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  • HttpServletRequest.getServerName() occasionally returning null in concurrent use?

    - by oconnor0
    Under JBoss 4.0.1SP1, I have a servlet that makes multiple, concurrent calls to web services that are running under the same instance. I'm using request.getServerName() (on HttpServletRequest) to construct the endpoint URL. This normally works fine, but every once in a while returns null. I hadn't seen this before running the web service requests in parallel, and so I guessed that sharing the HttpServletRequest among threads won't always work or something. Any ideas on fixing this?

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  • What kind of data processing problems would CUDA help with?

    - by Chris McCauley
    Hi, I've worked on many data matching problems and very often they boil down to quickly and in parallel running many implementations of CPU intensive algorithms such as Hamming / Edit distance. Is this the kind of thing that CUDA would be useful for? What kinds of data processing problems have you solved with it? Is there really an uplift over the standard quad-core intel desktop? Chris

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  • Using a visual tool to view changes on git repository

    - by Phuong Nguy?n
    I'm coming to an existing project in which people used git to track everything from scratch. I want to have a tool to view the differences between several commits. gitk does a good job, but talking about human readability, it's does not facilitate me much. Is there a better solution? I'm looking for a set of tools that allow me to easily compare branches (some how like winmerge - Display two version in parallel and highlight the changes), and running on Mac.

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  • What is the "opposite" of request serialization called?

    - by Adam Lindberg
    For example, if a request is made to a resource and another identical request is made before the first has returned a result, the server returns the result of the first request for the second request as well. This to avoid unnecessary processing on the resource. This is not the same thing as caching/memoization since it only concerns identical requests ongoing in parallel. Is there a term for the reuse of results for currently ongoing requests to a resource for the purpose of minimizing processing?

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  • Python Macros: Use Cases?

    - by Rick Copeland
    If Python had a macro facility similar to Lisp/Scheme (something like MetaPython), how would you use it? If you are a Lisp/Scheme programmer, what sorts of things do you use macros for (other than things that have a clear syntactic parallel in Python such as a while loop)?

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • How many copies of files are needed by video server?

    - by Trilok
    A quick question. How many copies of the same movie are kept in a video server (a video streaming server)? Suppose a particular video is at max requested by 1000 users at the same instant of time, how many copies would be sufficient so that parallel streams can be provided to each user? Ideally 1 copy would solve the purpose, but what is the optimum number keeping the bandwidth and simultaneous access in mind?

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  • Threading cost - minimum execution time when threads would add speed

    - by Lukas
    I am working on a C# application that works with an array. It walks through it (meaning that at one time only a narrow part of the array is used). I am considering adding threads in it to make it perform faster (it runs on a dualcore computer). The problem is that I do not know if it would actually help, because threads cost something and this cost could easily be more than the parallel gain... So how do I determine if threading would help?

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  • Job queue manager with RPC interface

    - by admr
    I need a job queue manager that I can control over the Internet. It should be able to execute and stop processes, check on their status (ideally notice and execute some code when a process exits), respond to commands and also be able to report back to a server. Background: I have a GWT application that allows to create jobs to execute on a cloud instance (currently EC2). I want to push a "job packet" (data for a process to operate on etc) to S3, start a Linux EC2 instance (or use one that's already running), and tell a job manager on the instance to execute that job (possibly parallel to other jobs). It should then pull the "job packet" from S3, run a process that operates on that data and report back to the server that is running the server part of my GWT application with some information (e.g. exit code, stdout, stderr). If I have to write e.g. stdour/err to a file from the process and read that file, that's OK too. I would really like the manager to be "close" to the processes it runs, meaning I want to avoid using something like Runtime.exec from the JDK. It seems like I would have to do that if I used Quartz for example. I'm fine with the calls in both directions being asynchronous. I'm fine with any reasonable technology for the calls as long as I can easily build an interface for that in my GWT server side (e.g. HTTP requests to a servlet over SSL would be nice and trivial). The job manager does not need to have a very sophisticated queueing system. Running several processes either sequentially or in parallel should be fine. Determining how much compute time a process received during its lifetime would be nice (AFAIK, this might be challenging). I did not yet find any existing software that does this, including http://java-source.net/open-source/job-schedulers. I suspect I might have to build an RPC interface (with authentication etc, of course) around a job manager; maybe use something like Apache Commons Exec. In that case, I would prefer Java or Python for the job manager part. I would be happy to hear suggestions for either the former or latter scenario!

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  • Very basic question about Hadoop and compressed input files

    - by Luis Sisamon
    I have started to look into Hadoop. If my understanding is right i could process a very big file and it would get split over different nodes, however if the file is compressed then the file could not be split and wold need to be processed by a single node (effectively destroying the advantage of running a mapreduce ver a cluster of parallel machines). My question is, assuming the above is correct, is it possible to split a large file manually in fixed-size chunks, or daily chunks, compress them and then pass a list of compressed input files to perform a mapreduce?

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  • The future of programming, or what lies in the future in programming?

    - by prosseek
    I remember that a article that Microsoft uses formal verification to debug the Device Driver, and I also remember that Functional Programming removes much of the bug as it ensures stateless programming. And we all know about the multi-core. I beleive all of them are future direction of programming or programming language. Multi-core programming or parallel programming Software Formal Verification Functional Programming (as a mainstream?) What do you think? What will be the future of programming?

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  • How can a 1Gb Java heap on a 64bit machine use 3Gb of VIRT space?

    - by Graeme Moss
    I run the same process on a 32bit machine as on a 64bit machine with the same memory VM settings (-Xms1024m -Xmx1024m) and similar VM version (1.6.0_05 vs 1.6.0_16). However the virtual space used by the 64bit machine (as shown in top under "VIRT") is almost three times as big as that in 32bit! I know 64bit VMs will use a little more memory for the larger references, but how can it be three times as big? Am I reading VIRT in top incorrectly? Full data shown below, showing top and then the result of jmap -heap, first for 64bit, then for 32bit. Note the VIRT for 64bit is 3319m for 32bit is 1220m. * 64bit * PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 22534 agent 20 0 3319m 163m 14m S 4.7 2.0 0:04.28 java $ jmap -heap 22534 Attaching to process ID 22534, please wait... Debugger attached successfully. Server compiler detected. JVM version is 10.0-b19 using thread-local object allocation. Parallel GC with 4 thread(s) Heap Configuration: MinHeapFreeRatio = 40 MaxHeapFreeRatio = 70 MaxHeapSize = 1073741824 (1024.0MB) NewSize = 2686976 (2.5625MB) MaxNewSize = -65536 (-0.0625MB) OldSize = 5439488 (5.1875MB) NewRatio = 2 SurvivorRatio = 8 PermSize = 21757952 (20.75MB) MaxPermSize = 88080384 (84.0MB) Heap Usage: PS Young Generation Eden Space: capacity = 268500992 (256.0625MB) used = 247066968 (235.62142181396484MB) free = 21434024 (20.441078186035156MB) 92.01715277089181% used From Space: capacity = 44695552 (42.625MB) used = 0 (0.0MB) free = 44695552 (42.625MB) 0.0% used To Space: capacity = 44695552 (42.625MB) used = 0 (0.0MB) free = 44695552 (42.625MB) 0.0% used PS Old Generation capacity = 715849728 (682.6875MB) used = 0 (0.0MB) free = 715849728 (682.6875MB) 0.0% used PS Perm Generation capacity = 21757952 (20.75MB) used = 16153928 (15.405586242675781MB) free = 5604024 (5.344413757324219MB) 74.24378912132907% used * 32bit * PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 30168 agent 20 0 1220m 175m 12m S 0.0 2.2 0:13.43 java $ jmap -heap 30168 Attaching to process ID 30168, please wait... Debugger attached successfully. Server compiler detected. JVM version is 14.2-b01 using thread-local object allocation. Parallel GC with 8 thread(s) Heap Configuration: MinHeapFreeRatio = 40 MaxHeapFreeRatio = 70 MaxHeapSize = 1073741824 (1024.0MB) NewSize = 1048576 (1.0MB) MaxNewSize = 4294901760 (4095.9375MB) OldSize = 4194304 (4.0MB) NewRatio = 8 SurvivorRatio = 8 PermSize = 16777216 (16.0MB) MaxPermSize = 67108864 (64.0MB) Heap Usage: PS Young Generation Eden Space: capacity = 89522176 (85.375MB) used = 80626352 (76.89128112792969MB) free = 8895824 (8.483718872070312MB) 90.0629940005033% used From Space: capacity = 14876672 (14.1875MB) used = 14876216 (14.187065124511719MB) free = 456 (4.3487548828125E-4MB) 99.99693479832048% used To Space: capacity = 14876672 (14.1875MB) used = 0 (0.0MB) free = 14876672 (14.1875MB) 0.0% used PS Old Generation capacity = 954466304 (910.25MB) used = 10598496 (10.107513427734375MB) free = 943867808 (900.1424865722656MB) 1.1104107034039412% used PS Perm Generation capacity = 16777216 (16.0MB) used = 11366448 (10.839889526367188MB) free = 5410768 (5.1601104736328125MB) 67.74930953979492% used

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  • wsdl interoperability problems

    - by manu1001
    I wrote a .asmx web service which I'm trying to consume from a java client. I'm using axis2's wsdl2java to generate code. But it says that the wsdl is invalid. What exactly is the problem here? It is .net which generated the wsdl automatically after all. Are there problems with wsdl standards, rather the lack of them? What can I do now? I'm putting the wsdl here for reference. <?xml version="1.0" encoding="utf-8"?> <wsdl:definitions xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:tm="http://microsoft.com/wsdl/mime/textMatching/" xmlns:soapenc="http://schemas.xmlsoap.org/soap/encoding/" xmlns:mime="http://schemas.xmlsoap.org/wsdl/mime/" xmlns:tns="http://localhost:4148/" xmlns:s="http://www.w3.org/2001/XMLSchema" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" xmlns:http="http://schemas.xmlsoap.org/wsdl/http/" targetNamespace="http://localhost:4148/" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/"> <wsdl:types> <s:schema elementFormDefault="qualified" targetNamespace="http://localhost:4148/"> <s:element name="GetUser"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="uid" type="s:string" /> </s:sequence> </s:complexType> </s:element> <s:element name="GetUserResponse"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="GetUserResult" type="tns:User" /> </s:sequence> </s:complexType> </s:element> <s:complexType name="User"> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="HA" type="tns:ComplexT" /> <s:element minOccurs="0" maxOccurs="1" name="AP" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="AL" type="tns:ArrayOfString" /> <s:element minOccurs="0" maxOccurs="1" name="CO" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="EP" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="ND" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="AE" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="IE" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="IN" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="HM" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="AN" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="MI" type="tns:ArrayOfString" /> <s:element minOccurs="0" maxOccurs="1" name="NO" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="TL" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="UI" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="DT" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="PT" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="PO" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="AE" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="ME" type="tns:ArrayOfString" /> </s:sequence> </s:complexType> <s:complexType name="ComplexT"> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="SR" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="CI" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="TA" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="SC" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="RU" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="HN" type="s:string" /> </s:sequence> </s:complexType> <s:complexType name="ArrayOfString"> <s:sequence> <s:element minOccurs="0" maxOccurs="unbounded" name="string" nillable="true" type="s:string" /> </s:sequence> </s:complexType> </s:schema> </wsdl:types> <wsdl:message name="GetUserSoapIn"> <wsdl:part name="parameters" element="tns:GetUser" /> </wsdl:message> <wsdl:message name="GetUserSoapOut"> <wsdl:part name="parameters" element="tns:GetUserResponse" /> </wsdl:message> <wsdl:portType name="UserServiceSoap"> <wsdl:operation name="GetUser"> <wsdl:input message="tns:GetUserSoapIn" /> <wsdl:output message="tns:GetUserSoapOut" /> </wsdl:operation> </wsdl:portType> <wsdl:binding name="UserServiceSoap" type="tns:UserServiceSoap"> <soap:binding transport="http://schemas.xmlsoap.org/soap/http" /> <wsdl:operation name="GetUser"> <soap:operation soapAction="http://localhost:4148/GetUser" style="document" /> <wsdl:input> <soap:body use="literal" /> </wsdl:input> <wsdl:output> <soap:body use="literal" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:binding name="UserServiceSoap12" type="tns:UserServiceSoap"> <soap12:binding transport="http://schemas.xmlsoap.org/soap/http" /> <wsdl:operation name="GetUser"> <soap12:operation soapAction="http://localhost:4148/GetUser" style="document" /> <wsdl:input> <soap12:body use="literal" /> </wsdl:input> <wsdl:output> <soap12:body use="literal" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:service name="UserService"> <wsdl:port name="UserServiceSoap" binding="tns:UserServiceSoap"> <soap:address location="http://localhost:4148/Service/UserService.asmx" /> </wsdl:port> <wsdl:port name="UserServiceSoap12" binding="tns:UserServiceSoap12"> <soap12:address location="http://localhost:4148/Service/UserService.asmx" /> </wsdl:port> </wsdl:service> </wsdl:definitions>

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  • Website stress test in Python - Django

    - by RadiantHex
    Hi folks, I'm trying to build a small stress test script to test how quickly a set of requests gets done. Need to measure speed for 100 requests. Problem is that I wouldn't know how to implement it, as it would require parallel url requests to be called. Any ideas?

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  • Property transfers in soapui

    - by Scobal
    I'm trying to write parallel tests in soapui and need to transfer properties between the test steps I currently have 3 tests steps: Execute legacy request Execute new request XML diff the two responses in a groovy script I've found a lot of blogs about picking values out with xpaths, but nothing about passing the full response through. My questions is how do I fill out the source and target boxes in the property transfer editor?

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  • How this pthread actually works?

    - by user289013
    I am actually on my project on compiler with SMP, and want to code with pthreads and heard about many parallel things open mpi and so on, So to start with how this thread is allocated to core while calling pthread,Is there any way to give threads to different cores by pthreads?

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  • Ruby LESS gem equivalent in Python

    - by Sean M
    The Ruby LESS gem looks awesome - and I am working on a Python/Pylons web project where it would be highly useful. CSS is, as someone we're all familiar with recently wrote about, clunky in some important ways. So I'd like to make it easier on myself. Is there an existing Python module or library that provides parallel functionality?

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  • Using MPI under VC++ MFC project?

    - by Mike
    Does any body know how can I use MS_MPI in my VC++ MFC project? I already have a big MFC project and I only want to use parallel processing in a part of it with MPI. (I know how to use MPI in a separate code, but I don't know how to integrate it with my VC++ MFC project)

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  • Overwhelmed by design patterns... where to begin?

    - by Pete
    I am writing a simple prototype code to demonstrate & profile I/O schemes (HDF4, HDF5, HDF5 using parallel IO, NetCDF, etc.) for a physics code. Since focus is on IO, the rest of the program is very simple: class Grid { public: floatArray x,y,z; }; class MyModel { public: MyModel(const int &nip1, const int &njp1, const int &nkp1, const int &numProcs); Grid grid; map<string, floatArray> plasmaVariables; }; Where floatArray is a simple class that lets me define arbitrary dimensioned arrays and do mathematical operations on them (i.e. x+y is point-wise addition). Of course, I could use better encapsulation (write accessors/setters, etc.), but that's not the concept I'm struggling with. For the I/O routines, I am envisioning applying simple inheritance: Abstract I/O class defines read & write functions to fill in the "myModel" object HDF4 derived class HDF5 HDF5 using parallel IO NetCDF etc... The code should read data in any of these formats, then write out to any of these formats. In the past, I would add an AbstractIO member to myModel and create/destroy this object depending on which I/O scheme I want. In this way, I could do something like: myModelObj.ioObj->read('input.hdf') myModelObj.ioObj->write('output.hdf') I have a bit of OOP experience but very little on the Design Patterns front, so I recently acquired the Gang of Four book "Design Patterns: Elements of Reusable Object-Oriented Software". OOP designers: Which pattern(s) would you recommend I use to integrate I/O with the myModel object? I am interested in answering this for two reasons: To learn more about design patterns in general Apply what I learn to help refactor an large old crufty/legacy physics code to be more human-readable & extensible. I am leaning towards applying the Decerator pattern to myModel, so I can attach the I/O responsibilities dynamically to myModel (i.e. whether to use HDF4, HDF5, etc.). However, I don't feel very confident that this is the best pattern to apply. Reading the Gang of Four book cover-to-cover before I start coding feels like a good way to develop an unhealthy caffeine addiction. What patterns do you recommend?

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  • Open Cl.I just need to convert the code to using two work items in the for loop .Currentlly it uses one

    - by user1660282
    spmv_csr_scalar_kernel(const int num_rows , const int * ptr , const int * indices , const float * data , const float * x, float * y) { int row = get_global_id(0); if(row < num_rows) { float dot = 0; int row_start = ptr[row]; int row_end = ptr[row+1]; for (int jj = row_start; jj < row_end; jj++) { dot += data[jj] * x[indices[jj]]; } y[row] += dot; } } Above is the Open Cl code for multiplying a sparse matrix in CSR format with a Column vector.It uses one global work item per for loop.Can anybody help me in using two work items in each for loop.I am new to open cl and get a lot of issues if I modify even the smallest thing.Please help me.This a part of my project.I made it this parallel but I wanna make it more parallel.Please help me if you can.plzzzz A single work item executes the for loop from row_start to row_end.I want that this row or for loop is further divided into two parts each executed by a single work item.How do I go on accomplishing that? This is what I could come up with but its returning the wrong output.plzz help __kernel void mykernel(__global int* colvector,__global int* val,__global int* result,__global int* index,__global int* rowptr,__global int* sync) { __global int vals[8]={0,0,0,0,0,0,0,0}; for(int i=0;i<4;i++) { result[i]=0; } barrier(CLK_GLOBAL_MEM_FENCE); int thread_id=get_global_id(0); int warp_id=thread_id/2; int lane=(thread_id)&1; int row=warp_id; if(row<4) { int row_start = rowptr[row]; int row_end = rowptr[row+1]; vals[thread_id]=0; for (int i = row_start+lane; i<row_end; i+=2) { vals[thread_id]+=val[i]*colvector[index[i]]; } vals[thread_id]+=vals[thread_id+1]; if(lane==0){ result[row] += vals[thread_id]; } } }

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  • Rectangles Covering

    - by den bardadym
    I have N rectangles with sides parallel Ox and Oy. Exists another rectangele (model). I need create algorithm, which can tell: is model covered by N rectangles? and code him. I have some ideas. First I think need sort rectangles by left side (it can be done by O(n log n)). Then I think need use vertical sweeping line. Thanks.

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  • How can i learn file name and create a folder?

    - by Phsika
    i try to make TCP/Ip Application to listen any other roemote computer to recieve any file. So i try to get files. i can do that. on the other hand every sample on google about giving SaveDialogBox to recived path folder.Forexample my old server.cs is that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; // string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = saveFileDialog1.FileName; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } i want to give automatically folder without SAVEDIALOGBOX. Also i want to learn my file name om my stream.Like that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = " i have to give property creating path and want to learn file name"; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } Also i need : FileStream fs; FileInfo fi = new FileInfo(@"c:/recieved"); if (fi.Exists) fs = new FileStream(fi.FullName, FileMode.Append); else fs = new FileStream(fi.FullName, FileMode.Create); StreamWriter yazici = new StreamWriter(fs); How can i do that. Creating C:/recieved if it does not exist. And how can i learn File name on my network stream sending File Name.

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  • Asynchronous Delegates Vs Thread/ThreadPool?

    - by claws
    Hello, I need to execute 3 parallel tasks and after completion of each task they should call the same function which prints out the results. I don't understand in .net why we have Asychronous calling (delegate.BeginInvoke() & delegate.EndInvoke()) as well as Thread class? I'm little confused which one to use when? Now in this particular case, what should I use Asychronous calling or Thread class? I'm using C#.

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