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  • Adding functions to Java class libraries

    - by Eric
    I'm using a Java class library that is in many ways incomplete: there are many classes that I feel ought to have additional member functions built in. However, I am unsure of the best practice of adding these member functions. Lets call the insufficient base class A. class A { public A(/*long arbitrary arguments*/) { //... } public A(/*long even more arbitrary arguments*/) { //... } public int func() { return 1; } } Ideally, I would like to add a function to A. However, I can't do that. My choice is between: class B extends A { //Implement ALL of A's constructors here public int reallyUsefulFunction() { return func()+1; } } and class AddedFuncs { public int reallyUsefulFunction(A a) { return a.func()+1; } } The way I see it, they both have advantages and disadvantages. The first choice gives a cleaner syntax than the second, and is more logical, but has problems: Let's say I have a third class, C, within the class library. class C { public A func() { return new A(/*...*/); } } As I see it, there is no easy way of doing this: C c; int useful = c.func().reallyUsefulFunction(); as the type returned by C.func() is an A, not a B, and you can't down-cast. So what is the best way of adding a member function to a read-only library class?

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  • My iPhone app runs fine in simulator but quit in device (iPod touch 3.1.2) test, I got the following

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

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  • Why is function's length information of other shared lib in ELF?

    - by minastaros
    Our project (C++, Linux, gcc, PowerPC) consists of several shared libraries. When releasing a new version of the package, only those libs should change whose source code was actually affected. With "change" I mean absolute binary identity (the checksum over the file is compared. Different checksum - different version according to the policy). (I should mention that the whole project is always built at once, no matter if any code has changed or not per library). Usually this can by achieved by hiding private parts of the included Header files and not changing the public ones. However, there was a case where just a delete was added to the destructor of a class TableManager (in the TableManager.cpp file!) of library libTableManager.so, and yet the binary/checksum of library libB.so (which uses class TableManager ) has changed. TableManager.h: class TableManager { public: TableManager(); ~TableManager(); private: int* myPtr; } TableManager.cpp: TableManager::~TableManager() { doSomeCleanup(); delete myPtr; // this delete has been added } By inspecting libB.so with readelf --all libB.so, looking at the .dynsym section, it turned out that the length of all functions, even the dynamically used ones from other libraries, are stored in libB! It looks like this (length is the 668 in the 3rd column): 527: 00000000 668 FUNC GLOBAL DEFAULT UND _ZN12TableManagerD1Ev So my questions are: Why is the length of a function actually stored in the client lib? Wouldn't a start address be sufficient? Can this be suppressed somehow when compiling/linking of libB.so (kind of "stripping")? We would really like to reduce this degree of dependency...

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  • Why onCreate() calling multiple times when i use Thread()?

    - by RajaReddy PolamReddy
    In my app i faced a problem with threads. i am using native code in my app. i try to load library and then calling native functions from the android code. 1. By using Threads() : PjsuaThread pjsuaThread = new PjsuaThread(); pjsuaThread.start(); thread code class PjsuaThread extends Thread { public void run() { if (pjsua_app.initApp() != 0) { // native function calling return; } else { } pjsua_app.startPjsua(ApjsuaActivity.CFG_FNAME); // native function calling finished = true; } When i use code like this, onCreate() function calling multiple times and able to load library and calling some functions properly, after some seconds onCreate calling again because of that it's crashing. 2. Using AsyncTask(): And also i used AsyncTask< for this requirement, it's crashing the application( crashing in lib code ). not able to open any functions class SipTask extends AsyncTask<Void, String, Void> { protected Void doInBackground(Void... args) { if (pjsua_app.initApp() != 0) { return null; } else { } pjsua_app.startPjsua(ApjsuaActivity.CFG_FNAME); finished = true; return null; } @Override protected void onPostExecute(Void result) { super.onPostExecute(result); Log.i(TAG, "On POst "); } } What is annoying is that in most cases it is not the missing library, it's tried to able to load the lib crashing in between. any one know the reason ?

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  • Usage of CRTP in a call chain

    - by fhw72
    In my widget library I'd like to implement some kind of call chain to initialize a user supplied VIEW class which might(!) be derived from another class which adds some additional functionality like this: #include <iostream> template<typename VIEW> struct App { VIEW view; void init() {view.initialize(); } }; template<typename DERIVED> struct SpecializedView { void initialize() { std::cout << "SpecializedView" << std::endl; static_cast<DERIVED*>(this)->initialize(); } }; struct UserView : SpecializedView<UserView> { void initialize() {std::cout << "UserView" << std::endl; } }; int _tmain(int argc, _TCHAR* argv[]) { // Cannot be altered to: App<SpecializedView<UserView> > app; App<UserView> app; app.init(); return 0; } Is it possible to achieve some kind of call chain (if the user supplied VIEW class is derived from "SpecializedView") such that the output will be: console output: SpecializedView UserView Of course it would be easy to instantiate variable app with the type derived from but this code is hidden in the library and should not be alterable. In other words: The library code should only get the user derived type as parameter.

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  • Background-image is not displaying in Firefox

    - by goa
    Strange thing happens. Background-image is not displaying in Firefox under some versions of WindowsXP and Windows Vista, but displays in Firefox under Mac OSX. It also displays in IE. This is CSS: .cherry_banner { background: url("library/media/images/cherry_banner_top.png") no-repeat; width: 276px; display:block; min-height:100px; padding-top: 13px; color: #fdfdfd; margin-bottom:20px; } .cherry_banner a { color: #fdfdfd; } .cherry_banner a:hover { text-decoration:underline; } .cherry_banner li { list-style-type:none; } .cherry_banner h2 { font-size: 18px; margin-bottom: 10px; } .chb_text1 { background: url("library/media/images/cherry_banner_pixel.png") repeat-y; } .chb_text2 { background: url("library/media/images/cherry_banner_bottom.gif") bottom no-repeat; padding: 4px 14px 24px 25px; } And this is html: <div id="linkcat-8" class="cherry_banner tpt"><div class="chb_text1"><div class="chb_text2"> <h2>??? ?????????</h2> <ul class='xoxo blogroll'> <li><a href="http://inveda.ru/jyotish/naksatra-calendar/">???????? ?????????? ?????????????? ????????? ????????????? ??? ?? 2010?.</a></li> </ul> </div></div></div> You can see on http://www.inveda.ru - right column - red banner.

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  • Is it wrong for a context (right click) menu be the only way a user can perform a certain task?

    - by Eric
    I'd like to know if it ever makes sense to provide some functionality in a piece of software that is only available to the user through a context (right click) menu. It seems that in most software I've worked with the right click menu is always used as a quick way to get to features that are otherwise available from other buttons or menus. Below is a screen shot of the UI I'm developing. The tree view on the right shows the user's library of catalogs. Users can create new catalogs, or add and remove existing catalogs to and from their library. Catalogs in their library can then be opened or closed, or set to read-only. The screen shot shows the context menu I've created for the browser. Some commands can be executed independently from any specific catalog (New, Add). Yet the other commands must be applied to a specifically selected catalog (Close, Open, Remove, ReadOnly, Refresh, Clean UP, Rename). Currently the "Catalog" menu at the top of the window looks identical to this context menu. Yet I think this may be confusing to the users as the tree view which shows the currently selected catalog may not always be visible. The user may have switched to the Search or Filters tab, or the left pane may be hidden entirely. However, I'm hesitant to change the UI so that the commands that depends on a specifically selected catalog are only available through the context menu.

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  • Using Durandal to Create Single Page Apps

    - by Stephen.Walther
    A few days ago, I gave a talk on building Single Page Apps on the Microsoft Stack. In that talk, I recommended that people use Knockout, Sammy, and RequireJS to build their presentation layer and use the ASP.NET Web API to expose data from their server. After I gave the talk, several people contacted me and suggested that I investigate a new open-source JavaScript library named Durandal. Durandal stitches together Knockout, Sammy, and RequireJS to make it easier to use these technologies together. In this blog entry, I want to provide a brief walkthrough of using Durandal to create a simple Single Page App. I am going to demonstrate how you can create a simple Movies App which contains (virtual) pages for viewing a list of movies, adding new movies, and viewing movie details. The goal of this blog entry is to give you a sense of what it is like to build apps with Durandal. Installing Durandal First things first. How do you get Durandal? The GitHub project for Durandal is located here: https://github.com/BlueSpire/Durandal The Wiki — located at the GitHub project — contains all of the current documentation for Durandal. Currently, the documentation is a little sparse, but it is enough to get you started. Instead of downloading the Durandal source from GitHub, a better option for getting started with Durandal is to install one of the Durandal NuGet packages. I built the Movies App described in this blog entry by first creating a new ASP.NET MVC 4 Web Application with the Basic Template. Next, I executed the following command from the Package Manager Console: Install-Package Durandal.StarterKit As you can see from the screenshot of the Package Manager Console above, the Durandal Starter Kit package has several dependencies including: · jQuery · Knockout · Sammy · Twitter Bootstrap The Durandal Starter Kit package includes a sample Durandal application. You can get to the Starter Kit app by navigating to the Durandal controller. Unfortunately, when I first tried to run the Starter Kit app, I got an error because the Starter Kit is hard-coded to use a particular version of jQuery which is already out of date. You can fix this issue by modifying the App_Start\DurandalBundleConfig.cs file so it is jQuery version agnostic like this: bundles.Add( new ScriptBundle("~/scripts/vendor") .Include("~/Scripts/jquery-{version}.js") .Include("~/Scripts/knockout-{version}.js") .Include("~/Scripts/sammy-{version}.js") // .Include("~/Scripts/jquery-1.9.0.min.js") // .Include("~/Scripts/knockout-2.2.1.js") // .Include("~/Scripts/sammy-0.7.4.min.js") .Include("~/Scripts/bootstrap.min.js") ); The recommendation is that you create a Durandal app in a folder off your project root named App. The App folder in the Starter Kit contains the following subfolders and files: · durandal – This folder contains the actual durandal JavaScript library. · viewmodels – This folder contains all of your application’s view models. · views – This folder contains all of your application’s views. · main.js — This file contains all of the JavaScript startup code for your app including the client-side routing configuration. · main-built.js – This file contains an optimized version of your application. You need to build this file by using the RequireJS optimizer (unfortunately, before you can run the optimizer, you must first install NodeJS). For the purpose of this blog entry, I wanted to start from scratch when building the Movies app, so I deleted all of these files and folders except for the durandal folder which contains the durandal library. Creating the ASP.NET MVC Controller and View A Durandal app is built using a single server-side ASP.NET MVC controller and ASP.NET MVC view. A Durandal app is a Single Page App. When you navigate between pages, you are not navigating to new pages on the server. Instead, you are loading new virtual pages into the one-and-only-one server-side view. For the Movies app, I created the following ASP.NET MVC Home controller: public class HomeController : Controller { public ActionResult Index() { return View(); } } There is nothing special about the Home controller – it is as basic as it gets. Next, I created the following server-side ASP.NET view. This is the one-and-only server-side view used by the Movies app: @{ Layout = null; } <!DOCTYPE html> <html> <head> <title>Index</title> </head> <body> <div id="applicationHost"> Loading app.... </div> @Scripts.Render("~/scripts/vendor") <script type="text/javascript" src="~/App/durandal/amd/require.js" data-main="/App/main"></script> </body> </html> Notice that I set the Layout property for the view to the value null. If you neglect to do this, then the default ASP.NET MVC layout will be applied to the view and you will get the <!DOCTYPE> and opening and closing <html> tags twice. Next, notice that the view contains a DIV element with the Id applicationHost. This marks the area where virtual pages are loaded. When you navigate from page to page in a Durandal app, HTML page fragments are retrieved from the server and stuck in the applicationHost DIV element. Inside the applicationHost element, you can place any content which you want to display when a Durandal app is starting up. For example, you can create a fancy splash screen. I opted for simply displaying the text “Loading app…”: Next, notice the view above includes a call to the Scripts.Render() helper. This helper renders out all of the JavaScript files required by the Durandal library such as jQuery and Knockout. Remember to fix the App_Start\DurandalBundleConfig.cs as described above or Durandal will attempt to load an old version of jQuery and throw a JavaScript exception and stop working. Your application JavaScript code is not included in the scripts rendered by the Scripts.Render helper. Your application code is loaded dynamically by RequireJS with the help of the following SCRIPT element located at the bottom of the view: <script type="text/javascript" src="~/App/durandal/amd/require.js" data-main="/App/main"></script> The data-main attribute on the SCRIPT element causes RequireJS to load your /app/main.js JavaScript file to kick-off your Durandal app. Creating the Durandal Main.js File The Durandal Main.js JavaScript file, located in your App folder, contains all of the code required to configure the behavior of Durandal. Here’s what the Main.js file looks like in the case of the Movies app: require.config({ paths: { 'text': 'durandal/amd/text' } }); define(function (require) { var app = require('durandal/app'), viewLocator = require('durandal/viewLocator'), system = require('durandal/system'), router = require('durandal/plugins/router'); //>>excludeStart("build", true); system.debug(true); //>>excludeEnd("build"); app.start().then(function () { //Replace 'viewmodels' in the moduleId with 'views' to locate the view. //Look for partial views in a 'views' folder in the root. viewLocator.useConvention(); //configure routing router.useConvention(); router.mapNav("movies/show"); router.mapNav("movies/add"); router.mapNav("movies/details/:id"); app.adaptToDevice(); //Show the app by setting the root view model for our application with a transition. app.setRoot('viewmodels/shell', 'entrance'); }); }); There are three important things to notice about the main.js file above. First, notice that it contains a section which enables debugging which looks like this: //>>excludeStart(“build”, true); system.debug(true); //>>excludeEnd(“build”); This code enables debugging for your Durandal app which is very useful when things go wrong. When you call system.debug(true), Durandal writes out debugging information to your browser JavaScript console. For example, you can use the debugging information to diagnose issues with your client-side routes: (The funny looking //> symbols around the system.debug() call are RequireJS optimizer pragmas). The main.js file is also the place where you configure your client-side routes. In the case of the Movies app, the main.js file is used to configure routes for three page: the movies show, add, and details pages. //configure routing router.useConvention(); router.mapNav("movies/show"); router.mapNav("movies/add"); router.mapNav("movies/details/:id");   The route for movie details includes a route parameter named id. Later, we will use the id parameter to lookup and display the details for the right movie. Finally, the main.js file above contains the following line of code: //Show the app by setting the root view model for our application with a transition. app.setRoot('viewmodels/shell', 'entrance'); This line of code causes Durandal to load up a JavaScript file named shell.js and an HTML fragment named shell.html. I’ll discuss the shell in the next section. Creating the Durandal Shell You can think of the Durandal shell as the layout or master page for a Durandal app. The shell is where you put all of the content which you want to remain constant as a user navigates from virtual page to virtual page. For example, the shell is a great place to put your website logo and navigation links. The Durandal shell is composed from two parts: a JavaScript file and an HTML file. Here’s what the HTML file looks like for the Movies app: <h1>Movies App</h1> <div class="container-fluid page-host"> <!--ko compose: { model: router.activeItem, //wiring the router afterCompose: router.afterCompose, //wiring the router transition:'entrance', //use the 'entrance' transition when switching views cacheViews:true //telling composition to keep views in the dom, and reuse them (only a good idea with singleton view models) }--><!--/ko--> </div> And here is what the JavaScript file looks like: define(function (require) { var router = require('durandal/plugins/router'); return { router: router, activate: function () { return router.activate('movies/show'); } }; }); The JavaScript file contains the view model for the shell. This view model returns the Durandal router so you can access the list of configured routes from your shell. Notice that the JavaScript file includes a function named activate(). This function loads the movies/show page as the first page in the Movies app. If you want to create a different default Durandal page, then pass the name of a different age to the router.activate() method. Creating the Movies Show Page Durandal pages are created out of a view model and a view. The view model contains all of the data and view logic required for the view. The view contains all of the HTML markup for rendering the view model. Let’s start with the movies show page. The movies show page displays a list of movies. The view model for the show page looks like this: define(function (require) { var moviesRepository = require("repositories/moviesRepository"); return { movies: ko.observable(), activate: function() { this.movies(moviesRepository.listMovies()); } }; }); You create a view model by defining a new RequireJS module (see http://requirejs.org). You create a RequireJS module by placing all of your JavaScript code into an anonymous function passed to the RequireJS define() method. A RequireJS module has two parts. You retrieve all of the modules which your module requires at the top of your module. The code above depends on another RequireJS module named repositories/moviesRepository. Next, you return the implementation of your module. The code above returns a JavaScript object which contains a property named movies and a method named activate. The activate() method is a magic method which Durandal calls whenever it activates your view model. Your view model is activated whenever you navigate to a page which uses it. In the code above, the activate() method is used to get the list of movies from the movies repository and assign the list to the view model movies property. The HTML for the movies show page looks like this: <table> <thead> <tr> <th>Title</th><th>Director</th> </tr> </thead> <tbody data-bind="foreach:movies"> <tr> <td data-bind="text:title"></td> <td data-bind="text:director"></td> <td><a data-bind="attr:{href:'#/movies/details/'+id}">Details</a></td> </tr> </tbody> </table> <a href="#/movies/add">Add Movie</a> Notice that this is an HTML fragment. This fragment will be stuffed into the page-host DIV element in the shell.html file which is stuffed, in turn, into the applicationHost DIV element in the server-side MVC view. The HTML markup above contains data-bind attributes used by Knockout to display the list of movies (To learn more about Knockout, visit http://knockoutjs.com). The list of movies from the view model is displayed in an HTML table. Notice that the page includes a link to a page for adding a new movie. The link uses the following URL which starts with a hash: #/movies/add. Because the link starts with a hash, clicking the link does not cause a request back to the server. Instead, you navigate to the movies/add page virtually. Creating the Movies Add Page The movies add page also consists of a view model and view. The add page enables you to add a new movie to the movie database. Here’s the view model for the add page: define(function (require) { var app = require('durandal/app'); var router = require('durandal/plugins/router'); var moviesRepository = require("repositories/moviesRepository"); return { movieToAdd: { title: ko.observable(), director: ko.observable() }, activate: function () { this.movieToAdd.title(""); this.movieToAdd.director(""); this._movieAdded = false; }, canDeactivate: function () { if (this._movieAdded == false) { return app.showMessage('Are you sure you want to leave this page?', 'Navigate', ['Yes', 'No']); } else { return true; } }, addMovie: function () { // Add movie to db moviesRepository.addMovie(ko.toJS(this.movieToAdd)); // flag new movie this._movieAdded = true; // return to list of movies router.navigateTo("#/movies/show"); } }; }); The view model contains one property named movieToAdd which is bound to the add movie form. The view model also has the following three methods: 1. activate() – This method is called by Durandal when you navigate to the add movie page. The activate() method resets the add movie form by clearing out the movie title and director properties. 2. canDeactivate() – This method is called by Durandal when you attempt to navigate away from the add movie page. If you return false then navigation is cancelled. 3. addMovie() – This method executes when the add movie form is submitted. This code adds the new movie to the movie repository. I really like the Durandal canDeactivate() method. In the code above, I use the canDeactivate() method to show a warning to a user if they navigate away from the add movie page – either by clicking the Cancel button or by hitting the browser back button – before submitting the add movie form: The view for the add movie page looks like this: <form data-bind="submit:addMovie"> <fieldset> <legend>Add Movie</legend> <div> <label> Title: <input data-bind="value:movieToAdd.title" required /> </label> </div> <div> <label> Director: <input data-bind="value:movieToAdd.director" required /> </label> </div> <div> <input type="submit" value="Add" /> <a href="#/movies/show">Cancel</a> </div> </fieldset> </form> I am using Knockout to bind the movieToAdd property from the view model to the INPUT elements of the HTML form. Notice that the FORM element includes a data-bind attribute which invokes the addMovie() method from the view model when the HTML form is submitted. Creating the Movies Details Page You navigate to the movies details Page by clicking the Details link which appears next to each movie in the movies show page: The Details links pass the movie ids to the details page: #/movies/details/0 #/movies/details/1 #/movies/details/2 Here’s what the view model for the movies details page looks like: define(function (require) { var router = require('durandal/plugins/router'); var moviesRepository = require("repositories/moviesRepository"); return { movieToShow: { title: ko.observable(), director: ko.observable() }, activate: function (context) { // Grab movie from repository var movie = moviesRepository.getMovie(context.id); // Add to view model this.movieToShow.title(movie.title); this.movieToShow.director(movie.director); } }; }); Notice that the view model activate() method accepts a parameter named context. You can take advantage of the context parameter to retrieve route parameters such as the movie Id. In the code above, the context.id property is used to retrieve the correct movie from the movie repository and the movie is assigned to a property named movieToShow exposed by the view model. The movie details view displays the movieToShow property by taking advantage of Knockout bindings: <div> <h2 data-bind="text:movieToShow.title"></h2> directed by <span data-bind="text:movieToShow.director"></span> </div> Summary The goal of this blog entry was to walkthrough building a simple Single Page App using Durandal and to get a feel for what it is like to use this library. I really like how Durandal stitches together Knockout, Sammy, and RequireJS and establishes patterns for using these libraries to build Single Page Apps. Having a standard pattern which developers on a team can use to build new pages is super valuable. Once you get the hang of it, using Durandal to create new virtual pages is dead simple. Just define a new route, view model, and view and you are done. I also appreciate the fact that Durandal did not attempt to re-invent the wheel and that Durandal leverages existing JavaScript libraries such as Knockout, RequireJS, and Sammy. These existing libraries are powerful libraries and I have already invested a considerable amount of time in learning how to use them. Durandal makes it easier to use these libraries together without losing any of their power. Durandal has some additional interesting features which I have not had a chance to play with yet. For example, you can use the RequireJS optimizer to combine and minify all of a Durandal app’s code. Also, Durandal supports a way to create custom widgets (client-side controls) by composing widgets from a controller and view. You can download the code for the Movies app by clicking the following link (this is a Visual Studio 2012 project): Durandal Movie App

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • Microsoft&rsquo;s new technical computing initiative

    - by Randy Walker
    I made a mental note from earlier in the year.  Microsoft literally buys computers by the truckload.  From what I understand, it’s a typical practice amongst large software vendors.  You plug a few wires in, you test it, and you instantly have mega tera tera flops (don’t hold me to that number).  Microsoft has been trying to plug away at their cloud services (named Azure).  Which, for the layman, means Microsoft runs your software on their computers, and as demand increases you can allocate more computing power on the fly. With this in mind, it doesn’t surprise me that I was recently sent an executive email concerning Microsoft’s new technical computing initiative.  I find it to be a great marketing idea with actual substance behind their real work.  From the programmer academic perspective, in college we dreamed about this type of processing power.  This has decades of computer science theory behind it. A copy of the email received.  (note that I almost deleted this email, thinking it was spam due to it’s length) We don't often think about how complex life really is. Take the relatively simple task of commuting to and from work: it is, in fact, a complicated interplay of variables such as weather, train delays, accidents, traffic patterns, road construction, etc. You can however, take steps to shorten your commute - using a good, predictive understanding of a few of these variables. In fact, you probably are already taking these inputs and instinctively building a predictive model that you act on daily to get to your destination more quickly. Now, when we apply the same method to very complex tasks, this modeling approach becomes much more challenging. Recent world events clearly demonstrated our inability to process vast amounts of information and variables that would have helped to more accurately predict the behavior of global financial markets or the occurrence and impact of a volcano eruption in Iceland. To make sense of issues like these, researchers, engineers and analysts create computer models of the almost infinite number of possible interactions in complex systems. But, they need increasingly more sophisticated computer models to better understand how the world behaves and to make fact-based predictions about the future. And, to do this, it requires a tremendous amount of computing power to process and examine the massive data deluge from cameras, digital sensors and precision instruments of all kinds. This is the key to creating more accurate and realistic models that expose the hidden meaning of data, which gives us the kind of insight we need to solve a myriad of challenges. We have made great strides in our ability to build these kinds of computer models, and yet they are still too difficult, expensive and time consuming to manage. Today, even the most complicated data-rich simulations cannot fully capture all of the intricacies and dependencies of the systems they are trying to model. That is why, across the scientific and engineering world, it is so hard to say with any certainty when or where the next volcano will erupt and what flight patterns it might affect, or to more accurately predict something like a global flu pandemic. So far, we just cannot collect, correlate and compute enough data to create an accurate forecast of the real world. But this is about to change. Innovations in technology are transforming our ability to measure, monitor and model how the world behaves. The implication for scientific research is profound, and it will transform the way we tackle global challenges like health care and climate change. It will also have a huge impact on engineering and business, delivering breakthroughs that could lead to the creation of new products, new businesses and even new industries. Because you are a subscriber to executive e-mails from Microsoft, I want you to be the first to know about a new effort focused specifically on empowering millions of the world's smartest problem solvers. Today, I am happy to introduce Microsoft's Technical Computing initiative. Our goal is to unleash the power of pervasive, accurate, real-time modeling to help people and organizations achieve their objectives and realize their potential. We are bringing together some of the brightest minds in the technical computing community across industry, academia and science at www.modelingtheworld.com to discuss trends, challenges and shared opportunities. New advances provide the foundation for tools and applications that will make technical computing more affordable and accessible where mathematical and computational principles are applied to solve practical problems. One day soon, complicated tasks like building a sophisticated computer model that would typically take a team of advanced software programmers months to build and days to run, will be accomplished in a single afternoon by a scientist, engineer or analyst working at the PC on their desktop. And as technology continues to advance, these models will become more complete and accurate in the way they represent the world. This will speed our ability to test new ideas, improve processes and advance our understanding of systems. Our technical computing initiative reflects the best of Microsoft's heritage. Ever since Bill Gates articulated the then far-fetched vision of "a computer on every desktop" in the early 1980's, Microsoft has been at the forefront of expanding the power and reach of computing to benefit the world. As someone who worked closely with Bill for many years at Microsoft, I am happy to share with you that the passion behind that vision is fully alive at Microsoft and is carried out in the creation of our new Technical Computing group. Enabling more people to make better predictions We have seen the impact of making greater computing power more available firsthand through our investments in high performance computing (HPC) over the past five years. Scientists, engineers and analysts in organizations of all sizes and sectors are finding that using distributed computational power creates societal impact, fuels scientific breakthroughs and delivers competitive advantages. For example, we have seen remarkable results from some of our current customers: Malaria strikes 300,000 to 500,000 people around the world each year. To help in the effort to eradicate malaria worldwide, scientists at Intellectual Ventures use software that simulates how the disease spreads and would respond to prevention and control methods, such as vaccines and the use of bed nets. Technical computing allows researchers to model more detailed parameters for more accurate results and receive those results in less than an hour, rather than waiting a full day. Aerospace engineering firm, a.i. solutions, Inc., needed a more powerful computing platform to keep up with the increasingly complex computational needs of its customers: NASA, the Department of Defense and other government agencies planning space flights. To meet that need, it adopted technical computing. Now, a.i. solutions can produce detailed predictions and analysis of the flight dynamics of a given spacecraft, from optimal launch times and orbit determination to attitude control and navigation, up to eight times faster. This enables them to avoid mistakes in any areas that can cause a space mission to fail and potentially result in the loss of life and millions of dollars. Western & Southern Financial Group faced the challenge of running ever larger and more complex actuarial models as its number of policyholders and products grew and regulatory requirements changed. The company chose an actuarial solution that runs on technical computing technology. The solution is easy for the company's IT staff to manage and adjust to meet business needs. The new solution helps the company reduce modeling time by up to 99 percent - letting the team fine-tune its models for more accurate product pricing and financial projections. Our Technical Computing direction Collaborating closely with partners across industry and academia, we must now extend the reach of technical computing even further to help predictive modelers and data explorers make faster, more accurate predictions. As we build the Technical Computing initiative, we will invest in three core areas: Technical computing to the cloud: Microsoft will play a leading role in bringing technical computing power to scientists, engineers and analysts through the cloud. Existing high- performance computing users will benefit from the ability to augment their on-premises systems with cloud resources that enable 'just-in-time' processing. This platform will help ensure processing resources are available whenever they are needed-reliably, consistently and quickly. Simplify parallel development: Today, computers are shipping with more processing power than ever, including multiple cores, but most modern software only uses a small amount of the available processing power. Parallel programs are extremely difficult to write, test and trouble shoot. However, a consistent model for parallel programming can help more developers unlock the tremendous power in today's modern computers and enable a new generation of technical computing. We are delivering new tools to automate and simplify writing software through parallel processing from the desktop... to the cluster... to the cloud. Develop powerful new technical computing tools and applications: We know scientists, engineers and analysts are pushing common tools (i.e., spreadsheets and databases) to the limits with complex, data-intensive models. They need easy access to more computing power and simplified tools to increase the speed of their work. We are building a platform to do this. Our development efforts will yield new, easy-to-use tools and applications that automate data acquisition, modeling, simulation, visualization, workflow and collaboration. This will allow them to spend more time on their work and less time wrestling with complicated technology. Thinking bigger There is so much left to be discovered and so many questions yet to be answered in the fascinating world around us. We believe the technical computing community will show us that we have not seen anything yet. Imagine just some of the breakthroughs this community could make possible: Better predictions to help improve the understanding of pandemics, contagion and global health trends. Climate change models that predict environmental, economic and human impact, accessible in real-time during key discussions and debates. More accurate prediction of natural disasters and their impact to develop more effective emergency response plans. With an ambitious charter in hand, this new team is ready to build on our progress to-date and execute Microsoft's technical computing vision over the months and years ahead. We will steadily invest in the right technologies, tools and talent, and work to bring together the technical computing community. I invite you to visit www.modelingtheworld.com today. We welcome your ideas and feedback. I look forward to making this journey with you and others who want to answer the world's biggest questions, discover solutions to problems that seem impossible and uncover a host of new opportunities to change the world we live in for the better. Bob

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  • MDAC 2.8/WDAC 6.0 on Windows Server 2008 IIS 7

    - by ajdams
    What I am trying to do is simple. I have some Classic ASP with include headers like the following referencing MDAC 2.5: METADATA TYPE="TypeLib" NAME="Microsoft ActiveX Data Objects 2.5 Library" UUID="{00000205-0000-0010-8000-00AA006D2EA4}" VERSION="2.5" Now I am trying to call this same include file on a Windows 2008 box with IIS 7 using MDAC 2.8 with this: METADATA TYPE="typelib" NAME="Microsoft ActiveX Data Objects 2.8 Library" UUID="{2A75196C-D9EB-4129-B803-931327F72D5C}" VERSION="2.8" My question is, why does this not work anymore? Has the tag reference changed? I ran MDAC checker and everything is installed correctly. What am I missing? Thanks in advance!

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  • Apache 2 Virtual Hosts no working on OSX 10.6

    - by matt_lethargic
    This is my first MacBook and I'm trying to get virtual hosts up and running so as it's going to be my dev machine. I've got apache/php/mysql running fine, the problem is that what ever address I go to I just get one of the virtual hosts I've setup. I can't even get to the root site anymore. I had phpmyadmin setup on http://localhost/pma but now that comes up with an error. If I take out the vhosts config file it seems to work again. I've put all my configs I can think you'll need below. ############## httpd config ############# ServerRoot "/usr" Listen 80 LoadModule authn_file_module libexec/apache2/mod_authn_file.so LoadModule authn_dbm_module libexec/apache2/mod_authn_dbm.so LoadModule authn_anon_module libexec/apache2/mod_authn_anon.so LoadModule authn_dbd_module libexec/apache2/mod_authn_dbd.so LoadModule authn_default_module libexec/apache2/mod_authn_default.so LoadModule authz_host_module libexec/apache2/mod_authz_host.so LoadModule authz_groupfile_module libexec/apache2/mod_authz_groupfile.so LoadModule authz_user_module libexec/apache2/mod_authz_user.so LoadModule authz_dbm_module libexec/apache2/mod_authz_dbm.so LoadModule authz_owner_module libexec/apache2/mod_authz_owner.so LoadModule authz_default_module libexec/apache2/mod_authz_default.so LoadModule auth_basic_module libexec/apache2/mod_auth_basic.so LoadModule auth_digest_module libexec/apache2/mod_auth_digest.so LoadModule cache_module libexec/apache2/mod_cache.so LoadModule disk_cache_module libexec/apache2/mod_disk_cache.so LoadModule mem_cache_module libexec/apache2/mod_mem_cache.so LoadModule dbd_module libexec/apache2/mod_dbd.so LoadModule dumpio_module libexec/apache2/mod_dumpio.so LoadModule reqtimeout_module libexec/apache2/mod_reqtimeout.so LoadModule ext_filter_module libexec/apache2/mod_ext_filter.so LoadModule include_module libexec/apache2/mod_include.so LoadModule filter_module libexec/apache2/mod_filter.so LoadModule substitute_module libexec/apache2/mod_substitute.so LoadModule deflate_module libexec/apache2/mod_deflate.so LoadModule log_config_module libexec/apache2/mod_log_config.so LoadModule log_forensic_module libexec/apache2/mod_log_forensic.so LoadModule logio_module libexec/apache2/mod_logio.so LoadModule env_module libexec/apache2/mod_env.so LoadModule mime_magic_module libexec/apache2/mod_mime_magic.so LoadModule cern_meta_module libexec/apache2/mod_cern_meta.so LoadModule expires_module libexec/apache2/mod_expires.so LoadModule headers_module libexec/apache2/mod_headers.so LoadModule ident_module libexec/apache2/mod_ident.so LoadModule usertrack_module libexec/apache2/mod_usertrack.so LoadModule setenvif_module libexec/apache2/mod_setenvif.so LoadModule version_module libexec/apache2/mod_version.so LoadModule proxy_module libexec/apache2/mod_proxy.so LoadModule proxy_connect_module libexec/apache2/mod_proxy_connect.so LoadModule proxy_ftp_module libexec/apache2/mod_proxy_ftp.so LoadModule proxy_http_module libexec/apache2/mod_proxy_http.so LoadModule proxy_scgi_module libexec/apache2/mod_proxy_scgi.so LoadModule proxy_ajp_module libexec/apache2/mod_proxy_ajp.so LoadModule proxy_balancer_module libexec/apache2/mod_proxy_balancer.so LoadModule ssl_module libexec/apache2/mod_ssl.so LoadModule mime_module libexec/apache2/mod_mime.so LoadModule dav_module libexec/apache2/mod_dav.so LoadModule status_module libexec/apache2/mod_status.so LoadModule autoindex_module libexec/apache2/mod_autoindex.so LoadModule asis_module libexec/apache2/mod_asis.so LoadModule info_module libexec/apache2/mod_info.so LoadModule cgi_module libexec/apache2/mod_cgi.so LoadModule dav_fs_module libexec/apache2/mod_dav_fs.so LoadModule vhost_alias_module libexec/apache2/mod_vhost_alias.so LoadModule negotiation_module libexec/apache2/mod_negotiation.so LoadModule dir_module libexec/apache2/mod_dir.so LoadModule imagemap_module libexec/apache2/mod_imagemap.so LoadModule actions_module libexec/apache2/mod_actions.so LoadModule speling_module libexec/apache2/mod_speling.so LoadModule userdir_module libexec/apache2/mod_userdir.so LoadModule alias_module libexec/apache2/mod_alias.so LoadModule rewrite_module libexec/apache2/mod_rewrite.so LoadModule bonjour_module libexec/apache2/mod_bonjour.so LoadModule php5_module libexec/apache2/libphp5.so <IfModule !mpm_netware_module> <IfModule !mpm_winnt_module> User _www Group _www </IfModule> </IfModule> ServerAdmin [email protected] ServerName localhost:80 DocumentRoot "/Library/WebServer/Documents" <Directory /> Options FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> <Directory "/Library/WebServer/Documents"> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny Allow from all </Directory> <IfModule dir_module> DirectoryIndex index.html </IfModule> <FilesMatch "^\.([Hh][Tt]|[Dd][Ss]_[Ss])"> Order allow,deny Deny from all Satisfy All </FilesMatch> <Files "rsrc"> Order allow,deny Deny from all Satisfy All </Files> <DirectoryMatch ".*\.\.namedfork"> Order allow,deny Deny from all Satisfy All </DirectoryMatch> ErrorLog "/private/var/log/apache2/error_log" LogLevel warn <IfModule log_config_module> LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %b" common <IfModule logio_module> LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\" %I %O" combinedio </IfModule> CustomLog "/private/var/log/apache2/access_log" common </IfModule> <IfModule alias_module> ScriptAliasMatch ^/cgi-bin/((?!(?i:webobjects)).*$) "/Library/WebServer/CGI-Executables/$1" </IfModule> <Directory "/Library/WebServer/CGI-Executables"> AllowOverride None Options None Order allow,deny Allow from all </Directory> DefaultType text/plain <IfModule mime_module> TypesConfig /private/etc/apache2/mime.types AddType application/x-compress .Z AddType application/x-gzip .gz .tgz </IfModule> TraceEnable off Include /private/etc/apache2/extra/httpd-mpm.conf Include /private/etc/apache2/extra/httpd-autoindex.conf Include /private/etc/apache2/extra/httpd-languages.conf Include /private/etc/apache2/extra/httpd-userdir.conf Include /private/etc/apache2/extra/httpd-vhosts.conf Include /private/etc/apache2/extra/httpd-manual.conf <IfModule ssl_module> SSLRandomSeed startup builtin SSLRandomSeed connect builtin </IfModule> Include /private/etc/apache2/other/*.conf ############# httpd-vhosts ################ NameVirtualHost *:80 <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot "/Users/matt/Workspace/farmers-arms/website/farmers_arms" ServerName dev.farmers ServerAlias www.dev.farmers ErrorLog "/private/var/log/apache2/localhost.farmers-error_log" CustomLog "/private/var/log/apache2/localhost.farmers-access_log" common <Directory "/Users/matt/Workspace/farmers-arms/website/farmers_arms"> Options FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> </VirtualHost> Hosts file 127.0.0.1 localhost 255.255.255.255 broadcasthost ::1 localhost fe80::1%lo0 localhost 127.0.0.1 dev.farmers 127.0.0.1 dev.hft Help!!!

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  • Consolidation Strategy References

    - by BuckWoody
    I have a presentation that I give on SQL Server Consolidation Strategies, and in that presentation I talk about a few links that are useful. Here are some that I’ve found – feel free to comment on more, or if these links go stale:   Consolidation using SQL Server: http://msdn.microsoft.com/en-us/library/ee692366.aspx SQL Server Consolidation Guidance:  http://msdn.microsoft.com/en-us/library/ee819082.aspx   More references for SQL Server and Hyper-V: http://www.sqlskills.com/BLOGS/KIMBERLY/post/Virtualization-with-SQL-Server.aspx Quick overview of Virtual Server licensing implications: http://www.microsoft.com/uk/licensing/morethan250/learn/virtualisation.mspx SQL Server and Hyper-V best practices: http://sqlcat.com/whitepapers/archive/2008/10/03/running-sql-server-2008-in-a-hyper-v-environment-best-practices-and-performance-recommendations.aspx High-Availability and Hyper-V: http://technet.microsoft.com/en-us/magazine/2008.10.higha.aspx Virtualization Calculator: http://www.microsoft.com/Windowsserver2008/en/us/hyperv-calculators.aspx   May not be current, but here’s a whitepaper from VMWare for SQL Server: http://www.vmware.com/files/pdf/SQLServerWorkloads.pdf More information on SQL Server and VMWare: http://blogs.msdn.com/cindygross/archive/2009/10/23/considerations-for-installing-sql-server-on-vmware.aspx   Server Virtualization Validation Program: http://www.windowsservercatalog.com/svvp.aspx?svvppage=svvp.htm Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • SQL SERVER – Fix : Error : 3117 : The log or differential backup cannot be restored because no files

    - by pinaldave
    I received the following email from one of my readers. Dear Pinal, I am new to SQL Server and our regular DBA is on vacation. Our production database had some problem and I have just restored full database backup to production server. When I try to apply log back I am getting following error. I am sure, this is valid log backup file. Screenshot is attached. [Few other details regarding server/ip address removed] Msg 3117, Level 16, State 1, Line 1 The log or differential backup cannot be restored because no files are ready to roll forward. Msg 3013, Level 16, State 1, Line 1 RESTORE LOG is terminating abnormally. Screenshot attached. [Removed as it contained live IP address] Please help immediately. Well I have answered this question in my earlier post, 2 years ago, over here SQL SERVER – Fix : Error : Msg 3117, Level 16, State 4 The log or differential backup cannot be restored because no files are ready to rollforward. However, I will try to explain it a little more this time. For SQL Server database to be used it should in online state. There are multiple states of SQL Server Database. ONLINE (Available – online for data) OFFLINE RESTORING RECOVERING RECOVERY PENDING SUSPECT EMERGENCY (Limited Availability) If the database is online, it means it is active and in operational mode. It will not make sense to apply further log from backup if the operations have continued on this database. The common practice during the backup restore process is to specify the keyword RECOVERY when the database is restored. When RECOVERY keyword is specified, the SQL Server brings back the database online and will not accept any further log backups. However, if you want to restore more than one backup files, i.e. after restoring the full back up if you want to apply further differential or log backup you cannot do that when database is online and already active. You need to have your database in the state where it can further accept the backup data and not the online data request. If the SQL Server is online and also accepts database backup file, then there can be data inconsistency. This is the reason that when there are more than one database backup files to be restored, one has to restore the database with NO RECOVERY keyword in the RESTORE operation. I suggest you all to read one more post written by me earlier. In this post, I explained the time line with image and graphic SQL SERVER – Backup Timeline and Understanding of Database Restore Process in Full Recovery Model. Sample Code for reference: RESTORE DATABASE AdventureWorks FROM DISK = 'C:\AdventureWorksFull.bak' WITH NORECOVERY; RESTORE DATABASE AdventureWorks FROM DISK = 'C:\AdventureWorksDiff.bak' WITH RECOVERY; In this post, I am not trying to cover complete backup and recovery. I am just attempting to address one type of error and its resolution. Please test these scenarios on the development server. Playing with live database backup and recovery is always very crucial and needs to be properly planned. Leave a comment here if you need help with this subject. Similar Post: SQL SERVER – Restore Sequence and Understanding NORECOVERY and RECOVERY Note: We will cover Standby Server maintenance and Recovery in another blog post and it is intentionally, not covered this post. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, Readers Question, SQL, SQL Authority, SQL Backup and Restore, SQL Error Messages, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Parallelism in .NET – Introduction

    - by Reed
    Parallel programming is something that every professional developer should understand, but is rarely discussed or taught in detail in a formal manner.  Software users are no longer content with applications that lock up the user interface regularly, or take large amounts of time to process data unnecessarily.  Modern development requires the use of parallelism.  There is no longer any excuses for us as developers. Learning to write parallel software is challenging.  It requires more than reading that one chapter on parallelism in our programming language book of choice… Today’s systems are no longer getting faster with each generation; in many cases, newer computers are actually slower than previous generation systems.  Modern hardware is shifting towards conservation of power, with processing scalability coming from having multiple computer cores, not faster and faster CPUs.  Our CPU frequencies no longer double on a regular basis, but Moore’s Law is still holding strong.  Now, however, instead of scaling transistors in order to make processors faster, hardware manufacturers are scaling the transistors in order to add more discrete hardware processing threads to the system. This changes how we should think about software.  In order to take advantage of modern systems, we need to redesign and rewrite our algorithms to work in parallel.  As with any design domain, it helps tremendously to have a common language, as well as a common set of patterns and tools. For .NET developers, this is an exciting time for parallel programming.  Version 4 of the .NET Framework is adding the Task Parallel Library.  This has been back-ported to .NET 3.5sp1 as part of the Reactive Extensions for .NET, and is available for use today in both .NET 3.5 and .NET 4.0 beta. In order to fully utilize the Task Parallel Library and parallelism, both in .NET 4 and previous versions, we need to understand the proper terminology.  For this series, I will provide an introduction to some of the basic concepts in parallelism, and relate them to the tools available in .NET.

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  • Best Practices for Renaming, Refactoring, and Breaking Changes with Teams

    - by David in Dakota
    What are some Best Practices for refactoring and renaming in team environments? I bring this up with a few scenarios in mind: If a library that is commonly referenced is refactored to introduce a breaking change to any library or project that references it. E.g. arbitrarily changing the name of a method. If projects are renamed and solutions must be rebuilt with updated references to them. If project structure is changed to be "more organized" by introducing folders and moving existing projects or solutions to new locations. Some additional thoughts/questions: Should changes like this matter or is resulting pain an indication of structure gone awry? Who should take responsibility for fixing errors related to a breaking change? If a developer makes a breaking change should they be responsible for going into affected projects and updating them or should they alert other developers and prompt them to change things? Is this something that can be done on a scheduled basis or is it something that should be done as frequently as possible? If a refactoring is put off for too long it is increasingly difficult to reconcile but at the same time in a day spending 1 hour increments fixing a build because of changes happening elsewhere. Is this a matter of a formal communication process or can it be organic?

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  • OSX Snow Leopard hangs after login

    - by sleepyjames
    After restoring from backup following filesystem corruption my user account hangs after login (After entering my password the login window disappears and all I get is the background and a mouse pointer, no spinning wheel of death etc ..) I can login as a different user and then logout and login as my main account (sometimes!) but this is not consistant. I can login with safemode ok and have tried deleting /System/Caches, ~/Library/Caches and removing all my ~/Library/Preferences which worked once but not again. Does anyone have an any idea which logs I can look in, if any, to see whats happening after login or any other tips? I'm using 10.6.2. Cheers.

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  • Objective-C As A First OOP Language?

    - by Daniel Scocco
    I am just finishing the second semester of my CS degree. So far I learned C, all the fundamental algorithms and data structures (e.g., searching, sorting, linked lists, heaps, hash tables, trees, graphs, etc). Next year we'll start with OOP, using either Java or C++. Recently I got some ideas for some iPhone apps and got itchy to start working on them. However I heard some bad things about Objectice-C in the past, so I am wondering if learning it as my first OOP language could be a problem. Not to mention that I think it will be hard to find books/online courses that teach basic OOP concepts using Objective-C to illustrate the concepts (as opposed to books using Java or C++, which are plenty), so this could be another problem. In summary: should I start learning Objective-C and OOP concepts right now by my own, or wait one more semester until I learn Java/C++ at university and then jump into Objective-C? Update: For those interested in getting started with OOP via Objective-C I just found some nice tutorials inside Apple's Developer Library - http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/OOP_ObjC/Introduction/Introduction.html

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  • Using Oracle Data in the Business Rules Engine

    - by Christopher House
    Yesterday I started working on some new functionality that I had planned to implement using the Business Rules Engine.  As I got further into it, I realized that some of my rules were going to need to reference some data that resides in an Oracle database.  I knew the Business Rules Composer supports using DataConnections and TypedDataTables, but I’d never used this functionality myself, so I wasn’t so sure how it would work with Oracle.  As it turns out, it’s very do-able, there’s just little hoop you need to jump through. I fired up BRC and my suspicions were quickly confirmed.  BRC only recognizes SQL Server databases when it comes to editing rules.  Not letting that deter me, I decided to see if I could “trick” BRE into using Oracle data. On my local SQL server, I created a new database and in that database, created a table that matched the schema of the table I wanted to use in the Oracle database.  I then set about creating my rules, referencing the new SQL Server database everywhere I wanted to use Oracle data.  Finally, I created a new class library and added a class that implements Microsoft.RuleEngine.IFactRetriever.  In that class, I added the necessary code to get a DataSet from the Oracle server, wrap it in a TypedDataTable and assert it into the rule engine.  It’s worth pointing out that in my IFactRetriever class, I made sure to set my DataSet name to the name of the database I’d referenced in the BRC and the DataTable’s name to the name of the table that I’d referenced in the BRC. After gac’ing the new class library and deploying my policy, I tested and everything worked as expected.

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  • Parsing HTML Documents with the Html Agility Pack

    Screen scraping is the process of programmatically accessing and processing information from an external website. For example, a price comparison website might screen scrape a variety of online retailers to build a database of products and what various retailers are selling them for. Typically, screen scraping is performed by mimicking the behavior of a browser - namely, by making an HTTP request from code and then parsing and analyzing the returned HTML. The .NET Framework offers a variety of classes for accessing data from a remote website, namely the WebClient class and the HttpWebRequest class. These classes are useful for making an HTTP request to a remote website and pulling down the markup from a particular URL, but they offer no assistance in parsing the returned HTML. Instead, developers commonly rely on string parsing methods like String.IndexOf, String.Substring, and the like, or through the use of regular expressions. Another option for parsing HTML documents is to use the Html Agility Pack, a free, open-source library designed to simplify reading from and writing to HTML documents. The Html Agility Pack constructs a Document Object Model (DOM) view of the HTML document being parsed. With a few lines of code, developers can walk through the DOM, moving from a node to its children, or vice versa. Also, the Html Agility Pack can return specific nodes in the DOM through the use of XPath expressions. (The Html Agility Pack also includes a class for downloading an HTML document from a remote website; this means you can both download and parse an external web page using the Html Agility Pack.) This article shows how to get started using the Html Agility Pack and includes a number of real-world examples that illustrate this library's utility. A complete, working demo is available for download at the end of this article. Read on to learn more! Read More >

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  • CodePlex Daily Summary for Friday, May 14, 2010

    CodePlex Daily Summary for Friday, May 14, 2010New ProjectsCampfire#: Campfire# is a campfire client written in .NET 4.0 using WPF, which uses the Campfire API.CHESS: Systematic Concurrency Testing: CHESS is a tool for systematic and disciplined concurrency testing. Given a concurrent test, CHESS systematically enumerates the possible thread sc...cmpp: cmppcycloid: Arcanoid gameDotNetNuke® C#: The DotNetNuke® project is developed and maintained on a Visual Basic codebase, however a C# version has always been a popular request. This is a ...EasyBuildingCMS.NET: EasyBuildingCMS is an easy use content management system.fluidCMS: Provide for flexible management of web content that is not tightly integrated with the layout and rendering of sites that consume the content.Golem: An automation tool oriented to localization engineering environmentHB Batch Encoder Mk 2: HandBrake Batch Encoder Mk II This Program was adapted from an original project downloaded from codeplex by the name of "Handbrake Batch Encoder"...Integrating Social Media Networks: This is part of my pos graduation project.Ketonic: The Ketonic project aims to improve development of websites based on the Kentico CMS. LinkSharp: LinkSharp is a short-URL provider that can be used to generate short static non changing URL's. The web interface allows you to easily add / edit /...PUC NET (C++ Network Library - PUC Minas): This is an Academic Library for an Easy Development of Applications and Games based on Network Communication.Regular Expression Tester: Small utility for testing regular expressionsSharePoint User Management WebPart: SharePoint User Management WebPartSharpBox: SharpBox makes it easier for .NET developers to interact with existing cloud storage service, e.g. DropBox or Amazon S3Snipivit: Snipivit is a snippet manager service and VS2010 plugin that allows small development teams to store all their code snippets on a central database,...Software Factories Applied: Software Factories Applied is a project collecting the companion bits for the eponymous book to be published by Wiley & Sons in 2011. The authors ...The Ping Master: A service that periodically pings network addresses and allows the running of command line type utilities in response to success or failure.Title Safe Region Checker: A simple utility for XNA developers to check screenshots from games intended for release on the LIVE Marketplace for "title safe" region compliance...Trial project: sky is blueUyghur Named Date: Generate Uyghur named date string. ئۇيغۇرچە ئاي ناملىق چىسلا ھاسىل قىلىشWildcard Search Web Part for SharePoint 2010: The Wildcard Search web part for MOSS 2007 was wildly successful. Although, SharePoint 2010 has built-in wildcard searching functionality, the out...在线Office控件 Online Offical Control: 在线Office控件软件作品发布平台: SoftwarePublishPlatform 软件作品发布平台New ReleasesDemina: Demina Binaries version 0.1: Demina binaries are now available. This release (version 0.1) is an alpha version. Please report any bugs for extermination.EasyTFS: EasyTfs 1.0 Beta 2: Added cache refreshing when contents are updated rather than just every 10 minutes. Added window title based on currently-open case. Added attachme...Extending C# editor - Outlining, classification: Initial release: Initial releaseHB Batch Encoder Mk 2: HB Batch Encoder Mk2 v1.01: Binary release files.HB Batch Encoder Mk 2: Source Code: Source CodeHobbyBrew Mobile: Beta 2: Corretti numerosi bug, data un implementazione "approssimativa" del riscaldamento per Infusione. Aggiornamento consigliato!HouseFly controls: HouseFly controls beta 1.0.2.0: HouseFly controls relase 1.0.2.0 betaHtml Reader: Beta 2: I fixed a bug in HtmlElementCollection, Which exposed an integer enumerator, instead of enumerating through HtmlElements. I added a WPF Window tha...Html to OpenXml: HtmlToOpenXml 1.2: Fix some reported bug. See change set for description. The dll library to include in your project. The dll is signed for GAC support. Compiled wi...Infection Protection: Infection Protection 0.1: This is the final version of Infection Protection that was entered into the 2010 OGPC game competition.Jobping Url Shortener: Deploy Code 0.5.1: Deployment code for Version 0.5 This version includes our Jobping style.Jobping Url Shortener: Source Code 0.5.1: Source code for the 0.5 release. This release includes our Jobping style skin.Kooboo HTML form: Kooboo HTML form module 2.1.0.1: HTML form module contributed by member aledelgo. Add SMTP user and password authentication.KooBoo Image Galery: Beta 2: This new version corrects some issues pointed by Guoqi Zheng Some schema and folders were renamed, so it's better to uninstall the module and remo...MFCMAPI: May 2010 Release: If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. Build: 6.0.0.1020 The 64 bit bu...MVC Turbine: Release 2.1 for MVC2: This RTM contains the same features as v2.0 RTM plus these features: Instance Registration to IServiceLocator You can now add an instance of a typ...NazTek.Extension.Clr4: NazTek.Extension.Clr4 Binary: Binary releaseNazTek.Extension.Clr4: NazTek.Extension.Clr4 Source: Cab with source codeNSIS Autorun: NSIS Autorun 0.1.8: This release includes source code, executable binaries and example materials.Ottawa IT Day: 2010 Source Code and Presentations: During the Ottawa IT Day 2010, some of the presenters shared their code (and some presentations). This release is the culmination of all those effo...PHPWord: PHPWord 0.6.1 Beta: Changelog: Fixed Error when adding a JPEG image and opening in office 2007 Issue #1 Fixed Already defined constant PHPWORD_BASE_PATH Issue #2 F...Rapid Dictionary: Rapid Dictionary Alpha 2.0: Release Notes * Try auto updatable version: http://install.rapiddict.com/index.html Rapid Dictionary Alpha 2.0 includes such functionality: ...Shake - C# Make: Shake v0.1.18: Core changes. Process wrapper class, console logger, etc.SharpBox: SharpBox-Trunk: This is the SharpBox build from the trunk source branch!SharpBox: SharpBox-Trunk-Initial-Source: The initial source code, will be updated from time to timeSpackle.NET: 4.0.0.0 Release: This new drop contains the following A CreateBigInteger() method on SecureRandom to create random BigInteger values. An extension method to prop...StreamInsight example queries, input adapters and output adapters: StreamInsight Examples for V1.0 RTM: Zipped source code.The Ping Master: v0.1.0.0: Early release of The Ping Master for test purposes. Configuration tool is unfinished and does not include an installer.Title Safe Region Checker: Title Safe Region Checker v1.0.0.1: Release 1.0 of Title Safe Region Checker. No known bugs or problems. File is a zipped directory containing the necessary installation files.TortoiseHg: TortoiseHg 1.0.3: This is a bug fix release, we recommend all users upgrade to 1.0.3Usa*Usa Libraly: Smart.Windows.Navigation 0.4: Smart.Windows.Navigation simple navigation library ver 0.4.0. Include Windows Forms & Compact Framework samples. Information - Smart.Windows.Mvc ...VCC: Latest build, v2.1.30513.0: Automatic drop of latest buildWabbitStudio Z80 Software Tools: Wabbitcode: Wabbitcode is an Z80 Assembly IDE for Windows, OS X, and Linux. Built to take full advantage of the features of SPASM and Wabbitemu, Wabbitcode has...white: Release 0.20: Source Code: https://white-project.googlecode.com/svn/tags/0.20 Add few more keyboard keys like windows button and F13-F24. Fixed bugs for keyboar...Wildcard Search Web Part for SharePoint 2010: Version 1.0 Release 1: This is the initial release of the Wildcard Search Web Part for SharePoint 2010. All queries will be issued as wildcards unless disabled with the ...Windows Azure Command-line Tools for PHP Developers: Windows Azure Command-line Tools May 2010 Update: May 2010 Update – May 13, 2010 We are pleased to announced the May 2010 update of Windows Azure Command-Line Tools. In addition to bug fixes and i...WinXmlCook: WinXmlCook 2.1: Version 2.1 released!Xrns2XMod: Xrns2XMod 1.1: some source code optimization在线Office控件 Online Offical Control: SPOffice2.0Release: 该版本在MS Office2003/2007,WPS2009,WPS2010下测试通过Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active Projectspatterns & practices – Enterprise LibraryMirror Testing SystemRawrBlogEngine.NETPHPExcelMicrosoft Biology FoundationwhiteWindows Azure Command-line Tools for PHP DevelopersStyleCopShake - C# Make

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  • CodePlex Daily Summary for Wednesday, April 14, 2010

    CodePlex Daily Summary for Wednesday, April 14, 2010New Projectsbitly.net: A bitly (useing Version 3 of their API's) client for .NET (Version 3.5)Chord Sheet Editor Add-In for Word: Transpose music chord sheets (guitar chord sheets, etc.) in Microsoft Word using this VSTO Add-In.CloudSponge.Net: Simple .Net wrapper for www.cloudsponge.com's REST API.Database Searcher: This is a small tool for searching a typed value inside all type matching columns and rows of a database. For connecting the database a .NET data p...Edu Math: PL: Program Edu Math, ma na celu ułatwienie wykonywania skomplikowanych obliczeń oraz analiz matematycznych. EN: Program Edu Math, aims to facilita...fluent AOP: This project is not yet publishedFNA Fractal Numerical Algorithm for a new encryption technology: FNA Fractal Numerical Algorithm for a new encryption technology is a symmetrical encryption method based on two algorithms that I developed for: 1....Image viewer cum editor: This is a project on image viewing and editing. The project have following features VIEWER: Album Password security for albums Inbuilt Browser...JEngine - Tile Map Editor v1: JEngine - Tile Map Editor v1Jeremy Knight: Code samples, snippets, etc from my personal blog.lcskey: lcs test codemoldme: testesds ssdfsdfsNanoPrompt: NanoPrompt makes it more pleasant to work on a command-line. Features: - syntax-highlighting - graphical output possible - up to 12 "displays" (cha...nirvana: for testOffInvoice Add-in for MS Office 2010: Project Description: The project it's based in the ability to extend funtionality in the Microsoft Office 2010 suite.PowerSlim - Acceptance Testing for Enterprise Applications: PowerSlim makes it possible to use PowerShell in the acceptance testing. It is a small but powerful plugin for the Fitnesse acceptance testing fram...Proxi [Proxy Interface]: Proxi is a light-weight library that allows to generate dynamic proxies using different providers. By utilizing Proxi frameworks and libraries can ...Reality show about ASP.NET development: This application is created with using ASP.NET and Microsoft SQL Server for the demo purposes with the following target goals: example of usage fo...RecordLogon.vbs login script: RecordLogon.vbs is a script applied at logon via Group or Local policy. It records specific user and computer information and writes the data to a ...SpaceGameApplet: A java game ;)SpaceShipsGame: A game with space ships ";..;"SysHard: Info for Linux system.System Etheral™ - Developer: SE Dev (System Etheral™ - Developer) is an OS (Operating System) that is a bit like UNIX but it is for you to edit! We have not gave you much but w...TimeSheet Reporting Silverlight: TimeSheet Reporting application in Silver light. Contains a data grid containing combo boxes bound to different data sources like Members and Proje...TrayBird: A minimalistic twitter client for windows.Twitter4You: This appliction for windows is a communication for twitter!WCF RIA Services (+ PRISM + MVVM) LoB Application: WCF RIA Services sample LoB application (case study) built on PRISM with Entity Framework Model. It's a simple application for a fictive company Te...New ReleasesBluetooth Radar: Version 1.9: Change Search and Close Icons Add Device Detail ViewCloudSponge.Net: Alpha: Initial alpha release very limited tested includes *CloudSponge.dll *Sponge.exe (simple cmd line utility to import contacts, and test API)Global Assembly Cache comparison tool: GAC Compare version 3.1: Version 3.1Added export assemblies to directory functionalityHTML Ruby: 6.21.2: Some style adjustments Ruby text spacing is spaced out to keep Firefox responsive Status bar is backJEngine - Tile Map Editor v1: JEngine - Tile Map Editor V1: JEngine - Tile Map Editor V1 Discription SoonJeremy Knight: SQL Padding Functions v1.0: The entire scripts, including if exists logic, for SQL Padding Functions are included in this download.jqGrid ASP.Net MVC Control: Version 1.1.0.0: UPDATE 14-04 Fixed a small problem with the custom column renderers controller, And added a new example for a cascading-dropdownlist grid column A...JulMar MVVM Helpers + Behaviors: Version 1.06: This version is an update to MVVM Helpers that is built on Visual Studio 2010 RTM. It includes some minor updates to classes and a few new convert...lcskey: v 1.0: v1.0 基本能跑,未详细测试LINQ To Blippr: LINQ to Blippr: Download to test out and play around LINQ to Blippr based from blog posts: http://consultingblogs.emc.com/jonsharrattLINQ to XSD: 1.1.0: The LINQ to XSD technology provides .NET developers with support for typed XML programming. LINQ to XSD contributes to the LINQ project (.NET Langu...LINQ to XSD: 2.0.0: It is the same code as version 1.1 but compiled for .NET framework 4.0. Requirements: .NET Framework 4.0.LocoSync: LocoSync v0.1r2010.04.12: Second Alpha version of LocoSync. Download unzip and run setup. It will download the .NET framework if needed. It will create an icon in the start ...mojoPortal: 2.3.4.2: see release note on mojoportal.com http://www.mojoportal.com/mojoportal-2342-released.aspxNanoPrompt: Setup (.NET 4.0) - 20100414-A Nightly: The setup for NanoPrompt 0.Xa for Intel-80386- (32 or 64 bits) or Intel-Itanium-compatible targets with installed .NET-Framework 4.0 Client Profile...Neural Cryptography in F#: Neural Cryptography 0.0.5: This release provides the basic functionality that this project was supposed to have from the very beginning: it can hash strings using neural netw...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Class Libraries, version 1.0.1.121: The NodeXL class libraries can be used to display network graphs in .NET applications. To include a NodeXL network graph in a WPF desktop or Windo...nRoute Framework: nRoute.Toolkit Release Version 0.4: Note, both "nRoute.Framework (x3)" and "nRoute.Toolkit (x3)" zip files contains binaries for Web, Desktop and Mobile targets. Also this release wa...Numina Application/Security Framework: Numina.Framework Core 50381: Rebuilt using .NET 4 RTM One minor change made to the web.config file - added System.Data.Linq to the assemblies list.PokeIn Comet Ajax Library: PokeIn Lib and Sample: Great sample with usefull comet ajax library! .Net 2.0 Note : It was very easy to build this project with Visual Studio 10 ;)Powershell Zip File Export/Import Cmdlet Module: PowershellZip 0.1.0.3: Powershell-Zip 0.1.0.3 contains the cmdlets Export-Zip and Import-ZipPowerSlim - Acceptance Testing for Enterprise Applications: PowerSlim 0.1: Just PowerSlim. http://vlasenko.org/2010/04/09/howto-setup-powerslim-step-by-step/RDA Collaboration Team Projects: SharePoint BPOS Logging Framework: RDA's SharePoint BPOS logging framework is a very lightweight WSP Builder project that provides the following items: A Site feature that creates a...RecordLogon.vbs login script: LogonSearchGadget: This is the Windows Gadget companion for RecordLogon.RecordLogon.vbs login script: LogonSearchTool.hta: This is the HTA standalone script that runs inside of an IE window. The HTA is what presents the data the recordlogon.vbs creates. Please remember...RecordLogon.vbs login script: recordlogon.vbs: This is the main script that grabs the logon and computer information and dumps the info as text files to a defined folder share. Make sure to chec...Rensea Image Viewer: RIV 0.4.3: New Release of RIV. Added many many features! You would love it. You would need .NET Framework 4.0 to make it run With separated RIV up-loader, to...SharePoint Site Configurator Feature: SharePoint Site Configurator V2.0: Updated for SharePoint 2010 and added quite a lot of new functions. Compatible with SP2010, MOSS and WSS 3.0Sharp Tests Ex: Sharp Tests Ex 1.0.0RC2: Project Description #TestsEx (Sharp Tests Extensions) is a set of extensible extensions. The main target is write short assertions where the Visual...SQL Server Extended Properties Quick Editor: Release 1.6.2: Whats new in 1.6.2: Fixed several errors in LinqToSQL generated classes, solved generation EntitySet members. Its highly recomended to download and...SSRS SDK for PHP: SugarCRM Sample for SSRSReport: The zip file contains a sample SugarCRM module that shows how the SSRS SDK for PHP can be used to add simple reporting capabilities to the SugarCRM...System Etheral™ - Developer: System Etheral Dev v1.00: Comes with a VERY basic text editor and the ability to shutdown. Hopefully we will have a lot more stuff in version 1.01! But this is fine for now....Text to HTML: 0.4.2.0: ¡Gracias a Martin Lemburg por avisar de los errores y por sus sugerencias! Cambios de la versiónSustitución de los caracteres especiales alemanes:...TimeSheet Reporting Silverlight: v1.0 Source Code: Source CodeTwitter4You: Twitter 4 You - Version 1.0 (TESTER): Serialcode: http://joeynl.blogspot.com/2010/04/test-version-of-t4yv1.html Thanks JoeyNLVCC: Latest build, v2.1.30413.0: Automatic drop of latest buildVisioAutomation: VisioAutomation 2.5.1: VisioAutomation 2.5.1- Moved to Visual Studio 2010 (Still using .NET Framework 3.5) Changes Since 2.5.0- Solution and Projects are all based on Vi...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesPHPExcelFacebook Developer ToolkitMost Active ProjectsRawrAutoPocopatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationFarseer Physics EngineNB_Store - Free DotNetNuke Ecommerce Catalog ModuleBeanProxyjQuery Library for SharePoint Web ServicesBlogEngine.NETFacebook Developer Toolkit

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  • After forced quit, “killall Finder” says “No matching processes…” but PID still exists?

    - by Old McStopher
    Here's one for ya. Upon a forced quit of the Finder with unsuccessful relaunch, "killall Finder" in terminal returns: "No matching processes belonging to you were found" Oddly enough, the PID for finder does actually show up after a "ps -A" to reveal all processes. But the time is perpetually listed as 0:00:00, upon repeated PID listings. I tried the following to manually launch it: open /System/Library/CoreServices/Finder.app But it puked: LSOpenFromURLSpec() failed with error -600 for the file /System/Library/CoreServices/Finder.app. Any other ideas on a Finder relaunch that don't involve rebooting? (I usually have 6 spaces open at once, each with a handful of apps and it's a pain reloading them all.)

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  • Is Learning C++ Through The Qt Framework Really Learning C++

    - by user866190
    The problem I have, is that most of the C++ books I read spend almost forever on syntax and the basics of the language, e.g. for and loops while, arrays, lists, pointers, etc. But they never seem to build anything that is simple enough to use for learning, yet practical enough to get you to understand the philosophy and power of the language. Then I stumbled upon QT which is an amazing library! But working through the demos they have, it seems like I am now in the reverse dilemma. I feel like the rich man's son driving round in a sports car subsidized by the father. Like I could build fantastic software, but have no clue what's going on under the hood. As an example of my dilemma take the task of building a simple web browser. In pure C++, I wouldn't even know where to start, yet with the Qt library it can be done within a few lines on code. I am not complaining about this. I am just wondering how to fill the knowledge void between the basic structure of the language and the high level interface that the Qt framework provides?

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  • Need help with PHP web app bootstrapping error potentially related to Zend [migrated]

    - by Matt Shepherd
    I am trying to get a program called OpenFISMA running on an Ubuntu AMI in AWS. The app is not really coded on the Ubuntu platform, but I am in my comfort zone there, and have tried both CentOS and OpenSUSE (both are sort of "native" for the app) for getting it working with the same or worse results. So, why not just get it working on Ubuntu? Anyway, the app is found here: www.openfisma.org and an install guide is found here: https://openfisma.atlassian.net/wiki/display/030100/Installation+Guide The install guide kind of sucks. It doesn't list dependencies in any coherent way or provide much of any detail (does not even mention Zend once on the entire page) so I've done a lot of work to divine the information I do have. This page provided some dependency inf (though again, Zend is not mentioned once): https://openfisma.atlassian.net/wiki/display/PUBLIC/RPM+Management#RPMManagement-BasicOverviewofRPMPackages Anyway, I got all the way through the install (so far as I could reconstruct it). I am going to the login page for the first time, and there should be some sort of bootstrapping occurring when I load the page. (I am not a programmer so I have no idea what it is doing there.) Anyway, I get a message on the web page that says: "An exception occurred while bootstrapping the application." So, then I go look in /var/www/data/logs/php.log and find this message: [22-Oct-2013 17:29:18 UTC] PHP Fatal error: Uncaught exception 'Zend_Exception' with message 'No entry is registered for key 'Zend_Log'' in /var/www/library/Zend/Registry.php:147 Stack trace: #0 /var/www/public/index.php(188): Zend_Registry::get('Zend_Log') #1 {main} thrown in /var/www/library/Zend/Registry.php on line 147 This occurs every time I load the page. I gather there is an issue related to registering the Zend_Log variable in the Zend registry, but other than that I really have no idea what to do about it. Am I missing a package that it needs, or is this app not coded to register the variables properly? I have no clue. Any help is greatly appreciated. The application file referenced in the log message (index.php) is included below. <?php /** * Copyright (c) 2008 Endeavor Systems, Inc. * * This file is part of OpenFISMA. * * OpenFISMA is free software: you can redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later * version. * * OpenFISMA is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with OpenFISMA. If not, see * {@link http://www.gnu.org/licenses/}. */ try { defined('APPLICATION_PATH') || define( 'APPLICATION_PATH', realpath(dirname(__FILE__) . '/../application') ); // Define application environment defined('APPLICATION_ENV') || define( 'APPLICATION_ENV', (getenv('APPLICATION_ENV') ? getenv('APPLICATION_ENV') : 'production') ); set_include_path( APPLICATION_PATH . '/../library/Symfony/Components' . PATH_SEPARATOR . APPLICATION_PATH . '/../library' . PATH_SEPARATOR . get_include_path() ); require_once 'Fisma.php'; require_once 'Zend/Application.php'; $application = new Zend_Application( APPLICATION_ENV, APPLICATION_PATH . '/config/application.ini' ); Fisma::setAppConfig($application->getOptions()); Fisma::initialize(Fisma::RUN_MODE_WEB_APP); $application->bootstrap()->run(); } catch (Zend_Config_Exception $zce) { // A zend config exception indicates that the application may not be installed properly echo '<h1>The application is not installed correctly</h1>'; $zceMsg = $zce->getMessage(); if (stristr($zceMsg, 'parse_ini_file') !== false) { if (stristr($zceMsg, 'application.ini') !== false) { if (stristr($zceMsg, 'No such file or directory') !== false) { echo 'The ' . APPLICATION_PATH . '/config/application.ini file is missing.'; } elseif (stristr($zceMsg, 'Permission denied') !== false) { echo 'The ' . APPLICATION_PATH . '/config/application.ini file does not have the ' . 'appropriate permissions set for the application to read it.'; } else { echo 'An ini-parsing error has occured in ' . APPLICATION_PATH . '/config/application.ini ' . '<br/>Please check this file and make sure everything is setup correctly.'; } } else if (stristr($zceMsg, 'database.ini') !== false) { if (stristr($zceMsg, 'No such file or directory') !== false) { echo 'The ' . APPLICATION_PATH . '/config/database.ini file is missing.<br/>'; echo 'If you find a database.ini.template file in the config directory, edit this file ' . 'appropriately and rename it to database.ini'; } elseif (stristr($zceMsg, 'Permission denied') !== false) { echo 'The ' . APPLICATION_PATH . '/config/database.ini file does not have the appropriate ' . 'permissions set for the application to read it.'; } else { echo 'An ini-parsing error has occured in ' . APPLICATION_PATH . '/config/database.ini ' . '<br/>Please check this file and make sure everything is setup correctly.'; } } else { echo 'An ini-parsing error has occured. <br/>Please check all configuration files and make sure ' . 'everything is setup correctly'; } } elseif (stristr($zceMsg, 'syntax error') !== false) { if (stristr($zceMsg, 'application.ini') !== false) { echo 'There is a syntax error in ' . APPLICATION_PATH . '/config/application.ini ' . '<br/>Please check this file and make sure everything is setup correctly.'; } elseif (stristr($zceMsg, 'database.ini') !== false) { echo 'There is a syntax error in ' . APPLICATION_PATH . '/config/database.ini ' . '<br/>Please check this file and make sure everything is setup correctly.'; } else { echo 'A syntax error has been reached. <br/>Please check all configuration files and make sure ' . 'everything is setup correctly.'; } } else { // Then the exception message says nothing about parse_ini_file nor 'syntax error' echo 'Please check all configuration files, and ensure all settings are valid.'; } echo '<br/>For more information and help on installing OpenFISMA, please refer to the ' . '<a target="_blank" href="http://manual.openfisma.org/display/ADMIN/Installation">' . 'Installation Guide</a>'; } catch (Doctrine_Manager_Exception $dme) { echo '<h1>An exception occurred while bootstrapping the application.</h1>'; // Does database.ini have valid settings? Or is it the same content as database.ini.template? $databaseIniFail = false; $iniData = file(APPLICATION_PATH . '/config/database.ini'); $iniData = str_replace(chr(10), '', $iniData); if (in_array('db.adapter = ##DB_ADAPTER##', $iniData)) { $databaseIniFail = true; } if (in_array('db.host = ##DB_HOST##', $iniData)) { $databaseIniFail = true; } if (in_array('db.port = ##DB_PORT##', $iniData)) { $databaseIniFail = true; } if (in_array('db.username = ##DB_USER##', $iniData)) { $databaseIniFail = true; } if (in_array('db.password = ##DB_PASS##', $iniData)) { $databaseIniFail = true; } if (in_array('db.schema = ##DB_NAME##', $iniData)) { $databaseIniFail = true; } if ($databaseIniFail) { echo 'You have not applied the settings in ' . APPLICATION_PATH . '/config/database.ini appropriately. ' . 'Please review the contents of this file and try again.'; } else { if (Fisma::debug()) { echo '<p>' . get_class($dme) . '</p><p>' . $dme->getMessage() . '</p><p>' . "<p><pre>Stack Trace:\n" . $dme->getTraceAsString() . '</pre></p>'; } else { $logString = get_class($dme) . "\n" . $dme->getMessage() . "\nStack Trace:\n" . $dme->getTraceAsString() . "\n"; Zend_Registry::get('Zend_Log')->err($logString); } } } catch (Exception $exception) { // If a bootstrap exception occurs, that indicates a serious problem, such as a syntax error. // We won't be able to do anything except display an error. echo '<h1>An exception occurred while bootstrapping the application.</h1>'; if (Fisma::debug()) { echo '<p>' . get_class($exception) . '</p><p>' . $exception->getMessage() . '</p><p>' . "<p><pre>Stack Trace:\n" . $exception->getTraceAsString() . '</pre></p>'; } else { $logString = get_class($exception) . "\n" . $exception->getMessage() . "\nStack Trace:\n" . $exception->getTraceAsString() . "\n"; Zend_Registry::get('Zend_Log')->err($logString); } }

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