a placeholder project first in OSB with a proper directory structure, so that we can export the WSDL, XSD and the JCA binding information from Application Explorer directly into this project. Application Explorer - iWay Design Time Tool Receiving IDOCs is classified as an inbound event within Application Explorer. For setting up events, a channel is first defined (e.g. iDoc_Channel) using the same PROGRAMID (RFC destination), as defined within SAP for the OSB server. Next, the same channel is used to export the JCA Inbound Event artifacts for the candidate IDOC, e.g. DEBMAS06 directly to the pre-created OSB project. Note that the validation for schema has been turned off. As a result, this will allow the adapter, at runtime, to use a single channel to receive multiple IDOC types from SAP and pass them on to the OSB runtime engine without any validation. In other words, we do not have to repeat the above step for each IDOC type. OSB Design Time - Part 2 Create 2 simple XML based Business Services to write to a file, e.g.  SAP_DEBMAS_File and SAP_MATMAS_File. Next, generate a Proxy Service using the JCA binding file exported from Application Explorer in the previous section. In the generated proxy service, edit the message flow and add a route node. Add a routing table in the route node with the following routing function. fn:local-name-from-QName(fn:node-name($body/*[1])) This function takes advantage of the fact that the XML payload at runtime, after translation by adapter, has the IDOC type as the top element. With the routing function in place, build the routing table to add 2 branches to route the IDOCs to the appropriate Business Service for writing the XML payload to files in separate directories. This completes the build of the OSB project. Testing - Run-Time After deployment and activation, the SAP adapter will wait to receive multiple types of IDOCs sent from the SAP system using a single channel. Upon receipt of the IDOCs, the OSB project will route them appropriately to save the corresponding XML payloads for different IDOC types in different directories.

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  • Introducing Agile development after traditional project inception

    - by Riggy
    About a year and a half ago, I entered a workplace that claimed to do Agile development. What I learned was that this place has adopted several agile practices (such as daily standups, sprint plannings and sprint reviews) but none of the principles (just in time / just good enough mentality, exposing failure early, rich communication). I've now been tasked with making the team more agile and I've been assured that I have complete buy-in from the devs and the business team. As a pilot program, they've given me a project that just completed 15 months of requirements gathering, has a 110 page Analysis & Design document (to be considered as "written in stone"), and where I have no access to the end users (only to the committee made up of the users' managers who won't actually be using the product). I started small, giving them a list of expected deliverables for the first 5 sprints (leaving the future sprints undefined), a list of goals for the first sprint, and I dissected the A&D doc to get enough user stories to meet the first sprint's goals. Since then, they've asked why we don't have all the requirements for all the sprints, why I haven't started working on stuff for the third sprint (which they consider more important but is based off of the deliverables of the first 2 sprints) and are pressing for even more documentation that my entire IT team considers busy-work or un-related to us (such as writing the user manual up-front, documenting all the data fields from all the sprints up front, and more "up-front" work). This has been pretty rough for me as a new project manager, but there are improvements I have effectively implemented such as scrumban for story management, pair programming, and having the business give us customer acceptance tests up front (as part of the requirements documentation). So my questions are: What can I do to more effectively introduce change to a resistant business? Are there other practices that I can introduce on the IT side to help show the business the benefits of agile? The burden of documentation is strangling us - the business still sees it as a risk management strategy instead of as a risk. What can we do to alleviate their documentation concerns and demands (specifically the quantity of documentation and their need for all of it up front)? We are in a separate building from our business, about 3 blocks away and they refuse to have their people on the project co-habitate b/c that person "won't be able to work on their other projects while they're at our building." They expect us to always go over there and to bundle our questions so that we can ask them all at once and not waste that person's time with "constant interruptions." What can we do to get richer communication from them? Any additional advice would also be appreciated. Thanks!

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  • how do I get dual monitors to work properly in Ubuntu 11.10 on a Dell Latitude D630?

    - by wes cook
    I have spent a lot of time trying to get dual monitors to work on Ubuntu 11.10 on my Dell Latitude D630 (nVidia NVS 135m video card). - For starters, the System Displays settings app always only showed one unknown monitor, even though I had the external Acer monitor connected. - So I downloaded and installed the nVidia drivers. According to what I read I would need to only use the nVidia driver app (nVidia X Server Settings), so that's what I've done. (System Displays settings continued to only show a single monitor anyway). - nVidia settings app only showed on monitor until I changed the BIOS setting to use the onboard video for external monitor (not the dock video, which it was set to, even though I don't have a docking station). - The nVidia setting app now recognized both monitors. So, I setup the X Server display config as Separate X screen for both monitors. My laptop screen shows up as AUO 1440x900 and my external monitor as Acer E211H 1920x1080. - Everything seemed like it would work, but the external monitor was just a complete white screen. The external monitor was non-functional, even though sometimes it would show the background image - still nothing would show up over there. - So, I checked the Enable Xinerama box. - Now, after logging out and back in, the wallpaper extends to both screens but I get no taskbar at the bottom or top, no system menus, and I have to press the power button to restart or log off. - After experimenting with all the shells, the only one that shows the menus and taskbars when I log in is Gnome Classic. - This is pretty much the same symptoms as found here: How do I fix 11.10 GUI?. - So, I resign myself to the older shell. - Everything works fine until ... I unplug the external monitor ... this is a laptop after all. - Anyway, after doing some work on the road, I plug back in and I still see both screens and it's functional except, ... - Now, the laptop screen (with the taskbar and menu bar) has 4 black bars at the top that windows cannot cover. The top bar is the menu bar (with Applications, Places, the date and time and the system menu on the right). But the next 3 bars (the same height as the top menu bar) are empty and are just reducing the max size of windows on that screen. - See screenshot here: http://i39.tinypic.com/35d2kh1.png - So ... 1. How do I get rid of those extra 3 black bars? They're taking valuable screen space. 2. (less critical) How do I successfully use both screens in the Ubuntu or Ubuntu 2D shell?

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  • Webcast Replay : SANS Institute Product Review of Oracle Identity Manager

    - by B Shashikumar
    Thanks to everyone who attended the SANS Institute webinar covering the product review of Oracle Identity Manager. And a special thanks to our guest speakers from SuperValu - Phillip Black and Patrick Abreo. If you missed the webcast, you can catch a replay here  And here are the slides that were used in the webcast.  There were many questions that we could not answer as we ran out of time. We have captured some of the questions with responses below. Is Oracle Identity Analytics still offered as a separate product or is it part of Oracle Identity Manager? Oracle Identity Manager and Oracle Identity Analytics are now offered as part of Oracle Identity Governance Suite. OIA and OIM share a common UI architecture, common data model and common support for connected and disconnected resources.  When requesting new access/entitlements is there an approval process? Yes. We leverage SOA BPEL-based workflows for approvals  Are the identity self service capabilities based on Oracle ADF? Yes they are completely based on Oracle ADF  Can you give some examples of personalization and customization with Oracle Identity Manager 11gR2? With the new UI config framework we can enable different levels of UI customization. Customers now have the ability to Point & click to customize; or drag and drop customization without any need for coding. So users can easily personalize the interface of their application within the browser. For example, they can change the logo, Rearrange, hide Home Page regions; regularly searched items can be saved and re-used; Searchable & search results columns can be configured; Sorting preferences are remembered and so on. For more sophisticated customization, Customers can also edit the standard JSF within the page to alter business rules, modify page flows, page layouts and other items. Can you explain the role of sandboxes in customization? Customers can make their custom changes within a sandbox so that it doesn’t impact their production environment. They can make their changes, validate those changes, stage and then commit those changes without affecting production users. This is similar to how source code control systems like perforce work To watch a replay of the webcast, click here

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  • How can I dynamically load the correct sprite from a sprite sheet?

    - by Leonard Challis
    I am making a simple card game in unity. The game is based on a standard 52-card pack, with identical backs for unique faces. In my particular game different cards are worth different values and have various special abilities. The game will have 52 cards on the table (on the draw position or in the face-down deck or in someone's hand) at all times, so this number won't change. I thought that making a Card prefab and instantiating 52 of these manually would be a bad idea. Even doing it in code, I thought, would be a bit OTT, and that I should just instantiate visual cards when they are face-up to the player. I have a sprite sheet of the 52 cards and the back, which is imported as a Sprite in multiple mode, sliced in to a grid containing all the cards needed to play the game. The problem I now face is that, through my GameController script I want to generate a shuffled pack of cards, deal some to each player and then show those cards to a player. However, I am not sure of the best way, or even if it's possible, to do this dynamically with the sprite sheets as they are. For instance if I have the following: private CardRank rank; private CardSuite suite; private void Start() { this.rank = CardRank.Ace; this.suite = CardSuite.Spades; } This class would be instantiated by the game manager. I would have 52 of these in code. Whenever I have to visually show a card in the scene, I would use a card prefab, which is essentially a game object with a SpriteRenderer on it. I would need to dynamically load the correct sprite for this object from the spritesheet. The sliced sprites from the sprite sheet actually have names in the format AS (Ace of Spades), 7H (Seven of Hearts), etc - though this was a manual thing I did myself of course. I have also tried various alternative solutions, including creating animations, having separate sprites not in a spritesheet and having an array of available sprites in an array with a specific index for each card, but none seem as elegant as trying to load the correct sprite at runtime, as I'm trying to. So, how do I load a specific sprite from a spritesheet at runtime? I'm open to suggestions, even those that make me think differently about how to approach the problem.

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  • How to keep balance / Unlock items / achievement rules

    - by Mark Knol
    I'm working on an engine for a game, too learn javascript and just because its fun. I'm a flashdeveloper, I know how to build websites. Now making games is a different challenge, javascript is a challenge, but I'd love to learn how to structure code and what patterns are common. I dont mind if the game ever finish, I'm mostly interested in the programming part of it. I dont have a particular endresult in mind, so I'll see where it takes me. I currently have a system where you can buy items. The items cost a specified amount of gold, silver, diamonds etc. When you have selected and bought the item, it takes time before getting rewarded. When time is over, you are getting rewarded with other properties (gold, energy, diamonds). For example, you can buy an apple for 50gold, It takes a minute, you get rewarded with 75energy. Or if you take a run, it cost 50energy, it takes 5minutes, reward is 25gold and 25silver. These definitions is what i call actions. Currently I already have a system where this already works and I can define as much actions with as much properties as I want. The definitions I have kinda looks like this: {id:101, category:544, onInit:{gold:-75}, onComplete:{energy:75}, time:2000, name:"Apple", locked: false} {id:102, category:544, onInit:{gold:-135}, onComplete:{energy:145}, time:2000, name:"Banana", locked: false} {id:106, category:302, onInit:{energy:-50, power: -25}, onComplete:{gold:100, diamonds:2}, time:10000, name:"Run", locked: false} {id:107, category:302, onInit:{energy:-70, silver: -55}, onComplete:{gold:100}, time:10000, name:"Dance", locked: false} {id:108, category:302, onInit:{energy:-230, power: -355}, onComplete:{gold:70, silver:70}, time:10000, name:"Fitness", locked: false} Now, I would love to add a system where I can lock/unlock the actions using achievement rules. Lets say, if you buy 10 apples, you unlock a new action, like bananas which cost more, and reward more. In the future I maybe want to restrict achievements and actions to levels. I am kinda stuck how to structure this. I have 2 questions: Which patterns are used to define achievements? How/where are they defined? Should it be part of the action, or should it be a separate controller? Is it a good idea to register all completed actions to it? I think I want multiple types of achievement rules, Id love to hear some ideas how to develop it. How do you create/find a good balance, so the user does not get stuck or can cheat by repeat a pattern of actions to get too much rewards. I know there is not a simple answer and i'm lacking of a good game-concept, but I wonder if anyone created such a game and how you dealed and played with it.

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  • VS2010 Launch Presentations

    Last week I was in Vegas to present at the DevConnections / VS2010 Launch event.  The show was well-attended and everybody I spoke to agreed it was educational and enjoyable.  My three talks were all on Wednesday, 14 April 2010, including one at 8am for which I was impressed to see a large turnout in attendance.   Pragmatic ASP.NET Tips, Tricks, and Tools My first session was on tips, tricks, and tools for ASP.NET developers.  This is a talk Ive given in past years, but which I refine every time.  I usually like to have a full session to devote to tools, and a separate talk just for Tips and Tricks, but for this show I was only given the one 75-minute slot, so I had to cut some materials to make things fit.  The talk went well, all the demos work, and the attendees seemed to enjoy it, and I like giving it, so hopefully I can continue to present on this topic in future DevConnections shows. Download the ASP.NET Tips, Tricks, and Tools slides and demos.   Whats New in ASP.NET MVC 2 My second talk of the day followed immediately after the Tips and Tricks talk, and was a brand new talk for me.  I have to throw out a thank-you to Phil for letting me see his MIX slide deck before he gave his talk, as that was a big help.  The official whats new document online is also worth checking out if youre interested in this subject.  Download the Whats New in ASP.NET MVC 2 slides and demos.   SOLIDify Your ASP.NET MVC 2 Application Just because youre using a ASP.NET MVC doesnt mean your code cant still end up being a big ball of mud.  This session describes a number of principles of software design that can help ensure applications remain loosely-coupled and malleable even as they age and increase in features and complexity.  This was my last talk of the day and did have one minor demo failure involving a database constraint.  Ive given this talk many times before, and in this case I had to fit it into a 60-minute timeslot, so Im not sure I had quite enough time to drive home all of the concepts to everyone in the audience.  That said, I did hear a number of positive comments on how the talk went, so thats encouraging. Download the SOLIDify Your ASP.NET MVC 2 Application slides and demos.   In my sessions, I promised to have these posted by the end of the weekend theyre going up at 10pm Sunday night (my time) 2 hours to spare!  Enjoy! Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How can I keep directories in sync

    - by Guillaume Boudreau
    I have a directory, dirA, that users can work in: they can create, modify, rename and delete files & sub-directores in dirA. I want to keep another directory, dirB, in sync with dirA. What I'd like, is a discussion on finding a working algorithm that would achieve the above, with the limitations listed below. Requirements: 1. Something asynchronous - I don't want to stop file operations in dirA while I work in dirB. 2. I can't assume that I can just blindly rsync dirA to dirB on regular interval - dirA could contain millions of files & directories, and terrabytes of data. Completely walking the dirA tree could take hours. Those two requirements makes this really difficult. Having it asynchronous means that when I start working on a specific file from dirA, it might have moved a lot since it appeared. And the second limitation means that I really need to watch dirA, and work on atomic file operations that I notice. Current (broken) implementation: 1. Log all file & directory operations in dirA. 2. Using a separate process, read that log, and 'repeat' all the logged operations in dirB. Why is it broken: echo 1 > dirA/file1 # Allow the 'log reader' process to create dirB/file1: log = "write dirA/file1"; action = cp dirA/file1 dirB/file1; result = OK echo 1 > dirA/file2 mv dirA/file1 dirA/file3 mv dirA/file2 dirA/file1 rm dirA/file3 # End result: file1 contains '1' # 'log reader' process starts working on the 4 above file operations: log = "write file2"; action = cp dirA/file2 dirB/file2; result = failed: there is no dirA/file2 log = "rename file1 file3"; action = mv dirB/file1 dirB/file3; result = OK log = "rename file2 file1"; action = mv dirB/file2 dirB/file1; result = failed: there is no dirB/file2 log = "delete file3"; action = rm dirB/file3; result = OK # End result in dirB: no more files! Another broken example: echo 1 > dirA/dir1/file1 mv dirA/dir1 dirA/dir2 # 'log reader' process starts working on the 2 above file operations: log = "write file1"; action = cp dirA/dir1/file1 dirB/dir1/file1; result = failed: there is no dirA/dir1/file1 log = "rename dir1 dir2"; action = mv dirB/dir1 dirB/dir2; result = failed: there is no dirA/dir1 # End result if dirB: nothing!

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  • February 2011 Java SE and Java for Business Critical Patch Update Released

    - by eric.maurice
    Hello, this is Eric Maurice again. Oracle released the February 2011 Critical Patch Update for Java SE and Java for Business today. As discussed in a previous blog entry, Oracle currently maintains a separate Critical Patch Update schedule for Java SE and Java for Business because of commitments made prior to the Oracle acquisition in regards to the timing for the publication of Java fixes. Today's Java Critical Patch Update includes fixes for 21 vulnerabilities. The most severe CVSS Base Score for vulnerabilities fixed in this CPU is 10.0, and this Base Score affects 8 vulnerabilities. Out of these 21 vulnerabilities, 13 affect Java client deployments. 12 of these 13 vulnerabilities can be exploited through Untrusted Java Web Start applications and Untrusted Java Applets, which run in the Java sandbox with limited privileges. One of these 13 vulnerabilities can be exploited by running a standalone application. In addition, one of the client vulnerability affects Java Update, a Windows-specific component. 3 of the 21 vulnerabilities affect client and server deployments. These vulnerabilities can be exploited through Untrusted Java Web Start applications and Untrusted Java Applets, as well as be exploited by supplying malicious data to APIs in the specified components, such as, for example, through a web service. 3 vulnerabilities affect Java server deployments only. These vulnerabilities can be exploited by supplying malicious data to APIs in the specified Java components. Note that one of these vulnerabilities (CVE-2010-4476) was the subject of a Security Alert released on February 8th. Finally, one of these vulnerabilities is specific to Java DB, a component in the Java JDK, but not included in the Java Runtime Environment (JRE). As usual, because of the severity of the vulnerabilities fixed in this Critical Patch Update, Oracle recommends that Java customers apply it as soon as possible. The Critical Patch Advisory provides more details about the vulnerabilities addressed in the Critical Patch Update as well as instructions on how to install the fixes and where to get them. Home users should use the Java auto-update mechanism to install the latest version of the Java Runtime Environment 6 update 24 or higher (JRE), which includes the fix for this vulnerability. For More Information: The Critical Patch Updates and Security Alerts page is located at http://www.oracle.com/technetwork/topics/security/alerts-086861.html More information on Oracle Software Security Assurance is located at http://www.oracle.com/us/support/assurance/index.html Consumers can go to http://www.java.com/en/download/installed.jsp to ensure that they have the latest version of Java running on their desktops. More information on Java Update is available at http://www.java.com/en/download/help/java_update.xml

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  • Full disk encryption with seperate boot and encrypted keyfile storage: Two-Form Authentication

    - by Cain
    I am trying to setup true Full Disk encryption with two-form authentication on 12.04 and can not find out how to call a keyfile for the encrypted root out of another encrypted partition. All documentation or questions I am finding for whole or full disk encryption only encrypts separate partitions on the same disk. This is not what most are calling full disk encryption, /boot is not on a partition on the root drive, rather it is on a usb stick as sdx1. Instead root is on a logical partition on top of a LUKS container. Luks is run on the whole disk, encrypting the partition table as well. All drives in the machine are completely encrypted and to open it it requires a USB drive (what I have) as well as a passphrase (what I know) resulting in Two-Form Authentication to boot the machine. Device sdx cryptroot vg00 lvroot / There is no passphrase to open the encrypted root device, only a keyfile. That keyfile is kept on the usb drive with /boot, in its own encrypted partition (I'll call this cryptkey). In order for the root file system (cryptroot) to be opened, initramfs must ask for the passphrase to cryptkey on the usb drive, then use the keyfile inside that to open cryproot. I did manage to find what I think is the how-to I used to do this once before: http://wiki.ubuntu.org.cn/UbuntuHelp:FeistyLUKSTwoFormFactor I already have the system installed and can chroot into it, however, I can not get it to call for the keys on the USB during boot. I did find a how-to saying I needed to make a cryptroot conf for initramfs but, I believe that is for a passphrase: https://help.ubuntu.com/community/EncryptedFilesystemLVMHowto#Notes_for_making_it_work_in_Ubuntu_12.04_.22Precise_Pangolin.22_amd64 I also tried to setup crypttab. However, crypttab only works for drives mounted after the root drive as calling for a keyfile on a device not yet mounted to the system doesnt work. The Feisty how-to included scripts that would be run during boot instructing initramfs to mount the usb drive temporarily and call the keyfile for root which worked quite well except those scripts are outdated now, many of the things they relied on have been merged into something else, changed, or simply don't exist anymore. If I have missed a clear how-to for this, that would be wonderful, I just don't think I have.

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  • In an Entity-Component-System Engine, How do I deal with groups of dependent entities?

    - by John Daniels
    After going over a few game design patterns, I have settle with Entity-Component-System (ES System) for my game engine. I've reading articles (mainly T=Machine) and review some source code and I think I got enough to get started. There is just one basic idea I am struggling with. How do I deal with groups of entities that are dependent on each other? Let me use an example: Assume I am making a standard overhead shooter (think Jamestown) and I want to construct a "boss entity" with multiple distinct but connected parts. The break down might look like something like this: Ship body: Movement, Rendering Cannon: Position (locked relative to the Ship body), Tracking\Fire at hero, Taking Damage until disabled Core: Position (locked relative to the Ship body), Tracking\Fire at hero, Taking Damage until disabled, Disabling (er...destroying) all other entities in the ship group My goal would be something that would be identified (and manipulated) as a distinct game element without having to rewrite subsystem form the ground up every time I want to build a new aggregate Element. How do I implement this kind of design in ES System? Do I implement some kind of parent-child entity relationship (entities can have children)? This seems to contradict the methodology that Entities are just empty container and makes it feel more OOP. Do I implement them as separate entities, with some kind of connecting Component (BossComponent) and related system (BossSubSystem)? I can't help but think that this will be hard to implement since how components communicate seem to be a big bear trap. Do I implement them as one Entity, with a collection of components (ShipComponent, CannonComponents, CoreComponent)? This one seems to veer way of the ES System intent (components here seem too much like heavy weight entities), but I'm know to this so I figured I would put that out there. Do I implement them as something else I have mentioned? I know that this can be implemented very easily in OOP, but my choosing ES over OOP is one that I will stick with. If I need to break with pure ES theory to implement this design I will (not like I haven't had to compromise pure design before), but I would prefer to do that for performance reason rather than start with bad design. For extra credit, think of the same design but, each of the "boss entities" were actually connected to a larger "BigBoss entity" made of a main body, main core and 3 "Boss Entities". This would let me see a solution for at least 3 dimensions (grandparent-parent-child)...which should be more than enough for me. Links to articles or example code would be appreciated. Thanks for your time.

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  • Subterranean IL: Exception handling 1

    - by Simon Cooper
    Today, I'll be starting a look at the Structured Exception Handling mechanism within the CLR. Exception handling is quite a complicated business, and, as a result, the rules governing exception handling clauses in IL are quite strict; you need to be careful when writing exception clauses in IL. Exception handlers Exception handlers are specified using a .try clause within a method definition. .try <TryStartLabel> to <TryEndLabel> <HandlerType> handler <HandlerStartLabel> to <HandlerEndLabel> As an example, a basic try/catch block would be specified like so: TryBlockStart: // ... leave.s CatchBlockEndTryBlockEnd:CatchBlockStart: // at the start of a catch block, the exception thrown is on the stack callvirt instance string [mscorlib]System.Object::ToString() call void [mscorlib]System.Console::WriteLine(string) leave.s CatchBlockEnd CatchBlockEnd: // method code continues... .try TryBlockStart to TryBlockEnd catch [mscorlib]System.Exception handler CatchBlockStart to CatchBlockEnd There are four different types of handler that can be specified: catch <TypeToken> This is the standard exception catch clause; you specify the object type that you want to catch (for example, [mscorlib]System.ArgumentException). Any object can be thrown as an exception, although Microsoft recommend that only classes derived from System.Exception are thrown as exceptions. filter <FilterLabel> A filter block allows you to provide custom logic to determine if a handler block should be run. This functionality is exposed in VB, but not in C#. finally A finally block executes when the try block exits, regardless of whether an exception was thrown or not. fault This is similar to a finally block, but a fault block executes only if an exception was thrown. This is not exposed in VB or C#. You can specify multiple catch or filter handling blocks in each .try, but fault and finally handlers must have their own .try clause. We'll look into why this is in later posts. Scoped exception handlers The .try syntax is quite tricky to use; it requires multiple labels, and you've got to be careful to keep separate the different exception handling sections. However, starting from .NET 2, IL allows you to use scope blocks to specify exception handlers instead. Using this syntax, the example above can be written like so: .try { // ... leave.s EndSEH}catch [mscorlib]System.Exception { callvirt instance string [mscorlib]System.Object::ToString() call void [mscorlib]System.Console::WriteLine(string) leave.s EndSEH}EndSEH:// method code continues... As you can see, this is much easier to write (and read!) than a stand-alone .try clause. Next time, I'll be looking at some of the restrictions imposed by SEH on control flow, and how the C# compiler generated exception handling clauses.

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  • NVIDIA 550M Drivers

    - by DOOM
    First to say, I am newbie, to the linux world and in situation where i have to get used to using ubuntu. My system is: i7-2630QM 8GB Ram with 750GB HD + NVIDIa 550M (1GB) Since i was facing problems with wubi - "slow Ubuntu", i installed it on a separate partition, of 80GB (10GB Swap, 40GB HOME, 30GB ROOT). The system was running fine, before I started using some "CFD" (Graphics Dependent) application. I needed to use "paraview" a graphics software, to design some engineering stuff. Following the installation problems, i installed something called "messa" on my system. The software works but, now my system is "dead-slow". Even with the computer at an idle state, the laptop, is pretty slow, and with huge annoying fan noise. I was tried running some similar applications with windows, and it turns out that its not a hardware, but has to do with the GPU drivers. Following some forums, I installed the "nvidia-current" and now everything is the same. I know, there are many solutions on this forum for nvidia-driver updates, but as you see, nothings working my way. Please someone, tell me what is that I am doing wrong :( This is the output from my terminal for the command lspci | grep 'intel' 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) 00:1a.0 USB Controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 2 (rev b5) 00:1c.3 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 4 (rev b5) 00:1c.4 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 5 (rev b5) 00:1c.5 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 6 (rev b5) 00:1d.0 USB Controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation HM67 Express Chipset Family LPC Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) 03:00.0 Network controller: Intel Corporation Centrino Wireless-N 1030 (rev 34)

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  • SmartView 11.1.2.2.103 - Support for MS Office 64 added

    - by THE
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 (thanks to Nancy, who shared this with me)  New for Smart View v11.1.2.2.103, Patch 14362638,   Microsoft Office 64-bit is now supported:  Information for 64-Bit Microsoft Office Installations: In this release, Smart View supports the 64-bit version on Microsoft Office. If you use 64-bit Office, please note the following: Oracle provides separate Smart View installation files for 64-bit and 32-bit Office systems. . smartview-x64.exe is the file for 64-bit Office installations. smartview.exe is the file for 32-bit Office installations. The 64-bit version of Smart View pertains only to the 64-bit version of Microsoft Office and not to the version of the operating system. Customers with 64-bit operating systems and the 32-bit version of Microsoft Office should install the 32-bit version of Smart View. You cannot install the 64-bit version of Smart View from EPM Workspace (13530466). Although Planning Offline is supported for 64-bit operating systems, it is not supported for 64-bit Smart View installations. If you use Planning Offline with Smart View, you must use the 32-bit version of Smart View and the 32-bit version of Microsoft Office. In 64-bit versions of Excel 2010 SP1, the presence of Smart View functions may cause Excel to terminate abruptly and may prevent Copy Data Point and Paste Data Point functions from working. This is a Microsoft issue, and a service request has been filed with Microsoft. Workaround: Until the Microsoft fix, use the 32-bit version of Smart View. (13606492) The Smart View function migration utility is not supported on 64-bit Office. (14342207) /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";}

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  • Drawing lots of tiles with OpenGL, the modern way

    - by Nic
    I'm working on a small tile/sprite-based PC game with a team of people, and we're running into performance issues. The last time I used OpenGL was around 2004, so I've been teaching myself how to use the core profile, and I'm finding myself a little confused. I need to draw in the neighborhood of 250-750 48x48 tiles to the screen every frame, as well as maybe around 50 sprites. The tiles only change when a new level is loaded, and the sprites are changing all the time. Some of the tiles are made up of four 24x24 pieces, and most (but not all) of the sprites are the same size as the tiles. A lot of the tiles and sprites use alpha blending. Right now I'm doing all of this in immediate mode, which I know is a bad idea. All the same, when one of our team members tries to run it, he gets very bad frame rates (~20-30 fps), and it's much worse when there are more tiles, especially when a lot of those tiles are the kind that are cut into pieces. This all makes me think that the problem is the number of draw calls being made. I've thought of a few possible solutions to this, but I wanted to run them by some people who know what they're talking about so I don't waste my time on something stupid: TILES: When a level is loaded, draw all the tiles once into a frame buffer attached to a big honking texture, and just draw a big rectangle with that texture on it every frame. Put all the tiles into a static vertex buffer when the level is loaded, and draw them that way. I don't know if there's a way to draw objects with different textures with a single call to glDrawElements, or if this is even something I'd want to do. Maybe just put all the tiles into a big giant texture and use funny texture coordinates in the VBO? SPRITES: Draw each sprite with a separate call to glDrawElements. Use a dynamic VBO somehow. Same texture question as number 2 above. Point sprites? This is probably silly. Are any of these ideas sensible? Is there a good implementation somewhere I could look over?

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  • Live CD has black screen HP DV6

    - by Shaun Killingbeck
    Attempting to install/try ubuntu (11.10, 12.04) on my new laptop, using a liveCD (and tried USB). I get the purple screen (with the man/keyboard at the bottom) and after that the screen flashes bright white before going black. Ubuntu continues to load in the background, with login sound etc but the screen is off. I have tried as many different solutions as I could find including: using nomodestep, xforcevesa, i915.modeset=0, and also now i915.modeset=1 in boot options (seperately): varying consequences, but either I end up at a blinking cursor with no prompt, a command line (startx fails: no screen found), or the original blank screen again Tried booting from VirtualBox - it crashes at the same place the screen would go blank when using a CD/USB tried 11.04: I don't have this problem BUT when trying to install, I get a ubi-partman error 141 (possibly down to the three partitions that came on my laptop... not sure why HP needed there own separate partition for HP Tools...) Model: HP Pavillion DV6 6B08SA Processor: AMD Quad-Core A6-3410MX APU with Radeon HD 6545G2 Dual Graphics (1.6 GHZ 4 MB L2 cache ) Chipset: AMD RS880M Any help would be greatly appreciated. I just want to be able to partition the drive and install Ubuntu. I'm assuming the issue is graphics card related, although I have no confirmation of that. Update: Tried the ?orkarounds on https://wiki.ubuntu.com/X/Troubleshooting/BlankScreen - set gfxpayload=text changed nothing, removing splash did nothing and setting vesafb.nonsense=1 did nothing either. I'd like to be able to collect some log information somehow, but I can't get to a command line from the liveCD. tried using the latest 12.04 beta, same issue tried nomodeset without splash or quiet. get the following (tail of) output before it freezes on that screen: * Starting configure network device security [OK] * Starting configure network device [OK] [ 25.720899] ieee80211 phy0: w1_ops_config: change monitor mode: false (implement) [ 25.720923] ieee80211 phy0: w1_ops_config: change power-save mode: false (implement) * Starting restore sound card(s') mixer state(s) [fail] [ 25.721849] ieee80211 phy0: w1_ops_bss_info_changed: qos enabled: false (implement) * Stopping save kernel messages [OK] * Starting bluetooth [OK] * PulseAudio configured for per-user sessions saned disabled; edit /etc/default/saned [ 25.988016] hci_cmd_timer: hci0 command tx timeout [ 26.207225] bad LUN (0:1) [ 26.223735] bad target number (1:0) [ 26.252111] bad target number (2:0) [ 26.272170] bad target number (3:0) [ 26.300154] bad target number (4:0) [ 26.328162] bad target number (5:0) [ 26.344180] bad target number (6:0) [ 26.368142] bad target number (7:0) * Checking battery state... [OK] * Stopping System V runlevel capability [OK] Does this give any indication of the problem? the false (implement) messages also reappear when I press the power button to ask it to shutdown, followed by a [fail] status for killing remaining processes.

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  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows: --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 --volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then --c1:setFillColor(10,105,0) --c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I'll try to frame the query better :). Thanks in advance.

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  • TouchDevelop: The Fast Path to Windows 8 and Phone Apps

    - by Clint Edmonson
    Are you looking for a little extra cash for the upcoming holidays? Then you might be interested in creating some cool apps to sell in the Windows Store. Or maybe you’re simply curious and want to try your hand at developing for Windows 8 and Windows Phone. In either case, the newly released TouchDevelop Web App is for you. TouchDevelop Web App is a development environment to create apps on your tablet or smartphone, without requiring a separate PC. Scripts written by using TouchDevelop can access data, media, and sensors on the phone, tablet, and PC. The script can interact with cloud services, including storage, computing, and social networks. TouchDevelop lets you quickly create fun games and useful tools, turning your scripts into true Windows Phone and Windows 8 apps. A year ago, Microsoft Research released TouchDevelop for Windows Phone, which is being used by enthusiasts, students, and researchers to program their phones in fun, inventive, and interesting ways. These scripts are available at TouchDevelop for anyone to download and use. Ever since we released TouchDevelop, we’ve been eyeing the tablet form factor and working on a version for the browser. Now, with the release of TouchDevelop Web App, the wait is over: the tablet version is ready, so go play around with it. All TouchDevelop scripts that are developed on the smartphone can be downloaded to the tablet and run (if hardware allows). Any script that is developed on the tablet can also be accessed on the phone. And scripts can be converted to Windows Phone or Windows 8 apps and submitted to the Windows Phone Store or Windows Store, respectively. TouchDevelop Web App’s editor and programming language have been designed for tablet devices with touchscreens, but you can also use a keyboard and a mouse. So grab your web-enabled device and give the TouchDevelop Web App a try. It’s fun and easy, and could even put a little cash in your holiday-depleted wallet. Or at least give you bragging rights at family get-togethers. Are you interested in further tips on Windows 8 development?  Sign up for the 30 to launch program which will help you build a Windows Store application in 30 days.  You will receive a tip per day for 30 days, along with potential free design consultations and technical support from a Windows 8 expert. As always, stay tuned to my twitter feed for Windows 8, Windows Azure and other Microsoft announcements, updates, and links: @clinted

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  • How to wrap console utils in webserver

    - by Alex Brown
    I have a big dataset (100Mbs/day) and a bunch of console a TCL/TK tools to view it - I want to turn it into a web app that I can build, and others can maintain. In long: my group runs simulations yielding 100s of Mbs of data daily, in multiple (mostly but not only) text forms. We have a bunch of scripts and tools, mostly old school 1990's style stuff requiring a 5-button mouse, as well as lots of ad-hoc scripts that engineers build out of frustration every month or so. These produces UIs, graphs, spreadsheets (various sizes), logs, event histories etc. I want to replace (or at least supplement) the xwindows / console style UI with a web-based one, so I need the following properties: pleasant to program can wrap existing command-line tools in separate views (I don't need to scrape GUIs or anything) as I port logic from the existing scripts I can create a modularised and pleasant codebase to replace it I can attach a web-ui to navigate between views - each view is likely to contain keys which might make sense to view in another I am new to building systems that have logic on the back-end and front-end of a web-server. from that point of view, they do this: backend wraps old-school executables, constructs calls into them and them takes the output and wraps it up, niceifies it and delivers it to the web client. For instance the tool might generate a number of indexed images (per invocation) which I might deliver all at once or on-demand. May (probably) need to to heavy stats on some sources. frontend provides navigation connecting multiple views, performs requests from one view for data from another (or self to self), etc. Probably will have some views with a lot of interactivity. Can people please point me towards viable solutions for this? I know it's a bit of an open question so as answers come in I hope to refine the spec until we have a good match. I guess I expect to see answers like "RoR!" "beans!" "Scala!" but please give an indication of why those are a good fit; I know nothing! I got bumped off SO for asking an open-ended question, so sorry if its OT here too (let me know). I take the policy that I use the best/closest matched language for a project but most of my team are extremely low level (ie pipeline stages and CDyn) so I don't have the peer group to know where to start.

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  • Ubuntu 12.04 share the internet over WiFi from wvdial?

    - by Sour Lemon
    I have just installed Ubuntu 12.04 on a separate partition on my hard drive so I can dual boot to either Windows 7 or Ubuntu. I am living in Japan and so I'm using a mobile broadband USB device called "Softbank C02LC". By default it seems that this device isn't recognised so I did the following: Terminal: sudo su nano /usr/bin/usbModemScript Nano: #!/bin/bash echo 1c9e 9900 > /sys/bus/usb-serial/drivers/option1/new_id Terminal: chmod +x /usr/bin/usbModemScript nano /etc/udev/rules.d/option.rules Nano: ATTRS{idVendor}=="1c9e", ATTRS{idProduct}=="9900", RUN+="/usr/bin/usbModemScript" ATTRS{idVendor}=="1c9e", ATTRS{idProduct}=="9900", RUN+="/sbin/modprobe option" which made the device visible from the network manager etc. However even though I set up my details correctly when I created a new connection (Correct username, APN etc) as soon as I try to connect it almost immediately disconnects. Because of this I then followed the instructions at this site: http://debugitos.main.jp/index.php?Ubuntu%2F%A5%E2%A5%D0%A5%A4%A5%EB%A5%A4%A5%F3%A5%BF%A1%BC%A5%CD%A5%C3%A5%C8 And I ended up using the c02lc_connect script at the bottom of the page to connect to the internet. The file contains the following bash script: #!/bin/sh usbinterfece=/dev/ttyUSB2 VID=1c9e PID=9900 WRONG_PID=f000 LSUSB=/usr/sbin/lsusb GREP=/bin/grep MODPROBE=/sbin/modprobe SWITCH=/usr/sbin/usb_modeswitch SWITCH_D=/etc/usb_modeswitch.d WVDIAL=/usr/bin/wvdial SLEEP=/bin/sleep SUDO=/usr/bin/sudo WHICH=/usr/bin/which switch_config="$SWITCH_D/$VID:$WRONG_PID" if ! [ -x $WVDIAL -a -x $SWITCH ]; then echo "Install wvdial and usb_modeswitch." exit 0 fi check_usb() { local vid="$1" local pid="$2" ($LSUSB | $GREP "$vid:$pid") } if ! (check_usb "$VID" "$PID"); then echo "Cannot find modem device..." if (check_usb "$VID" "$WRONG_PID") && ( [ -f "$switch_config" ] ); then echo "The device is attached but its mode is wrong." echo "Try usb_modeswitch..." $SUDO $SWITCH -c "$switch_config" $SLEEP 1 if (check_usb "$VID" "$PID"); then echo "Successfully switched the mode." else echo "Failed to switch the mode..." exit 1 fi else exit 1 fi fi if [ ! -c "$usbinterface" ]; then $SUDO $MODPROBE usbserial vendor=0x$VID product=0x$PID $SLEEP 2 fi $SUDO $WVDIAL which works completely fine - no problems what-so-ever. But we also have 1 more laptop here which I need to share the internet connection with. In Windows 7 I do this with the Connectify program, and in Ubuntu I have seen that you can do things like set up hotspots etc. But because I am using WvDial I am not sure how I would share the internet. I am only beginning to use Ubuntu but unfortunately until I can figure out how to share the internet over WiFi when connected via WvDial I have to stick with Windows. If you have any ideas on how to do this it would be much appreciated!

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  • What are the drawbacks of sending XML to browsers and let them apply XSLT?

    - by MainMa
    Context Working as a freelance developer, I often made websites completely based on XSLT. In other words, on every request, an XML file is generated, containing everything we need to know about the page content: the name of the user currently logged in, the top menu entries, if this menu is dynamic/configurable, the text to display in a specific area of the page, etc. Then XSL process (caches, etc.) it to HTML/XHTML page to send to the browser. It has a good point to make it easier to create small-scale websites, especially with PHP. It is a sort of template engine, but which I prefer to other template engines because it's much more powerful than most of template engines, and because I know it better and like it. It is also possible, when need, to give an access to raw XML data on demand for an automated access, without the need to create separate APIs. Of course, it will fail completely on any medium-scale or large-scale website, since, even with good caching techniques, XSL still degrades overall website performance and requires more CPU serverside. Question Modern browsers have the ability to take an XML file and to transform it with an associated XSL file declared in XML like <?xml-stylesheet href="demo.xslt" type="text/xsl"?>. Firefox 3 can do it. Internet Explorer 8 can do it too. It means that it is possible to migrate XSL processing from the server to the client side for 50% of users (according on browser statistics on several websites where I may want to implement this). It means that those 50% of users will receive only the XML file at each request, thus reducing their and server's bandwidth (XML file being much shorter than its processed HTML analog), and reducing server's CPU usage. What are the drawbacks of this technique? I thought about several ones, but it doesn't apply in this situation: Difficult implementation and the need to choose, based on the browser request, when to send raw XML and when to transform it to HTML instead. Obviously, the system will not be much more difficult then the actual one. The only change to make is to add XSL file link to every XML, and to add a browser check. More IO and bandwidth usage, since the XSLT file will be downloaded by the browsers, instead of being cached by the server. I don't think it will be a problem, since XSLT file will be cached by the browsers (like images, or CSS, or JavaScript files are cached actually). Possibly some problems on client side, like maybe problems when saving a page in some browsers. Difficulty to debug code: it is impossible to obtain an HTML source the browser is actually using, since the only displayed source is the downloaded XML. On the other hand, I rarely go look at HTML code on client side, and in most cases, it is unusable directly (whitespace being removed).

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