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  • Which terminal emulator do you use? Why?

    - by jmissao
    I use Rxvt-unicode, only because I don't use a DE (just xmonad). It works fine with what I need (screen, irssi and vim), and it is fairly light. Previously I used eterm, but I found it a bit heavy. So, What's your preference when it comes to terminal emulators? Gnome-terminal? xterm? Why?

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  • iPhone: how to test that a 3Gs is what it says it is?

    - by Mike
    I'm about to buy a second hand iPhone. It's supposedly a 3Gs; hardly used and de-blocked. Is there any way of checking this through the handset before I give over my money? I recently sold my Nokia W72 and the guy I sold it too put in a code and it showed him my usage details? Any advice given is greatly appreciated. Thanks Mike.

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  • Extend volume where unallocated space lies ahead of it

    - by T3rm1
    I want to extend my volume. However the unallocated space lies ahead of the volume. Is it possible to extend this volume without converting it to a dynamic volume? I can't include images yet, so here you go: http://www.abload.de/img/unbenannttboxq.png I tried to use diskpart with the extend command but it doesn't work. Makes sense because the instructions says that the unallocated space has to be behind the volume.

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  • How to change the default domain controller when querying AD in a different site ?

    - by Linefeed
    We have 2 different locations, and at both site we have multiple domain controllers (Win2008). In our application we use Serverless Binding to execute our LDAP queries http://msdn.microsoft.com/en-us/library/ms677945(v=vs.85).aspx. If we look at de DnsHostName of the LDAP://RootDse on site B we always get the default domain controller of site A. Therefor all LDAP queries go much slower. Is there a way to change the default domain controller per site ?

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  • PHP file download sometimes

    - by user42092
    Hello all. I have a little problem with my apache centos server with php 5.0 and mysql. When I open multiples files, sometimes, it show de pages .php for download. I think that PHP have a problem, because it happens only when I open many browser windows (like 30). How can I solve this issue?

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  • Run command automatically as root after login

    - by J V
    I'm using evrouter to simulate keypresses from my mouses extra buttons. It works great but I need to run the command with sudo to make it work so I can't just use my DE to handle autostart. I considered init.d but from what I've heard this only works for different stages of boot, and I need this to run as root after login. $ cat .evrouterrc "Logitech G500" "/dev/input/event4" any key/277 "XKey/0" "Logitech G500" "/dev/input/event4" any key/280 "XKey/9" "Logitech G500" "/dev/input/event4" any key/281 "XKey/8" $ sudo evrouter /dev/input/event4

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  • Use Dropbox as Offsite Enterprise Backup

    - by chris
    For my small company, I'm using Tomahawk Backup as the enterprise offshore solution, as it covers files, databases and Exchange (brick level). The problem is the price... it costs more than 10x the price of Dropbox (and others) for the same space (120GB), and doesn't have de-duplication. So I'm wondering: assuming there is no problem with backing up files only (ie copying the exchange store file and the db files to the Dropbox folder), would Dropbox be suitable as the offsite backup solution? Thanks

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  • Connect to server via SSH2 [closed]

    - by SaulTigh
    I'm using http://www.hetzner.de/en/. They send me something like that: Your Hetzner-Server is now active. Thank you for choosing Hetzner Online as your Web Hosting partner. You can access your server immediately via SSH2, using following details: IP-Address: *.*.*.* Login: "login" Password: "password" So, I'm trying to connect to this server in this way: ssh login@*.*.*.* Then I input my password, but it gives an error "permission denied". Can anyone tel me why and how can I fix this?

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  • USB 3.0 + eSATA docking station for 2,5" (and optionally. 3,5") SATA drives [closed]

    - by AnNaSF
    I am looking for a USB 3.0 + eSATA docking station for 2,5" (and optionally. 3,5") SATA drives in order to easily connect some of my (formerly internally used) drives to me laptop which is equipped with an eSATA port. I am currently tending to buy this one: http://www.amazon.de/Uspeed-Superspeed-Externe-Festplatten-Chipsets/dp/B0087B9NE8/ Anyone any experiences with this device? Anyone possessing technically equivalent device which he/she can recommend? Thanks a lot!

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  • Google chrome proxy authentication dialogue timeout

    - by Nihar Sarangi
    I am on a network that uses LDAP proxy for authentication based on a username and password. Whenever I start Google Chrome, it pops up with a proxy authentication dialogue, but the dialogue disappears automatically after variable amount of time (sometimes it stays for 5 seconds some times less than 1 second). I have found the same issue with Chromium also. Is there any configuration I can set to control this timeout, or say, auto-authenticate with my authentication details from the shell or DE (Gnome3 on Arch)?

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  • Vertical Scroll not working, are the guides but the screen does not scroll.

    - by Leandro
    package com.lcardenas.infoberry; import net.rim.device.api.system.DeviceInfo; import net.rim.device.api.system.GPRSInfo; import net.rim.device.api.system.Memory; import net.rim.device.api.ui.MenuItem; import net.rim.device.api.ui.component.Dialog; import net.rim.device.api.ui.component.LabelField; import net.rim.device.api.ui.component.Menu; import net.rim.device.api.ui.component.SeparatorField; import net.rim.device.api.ui.container.MainScreen; import net.rim.device.api.ui.container.VerticalFieldManager; import net.rim.device.api.ui.decor.Background; import net.rim.device.api.ui.decor.BackgroundFactory; public class vtnprincipal extends MainScreen { //llamamos a la clase principal private InfoBerry padre; //variables para el menu private MenuItem mnubateria; private MenuItem mnuestado; private MenuItem mnuacerca; public vtnprincipal(InfoBerry padre) { super(); this.padre = padre; } public void incventana(){ VerticalFieldManager _ventana = new VerticalFieldManager(VerticalFieldManager.VERTICAL_SCROLL | VerticalFieldManager.VERTICAL_SCROLLBAR); double tmemoria =((DeviceInfo.getTotalFlashSize()/1024)/1024.00); double fmemoria = ((Memory.getFlashFree()/1024)/1024.00); Background cyan = BackgroundFactory.createSolidBackground(0x00E0FFFF); Background gris = BackgroundFactory.createSolidBackground(0x00DCDCDC ); //Borramos todos de la pantalla this.deleteAll(); //llamamos al menu incMenu(); //DIBUJAMOS LA VENTANA try{ LabelField title = new LabelField("Info Berry", LabelField.FIELD_HCENTER | LabelField.USE_ALL_HEIGHT ); setTitle(title); _ventana.add(new LabelField("Información del Dispositivo", LabelField.FIELD_HCENTER |LabelField.RIGHT | LabelField.USE_ALL_HEIGHT | LabelField.NON_FOCUSABLE )); _ventana.add(new SeparatorField()); _ventana.add(new SeparatorField()); txthorizontal modelo = new txthorizontal("Modelo:", DeviceInfo.getDeviceName()); modelo.setBackground(gris); _ventana.add(modelo); txthorizontal pin = new txthorizontal("PIN:" , Integer.toHexString(DeviceInfo.getDeviceId()).toUpperCase()); pin.setBackground(cyan); _ventana.add(pin); txthorizontal imeid = new txthorizontal("IMEID:" , GPRSInfo.imeiToString(GPRSInfo.getIMEI())); imeid.setBackground(gris); _ventana.add(imeid); txthorizontal version= new txthorizontal("SO Versión:" , DeviceInfo.getSoftwareVersion()); version.setBackground(cyan); _ventana.add(version); txthorizontal plataforma= new txthorizontal("SO Plataforma:" , DeviceInfo.getPlatformVersion()); plataforma.setBackground(gris); _ventana.add(plataforma); txthorizontal numero= new txthorizontal("Numero Telefonico: " , "Hay que firmar"); numero.setBackground(cyan); _ventana.add(numero); _ventana.add(new SeparatorField()); _ventana.add(new SeparatorField()); _ventana.add(new LabelField("Memoria", LabelField.FIELD_HCENTER | LabelField.USE_ALL_HEIGHT | LabelField.NON_FOCUSABLE)); _ventana.add(new SeparatorField()); txthorizontal totalm= new txthorizontal("Memoria app Total:" , mmemoria(tmemoria) + " Mb"); totalm.setBackground(gris); _ventana.add(totalm); txthorizontal disponiblem= new txthorizontal("Memoria app Disponible:" , mmemoria(fmemoria) + " Mb"); disponiblem.setBackground(cyan); _ventana.add(disponiblem); ///txthorizontal estadoram = new txthorizontal("Memoria RAM:" , mmemoria(prueba) + " Mb"); //estadoram.setBackground(gris); //add(estadoram); _ventana.add(new SeparatorField()); _ventana.add(new SeparatorField()); this.add(_ventana); }catch(Exception e){ Dialog.alert("Excepción en clase vtnprincipal: " + e.toString()); } } //DIBUJAMOS EL MENU private void incMenu() { MenuItem.separator(30); mnubateria = new MenuItem("Bateria",40, 10) { public void run() { bateria(); } }; mnuestado = new MenuItem("Estado de Red", 50, 10) { public void run() { estado(); } }; mnuacerca = new MenuItem("Acerca de..", 60, 10) { public void run() { acerca(); } }; MenuItem.separator(70); }; // public void makeMenu(Menu menu, int instance) { if (!menu.isDisplayed()) { menu.deleteAll(); menu.add(MenuItem.separator(30)); menu.add(mnubateria); menu.add(mnuestado); menu.add(mnuacerca); menu.add(MenuItem.separator(60)); } } public void bateria(){ padre.vtnbateria.incventana(); padre.pushScreen(padre.vtnbateria); } public void estado(){ padre.vtnestado.incventana(); padre.pushScreen(padre.vtnestado); } public void acerca(){ padre.vtnacerca.incventana(); padre.pushScreen(padre.vtnacerca); } public boolean onClose(){ Dialog.alert("Hasta Luego"); System.exit(0); return true; } public double mmemoria(double x) { if ( x > 0 ) return Math.floor(x * 100) / 100; else return Math.ceil(x * 100) / 100; } }

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  • Odd problem with IE8 and z-index CSS property

    - by DK39
    I not been able to put one DIV over his parent DIV in Internet Explorer. With Firefox is working as suposed to. The odd part is that if I open the html file directly in IE, everything works fine. But if I upload to the server and open from there, the div is hidden underneath his parent. I've tried several z-index combinations and none works. Here's the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title>Test</title> <meta http-equiv="content-type" content="text-html; charset=utf-8" /> <style type="text/css"> .col { float:left; width:310px; margin-right:13px; } .art { position:relative; border-bottom: 1px solid #d0d0d0; font: normal normal bold 11px Arial,Verdana,Helvetica; color:#A0A0A0; width:310px; height:50px; top:0px; left: 0px; margin-right:10px; background-color:#F0F0F0; } .art a { padding:3px; display:block; width:304px; height:100%; color:#707070; } .art a:visited { color:#A0A0A0; } .art a:hover { background-color:#E0E0E0; } .box { z-index:1000; background-color:#A0A0A0; color:#404040; font: normal normal bold 11px Arial,Verdana,Helvetica; display:none; position:absolute; top:30px; left:10px; text-align:left; border:3px solid #707070; margin:5px 0px 5px 5px; font-size:10px; color:White; width:100%; } </style> <script type="text/javascript"> function sh(obj) { var el = document.getElementById(obj); if ( el.style.display != 'block' ) { el.style.display = 'block'; } else { el.style.display = 'none'; } } </script> </head> <body> <div class="col"> <div class="art"> <a href="" target="_blank" onmouseover="javascript:sh('i0')" onmouseout="javascript:sh('i0')">Title 1</a> <div id="i0" class="box"> <div class="text"> Les "chemises rouges" manifestent depuis la mi-mars pour faire tomber le gouvernement et occupent depuis trois semaines un quartier touristique et commerçant autour duquel ils ont érigé des barricades. </div> </div> </div> <div class="art"> <a href="" target="_blank" onmouseover="javascript:sh('i1')" onmouseout="javascript:sh('i1')">Title2</a> <div id="i1" class="box"> <div class="text"> Une association ardéchoise accueillant des séminaires de "bien-être" et de "développement personnel" a refusé d'accueillir un stage de danse en invoquant l'homosexualité des participants, ont indiqué aujourd'hui les organisateurs. </div> </div> </div> </div> </body> </html> What's is going on here?

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  • How to properly sort MPTT hierarchy data into multidimensional array ?

    - by DiegoMax
    Helo there, im trying to figure out how to write a function that returns a multidimensional array, based on the data below: I know how to write the function using the "category_parent" value, but im just trying to write a function that can create a multidimensional array by JUST using the left and right keys. Any help greatly appreciated! array(71) { [0]=> array(9) { ["id"]=> string(1) "1" ["category_name"]=> string(6) "Rubros" ["category_parent"]=> string(1) "0" ["category_slug"]=> string(6) "rubros" ["category_image"]=> NULL ["category_totals"]=> NULL ["category_lft"]=> string(1) "1" ["category_rgt"]=> string(3) "142" } [1]=> array(9) { ["id"]=> string(4) "1000" ["category_name"]=> string(12) "Restaurantes" ["category_parent"]=> string(1) "1" ["category_slug"]=> string(12) "restaurantes" ["category_image"]=> string(16) "restaurantes.png" ["category_totals"]=> string(1) "1" ["category_lft"]=> string(1) "2" ["category_rgt"]=> string(2) "13" } [2]=> array(9) { ["id"]=> string(1) "3" ["category_name"]=> string(21) "Restaurantes de Campo" ["category_parent"]=> string(4) "1000" ["category_slug"]=> string(21) "restaurantes-de-campo" ["category_image"]=> NULL ["category_totals"]=> string(1) "1" ["category_lft"]=> string(1) "3" ["category_rgt"]=> string(1) "4" } [3]=> array(9) { ["id"]=> string(2) "37" ["category_name"]=> string(25) "Restaurantes en la Ciudad" ["category_parent"]=> string(4) "1000" ["category_slug"]=> string(19) "restaurantes-ciudad" ["category_image"]=> string(0) "" ["category_totals"]=> string(1) "6" ["category_lft"]=> string(1) "5" ["category_rgt"]=> string(1) "6" } [4]=> array(9) { ["id"]=> string(2) "41" ["category_name"]=> string(21) "Servicios de Catering" ["category_parent"]=> string(4) "1000" ["category_slug"]=> string(8) "catering" ["category_image"]=> string(0) "" ["category_totals"]=> string(1) "1" ["category_lft"]=> string(1) "7" ["category_rgt"]=> string(1) "8" } [5]=> array(9) { ["id"]=> string(2) "48" ["category_name"]=> string(10) "Rotiserias" ["category_parent"]=> string(4) "1000" ["category_slug"]=> string(10) "rotiserias" ["category_image"]=> string(0) "" ["category_totals"]=> string(1) "1" ["category_lft"]=> string(1) "9" ["category_rgt"]=> string(2) "10" } [6]=> array(9) { ["id"]=> string(2) "62" ["category_name"]=> string(10) "Pizzerías" ["category_parent"]=> string(4) "1000" ["category_slug"]=> string(9) "pizzerias" ["category_image"]=> string(0) "" ["category_totals"]=> string(1) "1" ["category_lft"]=> string(2) "11" ["category_rgt"]=> string(2) "12" } [7]=> array(9) { ["id"]=> string(1) "2" ["category_name"]=> string(13) "Profesionales" ["category_parent"]=> string(1) "1" ["category_slug"]=> string(13) "profesionales" ["category_image"]=> string(17) "profesionales.png" ["category_totals"]=> string(1) "2" ["category_lft"]=> string(2) "14" ["category_rgt"]=> string(2) "35" } [8]=> array(9) { ["id"]=> string(2) "29" ["category_name"]=> string(11) "Arquitectos" ["category_parent"]=> string(1) "2" ["category_slug"]=> string(11) "arquitectos" ["category_image"]=> NULL ["category_totals"]=> string(1) "0" ["category_lft"]=> string(2) "15" ["category_rgt"]=> string(2) "16" } [9]=> array(9) { ["id"]=> string(2) "30" ["category_name"]=> string(8) "Abogados" ["category_parent"]=> string(1) "2" ["category_slug"]=> string(8) "abogados" ["category_image"]=> NULL ["category_totals"]=> string(1) "6" ["category_lft"]=> string(2) "17" ["category_rgt"]=> string(2) "18" } }

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  • Month in Geek: December 2010 Edition

    - by Asian Angel
    As 2010 draws to a close, we have gathered together another great batch of article goodness for your reading enjoyment. Here are our ten hottest articles for December. Note: Articles are listed as #10 through #1. The 50 Best How-To Geek Windows Articles of 2010 Even though we cover plenty of other topics, Windows has always been a primary focus around here, and we’ve got one of the largest collections of Windows-related how-to articles anywhere. Here’s the fifty best Windows articles that we wrote in 2010. Read the article Desktop Fun: Happy New Year Wallpaper Collection [Bonus Edition] As this year draws to a close, it is a time to reflect back on what we have done this year and to look forward to the new one. To help commemorate the event we have put together a bonus size edition of Happy New Year wallpapers for your desktops. Read the article LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology With image technology progressing faster than ever, High-Def has become the standard, giving TV buyers more options at cheaper prices. But what’s different in all these confusing TVs, and what should you know before buying one? Read the article HTG Explains: Which Linux File System Should You Choose? File systems are one of the layers beneath your operating system that you don’t think about—unless you’re faced with the plethora of options in Linux. Here’s how to make an educated decision on which file system to use. Read the article Desktop Fun: Merry Christmas Fonts Christmas will soon be here and there are lots of cards, invitations, gift tags, photos, and more to prepare beforehand. To help you get ready we have gathered together a great collection of fun holiday fonts to help turn those ordinary looking holiday items into extraordinary looking ones. Read the article Microsoft Security Essentials 2.0 Kills Viruses Dead. Download It Now. Microsoft’s Security Essentials has been our favorite anti-malware application for a while—it’s free, unobtrusive, and it doesn’t slow your PC down, but now it’s even better with the new 2.0 release, which adds network filtering, heuristic protection, and more. Read the article 20 OS X Keyboard Shortcuts You Might Not Know Mastering the keyboard will not only increase your navigation speed but it can also help with wrist fatigue. Here are some lesser known OS X shortcuts to help you become a keyboard ninja. Read the article 20 Windows Keyboard Shortcuts You Might Not Know Mastering the keyboard will not only increase your navigation speed but it can also help with wrist fatigue. Here are some lesser known Windows shortcuts to help you become a keyboard ninja. Read the article The 50 Best Registry Hacks that Make Windows Better We’re big fans of hacking the Windows Registry around here, and we’ve got one of the biggest collections of registry hacks you’ll find. Don’t believe us? Here’s a list of the top 50 registry hacks that we’ve covered. Read the article The Complete List of iPad Tips, Tricks, and Tutorials The Apple iPad is an amazing tablet, and to help you get the most out of it, we’ve put together a comprehensive list of every tip, trick, and tutorial for you. Read on for more. Read the article Latest Features How-To Geek ETC The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Tune Pop Enhances Android Music Notifications Another Busy Night in Gotham City Wallpaper Classic Super Mario Brothers Theme for Chrome and Iron Experimental Firefox Builds Put Tabs on the Title Bar (Available for Download) Android Trojan Found in the Wild Chaos, Panic, and Disorder Wallpaper

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  • Getting 2D Platformer entity collision Response Correct (side-to-side + jumping/landing on heads)

    - by jbrennan
    I've been working on a 2D (tile based) 2D platformer for iOS and I've got basic entity collision detection working, but there's just something not right about it and I can't quite figure out how to solve it. There are 2 forms of collision between player entities as I can tell, either the two players (human controlled) are hitting each other side-to-side (i. e. pushing against one another), or one player has jumped on the head of the other player (naturally, if I wanted to expand this to player vs enemy, the effects would be different, but the types of collisions would be identical, just the reaction should be a little different). In my code I believe I've got the side-to-side code working: If two entities press against one another, then they are both moved back on either side of the intersection rectangle so that they are just pushing on each other. I also have the "landed on the other player's head" part working. The real problem is, if the two players are currently pushing up against each other, and one player jumps, then at one point as they're jumping, the height-difference threshold that counts as a "land on head" is passed and then it registers as a jump. As a life-long player of 2D Mario Bros style games, this feels incorrect to me, but I can't quite figure out how to solve it. My code: (it's really Objective-C but I've put it in pseudo C-style code just to be simpler for non ObjC readers) void checkCollisions() { // For each entity in the scene, compare it with all other entities (but not with one it's already compared against) for (int i = 0; i < _allGameObjects.count(); i++) { // GameObject is an Entity GEGameObject *firstGameObject = _allGameObjects.objectAtIndex(i); // Don't check against yourself or any previous entity for (int j = i+1; j < _allGameObjects.count(); j++) { GEGameObject *secondGameObject = _allGameObjects.objectAtIndex(j); // Get the collision bounds for both entities, then see if they intersect // CGRect is a C-struct with an origin Point (x, y) and a Size (w, h) CGRect firstRect = firstGameObject.collisionBounds(); CGRect secondRect = secondGameObject.collisionBounds(); // Collision of any sort if (CGRectIntersectsRect(firstRect, secondRect)) { //////////////////////////////// // // // Check for jumping first (???) // // //////////////////////////////// if (firstRect.origin.y > (secondRect.origin.y + (secondRect.size.height * 0.7))) { // the top entity could be pretty far down/in to the bottom entity.... firstGameObject.didLandOnEntity(secondGameObject); } else if (secondRect.origin.y > (firstRect.origin.y + (firstRect.size.height * 0.7))) { // second entity was actually on top.... secondGameObject.didLandOnEntity.(firstGameObject); } else if (firstRect.origin.x > secondRect.origin.x && firstRect.origin.x < (secondRect.origin.x + secondRect.size.width)) { // Hit from the RIGHT CGRect intersection = CGRectIntersection(firstRect, secondRect); // The NUDGE just offsets either object back to the left or right // After the nudging, they are exactly pressing against each other with no intersection firstGameObject.nudgeToRightOfIntersection(intersection); secondGameObject.nudgeToLeftOfIntersection(intersection); } else if ((firstRect.origin.x + firstRect.size.width) > secondRect.origin.x) { // hit from the LEFT CGRect intersection = CGRectIntersection(firstRect, secondRect); secondGameObject.nudgeToRightOfIntersection(intersection); firstGameObject.nudgeToLeftOfIntersection(intersection); } } } } } I think my collision detection code is pretty close, but obviously I'm doing something a little wrong. I really think it's to do with the way my jumps are checked (I wanted to make sure that a jump could happen from an angle (instead of if the falling player had been at a right angle to the player below). Can someone please help me here? I haven't been able to find many resources on how to do this properly (and thinking like a game developer is new for me). Thanks in advance!

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  • JQgrid - Get Row Number instead of ID

    - by mariojjsimoes
    Hello, all, I am creating a JQGrid from a database table that does not contain a single field primary key. Therefore, the field i am supplying as id is not unique and the same one exists in several rows. Because of this, when passing a reference to the data with ondblClickRow to a function external to the grid i need to use the rownumber and not the id. To test, I'm using ondblClickRow: function(id){alert($("#grid1").getInd('rowid'));}, , and i should be getting and alert with the row number, except that it isn't working. I've been over the documentation and can't understand what i am doing wrong... Any help would be greatly appreciated! Thanks in advance, Mario. Bellow is my full grid: jQuery(document).ready(function(){ var mygrid = jQuery("#grid1").jqGrid({ datatype: 'xmlstring', datastr : grid1RsXML, width: 1024, height: 500, colNames:['DEVICE_ID','JOB_SIZE_IN_BYTES', 'USER_NAME','HOST_NAME','DAY_OF_WEEK','JOB_ID'], colModel:[ {name:'DEVICE_ID',index:'DEVICE_ID', width:55, sortable:true}, {name:'JOB_SIZE_IN_BYTES',index:'JOB_SIZE_IN_BYTES', width:40, sortable:true}, {name:'USER_NAME',index:'USER_NAME', width:60, sortable:true}, {name:'HOST_NAME',index:'HOST_NAME', width:50,align:"right", sortable:true}, {name:'DAY_OF_WEEK',index:'DAY_OF_WEEK', width:10, sortable:true}, {name:'JOB_ID',index:'JOB_ID', width:30, sortable:true} ], rowNum:1000, autowidth: true, //rowList:[10,20,30], rowList:[1], pager: '#grid1Pager', sortname: 'DEVICE_ID', viewrecords: true, rownumbers: true, sortorder: "desc", sortable: true, gridview : true, xmlReader: { root : "recordset", row: "record", repeatitems: false, id: "DEVICE_ID" }, caption:"All Jobs - Double Click for detailed history", ondblClickRow: function(id){alert($("#grid1").getInd('rowid'));}, toolbar: [true,"top"], url: grid1RsXML });

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  • 3D Web Sites and Applications

    - by Scott Evernden
    I have for the last several years been struggling to understand why the Internet has so few actually useful 3D web applications. It's 2009 and still everything looks like pages from a Sears catalog. You can turn on your TV and find flying logos every night. After that you can get nostalgic and flip on ol' N-64 and play some Zelda or Mario Kart. On the PC, Sims 2 is approaching 6 years old already.. And then there's WoW. Current generation of users - the Facebook crowd, let's say - has ~no~ problem dealing with multi-dimensional environments.. And yet, nothing really immersive seems to happen on the web. I've been hearing about VRML and X3D for at least 10 years and ... pffft .. - nothing earth shaking going on there. Java 3D ? .. cool ! .. but ...... Still .... waiting and waiting. Do you think it will take a killer-web app before people become accustomed-to or will seek to use what could more more engaging web experiences? I am not talking about Second Life and other dedicated downloaded applications. I probably am more focused on apps like Lively or SceneCaster or Hangout or a half dozen others that are delivered 'painlessly' directly into web pages. My own particular interest is in the domain of virtual stores and immersive shopping. Its been a challenge trying to understand why an average user would not want to browse and wander a changing mall-space - like in the real world -- entertained by unexpected discovery. Is the 3D web always going to be 5 years in the future ?

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  • MySqlDataReader giving error at build

    - by TuxMeister
    Hey there. I have a function in VB.net that authenticates a user towards a MySQL DB before launching the main application. Here's the code of the function: Public Function authConnect() As Boolean Dim dbserver As String Dim dbuser As String Dim dbpass As String dbserver = My.Settings.dbserver.ToString dbuser = My.Settings.dbuser.ToString dbpass = My.Settings.dbpass.ToString conn = New MySqlConnection myConnString = "server=" & dbserver & ";" & "user id=" & dbuser & ";" & "password=" & dbpass & ";" & "database=rtadmin" Dim myCommand As New MySqlCommand Dim myAdapter As New MySqlDataAdapter Dim myData As New DataTable Dim myDataReader As New MySqlDataReader Dim query As String myCommand.Parameters.Add(New MySqlParameter("?Username", login_usr_txt.Text)) myCommand.Parameters.Add(New MySqlParameter("?Password", login_pass_txt.Text)) query = "select * from users where user = ?Username and passwd = ?Password" conn.ConnectionString = myConnString Try conn.Open() Try myCommand.Connection = conn myCommand.CommandText = query myAdapter.SelectCommand = myCommand myDataReader = myCommand.ExecuteReader If myDataReader.HasRows() Then MessageBox.Show("You've been logged in.", "RT Live! Information", MessageBoxButtons.OK, MessageBoxIcon.Information) End If Catch ex As Exception End Try Catch ex As Exception End Try End Function The function is not yet complete, there are a few other things that need to be done before launching the application, since I'm using a MessageBox to display the result of the login attempt. The error that I'm getting is the following: Error 1 'MySql.Data.MySqlClient.MySqlDataReader.Friend Sub New(cmd As MySql.Data.MySqlClient.MySqlCommand, statement As MySql.Data.MySqlClient.PreparableStatement, behavior As System.Data.CommandBehavior)' is not accessible in this context because it is 'Friend'. C:\Users\Mario\documents\visual studio 2010\Projects\Remote Techs Live!\Remote Techs Live!\Login.vb 43 13 Remote Techs Live! Any ideas? Thanks.

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  • Help me with the simplest program for "Trusted" application

    - by idazuwaika
    Hi, I hope anyone from the large community here can help me write the simplest "Trusted" program that I can expand from. I'm using Ubuntu Linux 9.04, with TPM emulator 0.60 from Mario Strasser (http://tpm-emulator.berlios.de/). I have installed the emulator and Trousers, and can successfully run programs from tpm-tools after running tpmd and tcsd daemons. I hope to start developing my application, but I have problems compiling the code below. #include <trousers/tss.h> #include <trousers/trousers.h> #include <stdio.h> TSS_HCONTEXT hContext; int main() { Tspi_Context_Create(&hContext); Tspi_Context_Close(hContext); return 0; } After trying to compile with g++ tpm.cpp -o tpmexe I receive errors undefined reference to 'Tspi_Context_Create' undefined reference to 'Tspi_Context_Close' What do I have to #include to successfully compile this? Is there anything that I miss? I'm familiar with C, but not exactly so with Linux/Unix programming environment. ps: I am a part time student in Master in Information Security programme. My involvement with programming has been largely for academic purposes.

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  • How to split up levels? (cocos2d,box2d,iphone) to save CPU and memory?

    - by cocos2dbeginner
    Hi, so I'm going to create large levels. But there's a problem: There's much unseen space (it's a jump'n run like mario bros.) and this will use memory + cpu. so how could I split up my levels? I'm using Box2D+ cocos2d for iphone. Any ideas? Mayby just set the visible property to NO? But it would be still in the memory :(. But what with the box2d bodies? Destroy and recreate them would be to heavy for the FPS, because I have physics built in which should not be recreated. Should I make fix points where i want to split the level up, than if the player is 200 px away it should preload it. and if the player is 200 px away from the last part of the level I unload it. But there would be the problem with the physics, because on the start of the level it has a unique movement and later if i destroy and recreate it it would do the same. but i don't want that. other ideas?

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  • Game Development: How do you make a story game?

    - by Martijn Courteaux
    Hi, I made already a few simple games: enter a level, get up to the end, continue to the next level. But I'm still wondering how "real" game developers create games with a story. Here are a few things what a story game has (and where I'm wondering about how they make it) : A sequence of places the player have to visit and do there that, that and that. The first time you see a guy, he says just hello. After a few hours game progress, he gives you a hint to go to a specific place. The first time you walk over a bridge nothing happens, a second time: the bridge falls and you will enter a new location under the bridge. The first time you enter a new location, you will get a lot of information from e.g. villagers, etc. Next time nothing happens The last points are a bit three times the same. But, I don't think they have a save-file with a lot of booleans and integers for holding things like: Player did the first time .... Player enters the tenth time that location Player talked for the ###th time to that person etc When I talk about story games, I'm thinking to: The Legend of Zelda (all games of the serie) Okami And this are a few examples of level-in-level-out games: Mario Braid Crayon Physics Thanks

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  • JSF inter-portlet communication with Oracle WebCenter

    - by Alexander Rudat
    Normal 0 21 false false false DE X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif";}

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  • New Book From Luís Abreu: ASP.NET 4.0 – The Complete Course (Portuguese)

    - by Paulo Morgado
    Thsi book, with several practical examples, presents how to build web applications using ASP.NET 4.0. Starts by introducing the framework to build pages and controls and gradually introduces all the new features available. More compact that its previous versions  (part of the content was moved to FCA’s site in the form of apendices), this new book gives emphasis to to the new features in ASP.NET 4.0 and targets both developers new to ASP.NET and developers moving from previous versions of ASP.NET. This time there’s good new for Brazilian readers. The book will be distributed in Brazil by: Zamboni Comércio de Livros Ltda. Av.Parada Pinto, 1476 São Paulo – SP Telf. / Fax: +55 11 2233-2333 E-mail: [email protected] Our book (LINQ Com C# (Portuguese)) isn’t still distributed in Brazil, but, if you want it, you can always try that distributer.

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  • Objective C and C++ for Game Development

    - by Holland
    I'm trying to figure out which language I should begin learning. I've only been programming for about 6 months, with languages like PHP, Java, and C#. I want to learn how to dev games, and while I know in most cases the answer to this would be through C++ (at least, I would think), though I'm still curious about what Objective C can offer in the sense of long term benefit. It seems like there's a chance that Objective-C may actually become more popular than C++ in a few years, and for all I know, it may become the de facto standard development language for games. Still, despite all of this, I really don't know anything, and this is all speculation. Both languages seem very interesting, and obviously can pull a lot of out of themselves. What do you think? Note: despite what some might say, I really don't want to end up using prebuilt engines, and would rather just learn how to make my own. I'm well aware that it takes a lot more time, but I'm quite ok with that.

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