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  • How to update a custom dependency property when the datasource list changes

    - by John
    Hi We have a user control with a custom dependency property (DP). The DP is bound to an ObservableCollection. When a new item is added to the collection programatically, the databinding does not update the target DP. Why? We think it's because, unfortunately, in our case the target is not a ListBox or ListView, but a Canvas. The DP, when changed or initialized, is supposed to draw a Shape (!) onto the Canvas, and the shape's position and size is bound to the collection item's two properties: WIDTH, LEFT. Ideally we don't want to clear the Canvas and redraw all items just becasue one has been added (or deleted). But how? So: How can the custom DP take care of drawing the shape for the new collection item? What callback do we need, at what point in time does this have to happen, and what specific MetaDataOptions might there? Also, are there any good resources out there concerning all these dependency property options. They are quite confusing. MSDN does not really help with what we're trying to do. Thanks!

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  • How to set the RelativeSource in a DataTemplate that is nested in a HierarchicalDataTemplate?

    - by Dabblernl
    I have the following XAML, that does all that it is supposed to, except that the MultiBinding on the FontSize fails on retrieving the Users. As you can see Users is an IEnumerable<UserData> that is part of the HierarchicalDataTemplate's DataContext. How do I reference it?? <TreeView Name="AllGroups" ItemsSource="{Binding}" > <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type PrivateMessengerUI:GroupContainer}" ItemsSource="{Binding Users}" > <Label Content="{Binding GroupName}"/> </HierarchicalDataTemplate> <DataTemplate DataType="{x:Type PrivateMessenger:UserData}"> <TextBlock Text="{Binding Username}" ToolTip="{StaticResource UserDataGroupBox}" Name="GroupedUser" MouseDown="GroupedUser_MouseDown"> <TextBlock.FontSize> <MultiBinding Converter="{StaticResource LargeWhenIAmSelected}"> <Binding ElementName="Root" Path="SelectedUser"/> <Binding RelativeSource="???" Path="DataContext.Users"/> </MultiBinding> </TextBlock.FontSize> </TextBlock> </DataTemplate> </TreeView.Resources> </TreeView>

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  • DesignTime data not showing in Blend when bound against CollectionViewSource

    - by bitbonk
    I have datatemplate for a viewmodel where an itemscontrol is bound again a CollectionViewSource (to enable sorting in xaml). <DataTemplate x:Key="equipmentDataTemplate"> <Viewbox> <Viewbox.Resources> <CollectionViewSource x:Key="viewSource" Source="{Binding Modules}"> <CollectionViewSource.SortDescriptions> <scm:SortDescription PropertyName="ID" Direction="Ascending"/> </CollectionViewSource.SortDescriptions> </CollectionViewSource> </Viewbox.Resources> <ItemsControl ItemsSource="{Binding Source={StaticResource viewSource}}" Height="{DynamicResource equipmentHeight}" ItemTemplate="{StaticResource moduleDataTemplate}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal" /> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </Viewbox> </DataTemplate> I have also setup the UserControl where all of this is defined to provide designtime data d:DataContext="{x:Static vm:DesignTimeHelper.Equipment}"> This is basically a static property that gives me an EquipmentViewModel that has a list of ModuleViewModels (Equipment.Modules). Now as long as I bind to the CollectionViewSource the designtime data does not show up in blend 3. When I bind to the ViewModel collection directly <ItemsControl ItemsSource="{Binding Modules}" I can see the designtime data. Any idea what I could do?

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  • How to make an invisible button to run a command

    - by Denis Mitropolskiy
    I have a form with TextBox and two Buttons. One button has IsDefault property set to true, and IsCancel set to true for other button. TextBox is CommandTarget for both buttons. When I'm pressing Enter or ESC keys on TextBox, it works as I'm pressing on corresponding button. I want to remove buttons from the form. They should not be visible, but the textbox should react on Enter or ESC as before. I cannot just set button's Visible property to collapsed - in this case they does not work at all. And I prefer to avoid of tracking keyboard events. Is it possible?

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  • Why does this IF statement fail?

    - by ChosenOne
    If variable path is empty, and editor.Text is not empty, the SaveFileDialog should be displayed. Now, why on earth is this damn thing failing??? I have tried this with many different variations of code with the same result: FAIL: if(path.Length >= 1) // path contains a path. Save changes instead of creating NEW file. { File.WriteAllText(path, content); } else { // no path defined. Create new file and write to it. using(SaveFileDialog saver = new SaveFileDialog()) { if(saver.ShowDialog() == DialogButtons.OK) { File.WriteAllText(saver.Filename, content); } } } At the top of code file I have: path = String.Empty; So why the heck it this failing every single time, even after trying all of the below variations? if(path.Length > 1) // path contains a path. Save changes instead of creating NEW file. { File.WriteAllText(path, content); } else { // no path defined. Create new file and write to it. using(SaveFileDialog saver = new SaveFileDialog()) { if(saver.ShowDialog() == DialogButtons.OK) { File.WriteAllText(saver.Filename, content); } } } and if(String.IsNullOrEmpty(path)) // path contains a path. Save changes instead of creating NEW file. { File.WriteAllText(path, content); } else { // no path defined. Create new file and write to it. using(SaveFileDialog saver = new SaveFileDialog()) { if(saver.ShowDialog() == DialogButtons.OK) { File.WriteAllText(saver.Filename, content); } } } and if(String.IsNullOrWhiteSpace(path)) // path contains a path. Save changes instead of creating NEW file. { File.WriteAllText(path, content); } else { // no path defined. Create new file and write to it. using(SaveFileDialog saver = new SaveFileDialog()) { if(saver.ShowDialog() == DialogButtons.OK) { File.WriteAllText(saver.Filename, content); } } } This is making me very angry. How could this fail? Setting a break point reveals that path is definitely null/"".

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  • Using TextOptions.TextFormattingMode with FormattedText

    - by dan gibson
    With WPF4 you can have non-blurry text by adding TextOptions.TextFormattingMode="Display" and TextOptions.TextRenderingMode="Aliased" to your xaml: <Window TextOptions.TextFormattingMode="Display" TextOptions.TextRenderingMode="Aliased"> This works fine for me except for when I draw text with DrawingContext.DrawText like this: void DrawText(DrawingContext dc) { FormattedText ft = new FormattedText("Hello World", System.Globalization.CultureInfo.CurrentCulture, System.Windows.FlowDirection.LeftToRight, new Typeface(FontFamily, FontStyle, FontWeight, FontStretch), FontSize, brush); dc.DrawText(ft, new Point(rect.Left, rect.Top)); } How can I draw non-blurry text with FormattedText? ie I want TextOptions.TextFormattingMode="Display" and TextOptions.TextRenderingMode="Aliased" to be used.

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  • PropertyChanged Event of ViewModel in ObservableCollection

    - by developer
    Hi All, I have a observable collection of viewmodel objects. How can I subscribe to the Property Changed event of each view model in my collection as they are created and track which ones have been changed, so that I can updated them to my database. //This is how I load my data public static ObservableCollection<ProgramViewModel> program { get; set; } program = new ObservableCollection<ProgramViewModel>(); foreach (DomainObject obj in res.ResultSet) { Program prg = (Program)obj; program.Add(new ProgramViewModel(prg)); }

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  • C#: Easy access to the member of a singleton ICollection<> ?

    - by Rosarch
    I have an ICollection that I know will only ever have one member. Currently, I loop through it, knowing the loop will only ever run once, to grab the value. Is there a cleaner way to do this? I could alter the persistentState object to return single values, but that would complicate the rest of the interface. It's grabbing data from XML, and for the most part ICollections are appropriate. // worldMapLinks ensured to be a singleton ICollection<IDictionary<string, string>> worldMapLinks = persistentState.GetAllOfType("worldMapLink"); string levelName = ""; //worldMapLinks.GetEnumerator().Current['filePath']; // this loop will only run once foreach (IDictionary<string, string> dict in worldMapLinks) // hacky hack hack hack { levelName = dict["filePath"]; } // proceed with levelName loadLevel(levelName); Here is another example of the same issue: // meta will be a singleton ICollection<IDictionary<string, string>> meta = persistentState.GetAllOfType("meta"); foreach (IDictionary<string, string> dict in meta) // this loop should only run once. HACKS. { currentLevelName = dict["name"]; currentLevelCaption = dict["teaserCaption"]; } Yet another example: private Vector2 startPositionOfKV(ICollection<IDictionary<string, string>> dicts) { Vector2 result = new Vector2(); foreach (IDictionary<string, string> dict in dicts) // this loop will only ever run once { result.X = Single.Parse(dict["x"]); result.Y = Single.Parse(dict["y"]); } return result; }

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  • Retrive treeview item

    - by Anu
    Hi, In y treeview i have text,after i seelcted that,i want to retrive that selected item as string and i need to pass this string to various fucntions. I dont know how to get the selected item.I coded like private void treeview1_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { TreeViewItem selectedTVI = null; if (treeview1.SelectedItem != null) { selectedTVI = treeview1.Tag as TreeViewItem; } } But selectedTVi shows NULL.What can i do?

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  • Bi-directional view model syncing with "live" collections and properties (MVVM)

    - by Schneider
    I am getting my knickers in a twist recently about View Models (VM). Just like this guy I have come to the conclusion that the collections I need to expose on my VM typically contain a different type to the collections exposed on my business objects. Hence there must be a bi-directional mapping or transformation between these two types. (Just to complicate things, on my project this data is "Live" such that as soon as you change a property it gets transmitted to other computers) I can just about cope with that concept, using a framework like Truss, although I suspect there will be a nasty surprise somewhere within. Not only must objects be transformed but a synchronization between these two collections is required. (Just to complicate things I can think of cases where the VM collection might be a subset or union of business object collections, not simply a 1:1 synchronization). I can see how to do a one-way "live" sync, using a replicating ObservableCollection or something like CLINQ. The problem then becomes: What is the best way to create/delete items? Bi-directinal sync does not seem to be on the cards - I have found no such examples, and the only class that supports anything remotely like that is the ListCollectionView. Would bi-directional sync even be a sensible way to add back into the business object collection? All the samples I have seen never seem to tackle anything this "complex". So my question is: How do you solve this? Is there some technique to update the model collections from the VM? What is the best general approach to this?

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  • Get rid of XAML Window from Taskbar

    - by griegs
    If I have a XAML window that I show with ShowDialog, is there a way to make it (not) appear in the taskbar? The problem is that I can set the window to be topmost but if that window opens another dialog and I set that also to be topmost, I can put the second behind the first by clicking in the taskbar. This tends to confuse users.

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  • Entity Framework - refresh objects from database

    - by Nebo
    I'm having trouble with refreshing objects in my database. I have an two PC's and two applications. On the first PC, there's an application which communicates with my database and adds some data to Measurements table. On my other PC, there's an application which retrives the latest Measurement under a timer, so it should retrive measurements added by the application on my first PC too. The problem is it doesn't. On my application start, it caches all the data from database and never get new data added. I use Refresh() method which works well when I change any of the cached data, but it doesn't refresh newly added data. Here is my method which should update the data: public static Entities myEntities = new Entities(); public static Measurement GetLastMeasurement(int conditionId) { myEntities.Refresh(RefreshMode.StoreWins, myEntities.Measurements); return (from measurement in myEntities.Measurements where measurement.ConditionId == conditionId select measurement).OrderByDescending(cd => cd.Timestamp).First(); } P.S. Applications have different connection strings in app.config (different accounts for the same DB).

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  • How to handle a DataTemplate creation

    - by Shimmy
    Hello! Take a look at the following xaml: <ListBox ItemsSource="{Binding}"> <ListBox.Resources> <CollectionViewSource x:Key="CVS"/> </ListBox.Resources> <ListBox.DataTemplate> <DataTemplate OnBinding="myBinding"> <ListBox DataContext="{StaticResource CVS}" ItemsSource="{Binding}" /> </DataTemplate> </ListBox.DataTemplate> </ListBox> So I can handle the binding and manually retrieve the CVS and set its Source property to my custom stuff according to the DataTemplate's DataContext. Or else there is a different way in doing it. Any ideas are welcommed!

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  • How do you replace an entire xaml element?

    - by luke
    <ListView> <ListView.Resources> <DataTempalte x:Key="label"> <TextBlock Text="{Binding Label}"/> </DataTEmplate> <DataTemplate x:Key="editor"> <UserControl Content="{Binding Control.content}"/> <!-- This is the line --> </DataTemplate> </ListView.Resources> <ListView.View> <GridView> <GridViewColumn Header="Name" CellTemplate="{StaticResource label}"/> <GridViewColumn Header="Value" CellTemplate="{StaticResource editor}"/> </GridView> </ListView.View> On the marketed line, I'm replacing the contents of a UserControl with the contents of another UserControl that is dynamically created in code. I'd like to replace the entire control, and not just the content. Is there a way to do this?

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  • Best practice - When to evaluate conditionals of function execution

    - by Tesserex
    If I have a function called from a few places, and it requires some condition to be met for anything it does to execute, where should that condition be checked? In my case, it's for drawing - if the mouse button is held down, then execute the drawing logic (this is being done in the mouse movement handler for when you drag.) Option one says put it in the function so that it's guaranteed to be checked. Abstracted, if you will. public function Foo() { DoThing(); } private function DoThing() { if (!condition) return; // do stuff } The problem I have with this is that when reading the code of Foo, which may be far away from DoThing, it looks like a bug. The first thought is that the condition isn't being checked. Option two, then, is to check before calling. public function Foo() { if (condition) DoThing(); } This reads better, but now you have to worry about checking from everywhere you call it. Option three is to rename the function to be more descriptive. public function Foo() { DoThingOnlyIfCondition(); } private function DoThingOnlyIfCondition() { if (!condition) return; // do stuff } Is this the "correct" solution? Or is this going a bit too far? I feel like if everything were like this function names would start to duplicate their code. About this being subjective: of course it is, and there may not be a right answer, but I think it's still perfectly at home here. Getting advice from better programmers than I is the second best way to learn. Subjective questions are exactly the kind of thing Google can't answer.

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  • Checked status not updated in CheckBox template

    - by Simon
    Hey there. I'm trying to create an hyperlink that changes its text depending on a boolean value. I thought I could leverage the IsChecked method of a CheckBox. So I wrote this ControlTemplate for a CheckBox: <CheckBox Checked="CheckBox_Checked" IsChecked="{Binding Path=SomeBool, Mode=TwoWay}"> <CheckBox.Template> <ControlTemplate TargetType="{x:Type CheckBox}"> <BulletDecorator> <BulletDecorator.Bullet> <TextBlock> <Hyperlink> <TextBlock x:Name="TextBoxHyperlink">Unchecked</TextBlock> </Hyperlink> </TextBlock> </BulletDecorator.Bullet> <ContentPresenter /> </BulletDecorator> <ControlTemplate.Triggers> <Trigger Property="IsChecked" Value="True"> <Setter TargetName="TextBoxHyperlink" Property="Text" Value="Checked" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </CheckBox.Template> </CheckBox> But when I click on the hyperlink, nothing happens. The checked status is not changed and the Text property of the TextBlock is not updated. Any ideas?

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  • MVVM pattern: ViewModel updates after Model server roundtrip

    - by Pavel Savara
    I have stateless services and anemic domain objects on server side. Model between server and client is POCO DTO. The client should become MVVM. The model could be graph of about 100 instances of 20 different classes. The client editor contains diverse tab-pages all of them live-connected to model/viewmodel. My problem is how to propagate changes after server round-trip nice way. It's quite easy to propagate changes from ViewModel to DTO. For way back it would be possible to throw away old DTO and replace it whole with new one, but it will cause lot of redrawing for lists/DataTemplates. I could gather the server side changes and transmit them to client side. But the names of fields changed would be domain/DTO specific, not ViewModel specific. And the mapping seems nontrivial to me. If I should do it imperative way after round-trip, it would break SOC/modularity of viewModels. I'm thinking about some kind of mapping rule engine, something like automappper or emit mapper. But it solves just very plain use-cases. I don't see how it would map/propagate/convert adding items to list or removal. How to identify instances in collections so it could merge values to existing instances. As well it should propagate validation/error info. Maybe I should implement INotifyPropertyChanged on DTO and try to replay server side events on it ? And then bind ViewModel to it ? Would binding solve the problems with collection merges nice way ? Is EventAgregator from PRISM useful for that ? Is there any event record-replay component ? Is there better client side pattern for architecture with server side logic ?

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  • Binding UserControl to a NULL DataContext

    - by user634981
    I have a UserControl and am binding its DataContext to an object. I also bind the IsEnabled property of the UserControl to a boolean property of that object eg: <my:MyUserControl DataContext="{Binding Items.SelectedItem}" IsEnabled="{Binding Path=IsEditable}"/> This works fine provided Items.SelectedItem is not null. However, if it is null (which can happen sometimes if the Items collection is empty), the IsEnabled binding does not get evaluated and is set to true, which is not the desired behaviour. I've tried using a MultiBinding but without success because I don't know if it's possible to bind to the DataContext. I've also tried using a DataTrigger, but again without success. Would somebody kindly point me in the right direction as to the correct way I should be doing this. Thanks!

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  • How can I find any control in the ItemTemplate of a TabControl?

    - by mrok
    Hi, I have a TabControl <TabControl Name="myTabControl" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding}" Margin="4"> <TabControl.ItemTemplate> <DataTemplate> <DockPanel Width="120"> <Button Name="CloseScreen"/> <ContentPresenter Content="{Binding Path=DisplayName}" VerticalAlignment="Center" /> </DockPanel> </DataTemplate> </TabControl.ItemTemplate> </TabControl> I want to find the button which is located in the ItemTemplate from code. Thank you.

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  • how can i store value in button at runtime?

    - by SHASHANK
    Hello all I have a problem i have some dynamic button.and i want to store integer value in that. and get that value on that click event of that button how can i achieve it thanks in advance shashank DataView dv = new DataView(dtCat, "PK_CATEGORY_ID IN(" + categoryIds.ToString() + "0)", "PK_CATEGORY_ID", DataViewRowState.CurrentRows); foreach (DataRowView rr in dv) { //MessageBox.Show(rr[0].ToString() + "------------" + rr[1].ToString()); Button b2 = new Button(); //b2.Name = rr[0].ToString(); b2.Name = ""; b2.Height = 200; b2.Width = 200; b2.Margin = new Thickness(0, -100, 0, 0); b2.HorizontalAlignment = HorizontalAlignment.Left; b2.Content = rr[1].ToString(); b2.Background = System.Windows.Media.Brushes.Pink; b2.Click += new RoutedEventHandler(b2_Click); btncanvas.Children.Add(b2); Canvas.SetLeft(b2, b2.Width * i); i = i + 1; MessageBox.Show(rr[0].ToString()); b2.Tag = rr[0].ToString(); } void b2_Click(object sender, RoutedEventArgs e) { Button clicked = (Button)sender; categoryname = clicked.Name; }

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  • How to restart a wcf server from within a client?

    - by djerry
    Hey guys, I'm using Wcf for server - client communication. The server will need to run as a service, so there's no GUI. The admin can change settings using the client program and for those changes to be made on server, it needs to restart. This is my server setup NetTcpBinding binding = new NetTcpBinding(SecurityMode.Message); Uri address = new Uri("net.tcp://localhost:8000"); //_svc = new ServiceHost(typeof(MonitoringSystemService), address); _monSysService = new MonitoringSystemService(); _svc = new ServiceHost(_monSysService, address); publishMetaData(_svc, "http://localhost:8001"); _svc.AddServiceEndpoint(typeof(IMonitoringSystemService), binding, "Monitoring Server"); _svc.Open(); MonitoringSystemService is a class i'm using to handle client - server comm. It looks like this: [CallbackBehavior(ConcurrencyMode = ConcurrencyMode.Reentrant)] [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, MaxItemsInObjectGraph = 2147483647)] public class MonitoringSystemService : IMonitoringSystemService {} So i need to call a restart method on the client to the server, but i don't know how to restart (even stop - start) the server. I hope i'm not missing any vital information. Thanks in advance.

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  • "Verbose Dictionary" in C#, 'override new' this[] or implement IDictionary

    - by Benjol
    All I want is a dictionary which tells me which key it couldn't find, rather than just saying The given key was not present in the dictionary. I briefly considered doing a subclass with override new this[TKey key], but felt it was a bit hacky, so I've gone with implementing the IDictionary interface, and passing everything through directly to an inner Dictionary, with the only additional logic being in the indexer: public TValue this[TKey key] { get { ThrowIfKeyNotFound(key); return _dic[key]; } set { ThrowIfKeyNotFound(key); _dic[key] = value; } } private void ThrowIfKeyNotFound(TKey key) { if(!_dic.ContainsKey(key)) throw new ArgumentOutOfRangeException("Can't find key [" + key + "] in dictionary"); } Is this the right/only way to go? Would newing over the this[] really be that bad?

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