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  • Define a swig interface file for generation of wrapper to every type from some header file

    - by Dmitriy Matveev
    Hi! We're using some C library in our Java project. Several years ago some other developer which has retired few years ago (as always) has created all the wrappers for us. The wrappers were generated by the swig, but the interface file is lost now. The basic idea of library and the wrappers for it is following: There only one function which returns pointer to some complex object. And there are wrapper for that function. The complex object is a tree-like structure with dozens of node kinds and types (C structures) used to represent them. There are hundreds of wrappers for every field of every type and we're trying to use them all. The library was updated some time ago and now there are some new data we unaware of which yet, but would like to use. This data is contained in some of the objects indirectly contained or referenced from the object created by the function we call (Some new fields and types were added). I know that I shouldn't make any changes to the wrappers by hand and should rather modify the interface, but as I already wrote it's missing. For now I only want to generate wrappers some few types which are added/changed and them to our old wrappers, but later I want to start creation of interface file which will define "what and how should be wrapped". All the definitions necessary for us are defined in single header file. Is it possible to tell swig to generate wrappers for every type in this header? If so, how can I write such interface file?

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  • Mono doesn't write settings defaults

    - by Petar Minchev
    Hi guys! Here is my problem. If I use only one Windows Forms project and call only - Settings.Default.Save() when running it, Mono creates a user.config file with the default value for each setting. It is fine, so far so good. But now I add a class library project, which is referenced from the Windows Forms project and I move the settings from the Windows Forms project to the Class Library one. Now I do the same - Settings.Default.Save() and to my great surprise, Mono creates a user.config file with EMPTY values(NOT the default ones) for each setting?! What's the difference between having the settings in the Windows Forms Project or in the class library one? And by the way it is not a operating system issue. It is a Mono issue, because it doesn't work both under Windows and Linux. If I don't use Mono everything is fine, but I have to port my application to Linux, so I have to use Mono. I am really frustrated, it is blocking a project:( Thanks in advance for any suggestion you have. Regards, Petar

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  • Where should you put 3rd party .NET dlls when using git submodules to avoid duplication

    - by Tim Abell
    I have two .NET library projects in Visual Studio 2008 that both make use of the MySql Connector for .NET (MySql.Data.dll). These libraries are then in turn both used by a .NET command line application which also uses the Connector. The library projects are pulled in to the application's solution as git submodules and referenced by project in Visual Studio. I'm looking for the most effective strategy for storing and referencing the MySql Connector library. I have tried having the MySql.Data.dll checked in to all three projects (in their root folder), this was problematic when one project changed to a newer version of the connector dll. Although each project had its own version of the dll, only one was packaged into the resultant application leading to an API mismatch which was hard to pin down. This has put me off this approach. I have tried having the command line application reference the connector dll that is held in a submodule, however this only removes the possibility of version mismatches when there is only one submodule rather than two as in this case. I am contemplating putting the dll in the global assembly cache (GAC) of all machines that need to build or use the application, but I'm wary of not having all dependencies for an application available in source control.

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  • Is it possible to use 2 versions of jQuery on the same page?

    - by Ben McCormack
    NOTE: I know similar questions have already been asked here and here, but I'm looking for additional clarification as to how to make this work. I'm adding functionality to an existing web site that is already using an older version of the jQuery library (1.1.3.1). I've been writing my added functionality against the newest version of the jQuery library (1.4.2). I've tested the website using only the newer version of jQuery and it breaks functionality, so now I'm looking at using both versions on the same page. How is this possible? What do I need to do in my code to specify that I'm using one version of jQuery instead of another? For example, I'll put <script> tags for both versions of jQuery in the header of my page, but what do I need to do so that I know for sure in my calling code that I'm calling one version of the library or another? Maybe something like this: //Put some code here to specify a variable that will be using the newer //version of jquery: var $NEW = jQuery.theNewestVersion(); //Now when I use $NEW, I'll know it's the newest version and won't //conflict with the older version. $NEW('#personName').text('Ben'); //And when I use the original $ in code, or simply 'jquery', I'll know //it's the older version. $('#personName').doSomethingWithTheOlderVersion();

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  • Need help in reading callgrind output

    - by n179911
    Hi, I have run callgrind with my application like this "valgrind --tool=callgrind MyApplication" and then call 'callgrind_annotate --auto=yes ./callgrind.out.2489' I see output like 768,097,560 PROGRAM TOTALS -------------------------------------------------------------------------------- Ir file:function -------------------------------------------------------------------------------- 18,624,794 /build/buildd/eglibc-2.11.1/elf/dl-lookup.c:do_lookup_x [/lib/ld-2.11.1.so] 18,149,492 /src/js/src/jsgc.cpp:JS_CallTracer'2 [/src/firefox-debug-objdir/js/src/libmozjs.so] 16,328,897 /src/layout/style/nsCSSDataBlock.cpp:nsCSSExpandedDataBlock::DoAssertInitialState() [/src/firefox-debug-objdir/toolkit/library/libxul.so] 13,376,634 /build/buildd/eglibc-2.11.1/nptl/pthread_getspecific.c:pthread_getspecific [/lib/libpthread-2.11.1.so] 13,005,623 /build/buildd/eglibc-2.11.1/malloc/malloc.c:_int_malloc [/lib/libc-2.11.1.so] 10,404,453 ???:0x0000000000009190 [/usr/lib/libpangocairo-1.0.so.0.2800.0] 10,358,646 /src/xpcom/io/nsFastLoadFile.cpp:NS_AccumulateFastLoadChecksum(unsigned int*, unsigned char const*, unsigned int, int) [/src/firefox-debug-objdir/toolkit/library/libxul.so] 8,543,634 /src/js/src/jsscan.cpp:js_GetToken [/src/firefox-debug-objdir/js/src/libmozjs.so] 7,451,273 /src/xpcom/typelib/xpt/src/xpt_arena.c:XPT_ArenaMalloc [/src/firefox-debug-objdir/toolkit/library/libxul.so] 7,335,131 ???:g_type_check_instance_is_a [/usr/lib/libgobject-2.0.so.0.2400.0] I have a few questions: What does the number on the right mean? Does it mean it spend accumulative that long in calling the function on the right? How can I tell how many times that function has been called and Does that include the time spend in calling the functions called by that function? What does line with ??? mean? e.g. ???:0x0000000000009190 [/usr/lib/libpangocairo-1.0.so.0.2800.0] Thank you.

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  • Basic compile issue with QT4

    - by Cobus Kruger
    I've been trying to get a dead simple listing from a university textbook to compile with the newest QT SDK for Windows I downloaded last night. After struggling through the regular nonsense (no make.bat, need to manually add environment variables and so on) I am finally at the point where I can build. But only one of the two libraries seem to work. The .pro file I use is dead simple: SUBDIRS += utils \ dataobjects TEMPLATE = subdirs In each of these two subfolders I have the source for a library. Running QMAKE generates a makefile and running Make runs through all the preliminaries and then fails on the g++ call: g++ -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc --out-implib,libdataobjects.a -shared -mthreads -Wl -Wl,--out-implib,c:\Users\Cobus\workspace\lib\libdataobjects.a -o ..\..\lib\dataobjects.dll object_script.dataobjects.Debug -L"c:\Users\Cobus\Portab~1\Qt\2010.02.1\qt\lib" -LC:\Users\Cobus\workspace\lib -lutils -lQtXmld4 -lQtGuid4 -lQtCored4 c:/users/cobus/portab~1/qt/2010.02.1/mingw/bin/../lib/gcc/mingw32/4.4.0/../../../../mingw32/bin/ld.exe: cannot find -lutils The problem seems to be right near the end of the command line, where -lutils is added, indicating that there is a library by the name of utils. While I would have expected to see that, you'll notice the library names after --out include lib in the name, so they become libutils and libdataobjects. I have tried to figure out why this is happening, to no avail. Anyone have an idea what's going on?

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  • JavaScript snippet to read and output XML file on page load?

    - by Banderdash
    Hey guys, hoping I might get some help. Have XML file here of a list of books each with unique id and numeral value for whether they are checked out or not. I need a JavaScript snippet that requests the XML file after the page loads and displays the content of the XML file. XML file looks like this: <?xml version="1.0" encoding="UTF-8" ?> <response> <library name="My Library"> <book id="1" checked-out="1"> <authors> <author>John Resig</author> </authors> <title>Pro JavaScript Techniques (Pro)</title> <isbn-10>1590597273</isbn-10> </book> <book id="2" checked-out="0"> <authors> <author>Erich Gamma</author> <author>Richard Helm</author> <author>Ralph Johnson</author> <author>John M. Vlissides</author> </authors> <title>Design Patterns: Elements of Reusable Object-Oriented Software</title> <isbn-10>0201633612</isbn-10> </book> ... </library> </response> Would LOVE any and all help!

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  • Importing from referenced assembly - MEF

    - by cmaduro
    I have the following simplified code: namespace Silverbits.Applications { public partial class SilverbitsApplication : Application { [Import("MainPage")] public UserControl MainPage { get { return RootVisual as UserControl; } set { RootVisual = value; } } public SilverbitsApplication() { this.Startup += this.SilverbitsApplication_StartUp; this.Exit += new EventHandler(SilverbitsApplication_Exit); this.UnhandledException += this.SilverbitsApplication_UnhandledException; InitializeComponent(); } private void SilverbitsApplication_StartUp(object sender, StartupEventArgs e) { CompositionInitializer.SatisfyImports(this); } } namespace Manpower4U { public class App : SilverbitsApplication { public App() : base() { } } } namespace Manpower4U { [Export("MainPage")] public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); } } } The idea is that I have a Silverbits Library which is a completely different solution. And I have Manpower4U silverlight application that references my Silverbits library. I want to export MainPage from Manpower4U and set it to the RootVisual in my SilverbitsApplication class. SilverbitsApplication class is basically App.xaml/App.cs from the silverlight application, only I put it in a class library and subclassed App.cs file in Manpower4U, which is now the entry point of Manpower4U. MEF cannot resolve the import. How do I get this to work?

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  • problems with Console.SetOut in Release Mode?

    - by Matt Jacobsen
    i have a bunch of Console.WriteLines in my code that I can observe at runtime. I communicate with a native library that I also wrote. I'd like to stick some printf's in the native library and observe them too. I don't see them at runtime however. I've created a convoluted hello world app to demonstrate my problem. When the app runs, I can debug into the native library and see that the hello world is called. The output never lands in the textwriter though. Note that if the same code is run as a console app then everything works fine. C#: [DllImport("native.dll")] static extern void Test(); StreamWriter writer; public Form1() { InitializeComponent(); writer = new StreamWriter(@"c:\output.txt"); writer.AutoFlush = true; System.Console.SetOut(writer); } private void button1_Click(object sender, EventArgs e) { Test(); } and the native part: __declspec(dllexport) void Test() { printf("Hello World"); } Update: hamishmcn below started talking about debug/release builds. I removed the native call in the above button1_click method and just replaced it with a standard Console.WriteLine .net call. When I compiled and ran this in debug mode the messages were redirected to the output file. When I switched to release mode however the calls weren't redirected. Console redirection only seems to work in debug mode. How do I get around this?

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  • Is Form validation and Business validation too much?

    - by Robert Cabri
    I've got this question about form validation and business validation. I see a lot of frameworks that use some sort of form validation library. You submit some values and the library validates the values from the form. If not ok it will show some errors on you screen. If all goes to plan the values will be set into domain objects. Here the values will be or, better said, should validated (again). Most likely the same validation in the validation library. I know 2 PHP frameworks having this kind of construction Zend/Kohana. When I look at programming and some principles like Don't Repeat Yourself (DRY) and single responsibility principle (SRP) this isn't a good way. As you can see it validates twice. Why not create domain objects that do the actual validation. Example: Form with username and email form is submitted. Values of the username field and the email field will be populated in 2 different Domain objects: Username and Email class Username {} class Email {} These objects validate their data and if not valid throw an exception. Do you agree? What do you think about this aproach? Is there a better way to implement validations? I'm confused about a lot of frameworks/developers handling this stuff. Are they all wrong or am I missing a point? Edit: I know there should also be client side kind of validation. This is a different ballgame in my Opinion. If You have some comments on this and a way to deal with this kind of stuff, please provide.

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  • PHP: Exception not caught by try ... catch

    - by Christian Brenner
    I currently am working on an autoloader class for one of my projects. Below is the code for the controller library: public static function includeFileContainingClass($classname) { $classname_rectified = str_replace(__NAMESPACE__.'\\', '', $classname); $controller_path = ENVIRONMENT_DIRECTROY_CONTROLLERS.strtolower($classname_rectified).'.controller.php'; if (file_exists($controller_path)) { include $controller_path; return true; } else { // TODO: Implement gettext('MSG_FILE_CONTROLLER_NOTFOUND') throw new Exception('File '.strtolower($classname_rectified).'.controller.php not found.'); return false; } } And here's the code of the file I try to invoke the autoloader on: try { spl_autoload_register(__NAMESPACE__.'\\Controller::includeFileContainingClass'); } catch (Exception $malfunction) { die($malfunction->getMessage()); } // TESTING ONLY $test = new Testing(); When I try to force a malfunction, I get the following message: Fatal error: Uncaught exception 'Exception' with message 'File testing.controller.php not found.' in D:\cerophine-0.0.1-alpha1\application\libraries\controller.library.php:51 Stack trace: #0 [internal function]: application\Controller::includeFileContainingClass('application\Tes...') #1 D:\cerophine-0.0.1-alpha1\index.php(58): spl_autoload_call('application\Tes...') #2 {main} thrown in D:\cerophine-0.0.1-alpha1\application\libraries\controller.library.php on line 51 What seems to be wrong?

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  • 'Stack level too deep' error in engine-like plugin with globalize

    - by nutsmuggler
    Hello folks. I have built an engine-like plugin thanks to the new features of Rails 2.3. It's a 'Product' module for a CMS, extrapolated from a previously existing (and working) model/controller. The plugin relies on easy_fckeditor and on globalize (description and title field are localised), and I suspect that globalized could be the culprit here... Everything works fine, except for the update action. I get the following error message: (posting just the first lines, all the message is about attribute_methods) stack level too deep /Library/Ruby/Gems/1.8/gems/activerecord-2.3.2/lib/active_record/attribute_methods.rb:64:in `generated_methods?' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.2/lib/active_record/attribute_methods.rb:241:in `method_missing' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.2/lib/active_record/attribute_methods.rb:249:in `method_missing' For referenze, the full error stack is here: http://pastie.org/596546 I've tried to debug eliminating all the input fields, one by one, but I keep getting the error. fckeditor doesn't seem the culprit (error even without fckeditor) This is the action: def update params[:product][:term_ids] ||= [] @product = Product.find(params[:id]) respond_to do |format| if @product.update_attributes(params[:product]) flash[:notice] = t(:Product_was_successfully_updated) format.html { redirect_to products_path } format.xml { head :ok } else format.html { render :action => "edit" } format.xml { render :xml => @product.errors, :status => :unprocessable_entity } end end end As you see it's quite straightforward. Of course I am not hoping someone to solve this question straightaway, I'd just like to have a head up, a suggestion about where to look to solve this issue. Thanks in advance, Davide

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  • How do I make the manifest available during a Maven/Surefire unittest run "mvn test" ?

    - by Ernst de Haan
    How do I make the manifest available during a Maven/Surefire unittest run "mvn test" ? I have an open-source project that I am converting from Ant to Maven, including its unit tests. Here's the project source repository with the Maven project: http://github.com/znerd/logdoc My question pertains to the primary module, called "base". This module has a unit test that tests the behaviour of the static method getVersion() in the class org.znerd.logdoc.Library. This method returns: Library.class.getPackage().getImplementationVersion() The getImplementationVersion() method returns a value of a setting in the manifest file. So far, so good. I have tested this in the past and it works well, as long as the manifest is indeed available on the classpath at the path META-INF/MANIFEST.MF (either on the file system or inside a JAR file). Now my challenge is that the manifest file is not available when I run the unit tests: mvn test Surefire runs the unit tests, but my unit test fails with a mesage indicating that Library.getVersion() returned null. When I want to check the JAR, I find that it has not even been generated. Maven/Surefire runs the unit tests against the classes, before the resources are added to the classpath. So can I either run the unit tests against the JAR (implicitly requiring the JAR to be generated first) or can I make sure the resources (including the manifest file) are generated/copied under target/classes before the unit tests are run? Note that I use Maven 2.2.0, Java 1.6.0_17 on Mac OS X 10.6.2, with JUnit 4.8.1.

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  • Static Libraries on iPhone device

    - by Akusete
    I have two projects, a Cocoa iPhone application and a static library which it uses. I've tested it successfully on the iPhone simulator, but when I try to deploy it to my iPhone device I get (symbol not found) link errors. If I remove the dependancy of the library the project builds/runs fine. I have made sure all the build settings are set to iPhoneOS not the simulator. Im sure its something simple, but has anyone run into similar problems moving from iPhone simulator to device? --EDIT: I have managed to create new projects (one for the application and one for the static library), and successfully get them to run on the iPhone or simulator. But I have a very strange problem... for each specific project I cannot get it working for BOTH the device and the simulator... I have double checked the build settings, made sure the libraries that are being references are for the matching build settings (I believe) but I cannot resolve these linking errors. I think I must be doing something very wrong... all the apple documentation says 'its super simple - one click' but this is giving me a lot of problems. This is probably something to do with xCode build settings, but I cannot seem to understand why selecting the different build platforms and rebuilding the libraries does not work.

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  • Api/plugins for open source libraries?

    - by fayer
    whenever i use a open source library eg. Doctrine i always ending up coding a class (so called Facade) to use the Doctrine library. so next time i want to create a user i just type: $fields = array('name' => 'peter', 'email' => '[email protected]'); Doctrine_Facade::create_entity($entity, $fields); then it creates an entity with the provided information. so i guess, all coders will create their own "Facade". i wonder how usual it is with open source Facades to download and interact with the open source libraries? is this rare cause i haven't seen any of these. in some frameworks i have seen them called plugins, eg. plugins for twitter api or facebook api. so whenever you download a library, should you search for plugins/facades on the net, or is it better to just try coding your own? i just thought it would be great for everyone not to reinvent the wheel. thanks.

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  • Why is my code slower using #import "progid:typelib" than using "MFC Class From TypeLib"?

    - by Pakman
    I am writing an automation client in Visual C++ with MFC. If I right-click on my solution » Add » Class, I have the option to select MFC Class From TypeLib. Selecting this option generates source/header files for all interfaces. This allows me to write code such as: #include "CApplication.h" #include "CDocument.h" // ... connect to automation server ... CApplication *myApp = new CApplication(pDisp); CDocument myDoc = myApp->get_ActiveDocument(); Using this method, my benchmarking function that makes about 12000 automation calls takes 1 second. Meanwhile, the following code: #import "progid:Library.Application" Library::IApplicationPtr myApp; // ... connect to automation server ... Library::IDocumentPtr myDoc = myApp->GetActiveDocument(); takes about 2.4 seconds for the same benchmark. I assume the smart-pointer implementation is slowing me down, but I don't know why. Even worse, I'm not sure how to use #import construct to achieve the speeds that the first method yields. Is this possible? How or why not? Thanks for your time!

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  • How do you parse the XDG/gnome/kde menu/desktop item structure in c++??

    - by Joe Soul-bringer
    I would like to parse the menu structure for Gnome Panels (the standard Gnome Desktop application launcher) and it's KDE equivalent using c/c++ function calls. That is, I'd like a list of what the base menu categories and submenu are installed in a given machine. I would like to do with using fairly simple c/c++ function calls (with NO shelling out please). I understand that these menus are in the standard xdg format. I understand that this menu structure is stored in xml files such as: /home/user/.config/menus/applications.menu I've look here: http://www.freedesktop.org/wiki/Specifications/menu-spec?action=show&redirect=Standards%2Fmenu-spec but all they offer is the standard and some shell files to insert item entries (I don't want shell scripts, I don't want installation, I definitely don't want to create a c-library from the XDG specification. I want to find the existing menu structure). I've looked here: http://library.gnome.org/admin/system-admin-guide/stable/menustructure-13.html.en for more notes on these structures. None of this gives me a good idea of how determine the menu structures using a c/c++ program. The actual gnome menu structures seem to be a horrifically hairy things - they don't seem to show the menu structure but to give an XML-coded description of all the changes that the menus have gone through since installation. I assume gnome panels parses these file so there's a function buried somewhere to do this but I've yet to find where that function is after scanning library.gnome.org for a couple of days. I've scanned the Nautilus source code as well but Panels seem to exist elsewhere or are burried well. Thanks in advance

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  • Module not found

    - by TMP
    Hi There! I've been working on this one quite a bit and haven't gotten any closer to a solution. I juut dug up my old copy of the WindowsHookLib again - It's available with source at http://www.codeproject.com/KB/DLL/WindowsHookLib.aspx. This library allows Global Windows Mouse/Keyboard/Clipboard Hooks, which is very useful. I'm trying to use the Mouse Hook in here to Capture Mouse-Motion (I could use a Timer that always polls Cursor.Position, but I plan on using more features of WindowsHookLib later). Code as follows: MouseHook mh = new MouseHook(); mh.InstallHook(); mh.MouseMove += new EventHandler<WindowsHookLib.MouseEventArgs>(mh_MouseMove); But on the call to InstallHook(), I get an Exception: "The specified Module could not be found". Strange. Searching, I found that someone thought this occurs because a DLL is not in a place included in the Windows PATH variable, and because placing it in system32 didn't help I went the whole hog and translated the thing to C# for inclusion directly in my project (I was curious how it works). However the error was obstinately persistent, so I dug a bit on this, and found the Code in the Library that is responsible: In InstallHook(), we have IntPtr hinstDLL = Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]); this._hMouseHook = UnsafeNativeMethods.SetWindowsHookEx(14, this._mouseProc, hinstDLL, 0); if (this._hMouseHook == IntPtr.Zero) { throw new MouseHookException(new Win32Exception(Marshal.GetLastWin32Error()).Message); } And this (after modification and recompile) tells me that what I'm really getting is a Windows error "ERROR_MOD_NOT_FOUND"! Now, Here I'm stumped. Didn't I just compile the Hook Library directly into my project? (UnsafeMethods.SetWindowsHookEx is just a DllImported Method from user32) Any Answers, or Prods in the right direction, or any hints, pointers or similar are very much appreciated!

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  • multi-core processing in R on windows XP - via doMC and foreach

    - by Jan
    Hi guys, I'm posting this question to ask for advice on how to optimize the use of multiple processors from R on a Windows XP machine. At the moment I'm creating 4 scripts (each script with e.g. for (i in 1:100) and (i in 101:200), etc) which I run in 4 different R sessions at the same time. This seems to use all the available cpu. I however would like to do this a bit more efficient. One solution could be to use the "doMC" and the "foreach" package but this is not possible in R on a Windows machine. e.g. library("foreach") library("strucchange") library("doMC") # would this be possible on a windows machine? registerDoMC(2) # for a computer with two cores (processors) ## Nile data with one breakpoint: the annual flows drop in 1898 ## because the first Ashwan dam was built data("Nile") plot(Nile) ## F statistics indicate one breakpoint fs.nile <- Fstats(Nile ~ 1) plot(fs.nile) breakpoints(fs.nile) # , hpc = "foreach" --> It would be great to test this. lines(breakpoints(fs.nile)) Any solutions or advice? Thanks, Jan

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  • PHP on Ubuntu autoload_register and namespacing issue

    - by Tian Loon
    I have a problem here. I have created the namespace for all classes. previously i was using windows 7 to develop current app, everything is fine. now i just moved to ubuntu, the problem comes. index.php spl_autoload_extensions(".php"); /*spl_autoload_register(function ($class) { require __DIR__ . '/../' . $class . '.php'; });*/ //provided i have tried the above method, which works on windows 7 but not Ubuntu spl_autoload_register(function ($class) { require '/../' . $class . '.php'; }); //for your info, i do this //require "../resources/library/Config.php"; //it works, no error use resources\library as LIB; use resources\dal as DAL; //instantiation $config = new LIB\Config(); print_r($config->fbKey()); i got this error PHP Warning: require(../resources\\library\\Config.php): failed to open stream: No such file or directory in /home/user/dir1/dir2/index.php i cannot find the error. hope you guys can help me with this. any question don hesitate to comment i will edit. thanks in advance. UPDATE - Extra Info PHP version 5.4.6 LATEST UPDATE any idea how to solve this without using str_replace ?

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  • My iPhone app ran fine in simulator but crashed on device (iPod touch 3.1.2) test, I got the followi

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

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  • LNK 1104 error to lib file - Continues despite removing includes and links

    - by user1556594
    A link error to a lib file popped up out of the blue in a c++ application of mine after code was working fine in my last session. Error 1 error LNK1104: cannot open file '..........\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Windows\api\lib\fmodex_vc.lib' I triple checked my project directories were set up correctly to link to the lib file, that the file existed in said directory and that it was a working version of the .lib. My next step was to remove the includes to the file and the links to bypass the error and work on the rest of my code until the problem was solved. The error remains, however, despite: Commenting out absolutely every include relating to the lib. Commenting out absolutely every line of code dependant on the includes. Removing the directory from VC++ Directories in the project properties. Checking the Additional Library Directories field was also clear of references. To my understanding this should have made the library and related code virtually non-existant to the compiler. What am I missing? The library itself is fmodex_vc.lib - part of the FMOD API for providing sound to interactive applications. Again, the application was working one session, but failed to compile the next. I hadn't touched the code since so this led me to believe some aspect of VS is at fault. I'd like to avoid the time involded in re-installing if possible as I'm on the clock for a review tomorrow evening and there are a few more things I'd like to smooth out before then. If necessary, however, I won't hesitate. Very much appreciate the help.

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  • Clone existing structs with different alignment in Visual C++

    - by Crend King
    Is there a way to clone an existing struct with different member alignment in Visual C++? Here is the background: I use an 3rd-party library, which uses several structs. To fill up the structs, I pass the address of the struct instances to some functions. Unfortunately, the functions only returns unaligned buffer, so that data of some members are always wrong. /Zp is out of choice, since it breaks the other parts of the program. I know #pragma pack modifies the alignment of the following struct, but I would like to avoid copying the structs into my code, for the definitions in the library might change in the future. Sample code: test.h: struct am_aligned { BYTE data1[10]; ULONG data2; }; test.cpp: #include "test.h" // typedef alignment(1) struct am_aligned am_unaligned; int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { char buffer[20] = {}; for (int i = 0; i < sizeof(unaligned_struct); i++) { buffer[i] = i; } am_aligned instance = *(am_aligned*) buffer; return 0; } Consider am_aligned is defined in the library header file. am_unaligned is my custom declaration, and only effective in test.cpp. The commented line does not work of course. instance.data2 is 0x0f0e0d0c, while 0x0d0c0b0a is desired. Thanks for help!

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  • Dynamically invoke web service at runtime

    - by Ulrik Rasmussen
    So, our application needs support for dynamically calling web services which are unknown at compile time. The user should therefore be able to specify a URL to a WSDL, and specify some data bindings for the request and reply parameters. When Googling for answers, it seems like the way to do this is by actually compiling a web service proxy class at runtime, loading it, and invoking the methods using reflection. I think this seems like a rather clunky approach, given that I don't really need a strongly typed set of classes when I'm going to cast my data dynamically anyway. Dynamically compiling code for doing something that simple also just seems like The Wrong Way To Do It. Restricting ourself to the SOAP protocol, is there any library for C# that implements this protocol for dynamic use? I can imagine that it would be possible to generate runtime key/value data structures from the WSDL, which could be used to specify the request messages, as well as reading the replies. The library should then be able to send well-formed SOAP messages to the server, and parse the replies, without the programmer having to generate the XML manually (at least not the headers and other plumbing). I can't seem to find any library that actually does this. Is what I want to do really that esoteric, or have I just searched the wrong places? Thanks, Ulrik

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  • Is there a fundamental difference between malloc and HeapAlloc (aside from the portability)?

    - by Lambert
    Hi, I'm having code that, for various reasons, I'm trying to port from the C runtime to one that uses the Windows Heap API. I've encountered a problem: If I redirect the malloc/calloc/realloc/free calls to HeapAlloc/HeapReAlloc/HeapFree (with GetProcessHeap for the handle), the memory seems to be allocated correctly (no bad pointer returned, and no exceptions thrown), but the library I'm porting says "failed to allocate memory" for some reason. I've tried this both with the Microsoft CRT (which uses the Heap API underneath) and with another company's run-time library (which uses the Global Memory API underneath); the malloc for both of those works well with the library, but for some reason, using the Heap API directly doesn't work. I've checked that the allocations aren't too big (= 0x7FFF8 bytes), and they're not. The only problem I can think of is memory alignment; is that the case? Or other than that, is there a fundamental difference between the Heap API and the CRT memory API that I'm not aware of? If so, what is it? And if not, then why does the static Microsoft CRT (included with Visual Studio) take some extra steps in malloc/calloc before calling HeapAlloc? I'm suspecting there's a difference but I can't think of what it might be. Thank you!

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