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  • Finding all the shortest paths between two nodes in unweighted directed graphs using BFS algorithm

    - by andra-isan
    Hi All, I am working on a problem that I need to find all the shortest path between two nodes in a given directed unweighted graph. I have used BFS algorithm to do the job, but unfortunately I can only print one shortest path not all of them, for example if they are 4 paths having lenght 3, my algorithm only prints the first one but I would like it to print all the four shortest paths. I was wondering in the following code, how should I change it so that all the shortest paths between two nodes could be printed out? class graphNode{ public: int id; string name; bool status; double weight;}; map<int, map<int,graphNode>* > graph; int Graph::BFS(graphNode &v, graphNode &w){ queue <int> q; map <int, int> map1; // this is to check if the node has been visited or not. std::string str= ""; map<int,int> inQ; // just to check that we do not insert the same iterm twice in the queue map <int, map<int, graphNode>* >::iterator pos; pos = graph.find(v.id); if(pos == graph.end()) { cout << v.id << " does not exists in the graph " <<endl; return 1; } int parents[graph.size()+1]; // this vector keeps track of the parents for the node parents[v.id] = -1; // there is a direct path between these two words, simply print that path as the shortest path if (findDirectEdge(v.id,w.id) == 1 ){ cout << " Shortest Path: " << v.id << " -> " << w.id << endl; return 1; } //if else{ int gn; map <int, map<int, graphNode>* >::iterator pos; q.push(v.id); inQ.insert(make_pair(v.id, v.id)); while (!q.empty()){ gn = q.front(); q.pop(); map<int, int>::iterator it; cout << " Popping: " << gn <<endl; map1.insert(make_pair(gn,gn)); //backtracing to print all the nodes if gn is the same as our target node such as w.id if (gn == w.id){ int current = w.id; cout << current << " - > "; while (current!=v.id){ current = parents[current]; cout << current << " -> "; } cout <<endl; } if ((pos = graph.find(gn)) == graph.end()) { cout << " pos is empty " <<endl; continue; } map<int, graphNode>* pn = pos->second; map<int, graphNode>::iterator p = pn->begin(); while(p != pn->end()) { map<int, int>::iterator it; //map1 keeps track of the visited nodes it = map1.find(p->first); graphNode gn1= p->second; if (it== map1.end()) { map<int, int>::iterator it1; //if the node already exits in the inQ, we do not insert it twice it1 = inQ.find(p->first); if (it1== inQ.end()){ parents[p->first] = gn; cout << " inserting " << p->first << " into the queue " <<endl; q.push(p->first); // add it to the queue } //if } //if p++; } //while } //while } I do appreciate all your great help Thanks, Andra

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  • How to read verbose VC++ linker output

    - by Assaf Lavie
    Trying to debug some linker errors, I turned on /VERBOSE and I'm trying to make sense of the output. It occurs to me that I really don't know how to read it. For example: 1>Compiling version info 1>Linking... 1>Starting pass 1 1>Processed /DEFAULTLIB:mfc80.lib 1>Processed /DEFAULTLIB:mfcs80.lib 1>Processed /DEFAULTLIB:msvcrt.lib 1>Processed /DEFAULTLIB:kernel32.lib 1>Processed /DEFAULTLIB:user32.lib .... 1>Processed /DEFAULTLIB:libgslcblasMD.lib 1>Searching libraries 1> Searching V:\Src\Solutions\\..\..\\Common\Win32\Lib\PlxApi.lib: 1> Searching ..\..\..\..\out\win32\release\lib\camerageometry.lib: 1> Searching ..\..\..\..\out\win32\release\lib\geometry.lib: 1> Found "public: __thiscall VisionMap::Geometry::Box2d::operator class VisionMap::Geometry::Box2DInt(void)const " (??BBox2d@Geometry@VisionMap@@QBE?AVBox2DInt@12@XZ) 1> Referenced in FocusDlg.obj 1> Loaded geometry.lib(Box2d.obj) 1>Processed /DEFAULTLIB:CGAL-vc80-mt.lib 1>Processed /DEFAULTLIB:boost_thread-vc80-mt-1_33_1.lib What's going on here? I think I understand this bit: 1>Processed /DEFAULTLIB:libgslcblasMD.lib 1>Searching libraries 1> Searching V:\Src\Solutions\\..\..\\Common\Win32\Lib\PlxApi.lib: 1> Searching ..\..\..\..\out\win32\release\lib\camerageometry.lib: 1> Searching ..\..\..\..\out\win32\release\lib\geometry.lib: 1> Found "public: __thiscall VisionMap::Geometry::Box2d::operator class VisionMap::Geometry::Box2DInt(void)const " (??BBox2d@Geometry@VisionMap@@QBE?AVBox2DInt@12@XZ) 1> Referenced in FocusDlg.obj 1> Loaded geometry.lib(Box2d.obj) It's trying to find the implementation of the above operator, which is used somewhere in FocusDlg.cpp, and it finds it in geometry.lib. But what does 1>Processed /DEFAULTLIB:libgslcblasMD.lib mean? What determines the order of symbol resolution? Why is it loading this particular symbol while processing libgslcblasMD.lib which is a 3rd party library? Or am I reading it wrong? It seems that the linker is going through the symbols referenced in the project's various object files, but I have no idea in what order. It then searches the static libraries the project uses - by project reference, explicit import and automatic default library imports; but it does so in an order that, again, seems arbitrary to me. When it finds a symbol, for example in geometry.lib, it then continues to find a bunch of other symbols from the same lib: 1> Searching V:\Src\Solutions\\..\..\\Common\Win32\Lib\PlxApi.lib: 1> Searching ..\..\..\..\out\win32\release\lib\camerageometry.lib: 1> Searching ..\..\..\..\out\win32\release\lib\geometry.lib: 1> Found "public: __thiscall VisionMap::Geometry::Box2d::operator class VisionMap::Geometry::Box2DInt(void)const " (??BBox2d@Geometry@VisionMap@@QBE?AVBox2DInt@12@XZ) 1> Referenced in FocusDlg.obj 1> Loaded geometry.lib(Box2d.obj) 1>Processed /DEFAULTLIB:CGAL-vc80-mt.lib 1>Processed /DEFAULTLIB:boost_thread-vc80-mt-1_33_1.lib 1> Found "public: __thiscall VisionMap::Geometry::Box2DInt::Box2DInt(int,int,int,int)" (??0Box2DInt@Geometry@VisionMap@@QAE@HHHH@Z) 1> Referenced in FocusDlg.obj 1> Referenced in ImageView.obj 1> Referenced in geometry.lib(Box2d.obj) 1> Loaded geometry.lib(Box2DInt.obj) 1> Found "public: virtual __thiscall VisionMap::Geometry::Point3d::~Point3d(void)" (??1Point3d@Geometry@VisionMap@@UAE@XZ) 1> Referenced in GPSFrm.obj 1> Referenced in MainFrm.obj 1> Loaded geometry.lib(Point3d.obj) 1> Found "void __cdecl VisionMap::Geometry::serialize<class boost::archive::binary_oarchive>(class boost::archive::binary_oarchive &,class VisionMap::Geometry::Point3d &,unsigned int)" (??$serialize@Vbinary_oarchive@archive@boost@@@Geometry@VisionMap@@YAXAAVbinary_oarchive@archive@boost@@AAVPoint3d@01@I@Z) 1> Referenced in GPSFrm.obj 1> Referenced in MainFrm.obj 1> Loaded geometry.lib(GeometrySerializationImpl.obj) But then, for some reason, it goes on to find symbols that are defined in other libs, and returns to geometry later on (a bunch of times). So clearly it's not doing "look in geometry and load every symbol that's references in the project, and then continue to other libraries". But it's not clear to me what is the order of symbol lookup. And what's the deal with all those libraries being processed at the beginning of the linker's work, but not finding any symbols to load from them? Does this project really not use anything from msvcrt.lib, kernel32.lib? Seems unlikely. So basically I'm looking to decipher the underlying order in the linker's operation.

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  • Resulting .exe from PyInstaller with wxPython crashing

    - by Helgi Hrafn Gunnarsson
    I'm trying to compile a very simple wxPython script into an executable by using PyInstaller on Windows Vista. The Python script is nothing but a Hello World in wxPython. I'm trying to get that up and running as a Windows executable before I add any of the features that the program needs to have. But I'm already stuck. I've jumped through some loops in regards to MSVCR90.DLL, MSVCP90.DLL and MSVCPM90.DLL, which I ended up copying from my Visual Studio installation (C:\Program Files\Microsoft Visual Studio 9.0\VC\redist\x86\Microsoft.VC90.CRT). As according to the instructions for PyInstaller, I run: Command: Configure.py Output: I: computing EXE_dependencies I: Finding TCL/TK... I: could not find TCL/TK I: testing for Zlib... I: ... Zlib available I: Testing for ability to set icons, version resources... I: ... resource update available I: Testing for Unicode support... I: ... Unicode available I: testing for UPX... I: ...UPX available I: computing PYZ dependencies... So far, so good. I continue. Command: Makespec.py -F guitest.py Output: wrote C:\Code\PromoUSB\guitest.spec now run Build.py to build the executable Then there's the final command. Command: Build.py guitest.spec Output: checking Analysis building Analysis because out0.toc non existent running Analysis out0.toc Analyzing: C:\Python26\pyinstaller-1.3\support\_mountzlib.py Analyzing: C:\Python26\pyinstaller-1.3\support\useUnicode.py Analyzing: guitest.py Warnings written to C:\Code\PromoUSB\warnguitest.txt checking PYZ rebuilding out1.toc because out1.pyz is missing building PYZ out1.toc checking PKG rebuilding out3.toc because out3.pkg is missing building PKG out3.pkg checking ELFEXE rebuilding out2.toc because guitest.exe missing building ELFEXE out2.toc I get the resulting 'guitest.exe' file, but upon execution, it "simply crashes"... and there is no debug info. It's just one of those standard Windows Vista crashes. The script itself, guitest.py runs just fine by itself. It only crashes as an executable, and I'm completely lost. I don't even know what to look for, since nothing I've tried has returned any relevant results. Another file is generated as a result of the compilation process, called 'warnguitest.txt'. Here are its contents. W: no module named posix (conditional import by os) W: no module named optik.__all__ (top-level import by optparse) W: no module named readline (delayed, conditional import by cmd) W: no module named readline (delayed import by pdb) W: no module named pwd (delayed, conditional import by posixpath) W: no module named org (top-level import by pickle) W: no module named posix (delayed, conditional import by iu) W: no module named fcntl (conditional import by subprocess) W: no module named org (top-level import by copy) W: no module named _emx_link (conditional import by os) W: no module named optik.__version__ (top-level import by optparse) W: no module named fcntl (top-level import by tempfile) W: __all__ is built strangely at line 0 - collections (C:\Python26\lib\collections.pyc) W: delayed exec statement detected at line 0 - collections (C:\Python26\lib\collections.pyc) W: delayed conditional __import__ hack detected at line 0 - doctest (C:\Python26\lib\doctest.pyc) W: delayed exec statement detected at line 0 - doctest (C:\Python26\lib\doctest.pyc) W: delayed conditional __import__ hack detected at line 0 - doctest (C:\Python26\lib\doctest.pyc) W: delayed __import__ hack detected at line 0 - encodings (C:\Python26\lib\encodings\__init__.pyc) W: __all__ is built strangely at line 0 - optparse (C:\Python26\pyinstaller-1.3\optparse.pyc) W: __all__ is built strangely at line 0 - dis (C:\Python26\lib\dis.pyc) W: delayed eval hack detected at line 0 - os (C:\Python26\lib\os.pyc) W: __all__ is built strangely at line 0 - __future__ (C:\Python26\lib\__future__.pyc) W: delayed conditional __import__ hack detected at line 0 - unittest (C:\Python26\lib\unittest.pyc) W: delayed conditional __import__ hack detected at line 0 - unittest (C:\Python26\lib\unittest.pyc) W: __all__ is built strangely at line 0 - tokenize (C:\Python26\lib\tokenize.pyc) W: __all__ is built strangely at line 0 - wx (C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\__init__.pyc) W: __all__ is built strangely at line 0 - wx (C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\__init__.pyc) W: delayed exec statement detected at line 0 - bdb (C:\Python26\lib\bdb.pyc) W: delayed eval hack detected at line 0 - bdb (C:\Python26\lib\bdb.pyc) W: delayed eval hack detected at line 0 - bdb (C:\Python26\lib\bdb.pyc) W: delayed __import__ hack detected at line 0 - pickle (C:\Python26\lib\pickle.pyc) W: delayed __import__ hack detected at line 0 - pickle (C:\Python26\lib\pickle.pyc) W: delayed conditional exec statement detected at line 0 - iu (C:\Python26\pyinstaller-1.3\iu.pyc) W: delayed conditional exec statement detected at line 0 - iu (C:\Python26\pyinstaller-1.3\iu.pyc) W: delayed eval hack detected at line 0 - gettext (C:\Python26\lib\gettext.pyc) W: delayed __import__ hack detected at line 0 - optik.option_parser (C:\Python26\pyinstaller-1.3\optik\option_parser.pyc) W: delayed conditional eval hack detected at line 0 - warnings (C:\Python26\lib\warnings.pyc) W: delayed conditional __import__ hack detected at line 0 - warnings (C:\Python26\lib\warnings.pyc) W: __all__ is built strangely at line 0 - optik (C:\Python26\pyinstaller-1.3\optik\__init__.pyc) W: delayed exec statement detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) W: delayed conditional eval hack detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) W: delayed eval hack detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) W: delayed conditional eval hack detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) W: delayed eval hack detected at line 0 - pdb (C:\Python26\lib\pdb.pyc) I don't know what the heck to make of any of that. Again, my searches have been fruitless.

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  • NerdDinner form validation DataAnnotations ERROR in MVC2 when a form field is left blank.

    - by Edward Burns
    Platform: Windows 7 Ultimate IDE: Visual Studio 2010 Ultimate Web Environment: ASP.NET MVC 2 Database: SQL Server 2008 R2 Express Data Access: Entity Framework 4 Form Validation: DataAnnotations Sample App: NerdDinner from Wrox Pro ASP.NET MVC 2 Book: Wrox Professional MVC 2 Problem with Chapter 1 - Section: "Integrating Validation and Business Rule Logic with Model Classes" (pages 33 to 35) ERROR Synopsis: NerdDinner form validation ERROR with DataAnnotations and db nulls. DataAnnotations in sample code does not work when the database fields are set to not allow nulls. ERROR occurs with the code from the book and with the sample code downloaded from codeplex. Help! I'm really frustrated by this!! I can't believe something so simple just doesn't work??? Steps to reproduce ERROR: Set Database fields to not allow NULLs (See Picture) Set NerdDinnerEntityModel Dinner class fields' Nullable property to false (See Picture) Add DataAnnotations for Dinner_Validation class (CODE A) Create Dinner repository class (CODE B) Add CREATE action to DinnerController (CODE C) This is blank form before posting (See Picture) This null ERROR occurs when posting a blank form which should be intercepted by the Dinner_Validation class DataAnnotations. Note ERROR message says that "This property cannot be set to a null value. WTH??? (See Picture) The next ERROR occurs during the edit process. Here is the Edit controller action (CODE D) This is the "Edit" form with intentionally wrong input to test Dinner Validation DataAnnotations (See Picture) The ERROR occurs again when posting the edit form with blank form fields. The post request should be intercepted by the Dinner_Validation class DataAnnotations. Same null entry error. WTH??? (See Picture) See screen shots at: http://www.intermedia4web.com/temp/nerdDinner/StackOverflowNerdDinnerQuestionshort.png CODE A: [MetadataType(typeof(Dinner_Validation))] public partial class Dinner { } [Bind(Include = "Title, EventDate, Description, Address, Country, ContactPhone, Latitude, Longitude")] public class Dinner_Validation { [Required(ErrorMessage = "Title is required")] [StringLength(50, ErrorMessage = "Title may not be longer than 50 characters")] public string Title { get; set; } [Required(ErrorMessage = "Description is required")] [StringLength(265, ErrorMessage = "Description must be 256 characters or less")] public string Description { get; set; } [Required(ErrorMessage="Event date is required")] public DateTime EventDate { get; set; } [Required(ErrorMessage = "Address is required")] public string Address { get; set; } [Required(ErrorMessage = "Country is required")] public string Country { get; set; } [Required(ErrorMessage = "Contact phone is required")] public string ContactPhone { get; set; } [Required(ErrorMessage = "Latitude is required")] public double Latitude { get; set; } [Required(ErrorMessage = "Longitude is required")] public double Longitude { get; set; } } CODE B: public class DinnerRepository { private NerdDinnerEntities _NerdDinnerEntity = new NerdDinnerEntities(); // Query Method public IQueryable<Dinner> FindAllDinners() { return _NerdDinnerEntity.Dinners; } // Query Method public IQueryable<Dinner> FindUpcomingDinners() { return from dinner in _NerdDinnerEntity.Dinners where dinner.EventDate > DateTime.Now orderby dinner.EventDate select dinner; } // Query Method public Dinner GetDinner(int id) { return _NerdDinnerEntity.Dinners.FirstOrDefault(d => d.DinnerID == id); } // Insert Method public void Add(Dinner dinner) { _NerdDinnerEntity.Dinners.AddObject(dinner); } // Delete Method public void Delete(Dinner dinner) { foreach (var rsvp in dinner.RSVPs) { _NerdDinnerEntity.RSVPs.DeleteObject(rsvp); } _NerdDinnerEntity.Dinners.DeleteObject(dinner); } // Persistence Method public void Save() { _NerdDinnerEntity.SaveChanges(); } } CODE C: // ************************************** // GET: /Dinners/Create/ // ************************************** public ActionResult Create() { Dinner dinner = new Dinner() { EventDate = DateTime.Now.AddDays(7) }; return View(dinner); } // ************************************** // POST: /Dinners/Create/ // ************************************** [HttpPost] public ActionResult Create(Dinner dinner) { if (ModelState.IsValid) { dinner.HostedBy = "The Code Dude"; _dinnerRepository.Add(dinner); _dinnerRepository.Save(); return RedirectToAction("Details", new { id = dinner.DinnerID }); } else { return View(dinner); } } CODE D: // ************************************** // GET: /Dinners/Edit/{id} // ************************************** public ActionResult Edit(int id) { Dinner dinner = _dinnerRepository.GetDinner(id); return View(dinner); } // ************************************** // POST: /Dinners/Edit/{id} // ************************************** [HttpPost] public ActionResult Edit(int id, FormCollection formValues) { Dinner dinner = _dinnerRepository.GetDinner(id); if (TryUpdateModel(dinner)){ _dinnerRepository.Save(); return RedirectToAction("Details", new { id=dinner.DinnerID }); } return View(dinner); } I have sent Wrox and one of the authors a request for help but have not heard back from anyone. Readers of the book cannot even continue to finish the rest of chapter 1 because of these errors. Even if I download the latest build from Codeplex, it still has the same errors. Can someone please help me and tell me what needs to be fixed? Thanks - Ed.

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  • Does RVM "failover" to another ruby instance on error?

    - by JohnMetta
    Have a strange problem in that I have a Rake task that seems to be using multiple versions of Ruby. When one fails, it seems to try another one. Details MacBook running 10.6.5 rvm 1.1.0 Rubies: 1.8.7-p302, ree-1.8.7-2010.02, ruby-1.9.2-p0 Rake 0.8.7 Gem 1.3.7 Veewee (provisioning Virtual Machines using Opcode.com, Vagrant and Chef) I'm not entirely sure the specific details of the error matter, but since it might be an issue with Veewee itself. So, what I'm trying to do is build a new box base on a veewee definition. The command fails with an error about a missing method- but what's interesting is how it fails. Errors I managed to figure out that if I only have one Ruby installed with RVM, it just fails. If I have more than one Ruby install, it fails at the same place, but execution seems to continue in another interpreter. Here are two different clipped console outputs. I've clipped them for size. The full outputs of each error are available as a gist. One Ruby version installed Here is the command run when I only have a single version of Ruby (1.8.7) available in RVM boudica:veewee john$ rvm rake build['mettabox'] --trace rvm 1.1.0 by Wayne E. Seguin ([email protected]) [http://rvm.beginrescueend.com/] (in /Users/john/Work/veewee) ** Invoke build (first_time) ** Execute build … creating new harddrive rake aborted! undefined method `max_vdi_size' for #<VirtualBox::SystemProperties:0x102d6af80> /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/virtualbox-0.8.3/lib/virtualbox/abstract_model/dirty.rb:172:in `method_missing' <------ stacktraces cut ----------> /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/bin/rake:31 /Users/john/.rvm/gems/ruby-1.8.7-p302@global/bin/rake:19:in `load' /Users/john/.rvm/gems/ruby-1.8.7-p302@global/bin/rake:19 Multiple Ruby Versions Here is the same command run with three versions of Ruby available in RVM. Prior to doing this, I used "rvm use 1.8.7." Again, I don't know how important the details of the specific errors are- what's interesting to me is that there are three separate errors- each with it's own stacktrace- and each in a different Ruby interpreter. Look at the bottom of each stacktrace and you'll see that they are all sourced from different interpreter locations- First ree-1.8.7, then ruby-1.8.7, then ruby-1.9.2: boudica:veewee john$ rvm rake build['mettabox'] --trace rvm 1.1.0 by Wayne E. Seguin ([email protected]) [http://rvm.beginrescueend.com/] (in /Users/john/Work/veewee) ** Invoke build (first_time) ** Execute build … creating new harddrive rake aborted! undefined method `max_vdi_size' for #<VirtualBox::SystemProperties:0x1059dd608> /Users/john/.rvm/gems/ree-1.8.7-2010.02/gems/virtualbox-0.8.3/lib/virtualbox/abstract_model/dirty.rb:172:in `method_missing' … /Users/john/.rvm/gems/ree-1.8.7-2010.02/gems/rake-0.8.7/bin/rake:31 /Users/john/.rvm/gems/ree-1.8.7-2010.02@global/bin/rake:19:in `load' /Users/john/.rvm/gems/ree-1.8.7-2010.02@global/bin/rake:19 (in /Users/john/Work/veewee) ** Invoke build (first_time) ** Execute build isofile ubuntu-10.04.1-server-amd64.iso is available ["a1b857f92eecaf9f0a31ecfc39dee906", "30b5c6fdddbfe7b397fe506400be698d"] [] Last good state: -1 Current step: 0 last good state -1 destroying machine+disks (re-)executing step 0-initial-a1b857f92eecaf9f0a31ecfc39dee906 VBoxManage: error: Machine settings file '/Users/john/VirtualBox VMs/mettabox/mettabox.vbox' already exists VBoxManage: error: Details: code VBOX_E_FILE_ERROR (0x80bb0004), component Machine, interface IMachine, callee nsISupports Context: "CreateMachine(bstrSettingsFile.raw(), name.raw(), osTypeId.raw(), Guid(id).toUtf16().raw(), FALSE , machine.asOutParam())" at line 247 of file VBoxManageMisc.cpp rake aborted! undefined method `memory_size=' for nil:NilClass /Users/john/Work/veewee/lib/veewee/session.rb:303:in `create_vm' /Users/john/Work/veewee/lib/veewee/session.rb:166:in `build' /Users/john/Work/veewee/lib/veewee/session.rb:560:in `transaction' /Users/john/Work/veewee/lib/veewee/session.rb:163:in `build' /Users/john/Work/veewee/Rakefile:87 /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/lib/rake.rb:636:in `call' /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/lib/rake.rb:636:in `execute' /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/lib/rake.rb:631:in `each' … /Users/john/.rvm/gems/ruby-1.8.7-p302/gems/rake-0.8.7/bin/rake:31 /Users/john/.rvm/gems/ruby-1.8.7-p302@global/bin/rake:19:in `load' /Users/john/.rvm/gems/ruby-1.8.7-p302@global/bin/rake:19 (in /Users/john/Work/veewee) ** Invoke build (first_time) ** Execute build isofile ubuntu-10.04.1-server-amd64.iso is available ["a9c4ab3257e1da3479c984eae9905c2a", "30b5c6fdddbfe7b397fe506400be698d"] [] Last good state: -1 Current step: 0 last good state -1 (re-)executing step 0-initial-a9c4ab3257e1da3479c984eae9905c2a VBoxManage: error: Machine settings file '/Users/john/VirtualBox VMs/mettabox/mettabox.vbox' already exists VBoxManage: error: Details: code VBOX_E_FILE_ERROR (0x80bb0004), component Machine, interface IMachine, callee nsISupports Context: "CreateMachine(bstrSettingsFile.raw(), name.raw(), osTypeId.raw(), Guid(id).toUtf16().raw(), FALSE , machine.asOutParam())" at line 247 of file VBoxManageMisc.cpp rake aborted! undefined method `memory_size=' for nil:NilClass /Users/john/Work/veewee/lib/veewee/session.rb:303:in `create_vm' /Users/john/Work/veewee/lib/veewee/session.rb:166:in `block in build' /Users/john/Work/veewee/lib/veewee/session.rb:560:in `transaction' /Users/john/Work/veewee/lib/veewee/session.rb:163:in `build' /Users/john/Work/veewee/Rakefile:87:in `block in <top (required)>' /Users/john/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/rake.rb:634:in `call' /Users/john/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/rake.rb:634:in `block in execute' … /Users/john/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/rake.rb:2013:in `top_level' /Users/john/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/rake.rb:1992:in `run' /Users/john/.rvm/rubies/ruby-1.9.2-p0/bin/rake:35:in `<main>' It isn't until we reach the last installed version of Ruby that execution halts. Discussion Does anyone have any idea what's going on here? Has anyone seen this "failover"-like behavior before? It seems strange to me that the first exception would not halt execution as it did with one interpreter, but I wonder if there are things happening when RVM is installed that we Ruby developers are not considering.

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  • Mixing inheritance mapping strategies in NHibernate

    - by MylesRip
    I have a rather large inheritance hierarchy in which some of the subclasses add very little and others add quite a bit. I don't want to map the entire hierarchy using either "table per class hierarchy" or "table per subclass" due to the size and complexity of the hierarchy. Ideally I'd like to mix mapping strategies such that portions of the hierarchy where the subclasses add very little are combined into a common table a la "table per class hierarchy" and subclasses that add a lot are broken out into a separate table. Using this approach, I would expect to have 2 or 3 tables with very little wasted space instead of either 1 table with lots of fields that don't apply to most of the objects, or 20+ tables, several of which would have only a couple of columns. In the NHibernate Reference Documentation version 2.1.0, I found section 8.1.4 "Mixing table per class hierarchy with table per subclass". This approach switches strategies partway down the hierarchy by using: ... <subclass ...> <join ...> <property ...> ... </join> </subclass> ... This is great in theory. In practice, though, I found that the schema was too restrictive in what was allowed inside the "join" element for me to be able to accomplish what I needed. Here is the related part of the schema definition: <xs:element name="join"> <xs:complexType> <xs:sequence> <xs:element ref="subselect" minOccurs="0" /> <xs:element ref="comment" minOccurs="0" /> <xs:element ref="key" /> <xs:choice minOccurs="0" maxOccurs="unbounded"> <xs:element ref="property" /> <xs:element ref="many-to-one" /> <xs:element ref="component" /> <xs:element ref="dynamic-component" /> <xs:element ref="any" /> <xs:element ref="map" /> <xs:element ref="set" /> <xs:element ref="list" /> <xs:element ref="bag" /> <xs:element ref="idbag" /> <xs:element ref="array" /> <xs:element ref="primitive-array" /> </xs:choice> <xs:element ref="sql-insert" minOccurs="0" /> <xs:element ref="sql-update" minOccurs="0" /> <xs:element ref="sql-delete" minOccurs="0" /> </xs:sequence> <xs:attribute name="table" use="required" type="xs:string" /> <xs:attribute name="schema" type="xs:string" /> <xs:attribute name="catalog" type="xs:string" /> <xs:attribute name="subselect" type="xs:string" /> <xs:attribute name="fetch" default="join"> <xs:simpleType> <xs:restriction base="xs:string"> <xs:enumeration value="join" /> <xs:enumeration value="select" /> </xs:restriction> </xs:simpleType> </xs:attribute> <xs:attribute name="inverse" default="false" type="xs:boolean"> </xs:attribute> <xs:attribute name="optional" default="false" type="xs:boolean"> </xs:attribute> </xs:complexType> </xs:element> As you can see, this allows the use of "property" child elements or "component" child elements, but not both. It also doesn't allow for "subclass" child elements to continue the hierarchy below the point at which the strategy was changed. Is there a way to accomplish this?

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  • How to add a new item in a sharepoint list using web services in C sharp

    - by Frank
    Hi, I'm trying to add a new item to a sharepoint list from a winform application in c# using web services. As only result, I'm getting the useless exception "Exception of type 'Microsoft.SharePoint.SoapServer.SoapServerException' was thrown." I have a web reference named WebSrvRef to http://server/site/subsite/_vti_bin/Lists.asmx And this code: XmlDocument xmlDoc; XmlElement elBatch; XmlNode ndReturn; string[] sValues; string sListGUID; string sViewGUID; if (lstResults.Items.Count < 1) { MessageBox.Show("Unable to Add To SharePoint\n" + "No test file processed. The list is blank.", "Add To SharePoint", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } WebSrvRef.Lists listService = new WebSrvRef.Lists(); sViewGUID = "{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}"; // Test List View GUID sListGUID = "{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}"; // Test List GUID listService.Credentials= System.Net.CredentialCache.DefaultCredentials; frmAddToSharePoint dlgAddSharePoint = new frmAddToSharePoint(); if (dlgAddSharePoint.ShowDialog() == DialogResult.Cancel) { dlgAddSharePoint.Dispose(); listService.Dispose(); return; } sValues = dlgAddSharePoint.Tag.ToString().Split('~'); dlgAddSharePoint.Dispose(); string strBatch = "<Method ID='1' Cmd='New'>" + "<Field Name='Client#'>" + sValues[0] + "</Field>" + "<Field Name='Company'>" + sValues[1] + "</Field>" + "<Field Name='Contact Name'>" + sValues[2] + "</Field>" + "<Field Name='Phone Number'>" + sValues[3] + "</Field>" + "<Field Name='Brand'>" + sValues[4] + "</Field>" + "<Field Name='Model'>" + sValues[5] + "</Field>" + "<Field Name='DPI'>" + sValues[6] + "</Field>" + "<Field Name='Color'>" + sValues[7] + "</Field>" + "<Field Name='Compression'>" + sValues[8] + "</Field>" + "<Field Name='Value % 1'>" + (((float)lstResults.Groups["Value 1"].Tag)*100).ToString("##0.00") + "</Field>" + "<Field Name='Value % 2'>" + (((float)lstResults.Groups["Value 2"].Tag)*100).ToString("##0.00") + "</Field>" + "<Field Name='Value % 3'>" + (((float)lstResults.Groups["Value 3"].Tag)*100).ToString("##0.00") + "</Field>" + "<Field Name='Value % 4'>" + (((float)lstResults.Groups["Value 4"].Tag)*100).ToString("##0.00") + "</Field>" + "<Field Name='Value % 5'>" + (((float)lstResults.Groups["Value 5"].Tag)*100).ToString("##0.00") + "</Field>" + "<Field Name='Comments'></Field>" + "<Field Name='Overall'>" + (fTotalScore*100).ToString("##0.00") + "</Field>" + "<Field Name='Average'>" + (fTotalAvg * 100).ToString("##0.00") + "</Field>" + "<Field Name='Transfered'>" + sValues[9] + "</Field>" + "<Field Name='Notes'>" + sValues[10] + "</Field>" + "<Field Name='Resolved'>" + sValues[11] + "</Field>" + "</Method>"; try { xmlDoc = new System.Xml.XmlDocument(); elBatch = xmlDoc.CreateElement("Batch"); elBatch.SetAttribute("OnError", "Continue"); elBatch.SetAttribute("ListVersion", "1"); elBatch.SetAttribute("ViewName", sViewGUID); strBatch = strBatch.Replace("&", "&amp;"); elBatch.InnerXml = strBatch; ndReturn = listService.UpdateListItems(sListGUID, elBatch); MessageBox.Show(ndReturn.OuterXml); listService.Dispose(); } catch(Exception Ex) { MessageBox.Show(Ex.Message + "\n\nSource\n" + Ex.Source + "\n\nTargetSite\n" + Ex.TargetSite + "\n\nStackTrace\n" + Ex.StackTrace, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); listService.Dispose(); } What am I doing wrong? What am I missing? Please help!! Frank

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  • Code review - PHP syntax error unexpected $end

    - by dtufano
    Hey guys! I keep getting a syntax error (unexpected $end), and I've isolated it to this chunk of code. I can't for the life of me see any closure issues. It's probably something obvious but I'm going nutty trying to find it. Would appreciate an additional set of eyes. function generate_pagination( $base_url, $num_items, $per_page, $start_item, $add_prevnext_text = TRUE ) { global $lang; if ( $num_items == 0 ) { } else { $total_pages = ceil( $num_items / $per_page ); if ( $total_pages == 1 ) { return ""; } $on_page = floor( $start_item / $per_page ) + 1; $page_string = ""; if ( 8 < $total_pages ) { $init_page_max = 2 < $total_pages ? 2 : $total_pages; $i = 1; for ( ; $i < $init_page_max + 1; ++$i ) { $page_string .= $i == $on_page ? "<font face='verdana' size='2'><b>[{$i}]</b></font>" : "<a href=\"".$base_url."&amp;offset=".( $i - 1 ) * $per_page."\">{$i}</a>"; if ( $i < $init_page_max ) { $page_string .= ", "; } } if ( 2 < $total_pages ) { if ( 1 < $on_page && $on_page < $total_pages ) { $page_string .= 4 < $on_page ? " ... " : ", "; $init_page_min = 3 < $on_page ? $on_page : 4; $init_page_max = $on_page < $total_pages - 3 ? $on_page : $total_pages - 3; $i = $init_page_min - 1; for ( ; $i < $init_page_max + 2; ++$i ) { $page_string .= $i == $on_page ? "<font face='verdana' size='2'><b>[{$i}]</b></font>" : "<a href=\"".$base_url."&amp;offset=".( $i - 1 ) * $per_page."\">{$i}</a>"; if ( $i < $init_page_max + 1 ) { $page_string .= ", "; } } $page_string .= $on_page < $total_pages - 3 ? " ... " : ", "; } else { $page_string .= " ... "; } $i = $total_pages - 1; for ( ; $i < $total_pages + 1; ++$i ) { $page_string .= $i == $on_page ? "<font face='verdana' size='2'><b>[{$i}]</b></font>" : "<a href=\"".$base_url."&amp;offset=".( $i - 1 ) * $per_page."\">{$i}</a>"; if ( $i < $total_pages ) { $page_string .= ", "; } } continue; } } else { do { $i = 1; for ( ; $i < $total_pages + 1; ++$i) { $page_string .= $i == $on_page ? "<font face='verdana' size='2'><b>[{$i}]</b></font>" : "<a href=\"".$base_url."&amp;offset=".( $i - 1 ) * $per_page."\">{$i}</a>"; if ( $i < $total_pages ) { $page_string .= ", "; break; } } } while (0); if ( 1 < $on_page ) { $page_string = " <font size='2'><a href=\"".$base_url."&amp;offset=".( $on_page - 2 ) * $per_page."\">"."&laquo;"."</a></font>&nbsp;&nbsp;".$page_string; } if ( $on_page < $total_pages ) { $page_string .= "&nbsp;&nbsp;<font size='2'><a href=\"".$base_url."&amp;offset=".$on_page * $per_page."\">"."&raquo;"."</a></font>"; } $page_string = "Pages ({$total_pages}):"." ".$page_string; return $page_string; } }

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  • T-SQL Dynamic SQL and Temp Tables

    - by George
    It looks like #temptables created using dynamic SQL via the EXECUTE string method have a different scope and can't be referenced by "fixed" SQLs in the same stored procedure. However, I can reference a temp table created by a dynamic SQL statement in a subsequence dynamic SQL but it seems that a stored procedure does not return a query result to a calling client unless the SQL is fixed. A simple 2 table scenario: I have 2 tables. Let's call them Orders and Items. Order has a Primary key of OrderId and Items has a Primary Key of ItemId. Items.OrderId is the foreign key to identify the parent Order. An Order can have 1 to n Items. I want to be able to provide a very flexible "query builder" type interface to the user to allow the user to select what Items he want to see. The filter criteria can be based on fields from the Items table and/or from the parent Order table. If an Item meets the filter condition including and condition on the parent Order if one exists, the Item should be return in the query as well as the parent Order. Usually, I suppose, most people would construct a join between the Item table and the parent Order tables. I would like to perform 2 separate queries instead. One to return all of the qualifying Items and the other to return all of the distinct parent Orders. The reason is two fold and you may or may not agree. The first reason is that I need to query all of the columns in the parent Order table and if I did a single query to join the Orders table to the Items table, I would be repoeating the Order information multiple times. Since there are typically a large number of items per Order, I'd like to avoid this because it would result in much more data being transfered to a fat client. Instead, as mentioned, I would like to return the two tables individually in a dataset and use the two tables within to populate a custom Order and child Items client objects. (I don't know enough about LINQ or Entity Framework yet. I build my objects by hand). The second reason I would like to return two tables instead of one is because I already have another procedure that returns all of the Items for a given OrderId along with the parent Order and I would like to use the same 2-table approach so that I could reuse the client code to populate my custom Order and Client objects from the 2 datatables returned. What I was hoping to do was this: Construct a dynamic SQL string on the Client which joins the orders table to the Items table and filters appropriate on each table as specified by the custom filter created on the Winform fat-client app. The SQL build on the client would have looked something like this: TempSQL = " INSERT INTO #ItemsToQuery OrderId, ItemsId FROM Orders, Items WHERE Orders.OrderID = Items.OrderId AND /* Some unpredictable Order filters go here */ AND /* Some unpredictable Items filters go here */ " Then, I would call a stored procedure, CREATE PROCEDURE GetItemsAndOrders(@tempSql as text) Execute (@tempSQL) --to create the #ItemsToQuery table SELECT * FROM Items WHERE Items.ItemId IN (SELECT ItemId FROM #ItemsToQuery) SELECT * FROM Orders WHERE Orders.OrderId IN (SELECT DISTINCT OrderId FROM #ItemsToQuery) The problem with this approach is that #ItemsToQuery table, since it was created by dynamic SQL, is inaccessible from the following 2 static SQLs and if I change the static SQLs to dynamic, no results are passed back to the fat client. 3 around come to mind but I'm look for a better one: 1) The first SQL could be performed by executing the dynamically constructed SQL from the client. The results could then be passed as a table to a modified version of the above stored procedure. I am familiar with passing table data as XML. If I did this, the stored proc could then insert the data into a temporary table using a static SQL that, because it was created by dynamic SQL, could then be queried without issue. (I could also investigate into passing the new Table type param instead of XML.) However, I would like to avoid passing up potentially large lists to a stored procedure. 2) I could perform all the queries from the client. The first would be something like this: SELECT Items.* FROM Orders, Items WHERE Order.OrderId = Items.OrderId AND (dynamic filter) SELECT Orders.* FROM Orders, Items WHERE Order.OrderId = Items.OrderId AND (dynamic filter) This still provides me with the ability to reuse my client sided object-population code because the Orders and Items continue to be returned in two different tables. I have a feeling to, that I might have some options using a Table data type within my stored proc, but that is also new to me and I would appreciate a little bit of spoon feeding on that one. If you even scanned this far in what I wrote, I am surprised, but if so, I woul dappreciate any of your thoughts on how to accomplish this best.

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • How can I connect to a mail server using SMTP over SSL using Python?

    - by jakecar
    Hello, So I have been having a hard time sending email from my school's email address. It is SSL and I could only find this code online by Matt Butcher that works with SSL: import smtplib, socket version = "1.00" all = ['SMTPSSLException', 'SMTP_SSL'] SSMTP_PORT = 465 class SMTPSSLException(smtplib.SMTPException): """Base class for exceptions resulting from SSL negotiation.""" class SMTP_SSL (smtplib.SMTP): """This class provides SSL access to an SMTP server. SMTP over SSL typical listens on port 465. Unlike StartTLS, SMTP over SSL makes an SSL connection before doing a helo/ehlo. All transactions, then, are done over an encrypted channel. This class is a simple subclass of the smtplib.SMTP class that comes with Python. It overrides the connect() method to use an SSL socket, and it overrides the starttles() function to throw an error (you can't do starttls within an SSL session). """ certfile = None keyfile = None def __init__(self, host='', port=0, local_hostname=None, keyfile=None, certfile=None): """Initialize a new SSL SMTP object. If specified, `host' is the name of the remote host to which this object will connect. If specified, `port' specifies the port (on `host') to which this object will connect. `local_hostname' is the name of the localhost. By default, the value of socket.getfqdn() is used. An SMTPConnectError is raised if the SMTP host does not respond correctly. An SMTPSSLError is raised if SSL negotiation fails. Warning: This object uses socket.ssl(), which does not do client-side verification of the server's cert. """ self.certfile = certfile self.keyfile = keyfile smtplib.SMTP.__init__(self, host, port, local_hostname) def connect(self, host='localhost', port=0): """Connect to an SMTP server using SSL. `host' is localhost by default. Port will be set to 465 (the default SSL SMTP port) if no port is specified. If the host name ends with a colon (`:') followed by a number, that suffix will be stripped off and the number interpreted as the port number to use. This will override the `port' parameter. Note: This method is automatically invoked by __init__, if a host is specified during instantiation. """ # MB: Most of this (Except for the socket connection code) is from # the SMTP.connect() method. I changed only the bare minimum for the # sake of compatibility. if not port and (host.find(':') == host.rfind(':')): i = host.rfind(':') if i >= 0: host, port = host[:i], host[i+1:] try: port = int(port) except ValueError: raise socket.error, "nonnumeric port" if not port: port = SSMTP_PORT if self.debuglevel > 0: print>>stderr, 'connect:', (host, port) msg = "getaddrinfo returns an empty list" self.sock = None for res in socket.getaddrinfo(host, port, 0, socket.SOCK_STREAM): af, socktype, proto, canonname, sa = res try: self.sock = socket.socket(af, socktype, proto) if self.debuglevel > 0: print>>stderr, 'connect:', (host, port) self.sock.connect(sa) # MB: Make the SSL connection. sslobj = socket.ssl(self.sock, self.keyfile, self.certfile) except socket.error, msg: if self.debuglevel > 0: print>>stderr, 'connect fail:', (host, port) if self.sock: self.sock.close() self.sock = None continue break if not self.sock: raise socket.error, msg # MB: Now set up fake socket and fake file classes. # Thanks to the design of smtplib, this is all we need to do # to get SSL working with all other methods. self.sock = smtplib.SSLFakeSocket(self.sock, sslobj) self.file = smtplib.SSLFakeFile(sslobj); (code, msg) = self.getreply() if self.debuglevel > 0: print>>stderr, "connect:", msg return (code, msg) def setkeyfile(self, keyfile): """Set the absolute path to a file containing a private key. This method will only be effective if it is called before connect(). This key will be used to make the SSL connection.""" self.keyfile = keyfile def setcertfile(self, certfile): """Set the absolute path to a file containing a x.509 certificate. This method will only be effective if it is called before connect(). This certificate will be used to make the SSL connection.""" self.certfile = certfile def starttls(): """Raises an exception. You cannot do StartTLS inside of an ssl session. Calling starttls() will return an SMTPSSLException""" raise SMTPSSLException, "Cannot perform StartTLS within SSL session." And then my code: import ssmtplib conn = ssmtplib.SMTP_SSL('HOST') conn.login('USERNAME','PW') conn.ehlo() conn.sendmail('FROM_EMAIL', 'TO_EMAIL', "MESSAGE") conn.close() And got this error: /Users/Jake/Desktop/Beth's Program/ssmtplib.py:116: DeprecationWarning: socket.ssl() is deprecated. Use ssl.wrap_socket() instead. sslobj = socket.ssl(self.sock, self.keyfile, self.certfile) Traceback (most recent call last): File "emailer.py", line 5, in conn = ssmtplib.SMTP_SSL('HOST') File "/Users/Jake/Desktop/Beth's Program/ssmtplib.py", line 79, in init smtplib.SMTP.init(self, host, port, local_hostname) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/smtplib.py", line 239, in init (code, msg) = self.connect(host, port) File "/Users/Jake/Desktop/Beth's Program/ssmtplib.py", line 131, in connect self.sock = smtplib.SSLFakeSocket(self.sock, sslobj) AttributeError: 'module' object has no attribute 'SSLFakeSocket' Thank you!

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  • Concurrent Generation of Sequential Keys

    - by GenTiradentes
    I'm working on a project which generates a very large number of sequential text strings, in a very tight loop. My application makes heavy use of SIMD instruction set extensions like SSE and MMX, in other parts of the program, but the key generator is plain C++. The way my key generator works is I have a keyGenerator class, which holds a single char array that stores the current key. To get the next key, there is a function called "incrementKey," which treats the string as a number, adding one to the string, carrying where necessary. Now, the problem is, the keygen is somewhat of a bottleneck. It's fast, but it would be nice if it were faster. One of the biggest problems is that when I'm generating a set of sequential keys to be processed using my SSE2 code, I have to have the entire set stored in an array, which means I have to sequentially generate and copy 12 strings into an array, one by one, like so: char* keys[12]; for(int i = 0; i < 12; i++) { keys[i] = new char[16]; strcmp(keys[i], keygen++); } So how would you efficiently generate these plaintext strings in order? I need some ideas to help move this along. Concurrency would be nice; as my code is right now, each successive key depends on the previous one, which means that the processor can't start work on the next key until the current one has been completely generated. Here is the code relevant to the key generator: KeyGenerator.h class keyGenerator { public: keyGenerator(unsigned long long location, characterSet* charset) : location(location), charset(charset) { for(int i = 0; i < 16; i++) key[i] = 0; charsetStr = charset->getCharsetStr(); integerToKey(); } ~keyGenerator() { } inline void incrementKey() { register size_t keyLength = strlen(key); for(register char* place = key; place; place++) { if(*place == charset->maxChar) { // Overflow, reset char at place *place = charset->minChar; if(!*(place+1)) { // Carry, no space, insert char *(place+1) = charset->minChar; ++keyLength; break; } else { continue; } } else { // Space available, increment char at place if(*place == charset->charSecEnd[0]) *place = charset->charSecBegin[0]; else if(*place == charset->charSecEnd[1]) *place = charset->charSecBegin[1]; (*place)++; break; } } } inline char* operator++() // Pre-increment { incrementKey(); return key; } inline char* operator++(int) // Post-increment { memcpy(postIncrementRetval, key, 16); incrementKey(); return postIncrementRetval; } void integerToKey() { register unsigned long long num = location; if(!num) { key[0] = charsetStr[0]; } else { num++; while(num) { num--; unsigned int remainder = num % charset->length; num /= charset->length; key[strlen(key)] = charsetStr[remainder]; } } } inline unsigned long long keyToInteger() { // TODO return 0; } inline char* getKey() { return key; } private: unsigned long long location; characterSet* charset; std::string charsetStr; char key[16]; // We need a place to store the key for the post increment operation. char postIncrementRetval[16]; }; CharacterSet.h struct characterSet { characterSet() { } characterSet(unsigned int len, int min, int max, int charsec0, int charsec1, int charsec2, int charsec3) { init(length, min, max, charsec0, charsec1, charsec2, charsec3); } void init(unsigned int len, int min, int max, int charsec0, int charsec1, int charsec2, int charsec3) { length = len; minChar = min; maxChar = max; charSecEnd[0] = charsec0; charSecBegin[0] = charsec1; charSecEnd[1] = charsec2; charSecBegin[1] = charsec3; } std::string getCharsetStr() { std::string retval; for(int chr = minChar; chr != maxChar; chr++) { for(int i = 0; i < 2; i++) if(chr == charSecEnd[i]) chr = charSecBegin[i]; retval += chr; } return retval; } int minChar, maxChar; // charSec = character set section int charSecEnd[2], charSecBegin[2]; unsigned int length; };

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  • Ruby erb template- try to change layout- get error

    - by nigel curruthers
    Hi there! I'm working my way through adapting a template I have been given that is basically a list of products for sale. I want to change it from a top-down list into a table layout. I want to end up with something as follows- <div id= 'ladiesproducts'> <% ladies_products = hosting_products.find_all do |product| product.name.match("ladies") end %> <table><tbody> <% [ladies_products].each do | slice | %> <tr> <% slice.each do | product | %> <td> <h4><%= product.name.html %></h4> <p><%= product.description %></p> <% other parts go here %> </td> <% end %> </tr> <% end %> </tbody></table> </div> This works fine for the layout that I am trying to achieve. The problem I have is when I paste back the <% other parts go here % part of the code. I get an internal error message on the page. I am completely new to Ruby so am just bumbling my way through this really. I have a hunch that I'm neglecting something that is probably very simple. The <% other parts go here %> code is as follows: <input type='hidden' name='base_renewal_period-<%= i %>' value="<%= product.base_renewal_period %>" /> <input type='hidden' name='quoted_unit_price-<%= i %>' value="<%= billing.price(product.unit_price) %>" /> <p><input type='radio' name='add-product' value='<%= product.specific_type.html %>:<%= i %>:base_renewal_period,quoted_unit_price,domain' /><%= billing.currency_symbol.html %><%= billing.price(product.unit_price, :use_tax_prefs) %> <% if product.base_renewal_period != 'never' %> every <%= product.unit_period.to_s_short.html %> <% end %> <% if product.setup_fee != 0 %> plus a one off fee of <%= billing.currency_symbol.html %><%= sprintf("%.2f", if billing.include_tax? then billing.price(product.setup_fee) else product.setup_fee end) %> <% end %> <% if product.has_free_products? %> <br /> includes free domains <% product.free_products_list.each do | free_product | %> <%= free_product["free_name"] %> <% end %> <% end %> * </p> <% i = i + 1 %> <% end %> <p><input type='submit' value='Add to Basket'/></p> </form> <% unless basket.nil? or basket.empty? or no_upsell? %> <p><a href='basket?add-no-product=package'>No thank you, please continue with my order ...</a></p> <% end %> <% if not billing.tax_applies? %> <% elsif billing.include_tax? %> <p>* Includes <%= billing.tax_name %></p> <% else %> <p>* Excluding <%= billing.tax_name %></p> <% end %> If anyone can point out what I'm doing wrong or what I'm missing or failing to change I would GREATLY appreciate it! Many thanks in advance. Nigel

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  • Listview selects mutliple items when clicked

    - by xlph
    I'm trying to make a task manager, and I only have one problem. I have a listview that gets inflated. All the elements in the listview are correct. The problem is that when I select an item, the listview will select another item away. I've heard listviews repopulate the list as it scrolls down to save memory. I think this may be some sort of problem. Here is a picture of the problem. If i had more apps loaded, then it would continue to select multiple at once. Here is the code of my adapter and activity and XML associated public class TaskAdapter extends BaseAdapter{ private Context mContext; private List<TaskInfo> mListAppInfo; private PackageManager mPack; public TaskAdapter(Context c, List<TaskInfo> list, PackageManager pack) { mContext = c; mListAppInfo = list; mPack = pack; } @Override public int getCount() { return mListAppInfo.size(); } @Override public Object getItem(int position) { return mListAppInfo.get(position); } @Override public long getItemId(int position) { return position; } @Override public View getView(final int position, View convertView, ViewGroup parent) { TaskInfo entry = mListAppInfo.get(position); if (convertView == null) { LayoutInflater inflater = LayoutInflater.from(mContext); //System.out.println("Setting LayoutInflater in TaskAdapter " +mContext +" " +R.layout.taskinfo +" " +R.id.tmbox); convertView = inflater.inflate(R.layout.taskinfo,null); } ImageView ivIcon = (ImageView)convertView.findViewById(R.id.tmImage); ivIcon.setImageDrawable(entry.getIcon()); TextView tvName = (TextView)convertView.findViewById(R.id.tmbox); tvName.setText(entry.getName()); convertView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { final CheckBox checkBox = (CheckBox)v.findViewById(R.id.tmbox); if(v.isSelected()) { System.out.println("Listview not selected "); //CK.get(arg2).setChecked(false); checkBox.setChecked(false); v.setSelected(false); } else { System.out.println("Listview selected "); //CK.get(arg2).setChecked(true); checkBox.setChecked(true); v.setSelected(true); } } }); return convertView; public class TaskManager extends Activity implements Runnable { private ProgressDialog pd; private TextView ram; private String s; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.taskpage); setTitleColor(Color.YELLOW); Thread thread = new Thread(this); thread.start(); } @Override public void run() { //System.out.println("In Taskmanager Run() Thread"); final PackageManager pm = getPackageManager(); final ListView box = (ListView) findViewById(R.id.cBoxSpace); final List<TaskInfo> CK = populate(box, pm); runOnUiThread(new Runnable() { @Override public void run() { ram.setText(s); box.setAdapter(new TaskAdapter(TaskManager.this, CK, pm)); //System.out.println("In Taskmanager runnable Run()"); endChecked(CK); } }); handler.sendEmptyMessage(0); } Taskinfo.xml <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="horizontal" android:gravity="center_horizontal"> <ImageView android:id="@+id/tmImage" android:layout_width="48dp" android:layout_height="48dp" android:scaleType="centerCrop" android:adjustViewBounds="false" android:focusable="false" /> <CheckBox android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/tmbox" android:lines="2"/> </LinearLayout> Taskpage.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> <ListView android:id="@+id/cBoxSpace" android:layout_width="wrap_content" android:layout_height="400dp" android:orientation="vertical"/> <TextView android:id="@+id/RAM" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="18sp" /> <Button android:id="@+id/endButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="End Selected Tasks" /> </LinearLayout> Any ideas for what reason mutliple items are selected with a single click would be GREATLY appreciated. I've been messing around with different implementations and listeners and listadapters but to no avail.

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  • Jquery Live Function

    - by marharépa
    Hi! I want to make this script to work as LIVE() function. Please help me! $(".img img").each(function() { $(this).cjObjectScaler({ destElem: $(this).parent(), method: "fit" }); }); the cjObjectScaler script (called in the html header) is this: (thanks for Doug Jones) (function ($) { jQuery.fn.imagesLoaded = function (callback) { var elems = this.filter('img'), len = elems.length; elems.bind('load', function () { if (--len <= 0) { callback.call(elems, this); } }).each(function () { // cached images don't fire load sometimes, so we reset src. if (this.complete || this.complete === undefined) { var src = this.src; // webkit hack from http://groups.google.com/group/jquery-dev/browse_thread/thread/eee6ab7b2da50e1f this.src = '#'; this.src = src; } }); }; })(jQuery); /* CJ Object Scaler */ (function ($) { jQuery.fn.cjObjectScaler = function (options) { /* user variables (settings) ***************************************/ var settings = { // must be a jQuery object method: "fill", // the parent object to scale our object into destElem: null, // fit|fill fade: 0 // if positive value, do hide/fadeIn }; /* system variables ***************************************/ var sys = { // function parameters version: '2.1.1', elem: null }; /* scale the image ***************************************/ function scaleObj(obj) { // declare some local variables var destW = jQuery(settings.destElem).width(), destH = jQuery(settings.destElem).height(), ratioX, ratioY, scale, newWidth, newHeight, borderW = parseInt(jQuery(obj).css("borderLeftWidth"), 10) + parseInt(jQuery(obj).css("borderRightWidth"), 10), borderH = parseInt(jQuery(obj).css("borderTopWidth"), 10) + parseInt(jQuery(obj).css("borderBottomWidth"), 10), objW = jQuery(obj).width(), objH = jQuery(obj).height(); // check for valid border values. IE takes in account border size when calculating width/height so just set to 0 borderW = isNaN(borderW) ? 0 : borderW; borderH = isNaN(borderH) ? 0 : borderH; // calculate scale ratios ratioX = destW / jQuery(obj).width(); ratioY = destH / jQuery(obj).height(); // Determine which algorithm to use if (!jQuery(obj).hasClass("cf_image_scaler_fill") && (jQuery(obj).hasClass("cf_image_scaler_fit") || settings.method === "fit")) { scale = ratioX < ratioY ? ratioX : ratioY; } else if (!jQuery(obj).hasClass("cf_image_scaler_fit") && (jQuery(obj).hasClass("cf_image_scaler_fill") || settings.method === "fill")) { scale = ratioX < ratioY ? ratioX : ratioY; } // calculate our new image dimensions newWidth = parseInt(jQuery(obj).width() * scale, 10) - borderW; newHeight = parseInt(jQuery(obj).height() * scale, 10) - borderH; // Set new dimensions & offset jQuery(obj).css({ "width": newWidth + "px", "height": newHeight + "px"//, // "position": "absolute", // "top": (parseInt((destH - newHeight) / 2, 10) - parseInt(borderH / 2, 10)) + "px", // "left": (parseInt((destW - newWidth) / 2, 10) - parseInt(borderW / 2, 10)) + "px" }).attr({ "width": newWidth, "height": newHeight }); // do our fancy fade in, if user supplied a fade amount if (settings.fade > 0) { jQuery(obj).fadeIn(settings.fade); } } /* set up any user passed variables ***************************************/ if (options) { jQuery.extend(settings, options); } /* main ***************************************/ return this.each(function () { sys.elem = this; // if they don't provide a destObject, use parent if (settings.destElem === null) { settings.destElem = jQuery(sys.elem).parent(); } // need to make sure the user set the parent's position. Things go bonker's if not set. // valid values: absolute|relative|fixed if (jQuery(settings.destElem).css("position") === "static") { jQuery(settings.destElem).css({ "position": "relative" }); } // if our object to scale is an image, we need to make sure it's loaded before we continue. if (typeof sys.elem === "object" && typeof settings.destElem === "object" && typeof settings.method === "string") { // if the user supplied a fade amount, hide our image if (settings.fade > 0) { jQuery(sys.elem).hide(); } if (sys.elem.nodeName === "IMG") { // to fix the weird width/height caching issue we set the image dimensions to be auto; jQuery(sys.elem).width("auto"); jQuery(sys.elem).height("auto"); // wait until the image is loaded before scaling jQuery(sys.elem).imagesLoaded(function () { scaleObj(this); }); } else { scaleObj(jQuery(sys.elem)); } } else { console.debug("CJ Object Scaler could not initialize."); return; } }); }; })(jQuery);

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  • code for TouchPad works, but not for DPAD ...please help me to fix this..

    - by Chandan
    package org.coe.twoD; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; //import android.graphics.Path; import android.graphics.Rect; //import android.graphics.RectF; import android.os.Bundle; //import android.util.Log; import android.util.Log; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; public class TwoD extends Activity implements OnClickListener { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); View draw2d = findViewById(R.id.draw_button); draw2d.setOnClickListener(this); } public void onClick(View v) { if (R.id.draw_button == v.getId()) { setContentView(new draw2D(this)); } } public class draw2D extends View { private static final String TAG = "Sudoku"; private float width; // width of one tile private float height; // height of one tile private int selX; // X index of selection private int selY; // Y index of selection private final Rect selRect = new Rect(); public draw2D(Context context) { super(context); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { width = w / 9f; height = h / 9f; getRect(selX, selY, selRect); Log.d(TAG, "onSizeChanged: width " + width + ", height " + height); super.onSizeChanged(w, h, oldw, oldh); } @Override protected void onDraw(Canvas canvas) { // Draw the background... Paint background = new Paint(); background.setColor(getResources().getColor(R.color.background)); canvas.drawRect(0, 0, getWidth(), getHeight(), background); // Draw the board... // Define colors for the grid lines Paint dark = new Paint(); dark.setColor(getResources().getColor(R.color.dark)); Paint hilite = new Paint(); hilite.setColor(getResources().getColor(R.color.hilite)); Paint light = new Paint(); light.setColor(getResources().getColor(R.color.light)); // Draw the minor grid lines for (int i = 0; i < 9; i++) { canvas.drawLine(0, i * height, getWidth(), i * height, light); canvas.drawLine(0, i * height + 1, getWidth(), i * height + 1, hilite); canvas.drawLine(i * width, 0, i * width, getHeight(), light); canvas.drawLine(i * width + 1, 0, i * width + 1, getHeight(), hilite); } // Draw the major grid lines for (int i = 0; i < 9; i++) { if (i % 3 != 0) continue; canvas.drawLine(0, i * height, getWidth(), i * height, dark); canvas.drawLine(0, i * height + 1, getWidth(), i * height + 1, hilite); canvas.drawLine(i * width, 0, i * width, getHeight(), dark); canvas.drawLine(i * width + 1, 0, i * width + 1, getHeight(), hilite); } /* * dark.setColor(Color.MAGENTA); Path circle= new Path(); * circle.addCircle(150, 150, 100, Path.Direction.CW); * canvas.drawPath(circle, dark); * * * Path rect=new Path(); * * RectF rectf= new RectF(150,200,250,300); rect.addRect(rectf, * Path.Direction.CW); canvas.drawPath(rect, dark); * * * canvas.drawRect(0, 0,250, 250, dark); * * * canvas.drawText("Hello", 200,200, dark); */ Paint selected = new Paint(); selected.setColor(Color.GREEN); canvas.drawRect(selRect, selected); } /* * public boolean onTouchEvent(MotionEvent event){ * if(event.getAction()!=MotionEvent.ACTION_DOWN) return * super.onTouchEvent(event); * select((int)(event.getX()/width),(int)(event.getY()/height)); * * * return true; } */ private void select(int x, int y) { invalidate(selRect); selX = Math.min(Math.max(x, 0), 8); selY = Math.min(Math.max(y, 0), 8); getRect(selX, selY, selRect); invalidate(selRect); } @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return super.onKeyUp(keyCode, event); } @Override public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) return super.onTouchEvent(event); select((int) (event.getX() / width), (int) (event.getY() / height)); // game.showKeypadOrError(selX, selY); Log.d(TAG, "onTouchEvent: x " + selX + ", y " + selY); return true; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { Log.d(TAG, "onKeyDown: keycode=" + keyCode + ", event=" + event); switch (keyCode) { case KeyEvent.KEYCODE_DPAD_UP: select(selX, selY - 1); break; case KeyEvent.KEYCODE_DPAD_DOWN: select(selX, selY + 1); break; case KeyEvent.KEYCODE_DPAD_LEFT: select(selX - 1, selY); break; case KeyEvent.KEYCODE_DPAD_RIGHT: select(selX + 1, selY); break; default: return super.onKeyDown(keyCode, event); } return true; } private void getRect(int x, int y, Rect rect) { rect.set((int) (x * width), (int) (y * height), (int) (x * width + width), (int) (y * height + height)); } } }

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  • Reverse engineering windows mobile live search CellID location awareness protocol (yikes)...

    - by Jean-Charles
    I wasn't sure of how to form the question so I apologize if the title is misleading. Additionally, you may want to get some coffee and take a seat for this one ... It's long. Basically, I'm trying to reverse engineer the protocol used by the Windows Mobile Live Search application to get location based on cellID. Before I go on, I am aware of other open source services (such as OpenCellID) but this is more for the sake of education and a bit for redundancy. According to the packets I captured, a POST request is made to ... mobile.search.live.com/positionlookupservice_1/service.aspx ... with a few specific headers (agent, content-length, etc) and no body. Once this goes through, the server sends back a 100-Continue response. At this point, the application submits this data (I chopped off the packet header): 00 00 00 01 00 00 00 05 55 54 ........UT 46 2d 38 05 65 6e 2d 55 53 05 65 6e 2d 55 53 01 F-8.en-US.en-US. 06 44 65 76 69 63 65 05 64 75 6d 6d 79 01 06 02 .Device.dummy... 50 4c 08 0e 52 65 76 65 72 73 65 47 65 6f 63 6f PL..ReverseGeoco 64 65 01 07 0b 47 50 53 43 68 69 70 49 6e 66 6f de...GPSChipInfo 01 20 06 09 43 65 6c 6c 54 6f 77 65 72 06 03 43 . ..CellTower..C 47 49 08 03 4d 43 43 b6 02 07 03 4d 4e 43 03 34 GI..MCC....MNC.4 31 30 08 03 4c 41 43 cf 36 08 02 43 49 fd 01 00 10..LAC.6..CI... 00 00 00 ... And receives this in response (packet and HTTP response headers chopped): 00 00 00 01 00 00 00 00 01 06 02 50 4c ...........PL 06 08 4c 6f 63 61 6c 69 74 79 06 08 4c 6f 63 61 ..Locality..Loca 74 69 6f 6e 07 03 4c 61 74 09 34 32 2e 33 37 35 tion..Lat.42.375 36 32 31 07 04 4c 6f 6e 67 0a 2d 37 31 2e 31 35 621..Long.-71.15 38 39 33 38 00 07 06 52 61 64 69 75 73 09 32 30 8938...Radius.20 30 30 2e 30 30 30 30 00 42 07 0c 4c 6f 63 61 6c 00.0000.B..Local 69 74 79 4e 61 6d 65 09 57 61 74 65 72 74 6f 77 ityName.Watertow 6e 07 16 41 64 6d 69 6e 69 73 74 72 61 74 69 76 n..Administrativ 65 41 72 65 61 4e 61 6d 65 0d 4d 61 73 73 61 63 eAreaName.Massac 68 75 73 65 74 74 73 07 10 50 6f 73 74 61 6c 43 husetts..PostalC 6f 64 65 4e 75 6d 62 65 72 05 30 32 34 37 32 07 odeNumber.02472. 0b 43 6f 75 6e 74 72 79 4e 61 6d 65 0d 55 6e 69 .CountryName.Uni 74 65 64 20 53 74 61 74 65 73 00 00 00 ted States... Now, here is what I've determined so far: All strings are prepended with one byte that is the decimal equivalent of their length. There seem to be three different casts that are used throughout the request and response. They show up as one byte before the length byte. I've concluded that the three types map out as follows: 0x06 - parent element (subsequent values are children, closed with 0x00) 0x07 - string 0x08 - int? Based on these determinations, here is what the request and response look like in a more readable manner (values surrounded by brackets denote length and values surrounded by parenthesis denote a cast): \0x00\0x00\0x00\0x01\0x00\0x00\0x00 [5]UTF-8 [5]en-US [5]en-US \0x01 [6]Device [5]dummy \0x01 (6)[2]PL (8)[14]ReverseGeocode\0x01 (7)[11]GPSChipInfo[1]\0x20 (6)[9]CellTower (6)[3]CGI (8)[3]MCC\0xB6\0x02 //310 (7)[3]MNC[3]410 //410 (8)[3]LAC\0xCF\0x36 //6991 (8)[2]CI\0xFD\0x01 //259 \0x00 \0x00 \0x00 \0x00 and.. \0x00\0x00\0x00\0x01\0x00\0x00\0x00 \0x00\0x01 (6)[2]PL (6)[8]Locality (6)[8]Location (7)[3]Lat[9]42.375621 (7)[4]Long[10]-71.158938 \0x00 (7)[6]Radius[9]2000.0000 \0x00 \0x42 //"B" ... Has to do with GSM (7)[12]LocalityName[9]Watertown (7)[22]AdministrativeAreaName[13]Massachusetts (7)[16]PostalCodeNumber[5]02472 (7)[11]CountryName[13]United States \0x00 \0x00\0x00 My analysis seems to work out pretty well except for a few things: The 0x01s throughout confuse me ... At first I thought they were some sort of base level element terminators but I'm not certain. I'm not sure the 7-byte header is, in fact, a seven byte header. I wonder if it's maybe 4 bytes and that the three remaining 0x00s are of some other significance. The trailing 0x00s. Why is it that there is only one on the request but two on the response? The type 8 cast mentioned above ... I can't seem to figure out how those values are being encoded. I added comments to those lines with what the values should correspond to. Any advice on these four points will be greatly appreciated. And yes, these packets were captured in Watertown, MA. :)

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  • Ignoring focusLost(), SWT.Verify, or other SWT listeners in Java code.

    - by Zoot
    Outside of the actual SWT listener, is there any way to ignore a listener via code? For example, I have a java program that implements SWT Text Widgets, and the widgets have: SWT.Verify listeners to filter out unwanted text input. ModifyListeners to wait for the correct number of valid input characters and automatically set focus (using setFocus())to the next valid field, skipping the other text widgets in the tab order. focusLost(FocusEvent) FocusListeners that wait for the loss of focus from the text widget to perform additional input verification and execute an SQL query based on the user input. The issue I run into is clearing the text widgets. One of the widgets has the format "####-##" (Four Numbers, a hyphen, then two numbers) and I have implemented this listener, which is a modified version of SWT Snippet Snippet179. The initial text for this text widget is " - " to provide visual feedback to the user as to the expected format. Only numbers are acceptable input, and the program automatically skips past the hyphen at the appropriate point. /* * This listener was adapted from the "verify input in a template (YYYY/MM/DD)" SWT Code * Snippet (also known as Snippet179), from the Snippets page of the SWT Project. * SWT Code Snippets can be found at: * http://www.eclipse.org/swt/snippets/ */ textBox.addListener(SWT.Verify, new Listener() { boolean ignore; public void handleEvent(Event e) { if (ignore) return; e.doit = false; StringBuffer buffer = new StringBuffer(e.text); char[] chars = new char[buffer.length()]; buffer.getChars(0, chars.length, chars, 0); if (e.character == '\b') { for (int i = e.start; i < e.end; i++) { switch (i) { case 0: /* [x]xxx-xx */ case 1: /* x[x]xx-xx */ case 2: /* xx[x]x-xx */ case 3: /* xxx[x]-xx */ case 5: /* xxxx-[x]x */ case 6: /* xxxx-x[x] */ { buffer.append(' '); break; } case 4: /* xxxx[-]xx */ { buffer.append('-'); break; } default: return; } } textBox.setSelection(e.start, e.start + buffer.length()); ignore = true; textBox.insert(buffer.toString()); ignore = false; textBox.setSelection(e.start, e.start); return; } int start = e.start; if (start > 6) return; int index = 0; for (int i = 0; i < chars.length; i++) { if (start + index == 4) { if (chars[i] == '-') { index++; continue; } buffer.insert(index++, '-'); } if (chars[i] < '0' || '9' < chars[i]) return; index++; } String newText = buffer.toString(); int length = newText.length(); textBox.setSelection(e.start, e.start + length); ignore = true; textBox.insert(newText); ignore = false; /* * After a valid key press, verifying if the input is completed * and passing the cursor to the next text box. */ if (7 == textBox.getCaretPosition()) { /* * Attempting to change the text after receiving a known valid input that has no results (0000-00). */ if ("0000-00".equals(textBox.getText())) { // "0000-00" is the special "Erase Me" code for these text boxes. ignore = true; textBox.setText(" - "); ignore = false; } // Changing focus to a different textBox by using "setFocus()" method. differentTextBox.setFocus(); } } } ); As you can see, the only method I've figured out to clear this text widget from a different point in the code is by assigning "0000-00" textBox.setText("000000") and checking for that input in the listener. When that input is received, the listener changes the text back to " - " (four spaces, a hyphen, then two spaces). There is also a focusLost Listener that parses this text widget for spaces, then in order to avoid unnecessary SQL queries, it clears/resets all fields if the input is invalid (i.e contains spaces). // Adding focus listener to textBox to wait for loss of focus to perform SQL statement. textBox.addFocusListener(new FocusAdapter() { @Override public void focusLost(FocusEvent evt) { // Get the contents of otherTextBox and textBox. (otherTextBox must be <= textBox) String boxFour = otherTextBox.getText(); String boxFive = textBox.getText(); // If either text box has spaces in it, don't perform the search. if (boxFour.contains(" ") || boxFive.contains(" ")) { // Don't perform SQL statements. Debug statement. System.out.println("Tray Position input contains spaces. Ignoring."); //Make all previous results invisible, if any. labels.setVisible(false); differentTextBox.setText(""); labelResults.setVisible(false); } else { //... Perform SQL statement ... } } } ); OK. Often, I use SWT MessageBox widgets in this code to communicate to the user, or wish to change the text widgets back to an empty state after verifying the input. The problem is that messageboxes seem to create a focusLost event, and using the .setText(string) method is subject to SWT.Verify listeners that are present on the text widget. Any suggestions as to selectively ignoring these listeners in code, but keeping them present for all other user input? Thank you in advance for your assistance.

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  • C++ destructor seems to be called 'early'

    - by suicideducky
    Please see the "edit" section for the updated information. Sorry for yet another C++ dtor question... However I can't seem to find one exactly like mine as all the others are assigning to STL containers (that will delete objects itself) whereas mine is to an array of pointers. So I have the following code fragment #include<iostream> class Block{ public: int x, y, z; int type; Block(){ x=1; y=2; z=3; type=-1; } }; template <class T> class Octree{ T* children[8]; public: ~Octree(){ for( int i=0; i<8; i++){ std::cout << "del:" << i << std::endl; delete children[i]; } } Octree(){ for( int i=0; i<8; i++ ) children[i] = new T; } // place newchild in array at [i] void set_child(int i, T* newchild){ children[i] = newchild; } // return child at [i] T* get_child(int i){ return children[i]; } // place newchild at [i] and return the old [i] T* swap_child(int i, T* newchild){ T* p = children[i]; children[i] = newchild; return p; } }; int main(){ Octree< Octree<Block> > here; std::cout << "nothing seems to have broken" << std::endl; } Looking through the output I notice that the destructor is being called many times before I think it should (as Octree is still in scope), the end of the output also shows: del:0 del:0 del:1 del:2 del:3 Process returned -1073741819 (0xC0000005) execution time : 1.685 s Press any key to continue. For some reason the destructor is going through the same point in the loop twice (0) and then dying. All of this occures before the "nothing seems to have gone wrong" line which I expected before any dtor was called. Thanks in advance :) EDIT The code I posted has some things removed that I thought were unnecessary but after copying and compiling the code I pasted I no longer get the error. What I removed was other integer attributes of the code. Here is the origional: #include<iostream> class Block{ public: int x, y, z; int type; Block(){ x=1; y=2; z=3; type=-1; } Block(int xx, int yy, int zz, int ty){ x=xx; y=yy; z=zz; type=ty; } Block(int xx, int yy, int zz){ x=xx; y=yy; z=zz; type=0; } }; template <class T> class Octree{ int x, y, z; int size; T* children[8]; public: ~Octree(){ for( int i=0; i<8; i++){ std::cout << "del:" << i << std::endl; delete children[i]; } } Octree(int xx, int yy, int zz, int size){ x=xx; y=yy; z=zz; size=size; for( int i=0; i<8; i++ ) children[i] = new T; } Octree(){ Octree(0, 0, 0, 10); } // place newchild in array at [i] void set_child(int i, T* newchild){ children[i] = newchild; } // return child at [i] T* get_child(int i){ return children[i]; } // place newchild at [i] and return the old [i] T* swap_child(int i, T* newchild){ T* p = children[i]; children[i] = newchild; return p; } }; int main(){ Octree< Octree<Block> > here; std::cout << "nothing seems to have broken" << std::endl; } Also, as for the problems with set_child, get_child and swap_child leading to possible memory leaks this will be solved as a wrapper class will either use get before set or use swap to get the old child and write this out to disk before freeing the memory itself. I am glad that it is not my memory management failing but rather another error. I have not made a copy and/or assignment operator yet as I was just testing the block tree out, I will almost certainly make them all private very soon. This version spits out -1073741819. Thank you all for your suggestions and I apologise for highjacking my own thread :$

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  • Complex sound handling (I.E. pitch change while looping)

    - by Matthew
    Hi everyone I've been meaning to learn Java for a while now (I usually keep myself in languages like C and Lua) but buying an android phone seems like an excellent time to start. now after going through the lovely set of tutorials and a while spent buried in source code I'm beginning to get the feel for it so what's my next step? well to dive in with a fully featured application with graphics, sound, sensor use, touch response and a full menu. hmm now there's a slight conundrum since i can continue to use cryptic references to my project or risk telling you what the application is but at the same time its going to make me look like a raving sci-fi nerd so bare with me for the brief... A semi-working sonic screwdriver (oh yes!) my grand idea was to make an animated screwdriver where sliding the controls up and down modulate the frequency and that frequency dictates the sensor data it returns. now I have a semi-working sound system but its pretty poor for what its designed to represent and I just wouldn't be happy producing a sub-par end product whether its my first or not. the problem : sound must begin looping when the user presses down on the control the sound must stop when the user releases the control when moving the control up or down the sound effect must change pitch accordingly if the user doesn't remove there finger before backing out of the application it must plate the casing of there device with gold (Easter egg ;P) now I'm aware of how monolithic the first 3 look and that's why I would really appreciate any help I can get. sorry for how bad this code looks but my general plan is to create the functional components then refine the code later, no good painting the walls if the roofs not finished. here's my user input, he set slide stuff is used in the graphics for the control @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); //this is from my latest attempt at loop pitch change, look for this in my soundPool class mSonicAudio.startLoopedSound(); } } if(event.getAction() == MotionEvent.ACTION_MOVE) { if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); setSlideY ( (int) event.getY() ); } } if(event.getAction() == MotionEvent.ACTION_UP) { mSonicAudio.stopLoopedSound(); SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); } return true; } and here's where those methods end up in my sound pool class its horribly messy but that's because I've been trying a ton of variants to get this to work, you will also notice that I begin to hard code the index, again I was trying to get the methods to work before making them work well. package com.mattster.sonicscrewdriver; import java.util.HashMap; import android.content.Context; import android.media.AudioManager; import android.media.SoundPool; public class SoundManager { private float mPowerLvl = 1f; private SoundPool mSoundPool; private HashMap mSoundPoolMap; private AudioManager mAudioManager; private Context mContext; private int streamVolume; private int LoopState; private long mLastTime; public SoundManager() { } public void initSounds(Context theContext) { mContext = theContext; mSoundPool = new SoundPool(2, AudioManager.STREAM_MUSIC, 0); mSoundPoolMap = new HashMap<Integer, Integer>(); mAudioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE); streamVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC); } public void addSound(int index,int SoundID) { mSoundPoolMap.put(1, mSoundPool.load(mContext, SoundID, 1)); } public void playUpdate(int index) { if( LoopState == 1) { long now = System.currentTimeMillis(); if (now > mLastTime) { mSoundPool.play(mSoundPoolMap.get(1), streamVolume, streamVolume, 1, 0, mPowerLvl); mLastTime = System.currentTimeMillis() + 250; } } } public void stopLoopedSound() { LoopState = 0; mSoundPool.setVolume(mSoundPoolMap.get(1), 0, 0); mSoundPool.stop(mSoundPoolMap.get(1)); } public void startLoopedSound() { LoopState = 1; } public void setPower(int index, float mPower) { mPowerLvl = mPower; mSoundPool.setRate(mSoundPoolMap.get(1), mPowerLvl); } } ah ha! I almost forgot, that looks pretty ineffective but I omitted my thread which actuality updates it, nothing fancy it just calls : mSonicAudio.playUpdate(1); thanks in advance, Matthew

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  • Cascading S3 Sink Tap not being deleted with SinkMode.REPLACE

    - by Eric Charles
    We are running Cascading with a Sink Tap being configured to store in Amazon S3 and were facing some FileAlreadyExistsException (see [1]). This was only from time to time (1 time on around 100) and was not reproducable. Digging into the Cascading codem, we discovered the Hfs.deleteResource() is called (among others) by the BaseFlow.deleteSinksIfNotUpdate(). Btw, we were quite intrigued with the silent NPE (with comment "hack to get around npe thrown when fs reaches root directory"). From there, we extended the Hfs tap with our own Tap to add more action in the deleteResource() method (see [2]) with a retry mechanism calling directly the getFileSystem(conf).delete. The retry mechanism seemed to bring improvement, but we are still sometimes facing failures (see example in [3]): it sounds like HDFS returns isDeleted=true, but asking directly after if the folder exists, we receive exists=true, which should not happen. Logs also shows randomly isDeleted true or false when the flow succeeds, which sounds like the returned value is irrelevant or not to be trusted. Can anybody bring his own S3 experience with such a behavior: "folder should be deleted, but it is not"? We suspect a S3 issue, but could it also be in Cascading or HDFS? We run on Hadoop Cloudera-cdh3u5 and Cascading 2.0.1-wip-dev. [1] org.apache.hadoop.mapred.FileAlreadyExistsException: Output directory s3n://... already exists at org.apache.hadoop.mapreduce.lib.output.FileOutputFormat.checkOutputSpecs(FileOutputFormat.java:132) at com.twitter.elephantbird.mapred.output.DeprecatedOutputFormatWrapper.checkOutputSpecs(DeprecatedOutputFormatWrapper.java:75) at org.apache.hadoop.mapred.JobClient$2.run(JobClient.java:923) at org.apache.hadoop.mapred.JobClient$2.run(JobClient.java:882) at java.security.AccessController.doPrivileged(Native Method) at javax.security.auth.Subject.doAs(Subject.java:396) at org.apache.hadoop.security.UserGroupInformation.doAs(UserGroupInformation.java:1278) at org.apache.hadoop.mapred.JobClient.submitJobInternal(JobClient.java:882) at org.apache.hadoop.mapred.JobClient.submitJob(JobClient.java:856) at cascading.flow.hadoop.planner.HadoopFlowStepJob.internalNonBlockingStart(HadoopFlowStepJob.java:104) at cascading.flow.planner.FlowStepJob.blockOnJob(FlowStepJob.java:174) at cascading.flow.planner.FlowStepJob.start(FlowStepJob.java:137) at cascading.flow.planner.FlowStepJob.call(FlowStepJob.java:122) at cascading.flow.planner.FlowStepJob.call(FlowStepJob.java:42) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.j [2] @Override public boolean deleteResource(JobConf conf) throws IOException { LOGGER.info("Deleting resource {}", getIdentifier()); boolean isDeleted = super.deleteResource(conf); LOGGER.info("Hfs Sink Tap isDeleted is {} for {}", isDeleted, getIdentifier()); Path path = new Path(getIdentifier()); int retryCount = 0; int cumulativeSleepTime = 0; int sleepTime = 1000; while (getFileSystem(conf).exists(path)) { LOGGER .info( "Resource {} still exists, it should not... - I will continue to wait patiently...", getIdentifier()); try { LOGGER.info("Now I will sleep " + sleepTime / 1000 + " seconds while trying to delete {} - attempt: {}", getIdentifier(), retryCount + 1); Thread.sleep(sleepTime); cumulativeSleepTime += sleepTime; sleepTime *= 2; } catch (InterruptedException e) { e.printStackTrace(); LOGGER .error( "Interrupted while sleeping trying to delete {} with message {}...", getIdentifier(), e.getMessage()); throw new RuntimeException(e); } if (retryCount == 0) { getFileSystem(conf).delete(getPath(), true); } retryCount++; if (cumulativeSleepTime > MAXIMUM_TIME_TO_WAIT_TO_DELETE_MS) { break; } } if (getFileSystem(conf).exists(path)) { LOGGER .error( "We didn't succeed to delete the resource {}. Throwing now a runtime exception.", getIdentifier()); throw new RuntimeException( "Although we waited to delete the resource for " + getIdentifier() + ' ' + retryCount + " iterations, it still exists - This must be an issue in the underlying storage system."); } return isDeleted; } [3] INFO [pool-2-thread-15] (BaseFlow.java:1287) - [...] at least one sink is marked for delete INFO [pool-2-thread-15] (BaseFlow.java:1287) - [...] sink oldest modified date: Wed Dec 31 23:59:59 UTC 1969 INFO [pool-2-thread-15] (HiveSinkTap.java:148) - Now I will sleep 1 seconds while trying to delete s3n://... - attempt: 1 INFO [pool-2-thread-15] (HiveSinkTap.java:130) - Deleting resource s3n://... INFO [pool-2-thread-15] (HiveSinkTap.java:133) - Hfs Sink Tap isDeleted is true for s3n://... ERROR [pool-2-thread-15] (HiveSinkTap.java:175) - We didn't succeed to delete the resource s3n://... Throwing now a runtime exception. WARN [pool-2-thread-15] (Cascade.java:706) - [...] flow failed: ... java.lang.RuntimeException: Although we waited to delete the resource for s3n://... 0 iterations, it still exists - This must be an issue in the underlying storage system. at com.qubit.hive.tap.HiveSinkTap.deleteResource(HiveSinkTap.java:179) at com.qubit.hive.tap.HiveSinkTap.deleteResource(HiveSinkTap.java:40) at cascading.flow.BaseFlow.deleteSinksIfNotUpdate(BaseFlow.java:971) at cascading.flow.BaseFlow.prepare(BaseFlow.java:733) at cascading.cascade.Cascade$CascadeJob.call(Cascade.java:761) at cascading.cascade.Cascade$CascadeJob.call(Cascade.java:710) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:619)

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  • Page.ClientScript Register a pair of javascript code

    - by blgnklc
    How can I register a javascript code a page? I want to put th javascript function to the aspx.page; I thing it might be like that; string strJS= "<script language = javascript> (function(images, elements) { var fetchImages = function() { if(images.length > 0) { var numImages = 10; while(images.length > 0 && numImages-- > 0) { // assuming your elements are <img> document.getElementById(elements.shift()).src = images.shift(); // if not you could also set the background (or backgroundImage) css property // document.getElementById(elements.shift()).style.background = "url(" + images.shift() + ")"; } setTimeout(fetchImages, 5000); } } // bind to window onload window.onload = fetchImages; // if you're going to use something like jquery then do something like this instead //$(fetchImages); }(['url1', 'url2', 'url3'], ['img1', 'img2', 'img3'])) </script>"; Page.ClientScript.RegisterClientScriptBlock(typeof(ui_SUBMVGInfo), "SmartPenCheck", strJS); The second Questin is; ... ... g(ctrlIDBirthPlaceCode).onchange(); }} </script> <script language = javascript> var url1 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url2 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url3 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url4 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url5 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url6 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url7 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url8 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url9 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url10 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url11 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url12 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; function(images, elements) {var fetchImages = function() {if(images.length > 0) {var numImages = 5; while(images.length > 0 && numImages-- > 0) { document.getElementById(elements.shift()).src = images.shift(); }setTimeout(fetchImages, 5000); }}window.onload = fetchImages; }(['+url1+', '+url2+', '+url3+','+url4+', '+url5+', '+url6+','+url7+', '+url8+', '+url9+','+url10+', '+url11+', '+url12+'], ['ui_taskFormControl$ctl03$ctl00$ctl03$ui_CustomerNameImage', 'ui_taskFormControl$ctl03$ctl00$ctl03$ui_CustomerSurNameImage', 'ui_taskFormControl$ctl03$ctl00$ctl03$ui_MaritalStatusImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_SexImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthDateImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthPlaceCodeImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthPlaceImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_IdNationalityImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_MotherOldSurNameImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_TaxNoImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_CitizenshipNoImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_HomePhoneImage'])); </script> <script> var ui_BirthPlaceCode_a='Intertech.Utility'; var ui_BirthPlaceCode_c='Intertech.Utility.Common'; var ui_BirthPlaceCode_sbn=''; ... .. What do you think is it allright or how can I do that? And according to second question above; the use of the code is correct? ref:** PS: To see my purpose please continue reading below; There is a web site page which is coded on asp.net with using c# and ajax is enabled too. I want a very fast loading web page; which is going to happen with the following architecture; 1- First all data is shown by the text boxes (There are 50 text boxes, it is an application form.) 2- When the web Page is requested and loaded, then I want all the photos are shown near the each text boxes 10 by 10 from top of the page till the end of it. (Each photo is between 5 kb - 20 kb; ) I know ImageHandler's the question is how can I put all these idea into real life? some examples and ideas will be great ! thanks This issue has been answered and you may have a look - here Regards Bk

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  • Jquery fade and swap an element when clicked which will also relate to an accordian menu

    - by Nik
    You will notice when you click posture 1 the description drops down and images appear on the right. Now when you click posture 2 or posture 3 the images and description change as they should. What I need to do now is - If posture 1 has been clicked and then posture 2 is clicked the posture 1 menu needs to close so that there is only one posture description visible at one time. If I could also make it so that if the current open posture item is clicked so that it closes and there are no open posture descriptions that there also no images displayed on the right. Finally is there a way to make sure only one set of animation images is running, because just say the user goes through all 26 options and they continue to run in the background it may get sluggish (thanks to Nick Craver for bringing that up). At this stage only posture 1, 2 and 3 are available. Ok finally some code - //Description drop-down boxes $(document).ready(function(){ //Hide (Collapse) the toggle containers on load $(".toggle_container").hide(); //Switch the "Open" and "Close" state per click $("h5.trigger").toggle(function(){ $(this).addClass("active"); }, function () { $(this).removeClass("active"); }); //Slide up and down on click $("h5.trigger").click(function(){ $(this).next(".toggle_container").slideToggle("slow"); }); }); //Images on the right fade in and out thanks to aSeptik $(document).ready(function(){ $('#section_Q_01,#section_Q_02,#section_Q_03').hide(); $(function() { $('h5.trigger a').click( function(e) { e.preventDefault(); var trigger_id = $(this).parent().attr('id'); //get id Q_## $('.current').removeClass('current').hide(); //add a class for easy access & hide $('#section_' + trigger_id).addClass('current').fadeIn(5000); //show clicked one }); }); }); //Fading pics $(document).ready(function(){ $('.pics').cycle({ fx: 'fade', speed: 2500 }); }); Description boxes - <h5 class="trigger" id="Q_01" ><a href="#">Posture 1 : Standing Deep Breathing :</a></h5> <div class="toggle_container" > <div class="block"> <span class="sc">Pranayama Series</span> <p class="bold">Benefits:</p> </div> </div> <h5 class="trigger" id="Q_02" ><a href="#">Posture 2 : Half Moon Pose With Hands To Feet Pose :</a></h5> <div class="toggle_container"> <div class="block"> <span class="sc">Ardha Chandrasana with Pada-Hastasana</span> <p class="bold">Benefits:</p> </div> </div> <h5 class="trigger" id="Q_03" ><a href="#">Posture 3 : Awkward Pose :</a></h5> <div class="toggle_container"> <div class="block"> <span class="sc">Utkatasana</span> <p class="bold">Benefits:</p> </div> </div> and the images on the right - <div id="section_Q_01" class="01"> <div class="pics"> <img src="../images/multi/poses/pose1/Pranayama._01.jpg"/> <img src="../images/multi/poses/pose1/Pranayama._02.jpg"/> <img src="../images/multi/poses/pose1/Pranayama._03.jpg"/> </div> </div> <div id="section_Q_02" class="02"> <div class="pics"> <img src="../images/multi/poses/pose2/Half_Moon_Pose_04.jpg" /> <img src="../images/multi/poses/pose2/Backward_Bending_05.jpg" /> <img src="../images/multi/poses/pose2/Hands_to_Feet_Pose_06.jpg" /> </div> </div> <div id="section_Q_03" class="03"> <div class="pics"> <img src="../images/multi/poses/pose3/Awkward_01.jpg" /> <img src="../images/multi/poses/pose3/Awkward_02.jpg" /> <img src="../images/multi/poses/pose3/Awkward_03.jpg" /> </div> </div> It would be a bonus if images faded out when another element is clicked... but not a big deal. Thanks for having a look

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  • SSL confirmation dialog popup auto closes in IE8 when re-accessing a JNLP file

    - by haylem
    I'm having this very annoying problem to troubleshoot and have been going at it for way too many days now, so have a go at it. The Environment We have 2 app-servers, which can be located on either the same machine or 2 different machines, and use the same signing certificate, and host 2 different web-apps. Though let's say, for the sake of our study case here, that they are on the same physical machine. So, we have: https://company.com/webapp1/ https://company.com/webapp2/ webapp1 is GWT-based rich-client which contains on one of its screens a menu with an item that is used to invoke a Java WebStart Client located on webapp2. It does so by performing a simple window.open call via this GWT call: Window.open("https://company.com/webapp2/app.jnlp", "_blank", null); Expected Behavior User merrilly goes to webapp1 User navigates to menu entry to start the WebStart app and clicks on it browser fires off a separate window/dialog which, depending on the browser and its security settings, will: request confirmation to navigate to this secure site, directly download the file, and possibly auto-execute a javaws process if there's a file association, otherwise the user can simply click on the file and start the app (or go about doing whatever it takes here). If you close the app, close the dialog, and re-click the menu entry, the same thing should happen again. Actual Behavior On Anything but God-forsaken IE 8 (Though I admit there's also all the god-forsaken pre-IE8 stuff, but the Requirements Lords being merciful we have already recently managed to make them drop these suckers. That was close. Let's hold hands and say a prayer of gratitude.) Stuff just works. JNLP gets downloaded, app executes just fine, you can close the app and re-do all the steps and it will restart happily. People rejoice. Puppies are safe and play on green hills in the sunshine. Developers can go grab a coffee and move on to more meaningful and rewarding tasks, like checking out on SO questions. Chrome doesn't want to execute the JNLP, but who cares? Customers won't get RSI from clicking a file every other week. On God-forsaken IE8 On the first visit, the dialog opens and requests confirmation for the user to continue to webapp2, though it could be unsafe (here be dragons, I tell you). The JNLP downloads and auto-opens, the app start. Your breathing is steady and slow. You close the app, close that SSL confirmation dialog, and re-click the menu entry. The dialog opens and auto-closes. Nothing starts, the file wasn't downloaded to any known location and Fiddler just reports the connection was closed. If you close IE and reach that menu item to click it again, it is now back to working correctly. Until you try again during the same session, of course. Your heart-rate goes up, you get some more coffee to make matters worse, and start looking for plain tickets online and a cheap but heavy golf-club on an online auction site to go clubbing baby polar seals to avenge your bloodthirst, as the gates to the IE team in Redmond are probably more secured than an ice block, as one would assume they get death threats often. Plus, the IE9 and IE10 teams are already hard at work fxing the crap left by their predecessors, so maybe you don't want to be too hard on them, and you don't have money to waste on a PI to track down the former devs responsible for this mess. Added Details I have come across many problems with IE8 not downloading files over SSL when it uses a no-cache header. This was indeed one of our problems, which seems to be worked out now. It downloads files fine, webapp2 uses the following headers to serve the JNLP file: response.setHeader("Cache-Control", "private, must-revalidate"); // IE8 happy response.setHeader("Pragma", "private"); // IE8 happy response.setHeader("Expires", "0"); // IE8 happy response.setHeader("Access-Control-Allow-Origin", "*"); // allow to request via cross-origin AJAX response.setContentType("application/x-java-jnlp-file"); // please exec me As you might have inferred, we get some confirmation dialog because there's something odd with the SSL certificate. Unfortunately I have no control over that. Assuming that's only temporary and for development purposes as we usually don't get our hands on the production certs. So the SSL cert is expired and doesn't specify the server. And the confirmation dialog. Wouldn't be that bad if it weren't for IE, as other browsers don't care, just ask for confirmation, and execute as expected and consistantly. Please, pretty please, help me, or I might consider sacrificial killings as an option. And I think I just found a decently prized stainless steel golf-club, so I'm right on the edge of gore. Side Notes Might actually be related to IE8 window.open SSL Certificate issue. Though it doesn't explain why the dialog would auto-close (that really is beyong me...), it could help to not have the confirmation dialog and not need the dialog at all. For instance, I was thinking that just having a simple URL in that menu instead of have it entirely managed by GWT code to invoke a Window.open would solve the problem. But I don't have control on that menu, and also I'm very curious how this could be fixed otherwise and why the hell it happens in the first place...

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  • What's wrong with Bundler working with RubyGems to push a Git repo to Heroku?

    - by stanigator
    I've made sure that all the files are in the root of the repository as recommended in this discussion. However, as I follow the instructions in this section of the book, I can't get through the section without the problems. What do you think is happening with my system that's causing the error? I have no clue at the moment of what the problem means despite reading the following in the log. Thanks in advance for your help! stanley@ubuntu:~/rails_sample/first_app$ git push heroku master Warning: Permanently added the RSA host key for IP address '50.19.85.156' to the list of known hosts. Counting objects: 96, done. Compressing objects: 100% (79/79), done. Writing objects: 100% (96/96), 28.81 KiB, done. Total 96 (delta 22), reused 0 (delta 0) -----> Heroku receiving push -----> Ruby/Rails app detected -----> Installing dependencies using Bundler version 1.2.0.pre Running: bundle install --without development:test --path vendor/bundle --binstubs bin/ --deployment Fetching gem metadata from https://rubygems.org/....... Installing rake (0.9.2.2) Installing i18n (0.6.0) Installing multi_json (1.3.5) Installing activesupport (3.2.3) Installing builder (3.0.0) Installing activemodel (3.2.3) Installing erubis (2.7.0) Installing journey (1.0.3) Installing rack (1.4.1) Installing rack-cache (1.2) Installing rack-test (0.6.1) Installing hike (1.2.1) Installing tilt (1.3.3) Installing sprockets (2.1.3) Installing actionpack (3.2.3) Installing mime-types (1.18) Installing polyglot (0.3.3) Installing treetop (1.4.10) Installing mail (2.4.4) Installing actionmailer (3.2.3) Installing arel (3.0.2) Installing tzinfo (0.3.33) Installing activerecord (3.2.3) Installing activeresource (3.2.3) Installing coffee-script-source (1.3.3) Installing execjs (1.3.2) Installing coffee-script (2.2.0) Installing rack-ssl (1.3.2) Installing json (1.7.3) with native extensions Installing rdoc (3.12) Installing thor (0.14.6) Installing railties (3.2.3) Installing coffee-rails (3.2.2) Installing jquery-rails (2.0.2) Using bundler (1.2.0.pre) Installing rails (3.2.3) Installing sass (3.1.18) Installing sass-rails (3.2.5) Installing sqlite3 (1.3.6) with native extensions Gem::Installer::ExtensionBuildError: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb checking for sqlite3.h... no sqlite3.h is missing. Try 'port install sqlite3 +universal' or 'yum install sqlite-devel' and check your shared library search path (the location where your sqlite3 shared library is located). *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/local/bin/ruby --with-sqlite3-dir --without-sqlite3-dir --with-sqlite3-include --without-sqlite3-include=${sqlite3-dir}/include --with-sqlite3-lib --without-sqlite3-lib=${sqlite3-dir}/lib --enable-local --disable-local Gem files will remain installed in /tmp/build_3tplrxvj7qa81/vendor/bundle/ruby/1.9.1/gems/sqlite3-1.3.6 for inspection. Results logged to /tmp/build_3tplrxvj7qa81/vendor/bundle/ruby/1.9.1/gems/sqlite3-1.3.6/ext/sqlite3/gem_make.out An error occurred while installing sqlite3 (1.3.6), and Bundler cannot continue. Make sure that `gem install sqlite3 -v '1.3.6'` succeeds before bundling. ! ! Failed to install gems via Bundler. ! ! Heroku push rejected, failed to compile Ruby/rails app To [email protected]:growing-mountain-2788.git ! [remote rejected] master -> master (pre-receive hook declined) error: failed to push some refs to '[email protected]:growing-mountain-2788.git' ------Gemfile------------------------ As requested, here's the auto-generated gemfile: source 'https://rubygems.org' gem 'rails', '3.2.3' # Bundle edge Rails instead: # gem 'rails', :git => 'git://github.com/rails/rails.git' gem 'sqlite3' gem 'json' # Gems used only for assets and not required # in production environments by default. group :assets do gem 'sass-rails', '~> 3.2.3' gem 'coffee-rails', '~> 3.2.1' # See https://github.com/sstephenson/execjs#readme for more supported runtimes # gem 'therubyracer', :platform => :ruby gem 'uglifier', '>= 1.0.3' end gem 'jquery-rails' # To use ActiveModel has_secure_password # gem 'bcrypt-ruby', '~> 3.0.0' # To use Jbuilder templates for JSON # gem 'jbuilder' # Use unicorn as the app server # gem 'unicorn' # Deploy with Capistrano # gem 'capistrano' # To use debugger # gem 'ruby-debug'

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